Michael Lutz
8503854655
Codechange: Pass unpacked command arguments to command callbacks (except Script).
2021-12-16 22:28:32 +01:00
Michael Lutz
46bd2f1ced
Codechange: Un-bitstuff remaining transport infrastructure commands.
2021-12-16 22:28:32 +01:00
Michael Lutz
55170ae703
Codechange: Un-bitstuff rail commands.
2021-12-16 22:28:32 +01:00
Michael Lutz
6fe445e6c0
Codechange: Un-bitstuff station/depot/waypoint commands.
2021-12-16 22:28:32 +01:00
Michael Lutz
eab18f06a4
Codechange: Pass additional data as byte stream to command callbacks.
2021-12-16 22:28:32 +01:00
Michael Lutz
0f64ee5ce1
Codechange: Template DoCommandP to automagically reflect the parameters of the command proc.
...
When finished, this will allow each command handler to take individually
different parameters, obliviating the need for bit-packing.
2021-12-16 22:28:32 +01:00
Michael Lutz
e740c24eb7
Codechange: Template DoCommand to automagically reflect the parameters of the command proc.
...
When finished, this will allow each command handler to take individually
different parameters, obliviating the need for bit-packing.
2021-12-16 22:28:32 +01:00
Michael Lutz
996b16de70
Codechange: Use lambdas instead of CommandContainer to manage station picker commands.
2021-12-16 22:28:32 +01:00
Michael Lutz
4fc055d6e9
Codechange: Align parameter order of command callbacks to command handlers.
2021-12-16 22:28:32 +01:00
Michael Lutz
a38bbefe1b
Codechange: Untangle command code, flags and error string for DoCommand*.
2021-12-16 22:28:32 +01:00
Michael Lutz
549caca39c
Codechange: Move command arguments to the back of the networked command function calls.
2021-12-16 22:28:32 +01:00
Michael Lutz
b6933a2ebd
Codechange: Move command arguments to the back of the DoCommand function call.
2021-12-16 22:28:32 +01:00
Charles Pigott
0853c1979b
Feature: Button to toggle showing advanced signal types ( #9617 )
2021-10-17 19:24:50 +01:00
Tyler Trahan
7469f00c5b
Feature: Hide block signals in GUI by default ( #8688 )
2021-09-05 20:22:27 +02:00
glx22
5799402f7a
Codechange: Rename window related DeleteXXX to match new behaviour
2021-05-29 21:08:25 +02:00
glx22
994bf19aef
Fix f6d5c01: Delay deletion when closing windows
2021-05-29 21:08:25 +02:00
rubidium42
08308d808c
Codechange: use separate pre and post callbacks for int settings
2021-05-29 10:07:30 +02:00
rubidium42
44ca7d9377
Change: Use gender-neutral pronouns
2021-05-15 10:16:48 +02:00
Rubidium
bb9121dbd4
Fix: comparison of narrow type to wide type in loop (potential for infinite loops)
2021-05-15 10:16:10 +02:00
Peter Nelson
3b3d80c8ef
Cleanup: Replace FOR_ALL_SORTED_RAILTYPES macro with range iterator.
2021-04-28 23:54:31 +01:00
Peter Nelson
2a0365b3d9
Cleanup: Remove unnecessary parameter of GetScrolledRowFromWidget()
...
Line height defaults to the resize height of the relevant widget, which is
set in all cases. Therefore it is not necessary to specify this value every time.
Additionally fixes scrolled padding for the framerate window.
2021-04-21 23:12:10 +02:00
Didac Perez Parera
e760c9fbec
Fix: adjust object and rail station selection window padding to be consistent ( #8929 )
...
consistent
2021-04-02 10:15:26 +02:00
stormcone
c56e9a546d
Add: Hotkey to focus the rail station class name filter editbox.
2021-04-02 10:12:47 +02:00
Koen Bussemaker
59bfed65a1
Fix #8875 : Filter string in station window breaks flow in user interface
2021-03-25 16:19:18 +00:00
Didac Perez Parera
e708fb38da
Feature: allow filtering on name in rail station window ( #8706 )
2021-03-13 10:00:36 +01:00
frosch
d9b4413bc9
Codechange: rename sound ids to make more sense. ( #8701 )
2021-02-20 19:01:04 +01:00
Patric Stout
b6ac5a3ab9
Fix 85a49a0d3: hotkeys were enabled outside of GM_NORMAL ( #8534 )
2021-01-08 23:28:46 +01:00
Patric Stout
85a49a0d36
Change: always allow to click on the toolbar icons for road/rail/dock/airport
...
This change allows a user to see what is available and what will become
available before it is available, instead of only disabling the button
with no further explanation. It also always allows building roads and
canals, even if no vehicles are available for road / water.
For rail/road/tram, a dropdown with available types is shown. If
none are available, it reads "None". If the type is not yet available,
it is greyed out.
For dock/airport, this always open the toolbar, but building airports,
docks, and depots buttons are disabled till vehicles are available
for those.
Road is the only exception, with the primary road always being
available. Here too, stations and depots are disabled till vehicles
become available. It does mean you can now always build roads to
for example help towns grow.
2021-01-08 16:43:51 +01:00
Charles Pigott
9b800a96ed
Codechange: Remove min/max functions in favour of STL variants ( #8502 )
2021-01-08 11:16:18 +01:00
Kuhnovic
a3a7928372
Feature: option to auto remove signals when in the way during rail construction ( #8274 )
2021-01-07 10:17:05 +01:00
Łukasz Hryniuk
3effad0bea
Fix: Properly invalidate mouse-over station coverage highlight ( #8263 )
2020-07-27 17:37:47 +01:00
frosch
b769eb30c4
Fix: Setting the default railtype to 'first/last available' did not work with NewGRF defined railtypes.
2019-12-23 17:23:20 +00:00
frosch
6fa217dfc8
Codechange: Use RAILTYPE_BEGIN instead of RAILTYPE_RAIL when the intention is iteration.
2019-12-23 17:23:20 +00:00
frosch
3d29c9483b
Codechange: Use a switch with fall-through instead of a if-sequence with context data between cases.
2019-12-23 17:23:20 +00:00
S. D. Cloudt
13cc8a0cee
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
glx22
b3fd787959
Fix #7188 : check the validity of command callback for scripts ( #7701 )
2019-09-07 17:37:01 +01:00
peter1138
c02ef3e456
Feature: Add NotRoadTypes (NRT)
2019-05-01 21:36:27 +02:00
peter1138
81f0f97406
Feature: Add existing station coverage area display when placing new station parts.
2019-04-25 09:14:01 +02:00
Henry Wilson
7c8e7c6b6e
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
Michael Lutz
c7b9987d08
Codechange: Switch DropDownList to directly use std::vector, thus making AutoDeleteSmallVector obsolete.
...
DropDownListItem are strongly managed using std::unique_ptr to ensure leak-free handling. Appropriate use
of move-semantics make intent a lot clearer than parameter comments and allows the compiler to generate
copy-free code for most situations.
2019-04-09 22:45:15 +02:00
PeterN
6d1cc142c2
Change: Shorten engine rail type drop down in autoreplace window. ( #7448 )
...
In the autoreplace window, the rail type drop down is for choosing engines
of the given time. Many rail types do not have engines specifically designed for them,
and are merely compatible with other rail types. This list is thus unwieldy and many
options have no engines available.
As this drop down is for choosing _engine_ rail type rather than compatible rail types,
we can list just the rail types explicitly listed by engines.
2019-03-31 02:05:23 +01:00
Henry Wilson
a0f36a50e6
Codechange: Replaced SmallVector::Append() with std::vector::[push|emplace]_back()
2019-03-26 20:15:57 +00:00
peter1138
317f69c152
Codechange: Use override specifier in Window-derived classes.
2019-03-24 16:10:04 +01:00
peter1138
9c8b7b5efc
Feature: Add rail icon to rail construction drop down list.
2019-03-10 10:31:37 +00:00
Andy
46aca9377b
Add: windowshade for rail station construction window
2019-03-09 11:04:35 +00:00
Peter Nelson
2a8fa5fef9
Change: Split up Window::OnTick into OnGameTick and OnRealtimeTick. Adjust timers to work with milliseconds instead of ticks.
2019-01-11 11:56:21 +00:00
Peter Nelson
bf8d7df736
Change: Extend rail types to 64 (6 bit storage)
2018-07-26 13:27:40 +01:00
Jonathan G Rennison
0bd1022238
Codechange: Change element type used for rail type usage stats array in SetDefaultRailGui
...
The array is rail type sized in terms of number of elements.
Each element should be a unsigned integer, not a rail type itself.
This fixes runtime warnings reported by UndefinedBehaviorSanitizer.
2018-06-06 11:02:50 +01:00
frosch
6f8241d8e9
(svn r27710) -Change: Limit waypoint area by maximum station spread already when dragging. (adf88)
2016-12-25 14:59:53 +00:00
frosch
ad43465c31
(svn r27683) -Change: Rearrange the autoreplace GUI for trains, and do not filter it by railtype by default.
2016-12-08 20:21:39 +00:00
frosch
9aa33862a7
(svn r27571) -Codechange: Consistent naming for command callbacks which play a sound effect.
2016-05-22 10:07:48 +00:00
frosch
e8b6b02bc2
(svn r27547) -Fix: Use a more appropiate sound effect for convert-rail. (andythenorth)
2016-04-19 20:39:08 +00:00
frosch
2d636266f5
(svn r27427) -Fix: Use the NewGRF railtype sorting order in the infrastructure window.
2015-10-30 17:24:30 +00:00
frosch
c639fb0d8e
(svn r27163) -Fix [FS#6204]: Toolbars were not invalidated when changing max-vehicles settings. (adf88)
2015-02-22 15:26:27 +00:00
frosch
a8080b6256
(svn r27134) -Codechange: Simplify GUI scaling by adding UnScaleGUI() and ScaleGUITrad().
2015-02-01 20:54:24 +00:00
peter1138
51fe741987
(svn r26906) -Codechange: Scale depot and station picker buttons by GUI zoom level.
2014-09-22 08:01:25 +00:00
frosch
1b0929a9f0
(svn r26640) -Cleanup: Remove some pointless STR_JUST_STRING detours.
2014-06-10 16:37:25 +00:00
rubidium
0463dbdc9e
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2014-04-23 20:13:33 +00:00
frosch
5370613924
(svn r26422) -Fix [FS#5946]: Some road constructions used the rail sound effect. Rename the enum items to properly reflect their purpose.
2014-03-23 13:28:32 +00:00
frosch
a9acaf7a5e
(svn r26375) -Fix [FS#5929]: Station sizes > 8 were always allowed. (adf88)
2014-02-24 19:57:18 +00:00
rubidium
2fc10b7e04
(svn r26088) -Fix (r26086): Windows compilation
2013-11-24 15:17:53 +00:00
rubidium
83eeba28b7
(svn r26086) -Codechange: use AutoDeleteSmallVector instead std::list for dropdowns
2013-11-24 14:46:26 +00:00
rubidium
116adbc0e1
(svn r25972) -Fix [FS#5665]: rail laying sounds of others could be heard in multiplayer (adf88)
2013-11-12 21:48:55 +00:00
frosch
56e5a80f5a
(svn r25929) -Fix [FS#5733]: Position signal sprites size-aware in the signal GUI, that is: Center sprites horizontally, and align the vertical reference point at some baseline which centers the tallest sprite.
2013-10-28 13:39:18 +00:00
frosch
7351158b3c
(svn r25928) -Fix [FS#5733]: Reserve enough space for two digits of signal density. (adf88)
2013-10-28 13:04:34 +00:00
frosch
eaafbb00ed
(svn r25927) -Fix [FS#5733]: Consider size of signal sprites for sizing the signal GUI. (based on patch by adf88)
2013-10-28 12:59:44 +00:00
zuu
15ebb29447
(svn r25854) -Change: Display the cost to upgrade a bridge at the end of bridge that was clicked and not the other end, which could be outside of the screen in some cases (cirdan, LordAro)
2013-10-12 22:45:19 +00:00
frosch
43ec0bf0c1
(svn r25537) -Codechange: Optionally make WWT_MATRIX compute the number of rows and columns from the resize step size.
2013-06-30 14:36:31 +00:00
frosch
634607573f
(svn r25535) -Fix [FS#5584]: Initialise scrollbars before FinishInitNested, so their capacity is set via OnResize.
2013-06-30 14:35:44 +00:00
frosch
5f8f71edf0
(svn r25532) -Fix: Do not make the minimal size of matrix or panel widgets depend on their number of rows, since that changes when resizing the window.
2013-06-30 14:33:15 +00:00
frosch
98fdd20f84
(svn r25531) -Codechange: Use separate function to set data of WWT_MATRIX widgets.
2013-06-30 14:32:31 +00:00
frosch
bbbecceae1
(svn r25464) -Fix: Hide default size button in non-newstation rail-station picker since it is not resizeable anyway.
2013-06-25 20:22:08 +00:00
frosch
fef30983e6
(svn r25414) -Codechange: Move handling of global hotkeys to HotkeyList.
2013-06-15 15:31:22 +00:00
frosch
5cb174c6b8
(svn r25412) -Codechange: Make use of Window::OnHotkey
2013-06-15 15:30:44 +00:00
frosch
1b8b1f3f6c
(svn r25410) -Codechange: Put all hotkeys of a window into a static HotkeyList member.
2013-06-15 15:28:09 +00:00
frosch
d9e9710cb3
(svn r25408) -Codechange: Simplify hotkeys by removing unused stuff.
2013-06-15 15:27:33 +00:00
frosch
bb308c5e30
(svn r25401) -Fix-ish: Add missing includes with prototypes to functions declared in the cpp file.
2013-06-15 15:05:54 +00:00
frosch
9cb89b3639
(svn r25395) -Fix [FS#5596]: The size of station construction windows could oscillate when resizing the window moved the mouse into the window.
2013-06-11 18:36:26 +00:00
frosch
4e4e635916
(svn r25294) -Feature: Add another button to window title bars to resize the window to its default size.
2013-05-26 19:30:07 +00:00
frosch
8157a8afd8
(svn r25290) -Add: Assign string names to notable windows.
2013-05-26 19:25:01 +00:00
frosch
56e4a8c4d6
(svn r25287) -Codechange: Keep a reference to the WindowDesc in the Window after construction.
2013-05-26 19:23:42 +00:00
planetmaker
a742ad7d36
(svn r25064) -Fix [FS#5472]: Make sizes of the station preview identical list and direction selection identical in the station build window
2013-03-04 21:23:38 +00:00
planetmaker
c24374f99c
(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow)
2013-01-08 22:46:42 +00:00
frosch
3ce8d2ce70
(svn r24846) -Add: Advanced settings to disable certain sound effects.
2012-12-23 21:09:09 +00:00
frosch
03736af2ae
(svn r24700) -Cleanup: Remove WDF_UNCLICK_BUTTONS and make it the default.
2012-11-11 16:10:43 +00:00
frosch
4512a4f225
(svn r24507) -Fix [FS#5285]: The mousewheel did not work in the build waypoint window. (sbr)
2012-09-01 19:43:42 +00:00
michi_cc
b0d21d2fad
(svn r24367) -Feature: [NewGRF] Customisable signals for rail types.
2012-07-01 23:12:50 +00:00
frosch
c841a78f69
(svn r24167) -Codechange: Rename NewGRFClass::GetCount() to NewGRFClass::GetClassCount()
2012-04-22 16:28:19 +00:00
frosch
0f0e7e43cf
(svn r24166) -Codechange: Turn NewGRFClass::Get(Tid, uint) and GetCount(Tid) into non-static members GetSpec(uint) and GetSpecCount().
2012-04-22 16:28:14 +00:00
frosch
6f4d2160c2
(svn r24162) -Codechange: Remove NewGRFClass::GetName() and SetName() in favour of using Get() and direct member access (which is needed anyway for GRF string resolving).
2012-04-22 16:27:55 +00:00
michi_cc
f6d0bf6109
(svn r24144) -Change [FS#4605]: Reset 'convert signal' button when signal GUI is closed. (yorick)
2012-04-17 19:44:55 +00:00
michi_cc
f1c59a3159
(svn r24130) -Feature(ette): [FS#2314]: Deselect 'remove' button when changing signal types in the GUI. (Alberth)
2012-04-17 19:43:34 +00:00
michi_cc
708d5b6712
(svn r24129) -Feature [FS#3660]: Option to minimise signal distance when dragging over obstacles. (adf88)
2012-04-17 19:43:29 +00:00
rubidium
6d6be50ae0
(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
2012-01-03 21:32:51 +00:00
truebrain
561b25d031
(svn r23601) -Fix: fix the conflict in window number
2011-12-19 20:50:21 +00:00
truebrain
20a7276510
(svn r23560) -Codechange: final pieces of consistency through widgets
2011-12-16 18:57:27 +00:00
rubidium
95642f956f
(svn r23556) -Codechange: unify rail widget naming and document them
2011-12-16 18:43:38 +00:00
truebrain
98d3f11d45
(svn r23529) -Codechange: make all widget enum values unique and make them include the files they need to compile
2011-12-16 16:23:50 +00:00
truebrain
2aa774e831
(svn r23528) -Codechange: move widget enums to widgets/NNN_type.h
2011-12-15 22:22:55 +00:00
rubidium
95f88ea537
(svn r23338) -Feature [FS#4841]: diagonal dragging the rail conversion tool when pressing CTRL
2011-11-26 18:11:22 +00:00