Rubidium
c829930440
Codechange: replace strnatcmp with C++ string capable version
2023-04-29 12:07:45 +02:00
Peter Nelson
1a24016964
Fix: Set TC_NO_SHADE only for shaded engine in purchase list.
...
Additionally use TC_FORCE to prevent additional colours in the shaded text.
2023-04-28 23:12:07 +01:00
PeterN
1697dff744
Change: Hide all variants from UI when (display) parent is hidden. ( #10708 )
2023-04-25 20:34:10 +01:00
Patric Stout
1c76e0904d
Codechange: revive STR_TINY_BLACK_COMMA from its coma ( #10714 )
2023-04-24 18:33:39 +00:00
Jonathan G Rennison
a967cc4de2
Fix: Violation of strict weak ordering in engine value/running cost sorter
2023-04-23 12:52:12 +01:00
Andy
15c3bc456f
Change: extend callback 161 (engine name) with bit 0x22 for context 'Autoreplace - Vehicles in use' ( #10666 )
2023-04-17 00:02:32 +02:00
PeterN
f1144de509
Feature: Separate rail/road and sea/air velocity units, and add knots. ( #10594 )
...
This is achieved by packing vehicle type along with the velocity so that
the string system can decode and pick the appropriate unit.
2023-04-08 12:26:13 -04:00
Michael Lutz
05ed9f56fd
Feature: [NewGRF] Engine name callback.
2023-01-30 22:00:56 +01:00
PeterN
4dfd6a096f
Fix #10220 : Don't select unselectable engine as default. ( #10404 )
2023-01-24 00:05:42 +00:00
Rubidium
8aeef665c7
Fix #10377 , Fix 94167df: bad sorting of rail vehicles when primary variant is missing
2023-01-22 21:13:17 +01:00
Rubidium
90f1768006
Codechange: add non-nullptr asserts in cases where it should never be nullptr
...
Though where similar calls are checked for nullptr as in those instances of
the use of that function it can actually return nullptr. In other words, write
down the assumption that the function never returns nullptr in an assert.
2023-01-14 21:15:23 +01:00
Jonathan G Rennison
10e76b2788
Fix #10032 : Capacities of articulated vehicles in build window
...
See also: #9954
2023-01-14 18:52:01 +01:00
PeterN
5e22788664
Fix #10220 : Adding unavailable variants failed for non-rail engines. ( #10297 )
...
Unavailable parent variant engine for non-rail engines was added to the
wrong (temporary) list so the hierarchy was not added correctly.
2022-12-31 10:10:25 +00:00
Peter Nelson
85814b29d4
Feature: Vehicle add-ons can now group engines in purchase list.
...
Grouped engines are collapsed by default but can be expanded. This allows
similar engines to be grouped together to avoid cluttering the list.
Suggested uses for this are e.g.:
* Liveries; same stats but different paint job.
* Re-gearing; engine design is mostly the same but different stats.
... but avoiding complex hidden cargo subtype refit systems.
Grouped engines are otherwise separate, so can be independently
autoreplaced, even between variants.
2022-12-25 16:41:58 +00:00
peter1138
94167dfd34
Change: Add variant hierarchy to build vehicle window list.
2022-12-25 16:41:58 +00:00
Peter Nelson
ed60c88b0a
Change: Use power-of-2 scaling for some dimensions in GUI.
...
These are related to drawing sprites that are normally drawn on the
landscape, and should therefore still follow power-of-2 scaling to fit
correctly.
2022-11-12 18:28:39 +00:00
Peter Nelson
890b2666d3
Change: Use scaled WidgetDimensions.
2022-11-12 18:28:39 +00:00
Peter Nelson
5786d49143
Change: Use Rect when drawing build engine list.
2022-11-12 18:28:39 +00:00
Peter Nelson
6f95e04005
Change: Use Rect helpers for widget drawing.
...
This replaces repetitive and sometimes unwieldy use of constants.
2022-11-12 18:28:39 +00:00
Henry Wilson
89cf0d5da8
Codechange: Factor cargotype weight conversion magic numbers
2022-11-08 21:02:08 +01:00
Michael Lutz
41fa16f325
Codechange: Don't use globals for return values from vehicle command procs.
2021-12-16 22:28:32 +01:00
Michael Lutz
21675ec7e2
Codechange: Un-bitstuff vehicle/engine commands.
2021-12-16 22:28:32 +01:00
Michael Lutz
4f3ea3907e
Codechange: Un-bitstuff commands taking a ClientID (i.e. CMD_CLIENT_ID).
2021-12-16 22:28:32 +01:00
Michael Lutz
0f64ee5ce1
Codechange: Template DoCommandP to automagically reflect the parameters of the command proc.
...
When finished, this will allow each command handler to take individually
different parameters, obliviating the need for bit-packing.
2021-12-16 22:28:32 +01:00
Michael Lutz
e740c24eb7
Codechange: Template DoCommand to automagically reflect the parameters of the command proc.
...
When finished, this will allow each command handler to take individually
different parameters, obliviating the need for bit-packing.
2021-12-16 22:28:32 +01:00
Michael Lutz
b0990fcff7
Codechange: Make TileIndex a "strong" typedef to give it a distinct type.
...
This is accomplished by changing it to a single member struct with the
appropriate operator overloads to make it all work with not too much
source modifications.
2021-12-16 22:28:32 +01:00
Michael Lutz
123c7f99c3
Codechange: Move command callback declarations to the cmd header files.
2021-12-16 22:28:32 +01:00
Michael Lutz
a38bbefe1b
Codechange: Untangle command code, flags and error string for DoCommand*.
2021-12-16 22:28:32 +01:00
Michael Lutz
549caca39c
Codechange: Move command arguments to the back of the networked command function calls.
2021-12-16 22:28:32 +01:00
Michael Lutz
b6933a2ebd
Codechange: Move command arguments to the back of the DoCommand function call.
2021-12-16 22:28:32 +01:00
Loïc Guilloux
9b0bb21f3b
Fix 57734fd: Don't enable rename button for network clients in build vehicle window ( #9452 )
2021-07-19 22:38:36 +02:00
glx22
5844027eb8
Codechange: Remove FOR_ALL_SORTED_STANDARD_CARGOSPECS
2021-07-09 21:36:09 +02:00
glx22
5799402f7a
Codechange: Rename window related DeleteXXX to match new behaviour
2021-05-29 21:08:25 +02:00
rubidium42
2e136285e1
Codechange: move from C-string to std::string for DoCommand
2021-05-29 19:02:18 +02:00
PeterN
224625942c
Fix: Count engine details text in lines rather than pixels. ( #9107 )
...
This allows the details panel to scale correctly for different zoom levels.
2021-04-25 19:34:16 +01:00
stormcone
9c5a7d3a57
Fix #8733 : Can't buy train engine when the "Engines only" filter is active
2021-03-11 21:35:10 +00:00
Didac Perez Parera
6e2a96c133
Add: filter for "engines only" in build train window ( #8733 )
2021-03-08 12:03:11 +01:00
Charles Pigott
9b800a96ed
Codechange: Remove min/max functions in favour of STL variants ( #8502 )
2021-01-08 11:16:18 +01:00
Jonathan G Rennison
d830a34394
Fix: Violation of strict weak ordering in engine name sorter
...
This could be caused by an engine being renamed, and the old
name being cached from a previous sort.
See: #7838
2020-06-18 12:38:43 +02:00
stormcone
b524f1ae21
Feature: Show the name of the NewGRF in the build vehicle window.
2020-01-04 18:42:35 +01:00
glx
1f6b3a37f9
Codechange: Replace FOR_ALL_ENGINES with range-based for loops
2019-12-21 20:13:03 +01:00
S. D. Cloudt
13cc8a0cee
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
dorobouNeko
cbefc1d994
Fix #7561 : Fix power/running-cost vehicle sorter
2019-10-21 22:31:25 +01:00
Jonathan G Rennison
b9eb9a4af9
Fix #7594 : Max speed rendered incorrectly in road vehicle purchase window when using original acceleration model ( #7597 )
...
An incorrect DParam index was used.
2019-05-18 19:31:00 +02:00
peter1138
c02ef3e456
Feature: Add NotRoadTypes (NRT)
2019-05-01 21:36:27 +02:00
Charles Pigott
931d32f414
Codechange: Remove RailTypeByte type
2019-04-29 17:40:22 +01:00
glx
b52561fd38
Codechange: use std::sort() in EngList_Sort[Partial]()
2019-04-13 12:49:18 +01:00
Henry Wilson
7c8e7c6b6e
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
glx22
66dd7c3879
Fix: MSVC warnings ( #7423 )
2019-03-28 00:09:33 +01:00
Charles Pigott
7c81f8e076
Codechange: Simplify refit cargo filter condition and stop mixing enum types
2019-03-26 20:54:40 +00:00
Henry Wilson
a0f36a50e6
Codechange: Replaced SmallVector::Append() with std::vector::[push|emplace]_back()
2019-03-26 20:15:57 +00:00
Henry Wilson
5795f66d2e
Codechange: Replaced SmallVector::Contains() with std::find() pattern
2019-03-26 20:15:57 +00:00
Henry Wilson
a690936ed7
Codechange: Replace SmallVector::Length() with std::vector::size()
2019-03-26 20:15:57 +00:00
Henry Wilson
9cba6f7193
Codechange: Replaced SmallVector::Compact() with std::vector::shrink_to_fit()
2019-03-26 20:15:57 +00:00
Henry Wilson
bfd79e59dc
Codechange: Replace SmallVector::Clear() with std::vector::clear()
2019-03-26 20:15:57 +00:00
peter1138
e6bb90543e
Change: Show additional cost and refitted capacity in build vehicle window.
2019-03-24 15:28:48 +00:00
peter1138
d54b6ac09b
Feature: When filtering purchase list by cargo type, make buy button perform a refit if required.
2019-03-24 15:28:48 +00:00
peter1138
317f69c152
Codechange: Use override specifier in Window-derived classes.
2019-03-24 16:10:04 +01:00
Peter Nelson
57734fd85d
Fix #6599 : Disable build and rename button in build vehicle window when no vehicle is selected.
2019-02-14 19:35:48 +01:00
glx
a18b0eba5b
Add: more options for translators
2019-01-26 21:17:42 +01:00
PeterN
4cebebcf68
Change: Add CargoTypes type for cargo masks. ( #6790 )
2018-05-21 22:08:39 +01:00
alberth
319de74d99
(svn r27799) -Add: Display aircraft type in buy window (patch by Samu)
2017-03-18 20:46:15 +00:00
peter1138
0877f892c5
(svn r26960) -Codechange: Draw sort button symbols as sprites, and pad sort buttons with non-static width.
2014-10-05 11:20:02 +00:00
peter1138
ce9fab58bc
(svn r26951) -Codechange: Do the GUI-scale dance for vehicle, depot, and purchase lists.
2014-10-04 16:40:23 +00:00
alberth
bc84c52b30
(svn r26849) -Fix[FS#6113]: Better display of refit information in articulated vehicles.
2014-09-18 19:53:22 +00:00
alberth
22b967676e
(svn r26811) -Fix[FS#6108]: Fixed spelling error in widget name.
2014-09-11 17:10:38 +00:00
alberth
a49744b50c
(svn r26804) -Feature: Allow hiding of non-interesting engines in the build vehicle GUI.
2014-09-07 16:14:06 +00:00
alberth
dcc67681ad
(svn r26803) -Doc: Document some fields in the build vehicle gui, and the rail definition struct.
2014-09-07 16:13:29 +00:00
alberth
0e3647d4e3
(svn r26799) -Codechange: Export vehicle sorting data and functions.
2014-09-07 16:10:27 +00:00
alberth
83f0b02ff5
(svn r26798) -Codechange: Code style fixes.
2014-09-07 16:09:48 +00:00
rubidium
0463dbdc9e
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2014-04-23 20:13:33 +00:00
frosch
ba1779b978
(svn r26241) -Codechange: Remember the GRFFile which filled the TextRefStack in the TextRefStack.
2014-01-12 18:00:39 +00:00
frosch
549784efcd
(svn r25733) -Fix: Engine name was misaligned in purchase list for RTL. (sbr)
2013-08-18 22:19:38 +00:00
frosch
43ec0bf0c1
(svn r25537) -Codechange: Optionally make WWT_MATRIX compute the number of rows and columns from the resize step size.
2013-06-30 14:36:31 +00:00
frosch
98fdd20f84
(svn r25531) -Codechange: Use separate function to set data of WWT_MATRIX widgets.
2013-06-30 14:32:31 +00:00
rubidium
7c0f34130c
(svn r25454) -Remove/Fix/Cleanup: SETX(Y) does not work at all with other than default fonts, so get rid of it
2013-06-24 18:39:19 +00:00
frosch
c73219f9e5
(svn r25394) -Fix: Restrict renaming engines to the server, just like renaming towns.
2013-06-11 18:24:01 +00:00
frosch
ce110eed32
(svn r25313) -Fix: Do not assume '8' to be the broadest digit, but test all of them.
2013-06-01 14:33:48 +00:00
frosch
4e4e635916
(svn r25294) -Feature: Add another button to window title bars to resize the window to its default size.
2013-05-26 19:30:07 +00:00
frosch
8157a8afd8
(svn r25290) -Add: Assign string names to notable windows.
2013-05-26 19:25:01 +00:00
frosch
56e4a8c4d6
(svn r25287) -Codechange: Keep a reference to the WindowDesc in the Window after construction.
2013-05-26 19:23:42 +00:00
planetmaker
c24374f99c
(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow)
2013-01-08 22:46:42 +00:00
frosch
59951051a0
(svn r24848) -Fix [FS#5386]: Consider regearing-like cargos as no-cargo in cargo filters.
2012-12-23 22:12:52 +00:00
michi_cc
245e32a10e
(svn r24839) -Feature [FS#5271]: [NewGRF] Support oversized purchase list sprites. (Based on patch by Eddi)
2012-12-23 01:00:25 +00:00
frosch
b533523258
(svn r24801) -Codechange: Add functions to set integral DParams to suitable values for size computations.
2012-12-08 17:18:51 +00:00
frosch
03736af2ae
(svn r24700) -Cleanup: Remove WDF_UNCLICK_BUTTONS and make it the default.
2012-11-11 16:10:43 +00:00
frosch
8ec00c4cc9
(svn r24321) -Change/Fix [FS#4254]: [NewGRF] Group vehicles in the purchase list properly by source GRF, but also consider engine GRFID overrides.
2012-06-03 15:07:27 +00:00
frosch
16e913505e
(svn r24203) -Fix: Make the engine name not overdraw the engine count in the autoreplace GUI.
2012-05-05 19:27:47 +00:00
michi_cc
e44a923a71
(svn r24137) -Feature(ette): Draw indicator icon in the replace vehicle window for vehicles which have a replacement set.
2012-04-17 19:44:08 +00:00
yexo
21c2f9377d
(svn r23792) -Feature [FS#4958]: move 'refitable to' text above custom newgrf text in build vehicle gui
2012-01-12 19:23:00 +00:00
truebrain
e9f584ac21
(svn r23531) -Codechange: document and rename widgets to be consistent and understandable
2011-12-16 16:27:45 +00:00
truebrain
2aa774e831
(svn r23528) -Codechange: move widget enums to widgets/NNN_type.h
2011-12-15 22:22:55 +00:00
rubidium
3d88c74389
(svn r23526) -Codechange: unify cargos vs cargoes
2011-12-15 21:56:00 +00:00
michi_cc
7f8162c324
(svn r23508) -Add: Engine sorter for aircraft range.
2011-12-13 01:18:40 +00:00
michi_cc
def8e7215b
(svn r23504) -Feature: Aircraft range.
2011-12-13 00:43:35 +00:00
frosch
2ba05f1601
(svn r23335) -Change: Make determination of vehicle weight when loaded consistent between road and rail vehicle purchase info.
2011-11-26 14:52:33 +00:00
frosch
3e780a794b
(svn r23334) -Fix [FS#4820]: Road vehicle purchase info failed to display vehicles carrying no cargo. (Can only happen when NewGRFs are screwed up.)
2011-11-26 14:51:06 +00:00
frosch
d8f8909f85
(svn r23142) -Change: [NewGRF v8] Unify the return values of callbacks returning D0xx texts.
2011-11-08 17:24:43 +00:00
frosch
bbc3409942
(svn r23080) -Feature: [NewGRF] Use variable 10 to enable vehicle GRFs to draw different sprites on the map and in various GUIs.
2011-11-01 16:51:47 +00:00
frosch
acc3c75951
(svn r23075) -Codechange: Add GetGRF() and GetGRFID() methods to Engine and Vehicle to simplify code.
2011-11-01 00:23:41 +00:00