rubidium
0fed821efb
(svn r10932) -Codechange: replace "text" with "chat" for the chat related function and variables.
2007-08-19 09:38:30 +00:00
truelight
04824abac6
(svn r10839) -Fix [FS#873]: bring up the assert window for OSX even when there isn't a video-driver loaded (PinguTux)
2007-08-10 13:33:04 +00:00
glx
41e05382b8
(svn r10835) -Fix [FS#998] (r10399): don't try to minimise or restore the window when closing openttd
2007-08-09 20:59:36 +00:00
rubidium
5399a272e6
(svn r10834) -Revert (part of r10833): something too much was committed :(
2007-08-09 05:34:56 +00:00
rubidium
2bff32afb0
(svn r10833) -Fix [FS#1115]: assertion (different cost between test and execution) of overbuilding road tunnels with tram tracks (and vice versa) when the dragged area contains both ends of the tunnel.
2007-08-09 05:25:33 +00:00
truelight
ce9cba5edb
(svn r10782) -Fix: wrongly places #endif a long time ago broke WinCE compiling for sure
2007-08-04 13:51:41 +00:00
truelight
424757c078
(svn r10781) -Fix: ported more pieces to WinCE, so it compiles a bit more
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-Fix: WinCE doesn't support console
-Fix: Set debug lvl4 when running a debug WinCE build (as you can't give parameters any easy way)
2007-08-04 12:53:41 +00:00
glx
d6c915e6a6
(svn r10761) -Fix (FS#1101, r10216): _pal_last_dirty changed to _pal_count_dirty without updating, so it was of by one
2007-08-03 02:21:10 +00:00
truelight
155b912ebb
(svn r10663) -Fix r10662: bad me, didn't comply with coding style, as penalty I updated the surrounding code to comply with coding style too; I will never do it again (I hope :p)
2007-07-23 16:48:19 +00:00
truelight
ef0be0e1dc
(svn r10662) -Add: added 'V' as new shortcut for new viewport (bilbo)
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-Add: added 'M' as new shortcut for smallmap (bilbo)
-Add: added '+' and '-' as shortcuts to zoom in the mainview (bilbo)
-Add: added support for other keycodes to be possible used in the future (bilbo)
2007-07-23 16:39:27 +00:00
peter1138
243c59be6f
(svn r10542) -Codechange: use class member instead of global variable for null ticks value
2007-07-13 13:03:20 +00:00
truelight
3d684e3477
(svn r10537) -Backport r10536: added option for null-driver to configure how long it should run (-vnull:ticks=10000)
2007-07-13 10:46:07 +00:00
peter1138
e51d9d4fbd
(svn r10472) -Fix (r10741): typos prevented compilation
2007-07-07 21:14:36 +00:00
peter1138
8b81cdd2a6
(svn r10471) -Codechange: implement driver probing priority so that 'preferred' drivers are loaded first
2007-07-07 20:31:23 +00:00
peter1138
472bfba5f8
(svn r10458) -Fix (r10444): restore original descriptions for win32 drivers
2007-07-06 22:15:00 +00:00
peter1138
94315ff15f
(svn r10450) -Fix (r10444): Fix search & replace errors
2007-07-05 18:21:53 +00:00
peter1138
68c6add8cc
(svn r10444) -Codechange: switch to c++ classes and inheritance for sound/music/video drivers, using self-registration based on the blitter-model.
2007-07-05 12:23:54 +00:00
bjarni
beb673733a
(svn r10410) -Fix [FS458]: [OSX] if the resolution is changed to something that's too high for the monitor, then it's reduced to fit the monitor size (PinguTux)
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This solves a possible crash
This also solves a graphical glitch where the titlebar can be drawn on top of the game area
Those issues only aplied to window mode
2007-07-02 16:37:12 +00:00
glx
69586c94ae
(svn r10399) -Fix (FS#962): [Windows] _wnd.has_focus was not properly set after using ALT-TAB
2007-06-30 15:02:21 +00:00
truelight
60f0610a85
(svn r10278) -Fix r10276: make the _realtime_tick less demanding on the CPU
2007-06-22 20:07:39 +00:00
truelight
2e19d3cf78
(svn r10276) -Codechange: made a counter based on milliseconds and independent of the game-state to base double-click and TGP Generation Process on
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-Codechange: renamed _timer_counter to _palette_animation_counter, as that is what it is
2007-06-22 20:04:21 +00:00
truelight
af8a234db0
(svn r10255) -Codechange: remove some old debug code nobody was using anymore
2007-06-21 16:53:57 +00:00
glx
3fe19238b2
(svn r10251) -Fix (r10186, FS#907): alt-tab back into openttd could leave the taskbar visible
2007-06-21 15:48:00 +00:00
glx
edf68a04b0
(svn r10243) -Fix: crash when resizing with 32bpp and 'broken' display with 'non-standard' resolutions
2007-06-21 13:30:23 +00:00
truelight
65a3abe1c1
(svn r10220) -Fix r10216: even more fuck-ups for non-SDL video backends
2007-06-19 15:40:27 +00:00
glx
fc3ec8689b
(svn r10218) -Fix r10216: more compile errors
2007-06-19 15:26:10 +00:00
truelight
a7dd710f06
(svn r10217) -Fix r10216: forgot to declare 'blitter' in win32 and cocoa driver (tnx glx)
2007-06-19 15:18:26 +00:00
truelight
1c4760ee06
(svn r10216) -Fix: palette animation always redid all palette entries, where in fact only a few indexes were needed
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-Codechange: allow blitters to handle palette animation internally or even disable it; 8bpp uses video-backend for palette animation
2007-06-19 15:04:08 +00:00
truelight
9a93a6006b
(svn r10192) -Fix r10190: forgot to change the includes of win32 and cocoa video-driver
2007-06-17 20:40:02 +00:00
truelight
003375d375
(svn r10190) -Codechange: merged renderer and blitter to one single class API: blitter
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-Codechange: introduced a hierachy of blitters to avoid a lot of code duplication
Note: this allows much easier adding other types of video-drivers, like OpenGL
2007-06-17 20:30:28 +00:00
glx
22257f46c2
(svn r10186) -Fix (FS#876): don't mess desktop when using alt-tab (win32)
2007-06-17 19:00:45 +00:00
rubidium
347c28b71a
(svn r10182) -Codechange: rewrite most part of the file loading/searching to be more flexible.
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-Codechange: add support for personal directories on Windows.
-Fix [FS#153, FS#193, FS#502, FS#816, FS#854]: fix issues related to fixed names, fixed places of files/directories and application bundles.
2007-06-17 15:48:57 +00:00
truelight
2f5c49abc2
(svn r10124) -Fix r10123: fix the OSX video driver properly
2007-06-12 23:10:47 +00:00
bjarni
ee4208ffe9
(svn r10123) -Fix r10121: the 8 bpp cocoa video driver works again
2007-06-12 23:06:56 +00:00
truelight
f3f744d36a
(svn r10121) -Codechange: split renderer from rest of code; no longer any code directly accesses the video-buffer
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-Add: added NULL blitter and renderer, which are always used for -vnull
-Add: dedicated driver doesn't blit nor render by default. Can be overruled by user. (-D -b 8bpp-optimized)
-Remove: removed CTRL+D from win32, which is incompatible with above
-Add: extended screenshot support for PNG and BMP
-Codechange: remove all hardcoded 8bpp references and replace them with more dynamic ones
-Codechange: minor stuff in blitters
2007-06-12 20:24:12 +00:00
truelight
d7b4fb80d0
(svn r9835) -Codechange: use Pixel typedef instead of byte where ever possible
2007-05-14 15:20:50 +00:00
glx
75ba8f4489
(svn r9728) -Fix r9086: [win32] For some keyboard layout the 'console' key is a dead-key. It needs to be pressed twice to have an effect but the console is then opened and closed on the 'same' keypress (2 WM_CHAR events). So skip the first WM_CHAR generated to restore the 'console' key functionality.
2007-04-27 21:27:02 +00:00
rubidium
80c259f64f
(svn r9672) -Cleanup: lots of coding style fixes around operands.
2007-04-18 22:10:36 +00:00
rubidium
50b2088674
(svn r9266) -Codechange: unify the retrieval of the base paths a little more.
2007-03-17 11:36:04 +00:00
bjarni
50fe0fe059
(svn r9111) -Feature: [OSX] mighty mice and touchpads can now scroll the map (in all directions)
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It has to be enabled first (in patches->interface) first and this will disable scrollwheel zooming
Note: patch setting "Map scrollwheel speed" might need to be changed since the "correct" setting
appears to depend on what kind of mouse is in use (mighty mouse or touchpad)
2007-03-11 10:55:35 +00:00
Darkvater
2a2ee534e9
(svn r9086) -Feature/Fix: [win32] Rewrite keyboard input and handle all keypresses in a WM_CHAR event. This saves us from doing translation (ToUnicode[Ex], ToAscii[Ex]), and we get free IME-input support as a plus.
2007-03-10 00:30:18 +00:00
Darkvater
86be8991c6
(svn r9085) -Codechange/Fix: [win32] Move the initialisation of _codepage (non-UNICODE) to winMain as a dedicated server, or different video driver will not have a win32 messageloop.
2007-03-10 00:29:20 +00:00
glx
b52c4dea25
(svn r9074) -Codechange: win32 dedicated console now doesn't need an extra 'enter' to fully quit
2007-03-09 00:15:43 +00:00
Darkvater
2536a14abd
(svn r9055) -Codechange: Change windows unicode handling and allow a pure non-unicode build to function. Win9x binaries will be possible with mingw/nightly system.
2007-03-07 18:58:28 +00:00
rubidium
24c4d5b06d
(svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {};
2007-03-07 12:11:48 +00:00
rubidium
36bb92ae24
(svn r9050) -Codechange: Foo(void) -> Foo()
2007-03-07 11:47:46 +00:00
bjarni
a24913d461
(svn r9039) -Fix r9034: missed the _pause in cocoa_v.mm
2007-03-06 22:01:59 +00:00
truelight
43133c766c
(svn r9034) -Codechange: renamed _pause to _pause_game, as some targets already have
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a symbol called _pause (and therefor our variable conflicts with
thatone. We shouldn't be using _ as global indicator.....)
2007-03-06 20:59:52 +00:00
Darkvater
b024134c6a
(svn r8994) -Fix [FS642, r3320]: [win32] Resolution doubled in cfg file when fullscreen mode used. Use _wnd.double_size which gives back its correct state with respect to double size and fullscreen.
2007-03-03 13:13:25 +00:00
truelight
322953ad2e
(svn r8967) -Fix (OSX): silent the warnings in cocoa_v.mm about deprecated stuff.. we know that\!
2007-03-02 00:36:16 +00:00
rubidium
f3f966e616
(svn r8907) -Fix (r3281): reading from an unitialized variable.
2007-02-26 00:41:24 +00:00
Darkvater
1bbbbeeef1
(svn r8860) -Cleanup: some style changes, proper #endif comments, variable initialisation, WINCE ifdef and a vsprintf to vsnprintf change.
2007-02-23 12:56:10 +00:00
truelight
d431df8277
(svn r8756) [PSP] -Fix: made the dedicated code compile with PSP. It is almost UNIX, just it needs more includes ;)
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(or more, it compiles, if it works is a whole other story ;))
2007-02-16 09:39:32 +00:00
Darkvater
4d4c1e0505
(svn r8691) -Cleanup: Some proper #endif comments for sound/music/video files, and a little elimination of magic numbers in Win32SoundStart
2007-02-12 21:55:10 +00:00
bjarni
ca1a88f6c4
(svn r8605) -Codechange: [OSX] changed all objective C to objective C++
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This will permanently solve the issue where compilation on OSX broke because C++ code was added to some header files
-Note: (important if you develop mac specific code)
taken from http://developer.apple.com/releasenotes/Cocoa/Objective-C++.html
gdb lacks an integrated C++ with Objective-C parser. This means that gdb won't be able to evaluate expressions that contain both C++ and Objective-C constructs.
gdb assumes that the language for ".mm" files is C++.
you can change it to objective C by typing: (gdb) set language objc
Mixing C++ and objective C has some limitation (see link for all of them)
2007-02-05 21:16:56 +00:00
truelight
203ccad578
(svn r8310) -Fix r8309: it is wise to put #endifs in the right place ;)
2007-01-21 14:36:08 +00:00
truelight
6a145e06c3
(svn r8309) [WinCE] -Fix: WinCE doesn't know resolution changing
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-Fix: WinCE doesn't know GetKeyboardState
-Fix: made a replacement of GetCurrentDirectory, where CurDir is assumed to be the dir the executable is located (esoftinteractive.com)
-Fix: the GCC compiler is more happy if the WinMain is called that
-Fix: a really old typo (missing ')') ;)
-Fix: GdiFlush() isn't supported on WinCE
2007-01-21 14:32:40 +00:00
bjarni
00b730ebca
(svn r8288) -Fix: [OSX] compiling with debug enabled now works again
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-This is once again an obj-C vs C++ issue. I need to make a nice and permanent solution soon, but I need the debugger right now
2007-01-20 11:26:16 +00:00
bjarni
19bdb49e5b
(svn r8141) -Fix r8128: [OSX] now OSX can compile again.
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Note: this is again another not so nice workaround as Objective C fails to include C++ code in the headers
We should move to Objective C++ as soon as possible, but such a change is not done overnight and
this quick fix will allow OSX to compile until the prober solution is done
2007-01-15 00:58:18 +00:00
KUDr
0edc029f9f
(svn r8095) -Codechange: stuff that is not related to HAL moved from hal.h to gfx.h
2007-01-13 14:43:46 +00:00
rubidium
c5a7eaca65
(svn r8043) -Fix (8028): forgot setting a variable.
2007-01-10 20:11:13 +00:00
rubidium
f35ed4bbc2
(svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
2007-01-10 18:56:51 +00:00
KUDr
e373ea7096
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
2007-01-10 18:12:09 +00:00
rubidium
4c2b993d1d
(svn r8028) -Fix: overflow of ticks was not handled properly, possibly resulting a non-reacting gameserver/gameclient.
2007-01-10 15:00:20 +00:00
bjarni
7dff5fccd3
(svn r7886) -Fix: [OSX] control+enter will no longer toggle fullscreen as it collided with other hotkeys (pv2b)
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People should use command+enter as it was originally intended (this key combo also worked before this commit)
2007-01-05 19:50:44 +00:00
rubidium
66bbf336c6
(svn r7759) -Merge: makefile rewrite. This merge features:
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- A proper ./configure, so everything needs to be configured only once, not for every make.
- Usage of makedepend when available. This greatly reduces the time needed for generating the dependencies.
- A generator for all project files. There is a single file with sources, which is used to generate Makefiles and the project files for MSVC.
- Proper support for OSX universal binaries.
- Object files for non-MSVC compiles are also placed in separate directories, making is faster to switch between debug and release compiles and it does not touch the directory with the source files.
- Functionality to make a bundle of all needed files for for example a nightly or distribution of a binary with all needed GRFs and language files.
Note: as this merge moves almost all files, it is recommended to make a backup of your working copy before updating your working copy.
2007-01-02 19:19:48 +00:00