duncanspumpkin
7484b3f00e
Fix formating. Add correct includes
2019-03-02 16:06:03 +00:00
duncanspumpkin
aef3f24178
Remove reference to game command
2019-03-02 16:06:03 +00:00
duncanspumpkin
61cb84e0ca
Add WaterSetHeightAction
2019-03-02 16:06:03 +00:00
Duncan
ec60781a2b
Merge pull request #8796 from duncanspumpkin/entranceexit_place_ga
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Entranceexit place ga
2019-03-02 16:04:01 +00:00
Duncan
46ae0934f8
Fix #8809 . Check for valid colours ignored special cases ( #8813 )
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Due to the special cases the colour check would fail and this would mean that the ride type could not be changed. 255 and 0 are both used to indicate that the ride should use different colours for each train.
2019-03-02 12:51:27 +01:00
duncanspumpkin
87a21d6cda
Increment network version
2019-03-02 07:25:28 +00:00
duncanspumpkin
e128a78b91
Fix formating and other issues
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Refactor as per comments.
Simplified some of the code as well
Use constants
2019-03-02 07:24:42 +00:00
duncanspumpkin
c55ff1288d
Add conversion from old command
2019-03-02 07:24:42 +00:00
duncanspumpkin
f10391c98d
Remove references to old command
2019-03-02 07:24:42 +00:00
duncanspumpkin
7f586f50e1
Move all callees to the game action framework. Fix CoordXY bug
2019-03-02 07:24:41 +00:00
duncanspumpkin
27046c2468
Simplify game action by creating seperate function for track design ptd1
2019-03-02 07:24:41 +00:00
duncanspumpkin
6081aa4720
Create place game action
2019-03-02 07:24:41 +00:00
ζeh Matt
e776faee97
Merge pull request #8812 from ZehMatt/import-export-fixes
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Fix #8811 : Import export fields not copied correctly.
2019-03-02 07:47:36 +01:00
Matt
538526f075
Bump up network version.
2019-03-02 04:51:20 +01:00
Matt
8b6012a44b
Add missing field "no_of_food" to importer/exporter.
2019-03-02 04:46:31 +01:00
Matt
5f6ae6ac8c
Fix copying the wrong field.
2019-03-02 04:45:47 +01:00
ζeh Matt
dcf750f004
Merge pull request #8805 from ZehMatt/ga-toplevel-pause
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Fix nested query not working in paused game state.
2019-03-01 10:56:57 +01:00
Matt
df5dfa6863
Bump up network version.
2019-03-01 10:21:09 +01:00
Matt
6350a3b0b4
Fix nested query not working in paused game state.
2019-03-01 08:26:03 +01:00
ζeh Matt
4805c1c082
Merge pull request #8801 from ZehMatt/mp-playerinfo
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Synchronize player info
2019-02-28 20:41:00 +01:00
Ted John
cdec457abd
Refactor peep struct
2019-02-28 20:28:58 +01:00
Matt
d14b07a748
Bump up network version.
2019-02-28 20:15:32 +01:00
Matt
0000e9741f
Fix #8798 : Player info not being synchronized over network.
2019-02-28 20:15:11 +01:00
duncanspumpkin
6c91d54255
Increment network version
2019-02-28 09:13:11 +00:00
duncanspumpkin
5d82760cf0
Use more sensible flags
2019-02-28 08:22:52 +00:00
duncanspumpkin
1565982f18
Fix formating
2019-02-28 08:22:52 +00:00
duncanspumpkin
7fdc482e7d
Make review changes. Fix formating
2019-02-28 08:21:58 +00:00
duncanspumpkin
245a7fe64d
Remove old game command
2019-02-28 08:21:58 +00:00
duncanspumpkin
f4791f9d96
Remove allow while paused
2019-02-28 08:21:58 +00:00
duncanspumpkin
705fe17362
Implement RideEntranceExitRemoveAction
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Move all calls to the game action framework
2019-02-28 08:21:58 +00:00
Duncan
8ed824f285
Merge pull request #8773 from duncanspumpkin/scenery_place_ga
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Implement SmallSceneryPlaceAction
Fix #8793 , Fix #8787
2019-02-28 08:21:02 +00:00
duncanspumpkin
de1ec264b0
Increment network version
2019-02-28 08:03:00 +00:00
Duncan
f0092b7aae
Merge pull request #8781 from duncanspumpkin/flag_refactor
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Flag refactor
2019-02-27 19:18:02 +00:00
duncanspumpkin
cbb02ec98a
Use game action for track design. Fix error titles.
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Add files to xcode project (#20 )
Finally get the placement code working
Use game action for ghosts. Fix basequarter
Remove references to old command
Fix formating remove unused var
Fix clang format
2019-02-27 18:51:54 +00:00
duncanspumpkin
4714350216
Implement SmallSceneryPlaceAction
2019-02-27 18:46:51 +00:00
jensj12
89066759eb
Fix #8264 : Rides and scenery placeable outside of map with ZC and Sandbox mode enabled ( #8715 )
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* Fix #8264 : Rides and scenery placeable outside of map with ZC and Sandbox mode enabled
map_can_construct_with_clear_at first checks whether it is inside the map, and then checks gCheatsDisableClearanceChecks, making earlier checks for gCheatsDisableClearanceChecks unnecessary.
* Increase network version
2019-02-27 18:46:18 +00:00
Michael Steenbeek
6d3200aacc
Merge pull request #8772 from IntelOrca/refactor/sprite-import-export-2
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Refactor in-game sprite structs
2019-02-27 13:29:13 +01:00
duncanspumpkin
9d78bb0d4e
Fix compile and formating
2019-02-27 10:54:08 +00:00
duncanspumpkin
584c4d5134
Prevent a dereference of nullptr
2019-02-27 10:49:48 +00:00
duncanspumpkin
d3c0a76259
Use correct functions where defined
2019-02-27 10:49:48 +00:00
duncanspumpkin
47b0c779de
Use correct function call.
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SMALL_SCENERY_FLAG_ANIMATED is for SmallScenery not for SmallSceneryElements
2019-02-27 10:49:48 +00:00
duncanspumpkin
83f7547bf2
Use Is/Set BlockBrakeClosed
2019-02-27 10:49:48 +00:00
duncanspumpkin
92cdbfb0a8
Use Is/Set Indestructible
2019-02-27 10:49:48 +00:00
duncanspumpkin
411e5c47a2
Use Is/Set Accounted
2019-02-27 10:49:48 +00:00
duncanspumpkin
fae15fceca
Use IsBroken
2019-02-27 10:49:48 +00:00
duncanspumpkin
7840f6a7f7
Use SetIsBroken
2019-02-27 10:49:48 +00:00
duncanspumpkin
6495ffdb34
Use IsBlockedByVehicle
2019-02-27 10:49:48 +00:00
duncanspumpkin
354cce71eb
Introduce new functions to stop direct access
2019-02-27 10:49:48 +00:00
duncanspumpkin
c68af628c2
Increment network version
2019-02-27 10:18:52 +00:00
duncanspumpkin
93873c5e74
Make review changes. Fix formating
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Reorder includes
2019-02-27 08:15:11 +00:00
duncanspumpkin
9d76c609f3
Provide conversion from gamecommand in replay manager
2019-02-27 08:15:11 +00:00
duncanspumpkin
e1977d1a2f
Remove references to game command
2019-02-27 08:15:11 +00:00
duncanspumpkin
d01dfe44d5
Add RideSetSettingAction
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Use game action for calling
Use correct error titles for operation mode changes
2019-02-27 08:15:07 +00:00
Ted John
aa7d181070
Define constants for vehicle type
2019-02-26 16:49:29 +00:00
duncanspumpkin
d5ad6b7b0f
Move game command calls to a single call site
2019-02-26 12:47:44 +00:00
Michael Steenbeek
5b0367ea0e
Merge pull request #8774 from duncanspumpkin/ghost_refactor
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Use IsGhost() to access ghost state
2019-02-26 12:46:16 +01:00
duncanspumpkin
eb9ecea92e
Add IsGhost to the testpaint calls
2019-02-26 08:50:04 +00:00
duncanspumpkin
5facc32100
Increment network version
2019-02-26 08:15:32 +00:00
duncanspumpkin
07b372f4c6
Make review changes fix clang format
2019-02-26 08:14:57 +00:00
duncanspumpkin
c1546a92b7
Implement RideSetVehicleAction
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Move all callees to the new action.
Required rework on how the ride type change worked.
2019-02-26 08:14:57 +00:00
Michał Janiszewski
b957ad5e9e
Remove redundant move ( #8778 )
2019-02-26 06:41:01 +01:00
Ted John
a3af56f285
Fix formatting
2019-02-25 22:31:14 +00:00
duncanspumpkin
112b40910b
Pass a bool to the set function. Make review changes
2019-02-25 20:44:12 +00:00
Matt
f0366b84e4
Fix ride_shop_connected dereferencing null.
2019-02-25 20:58:41 +01:00
Ted John
bac3168a23
Refactor IsChild to IsHead
2019-02-25 17:58:22 +00:00
Ted John
ca807c5ed4
Refactor some IsChild references to GetHead
2019-02-25 17:51:25 +00:00
duncanspumpkin
737c308e4e
Use IsGhost() to access ghost state
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Added set and clear ghost to further prevent direct access to flags
2019-02-25 15:12:35 +00:00
duncanspumpkin
6890f4f756
Use quarter tile for map can construct at
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Make callees of map_can_construct_with_clear use QuarterTile
Use quarter tile for small scenery rotation
Fix clang format
Further clang format
2019-02-25 13:51:08 +00:00
duncanspumpkin
f9fe09634c
Move quarter tile class to the tile element header.
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Refactor flags slightly
2019-02-25 13:51:07 +00:00
duncanspumpkin
921062d073
Start transferring trackdata to use the seperate values
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Finish the conversion
2019-02-25 13:51:04 +00:00
duncanspumpkin
dffa56aca2
Create a class for the quarter tile
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Finish implementing TrackQuarterTile
Rename class
2019-02-25 13:51:00 +00:00
Ted John
520b1b4819
Try out changed sprite structs for main game
2019-02-25 12:29:31 +00:00
Ted John
08e560da28
Merge pull request #8735 from IntelOrca/refactor/sprite-import-export
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Refactor sprite import / export
2019-02-25 12:25:59 +00:00
Duncan
94b5133388
Merge pull request #8737 from duncanspumpkin/load_or_quit_ga
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Add LoadOrQuitAction
2019-02-25 11:28:57 +00:00
Michael Steenbeek
ec2d609200
Merge pull request #8734 from Broxzier/feature/multiplayer-tweaks
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Disable kick button when unable to use it + slight refactor
2019-02-25 10:34:56 +01:00
Ted John
08508cc638
Fix #8739 : savegame from original game crashes when cruising through map ( #8746 )
2019-02-24 23:23:41 +00:00
Ted John
a6e7041f49
Fix #8769 : Segmentation fault on host
2019-02-24 23:22:43 +00:00
duncanspumpkin
2d1ed8ce05
Fix interactive console staff set costume command.
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After the refactor to GameActions, forgot to actually issue the command after generating it.
2019-02-24 18:10:07 +00:00
ζeh Matt
92b6ed5a94
Merge pull request #8751 from ZehMatt/fix-8741
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utf8* string refactor.
2019-02-24 17:33:37 +01:00
Duncan
6a0cff2676
Fix being unable to refund when in negative money
2019-02-24 17:31:43 +01:00
Ted John
d31e92e652
Fix #8742 : access violation in vehicle_update_sound_params
2019-02-24 16:49:03 +01:00
Ted John
81d41895d2
Fix divide by zero in ride_prepare_breakdown
2019-02-24 11:57:05 +00:00
Nathaniel Ngo
300fd3a589
Fix for Issue#8725: refactoring _currentTrackBegin and _previousTrackPiece to use CoordsXYZ struct ( #8759 )
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* Refactored _currentTrackBeginX, _currentTrackBeginY, _currentTrackBeginZ to use a CoordsXYZ struct
* Refactored _previousTracPieceX, _previousTrackPieceY, _previousTrackPieceZ to use a CoordsXYZ struct
* Refactored _currentTrackBegin and _previousTrackPiece in source files
* Fixed clang formatting
2019-02-24 09:15:31 +00:00
Matt
a7f8c8aa36
Refactor utf8* use over std::string
2019-02-24 00:08:05 +01:00
duncanspumpkin
b60d97ef55
Use enum values for the savePromptMode
2019-02-22 09:08:04 +00:00
duncanspumpkin
dac1b9ab4a
Fix ci issues
2019-02-22 09:01:40 +00:00
duncanspumpkin
c24c6bdf0a
Remove references to old game command
2019-02-22 09:01:39 +00:00
duncanspumpkin
eadef45ffd
Add LoadOrQuiteAction
2019-02-22 09:00:38 +00:00
Hielke Morsink
d460443305
Introduce network permission enum
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This enum needs to match the vector. To make sure their sizes are equal,
the vector has been changed to an std::array.
2019-02-21 19:50:07 +01:00
duncanspumpkin
a8cf6381da
Make changes for set last network position change
2019-02-21 16:04:26 +00:00
duncanspumpkin
71bdd28022
Increment network version
2019-02-21 16:00:31 +00:00
duncanspumpkin
7cbed69816
Make changes from review
2019-02-21 16:00:31 +00:00
duncanspumpkin
1227bc09fc
Remove references to game command
2019-02-21 16:00:31 +00:00
duncanspumpkin
3a615c2126
Use new game action for callees
2019-02-21 16:00:31 +00:00
duncanspumpkin
e8b2c0f16f
Add TrackRemoveAction
2019-02-21 16:00:31 +00:00
Matt
92d73e2fab
Set last player position based on game action result.
2019-02-21 15:51:00 +01:00
Ted John
3b7b46706c
Export sprites field by field
2019-02-20 23:51:43 +00:00
Ted John
b77bc56a52
Copy vehicle structure for S6
2019-02-20 23:31:14 +00:00
Ted John
c0e4eff9f1
Start copying sprite structures for RCT1 and RCT2
2019-02-20 23:31:14 +00:00
Ted John
ddaddf59c6
Import misc sprites field by field
2019-02-20 23:31:14 +00:00
Ted John
67ae973ac8
Import peep field by field
2019-02-20 23:31:14 +00:00
Ted John
1b83b9881b
Import vehicle field by field
2019-02-20 23:31:14 +00:00
Ted John
9960397f2c
Import litter field by field
2019-02-20 23:31:14 +00:00
Duncan
9a746c4fc1
Merge pull request #8733 from duncanspumpkin/fix_pause
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Fix pause
2019-02-20 19:41:56 +00:00
duncanspumpkin
768321c517
Increment network version
2019-02-20 19:14:24 +00:00
duncanspumpkin
3467941310
Fix #8732 GameActions not working when in negative money.
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Related to the simplification to the finance code
2019-02-20 19:14:10 +00:00
Ted John
440511afc5
Use uint16_t for marketing probability
2019-02-20 16:51:19 +00:00
Michael Steenbeek
dfa0c528c2
Rename command to forbid_marketing_campaigns
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Co-Authored-By: IntelOrca <ted@brambles.org>
2019-02-20 16:49:03 +00:00
Ted John
4013479094
Refactor marketing to be a single vector
2019-02-20 16:49:02 +00:00
Ted John
261dd32697
Refactor peep_interact_with_path to prevent null ride warnings ( #8728 )
2019-02-20 16:47:38 +00:00
duncanspumpkin
d959657346
Increment network version
2019-02-19 15:22:29 +00:00
duncanspumpkin
9b6fdd41aa
Remove redundant code. Rename to standard style
2019-02-19 15:20:55 +00:00
duncanspumpkin
6375d2537a
Move and refactor shop interact with path code to prevent possible desync
2019-02-19 15:20:49 +00:00
duncanspumpkin
09bb99d9e8
Fix clang format and travis errors
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Minor refactor
Move key callback code into callbacks. Fixes shop placement
Use rotate_map_coordinates
2019-02-19 12:31:22 +00:00
duncanspumpkin
4d3c594e47
Provide a translation for the replay manager
2019-02-19 12:31:22 +00:00
duncanspumpkin
8bf3689d42
Introduce flag to prevent ghosts in multiplayer
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Fix error message arguments
Remove dead code. Fix clang format
2019-02-19 12:31:11 +00:00
duncanspumpkin
77b25714ff
Move callbacks into GameActionCallbacks
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Remove remaining references to game command
2019-02-19 12:30:42 +00:00
duncanspumpkin
650e8291d0
Start moving track place into GameAction framework
2019-02-19 12:30:33 +00:00
Ted John
cce979f96b
Remove logic for required objects ( #8718 )
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This allows TARMAC to be removed when `remove_unused_objects` is called.
2019-02-19 11:55:43 +00:00
ζeh Matt
8a6dd5c4dd
Fix #8720 : Desync due to boats colliding with ghost pieces
2019-02-19 11:39:48 +01:00
Matt
d7ff3854a9
Bump up network version.
2019-02-18 17:20:18 +01:00
Matt
a6c6d6ddc3
Update checks for when money is required.
2019-02-18 17:19:44 +01:00
Matt
21e4c52853
Use finance_check_affordability instead of CheckActionAffordability
2019-02-18 17:19:44 +01:00
Matt
914bf3a0c6
Add finance_check_money_required and finance_check_affordability helper functions.
2019-02-18 17:19:44 +01:00
ζeh Matt
a1d1669492
Merge pull request #8713 from ZehMatt/replay-bpb
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Add bpb.sv6 to the replays with 7000 ticks.
2019-02-18 13:38:22 +01:00
Matt
3f07fd6bed
Bump up network version.
2019-02-17 10:12:02 +01:00
Matt
7a18fc4b96
Fix ClearAction breaking out of the loop too early.
2019-02-17 10:12:02 +01:00
Matt
597b0956fc
Fix SmallSceneryRemoveAction returning no error on invalid coordinates.
2019-02-17 10:12:02 +01:00
Matt
5f02c480c2
Fix FootpathRemoveAction crashing with invalid coordinates.
2019-02-17 10:12:02 +01:00
Matt
2d78eace05
Use QueryInternal in ExecuteInternal.
2019-02-17 10:12:02 +01:00
Matt
a630c17e92
Fix ReplayManager testing checksums out of order.
2019-02-16 09:10:05 +01:00
ζeh Matt
416915c883
Merge pull request #8711 from ZehMatt/ga-toplevel
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Refactor direct calls to Query and Execute on game actions.
2019-02-15 17:07:53 +01:00
Matt
00be865ff1
Use ExecuteNested/QueryNested instead of passing a parameter.
2019-02-15 16:32:11 +01:00
Duncan
79ccc8ca32
Merge pull request #8705 from phillipwalters/develop
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Removed dead code per issue 8677 (https://github.com/OpenRCT2/OpenRCT2/issues/8677 )
2019-02-15 13:58:57 +00:00
Matt
16e371c792
Bump up network version.
2019-02-15 09:01:38 +01:00
Matt
60ec1da0f8
Remove direct calls to Execute Query on action.
2019-02-15 08:55:01 +01:00
Matt
22811e0e85
Remove direct calls to Execute Query on action.
2019-02-15 08:50:48 +01:00
Matt
46c9bcc4bc
Remove direct calls to Execute Query on action.
2019-02-15 08:47:07 +01:00
Matt
caa490642c
Refactor GameActions to allow non-top level actions.
2019-02-15 08:43:05 +01:00
Michael Steenbeek
2a4215a30f
Create constant for SCROLLING_MODE_NONE
2019-02-14 22:41:48 +01:00
ζeh Matt
d143c7b7c6
Fix 8698 ( #8709 )
2019-02-14 22:09:16 +01:00
Ted John
8c2872ad1e
Fix gcc
2019-02-13 22:51:10 +00:00
Ted John
eaa671632f
Fix formatting
2019-02-13 20:31:55 +00:00
Ted John
ba445cb6ef
Pass Ride* instead of ride_id_t
2019-02-13 20:16:42 +00:00
Phillip Walters
b7787daa9f
More formatting changes.
2019-02-12 18:02:33 -08:00
Phillip Walters
11ff0b6688
Cleaned up some formatting
2019-02-12 17:53:39 -08:00
Ted John
fdf9f36fab
Pass Ride* instead of ride_id_t
2019-02-12 23:58:45 +00:00
Ted John
9e461b2e34
Pass Ride* instead of ride_id_t
2019-02-12 23:29:38 +00:00
Ted John
fd090f5ef3
Refactor PickRideToGoOn
2019-02-12 23:29:38 +00:00
Ted John
9706dd8675
Pass Ride* instead of ride_id_t
2019-02-12 23:29:37 +00:00
Ted John
e361655b10
Pass Ride* instead of ride_id_t
2019-02-12 23:29:37 +00:00
Ted John
aaacece0ea
Pass Ride* instead of ride_id_t
2019-02-12 23:29:37 +00:00
Phillip Walters
28d4446da4
Re-added some code that shouldn't have been removed and removed some other code that I missed last time.
2019-02-11 18:58:56 -08:00
duncanspumpkin
af65bc33e7
Increment network version
2019-02-11 10:57:58 +00:00
duncanspumpkin
c87430e09d
Turn off clang format
2019-02-11 10:57:31 +00:00
duncanspumpkin
866d143930
Move Pause Toggle into the GameAction framework
2019-02-11 10:46:12 +00:00
Phillip Walters
14835b9e31
Removed dead code per issue 8677 ( https://github.com/OpenRCT2/OpenRCT2/issues/8677 )
2019-02-10 18:17:05 -08:00
Michael Steenbeek
76603ad1b3
Fix #8696 : Setting land height costs money in no-money scenarios
2019-02-10 22:14:23 +01:00
Michał Janiszewski
5e74f7487d
Merge pull request #8700 from janisozaur/icc-fixes
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Icc fixes
2019-02-10 12:21:33 +01:00
ζeh Matt
20989ae4d8
Merge pull request #8675 from tomlankhorst/compress-replays
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.sv6r version 2: introducing compression
2019-02-10 11:01:26 +01:00
Michał Janiszewski
9da931d5e7
Remove offsetof for non-POD data
2019-02-10 00:20:34 +01:00
Michał Janiszewski
838289abce
Mark functions as static
2019-02-10 00:20:34 +01:00
Michał Janiszewski
379fd42dc4
Fix types passed to ride_type_has_flag
2019-02-10 00:04:52 +01:00
Michał Janiszewski
70ef8151fc
Fix types passed to printf-like functions
2019-02-10 00:04:52 +01:00
ζeh Matt
be491d3c6f
Bump network version
2019-02-09 23:27:26 +01:00
Matt
02a14d3883
Move setting common price into RideSetCommonPrice
2019-02-08 18:03:06 +01:00
Matt
9508044aa7
Add missing member to serialisation.
2019-02-08 18:03:06 +01:00
Matt
d87ca57e72
Replace game command references with new game action.
2019-02-08 18:03:06 +01:00
Matt
a5e48e759d
Implement RideSetPriceAction.
2019-02-08 18:03:06 +01:00
duncanspumpkin
640337159a
Increment network version
2019-02-08 14:08:55 +00:00
duncanspumpkin
44cd8c3150
Refactor. Add CoordsXY to data serialiser
2019-02-08 14:08:26 +00:00
duncanspumpkin
ea585950f6
Refactor. Split out into multiple functions.
2019-02-08 14:08:26 +00:00
duncanspumpkin
fd7f9fefca
Move Land Set Height over to GameAction Framework
2019-02-08 14:08:26 +00:00
Ted John
907e43acd8
Merge pull request #8670 from IntelOrca/feature/download-objects
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Auto-download missing objects
2019-02-08 12:55:05 +00:00
ζeh Matt
436f15f22e
Merge pull request #8692 from ZehMatt/gameaction-things
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Handle unregistered game actions with error logging.
2019-02-07 23:39:11 +01:00
Ted John
535b075310
Reduce button text further and add tooltips
2019-02-07 22:00:30 +00:00
Ted John
3aa55ff875
Refactor and improve download of objects
2019-02-07 21:59:15 +00:00
Ted John
5fb3c10c3a
Make download objects async with progress
2019-02-07 21:59:15 +00:00
Ted John
27f70e3656
Get basic object downloading working
2019-02-07 21:58:34 +00:00
ζeh Matt
f5e24bd973
Merge pull request #8652 from ZehMatt/network-window
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Network window
2019-02-07 21:10:03 +01:00
Duncan
d03bd95598
Register the ride set appearance action to prevent server crash ( #8691 )
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* Register the ride set appearance action to prevent server crash
* Bump network version
* Copy the type back when deserialising
This should really be fixed by adding RideSetAppearanceType to the dataserialiser
* Switch the types to prevent possible serialiser issues
2019-02-07 19:53:09 +00:00
Matt
598ea08529
Update copyright.
2019-02-07 18:50:58 +01:00
Matt
0d1c8b8d31
Fix CircularBuffer push_back method.
2019-02-07 18:50:58 +01:00
Matt
57eccef347
Move format_readable_size and format_readable_speed into Localisation
2019-02-07 18:50:58 +01:00
Matt
16bf190f7a
Use localisation for speed and size information.
2019-02-07 18:50:58 +01:00
Matt
a26e9231cf
Simplify CircularBuffer
2019-02-07 18:50:58 +01:00
Matt
ecd4f61115
Add Network window
2019-02-07 18:50:58 +01:00
Matt
2931ac6e31
Track bytes sent and received in Network.
2019-02-07 18:50:58 +01:00
Matt
e4f1b12fa4
Add CircularBuffer.
2019-02-07 18:50:58 +01:00
Matt
1553cf8c58
Bump up network version.
2019-02-07 18:36:44 +01:00
Matt
b071be49bd
Add checks for unregistered game actions and report errors.
2019-02-07 18:35:03 +01:00
Matt
ee00143f3a
Throw assert only in debug builds for missing game actions.
2019-02-07 18:23:58 +01:00
Aaron van Geffen
3be6137fde
Rename event_07 to periodic_update. ( #8684 )
2019-02-07 17:46:52 +01:00
duncanspumpkin
bca79da193
Check for null id
2019-02-07 11:41:54 +00:00
duncanspumpkin
5e319a4a37
Increment network version
2019-02-07 10:16:20 +00:00
duncanspumpkin
892d6dc5f7
Be explicit about nullptr checks.
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Keep travis happy
2019-02-07 10:16:01 +00:00
duncanspumpkin
11c16955c5
Small refactor to use enum class
2019-02-07 08:14:45 +00:00
duncanspumpkin
201db19d0a
Move Ride Set Appearance into action framework
2019-02-07 08:14:45 +00:00
Aaron van Geffen
2a416dce81
Set more maze error messages in MazeSetTrackAction. ( #8683 )
2019-02-07 00:29:50 +01:00
Duncan
b27923093c
Fix #7987 : Broken track designs increase money by MONEY32_UNDEFINED
2019-02-06 22:20:42 +01:00
Michał Janiszewski
c42ded66b2
Fix #8674 : Negative values not displaying correctly
2019-02-06 22:18:58 +01:00
Michał Janiszewski
ad888fbf9d
Require at least 1.4 version of benchmark ( #8681 )
2019-02-06 21:30:33 +01:00
Tom Lankhorst
ddfbaac13f
Fix MSVC type conversion warning
2019-02-06 12:13:59 +01:00
Tom Lankhorst
72519d8bb8
do not use designated initializer
2019-02-06 11:28:39 +01:00
Tom Lankhorst
e24314bb5a
Fix syntax error and add <memory>
2019-02-06 11:06:16 +01:00
Tom Lankhorst
706d1be865
Avoid illegal ptr conversions
2019-02-06 10:38:25 +01:00
Tom Lankhorst
f48f347798
Internally compress (zlib lvl.9) replay files
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This effort reduces the size of replays by a factor 2 to 10 depending on
the park complexity. ZLIB is used as the compression backend.
- The replay file version is bumped to 2.
- An `sv6r` file still starts with a magic number and a version.
- If version = 1, the file stream is consumed by the ReplayRecordData
serializer.
- If version > 1, the file stream is decompressed and the resulting
stream is consumed by the ReplayRecordData serializer.
- Introduced `Compatible` that indicates whether a file with a version
mismatch is compatible. E.g.: v1 is compatible with this `ReplayManager`
2019-02-06 10:12:21 +01:00
Duncan
57471edc47
Merge pull request #8672 from Xkeeper0/i/8662
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Fix for #8662 paint_haunted_house_structure crash
2019-02-06 07:46:57 +00:00
duncanspumpkin
752df2607a
Increment network version
2019-02-05 20:39:53 +00:00
duncanspumpkin
8a69b89df6
Move Staff Set Orders into game action framework.
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Split up costume and order game commands
2019-02-05 20:38:18 +00:00
Duncan
c436a656ad
Merge pull request #8666 from cgdolan/develop
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Implement game action for sign set style
2019-02-05 20:35:11 +00:00
duncanspumpkin
50b241d20d
Add missing include and rework to use Coords
2019-02-05 19:27:30 +00:00
Xkeeper
2828cbb2fc
Fix crash in FerrisWheel paint
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[OpenRCT2/OpenRCT2#8662 ]
2019-02-05 11:14:17 -08:00
Xkeeper
a22260b56a
Fix crash in MapAnimation re: small scenery
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[OpenRCT2/OpenRCT2#8662 ]
2019-02-05 11:02:22 -08:00
Xkeeper
2bb8813c41
Fix crash in paint_haunted_house_structure
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[OpenRCT2/OpenRCT2#8662 ]
2019-02-05 11:01:23 -08:00
Michał Janiszewski
4192ffe57e
Improve cmake for MSVC ( #8581 )
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* Improve cmake for MSVC
* Fix mingw builds
2019-02-05 16:12:58 +01:00
Christopher G. Dolan
19a58fa5fe
Fix format, move validation logic to query, update network version
2019-02-04 17:30:45 -08:00
Michał Janiszewski
8a395e3706
Fix misaligned access ( #8665 )
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Platforms like ARM are very sensitive to unaligned access. This change
makes sure the addresses obey the C++ standard and are properly aligned.
2019-02-04 23:15:14 +01:00
Christopher G. Dolan
a8864092c0
fix format and serialize all ivars
2019-02-03 23:02:00 -08:00
Christopher G. Dolan
075983da0f
Implement game action for sign set style
2019-02-03 22:20:01 -08:00
Michał Janiszewski
6bdbe248fd
Merge pull request #8641 from tomlankhorst/use-lto
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Detect availability of LTO, apply when available
2019-02-04 00:06:37 +01:00
Tom Lankhorst
ce6e08c633
Introduce SET_CHECK_CXX_FLAGS
2019-02-03 23:32:51 +01:00
Tom Lankhorst
521948139c
Chat toggle button ( #8648 )
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* Add chat_available()
* Add appropriate strings
* Add new Chat icon
* Implement Chat button
* CS
* Fix chat icon
* Make chat icon a bit smaller and less bright
* Update chat icon
* Update changelog
2019-02-03 23:30:34 +01:00
Michał Janiszewski
604da7ce01
Merge pull request #8661 from tomlankhorst/refactor-random
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Refactor random engine
2019-02-03 23:29:10 +01:00
Tom Lankhorst
045692993a
Make template params adhere to code style
2019-02-03 21:16:09 +01:00
Tom Lankhorst
422d5f2ef1
Replace '_N' by '_num'
2019-02-01 21:54:00 +01:00
Tom Lankhorst
d660c9d45f
Merge branch 'refactor-random' of github.com:tomlankhorst/OpenRCT2 into refactor-random
2019-02-01 21:51:28 +01:00
Tom Lankhorst
1e65db371b
Use single underscore prefix for template parameters
2019-02-01 21:51:01 +01:00
Tom Lankhorst
ec8caa5636
Drop <sstream>
2019-02-01 21:47:47 +01:00
Tom Lankhorst
dfe7f0614c
Consistency
2019-02-01 21:00:19 +01:00
Tom Lankhorst
16691b22ba
Use state struct
2019-02-01 19:29:43 +01:00
Tom Lankhorst
2ea347f15f
MSVC SFINAE compatibility
2019-02-01 15:50:09 +01:00
Tom Lankhorst
1a81d60609
Expose gScenarioRand, add <algorithm>
2019-02-01 14:48:45 +01:00
Tom Lankhorst
6a42a95495
Refactor random engine
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Introduce RotateEngine and Rct2Engine, FixedSeedSequence and Rct2Seed.
Adhere respectively to requirements `RandomNumberEngine` and `SeedSequence`.
Can be used with C++11 adaptors and distributions in <random>.
2019-02-01 14:32:04 +01:00
Michał Janiszewski
57897d4cb5
Attach screenshot to backtrace.io report
2019-01-31 23:36:41 +01:00
Michał Janiszewski
7655ba7746
Make screenshot return path to file
2019-01-31 23:36:41 +01:00
Matt
0237eaf498
Refactor number values to SPRITE_INDEX_NULL
2019-01-30 15:02:52 +01:00
Matt
7ad59bbb37
Refactor number values to RIDE_VALUE_UNDEFINED
2019-01-30 14:59:06 +01:00
ζeh Matt
6668a1fa86
Refactor remaining number values to RideStation::NO_TRAIN ( #8655 )
2019-01-30 13:49:46 +00:00
Matt
4026ead774
Fix #8653 : crash when peeps attempt to enter a ride with no vehicles.
2019-01-30 13:16:45 +01:00
ζeh Matt
3aad9a4b2e
Refactor footpath_update_path_wide_flags
2019-01-29 19:07:00 +01:00
Tom Lankhorst
3ab73018ec
Quiet CMake find package 'benchmark' ( #8628 )
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`benchmark` is an optional package. CMake can be quiet about not finding it.
2019-01-28 21:44:50 +01:00
Tom Lankhorst
0233795add
Fix #8642 : Likely mistake in entrance fee check
2019-01-28 11:15:49 +01:00
Tom Lankhorst
4c015edaf6
Templatise `rorN` and `rolN` with `N` in {8, 16, 32, 64}
2019-01-28 10:55:24 +01:00
Tom Lankhorst
06600440fe
Enable LTO/IPO on Clang and GCC
2019-01-27 12:58:19 +01:00
Michael Steenbeek
3d9702dfd4
Fix #8141 : Attempting to build entrance/exit on station 2 does not work
2019-01-27 10:38:47 +01:00
Michael Steenbeek
3b176cd6eb
Fix #8585 : Part of track missing on air powered vertical coaster ( #8635 )
2019-01-25 22:09:12 +01:00
Gymnasiast
66c571370e
Fix #8572 : Steel Twister track pieces ID 64 and 65 drawn incorrectly
2019-01-24 20:25:01 +01:00
Tom Lankhorst
01a52d236c
Use vector<string> in InteractiveConsole
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Issue #8597 shows Valgrind result indicating a memory leak in
InteractiveConsole. This is fixed in #8619 by ensuring that free() is
called appropriately.
This commit takes that a step further by removing all manual memory
management in favour of using vector<string>.
- argc is now gone in favour of argv.empty()/argv.size()
- argv_t is a vector of strings of utf8's
- console_command_func's signature is changed accordingly
2019-01-24 16:12:49 +01:00
Michael Steenbeek
247e89eb53
Revert duck fix
2019-01-24 10:40:04 +01:00