peter1138
672c857e37
Cleanup: Update modified and removed strings in language files.
2019-05-01 21:36:27 +02:00
peter1138
3293f08e0b
Add: New RoadType API functions.
2019-05-01 21:36:27 +02:00
peter1138
c02ef3e456
Feature: Add NotRoadTypes (NRT)
2019-05-01 21:36:27 +02:00
Peter Nelson
21edf67f89
Codechange: Untangle game and scenario toolbars.
2019-05-01 21:36:27 +02:00
peter1138
08f00151f1
Codechange: MakeBridgeRamp()'s road-or-rail-type parameter does not make sense.
...
Road type and rail type are stored in separate locations, so this parameter does
not make make sense as it is only used for rail bridges. Instead explicitly set the
rail type in MakeRailBridgeRamp().
2019-05-01 21:36:27 +02:00
peter1138
bcdb28249c
Codechange: Use RAILTYPES_NONE instead of INVALID_RAILTYPES when not using rail.
...
INVALID_RAILTYPES, if it was accidentally tested, would match any railtype.
2019-05-01 21:36:27 +02:00
Berbe
04c74355ba
Fix: IniLoadFile::LoadFromDisk expects filename but BaseMedia::AddFile provided full path ( #7348 )
2019-05-01 18:57:23 +01:00
glx22
76788a1eb3
Fix 2bb80d2: really increase the maximum number of GameScript texts to 64k ( #7555 )
2019-05-01 19:31:30 +02:00
glx22
cef9a76c3f
Fix #7553 : check bounds when loading strings ( #7554 )
2019-05-01 19:12:37 +02:00
kiwitree
28b23a6643
Fix: Crash on waypoint selection window
2019-04-30 20:20:14 +01:00
PeterN
14dc8dd619
Fix 81d335b: Don't check state of widget not present in scenario editor. ( #7551 )
2019-04-29 19:09:11 +01:00
pnda
8cc6ee60ed
Add: Icons on air/water/landscape construction menus ( #7485 )
2019-04-29 18:42:00 +01:00
Charles Pigott
63a7df027d
Fix 5db883f: Railtype bits were moved too late, leading to rails under bridges losing their type
2019-04-29 17:46:28 +01:00
Charles Pigott
d9f9a64389
Fix #6507 : Don't try to load invalid depots from older savegames
2019-04-29 17:46:28 +01:00
Charles Pigott
3299d6540b
Cleanup: Delete GetSavegameType function since it's been commented out since 2005
2019-04-29 17:46:28 +01:00
Charles Pigott
9da1c5bb0b
Fix: Crash when attempting to load old save game with GRFs set
...
GroupStatistics pool was not initialised before trying to delete vehicles (specifically, trams with no tram track)
2019-04-29 17:46:28 +01:00
Charles Pigott
47d0d86a3c
Fix #7255 : Prevent crashlog corruption by only printing the 32 most recent news messages
2019-04-29 17:43:27 +01:00
Charles Pigott
9e19a5f93e
Remove: (Simple)TinyEnumT
2019-04-29 17:40:22 +01:00
Charles Pigott
bd87f11355
Codechange: Remove DistributionTypeByte
2019-04-29 17:40:22 +01:00
Charles Pigott
a5681d3eba
Codechange: Remove GoalTypeByte
2019-04-29 17:40:22 +01:00
Charles Pigott
327ff89808
Codechange: Remove PauseModeByte
2019-04-29 17:40:22 +01:00
Charles Pigott
e18c8c30be
Codechange: Remove RoadTypesByte
2019-04-29 17:40:22 +01:00
Charles Pigott
644f4c3547
Codechange: Set size of SettingGuiFlag & SettingDescType enums, and use them properly
2019-04-29 17:40:22 +01:00
Charles Pigott
0a53ee8cfe
Codechange: Remove PartOfSubsidyByte
2019-04-29 17:40:22 +01:00
Charles Pigott
5d66d8fd7d
Codechange: Remove ExpensesTypeByte
2019-04-29 17:40:22 +01:00
Charles Pigott
2e1936da64
Codechange: Remove SourceTypeByte type
2019-04-29 17:40:22 +01:00
Charles Pigott
5b34c8019f
Codechange: Remove Company/OwnerByte types
2019-04-29 17:40:22 +01:00
Charles Pigott
fcf06ba4c4
Codechange: Remove StationClassIDByte, and drop STAT_CLASS_MAX by one
2019-04-29 17:40:22 +01:00
Charles Pigott
60e31c7cfa
Codechange: Remove OrderTypeByte
2019-04-29 17:40:22 +01:00
Charles Pigott
96097b34a5
Codechange: Remove Direction*Byte types
2019-04-29 17:40:22 +01:00
Charles Pigott
9f3928658b
Codechange: Remove Track{dir,}{Bits,}Byte types
2019-04-29 17:40:22 +01:00
Charles Pigott
931d32f414
Codechange: Remove RailTypeByte type
2019-04-29 17:40:22 +01:00
Charles Pigott
10ba431d21
Codechange: Remove SpriteTypeByte type
2019-04-29 17:40:22 +01:00
Charles Pigott
119ea7a195
Codechange: Remove StationHadVehicleOfTypeByte type
2019-04-29 17:40:22 +01:00
Charles Pigott
fb6ae81415
Codechange: Remove StationFacilityByte type
2019-04-29 17:40:22 +01:00
Charles Pigott
09567bf0b3
Codechange: Remove StoryPageElementTypeByte type
2019-04-29 17:40:22 +01:00
Charles Pigott
f20b75d712
Codechange: Remove TownLayoutByte type
2019-04-29 17:40:22 +01:00
Charles Pigott
0e439aeab7
Codechange: Remove TownFoundingByte type
2019-04-29 17:40:22 +01:00
Charles Pigott
0a57db01af
Codechange: Remove TrainForceProceedingByte type
2019-04-29 17:40:22 +01:00
Charles Pigott
69a6c494bf
Codechange: Set VehicleType's base type to byte instead of using VehicleTypeByte
2019-04-29 17:40:22 +01:00
Charles Pigott
96a4787710
Codechange: Set ZoomLevel's base type to byte instead of using ZoomLevelByte
2019-04-29 17:40:22 +01:00
translators
aa220b2375
Update: Translations from eints
...
indonesian: 2 changes by fanioz
dutch: 3 changes by JanWillem
korean: 3 changes by telk5093
2019-04-28 19:45:44 +02:00
PeterN
0ab6244f6b
Fix #7165 : Missed another 'Append() --> push_back()' replacement ( #7548 )
2019-04-27 20:47:32 +01:00
translators
ead5b55119
Update: Translations from eints
...
spanish (mexican): 3 changes by Absay
russian: 3 changes by Lone_Wolf
2019-04-27 19:45:42 +02:00
peter1138
b454ca7110
Fix 81d335b: Coverage button missing from town window in scenario editor.
2019-04-27 14:41:58 +01:00
translators
f354b869c1
Update: Translations from eints
...
indonesian: 3 changes by fanioz
croatian: 3 changes by VoyagerOne
2019-04-26 19:45:41 +02:00
translators
5b0ce8c214
Update: Translations from eints
...
finnish: 3 changes by hpiirai
italian: 3 changes by lorenzodv
2019-04-25 19:45:45 +02:00
Niels Martin Hansen
d5841109f0
Fix dcb2571: Missing override keywords
2019-04-25 17:45:00 +02:00
peter1138
81d335b081
Feature: Add station coverage area display for towns.
2019-04-25 09:14:01 +02:00
peter1138
81f0f97406
Feature: Add existing station coverage area display when placing new station parts.
2019-04-25 09:14:01 +02:00
peter1138
b6733edd17
Feature: Add coverage area display for existing stations.
2019-04-25 09:14:01 +02:00
Niels Martin Hansen
37daf43037
Change: Zoom title game by UI zoom level
2019-04-24 23:04:55 +02:00
Niels Martin Hansen
58609e8fa6
Fix: Manager name in company news was being clipped
2019-04-24 23:04:55 +02:00
Niels Martin Hansen
2c67af391b
Fix: Scale news ticker scroll speed by UI scale
2019-04-24 23:04:55 +02:00
Niels Martin Hansen
62dec9f174
Fix: Scale all min size and padding by UI scale
2019-04-24 23:04:55 +02:00
Niels Martin Hansen
dd35a43703
Codechange: Revert unnecessary indentation change
2019-04-24 17:40:11 +02:00
Niels Martin Hansen
a64bd6e22c
Fix: Also breaking for warning text in set company password
2019-04-24 17:40:11 +02:00
Niels Martin Hansen
08284e005d
Fix: Automatic line breaking of the warning
2019-04-24 17:40:11 +02:00
Niels Martin Hansen
dcb2571888
Add: Warn players that company passwords are not truly secure
2019-04-24 17:40:11 +02:00
peter1138
66cd32a252
Codechange: Use std::underlying_type for DECLARE_POSTFIX_INCREMENT.
2019-04-21 22:31:12 +01:00
peter1138
ac1e1a272f
Fix: Replace int with std::underlying_type in DECLARE_ENUM_AS_BIT_SET.
...
This fixes 64 bit uses of this macro.
2019-04-21 22:31:12 +01:00
PeterN
c17736b493
Fix e8d397e: Invisible station/waypoint signs could still be clicked on. ( #7531 )
2019-04-20 17:49:54 +01:00
PeterN
be073b46da
Fix: Bounds check access to railtype_map. ( #7529 )
2019-04-20 02:34:25 +01:00
PeterN
d2b6176cdf
Add: NewGRF string codes to access PUSH/POP_COLOUR. ( #7527 )
2019-04-20 02:21:25 +01:00
glx22
66a8db9dc5
Fix #7526 , 5b77102b6: FiosItem::operator< must return false for equality ( #7528 )
2019-04-19 18:48:01 +02:00
glx
ebd4f32d15
Cleanup: remove core/sort_func.hpp as it's not used anymore
2019-04-18 21:49:34 +02:00
glx
48f99fd980
Codechange: use std::array for _sorted_industry_types
2019-04-18 21:49:34 +02:00
glx
60da17418a
Codechange: use std::sort in SaveHighScoreValueNetwork()
2019-04-18 21:49:34 +02:00
glx
9388fa2aa1
Codechange: use std::vector to sort _all_grfs linked list
2019-04-18 21:49:34 +02:00
glx
8899272614
Codechange: use std::vector for _language_dropdown
2019-04-18 21:49:34 +02:00
glx
9195f2337a
Codechange: use std::vector for _resolutions
2019-04-18 21:49:34 +02:00
glx
25e534f3cf
Codechange: use std::vector for _sorted_railtypes
2019-04-18 21:49:34 +02:00
glx
0797de06be
Codechange: use std::vector for _sorted_cargo_specs
2019-04-18 21:49:34 +02:00
translators
f0b3267615
Update: Translations from eints
...
indonesian: 9 changes by fanioz
2019-04-17 19:45:47 +02:00
PeterN
671a310d21
Fix #7235 : Ensure catchment area of neutral station covers entire industry. ( #7518 )
2019-04-16 20:30:07 +01:00
translators
8ae15d9797
Update: Translations from eints
...
indonesian: 6 changes by fanioz
2019-04-16 19:45:42 +02:00
Michael Lutz
38729297f9
Codechange: No need for AutoFreePtr if there's std::unique_ptr.
2019-04-15 22:52:50 +01:00
Michael Lutz
4e85ccf3c0
Codechange: Replace SmallStackSafeStackAlloc with std::array.
...
The only port that ever used it to make heap allocations instead of stack ones was the NDS port, which got thrown out some time ago.
2019-04-15 22:52:50 +01:00
stormcone
79343762a4
Fix: Typos. ( #7517 )
2019-04-15 22:06:41 +02:00
translators
3964604148
Update: Translations from eints
...
luxembourgish: 1 change by Phreeze
2019-04-15 19:45:42 +02:00
peter1138
4f052fc2a4
Cleanup: Fix alignment after NULL -> nullptr change.
2019-04-13 20:35:10 +01:00
glx
410b81537c
Fix 801cbea9c: operator< is not always the best idea
...
Also removes unused and anyway broken SmallMap::SortByKey() function.
2019-04-13 21:05:25 +02:00
PeterN
3bbd7ea2c1
Fix: Industry coverage area is no longer rectangular. ( #7464 )
...
AIs test station catchment in reverse to how players see station catchment.
This did not take account of non-rectangular station catchment areas, so AIs
could end up placing stations in locations that did not accept/deliver cargo.
2019-04-13 14:27:57 +01:00
PeterN
abe8cf4985
Codechange: Replace duplicated code with TileArea::Expand() ( #7467 )
2019-04-13 14:12:34 +01:00
glx
801cbea9cc
Codechange: use std::sort() for all std::vector types
2019-04-13 12:49:18 +01:00
glx
5b77102b63
Codechange: use std::sort() to sort file lists
2019-04-13 12:49:18 +01:00
glx
b52561fd38
Codechange: use std::sort() in EngList_Sort[Partial]()
2019-04-13 12:49:18 +01:00
glx
2db88953e7
Codechange: use std::sort() in GUIList
2019-04-13 12:49:18 +01:00
PeterN
b9b34f676b
Change: Always report error when ordering a road vehicle to wrong type of road stop. ( #7316 )
...
This was inconsistent before, depending on road/tram and articulated/single vehicle status.
2019-04-13 12:43:49 +01:00
peter1138
5bd2b15e86
Codechange: Replace NULL with nullptr in squirrel interface.
2019-04-11 22:42:11 +01:00
peter1138
c0836bccef
Codechange: NULL -> nullptr in settings files.
2019-04-11 13:00:55 +01:00
peter1138
0130f3be45
Fix #7491 : Send company update admin message when bankruptcy counter changes.
2019-04-11 13:00:25 +01:00
SamuXarick
4ad981a98e
Fix 50e08f333a: Creating a cargo subsidy with town as source did not consider min population. ( #7493 )
2019-04-11 07:35:46 +01:00
Henry Wilson
7c8e7c6b6e
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
glx22
3b4f224c0b
Fix #7494 : std::sort() and qsort() use different comparators ( #7495 )
2019-04-10 20:55:53 +02:00
translators
87d588f22f
Update: Translations from eints
...
luxembourgish: 17 changes by Phreeze
spanish (mexican): 2 changes by njn
2019-04-10 19:45:43 +02:00
Jonathan G Rennison
01f957c51f
Fix: Crash due to use of invalid iterator in ClientNetworkContentSocketHandler
...
In particular this crash can be observed when using the
bootstrap GUI to download the base graphics.
In ClientNetworkContentSocketHandler::OnReceiveContentInfo
ClientNetworkContentSocketHandler::callbacks is iterated, using an iterator
cb->OnReceiveContentInfo() is called (cb is of type BootstrapAskForDownloadWindow)
This calls new BootstrapContentDownloadStatusWindow()
This inherits from BaseNetworkContentDownloadStatusWindow
The constructor of which calls _network_content_client.AddCallback(this)
This reallocates the std::vector which is being iterated in ClientNetworkContentSocketHandler::OnReceiveContentInfo
This results in iter being invalid, and an assertion failure occurs shortly
afterwards due to its use in the next iteration of cb->OnReceiveContentInfo()
Adjust all locations where ClientNetworkContentSocketHandler::callbacks
is iterated to avoid problematic behaviour
2019-04-09 22:56:23 +02:00
Michael Lutz
8b1880187a
Remove: AutoFreeSmallVector.
...
The last use was for storing a list of memory blocks. As the way these lists are accessed is very
specific, it is easier to just write an explicit destructor instead of trying to exactly match the behaviour.
2019-04-09 22:45:15 +02:00
Michael Lutz
e804173595
Codechange: If something is a vector of strings, use a vector of strings instead of an AutoFreeSmallVector.
2019-04-09 22:45:15 +02:00
Michael Lutz
c7b9987d08
Codechange: Switch DropDownList to directly use std::vector, thus making AutoDeleteSmallVector obsolete.
...
DropDownListItem are strongly managed using std::unique_ptr to ensure leak-free handling. Appropriate use
of move-semantics make intent a lot clearer than parameter comments and allows the compiler to generate
copy-free code for most situations.
2019-04-09 22:45:15 +02:00
Michael Lutz
d3e113eb5f
Codechange: Use std::vector instead of AutoDeleteSmallVector in GS text handling.
2019-04-09 22:45:15 +02:00
Michael Lutz
baf9229931
Codechange: Replace AutoDeleteSmallVector with direct std::vector use in text layout code.
2019-04-09 22:45:15 +02:00
Michael Lutz
329bb52613
Codechange: Store text layout runs directly as values in a std::vector instead of heap allocated.
...
This reduces memory allocations and heap fragmentation.
2019-04-09 22:45:15 +02:00
Michael Lutz
9325d63d8e
Fix: Forgotten override keywords for DropDownListIconItem.
2019-04-09 22:45:15 +02:00
Michael Lutz
fbc4cef180
Codechange: Use override specifier for text layout classes.
2019-04-09 22:45:15 +02:00
Michael Lutz
d95c7083ea
Fix: Don't crash if reading a GS string file from disk produces an error.
...
The raw_strings vector may not include NULLs as no consumer can deal with it.
2019-04-09 22:45:15 +02:00
translators
0a883afe19
Update: Translations from eints
...
luxembourgish: 20 changes by Phreeze
2019-04-09 19:45:42 +02:00
PeterN
812886ca61
Fix #7478 : Don't remove NewGRF objects on company take-over. ( #7483 )
2019-04-08 19:20:43 +01:00
kiwitreekor
bc9b47d2e5
Fix #6222 : Advanced sprite layout sometimes showed incorrect railtype ground tile
2019-04-08 18:41:07 +01:00
glx22
3e608afa6c
Fix: [Windows] OpenTTD window may be inactive when an error happens ( #7482 )
2019-04-07 21:52:30 +02:00
Michael Lutz
967b27a2c1
Codechange: C++11 STL has a function for getting the number of CPU cores.
2019-04-06 11:27:39 +02:00
Michael Lutz
ae748166d0
Codechange: Use platform independent C++11 function for sleeping on a thread.
2019-04-06 11:27:39 +02:00
Michael Lutz
94c5269fa7
Codechange: Use atomic variables for thread synchronization where useful.
2019-04-06 11:27:39 +02:00
Michael Lutz
05bc2ed7cb
Codechange: Replace custom thread code with C++11 thread objects.
...
We assume a conforming C++11 compiler environment that has a valid <thread>-header.
Failure to run a real thread is handled gracefully.
2019-04-06 11:27:39 +02:00
Michael Lutz
05f4e73608
Codechange: Replace custom mutex code with C++11 mutex'es.
...
A conforming compiler with a valid <mutex>-header is expected.
Most parts of the code assume that locking a mutex will never fail unexpectedly,
which is generally true on all common platforms that don't just pretend to
be C++11. The use of condition variables in driver code is checked.
2019-04-06 11:27:39 +02:00
glx22
a1e492d0d8
Fix #7439 : don't overwrite CompanyRemoveReason with ClientID ( #7465 )
2019-04-05 15:11:52 +02:00
Samu
fb6e31ca43
Cleanup 3f32711: Don't apply forbid 90 deg turn settings for ships.
2019-04-05 10:03:54 +01:00
peter1138
8114bad033
Fix #7469 : Desync when using build and refit feature.
2019-04-04 23:29:43 +01:00
translators
24fc25164a
Update: Translations from eints
...
french: 3 changes by glx
croatian: 17 changes by VoyagerOne
2019-04-02 19:45:45 +02:00
Niels Martin Hansen
cebdd72146
Fix #7440 : Remove town sign when deleting town, not add it once more
2019-04-02 09:46:33 +02:00
translators
92d5835495
Update: Translations from eints
...
dutch: 2 changes by JanWillem
french: 19 changes by glx
2019-04-01 19:45:46 +02:00
translators
cb449049ff
Update: Translations from eints
...
english (us): 3 changes by Supercheese
spanish (mexican): 18 changes by Absay
hungarian: 2 changes by Brumi
latin: 33 changes by Supercheese
2019-03-31 19:45:45 +02:00
peter1138
f0336f1f17
Codechange: Remove ship max order distance from script API.
2019-03-31 17:22:54 +01:00
peter1138
f656f5e8eb
Change: Remove ship max order distance.
...
It is skipped when NPF is in use.
It is trivial to work around by adding and removing dummy orders.
It is mostly alleviated by the ship path cache in YAPF.
2019-03-31 17:22:54 +01:00
peter1138
66bed86bbb
Fix #7062 , Revert 7af53d7588: Don't test ship max order distance when pathfinding.
2019-03-31 17:22:54 +01:00
glx
d0e8060182
Fix 6fc60d8c4f: forgot to update API changelog
2019-03-31 03:33:03 +02:00
PeterN
6d1cc142c2
Change: Shorten engine rail type drop down in autoreplace window. ( #7448 )
...
In the autoreplace window, the rail type drop down is for choosing engines
of the given time. Many rail types do not have engines specifically designed for them,
and are merely compatible with other rail types. This list is thus unwieldy and many
options have no engines available.
As this drop down is for choosing _engine_ rail type rather than compatible rail types,
we can list just the rail types explicitly listed by engines.
2019-03-31 02:05:23 +01:00
PeterN
e1069eee05
Codechange: Check airport layout would fit within map bounds before iterating tiles. ( #7429 )
2019-03-30 22:20:26 +00:00
PeterN
32fda83d39
Fix aa7ca7fe6: Linkgraph node index order must be maintained due to other references. ( #7431 )
...
Linkgraph nodes require a specific order that was maintained by swapping just the last
element for the node to be removed. std::vector::erase() changed this to removing the
node is then shuffling the remain items down, which upsets other references to this
indices.
This is fixed by switching back to the original swap & pop method.
2019-03-30 22:19:50 +00:00
Andy
423aea5c32
Change: adjust Violet smallmap colour 1 shade darker, to compensate for legibility against darker blue of sea introduced by #7436
2019-03-30 22:57:07 +01:00
glx22
e93630541d
Fix #7433 : don't use AirportSpec substitute if it's not set ( #7435 )
2019-03-30 22:12:25 +01:00
Niels Martin Hansen
df673e9b2c
Fix: Fluidsynth should not try to lock sample data in memory
2019-03-30 22:11:32 +01:00
Niels Martin Hansen
66c60e52ba
Change: [SDL] Do not offer video smaller than 640x480
2019-03-30 22:02:14 +01:00
frosch
0cf25e84df
Fix #7447 , 3357cac847: Action 4 has feature 48 'original strings'. ( #7449 )
2019-03-30 19:56:43 +00:00
translators
3118f1430f
Update: Translations from eints
...
italian: 25 changes by lorenzodv
portuguese: 3 changes by JayCity
2019-03-30 19:45:46 +01:00
SamuXarick
ed51fba7ed
Change: Dark Blue company and water were indistinguishable in small map. ( #7436 )
2019-03-29 19:00:43 +00:00
translators
1d14e31be3
Update: Translations from eints
...
korean: 14 changes by telk5093
2019-03-29 19:45:45 +01:00
PeterN
b6e3e30d86
Codechange: Distance between town and airport has already just been found, so use it. ( #7427 )
...
Previously the distance was thrown away, only to be expensively recalculated again.
2019-03-29 17:43:06 +00:00
PeterN
9244dad3f1
Fix #7434 : Incorrect use of vector iterator. ( #7437 )
2019-03-29 17:42:32 +00:00
glx22
acb09eb9a8
Fix: [Win64] settingsgen MSVC compile warnings ( #7432 )
2019-03-28 21:25:21 +01:00
translators
cd3767bec2
Update: Translations from eints
...
luxembourgish: 29 changes by Phreeze
russian: 2 changes by Lone_Wolf
latin: 4 changes by Supercheese
portuguese: 1 change by JayCity
2019-03-28 19:45:46 +01:00
Michael Lutz
21d9e87b46
Fix #7165 : Const overload SmallMap::Contains(key) compared wrong types.
...
Const and non-const Find() have different return types.
2019-03-28 00:04:28 +00:00
stormcone
ee260e4704
Fix #7165 : SmallMap::Erase(key) does not work correctly
2019-03-28 00:04:28 +00:00
PeterN
7fb77ff35a
Fix: Incorrect display of industry production around tiles. ( #7426 )
...
Display of industry production around tiles (as shown when placing a station)
did not take account of the station catchment changes, so still showed production
from an industry even if it was not covered by a tile.
This is fixed by making a set of nearby industries that are covered, instead of
looping over all possible industries.
2019-03-27 23:10:02 +00:00
glx22
66dd7c3879
Fix: MSVC warnings ( #7423 )
2019-03-28 00:09:33 +01:00
translators
e817951bfd
Update: Translations from eints
...
finnish: 2 changes by hpiirai
english (us): 17 changes by Supercheese
luxembourgish: 10 changes by Phreeze
dutch: 20 changes by JanWillem
norwegian (bokmal): 2 changes by Leifbk
latin: 16 changes by Supercheese
portuguese: 3 changes by JayCity
2019-03-27 19:45:44 +01:00
Johannes E. Krause
fdaf67d924
Add: [Newgrf] Some 60+ Vars for industries that were missed in #6867
2019-03-27 10:44:21 +00:00
Johannes E. Krause
1a4c7a4e54
Cleanup: use switch for industry cargo vars
2019-03-27 10:44:21 +00:00
Charles Pigott
49f7332b75
Feature #6053 : Collapsible vehicle groups (3298)
2019-03-27 06:58:48 +00:00
Charles Pigott
8890436af1
Add #6189 : Groups now count the total number of vehicles in subgroups (3298)
2019-03-27 06:58:48 +00:00