Commit Graph

270 Commits

Author SHA1 Message Date
frosch c20c3be91d (svn r14412) -Documentation: Comment some functions related to the advanced settings. Patch by Alberth, but with less excessive use of 'at'. 2008-09-28 15:42:15 +00:00
smatz 9431bf1c29 (svn r14289) -Fix [FS#2286](r3720)(r1): sound effects an music volume should be in range 0-127, default value shouldn't be higher
(based on a patch by kakaopor)
2008-09-11 13:58:59 +00:00
frosch 95ba19ee69 (svn r14276) -Fix: Rename one of the advanced settings, as 'TTDPatch compatible nonstop handling' wasn't a correct description anymore. 2008-09-08 19:20:39 +00:00
rubidium c3a9653c89 (svn r14197) -Codechange: rework (original) base graphics determination methods. This yields in the following:
-Feature: make configuring the to-be-used base graphics via openttd.cfg and the command line possible.
-Feature: allow both the German as well as non-German toyland graphics as "correct" and official graphics.
-Feature: allow people to create their own base graphics easily and without requiring code changes.
2008-08-31 08:46:43 +00:00
rubidium 7c002c14cc (svn r14185) -Fix (r14153): removing NewGRFs from the config file was impossible. 2008-08-29 21:06:49 +00:00
smatz c9bef19043 (svn r14174) -Fix: since now, we are 'losing' things, not 'loosing' 2008-08-25 20:10:45 +00:00
rubidium 621a9b647a (svn r14167) -Fix: items in some ini-groups got duplicated on save. 2008-08-25 15:15:41 +00:00
rubidium 411c65e755 (svn r14164) -Codechange: simplify and unify the addition of ini items with value when not loading an ini file.
-Fix: wrong insertion management causing leaks.
2008-08-25 06:35:28 +00:00
rubidium ae32d158cb (svn r14153) -Codechange: split ini file reading/saving from settings.cpp. 2008-08-24 13:50:31 +00:00
rubidium fe87fa8205 (svn r14056) -Fix [FS#2192]: the console backlog is too small for list_patches. Now it'll only remove backlog items when there are more than a threshold and when they are there longer than (another) threshold. 2008-08-12 20:49:27 +00:00
rubidium 72c154fd0f (svn r14052) -Codechange: make the size of the chat message "box" configurable and increase the default size slightly so it can hold the longest chat messages. 2008-08-12 12:23:05 +00:00
glx 16aac30c66 (svn r14041) -Feature(tte): make it possible to filter list_patches output like it's done for other list_* console commands 2008-08-11 17:15:31 +00:00
rubidium cc48f3d6f9 (svn r13967) -Codechange [YAPP]: Tweak pathfinder penalties a bit. (michi_cc) 2008-08-02 22:57:47 +00:00
rubidium 10d8fb6456 (svn r13952) -Add [YAPP]: Trains now reserve paths trough PBS signals. Bump savegame version. (michi_cc) 2008-08-02 22:53:51 +00:00
rubidium 4f5f3846a0 (svn r13947) -Codechange [YAPP]: Added YAPP-related penalties to NPF. (michi_cc) 2008-08-02 22:52:36 +00:00
rubidium 2b153abd93 (svn r13943) -Codechange [YAPP]: Reserved station tiles can now be penalized more in YAPF. This should help with spread out stations. (michi_cc) 2008-08-02 22:51:38 +00:00
rubidium ecc509195a (svn r13942) -Codechange [YAPP]: Add a penalty for double slips to YAPF. (michi_cc) 2008-08-02 22:51:23 +00:00
rubidium 8c7983727e (svn r13941) -Codechange [YAPP]: Added YAPP-related penalties to YAPF. (michi_cc) 2008-08-02 22:51:07 +00:00
rubidium 60006ad24c (svn r13935) -Codechange [YAPP]: PBS signals can now be built with the normal signal tools. (michi_cc) 2008-08-02 22:49:23 +00:00
rubidium df99103a31 (svn r13927) -Add [YAPP]: Draw reserved tracks darker, toggeld by a patch setting. (michi_cc) 2008-08-02 22:47:34 +00:00
belugas d358eff64d (svn r13872) -Feature: Split the news message announcing opening and closure of industries into two news of their own 2008-07-30 01:53:03 +00:00
smatz aae2aa64c4 (svn r13816) -Fix [FS#2150]: check for vehicle length changes outside a depot (callback 0x11) and give a warning about that 2008-07-24 15:19:26 +00:00
peter1138 6e0af9fdfe (svn r13781) -Feature: NewGRF presets, selected by a drop down list in the NewGRF window. Presets are saved in the config file. 2008-07-22 14:17:29 +00:00
rubidium aafd8393cc (svn r13773) -Codechange: disable autoclean for protected/unprotected companies when the timeout is set to 0. Based on an idea by Thomas. 2008-07-21 13:05:43 +00:00
smatz 2299181c4b (svn r13537) -Fix [FS#2090](r13523): QSortT won't work this way, use Dimension instead of uint16[2] for resolutions 2008-06-16 19:38:41 +00:00
rubidium 9e811a2f8b (svn r13386) -Fix: global currency/units setting being overriden when loading a savegame. 2008-06-05 11:26:38 +00:00
smatz c7a9637834 (svn r13375) -Add: logging of actions that could possibly cause desyncs and crashes to simplify debugging. See readme.txt for details 2008-06-03 18:35:58 +00:00
rubidium abf2b0efc3 (svn r13369) -Codechange: remove duplication of network configuration settings between NetworkSettings and NetworkGameInfo.
-Fix: failure of changing the server password during games because the password wasn't duplicated properly.
2008-06-03 08:04:35 +00:00
rubidium def3177d3a (svn r13365) -Fix: don't segfault on trying to set a non-existing patch setting. 2008-06-02 23:01:57 +00:00
rubidium 2f3b88ef9a (svn r13343) -Codechange: reorder/move variable/functions in the network headers so that nothing from the network directory needs to include basically all network headers. 2008-05-30 18:20:26 +00:00
rubidium 00ccb1dc33 (svn r13341) -Codechange: make most of the network settings configurable via the patch command. 2008-05-30 09:23:05 +00:00
rubidium 2854cc968f (svn r13336) -Fix: loading old savegames, e.g. the intro game, would reset the autosave settings. 2008-05-29 21:36:10 +00:00
rubidium c33164831d (svn r13334) -Codechange: move the network settings variables from network/network_internal to settings. 2008-05-29 20:21:28 +00:00
rubidium be93c2c089 (svn r13332) -Fix (r13325): network games got somewhat broken. 2008-05-29 19:06:54 +00:00
rubidium 923e21129c (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 2008-05-29 15:13:28 +00:00
rubidium 7f8f5fa52c (svn r13317) -Codechange: make news messages use a linked list instead of a moving circular buffer. This makes it possible to store more news messages in the history. Based on a patch by Cirdan.
-Codechange: the number of news messages is reduced by removing every news message that is a configurable amount older than when it would not be shown in the newspaper popup/ticker, which is e.g. a month for industry production changes and half a year for subsidy offers. As a result the more important messages will stay longer in the message history (if longer than 30 messages).
2008-05-28 21:36:16 +00:00
rubidium 17ccd5ec65 (svn r13309) -Fix: the difficulty settings from the savegame would be reset by the ones of the intro game. 2008-05-28 14:36:06 +00:00
rubidium 495ca8fdb9 (svn r13277) -Fix: opntitle 'jumping' to the temperate climate when closing the NewGRF settings window. 2008-05-26 21:38:17 +00:00
rubidium 3a4b397961 (svn r13258) -Codechange: add support for using (most) of the old patch names in the console. 2008-05-26 05:58:15 +00:00
rubidium cd8e589fa9 (svn r13256) -Codechange: merge the OPTS and PATS chuncks.
-Codechange: split the diff_custom variable.
-Feature: allow changing some of the diff_custom variables via the console in network games.
2008-05-26 00:31:36 +00:00
rubidium 8c9cc415e3 (svn r13255) -Codechange: move _opt to _settings. 2008-05-25 22:36:44 +00:00
rubidium 4625695653 (svn r13251) -Codechange: rename _patches to _settings as that is more logic.
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
2008-05-25 19:17:03 +00:00
rubidium 5292ee981e (svn r13247) -Codechange: small amount of coding style for settings.cpp. 2008-05-25 17:04:09 +00:00
rubidium 5fa0946c08 (svn r13242) -Codechange: remove _opt_ptr. 2008-05-25 12:57:39 +00:00
rubidium 6884f9cb41 (svn r13229) -Codechange: replace some global variables that are only initialised once and always with the same value with enums. 2008-05-24 10:35:15 +00:00
rubidium 6c20f77330 (svn r13228) -Codechange: split console.h. 2008-05-24 10:15:06 +00:00
belugas fc35ad9ee9 (svn r13226) -Feature: Allow to have more than only two airports per town. The number of airports is now controlled by the noise each of them generates, the distance from town's center and how tolerant the town is.
Initial concept : TTDPatch (moreairpots),  Initial code : Pasky
Thanks to BigBB (help coding), Smatz Skidd13 and frosch for bugcatches and advices
2008-05-24 02:54:47 +00:00
glx 18c33e1569 (svn r13060) -Codechange: update build industry window when raw_industry_construction setting is modified 2008-05-12 14:54:33 +00:00
belugas 7884a4ff19 (svn r13038) -Fix: When switching the signal gui patch to off, delete the signal window accordingly 2008-05-11 02:15:02 +00:00
smatz 386a3f1d20 (svn r13016) -Codechange: unify the detection if rail catenary should be drawn 2008-05-08 16:48:29 +00:00
glx 5fda77239e (svn r13014) -Fix (r13008): mingw revealed some signed/unsigned warnings 2008-05-08 14:04:52 +00:00
glx e48a351f8e (svn r13008) -Fix [FS#1997]: silence some MSVC x64 warnings 2008-05-08 13:20:54 +00:00
rubidium 9bf519f26b (svn r12976) -Codechange: use w->SetDirty() instead of SetWindowDirty(w) when it's certain that w != NULL. 2008-05-06 22:08:18 +00:00
smatz 297f99e100 (svn r12944) -Codechange: use rev.h instead of externs at many places 2008-05-04 21:53:36 +00:00
peter1138 a00371c8db (svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist. 2008-04-29 21:31:29 +00:00
rubidium fccfcd093b (svn r12805) -Codechange: remove some bit magic related to the news display states. Patch by cirdan. 2008-04-20 11:40:33 +00:00
rubidium 222988603f (svn r12785) -Codechange: put all news-type related constants in the same array. Patch by cirdan. 2008-04-19 12:50:02 +00:00
rubidium 9d8fa486af (svn r12761) -Codechange: lots of minor whitespace coding style fixes around operators. 2008-04-18 04:37:06 +00:00
rubidium 172237e326 (svn r12709) -Feature: show the last joined server. Heavily based on a patch by Yexo. 2008-04-14 20:31:21 +00:00
rubidium 5992dad01f (svn r12648) -Feature: allow four different non-stop types in a single game instead of two. The "TTDP compatible order" setting now only sets the default behaviour of new trains.
-Feature: allow three different load type in a single game instead of two. One can choose full load all and full load any instead of full load being governed by the "full load any" patch setting.
2008-04-10 08:30:15 +00:00
smatz b9b99d3150 (svn r12553) -Fix (r11547): redraw the signal GUI when the signal drag density changes in the patch settings and vice versa 2008-04-03 22:31:57 +00:00
smatz ff7e8fb2dd (svn r12550) -Change: the signal GUI is now persistent - has the same data when it is reopened 2008-04-03 21:54:31 +00:00
smatz febc5150c9 (svn r12547) -Feature: invisibility options to make objects invisible instead of transparent 2008-04-03 19:55:40 +00:00
rubidium eeabab4555 (svn r12459) -Codechange: split news.h into news_type.h and news_func.h. 2008-03-28 08:53:36 +00:00
rubidium 63ab877c27 (svn r12443) -Add: OpenTTDs version to openttd.cfg, just so we do not need to keep to ask people for their version number because it's likely they give you the wrong answer anyway. 2008-03-27 15:29:42 +00:00
rubidium 327e870962 (svn r12425) -Feature [FS#1846]: On Screen Keyboard for input fields so someone without a keyboard can enter text too. Patch by Dominik. 2008-03-26 10:08:17 +00:00
glx fed6a25799 (svn r12407) -Add [FS#1866]: more language flags for servers 2008-03-24 20:30:08 +00:00
smatz 89e9bbfa98 (svn r12369) -Fix (r1681): reset train speed limits when _patches.realistic_acceleration changes 2008-03-15 19:24:13 +00:00
smatz bfae49aeb2 (svn r12368) -Codechange: use explicit body for loops and conditions and remove -Wno-empty-body from the configure script 2008-03-15 13:21:31 +00:00
peter1138 926f5d548d (svn r12293) -Feature: Ability to change aircraft speed factor, from so
called 'realistic' (matching other vehicles) (1/1) to original TTD 
speed (1/4). Note this option defaults to original TTD speed.
2008-02-27 21:07:12 +00:00
smatz 507728f46b (svn r12129) -Change [FS#1759]: simplified patch settings for pathfinders (Yorick) 2008-02-13 14:21:36 +00:00
smatz 9e0a93d286 (svn r12104) -Fix (r12103): remember loading indicators transparency settings and make in switchable by Ctrl+9 2008-02-10 18:31:33 +00:00
smatz 8a768652c8 (svn r12103) -Feature(tte): separate catenary transparency settings from building transparency settings 2008-02-10 15:53:26 +00:00
maedhros 4e839aacf6 (svn r12102) -Feature: Allow locking individual transparency settings so they will not be changed by pressing 'x'. (Roujin) 2008-02-10 14:49:44 +00:00
smatz 3a423a8747 (svn r11951) -Fix (r11279): loading of very old savegames was broken 2008-01-22 21:01:35 +00:00
rubidium 392d59f6a9 (svn r11840) -Codechange: split network.h so not everything in there needs to be included when wanting to know whether we are a server. 2008-01-13 21:51:53 +00:00
rubidium 3ca95f2a85 (svn r11839) -Codechange: move some variables from variables.h to a more logical location. 2008-01-13 21:41:24 +00:00
rubidium 079abbd04b (svn r11829) -Feature: allow reloading openttd.cfg when starting a new game on a dedicated server. Patch by dihedral. 2008-01-13 01:39:22 +00:00
rubidium d4e6a6bf57 (svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h. 2008-01-13 01:21:35 +00:00
rubidium ac528411df (svn r11818) -Codechange: split player.h into smaller pieces. 2008-01-12 14:10:35 +00:00
rubidium a3ccdcea36 (svn r11777) -Codechange: split the string header and make do not include it when it's not necessary. 2008-01-07 14:23:25 +00:00
rubidium 38115acf5a (svn r11776) -Codechange: more header splittings to reduce the dependencies. 2008-01-07 14:02:26 +00:00
rubidium acc7c9eb01 (svn r11771) -Codechange: split settings.h into better separated headers. 2008-01-07 00:19:09 +00:00
rubidium e5e75bd8f8 (svn r11719) -Codechange: split sound.h in a header with types and one with functions. 2007-12-29 09:24:26 +00:00
rubidium 384503e7d3 (svn r11706) -Codechange: split vehicle.h and remove another bunch of useless includes. 2007-12-27 13:35:39 +00:00
rubidium b9046c97fb (svn r11702) -Codechange: move all date related stuff to date*. 2007-12-26 13:50:40 +00:00
rubidium 429521a7d1 (svn r11692) -Codechange: move some functions from 'functions.h' to a more logical place and remove about 50% of the includes of 'functions.h' 2007-12-25 11:26:07 +00:00
rubidium bf98e25e43 (svn r11691) -Codechange: move+rename helpers.hpp and only include it when it is really needed. 2007-12-25 09:48:53 +00:00
egladil e2f79f0eb5 (svn r11690) -Fix: Since indices into the patch array is sent over the network having conditionally compiled entries in the table can cause desyncs. Moving them to the end will hide this issue, but it should really be solved in a better way. 2007-12-25 01:29:54 +00:00
rubidium 8f0e68285b (svn r11682) -Codechange: move some 'generic' geometry related types into a single file and do not include gfx.h everywhere to get a Point type. 2007-12-22 23:30:28 +00:00
rubidium 9e9cfe6e59 (svn r11677) -Codechange: move price and command related types/functions to their respective places. 2007-12-21 21:50:46 +00:00
rubidium 433a9f3c09 (svn r11675) -Codechange: split the string types from the string functions. 2007-12-21 19:49:27 +00:00
rubidium 01e20c9140 (svn r11674) -Codechange: refactor some functions out of macros.h into more logical locations. 2007-12-21 19:21:21 +00:00
rubidium d582aea639 (svn r11668) -Codechange: more refactoring aimed at reducing compile time and making it more logic where function definitions can be found. 2007-12-19 20:45:46 +00:00
rubidium 8896bea306 (svn r11667) -Codechange: split window.h into a header that defines some 'global' window related types, on that defined 'global' window functions and one that defines functions and types only used by *_gui.cpps. 2007-12-19 19:44:29 +00:00
rubidium f1e4914b5f (svn r11597) -Change: replace all remaining instances of (re|m|c)alloc with (Re|M|C)allocT and add a check for out-of-memory situations to the *allocT functions. 2007-12-08 14:50:41 +00:00
glx 04f0700357 (svn r11594) -Fix: don't allow changing network only patches settings from console when not in network game 2007-12-08 01:36:40 +00:00
rubidium d9081ad3f5 (svn r11556) -Feature: allow setting a default password for new companies in network games. 2007-12-02 14:48:26 +00:00
rubidium 08ab4e1850 (svn r11547) -Add: signal selection GUI for the ones that really like to use that over CTRL. Patch by BigBB. 2007-12-01 21:40:18 +00:00
skidd13 bf959f926f (svn r11510) -Codechange: merge the IS_*INSIDE* functions and rename them fitting to the naming style 2007-11-24 10:38:43 +00:00
skidd13 eeaa348f8b (svn r11484) -Codechange: Remove the doubled function SetBitT and rename the remaining to fit with the naming style 2007-11-20 13:35:54 +00:00
skidd13 71c4325c50 (svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style 2007-11-19 21:02:30 +00:00
skidd13 58bb5c7525 (svn r11480) -Codechange: Rename the function ALIGN fitting to the naming style
This fixes also FS#1450
2007-11-19 20:40:14 +00:00
skidd13 8be526e499 (svn r11475) -Codechange: rename clamp and clampu to Clamp and ClampU to fit with the coding style 2007-11-19 18:38:10 +00:00
rubidium 7305a1f1fe (svn r11452) -Change: do not allow configuration changes, that NewGRFs can directly use to change their behaviour, during network games as this can cause desyncs. 2007-11-17 22:25:16 +00:00
belugas f55fdfb7c4 (svn r11399) -Feature(ette): transparency settings can now be saved and thus remembered.
-Codechange: Wrap all transparency settings in accessors, hiding the implementation
-Change: Clicking "transparent building" menu will toggle Houses And Trees only.  The other options can be used in the transparency gui.
Initial patch by Smatz (FS#1349), with some rework by BigBB and your humble servant.
2007-11-10 01:17:15 +00:00
rubidium 1043cc5e1d (svn r11291) -Fix [FS#1345]: changing the wagon_speed_limits patch option caused desyncs. 2007-10-18 20:32:36 +00:00
rubidium c393a28bf9 (svn r11279) -Codechange: use a typedeffed type for all magic with GameDifficulty instead on relying ints to always be 32 bits, which they are not. 2007-10-16 21:15:34 +00:00
rubidium 322746ee11 (svn r11269) -Feature: user customisable faces. Patch by BigBB. 2007-10-15 19:59:27 +00:00
rubidium ff14665f6e (svn r11188) -Codechange: rewrite of the town action related code (remove some of the magic).
-Feature: possibility to disable exclusive rights and giving money. Both by skidd13.
2007-09-30 17:38:42 +00:00
rubidium 01edaeec57 (svn r11172) -Codechange: rewrite of town road building and addition of the possibility to clean up unconnected road bits during the local road reconstructions. Based on a patch by skidd13. 2007-09-26 16:12:43 +00:00
rubidium fef64185b8 (svn r11107) -Feature: some tool so one can still build tunnels under rails (and other structures) when the owner of the structure built it on foundations and if you have enough "empty" space ofcourse. One could use the tool for some other construction needs too. Patch by frosch. 2007-09-14 22:27:40 +00:00
truelight f1336fba68 (svn r11092) -Add: allow 'blitter=<value>' in openttd.cfg to set the blitter (so you don't have to keep on doing 'openttd -b 32bpp-optimized'..) 2007-09-13 12:28:53 +00:00
rubidium efea7622ac (svn r11067) -Codechange: also make it possible to use the advanced vehicle list for other players. Patch by SmatZ. 2007-09-09 10:34:32 +00:00
rubidium 3243b07542 (svn r11063) -Codechange: make it possible for people to view the loading indicators of everyone. Patch by SmatZ. 2007-09-08 22:04:49 +00:00
bjarni e10361a0eb (svn r10996) -Feature: [OSX] added more options for right click emulation (controlled from the interface tab in the patch window)
This only works with the cocoa drivers (you will use the cocoa drivers unless you manually switched to SDL and compiled yourself)
  Note: if control-click is selected, then the ingame control-click (like presignals and such) will be command-click
  Requested and tested by ln- (so he should be blamed if this goes wrong :P )
2007-08-29 08:20:04 +00:00
rubidium 83f83685c0 (svn r10886) -Codechange: modify the "start network server" GUI so it can actually handle more than 10 clients/companies/spectators in a nice way, i.e. without making a combobox with 100 players and add 90 new strings to be able to do so. 2007-08-14 10:46:38 +00:00
rubidium efc7fdf2fd (svn r10587) -Codechange: move the string/dparam related stuff from variables.h to strings.h 2007-07-16 09:16:58 +00:00
rubidium 0d68a919d9 (svn r10451) -Add: support for "prospecting" raw industries, i.e. you pay an amount of money and then it might (with a given chance) build a raw industry somewhere on the map. 2007-07-06 07:24:10 +00:00
rubidium 52fbdd62a2 (svn r10353) -Fix/Feature [FS#669]: disallow (in the GUI) the building of infrastructure you do not have available vehicles for. This means that the airport building button is disabled till you can actually build aircraft. The game itself will not disallow you to build the infrastructure and this "new" behaviour can be overriden with a patch setting. 2007-06-27 14:15:48 +00:00
rubidium 8b2c8b6164 (svn r10329) -Feature [FS#812]: (patch) option to select the "default" rail type when you start a new game or load a game. This is done either static, i.e. rail, electrified rail, monorail and maglev, or dynamic which takes either the first or last available railtype or the railtype that is used most on the map. 2007-06-25 19:13:55 +00:00
rubidium 6402d00190 (svn r10298) -Fix [FS#903]: show the subdirectory below the default data directory in this filename in the newgrf list. The directory was removed in r9560 because then it used to full path instead of the path relative to the data directory, but since the inclusion of "search paths" that is not necessary anymore. 2007-06-23 21:12:09 +00:00
truelight 56eb1738ee (svn r10254) -Feature: loading indicator, which shows in % how full a vehicle is while loading/unloading (TheJosh) 2007-06-21 16:17:47 +00:00
maedhros cf0118ee63 (svn r10236) -Feature: Introduce a form of timetabling for vehicles. 2007-06-20 19:17:22 +00:00
glx 23af871615 (svn r10211) -Feature: [NewGRF] Add support for action 0F 2007-06-18 23:00:55 +00:00
rubidium 49220cc6f1 (svn r10205) -Codechange: refactor returning of cost, so it can be more easily modified. 2007-06-18 19:53:50 +00:00
rubidium 966e2738b9 (svn r10197) -Codechange: replace int32 with CommandCost where appropriate. 2007-06-18 10:48:15 +00:00
peter1138 ef099dbc27 (svn r10166) -Feature(tte): Add support for antialiased typefaces via FreeType. This is configurable for each font size in the configuration settings and requires using the 32bpp blitter and suitable fonts. 2007-06-15 16:21:56 +00:00
truelight f3f744d36a (svn r10121) -Codechange: split renderer from rest of code; no longer any code directly accesses the video-buffer
-Add: added NULL blitter and renderer, which are always used for -vnull
-Add: dedicated driver doesn't blit nor render by default. Can be overruled by user. (-D -b 8bpp-optimized)
-Remove: removed CTRL+D from win32, which is incompatible with above
-Add: extended screenshot support for PNG and BMP
-Codechange: remove all hardcoded 8bpp references and replace them with more dynamic ones
-Codechange: minor stuff in blitters
2007-06-12 20:24:12 +00:00
truelight 6b101cc177 (svn r10092) -Codechange: code-seperated the spriteloader and blitter from the rest of the code
-Add: make it possible to pick your own blitter (-b <blitter>, -h for overview)
-Add: added a new optimized 8bpp blitter (default, caches sprites of all zoom-levels)
-Add: added a debug 8bpp blitter and a very slow normal 8bpp blitter
2007-06-11 11:50:49 +00:00
peter1138 4403d41934 (svn r10042) -Codechange: Replace hardcoded spritecache size with a configuration
option, sprite_cache_size. The default size is 2MB and the value can 
range from 1 to 64MB. If you experience slow-downs when scrolling the 
map, try increasing this setting.
2007-06-05 10:40:29 +00:00
glx 6e653cd1ab (svn r10017) -Add (FS#790): more languages flags for servers 2007-06-01 23:06:01 +00:00
peter1138 344e9007fe (svn r9962) -Feature: Add smooth viewport scrolling. This must be enabled with patch setting 'smooth_scroll' 2007-05-28 16:46:16 +00:00
peter1138 0079e4952d (svn r9928) -Fix (r9805): Default display options were not set correctly. 2007-05-26 07:47:52 +00:00
maedhros 39016328cc (svn r9905) -Feature: Allow building new stations adjacent to existing stations by holding down control. Based on a patch by Wolf01. 2007-05-23 17:33:03 +00:00
rubidium 7d4be11516 (svn r9874) -Feature: advanced vehicle lists a.k.a. group interface. Now you can make groups of vehicles and perform all kinds of tasks on that given group. Original code by nycom and graphics by skidd13. 2007-05-19 09:40:18 +00:00
belugas aff49954bf (svn r9779) -Feature: Add the possiblity to choose different road patterns for towns to use.
Possible patterns are : 
No Road (not available in scenario editor)
Original (for the nostalgics)
Better Roads (same as original, but based on distance of 2 tiles instead of one)
2x2 grids
3x3 grids
Patch by skiddl13
2007-05-04 16:27:13 +00:00
maedhros 6ebe60fc17 (svn r9734) -Feature: Add an option to automatically pause when starting a new game. 2007-04-28 15:06:32 +00:00
glx c1b898392e (svn r9716) -Add: server_lang in [network] section of openttd.cfg, so dedicated servers can have the little lang flag. 2007-04-25 17:40:06 +00:00
rubidium 80c259f64f (svn r9672) -Cleanup: lots of coding style fixes around operands. 2007-04-18 22:10:36 +00:00
belugas 4eb87ac62b (svn r9669) -Documentation: some more doxygen fixes 2007-04-18 18:00:33 +00:00
maedhros 16a948a463 (svn r9667) -Feature: Add the concept of cities. A (configurable) proportion of towns can
start off larger, and will grow twice as quickly as other towns. They can also
be placed specifically in the scenario editor. Thanks to TheJosh for the
initial patch and the idea.
2007-04-18 14:23:30 +00:00
belugas addcae43fa (svn r9664) -Documentation: Doxygen corrections,errors and omissions 2007-04-17 21:09:38 +00:00
maedhros b962cc911d (svn r9616) -Cleanup: Remove the NS setting type since it causes desyncs in multiplayer mode and only serves to confuse patch authors. 2007-04-12 18:36:54 +00:00
maedhros 61fe356880 (svn r9613) -Feature: Make it possible to have some control over the town growth. The
default rate is TTD's original rate, and to approximate OpenTTD's previous
behaviour the rate should be set to "Fast" or "Very Fast". Town growth can be
switched off entirely, and if so, buildings will not be rebuilt. It is also
possible to specify a proportion of towns that grow twice as fast as the
others.
2007-04-12 17:24:34 +00:00
glx 6b35482c8d (svn r9573) -Fix: enclose settings names containing spaces (like newgrf paths) with quotes 2007-04-07 22:30:10 +00:00
peter1138 39f92d1f21 (svn r9565) -Feature: Add list_patches console command. This shows all patches along with their current values. Based on patch by madman2003/GrimRC. 2007-04-05 12:59:57 +00:00
peter1138 a2cec54c9d (svn r9563) -Feature: Add more finer control to transparency options, including a new toolbar, accessible from the map menu or Ctrl X. Patch by Wolf01. 2007-04-05 07:49:04 +00:00
rubidium 3b8dd00bae (svn r9561) -Fix (r9561): loading the newgrfs in openttd.cfg was broken.
Note: as the 'full' path is stored of the newgrfs, the newgrfs in the old cfgs are not made default (you have to set them again).
2007-04-04 12:43:43 +00:00
belugas dfe5533db6 (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near 2007-04-04 01:35:16 +00:00