Commit Graph

17287 Commits

Author SHA1 Message Date
translators 0518ed01b6 Update: Translations from eints
czech: 48 changes by djst
russian: 3 changes by Lone_Wolf
2019-06-11 19:45:43 +02:00
translators 45511080b1 Update: Translations from eints
finnish: 3 changes by hpiirai
dutch: 3 changes by JanWillem
bulgarian: 54 changes by zhelyo
french: 3 changes by glx
2019-06-10 19:45:42 +02:00
iigmir 5b09323a58 Add: Currency: NTD, CNY, HKD 2019-06-09 11:13:30 +02:00
stormcone 6396ec05fe Fix #7609: In the sprite aligner window the 'Reset relative' button crashes the game.
The 'offs_start_map' is a 'SmallMap', so its own 'Erase' function should be called instead of the underlying vector's 'erase' function.
And fix a "typo". :)
2019-06-06 17:28:39 +01:00
glx22 846fc8fe09
Fix: vcpkg used to patch lzma.h to define LZMA_API_STATIC for static builds (#7614) 2019-06-03 00:18:28 +02:00
translators ef74af6766 Update: Translations from eints
finnish: 32 changes by hpiirai
spanish (mexican): 16 changes by Absay
2019-05-25 19:45:42 +02:00
translators aee3e4e496 Update: Translations from eints
hungarian: 7 changes by Brumi
2019-05-23 19:45:44 +02:00
Michael Lutz b73622a01c Fix #7600: Don't read uninitialised memory when parsing GS language files. 2019-05-23 00:08:39 +02:00
translators c1d26d8884 Update: Translations from eints
croatian: 7 changes by VoyagerOne
2019-05-19 19:45:45 +02:00
Jonathan G Rennison b9eb9a4af9 Fix #7594: Max speed rendered incorrectly in road vehicle purchase window when using original acceleration model (#7597)
An incorrect DParam index was used.
2019-05-18 19:31:00 +02:00
translators 24493548da Update: Translations from eints
french: 7 changes by glx
korean: 8 changes by telk5093
2019-05-16 19:45:43 +02:00
glx 09004f3697 Codechange: catch script exceptions by reference 2019-05-15 21:59:57 +02:00
glx a82e7ec281 Fix #7590: handle script exceptions during scanning 2019-05-15 21:59:57 +02:00
glx aac4255d43 Fix #7590: decrement allocated_size in ScriptAllocator::Free() 2019-05-15 21:59:57 +02:00
Michael Lutz de73c8f91c Codechange: [Win32] Remove a FreeType work-around from Uniscribe if not using FreeType. 2019-05-14 11:21:36 +01:00
Michael Lutz eeccfa2570 Add: [Win32] Support for loading fonts from a file for the GDI font renderer. 2019-05-14 11:21:36 +01:00
Michael Lutz d2ed426077 Codechange: [Win32] Pass a native GDI font description around when we have one, instead of repeatedly guessing the font. 2019-05-14 11:21:36 +01:00
Michael Lutz 2675762ae9 Add: [Win32] GDI engine for font glyph rendering as a replacement for including FreeType.
Building with FreeType is still possible and will take precedence over the GDI renderer, but
the project files don't include FreeType anymore by default. Combining GDI rendering with ICU
text layout is untested.
2019-05-14 11:21:36 +01:00
Michael Lutz a8b6e9f23c Codechange: Refactor the Freetype font cache into a generic part that does not depend on Freetype and into one that does.
This makes it easier to add other TrueType font rendering engines.
2019-05-14 11:21:36 +01:00
translators f8fb9fda6b Update: Translations from eints
russian: 7 changes by Lone_Wolf
2019-05-13 19:45:45 +02:00
PeterN 2d0352d67f
Fix e8d397e4ee: Avoid using RemapCoords2 during savegame conversion. (#7588) 2019-05-13 12:27:35 +01:00
translators 38bb6b7d1b Update: Translations from eints
dutch: 7 changes by JanWillem
2019-05-11 19:45:44 +02:00
Niels Martin Hansen e7f6f07599 Add: Show memory allocations by GS and AI in framerate window 2019-05-11 15:34:33 +02:00
Niels Martin Hansen 140a96b3a0 Change: Limit memory allocations for each Squirrel instance
This can avoid out-of-memory situations due to single scripts using up the entire address space.
Instead, scripts that go above the maximum are killed.
The maximum is default 1 GB per script, but can be configured by a setting.
2019-05-11 15:34:33 +02:00
Niels Martin Hansen c9fe6e7b8f Fix #7371: Avoid dependency on foundations of town tile during saveload 2019-05-11 14:58:00 +02:00
Michael Lutz 0344e7a0a1 Fix #7463: Promote scroll mode setting to basic category. 2019-05-11 14:05:52 +02:00
PeterN 83c1678f9e
Fix #7577: Check if linkgraph station index is valid before dereferencing. (#7583) 2019-05-10 21:36:03 +01:00
PeterN f4921d2c3e
Fix #7576: Crash when destroying rail/tram crossing. (#7579) 2019-05-10 21:07:38 +01:00
stormcone 24c59283ec Fix #7224: Drag and drop vehicle group creation does not work correctly.
When drag and drop a vehicle into an empty slot in the vehicle group window it tries to create the new group as the subgroup of the first group (GroupID = 0). This is failing if the dragged vehicle's type is different than the first group's vehicle type.
2019-05-10 19:49:51 +02:00
translators 7a0e2923e5 Update: Translations from eints
norwegian (bokmal): 28 changes by Leifbk
russian: 17 changes by Lone_Wolf
korean: 14 changes by telk5093
2019-05-10 19:45:45 +02:00
glx22 47fdbdd324
Fix: ignore C++ standard library headers in depend (#7578) 2019-05-10 14:22:07 +02:00
translators be53ef24c1 Update: Translations from eints
ukrainian: 11 changes by odisseus
2019-05-09 19:45:46 +02:00
peter1138 51dd751f4a Fix #7565: Incorrect cursor used for placing road/tram tunnels. 2019-05-09 11:51:04 +01:00
translators 652268ad1a Update: Translations from eints
swedish: 31 changes by Joel_A
dutch: 2 changes by JanWillem
hungarian: 25 changes by Brumi
2019-05-07 19:45:45 +02:00
translators d04383ccf0 Update: Translations from eints
croatian: 25 changes by VoyagerOne
2019-05-05 19:45:41 +02:00
Corns McGowan 4d0ee65b51 Change: Set default setting in server browser of "Advertised" to "Yes". (#7568) 2019-05-05 15:18:52 +01:00
peter1138 a1de834104 Cleanup: Remove unused string. 2019-05-04 22:39:29 +01:00
peter1138 402e18b460 Change: Allow building road stops over self-owned one-way/blocked road. 2019-05-04 22:39:29 +01:00
Transportman 7ef2f11c4c Fix #7570: Show Github URL in the crashlog window 2019-05-04 19:54:32 +01:00
peter1138 1fe580cd2b Fix c02ef3e456: Incorrect order of road toolbar icons. 2019-05-04 19:51:38 +01:00
glx 26aa3b8623 Remove: grow() helper function 2019-05-04 19:50:53 +01:00
glx 9184a62958 Codechange: replace grow() usage for MidiFile 2019-05-04 19:50:53 +01:00
glx 212140b88b Codechange: replace grow() usage in ClientNetworkContentSocketHandler::OnReceiveData() 2019-05-04 19:50:53 +01:00
glx d0d4fc73a7 Codechange: replace grow() usage in AllocateSound() 2019-05-04 19:50:53 +01:00
translators 6b49205745 Update: Translations from eints
spanish (mexican): 16 changes by Absay
russian: 18 changes by Lone_Wolf
2019-05-04 19:45:44 +02:00
glx 515202da7b Fix 6f33cfd05: incorrect {G} usage in korean translation 2019-05-03 21:49:40 +02:00
translators 6f33cfd059 Update: Translations from eints
korean: 536 changes by telk5093
2019-05-03 19:45:46 +02:00
Niels Martin Hansen d1ef13fc04 Fix #7481: Just remove oil rig stations right away, don't clean them first 2019-05-03 09:50:01 +02:00
peter1138 82989ef076 Fix: Clicking on scrollbar 'thumb' moved position up instantly. 2019-05-02 22:16:26 +01:00
translators 3469a2a445 Update: Translations from eints
dutch: 27 changes by JanWillem
french: 29 changes by glx
hungarian: 3 changes by Brumi
korean: 71 changes by telk5093
2019-05-02 19:45:47 +02:00
peter1138 672c857e37 Cleanup: Update modified and removed strings in language files. 2019-05-01 21:36:27 +02:00
peter1138 3293f08e0b Add: New RoadType API functions. 2019-05-01 21:36:27 +02:00
peter1138 c02ef3e456 Feature: Add NotRoadTypes (NRT) 2019-05-01 21:36:27 +02:00
Peter Nelson 21edf67f89 Codechange: Untangle game and scenario toolbars. 2019-05-01 21:36:27 +02:00
peter1138 08f00151f1 Codechange: MakeBridgeRamp()'s road-or-rail-type parameter does not make sense.
Road type and rail type are stored in separate locations, so this parameter does
not make make sense as it is only used for rail bridges. Instead explicitly set the
rail type in MakeRailBridgeRamp().
2019-05-01 21:36:27 +02:00
peter1138 bcdb28249c Codechange: Use RAILTYPES_NONE instead of INVALID_RAILTYPES when not using rail.
INVALID_RAILTYPES, if it was accidentally tested, would match any railtype.
2019-05-01 21:36:27 +02:00
Berbe 04c74355ba Fix: IniLoadFile::LoadFromDisk expects filename but BaseMedia::AddFile provided full path (#7348) 2019-05-01 18:57:23 +01:00
glx22 76788a1eb3
Fix 2bb80d2: really increase the maximum number of GameScript texts to 64k (#7555) 2019-05-01 19:31:30 +02:00
glx22 cef9a76c3f
Fix #7553: check bounds when loading strings (#7554) 2019-05-01 19:12:37 +02:00
kiwitree 28b23a6643 Fix: Crash on waypoint selection window 2019-04-30 20:20:14 +01:00
PeterN 14dc8dd619
Fix 81d335b: Don't check state of widget not present in scenario editor. (#7551) 2019-04-29 19:09:11 +01:00
pnda 8cc6ee60ed Add: Icons on air/water/landscape construction menus (#7485) 2019-04-29 18:42:00 +01:00
Charles Pigott 63a7df027d Fix 5db883f: Railtype bits were moved too late, leading to rails under bridges losing their type 2019-04-29 17:46:28 +01:00
Charles Pigott d9f9a64389 Fix #6507: Don't try to load invalid depots from older savegames 2019-04-29 17:46:28 +01:00
Charles Pigott 3299d6540b Cleanup: Delete GetSavegameType function since it's been commented out since 2005 2019-04-29 17:46:28 +01:00
Charles Pigott 9da1c5bb0b Fix: Crash when attempting to load old save game with GRFs set
GroupStatistics pool was not initialised before trying to delete vehicles (specifically, trams with no tram track)
2019-04-29 17:46:28 +01:00
Charles Pigott 47d0d86a3c Fix #7255: Prevent crashlog corruption by only printing the 32 most recent news messages 2019-04-29 17:43:27 +01:00
Charles Pigott 9e19a5f93e Remove: (Simple)TinyEnumT 2019-04-29 17:40:22 +01:00
Charles Pigott bd87f11355 Codechange: Remove DistributionTypeByte 2019-04-29 17:40:22 +01:00
Charles Pigott a5681d3eba Codechange: Remove GoalTypeByte 2019-04-29 17:40:22 +01:00
Charles Pigott 327ff89808 Codechange: Remove PauseModeByte 2019-04-29 17:40:22 +01:00
Charles Pigott e18c8c30be Codechange: Remove RoadTypesByte 2019-04-29 17:40:22 +01:00
Charles Pigott 644f4c3547 Codechange: Set size of SettingGuiFlag & SettingDescType enums, and use them properly 2019-04-29 17:40:22 +01:00
Charles Pigott 0a53ee8cfe Codechange: Remove PartOfSubsidyByte 2019-04-29 17:40:22 +01:00
Charles Pigott 5d66d8fd7d Codechange: Remove ExpensesTypeByte 2019-04-29 17:40:22 +01:00
Charles Pigott 2e1936da64 Codechange: Remove SourceTypeByte type 2019-04-29 17:40:22 +01:00
Charles Pigott 5b34c8019f Codechange: Remove Company/OwnerByte types 2019-04-29 17:40:22 +01:00
Charles Pigott fcf06ba4c4 Codechange: Remove StationClassIDByte, and drop STAT_CLASS_MAX by one 2019-04-29 17:40:22 +01:00
Charles Pigott 60e31c7cfa Codechange: Remove OrderTypeByte 2019-04-29 17:40:22 +01:00
Charles Pigott 96097b34a5 Codechange: Remove Direction*Byte types 2019-04-29 17:40:22 +01:00
Charles Pigott 9f3928658b Codechange: Remove Track{dir,}{Bits,}Byte types 2019-04-29 17:40:22 +01:00
Charles Pigott 931d32f414 Codechange: Remove RailTypeByte type 2019-04-29 17:40:22 +01:00
Charles Pigott 10ba431d21 Codechange: Remove SpriteTypeByte type 2019-04-29 17:40:22 +01:00
Charles Pigott 119ea7a195 Codechange: Remove StationHadVehicleOfTypeByte type 2019-04-29 17:40:22 +01:00
Charles Pigott fb6ae81415 Codechange: Remove StationFacilityByte type 2019-04-29 17:40:22 +01:00
Charles Pigott 09567bf0b3 Codechange: Remove StoryPageElementTypeByte type 2019-04-29 17:40:22 +01:00
Charles Pigott f20b75d712 Codechange: Remove TownLayoutByte type 2019-04-29 17:40:22 +01:00
Charles Pigott 0e439aeab7 Codechange: Remove TownFoundingByte type 2019-04-29 17:40:22 +01:00
Charles Pigott 0a57db01af Codechange: Remove TrainForceProceedingByte type 2019-04-29 17:40:22 +01:00
Charles Pigott 69a6c494bf Codechange: Set VehicleType's base type to byte instead of using VehicleTypeByte 2019-04-29 17:40:22 +01:00
Charles Pigott 96a4787710 Codechange: Set ZoomLevel's base type to byte instead of using ZoomLevelByte 2019-04-29 17:40:22 +01:00
translators aa220b2375 Update: Translations from eints
indonesian: 2 changes by fanioz
dutch: 3 changes by JanWillem
korean: 3 changes by telk5093
2019-04-28 19:45:44 +02:00
PeterN 0ab6244f6b
Fix #7165: Missed another 'Append() --> push_back()' replacement (#7548) 2019-04-27 20:47:32 +01:00
translators ead5b55119 Update: Translations from eints
spanish (mexican): 3 changes by Absay
russian: 3 changes by Lone_Wolf
2019-04-27 19:45:42 +02:00
peter1138 b454ca7110 Fix 81d335b: Coverage button missing from town window in scenario editor. 2019-04-27 14:41:58 +01:00
translators f354b869c1 Update: Translations from eints
indonesian: 3 changes by fanioz
croatian: 3 changes by VoyagerOne
2019-04-26 19:45:41 +02:00
translators 5b0ce8c214 Update: Translations from eints
finnish: 3 changes by hpiirai
italian: 3 changes by lorenzodv
2019-04-25 19:45:45 +02:00
Niels Martin Hansen d5841109f0 Fix dcb2571: Missing override keywords 2019-04-25 17:45:00 +02:00
peter1138 81d335b081 Feature: Add station coverage area display for towns. 2019-04-25 09:14:01 +02:00
peter1138 81f0f97406 Feature: Add existing station coverage area display when placing new station parts. 2019-04-25 09:14:01 +02:00