Peter Nelson
|
65548c37a8
|
Change: Extend map array by 2 bytes with a uint16.
|
2018-07-26 13:27:40 +01:00 |
Charles Pigott
|
2aacddd412
|
Codechange: lengthof is not defined for runtime-length strings, use sizeof instead
|
2018-06-27 22:54:46 +02:00 |
Charles Pigott
|
5f86e1a390
|
Codechange: Silence -Wclass-memaccess warnings with GCC8
|
2018-06-27 22:54:46 +02:00 |
PeterN
|
11ab3c4ea2
|
Change: Increase cargo type limit to 64.
|
2018-06-26 13:32:58 +01:00 |
PeterN
|
a07394a63a
|
Change: Remove direction parameter from Vehicle::UpdateDeltaXY. (#6792)
The value is either unused or always the same as this->direction.
|
2018-05-22 18:43:34 +01:00 |
PeterN
|
4cebebcf68
|
Change: Add CargoTypes type for cargo masks. (#6790)
|
2018-05-21 22:08:39 +01:00 |
PeterN
|
42b43c9983
|
Change: Available railtypes is always calculated on load, so no need to load value for old savegames (#6782)
|
2018-05-19 22:31:46 +01:00 |
Pavel Stupnikov
|
fef8b831a9
|
Change: Switch town growth rate and counter to actual game ticks (#6763)
|
2018-05-02 21:01:30 +02:00 |
J0an Josep
|
cfb8092397
|
Fix b4b98e5165: Use FALLTHROUGH attribute with correct indentation.
|
2018-04-30 21:52:40 +02:00 |
Michael Lutz
|
7dd6027194
|
Codechange: Use a SmallVec for the animated tile list instead of replicating most of the logic.
|
2018-04-15 20:49:29 +02:00 |
frosch
|
8c458c153d
|
(svn r27990) -Update: Docs
|
2018-03-14 18:05:06 +00:00 |
frosch
|
59dd7be686
|
(svn r27978) -Fix [FS#6673] (r18541): Store the map variety setting in the samegame like the other mapgen settings, so restarting maps considers it. (Samu)
|
2018-03-11 12:11:09 +00:00 |
frosch
|
135ad9c6c9
|
(svn r27929) -Cleanup: Remove unused Industry::random_triggers
|
2017-10-25 15:38:19 +00:00 |
frosch
|
b4b98e5165
|
(svn r27893) -Codechange: Use fallthrough attribute. (LordAro)
|
2017-08-13 18:38:42 +00:00 |
peter1138
|
19d56a33e8
|
(svn r27822) -Feature: Vehicle Group Info: Add profits and occupancy display to group vehicle list (mtm, JGR)
|
2017-03-24 07:33:31 +00:00 |
peter1138
|
ff26c6393e
|
(svn r27793) -Fix [FS#6450]: Use of uninitialised variable cause lzo to fail. Add check for error status.
|
2017-03-13 22:16:44 +00:00 |
frosch
|
ca3aaf8f6d
|
(svn r27778) -Change [FS#6442-ish]: Convenience savegame bump to distinguish 1.7 savegames from 1.6 savegames.
|
2017-03-11 20:37:32 +00:00 |
frosch
|
24786a71ee
|
(svn r27772) -Fix [FS#5819]: If the intro game had a savegame version which contains a NewGRF configuration, then townname NewGRFs would not be activated in the game options.
|
2017-03-07 20:18:54 +00:00 |
fonsinchen
|
4e13285274
|
(svn r27770) -Fix [FS#6540]: Initialize variables in station_sl.cpp (JGR)
|
2017-03-05 17:06:14 +00:00 |
frosch
|
1b9139efe8
|
(svn r27760) -Change: Enable realisitic train and road vehicle acceleration by default.
|
2017-02-26 20:31:02 +00:00 |
frosch
|
fc4c4d080c
|
(svn r27757) -Change: Make StringID 32bit.
|
2017-02-26 19:41:14 +00:00 |
frosch
|
a56e2bccd0
|
(svn r27756) -Codechange: Add StringTab enum
|
2017-02-26 19:40:53 +00:00 |
frosch
|
9ad09627ad
|
(svn r27754) -Codechange: Add GetStringTab(), GetStringIndex() and MakeStringID() to access the structure of StringIDs.
|
2017-02-26 19:39:58 +00:00 |
frosch
|
4342798ff5
|
(svn r27709) -Fix-ish: Silence some warnings. (adf88)
|
2016-12-25 13:26:15 +00:00 |
frosch
|
31f046bd9b
|
(svn r27670) -Add: [FS#6471] Assign descriptive names to (GNU pthread) threads. (JGR)
|
2016-10-30 17:29:33 +00:00 |
frosch
|
117e73751c
|
(svn r27668) -Feature: [NewGRF] Allow composing vehicles from multiple sprites.
|
2016-10-16 14:59:44 +00:00 |
frosch
|
d2393b4f6c
|
(svn r27666) -Codechange: Pass vehicle sprites around using a struct VehicleSpriteSeq.
|
2016-10-16 14:57:56 +00:00 |
alberth
|
0adfb1ac6f
|
(svn r27653) -Fix(r27647): Rename FileOperation enum and values to SaveLoadOperation to avoid nameclash with windows compiler toolkit.
|
2016-09-04 16:06:50 +00:00 |
alberth
|
4001f6215e
|
(svn r27652) -Fix(r27650): Use the file operation being performed to set the _sl.action variable.
|
2016-09-04 15:10:41 +00:00 |
alberth
|
6f201ce4a8
|
(svn r27651) -Codechange: Introduce methods for setting the name and title of _file_to_saveload.
|
2016-09-04 12:58:04 +00:00 |
alberth
|
597380e099
|
(svn r27650) -Codechange: Replace SaveOrLoadMode by FileOperation and DetailedFileType.
|
2016-09-04 12:57:43 +00:00 |
alberth
|
df9a9f074a
|
(svn r27649) -Codechange: Introduce detailed file type enum, rebuild FiosType with it.
|
2016-09-04 12:57:20 +00:00 |
alberth
|
c6ac071619
|
(svn r27639) -Codechange: Also always set the abstract FileToSaveLoad::filetype when setting a mode.
|
2016-09-04 12:47:39 +00:00 |
alberth
|
2fa0fdb176
|
(svn r27638) -Codechange: Move FiosType enum, move and rename SetFiosType function.
|
2016-09-04 12:47:07 +00:00 |
alberth
|
3b8ede5ebe
|
(svn r27637) -Codechange: Don't use _saveload_mode for scenario loading detection.
|
2016-09-04 12:46:29 +00:00 |
alberth
|
087ed1e999
|
(svn r27636) -Codechange: Rename FileType to AbstractFileType.
|
2016-09-04 12:46:07 +00:00 |
alberth
|
9135f7130e
|
(svn r27635) -Codechange: Move FileType and FileToSaveLoad structure definitions.
|
2016-09-04 12:45:40 +00:00 |
frosch
|
4d1843a95e
|
(svn r27627) -Codechange: Deduplicate some cursor magic into SetMouseCursorBusy.
|
2016-08-15 18:32:48 +00:00 |
frosch
|
13a86497ea
|
(svn r27572) -Fix [FS#6442]: Convenience savegame bump to distinguish 1.6 savegames from 1.5 savegames.
|
2016-05-22 10:10:17 +00:00 |
frosch
|
0c7c0ada78
|
(svn r27518) -Update: Numbers
|
2016-03-01 20:00:22 +00:00 |
frosch
|
613212c486
|
(svn r27320) -Codechange: Do not drop order backups when loading a savegame for replaying.
|
2015-06-27 11:46:41 +00:00 |
frosch
|
a97e7bae65
|
(svn r27291) -Fix (r27278) [FS#6303]: Some savegame data was discarded again during loading.
|
2015-05-21 18:59:11 +00:00 |
frosch
|
3f55e5364e
|
(svn r27278) -Fix: Handle savegames with an unexpected amount of industry-builder or NewGRF entity-mapping more gracefully.
|
2015-05-09 10:04:50 +00:00 |
frosch
|
8ffe068c11
|
(svn r27243) -Fix (r26816) [FS#6285]: Duplicate frees due to pool item classes not having copy constructors.
|
2015-04-23 20:07:07 +00:00 |
frosch
|
6477356dd2
|
(svn r27192) -Change: heading for 1.6 now
|
2015-03-17 20:33:44 +00:00 |
frosch
|
780e595933
|
(svn r27178) -Fix [FS#5969]: Data race due to lazy initialisation of objects.
|
2015-03-07 18:27:01 +00:00 |
rubidium
|
d534c80e94
|
(svn r27020) -Cleanup: some coding style consistency improvements (mostly spaces)
|
2014-10-15 18:31:37 +00:00 |
rubidium
|
771dcf3b7b
|
(svn r27003) -Cleanup: fix the use of spaces and asterices "around" some comments
|
2014-10-12 18:41:53 +00:00 |
peter1138
|
aeda5e37e7
|
(svn r26978) -Fix (r23609): Typo in game script warning message.
|
2014-10-08 16:34:52 +00:00 |
rubidium
|
fedc1acd62
|
(svn r26881) -Codechange: bump the savegame version
|
2014-09-21 11:28:29 +00:00 |
rubidium
|
f41b55f0ff
|
(svn r26880) -Add: stub settings for limiting bridge and map height
|
2014-09-21 11:27:34 +00:00 |
rubidium
|
9daf7e749c
|
(svn r26879) -Codechange: remove most MayHaveBridgeAbove calls since the data is now always accessible
|
2014-09-21 11:24:51 +00:00 |
rubidium
|
982f5a6aa2
|
(svn r26878) -Change: move m6 to TileExtended to keep Tile 8 bytes and thus better alignable
|
2014-09-21 11:23:33 +00:00 |
rubidium
|
0ac2d3b324
|
(svn r26876) -Codechange: move 'has bride above' data from m6 to type
|
2014-09-21 11:20:11 +00:00 |
rubidium
|
47852f119e
|
(svn r26875) -Codechange: move TropicZone information from m6 to type
|
2014-09-21 11:18:10 +00:00 |
rubidium
|
04e2324b8f
|
(svn r26873) -Change: split type_height into a type and height array (ic111)
|
2014-09-21 11:14:58 +00:00 |
rubidium
|
51a1c712f2
|
(svn r26872) -Change: give the disaster vehicles the same treatment as aircraft in r26866; make the ascend and descend if needed to cross high mountains (based on patch by ic111)
|
2014-09-21 11:12:42 +00:00 |
rubidium
|
c0771b1657
|
(svn r26866) -Change: make aircraft ascend/descend when they are too close to the ground or too far away (based on patch by ic111)
|
2014-09-21 06:35:34 +00:00 |
rubidium
|
9e0f4b3847
|
(svn r26864) -Codechange: bring a bit more OO into the disaster vehicles
|
2014-09-20 15:46:44 +00:00 |
rubidium
|
6c2abf0930
|
(svn r26863) -Codechange: move a number of Vehicle* functions into the Vehicle class
|
2014-09-20 15:31:26 +00:00 |
rubidium
|
32c56b5f84
|
(svn r26819) -Fix [FS#6112] (r26787): trying to delete just loaded objects that had not yet resolved their references caused a crash upon savegame load (only when loading a game from a server, e.g. joining MP)
|
2014-09-14 15:11:33 +00:00 |
frosch
|
e53d97b4f8
|
(svn r26816) -Fix [FS#6109]: Properly zero-initialise data in _temp_engine.
|
2014-09-13 14:46:03 +00:00 |
alberth
|
f72ad87540
|
(svn r26802) -Add: Command to set visibility of an engine for a company (based on patch by Juanjo).
|
2014-09-07 16:12:58 +00:00 |
frosch
|
9b72a9f6b8
|
(svn r26787) -Fix (r20547): Loading a game with order backups leaked Orders and left unreachable items in the pool.
|
2014-09-07 13:52:20 +00:00 |
rubidium
|
134ad63b80
|
(svn r26753) -Fix: desync due to not always properly restoring game state from the savegame
|
2014-08-22 17:11:59 +00:00 |
rubidium
|
48d446ffeb
|
(svn r26700) -Fix [FS#6066]: incorrect saving of order backups
|
2014-07-21 18:03:32 +00:00 |
fonsinchen
|
37b1d36fb8
|
(svn r26650) -Fix [FS#6041]: Support save/load chunk lengths of up to (1 << 32) - 1
|
2014-06-17 06:13:38 +00:00 |
fonsinchen
|
957f5ca117
|
(svn r26646) -Fix [FS#6041]: Save locations instead of distances in link graphs to reduce size.
|
2014-06-14 13:35:39 +00:00 |
rubidium
|
ad64b99eb0
|
(svn r26636) -Fix [FS#6026-ish]: (memory) size of variables saved for disaster vehicles was not correct in saveload description
|
2014-06-09 17:42:48 +00:00 |
frosch
|
2a4f0fb67d
|
(svn r26593) -Fix: Goals were saved/loaded with incorrect size.
|
2014-05-17 17:18:07 +00:00 |
rubidium
|
46792e58dd
|
(svn r26591) -Add: some instrumentation to catch most cases where the wrong number of bytes would be written into variables during loading (or read during saving)
|
2014-05-16 17:41:55 +00:00 |
rubidium
|
191fd09d32
|
(svn r26590) -Fix: possible desync (big/little endian) due to not writing complete variables upon saveload
|
2014-05-16 17:39:35 +00:00 |
rubidium
|
9270d94e7e
|
(svn r26589) -Fix: SIGSEGV on all big endian architectures that tried to load e.g. the 1.4 intro game or anything else with more than 0 linkgraph nodes that was saved on little endian
|
2014-05-16 17:38:59 +00:00 |
rubidium
|
89c25b955e
|
(svn r26580) -Codechange: s/GES_PICKUP/GES_RATING/ (it has nothing to do with actual pickup), s/acceptance_pickup/status/ (the enum isn't called GoodEntryStatus for a reason; it's not only acceptance and pickup anymore)
|
2014-05-11 18:02:11 +00:00 |
fonsinchen
|
2c11eeb39e
|
(svn r26551) -Fix: document revision number for latest savegame version change
|
2014-05-01 14:56:33 +00:00 |
fonsinchen
|
3ee31a8f89
|
(svn r26547) -Codechange: Collect order travel and wait times independent of timetables
|
2014-05-01 14:49:16 +00:00 |
rubidium
|
9ed12b0f07
|
(svn r26509) -Codechange: replace strdup with stredup (the latter ensures the return is not NULL)
|
2014-04-25 15:40:32 +00:00 |
rubidium
|
b4914b91d9
|
(svn r26493) -Codechange: use strecat to concatenate script settings instead of manually accounting for the amount of characters that has been written
|
2014-04-24 04:41:54 +00:00 |
rubidium
|
5b82822c12
|
(svn r26486) -Codechange: replace a number of snprintfs with seprintf
|
2014-04-23 21:12:09 +00:00 |
frosch
|
ef4c2ce031
|
(svn r26485) -Codechange: Replace ttd_strlcpy and ttd_strlcat with strecpy and strecat.
|
2014-04-23 20:44:42 +00:00 |
rubidium
|
0463dbdc9e
|
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
|
2014-04-23 20:13:33 +00:00 |
peter1138
|
567d0ff3a7
|
(svn r26450) -Feature: Hierarchical vehicle subgroups.
|
2014-04-08 21:09:06 +00:00 |
frosch
|
8ff9499fe2
|
(svn r26409) -Update: Version number in some more places.
|
2014-03-17 20:16:05 +00:00 |
frosch
|
a32d18cbb9
|
(svn r26371) -Fix [FS#5831]: Calling DoCommandP during the gameloop cleared pending persistent storage changes.
|
2014-02-23 22:03:08 +00:00 |
frosch
|
41b7a04a68
|
(svn r26317) -Fix [FS#5897]: Check whether NewGRF change vehicle capacity when they are not supposed to, and truncate cargo appropiately if they are allowed to.
|
2014-02-07 23:48:56 +00:00 |
frosch
|
49852e3dac
|
(svn r26175) -Add: Log in desync output when persistent storage is discarded.
|
2013-12-23 18:09:29 +00:00 |
frosch
|
b02179bd8e
|
(svn r26169) -Fix-ish [FS#5831-ish]: Unify the time a RV needs to travel through a curve.
|
2013-12-22 11:55:07 +00:00 |
rubidium
|
77e5b1e3b2
|
(svn r26115) -Fix: AfterLoadGame can throw an exception; from the old savegame load section this wouldn't be caught
|
2013-11-25 22:22:32 +00:00 |
rubidium
|
d9ee35006d
|
(svn r26064) -Fix: possible uninitialised array when loading a broken TT-ish savegame
|
2013-11-23 18:06:00 +00:00 |
rubidium
|
0e9c992104
|
(svn r26058) -Fix: handle the return value of a number of functions better
|
2013-11-23 13:15:07 +00:00 |
rubidium
|
b3e93d6520
|
(svn r26057) -Fix: a number of possibly uninitialised variables
|
2013-11-23 13:12:19 +00:00 |
rubidium
|
1ffcdbd515
|
(svn r25954) -Fix [FS#5731]: All semaphores got converted to electric signals when loading savegames from v15 to v20 (adf88)
|
2013-11-08 21:27:56 +00:00 |
rubidium
|
a7fd0f8f5d
|
(svn r25953) -Fix [FS#5732]: Wrong bits used when converting signal types/variants while loading savegames older than v64 (adf88)
|
2013-11-08 21:25:35 +00:00 |
fonsinchen
|
bd230f34f4
|
(svn r25900) -Change [FS#5677]: Allow restricted flows to be picked for kept cargo.
|
2013-10-22 16:15:59 +00:00 |
fonsinchen
|
6524849386
|
(svn r25899) -Change: Restrict flows if links are restricted and don't normally pick them anymore.
|
2013-10-22 16:13:54 +00:00 |
fonsinchen
|
29e987f3fc
|
(svn r25898) -Codechange: Add second timestamp for 'restricted links' to all edges.
|
2013-10-22 16:13:28 +00:00 |
fonsinchen
|
ec2d36a4a4
|
(svn r25897) -Fix: Dates are int32, not uint32, and should be saved as such.
|
2013-10-22 16:12:08 +00:00 |
frosch
|
871519f75a
|
(svn r25855) -Fix [FS#5788] (r25833): Obiwan messed up savegame conversion.
|
2013-10-13 10:51:58 +00:00 |
zuu
|
fb5dc7762b
|
(svn r25852) -Codechange: Merge GetFenceXX/SetFenceXX into one common GetFonce/SetFence for all directions that take an extra direction parameter (cirdan, LordAro)
|
2013-10-12 22:23:43 +00:00 |
zuu
|
dfb5663313
|
(svn r25849) -Codechange: Introduce IsTileFlat to not compute full slope information for situations when we only want to know if a tile is flat or not (cirdan, LordAro)
|
2013-10-12 22:07:58 +00:00 |