belugas
539c635efd
(svn r12136) -Fix(r12135): Code style compliance and... code style as such
2008-02-14 03:10:22 +00:00
belugas
81b3652f37
(svn r12135) -Codechange: Road and rail bridge selection windows were identical apart the caption. So remove one window definition and set manually the caption accordingly.
...
-Codechange: prepare the "type" of bridge parameter only once, at the beginning of the selection process. Makes less magic around.
2008-02-14 02:57:38 +00:00
smatz
a0ddc43e92
(svn r12134) -Change: count the number of ticks a vehicle was running this day to calculate running cost
...
-Fix [FS#1739]: vehicle profit is now counted with 8bit fract, so it is now shown properly in the vehicle details window
2008-02-13 19:24:40 +00:00
peter1138
b7cd791988
(svn r12133) -Fix: Vehicle sorting by max speed did not work properly for trains. Instead of trying to work it out again, just use the cached values...
2008-02-13 18:11:19 +00:00
smatz
fd51465c8b
(svn r12132) -Cleanup: convert pathfinder selection from if/else to switch/case at many places
2008-02-13 17:54:11 +00:00
smatz
480036254b
(svn r12131) -Fix (r3374): with mammoth trains disabled, maximum train length was limited to 9
2008-02-13 16:49:25 +00:00
smatz
0d1e4237cf
(svn r12130) -Cleanup (r12129): remove now unused strings from all language files
2008-02-13 14:31:13 +00:00
smatz
507728f46b
(svn r12129) -Change [FS#1759]: simplified patch settings for pathfinders (Yorick)
2008-02-13 14:21:36 +00:00
peter1138
df7327b453
(svn r12128) -Codechange: Replace last use of TrainPlayLeaveStationSound(v) with v->PlayLeaveStationSound(), and remove wrapper function.
2008-02-13 09:34:56 +00:00
belugas
6bb9c474dd
(svn r12127) -Codechange: Use a variable instead of calling the same function a few times. Again. Just a different value.
2008-02-13 03:21:19 +00:00
belugas
c95ff294fb
(svn r12126) -Codechange: Use a variable instead of calling the same function a few times
2008-02-13 03:02:02 +00:00
peter1138
63e306006b
(svn r12125) -Codechange: Remove redundant signal lookup table, and document why normal electric signals are handled specially.
2008-02-12 20:14:14 +00:00
frosch
c2bad6d22c
(svn r12124) -Codechange: Move newgrf-variables that are common to VarAction2 and Action7/9/D to their own function.
...
-Fix: Add some variables that were missing in one or both cases.
2008-02-12 15:43:10 +00:00
peter1138
4d0c443953
(svn r12122) -Codechange: Add framework for generic feature callbacks, along with some parts for AI use.
2008-02-12 13:23:57 +00:00
peter1138
9f6fd72c09
(svn r12121) -Fix [FS#1764]: Drop down item indexes are now an int instead of a byte (Yexo)
2008-02-12 12:54:51 +00:00
peter1138
592e22cc3a
(svn r12120) -Cleanup: const-ify parameters when checking for same cargopacket source.
2008-02-12 11:46:29 +00:00
peter1138
e76f7c9359
(svn r12119) -Codechange: Rename grfspec_feature to match code style, and expose in header for use elsewhere.
2008-02-12 11:08:47 +00:00
belugas
f4334301e8
(svn r12118) -Codechange: Put the two descriptions of bridges in an array instead of two single variables, following the transport type it represents
2008-02-12 03:05:27 +00:00
smatz
f19eca0905
(svn r12115) -Codechange: move malloc/realloc error messages to separate file to spare 4-8kB of binary size
2008-02-11 20:23:38 +00:00
peter1138
f175e46208
(svn r12114) -Fix (r12111): missed one Bridge -> BridgeSpec
2008-02-11 19:10:33 +00:00
belugas
cc2b8b574a
(svn r12111) -Codechange: Rename Bridge to BridgeSpec, out of consistensy with other Specs in used.
2008-02-11 17:35:15 +00:00
smatz
1011ac353b
(svn r12109) -Fix [FS#1745](r8973): use tile index 0 for planes in the air, so it cannot have an invalid tile index
2008-02-11 12:42:49 +00:00
peter1138
fb6accfcb7
(svn r12108) -Fix [FS#1753]: X/Y axis swap for station tiles in GetNearbyTile() was wrong way around.
2008-02-11 11:21:29 +00:00
belugas
4f0e6ab0ea
(svn r12107) -Codechange: Add and use the typedef BridgeType
2008-02-11 04:12:30 +00:00
belugas
d8b3526840
(svn r12106) -Fix(r12105): Kill warnings and raise an error when the transport type is not supported
2008-02-11 03:22:44 +00:00
belugas
9a50fcd281
(svn r12105) -Codechange: Use TransportType instead of guessing what kind of bridge we are preparing to build
2008-02-11 01:06:44 +00:00
smatz
9e0a93d286
(svn r12104) -Fix (r12103): remember loading indicators transparency settings and make in switchable by Ctrl+9
2008-02-10 18:31:33 +00:00
smatz
8a768652c8
(svn r12103) -Feature(tte): separate catenary transparency settings from building transparency settings
2008-02-10 15:53:26 +00:00
maedhros
4e839aacf6
(svn r12102) -Feature: Allow locking individual transparency settings so they will not be changed by pressing 'x'. (Roujin)
2008-02-10 14:49:44 +00:00
smatz
e075cf5500
(svn r12101) -Fix (r12100): there are void tiles at MapMaxX,Y - have to substract one to be on water border tiles
2008-02-10 14:16:25 +00:00
smatz
ad933e1ddb
(svn r12100) -Fix (r12042): check for water class of surrounding tiles fails for buoys at map borders
2008-02-10 14:00:52 +00:00
smatz
9deab65bae
(svn r12098) -Fix: make snow appear on rail tiles dependant on track height, not on height of the lowest part of the tile
2008-02-10 11:35:05 +00:00
glx
efe831934a
(svn r12097) -Fix (r654, r1525): loading old, pre savegame version 2, savegames.
2008-02-10 05:21:08 +00:00
smatz
d9af979d6a
(svn r12096) -Fix: remove leftover property when loading older savegames
2008-02-09 17:36:21 +00:00
smatz
e3301db213
(svn r12095) -Fix [FS#1703]: when a company bankrupts, remove drive-through road stops, ship depots and buoys too. Update owners of water and road.
2008-02-09 17:30:13 +00:00
smatz
802c949755
(svn r12094) -Codechange: use DC_BANKRUPT command flag when removing player property to allow further fixes
2008-02-09 15:07:31 +00:00
smatz
221494bd3f
(svn r12093) -Fix: do not set station owner for buoys when merging company
2008-02-09 12:20:50 +00:00
belugas
cebb86777a
(svn r12092) -Fix(r11532)[FS#1755]: Make sure the production level will not get out of delimited boundaries, while using var result 0D/0E and than multiplying/dividing it.
...
And use multiply/divide operations instead of shifting. It does the same, just adds a bit more readability
2008-02-09 03:12:05 +00:00
belugas
a782ab3903
(svn r12091) -Codechange : remove all production level magic numbers and replace them by enums
2008-02-09 03:03:09 +00:00
belugas
cf9447c15b
(svn r12090) -Codechange : removed a magic number and code style application on enum ExpensesType
2008-02-09 02:49:33 +00:00
smatz
8195e57fd4
(svn r12088) -Fix: assert when loading savegame with wrong tiletype at south map borders
2008-02-08 19:57:56 +00:00
glx
e2de86f951
(svn r12087) -Fix: MSVC warnings
2008-02-08 17:53:01 +00:00
glx
731137678c
(svn r12086) -Fix [FS#1747] (r11425): check overrides only for industries when mapping newgrf entities to 'real' entities
2008-02-08 16:56:52 +00:00
frosch
7b9efcea21
(svn r12085) -Fix(r12058): Road vehicles could get stuck, when NPF told them to reverse on junction tiles. (spotted by SmatZ)
2008-02-08 16:25:55 +00:00
frosch
2173b03144
(svn r12084) -Fix: 'Early retirement'-properties are signed.
2008-02-08 15:34:54 +00:00
belugas
034150c199
(svn r12081) -Codechange: Rename table/roadveh.h to table/roadveh_movment.h
...
It is more descriptive name and it will not upset the generate script anymore
2008-02-07 17:01:06 +00:00
glx
b68f398cac
(svn r12080) -Fix: update waypoint signs when changing language
2008-02-07 16:17:00 +00:00
peter1138
1bcc1927b1
(svn r12079) -Fix: Use search paths when opening console scripts.
2008-02-07 10:01:18 +00:00
glx
eb0d50aaff
(svn r12076) -Fix: when reusing a renamed deleted waypoint, keep the new name
2008-02-07 01:56:39 +00:00
peter1138
a187d92d87
(svn r12075) -Codechange: Remove explicit numbering on command enum, and remove blanks from command list where old commands have been removed.
2008-02-06 23:08:49 +00:00
smatz
8606e70819
(svn r12074) -Cleanup: use C++ variable scope and declaration in DrawTile_Trees()
2008-02-06 23:08:04 +00:00
smatz
c0c9b80db3
(svn r12073) -Codechange: stop drawing trees a bit earlier when they are invisible
2008-02-06 22:59:31 +00:00
frosch
918591c05b
(svn r12072) -Fix: Make docks at sea flood neighboured tiles.
2008-02-06 16:19:28 +00:00
frosch
7860d8d18a
(svn r12071) -Feature(ette): Draw river- and canal-edges under docks and shipdepots.
2008-02-06 16:12:23 +00:00
frosch
e95e887772
(svn r12070) -Cleanup(r12042): Water-owner of shipdepots is no longer needed. Removed.
2008-02-06 15:32:06 +00:00
belugas
94f4217984
(svn r12069) -Feature[newGRF]: Specify the purchase, rail and road description of a bridge.
2008-02-06 03:01:29 +00:00
belugas
5049ff8e8e
(svn r12068) -Fix(r12067): forgot a return
2008-02-06 02:43:42 +00:00
peter1138
f29c748d4c
(svn r12067) -Cleanup: Codestyle on loading object references
2008-02-05 23:22:34 +00:00
belugas
62b3520e51
(svn r12066) -Codechange: Rename GetBridge for the more common GetBridgeSpec
...
-Codechange: Remove direct access to the _bridge table in favor of the above mentioned GetBridgeSpec
-Codechange: Rationalize the use of Bridge type pointer
2008-02-05 05:21:02 +00:00
belugas
80daad8d4d
(svn r12065) -Codechange : removed a now useless declaration ( orig_bridge )
2008-02-05 05:03:50 +00:00
belugas
3003986e67
(svn r12064) -Codechange : Give grf bridges their own ResetBridges function, and put bridge spec in table/bridge_land.h, where it should be.
2008-02-05 04:48:56 +00:00
smatz
c261218cf5
(svn r12063) -Cleanup: use C++ indenting and variable scope/declaration in BuildTownHouse()
2008-02-05 00:30:58 +00:00
smatz
146779b158
(svn r12062) -Fix: possible deadlock when there are no houses available to build at given tile
...
-Fix: houses with zero probability could be built
2008-02-04 23:24:22 +00:00
smatz
23c669fe50
(svn r12061) -Cleanup: since r12060, DC_FORCETEST is not used anymore
2008-02-04 22:44:05 +00:00
smatz
dbfdc5df94
(svn r12060) -Fix: do not clear tiles when the town won't be able to build any buildings anyway
...
-Fix: allow building 2x2 building on slopes if not explicitly forbidden
-Fix: it was possible to build 2x1 and 1x2 buildings on slopes even if it was not allowed
2008-02-04 22:15:48 +00:00
glx
b35611dae3
(svn r12059) -Fix (r12041): industries prop 24 is a word
2008-02-04 16:48:00 +00:00
frosch
5e7c8012ec
(svn r12058) -Fix: Teach NPF where road vehicles and trams can reverse.
...
-Fix: Ships can drive through opponents' ship depots. (Thanks SmatZ)
-Codechange: Split NPFFollowTrack() in smaller parts.
2008-02-04 16:24:25 +00:00
smatz
04ef38ec60
(svn r12057) -Fix: slowdown train when approaching 90deg turn when 90deg turns are forbidden
2008-02-04 15:56:39 +00:00
frosch
2a2aa1d22a
(svn r12056) -Fix [FS#1704]: Enable YAPF to start searching inside a wormhole.
2008-02-04 15:26:35 +00:00
smatz
b206e50f80
(svn r12055) -Fix: another way to fix AI trying to build road through depots
2008-02-04 14:08:02 +00:00
peter1138
a528dc89c7
(svn r12054) -Cleanup: Use VehicleType instead of byte for vehicle types...
2008-02-04 11:28:12 +00:00
maedhros
2588879c6d
(svn r12052) -Fix [FS#1737] (r11494): The cargo translation table was loaded at the right time, but all the other global variables were now loaded too early. ;)
2008-02-03 20:23:59 +00:00
rubidium
20e9abed47
(svn r12050) -Fix: random_func broke for desync debug.
2008-02-03 16:21:19 +00:00
smatz
0ca3977af8
(svn r12049) -Fix (r10496)(r10619): memset on multibyte array with wrong byte count
2008-02-03 12:41:06 +00:00
belugas
1e51090e74
(svn r12048) -Cleanup: Move some strings in the original bridge array, adjust documentation a bit.
2008-02-03 03:37:33 +00:00
belugas
90973cdcef
(svn r12045) -Feature-ette(newGRF): Add support for var 12, Variational Action 2
2008-02-03 00:24:53 +00:00
rubidium
612ba5c787
(svn r12044) -Fix [FS#1741]: crash when centering on a vehicle (aircraft) that is outside of the map.
2008-02-02 21:09:05 +00:00
smatz
f3663fd25c
(svn r12043) -Fix [FS#1736]: allow building transmitters and lighthouses on tree tiles
2008-02-02 20:15:20 +00:00
peter1138
1d891a8b15
(svn r12042) -Fix [FS#1676]: Reimplement how rivers and canals are stored in the map, allowing the sea/river/canal status to also be
...
stored for buoys, docks, locks and depots. All these are now allowed on rivers and removal of them will revert to the
original water type.
2008-02-02 09:28:43 +00:00
belugas
7cf2c83462
(svn r12041) -Codechange: Add the loader and the property for action 00 industries, prop 24, nearby station name.
...
No assignation yet, no real work either.
2008-02-02 03:23:26 +00:00
belugas
fc4f6dcfb1
(svn r12040) -Codechange: Change IsOrderListShared from a simple function to a class member(MagicBuzz).
2008-02-02 02:45:09 +00:00
peter1138
7a78a1b51a
(svn r12038) -Fix: Change ownership of or remove statues when merging/bankrupting companies.
2008-02-01 22:13:59 +00:00
glx
525409b0fc
(svn r12037) -Codechange: replace OnNewDay_(Aircraft|RoadVeh|Ship|Train) with an OnNewDay method in the Vehicle class
2008-02-01 22:02:14 +00:00
peter1138
67782add11
(svn r12036) -Fix: For station tiles, only get road types for road stops.
2008-02-01 20:10:57 +00:00
frosch
45b79bc9f1
(svn r12035) -Fix [FS#1702]: Teach YAPF where trams can reverse, and where not.
2008-02-01 17:27:45 +00:00
belugas
803a1e2353
(svn r12034) -Codechange: A bit of code style cleaning, regarding comments.
...
Thanks to MagicBuzz who spotted yet another non-converted file
2008-02-01 17:22:24 +00:00
smatz
6537d13c8a
(svn r12033) -Fix: do not show train speed as zero after loading paused game
2008-02-01 15:09:55 +00:00
peter1138
e0849acc5a
(svn r12032) -Fix: When removing a statue, remove town statue flag for the statue owner, not current player.
2008-01-31 23:04:45 +00:00
peter1138
be548ee224
(svn r12031) -Fix [FS#1689,FS#1719]: Prevent towns from removing or claiming ownership of player owned tiles when growing.
2008-01-31 21:16:40 +00:00
miham
f3ecaf796e
(svn r12030) -Update: WebTranslator2 update to 2008-01-31 19:43:58
...
brazilian_portuguese - 1 changed by tucalipe (1)
italian - 2 changed by lorenzodv (2)
japanese - 7 fixed by ickoonite (7)
2008-01-31 18:44:28 +00:00
frosch
a1c543e064
(svn r12029) -Feature: Allow trees on shore.
2008-01-31 17:54:13 +00:00
frosch
fe9891c8ec
(svn r12028) -Codechange: Split common part of station var 0x67, house var 0x62, indtile var 0x60 and industry var 0x62 to 'newgrf_commons.cpp'.
2008-01-31 17:46:08 +00:00
orudge
2ef11e0b8b
(svn r12026) -Update: 'exit' is consistent with UK English in OpenTTD, 'quit' with US English
2008-01-30 19:07:41 +00:00
miham
bc1542d483
(svn r12025) -Update: WebTranslator2 update to 2008-01-30 19:43:26
...
czech - 1 fixed by Hadez (1)
estonian - 11 changed by kristjans (11)
french - 2 changed by belugas (2)
korean - 1 changed by darkttd (1)
spanish - 5 fixed by eusebio (5)
2008-01-30 18:43:59 +00:00
frosch
1608d67030
(svn r12024) -Codechange: Reduce code duplication inside tree_cmd.
...
-CodeChange: When rocks get removed while planting trees, barren the ground.
-Fix: In one case trees could spread under bridges.
2008-01-30 18:40:42 +00:00
frosch
a2b35067dd
(svn r12023) -Fix [FS#1690]: Put a better suited text in the quit-dialog.
2008-01-30 17:56:19 +00:00
belugas
caf7e8655c
(svn r12022) -Revert(r12018): Invisible trees are now separate from the building concept.
...
So when you want invisible trees, just select the option of the same name in the Patch Options and toggle transparency of trees.
More to come on the saga of Invisibility. So stay tuned.
2008-01-30 17:36:28 +00:00
skidd13
953c3cb6df
(svn r12021) -Cleanup: Make some parts of the town growth a bit more descriptive
...
-Codechange: Remove some needless checks
2008-01-30 17:31:39 +00:00
frosch
46589fa827
(svn r12020) -Documentation: Correct description of TropicZone.
2008-01-30 17:22:06 +00:00
peter1138
1cdee354b4
(svn r12019) -Codechange: Add support for passenger engine designation for AI-use, NewGRF property 0x08 for trains.
2008-01-30 10:27:45 +00:00
belugas
94aa04948c
(svn r12018) -Fix(FS#1721,r9563): Restore initial intent on the invisible tree while transparent building patch setting
2008-01-30 03:34:24 +00:00
rubidium
44f4ebffed
(svn r12017) -Fix: when you have more than 9 network interfaces you'll enter the wonderfull world of overflows.
2008-01-29 21:43:22 +00:00
egladil
be6737a2db
(svn r12016) -Fix (r12003): os x compilation was broken again ;)
2008-01-29 19:23:31 +00:00
peter1138
fb8973c64a
(svn r12015) -Fix [FS#1716] (Revert r11422): Patch in FS#1430 avoided instead of fixed the problem. GetStringWithArgs() discards information that SCC_GENDER_LIST needs to work. Now use pointers to retrieve GRF strings, so that GetStringPtr() will work correctly. This is advantageous as now no buffer copy is made when using all GRF strings.
2008-01-29 17:09:00 +00:00
rubidium
a736e8500a
(svn r12014) -Fix: lighthouses and transmitters were never supposed to be build on a slope.
2008-01-29 14:19:07 +00:00
frosch
9c4cb84c03
(svn r12013) -Fix: When modifying watered tiles, mark neighboured canals and rivers dirty in more cases.
2008-01-29 14:17:13 +00:00
frosch
7cf4f09c26
(svn r12012) -Fix (r11795): Enable TownRatingTestMode during cost estimation with 'shift'-key.
2008-01-29 14:02:18 +00:00
frosch
cda0e9f91c
(svn r12011) -Fix [FS#1701]: Do not consider one-corner-raised-shores to be watered tiles from all sides.
2008-01-29 13:54:52 +00:00
smatz
379f89fc7e
(svn r12010) -Fix (r11994): build tramway window should use STR_WHITE_TRAMWAY_CONSTRUCTION
2008-01-29 13:52:55 +00:00
peter1138
b20d220333
(svn r12009) -Fix [FS#1707]: Avoid loading sample.cat if it 'looks' incorrect, and avoid later null pointer dereferences by moving volume lookup deeper.
2008-01-29 13:27:31 +00:00
miham
02f774793b
(svn r12008) -Update: WebTranslator2 update to 2008-01-29 14:07:31
...
brazilian_portuguese - 5 fixed, 5 changed by fukumori (4), tucalipe (6)
bulgarian - 7 fixed by thetitan (7)
catalan - 1 fixed by arnaullv (1)
danish - 9 fixed by ThomasA (9)
dutch - 5 fixed by habell (5)
estonian - 7 fixed, 12 changed by kristjans (19)
french - 1 fixed by glx (1)
german - 6 fixed by moewe2 (6)
italian - 1 fixed by lorenzodv (1)
korean - 6 fixed, 11 changed by leejaeuk5 (17)
russian - 9 fixed by Smoky555 (9)
slovak - 7 fixed by lengyel (7)
slovenian - 7 fixed by Necrolyte (7)
swedish - 6 fixed by ChrillDeVille (6)
ukrainian - 7 fixed by mad (7)
2008-01-29 13:13:19 +00:00
glx
fdd71514b2
(svn r12007) -Fix (r12003): win32 compilation was broken again ;)
2008-01-29 00:45:24 +00:00
rubidium
1629699094
(svn r12006) -Fix: implement FS#1697 without the nasty side effects as specified in FS#1712.
2008-01-29 00:36:55 +00:00
rubidium
c9a9103566
(svn r12005) -Fix [FS#1717]: possible reading from an invalid pointer. Patch by PhilSophus.
2008-01-29 00:29:28 +00:00
rubidium
3b2145aafe
(svn r12004) -Codechange: refactor the random functions to reduce code duplication.
2008-01-29 00:27:25 +00:00
rubidium
fde33b5547
(svn r12003) -Codechange: don't declare InteractiveRandom[Range] in multiple places.
2008-01-29 00:26:31 +00:00
peter1138
1a9b741e43
(svn r12002) -Cleanup (r11981): Remove obsolete code to skip sprites from indexed GRFs.
2008-01-28 17:51:45 +00:00
frosch
d3c7a35d22
(svn r12001) -Fix: When skipping Action 11 or 12, also skip belonging sprites.
2008-01-28 15:55:59 +00:00
frosch
abc6e70447
(svn r12000) -Fix (r11926): If no river NewGRF is loaded, use sloped water from locks.
2008-01-28 15:19:35 +00:00
frosch
a1b98cda59
(svn r11999) -Fix: Do entrance-slope-check for every tile of railstations.
2008-01-28 14:36:54 +00:00
smatz
a9031cc5f5
(svn r11998) -Fix [FS#1692](r10053): possible remote assert by setting bit 6 of p1 for CMD_REMOVE_ROAD
2008-01-28 12:40:31 +00:00
belugas
0253b1d02a
(svn r11997) -Fix(FS#1712, r11985): Remove the code temporary, until a better scheme is implemented.
2008-01-28 03:33:41 +00:00
smatz
c8ba8d930b
(svn r11996) -Fix [FS#1706]: update train statusbar when stopping from zero speed
2008-01-27 20:20:53 +00:00
maedhros
c5b81c9382
(svn r11995) -Cleanup (r11994): Change the string names in all the other languages.
2008-01-27 17:34:08 +00:00
maedhros
21eef65e77
(svn r11994) -Codechange: Remove numbers from string names where the strings aren't present in TTD, since they don't correspond to either TTD's TextIDs or OpenTTD's StringIDs.
2008-01-27 17:32:12 +00:00
peter1138
0847def759
(svn r11993) -Fix: Resize station/roadstop/dock/airport construction windows if cargo acceptance list is too long.
2008-01-27 11:01:10 +00:00
bjarni
7b29dcde3c
(svn r11992) -Fix (r9905): When building two rail stations close to each other (with control) so they looked like one long track trains would see them as one (spotted and fixed by eddi)
2008-01-27 02:09:46 +00:00
peter1138
97a1cbdfa1
(svn r11991) -Cleanup: Remove strings removed in r11990
2008-01-26 22:41:24 +00:00
peter1138
c6656d6b2f
(svn r11990) -Codechange: Show all cargo sources (en-route from) in the station view
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cargo waiting list instead of just one. The station view window is now
resizable to cope with the extra information.
2008-01-26 22:15:39 +00:00
peter1138
2fc2188127
(svn r11989) -Fix: Resize autoreplace window to fit purchase information text if it is too large.
2008-01-26 21:02:35 +00:00
peter1138
c99eb9e456
(svn r11988) -Codechange: Add a generic way of changing a widget's size and adjust the widgets around it to suit.
2008-01-26 20:55:04 +00:00
belugas
d3990083d3
(svn r11987) -Feature[newGRF]: Allow the industry view window to be resized only when callback 3A (Show additional text in industry window) is available for the current industry.
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This now allows grf authors to specify longer than 3 lines of text.
2008-01-26 03:11:27 +00:00
belugas
e214e03c28
(svn r11985) -Feature[FS#1697, newGRF]: Implement var 8F(random bits) during callback 28 (Industry location permissibility)
2008-01-25 18:13:04 +00:00
frosch
b329781ab2
(svn r11984) -Fix: Also draw corner shores under rail tracks.
2008-01-25 16:51:35 +00:00
frosch
6f6708e844
(svn r11983) -Codechange: Add some helper functions for slopes and use them.
2008-01-25 15:47:58 +00:00
frosch
d11aeb118c
(svn r11982) -Revert (r8738): Now we have shores in corners. No need to remove them from TTDP games.
2008-01-25 13:54:27 +00:00
peter1138
eeeeeb9336
(svn r11981) -Fix [FS#1698]: Use unicode glyph mapping to fix up missing/shuffled sprites in original data files instead of shuffling or skipping
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sprites directly. Some required glyphs were not loaded.
-Fix: Large capital U with grave (Ù) along with some other glyphs are broken in the original data files, so do no display them.
2008-01-25 13:48:39 +00:00
rubidium
bbdc5a9314
(svn r11979) -Codechange: drop MSVC 2003 support because MSVC 2003 is broken in such a manner that it triggers an internal compiler error without any clue what of the code is wrong. Even trying to bisect the problem does not give a single line of code that causes the trouble.
2008-01-24 18:47:05 +00:00
skidd13
4991dcecc7
(svn r11978) -Codechange: Replace some global variables with window owned ones
2008-01-24 18:35:35 +00:00
belugas
44d085af6c
(svn r11977) -Fix(r11976): not a typo, not a bug. Just a removal that should have been done.
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Would help to compile first...
2008-01-24 18:28:52 +00:00
belugas
1fc0c0d2dc
(svn r11976) -Fix: It seems that industries using results 0D/0E on callback cb29/35 were a bit too eager to close down.
2008-01-24 18:16:04 +00:00
frosch
da754951f1
(svn r11974) -Fix [FS#1684]: Shore and sea tiles under bridges were converted to canals in old savegames.
2008-01-24 14:57:43 +00:00
frosch
79aa7247c0
(svn r11973) -Fix (r11726, r11947)[FS#1683]: Use grass tiles for corner shores, if shores got replaced by ActionA.
2008-01-24 14:49:40 +00:00
smatz
5f9a877376
(svn r11972) -Fix: old AI shouldn't build fast planes with a small airport in orders
2008-01-24 14:22:10 +00:00
peter1138
697b07c99c
(svn r11971) -Codechange: use of FOR_ALL_ENGINES/ENGINEIDS_OF_TYPE instead of for-loops
2008-01-24 10:47:44 +00:00
peter1138
9c65bcea7d
(svn r11970) -Cleanup: Remove old comment
2008-01-24 10:41:12 +00:00
smatz
541247c830
(svn r11969) -Codechange: documentation update, there are no 'track bits under bridge' anymore
2008-01-23 23:22:47 +00:00
smatz
5a7c903770
(svn r11968) -Codechange: remove redundant FindLengthOfTunnel(), use GetTunnelBridgeLength() and/or GetOtherTunnelEnd() instead
2008-01-23 22:34:04 +00:00
smatz
b5641ae0f2
(svn r11967) -Fix (r1400): MP_ROAD can have railbits too - OPF searching over rail of diffent owner behind crossing
2008-01-23 20:02:30 +00:00
smatz
e40944f8e0
(svn r11966) -Fix: OPF was searching through depots and normal road stops
...
In effect, it also fixes old AI bugs like FS#1403 and FS#1506
2008-01-23 19:31:11 +00:00