Commit Graph

233 Commits

Author SHA1 Message Date
truelight 19e3842615 (svn r1204) -Add: [Network] Added some cheaters-protection (money-cheat mostly) 2004-12-21 17:31:10 +00:00
miham 5caca8d64e (svn r1181) Daily langfile updates (automatic) 2004-12-20 12:38:33 +00:00
dominik 110b410af4 (svn r1179) Fix: Tooltips for vehicle list sorting
This has gotta be the greatest kick for Moriarty!
2004-12-19 22:23:32 +00:00
tron 7182b2508d (svn r1177) Enable non-stop flag for waypoints 2004-12-19 21:03:16 +00:00
truelight db16262698 (svn r1174) -Fix: [Network] All strings can now be translated (no more hardcoded strings) 2004-12-19 15:14:55 +00:00
miham 52685ad50c (svn r1143) Daily langfile updates (automatic) 2004-12-17 04:42:55 +00:00
darkvater 83981e40b5 (svn r1121) -Feature: Added sticky windows feature. A small pin allows the user to set the window as undeletable and can only be closed by hand. As an example the viewport window has been stickied (thanks to Neko-San)
-To use the feature add WDF_STICKY_BUTTON to the widget description and update all widget-ID's since sticky button will be widget 2.
2004-12-15 23:33:04 +00:00
truelight 5f51b42c99 (svn r1113) -Add: [Network] Added the GUI part for server advertising. When you go
to Start Server, you can select by connection: 'Internet (advertise)'. 
When selected, the server will announce itself to the server-list at 
http://servers.openttd.org (when finished)
2004-12-15 21:54:07 +00:00
darkvater 2d5a938621 (svn r1111) -Fix: Some language file fixes. Added a space in 'company information' and fixed most not-same-format as english.txt problems. Some are remaining because they need translations. 2004-12-15 21:45:05 +00:00
truelight fa1f026367 (svn r1108) -Fix: [Network] Fixed problem around slow clients:
They joined, they got the map, but it took some time before the new 
player was created. In this time a player could do stuff, causing a 
player-id-mismatch, and the player was kicked out. Now a player get's a 
nice GUI which says: registering.. When that is gone, the player is 
joined and can play safely. Tnx to Moriarty for bugging me with this bug ;)
2004-12-15 21:13:52 +00:00
miham f3ca6a9180 (svn r1094) Daily langfile updates (automatic) 2004-12-15 10:56:33 +00:00
miham 52aeaebde0 (svn r1089) Daily langfile updates (automatic) 2004-12-14 20:21:52 +00:00
dominik 20f36f8c88 (svn r1088) Strings cleanup. Renamed some strings to reflect their content. 2004-12-14 19:47:35 +00:00
dominik 7196860373 (svn r1082) Feature: Chat toolbar
- to chat with all players press Return (or Shift-T) and type in the message
- Press Return again to send the message
2004-12-14 16:53:38 +00:00
miham 833ce98409 (svn r1081) Daily langfile updates (automatic) 2004-12-14 15:24:36 +00:00
miham 2b13b2d239 (svn r1075) Daily langfile updates (automatic) 2004-12-13 21:28:38 +00:00
truelight 1c4c5ae370 (svn r1052) -Fix: [Network] You can't join a server when revision mismatches. 2004-12-13 14:57:58 +00:00
dominik 6d8a0c52f5 (svn r1030) Some toolbar icons are arranged differently:
- Landscaping buttons have to be accessed from the landscaping toolbar
 - Landscaping toolbar can be opened from all other toolbars
 - The order of buttons in the docks toolbar now matches the other toolbars
 - Landscaping toolbar has new keyboard shortcuts
2004-12-12 17:42:04 +00:00
tron 8f7373427e (svn r1027) Add tooltips to the per-station vehicle list buttons 2004-12-12 17:20:46 +00:00
tron 5b0915e677 (svn r1009) -Feature: per-station vehicle lists
This adds a little button per vehicle class to the station window which opens a list of all vehicles that have this station on their schedule.
As side effect this gets rid of some global variables.
2004-12-10 18:16:08 +00:00
bjarni 1f31bee5e4 (svn r980) Fixed issues where MorphOS would get problems if AmigaOS would get a port, since MorphOS also have the flag __AMIGA__ defined (Tokai) 2004-12-08 16:27:54 +00:00
Celestar 5b0743d66b (svn r979) Allow more realistically sized catchment areas 2004-12-08 15:46:13 +00:00
truelight b8f6d41418 (svn r942) -Merged branch/network back into the trunk 2004-12-04 17:54:56 +00:00
tron d701668f50 (svn r853) -Feature: Implement improved vehicle loading algorithm
It's not FIFO loading, but does the right thing in the common case:
If a vehicle is empty and another vehicle is already loading the same cargo at this station then the vehicle waits.

This is an reworked version of [ 1072211 ] submitted by Hackykid, thanks!
2004-11-29 11:59:09 +00:00
tron d542f5624a (svn r844) Fix some typos ([ 1074329 ]) and use a bigger font in the detailed performance rating window 2004-11-28 12:24:48 +00:00
tron e35a0b1c44 (svn r803) Switch to ISO 8859-15
It has proper support for the euro sign and includes letters which are needed by the Latvian translation (and perhaps others), though the letter sprites are missing.
2004-11-24 22:52:57 +00:00
dominik 372340b731 (svn r801) - re-enabled background highlighting in Newgrf GUI
- minor Newgrf GUI fixes and adjustments
2004-11-24 20:08:38 +00:00
tron a744e8e375 (svn r757) Repair the damage inflicted on english.txt in revision 745 2004-11-22 10:26:59 +00:00
dominik 4e41cf9e2b (svn r745) Added newgrf GUI (in options menu)\nThe interface currently only displays the installed grf sets, you can't (de)activate them through the gui yet 2004-11-21 22:44:13 +00:00
tron 57adc97733 (svn r724) Remove restriction that a tile can only accept 3 cargo types.
This especially enables houses to accept passengers, mail, goods AND food.
Add string templates for up to 5 cargo types for the tile info window. If more are needed just add them.
Simplify (de-uglify) the logic for cargo acceptence for houses and split the goods/food table into two. The acceptance is unmodified, but accepting goods AND food is now trivially possible. The exact amounts have to be decided.
This is based on Celestar's changes in the map branch plus some further bits that will be merged there soon.
2004-11-21 10:49:40 +00:00
darkvater 397cc50f61 (svn r587) -newgrf: Rename all /Checkpoint/i tokens to 'Waypoint's. The name actually makes some sense and is also compatible with TTDPatch (pasky). 2004-11-14 13:07:07 +00:00
darkvater 989289fadd (svn r585) -newgrf: GUI for selecting custom waypoint graphics to use. Patch by dominik81 and pasky. 2004-11-14 11:04:59 +00:00
tron 5d6c0a8220 (svn r543) -Fix: [ 1064742 ] Editor Map-Menu wrong String
The fix is a bit ugly, but this is due to limitations in the dropdown menu handling (the strings have to be contiguous)
2004-11-11 23:23:42 +00:00
tron 872f49ae8a (svn r538) -Feature: Windows snap at each other
This is inspired by [1063636].
2004-11-10 21:14:16 +00:00
darkvater 493df26058 (svn r304) -Fix: [967096] fullscreen. New button 'Fullscreen' in 'Game Options' menu which lets you set fullscreen ingame. 2004-09-21 20:56:49 +00:00
bjarni d1a88cbbca (svn r291) Minor fix to english.txt
added debian support (blathijs)
improved make install (blathijs)
2004-09-18 16:29:12 +00:00
dominik 21b905e963 (svn r271) another town name confusion fix 2004-09-16 10:41:56 +00:00
darkvater fc9a450e75 (svn r237) -Fix: [1025836] Company value problem (again). Now company value rightly shows the value, including ALL your money.
-Fix: Graphs now accomodate 64bit numbers (so the company value graph doesn't plummet into -... if value is too big)
-Strgen: added CURRCOMPACT64 for this, and 64bit versions of several macros.
2004-09-13 20:38:36 +00:00
darkvater c6f48d3de6 (svn r234) -Fix: added missing romanian.txt to VC6, VS.NET and Jamfile project file
-Feature: Added romanian town names and currency (Magic_Pixel)
2004-09-13 12:28:11 +00:00
truelight 53ee4f6540 (svn r216) -Fix: paused network game now disallows all commands (instead of doing
the commands all at once when the game unpauses)
2004-09-12 17:36:29 +00:00
darkvater 24512d3da5 (svn r212) -Fix: Network-gui fixes (sign_de)
-Fix: any disabled button in a window doesn't receive WE_CLICK events
-Added network.h
2004-09-12 14:12:33 +00:00
truelight 4ccd84f94b (svn r201) -Fix: [1025836] Company values bigger dan int32 were put to negative
-Fix: [1025836] Long bridges had negative value
-Fix: Typo in endian_check.c (Zr40)
2004-09-11 09:40:19 +00:00
darkvater a956b63b41 (svn r198) -Fix: [1020269] Different production? Wrong production amount was showed in the industry list window
-Fix: Show industry list is now the first dropdown item. Second is Fund Industry.
2004-09-10 23:20:14 +00:00
darkvater 8308432cf9 (svn r187) -Feature: [1024044] Show max loan in finances window. (ledow)
-some type fixes in txt files
2004-09-08 19:26:10 +00:00
truelight 157e90b49f (svn r186) -Add: debug 'net' for network debug (sign_de)
-Fix: desync problem (server was not waiting for clients) (sign_de)
2004-09-08 19:20:46 +00:00
darkvater 9a6870fcfd (svn r173) -Network: [1023231] Debug Code + ErrorBoxes + Load Game/Scenario. Added some more desync debug code and replaced some of the error() calls with some better error boxes. Hopefully find desyncs easier (sign_de)
-GUI: Change some network GUI stuff (Darkvater)
2004-09-06 22:46:02 +00:00
darkvater bf0652d3fc (svn r165) -Feature: Option to sort vehicles in vehicle-list window by different criteria. Total independent sort for all types and players. Periodic resort of list every 10 TTD days. Thank you for your graphical inspiration follow and buxo (since none of you provided any code).
-Fix: Sorter icon pointing down 'v' sorts in every window lowest value first, '^' highest value first
-CodeChange: move Dropdownlist from settings_gui.c to widget.c. More in place there.
2004-09-06 18:15:13 +00:00
darkvater 85628544ee (svn r157) -Feature: [1009708] Percent-based service intervals. Send a vehicle to depot after it has lost X% of its reliability (mivlad) 2004-09-04 13:06:09 +00:00
darkvater 4fec362b32 (svn r153) -Feature: [1009710] Extra Viewport. In the minimap dropdown menu, open a new viewport to have a quick look at your favorite map-positions. Independent zoom and quick jump to/from viewport (Dribbel) 2004-09-03 19:59:05 +00:00
darkvater 7b02cd3248 (svn r150) -Fix: [1010833] Turning on the magic bulldozer removes oil rigs
-Fix: [993493] Buildings on water
-Feature: Water floods everything, including vehicles.
2004-09-03 17:57:27 +00:00
darkvater 3b96ad994c (svn r148) -Feature: Company HQ can now be moved somewhere else (cost 1% of company value). Water floods HQ.
-Some layout fixes for command.c
-Tileinfo debug window in console now shows Tile in decimal numbers
2004-09-01 21:54:12 +00:00
dominik ea2d013ff0 (svn r139) Added MarkWholeScreenDirty() on switch player screen
Changed "Max income" string and "station spread patch" string
2004-08-25 09:23:55 +00:00
dominik 07b53f23b7 (svn r128) Invalid (void) orders in schedule are highlighted in red (Celestar) 2004-08-24 09:09:49 +00:00
dominik 9d869aa314 (svn r125) Add: [ 1014684 ] Czech town names (supr) 2004-08-23 21:40:01 +00:00
dominik a6f2257600 (svn r117) Feature: Performance details window in company league menu (TrueLight) 2004-08-23 10:59:03 +00:00
dominik f4c026d8d1 (svn r109) added/heavily modified patch by truesatan: cheat change date 2004-08-22 15:25:36 +00:00
dominik 0bd907e88d (svn r106) New network core (by sign_de)
Features:
* network core is dynamicly loaded when needed (-n isn't needed anymore) 
  for easy switching between single and multiplayer. But commandline 
  shortcuts are still enabled:
   -n = autodetect network server
   -n [ip] = connect to the server
* udp now uses 2 different ports
  - you can run 1 server and serveral clients on one pc
  - the clients udp-socket gets unloaded when the
    network game starts
  - the servers udp-sockets remains online to allow the
    network gui to detect itself
* new gameinfo structure
  this struct is available for every online/lan game
* dynamic NetworkGameList
2004-08-22 10:23:37 +00:00
orudge 48fa9bd8a9 (svn r102) Update to British English language file 2004-08-21 16:55:04 +00:00
dominik 85012a519c (svn r101) New cheat: switch climate 2004-08-21 13:21:09 +00:00
dominik 4f253c2656 (svn r92) Feature: invisible trees when in transparent mode (patch entry) 2004-08-20 15:30:32 +00:00
truelight 788ace088d (svn r85) -Add: initial commit of new AI (enable in Patch menu)
-Add: generalised A* Algorithm
-Add: generalised queues (Fifo, Stack, InsSort, BinaryHeap)
2004-08-20 09:32:32 +00:00
darkvater 5e25a4ee79 (svn r76) -Remove trailing spaces 2004-08-17 15:37:12 +00:00
darkvater 0361d3d12f (svn r75) -Add proper crediting to graphics artists to about box.
-Change DEBUG lvl for GRF warnings/errors to 2, lvl 1 is used for copyright notices
-Fix show currect filename when debugging grf files
2004-08-17 15:31:04 +00:00
truelight a21fa40127 (svn r72) -Add: build_date of station (viewable with Query tool) 2004-08-17 08:40:09 +00:00
darkvater b4e9a3d1d4 (svn r71) -Cheat: [976127] no extra frequent jet crash on small airports (truesatan)
-Changed some debug messages in aircraft code to DEBUG(misc, 1)
2004-08-16 22:35:17 +00:00
darkvater 345e2c38ad (svn r70) -Fix: typo in english.txt
-Add some debug messages for misc=1
2004-08-16 22:15:44 +00:00
darkvater 31911a9325 (svn r69) -Feature: align toolbar left/center/right patch (TrueLight)
-Feature: added callback feature to patches options
2004-08-16 21:02:06 +00:00
darkvater 255a1ad941 (svn r68) -Fix: [1009621] build in pause is now a cheat instead of a patch (truesatan)
-Fix: Placing/editing signs signs is possible in paused mode
2004-08-16 18:46:54 +00:00
darkvater d33c833a82 (svn r65) -Fix [1009567] problem with transferred cargo crashes game. Invalid st->xy on deleted station. 2004-08-16 13:54:37 +00:00
orudge c4b9a9cc70 (svn r62) - Added "None" as option for number of industries in difficulty settings
- Updated French translation (by testman57)
2004-08-15 22:17:46 +00:00
darkvater 3fe3a023e5 (svn r59) -Feature: Added Autosignals, just like Autorail. Can copy signal style, convert signal<->semaphore, etc. Big thanks to betatesters Dribbel and Testman57 (Darkvater) 2004-08-15 20:23:42 +00:00
dominik 43d691df17 (svn r56) Improved order checker + patch setting for it (celestar) 2004-08-15 13:21:18 +00:00
orudge f5e2d75931 (svn r55) A few updates to English language file 2004-08-14 22:49:02 +00:00
darkvater 15f3aaf824 (svn r47) -Fix StartupEconomy warning in settings_gui.c
-More British language fixes (orudge)
-Added original vehicle names file. Select it from the list. Vehicles will have real name, all other strings are in English (orudge).
2004-08-13 21:48:04 +00:00
darkvater 4ba568d6b2 (svn r46) -Make proper difference between English/American language files. English (UK) is default language file (orudge)
-Add various languages to VS6 project file (orudge)
2004-08-13 20:55:08 +00:00
truelight 210ada1b51 (svn r27) -Fix: [1006715] Autorenew issues
-Add: PE_CURRENCY to patchmenu
2004-08-12 17:49:16 +00:00
truelight 6679afc48a (svn r22) Add: Competitors menu under patches
Fix: I forgot to delete a local var from ai.c
2004-08-11 21:48:27 +00:00
dominik 6f8e7943c5 (svn r20) Feature: warning when a vehicle has invalid orders (celestar) 2004-08-11 10:15:38 +00:00
darkvater 637a567acb (svn r17) -Fix Player window fixes, Getstring id0 fixes, Finances window is now ok 2004-08-10 21:29:47 +00:00
dominik a9413b12a2 (svn r12) Change: removed patch no_train_service. Instead you can set the default service interval for any vehicle type to 'disabled'. 2004-08-10 17:06:10 +00:00
darkvater 935be05e8f (svn r7) -Feature [1003350] Euro introduction news item. (dominik81) 2004-08-10 15:00:15 +00:00
darkvater e4940ebc79 (svn r3) -[1005611] Player Window patch: When looking in dropdownlist for player stuff, it will say
for all human players (Player #), not only for the first 2
2004-08-10 14:32:17 +00:00
truelight efaeb275f7 (svn r1) Import of revision 975 of old (crashed) SVN 2004-08-09 17:04:08 +00:00