smatz
927507818f
(svn r13727) -Fix (r13375): compilation with NO_DEBUG_MESSAGES was broken
2008-07-18 12:11:46 +00:00
smatz
69cb2f088f
(svn r13721) -Codechange: one less multiplication for colour mixing in 32bpp blitters (GeekToo)
2008-07-17 23:43:47 +00:00
rubidium
6e1aaa2c69
(svn r13720) -Fix (r13715): string wasn't correctly passed to draw function.
2008-07-17 21:15:57 +00:00
rubidium
d06529ef4d
(svn r13719) -Codechange: rename IsValidPlayer to IsValidPlayerID in line with all other structs/classes that are in a pool.
2008-07-17 20:13:01 +00:00
rubidium
c2d2f817de
(svn r13718) -Fix: possible desync on the autorenew settings 20+ game years (i.e. 4.5+ hours) after a company was started.
2008-07-17 16:38:26 +00:00
rubidium
227085622a
(svn r13717) -Codechange: place the whole 'create new company' command in #ifdef ENABLE_NETWORK as it may only be executed when we are playing in a network game.
2008-07-17 15:16:11 +00:00
rubidium
39beec190b
(svn r13716) -Fix [FS#2144]: any player could construct new companies.
2008-07-17 15:14:42 +00:00
rubidium
ab234cf90c
(svn r13715) -Fix [FS#2129]: C-like strings had to be rebound each time they were printed, otherwise the text could change due to the few number of slots that could be used to bind.
...
-Codechange: remove all BindCString and related functions and replace it by RAW_STRING which prints the C-string raw pointer that is on the 'print stack'.
2008-07-17 13:47:04 +00:00
rubidium
c913be73d8
(svn r13714) -Fix: remove the unique_id from the message that a client has joined as it is only exposes the unique_id more than needed. Patch by dih.
2008-07-17 12:02:09 +00:00
rubidium
60a6582590
(svn r13713) -Fix: possible crash on creating a network packet.
2008-07-17 11:47:57 +00:00
rubidium
2e4f32023c
(svn r13712) -Fix: enforce the length restrictions of company and president name in the commands too.
2008-07-17 11:19:20 +00:00
miham
88848d78b5
(svn r13707) -Update: WebTranslator2 update to 2008-07-16 01:21:36
...
brazilian_portuguese - 3 fixed by tucalipe (3)
bulgarian - 78 fixed, 230 changed by thetitan (3), groupsky (305)
catalan - 3 fixed by arnaullv (3)
dutch - 3 fixed by webfreakz (3)
italian - 3 changed by lorenzodv (3)
korean - 4 fixed, 5 changed by leejaeuk5 (9)
russian - 3 fixed by Smoky555 (3)
slovenian - 4 fixed by Necrolyte (4)
spanish - 3 fixed by eusebio (3)
swedish - 4 fixed by daishan (4)
ukrainian - 2 fixed by mad (2)
2008-07-15 23:27:28 +00:00
frosch
33cd16981c
(svn r13706) -Fix (r13695): Small typo.
2008-07-15 17:13:50 +00:00
belugas
5b48371867
(svn r13705) -Codechange: Define and use BridgePieces enum, which will remove a few more magic numbers
2008-07-15 00:34:34 +00:00
rubidium
0f4d9a8e49
(svn r13704) -Fix: make timetables work more sensible when used in conjunction with conditional orders, i.e. make it possibly to tell how long to travel to the next destination if you jump.
2008-07-14 21:01:49 +00:00
rubidium
797ccc8b49
(svn r13703) -Update: the other language files due to a few changed strings in r13702.
2008-07-14 20:36:21 +00:00
rubidium
be722412fa
(svn r13702) -Fix: do not overflow the order/timetable window when 'long' orders are displayed.
2008-07-14 20:18:06 +00:00
glx
9895afb43e
(svn r13701) -Codechange: add some more info in crash.log
2008-07-14 20:04:54 +00:00
rubidium
71820bf129
(svn r13700) -Fix: possible buffer overflow in string truncation code.
2008-07-14 18:22:15 +00:00
rubidium
b7c69ba5f0
(svn r13699) -Fix: handle SETX(Y) properly when truncating a string instead of ignoring it and returning a too long string.
2008-07-14 17:31:41 +00:00
frosch
1c17405721
(svn r13698) -Fix (r13697): MorphOS compilation.
2008-07-13 19:44:05 +00:00
frosch
1655a6f2a8
(svn r13697) -Feature: Add some support for symbolic links in .tar files.
2008-07-13 16:09:00 +00:00
belugas
f666fd5a9b
(svn r13696) -Fix[GUI]: The Build button of the vehicle list is now hidden, instead of just disabled. It will be only visible when called from the Depot Building Window.
...
Less confusion, hopefully. Suggested by Eddi.
2008-07-13 02:43:46 +00:00
rubidium
53436082a2
(svn r13695) -Fix [FS#2120]: in some cases the (sound) mixer could overflow causing artefacts in the sound.
2008-07-12 22:30:10 +00:00
rubidium
e74743227b
(svn r13694) -Change: make it more explicit that you've opened the available train/ship/etc. list instead of the one where you can actually build vehicles by setting the appropriate title for the window.
2008-07-12 22:28:34 +00:00
frosch
2b6dee7f64
(svn r13693) -Fix (r11106, r11117): Do not rely on .tar files always ending with a block of zeros.
2008-07-12 14:49:43 +00:00
rubidium
56379fff51
(svn r13692) -Fix (r13674): loading PNG sprites could very quickly fill the sprite cache.
2008-07-12 14:03:36 +00:00
smatz
447ec39f49
(svn r13691) -Codechange: make it easier to determine whether a command is ran in the context of autoreplace or not
2008-07-09 20:55:47 +00:00
belugas
33150af3e2
(svn r13683) -Codechange: privatize a function that is not used outside of the class who calls it
2008-07-09 02:18:51 +00:00
belugas
cb452bcc7d
(svn r13682) -Codechange: -Codechange: remove a now useless variable(dih).
2008-07-08 23:07:58 +00:00
rubidium
d974acac89
(svn r13681) -Revert (r13678, r13677): the fixes didn't work in all cases (assertions on savegame loads).
...
-Fix [FS#2102]: but now in a hopefully beter way.
2008-07-08 15:10:23 +00:00
rubidium
03d32e12fb
(svn r13680) -Fix: NPF crashing when a ship tried to find a nearby depot when on an aqueduct.
2008-07-07 16:04:38 +00:00
rubidium
fbdc1c0476
(svn r13679) -Fix [FS#2131]: saving TTD imported games in recession failed due to wrong (and unneeded) type conversions in the saveload code.
2008-07-07 09:23:54 +00:00
rubidium
3a793ceea9
(svn r13678) -Fix (r13677): electric trains from pre elrail savegames would get stopped on load.
2008-07-06 11:08:40 +00:00
rubidium
22249a7317
(svn r13677) -Fix [FS#2102]: in the case that elrails and 'realistic' acceleration are disabled all electrified engines would have no power on load, until the vehicle got turned around, loaded or got into a depot.
2008-07-04 21:43:17 +00:00
rubidium
0cc206e662
(svn r13676) -Fix [FS#2126]: inactive companies from old (TTD) saves could be marked active in some cases, which then loads garbage in their statistics and such.
2008-07-04 19:00:11 +00:00
rubidium
b5f7633883
(svn r13675) -Fix: memory leak when NewGRFs got forcefully disabled and they defined GOTO labels.
2008-07-04 18:42:04 +00:00
rubidium
173f0f4cd5
(svn r13674) -Fix [FS#2127]: crash when drawing a non-real sprite. The drawing of the non-real sprite is caused when two NewGRFs replace the same sprite and the first replaces it with a real sprite (and thus assumes it remains a real sprite) and the second replaces it with a non-real sprite. OpenTTD already looked at whether the sprite to load should be seen as a real or non-real sprite, but it failed to replace non-real sprites with a substitute real sprite when getting the sprite from the cache.
2008-07-04 14:45:51 +00:00
rubidium
f37a47c0cb
(svn r13673) -Fix [FS#2122]: desync when building electrified trains on a dedicated server that was started with electrification disabled.
2008-07-03 18:00:36 +00:00
belugas
aede445e2a
(svn r13672) -Fix(r13670): silent warnings that MSVC did not raised. Looks like enums can not be easily matched :(
2008-07-03 01:08:35 +00:00
frosch
4cb2fba8fb
(svn r13671) -Cleanup: Zeros for sell.
2008-07-01 18:56:40 +00:00
belugas
ce721a579f
(svn r13670) -Codechange : Merge some very alike events handlers.
2008-07-01 00:04:09 +00:00
frosch
e9e453cf8b
(svn r13667) -Documentation: Comment 'tgp.cpp' a bit. Based on patch by CommanderZ.
2008-06-30 19:54:03 +00:00
belugas
ac3896feaf
(svn r13665) -Fix[FS#2119]: Wrong PlayerID used for sending a message to.Patch by Yexo
2008-06-30 16:59:35 +00:00
rubidium
f06daceb16
(svn r13664) -Fix [FS#2117]: bus/truck forgetting go-to-depot order when entering a non-drivethrough road stop.
2008-06-30 15:13:40 +00:00
belugas
4f5eae2789
(svn r13663) -Codechange: Use a default parameter, hoping to reduce the different signatures of functions in menus
2008-06-30 14:58:58 +00:00
rubidium
7ed892411a
(svn r13662) -Fix [FS#2113]: crash when adding conditional orders to ships.
2008-06-30 14:49:50 +00:00
rubidium
6a216ee4f6
(svn r13661) -Fix: server crashing when banning the rconning client.
2008-06-30 14:48:44 +00:00
frosch
ecc5d648df
(svn r13649) -Codechange: Split the GfxFillRect() special flags from 'color' into their own parameter.
2008-06-28 15:44:24 +00:00
frosch
06049563da
(svn r13648) -Cleanup (r5303): Amplitudes should be amplitudes and not amplitudes/16.
2008-06-27 20:59:30 +00:00
skidd13
9335a28cb5
(svn r13647) -Codechange: replace MAX_UVALUE() for std types with the equivalent constant
2008-06-27 17:46:43 +00:00
belugas
de86235274
(svn r13646) -Change: typos and miss-aligned enum values
2008-06-27 16:16:35 +00:00
frosch
3e5f10fca6
(svn r13645) -Codechange: Convert a macro into an inlined member function.
2008-06-27 15:01:18 +00:00
belugas
dde4de5e20
(svn r13644) -Fix(r13643): compare an apple with an apple. MSVC seems to not care, but some other compilers do.
...
Thanks to glx :)
2008-06-27 02:26:51 +00:00
belugas
e8cddf8baa
(svn r13643) -Codechange: Enumify some loosely related values been used in the toolbar resizing processes
2008-06-27 01:26:13 +00:00
belugas
32ea99a741
(svn r13642) -Documentation: Add the enum values to the widget arrays, in concordance with code style
2008-06-26 17:43:56 +00:00
belugas
6d1e5a3f5b
(svn r13641) -Fix: Misleading enum name.
2008-06-26 17:13:39 +00:00
smatz
1834a2f670
(svn r13640) -Codechange: make colours behind not fully solid objects less darker for BM_TRANSPARENT (for 32bpp blitters)
2008-06-26 16:47:29 +00:00
smatz
114c820c56
(svn r13639) -Codechange: rewrite 32bpp-anim and 32bpp-optimized drawing and encoding so it uses similiar scheme as 8bpp-optimized
...
All zoom levels are stored and a kind of RLE is used. Together with further changes and reducing number of variables, drawing is ~50% faster in average.
2008-06-26 15:46:19 +00:00
smatz
0b75129c24
(svn r13638) -Fix: signed/unsigned warning for MSVC9 and gcc2
2008-06-26 00:40:42 +00:00
miham
35c8cdb5fa
(svn r13637) -Update: WebTranslator2 update to 2008-06-25 23:36:50
...
brazilian_portuguese - 9 fixed by tucalipe (9)
bulgarian - 25 fixed by thetitan (11), kokobongo (14)
catalan - 9 fixed, 4 changed by arnaullv (13)
croatian - 5 fixed by knovak (5)
czech - 8 fixed, 9 changed by Hadez (17)
dutch - 9 fixed by habell (9)
french - 12 fixed by glx (10), belugas (2)
italian - 12 fixed by lorenzodv (12)
korean - 8 fixed, 7 changed by leejaeuk5 (15)
russian - 9 fixed by Smoky555 (9)
slovenian - 18 fixed by Necrolyte (18)
spanish - 9 fixed by eusebio (9)
swedish - 8 fixed by daishan (8)
traditional_chinese - 38 fixed, 108 changed by tiberiusteng (146)
ukrainian - 12 fixed, 2 deleted, 55 changed by mad (69)
2008-06-25 21:37:59 +00:00
frosch
17de6f9ced
(svn r13634) -Codechange: Let house var 0x65 ignore the house, the variable is queried for.
2008-06-25 20:04:27 +00:00
rubidium
7e50278d8e
(svn r13633) -Fix: restoring 'service at depot X' orders from the order backup failed.
2008-06-25 19:33:11 +00:00
frosch
4e6d827ea6
(svn r13632) -Codechange: Use 'void *' for user-data of CircularTileSearch().
2008-06-25 18:46:05 +00:00
smatz
644fa40339
(svn r13631) -Fix (r13618): forgot #define avoiding multiple inclusions
2008-06-25 17:45:05 +00:00
skidd13
7a0ad3af52
(svn r13630) -Update: apply english.txt changes from r13628 to other languages
2008-06-25 17:37:12 +00:00
frosch
983e5a96f0
(svn r13629) -Fix [FS#2108](r13603): diameter != radius
2008-06-25 17:30:53 +00:00
skidd13
41b09d4027
(svn r13628) -Feature: enable building of aqueducts in the scenario editor
...
-Codechange: related to this split the waterway based buttons from the landscape generation window
2008-06-25 17:30:16 +00:00
smatz
7c7e08df59
(svn r13626) -Fix (r11871): signals were not updated when player removed signals from nonexistent track sharing bits with existing track
...
So disallow removing signals from nonexistent track
2008-06-24 23:38:10 +00:00
rubidium
fdbb1f475b
(svn r13624) -Fix [FS#2106]: crash when one tries to raise the nothern corner of MP_VOID tiles (i.e. the southern corner of the tiles on the southern map edge) in the scenario editor.
2008-06-24 15:58:01 +00:00
rubidium
c3009c34ee
(svn r13623) -Codechange: only show the 'load' of articulated RV parts that have a capacity instead of showing 'empty' parts when a vehicle is completely full.
2008-06-24 13:49:13 +00:00
rubidium
5b973282de
(svn r13622) -Fix [FS#2109]: only the front of a RV would be considered when determining to what cargos a vehicle can be refitted instead of all cargos.
2008-06-24 13:47:15 +00:00
rubidium
47933d2ddb
(svn r13621) -Fix: building roadbits in the wrong direction on bridges or building roadbits from underneath the bridge to the bridgehead is impossible, so don't silently ignore that error when building over houses and industries is not ignored.
2008-06-24 11:42:01 +00:00
smatz
61847389d6
(svn r13619) -Codechange: use 'const char *' instead of std::string for blitter and driver names
...
Removes indirect dependency on <string> for 20 files, reduces binary size by 16kB
2008-06-24 09:15:45 +00:00
smatz
fee2adb299
(svn r13618) -Codechange: move tar-specific declarations to separate file
...
Removes indirect dependency on <string> and <map> for over 40 files
2008-06-24 09:05:24 +00:00
skidd13
6e1dd7f719
(svn r13617) -Codechange: calculate the diff in StationWaitingSorter directly
2008-06-23 22:51:21 +00:00
rubidium
469ecf4bd2
(svn r13612) -Fix [FS#2104]: wrong comment of CmdSetAutoReplace. Patch by Yexo.
2008-06-23 08:49:09 +00:00
rubidium
67e610a8a8
(svn r13611) -Fix [FS#2100]: if the first bridge can't be build for a given length, then none of the other bridges can. Effectively meaning that if someone replaces the first bridge with a bridge that can be only 3 tiles longs then only other bridges that can be 3 tiles long will be buildable, but only if they are 3 tiles long.
2008-06-23 08:38:07 +00:00
skidd13
b4ef380c49
(svn r13607) -Fix (r13606): some coding style issues got fixed but some got/stayed broken
2008-06-22 15:41:38 +00:00
skidd13
640e547886
(svn r13606) -Codechange: use "static FORCEINLINE" where possible as default for core functions (big functions use just inline instead)
2008-06-22 15:21:51 +00:00
belugas
31b002dab0
(svn r13603) -Feature{newGRF]: Add var 65 in Variational Action 2 Variables for Houses.
...
This var will return the manhattan distance of the nearest house that match a given criteria.
The criterias can be: 0 : house ID/ 1 : Class ID/ 2 : grf ID
The search radius can be defined too, up to 64.
2008-06-21 23:59:38 +00:00
smatz
37b8e87454
(svn r13602) -Codechange: little speedup for 8bpp-optimized blitter
2008-06-21 20:58:34 +00:00
smatz
2ca4b8b2e4
(svn r13601) -Codechange: resize the Tile Info window when it is needed, make it better readable
2008-06-21 18:59:15 +00:00
belugas
a6e0e2d837
(svn r13597) -Codechange: Enumification of the Map menu items.
...
The rework allowed to remove a function, by merging two quite similar ones.
2008-06-21 01:40:56 +00:00
frosch
4236dd3be5
(svn r13594) -Feature(ette)[FS#2093]: Supply newgrfs with 'day of month', 'leap year' and 'day of year'.
2008-06-20 21:14:10 +00:00
smatz
c406ea35ec
(svn r13593) -Fix [FS#2095](r13524): sorting by cargo capacity was broken
2008-06-20 20:40:47 +00:00
skidd13
fd49e1c379
(svn r13592) -Fix: window size remembering was broken
2008-06-20 14:54:47 +00:00
peter1138
52c06f1baa
(svn r13591) -Codechange: Support CB36 in the vehicle offer window.
2008-06-20 07:23:00 +00:00
belugas
1f4475d518
(svn r13590) -Codechange: Enumification of the Save/Load menu items
2008-06-20 01:55:00 +00:00
smatz
1cf74e7667
(svn r13589) -Fix (r11802): signals could be propagated through waypoints built in orthogonal axis
2008-06-19 20:06:55 +00:00
belugas
bee7934220
(svn r13588) -Documentation: Document the function PopupMainPlayerToolbMenu. Makes it a bit clearer, don't you think?
2008-06-19 20:04:24 +00:00
skidd13
32c2041f89
(svn r13587) -Codechange: make some globals members of VehicleListBase since they are used as such
...
-Cleanup: some small things referring the change
2008-06-19 19:58:30 +00:00
belugas
4cc9439d65
(svn r13586) -Codechange: Using default parameter, for cases where there are few exceptions.
2008-06-19 19:58:26 +00:00
bjarni
6bd2d0ffcb
(svn r13584) -Fix: [OSX] Fixed issue where 10.5 failed to switch to fullscreen
...
This is done by selecting the 32bpp-anim blitter by default as it seems Apple removed some 8bpp support
Since this is done at runtime the same binary will still select 8bpp on 10.3 and 10.4
2008-06-19 17:54:23 +00:00
rubidium
bd31dda2fb
(svn r13581) -Fix [FS#2040]: RVs continueing onto next DT station when they are build adjacent to them.
2008-06-19 13:04:41 +00:00
rubidium
525c964f53
(svn r13579) -Fix [FS#2088]: process the order coming after a conditional order, otherwise the vehicle would already leaving the station before it knows where the next destination is, making it leave in the wrong way. However, after processing as many conditional orders as there are in the order list it will stop processing them in order to not create an infinite loop.
2008-06-19 11:45:52 +00:00
rubidium
4ccd8a6786
(svn r13576) -Codechange: disable static NewGRFs when non-static NewGRFs query them in the context of network games. This makes it impossible for static NewGRFs to disable non-static NewGRFs and 'bad' things happening because the non-static NewGRF doesn't know about the static NewGRF.
2008-06-19 10:20:45 +00:00
skidd13
2f65d35ead
(svn r13575) -Codechange: Move small vector to core since it fits better in there
...
-Codechange: convert smallvector from struct to class
2008-06-19 10:19:02 +00:00
skidd13
c4cc5cdf3b
(svn r13574) -Doc: Document the small vector template class
2008-06-19 09:33:50 +00:00
skidd13
e7f2765f4c
(svn r13573) -Codechange: Use smallvec class functions instead of class members
2008-06-19 09:32:25 +00:00
rubidium
f2730396da
(svn r13572) -Fix: MSVC x64 complains.
2008-06-19 09:15:52 +00:00
smatz
7a7ff65ac5
(svn r13571) -Codechange: define channels in struct Colour in different order on LE and BE machines
2008-06-18 21:19:04 +00:00
smatz
bc12e5453c
(svn r13568) -Fix (r13564): Windows build asserts where I wouldn't expect it to
2008-06-18 20:20:12 +00:00
smatz
29985b768c
(svn r13565) -Change [FS#2077]: when invisibility is set, sprite sequences are now drawn until first non-opaque sprite is found (bit 14 not set)
...
This is to balance performance, code complexity and NewGRF requirements
2008-06-18 16:48:58 +00:00
smatz
cc2f9187cc
(svn r13564) -Codechange: do not use SetPixel in PaletteAnimate, access destination directly instead. Makes palette animation ~40% faster.
2008-06-18 13:11:02 +00:00
belugas
be4e7b86f3
(svn r13562) -Codechange: Yet another enumification, which required a bit of explanation/documentation of a trickery some would call a hack
2008-06-18 03:19:31 +00:00
belugas
22c017c0c2
(svn r13561) -Codechange: two more enumifications of widgets
2008-06-18 02:38:28 +00:00
belugas
f16b9dcd2b
(svn r13560) -Fix(r13550): This section widget_count did not required to be lowered. So small revert
2008-06-18 02:04:01 +00:00
belugas
5408e1a51b
(svn r13559) -Codechange: Enumification of the Options menu items
2008-06-17 23:51:17 +00:00
smatz
9da745b381
(svn r13552) -Codechange: use TTD_ENDIAN comparations instead of tests if TTD_[BIG/LITTLE]_ENDIAN is defined
2008-06-17 19:38:00 +00:00
smatz
dedb0033b3
(svn r13551) -Codechange: store offsets to different zoom levels in a distinguished struct instead in the data stream for 8bpp-optimized
2008-06-17 17:25:22 +00:00
belugas
6d4590ec7c
(svn r13550) -Fix(r13540, r13542): widget_count did not had the same value as 27. So, it has to be lowered by one, so it can be used as a widget "pointer"
2008-06-17 16:33:55 +00:00
peter1138
26879ce24a
(svn r13544) -Codechange: Add support for NewGRF varaction2 variable 5F.
2008-06-17 07:05:17 +00:00
belugas
d3fa4228cb
(svn r13543) -Codechange: Enumification of the InGame toolbar and some leftovers of scenario editor one.
...
Still more go do
2008-06-17 03:20:04 +00:00
belugas
37c58f606b
(svn r13542) -Codechange: Less a few more magic numbers and a code a bit more adaptable, still
2008-06-17 03:13:09 +00:00
belugas
da5fb0cf7e
(svn r13541) -Codechange: Aligning some switch case. Code cosmetics.
2008-06-17 02:33:42 +00:00
belugas
f5f05b4e86
(svn r13540) -Codechange: Less a magic number and a more adaptable code
2008-06-17 02:25:45 +00:00
glx
4782df757c
(svn r13539) -Fix (r13537): signed/unsigned warnings
2008-06-16 20:16:43 +00:00
frosch
0fff18b044
(svn r13538) -Fix (r12740)[FS#2087]: ChildSprites of foundations are not necessarily consecutive.
2008-06-16 20:08:30 +00:00
smatz
2299181c4b
(svn r13537) -Fix [FS#2090](r13523): QSortT won't work this way, use Dimension instead of uint16[2] for resolutions
2008-06-16 19:38:41 +00:00
belugas
0c342f3292
(svn r13536) -Codechange: Bit shifting is not really required when you know exactly the value to use.
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Even more when it's a parameter.
2008-06-16 17:28:15 +00:00
skidd13
f1cecb1795
(svn r13535) -Codechange: Protect GUIList internals
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-Fix: VL_FIST_SORT should be set after list rebuild too
2008-06-16 17:10:55 +00:00
skidd13
0a19f738bc
(svn r13534) -Codechange: Replace the main part of VehiclesListBase sorting with GUIList function calls
2008-06-16 17:09:52 +00:00
skidd13
6b8a758339
(svn r13533) -Codechange: Replace direct class member access of GUIList with the appropriate function calls
2008-06-16 17:05:17 +00:00
skidd13
617e1f16c0
(svn r13524) -Codechange: use the typesafe QSort for vehicle sortings
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-Prepare: vehicles sorting for convsersion to GUIList
2008-06-15 22:10:22 +00:00
skidd13
f95cee3057
(svn r13523) -Codechange: replace qsort by the internal typesafe QSortT for resolution sorting
2008-06-15 16:40:41 +00:00
skidd13
dd5f4f0a2c
(svn r13522) -Codechange: Replace the qsort of the highscore with one of the internal sorters
2008-06-15 16:11:25 +00:00
skidd13
1ddafcadd2
(svn r13521) -Codechange: Use GUIList sorting instead of poll & sort for CompanyLeagueWindow
2008-06-15 15:48:33 +00:00
smatz
704c9be0b8
(svn r13520) -Fix (r13375): pointer has to be valid before it can be loaded to (SLE_STR)
2008-06-15 13:52:51 +00:00
belugas
237a6f554a
(svn r13519) -Feature[newGRF]: Implement var 63, variational action2 variable for Houses.
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Or, in more simple terms, the check for the animation frame of nearby house.
2008-06-15 02:48:25 +00:00
frosch
8bc42a8c2f
(svn r13518) -Fix [FS#2083]: Properly count number of non-north housetiles.
2008-06-14 19:13:23 +00:00
skidd13
03854bf27c
(svn r13517) -Add: remaining used typesafe versions of the mem* functions from <string.h>
2008-06-14 16:41:03 +00:00
skidd13
96fc91baf3
(svn r13516) -Codechange: Move MemCpyT to a fitting core header
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-Codechange: Split the sorting code from the sortlist to an appropriate header
2008-06-14 16:23:08 +00:00
belugas
bf9a32b475
(svn r13515) -Codechange: Widget enumification for scenario editor
2008-06-14 02:00:20 +00:00
belugas
8cbb17384d
(svn r13514) -Codechange: Removal of dead code (or useless, to be more exact)
2008-06-14 01:45:58 +00:00
belugas
bcb71a011e
(svn r13513) -Codechange: Give proper message when building a river fails.
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Give proper description of a river tile with the Query Tool.
Extracted (in part) from FS#1884, by Ammler
2008-06-14 01:08:59 +00:00
glx
fd08e7b51a
(svn r13508) -Fix (r7733): incorrect usage of strtoul
2008-06-13 15:18:29 +00:00
peter1138
24d35c58b7
(svn r13507) -Fix (r12856): first engine change should've been moved too
2008-06-13 13:28:55 +00:00
rubidium
f2404ac20f
(svn r13505) -Fix: clear the memory for the new AI during the loading of a savegame so it does not try to execute commands generated in a different savegame, which could be resulting in the AI trying to give orders to stations that do not exist.
2008-06-13 05:50:24 +00:00
belugas
5d828d8eee
(svn r13504) -Codechange: enumify some widgets for scenario editor. More work is required.
2008-06-13 01:57:48 +00:00
belugas
3d07e5ca10
(svn r13503) -Fix(r13173)[FS#2073]: Wrong widget numbers & event handlers were assigned to the zoom in and out buttons in the scenario editor
2008-06-13 01:17:03 +00:00
smatz
e40f835a7e
(svn r13502) -Fix (r11212): drawing of zoomed out partial sprites could cause deadlocks or crashes
2008-06-13 00:00:04 +00:00
smatz
421a040e89
(svn r13501) -Feature(tte): ctrl+click on sign you own to remove it (Osai, planetmaker)
2008-06-12 22:29:42 +00:00
frosch
79ad51867a
(svn r13499) -Codechange: Allow drawing (ugly) leveled foundations on steep slopes, just in case someone needs them for fallback.
2008-06-12 21:36:56 +00:00
rubidium
7dcc69e617
(svn r13495) -Fix: scrolling the main map with the keys speed was influenced by movement of the mouse.
2008-06-12 19:06:30 +00:00
rubidium
005d612227
(svn r13494) -Fix: a little documentation + copy-paste mistake for sprite.h.
2008-06-12 18:51:35 +00:00
skidd13
d99aef2f71
(svn r13490) -Add: a seperate icon for aqueducts
2008-06-12 16:30:41 +00:00
rubidium
a5486e626d
(svn r13489) -Fix: first determine where to *exactly* build a house before asking a NewGRF whether the location is good instead of possibly moving the house a tile after the NewGRF said the location is good.
2008-06-12 14:41:29 +00:00
smatz
39b397438c
(svn r13488) -Fix (r13485): track wasn't removed on company bankrupcy when there was a ship on lower halftile
2008-06-12 13:40:07 +00:00
rubidium
43622f95e1
(svn r13485) -Fix: let ships also navigate on half-tile sloped watery rail tiles.
2008-06-12 11:15:43 +00:00