OpenTTD/src
rubidium d5c4ba8246 (svn r11673) -Codechange: move the overflow safe type to a separate file. 2007-12-21 08:34:53 +00:00
..
ai (svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h 2007-12-19 23:26:02 +00:00
blitter (svn r11656) -Codechange: add ZOOM_LVL_BEGIN and postfix operators so ZoomLevel can be used in some iterations 2007-12-17 22:04:07 +00:00
core (svn r11673) -Codechange: move the overflow safe type to a separate file. 2007-12-21 08:34:53 +00:00
lang (svn r11660) -Change: english -> english (uk), english_us ->english (us) 2007-12-18 18:08:51 +00:00
misc (svn r11661) -Codechange: some header reworks in order to try to reduce the compile time of OpenTTD by reduce the amount of circular-ish dependencies. 2007-12-18 19:52:14 +00:00
music (svn r11521) -Codechange: [OSX] Check what the running os version is in a cleaner way. 2007-11-25 14:43:16 +00:00
network (svn r11668) -Codechange: more refactoring aimed at reducing compile time and making it more logic where function definitions can be found. 2007-12-19 20:45:46 +00:00
os/macosx (svn r11542) -Fix r11540: [OSX] presumed 10.3 style strings when using GetCurrentLocale nomatter what OSX the target was 2007-11-30 14:49:13 +00:00
sound (svn r11521) -Codechange: [OSX] Check what the running os version is in a cleaner way. 2007-11-25 14:43:16 +00:00
spriteloader (svn r11597) -Change: replace all remaining instances of (re|m|c)alloc with (Re|M|C)allocT and add a check for out-of-memory situations to the *allocT functions. 2007-12-08 14:50:41 +00:00
strgen (svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style 2007-11-19 21:02:30 +00:00
table (svn r11550) -Fix (r11547): Updated the data files regarding to r11549 2007-12-02 00:53:01 +00:00
video (svn r11667) -Codechange: split window.h into a header that defines some 'global' window related types, on that defined 'global' window functions and one that defines functions and types only used by *_gui.cpps. 2007-12-19 19:44:29 +00:00
yapf (svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h 2007-12-19 23:26:02 +00:00
aircraft.h (svn r11214) -Fix [FS#1296]: planes can't use heliports so refuse these orders 2007-10-05 22:13:35 +00:00
aircraft_cmd.cpp (svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h 2007-12-19 23:26:02 +00:00
aircraft_gui.cpp (svn r11667) -Codechange: split window.h into a header that defines some 'global' window related types, on that defined 'global' window functions and one that defines functions and types only used by *_gui.cpps. 2007-12-19 19:44:29 +00:00
airport.cpp (svn r11560) -Codechange: replace 'custom' version of FindLastBit with the generic. 2007-12-02 19:23:46 +00:00
airport.h (svn r11661) -Codechange: some header reworks in order to try to reduce the compile time of OpenTTD by reduce the amount of circular-ish dependencies. 2007-12-18 19:52:14 +00:00
airport_gui.cpp (svn r11668) -Codechange: more refactoring aimed at reducing compile time and making it more logic where function definitions can be found. 2007-12-19 20:45:46 +00:00
airport_movement.h (svn r11408) -Fix [FS#1422]: do not do a 270 degree turn when 90 degrees is enough on a commuter airport. 2007-11-11 13:04:51 +00:00
articulated_vehicles.cpp (svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style 2007-11-19 21:02:30 +00:00
articulated_vehicles.h (svn r11122) -Fix [FS#1234]: crash when building a NewGRF vehicle when the articulated build vehicle callback returneed a different value for the purchase window than the normal build. Thanks for Dalestan and _minime_ for pointers to possible causes. 2007-09-17 04:23:03 +00:00
autoreplace_cmd.cpp (svn r11625) -Codechange: add CO_* enum at some places, add includes of order.h too 2007-12-12 14:37:35 +00:00
autoreplace_gui.cpp (svn r11667) -Codechange: split window.h into a header that defines some 'global' window related types, on that defined 'global' window functions and one that defines functions and types only used by *_gui.cpps. 2007-12-19 19:44:29 +00:00
autoslope.h (svn r11171) -Fix [FS#1257]: disable autoslope for automatically changed stuff (like towns and industries) and enable it in the scenario editor. Patch by frosch. 2007-09-26 14:32:06 +00:00
aystar.cpp (svn r8856) -Fix 2007-02-23 08:19:24 +00:00
aystar.h (svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {}; 2007-03-07 12:11:48 +00:00
bmp.cpp (svn r11597) -Change: replace all remaining instances of (re|m|c)alloc with (Re|M|C)allocT and add a check for out-of-memory situations to the *allocT functions. 2007-12-08 14:50:41 +00:00
bmp.h (svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {}; 2007-03-07 12:11:48 +00:00
bridge.h (svn r10698) -Codechange [FS#1082]: simplify the code related to foundations. Primarily removal of (duplicated|magic) code and introduction of few helper functions to ease foundation determination. Patch by frosch. 2007-07-26 16:51:10 +00:00
bridge_gui.cpp (svn r11668) -Codechange: more refactoring aimed at reducing compile time and making it more logic where function definitions can be found. 2007-12-19 20:45:46 +00:00
bridge_map.cpp (svn r11644) -Codechange: merge some functions from tunnel_map.h and bridge_map.h into tunnelbridge_map.h 2007-12-16 15:38:51 +00:00
bridge_map.h (svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h 2007-12-19 23:26:02 +00:00
build_vehicle_gui.cpp (svn r11668) -Codechange: more refactoring aimed at reducing compile time and making it more logic where function definitions can be found. 2007-12-19 20:45:46 +00:00
callback_table.cpp (svn r10985) -Codechange: unify/remove duplicate CcClone(Aircraft|RoadVeh|Ship|Train) in favour of CcCloneVehicle. 2007-08-26 21:21:59 +00:00
callback_table.h (svn r8859) -Cleanup: doxygen changes. Mostly @files missing tags and a few comments style. 2007-02-23 11:50:43 +00:00
cargopacket.cpp (svn r11002) -Codechange: unhackify the cargo packet list saving (a little). 2007-08-30 12:10:32 +00:00
cargopacket.h (svn r11009) -Codechange: unvirtualise IsValid as that isn't needed with templates. This gives up to 10% performance increase in games with lots of vehicles. 2007-08-30 20:40:33 +00:00
cargotype.cpp (svn r11484) -Codechange: Remove the doubled function SetBitT and rename the remaining to fit with the naming style 2007-11-20 13:35:54 +00:00
cargotype.h (svn r10628) -Fix (r10606,FS#1055): Revert r10606 and fix the plural problem another way. 2007-07-19 17:28:55 +00:00
clear_cmd.cpp (svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h 2007-12-19 23:26:02 +00:00
clear_map.h (svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h 2007-12-19 23:26:02 +00:00
cmd_helper.h (svn r11663) -Codechange: moving of the road related types and functions. 2007-12-18 20:38:16 +00:00
command.cpp (svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h 2007-12-19 23:26:02 +00:00
command.h (svn r11085) -Fix-ish (r11084): some tabs that did not show up in the diff, which caused a mess of tab and non-tab usage. 2007-09-10 15:36:33 +00:00
console.cpp (svn r11668) -Codechange: more refactoring aimed at reducing compile time and making it more logic where function definitions can be found. 2007-12-19 20:45:46 +00:00
console.h (svn r11667) -Codechange: split window.h into a header that defines some 'global' window related types, on that defined 'global' window functions and one that defines functions and types only used by *_gui.cpps. 2007-12-19 19:44:29 +00:00
console_cmds.cpp (svn r11557) -Codechange: send and store the passwords a little more secure to/in the servers. 2007-12-02 15:12:19 +00:00
currency.cpp (svn r9467) -Fix(FS#703,6108): When resetting the array of currencies, the custom currency was reset too, thus loosing the setting a user could have used for it.(glx) 2007-03-25 23:42:55 +00:00
currency.h (svn r9467) -Fix(FS#703,6108): When resetting the array of currencies, the custom currency was reset too, thus loosing the setting a user could have used for it.(glx) 2007-03-25 23:42:55 +00:00
date.cpp (svn r11606) -Revert (r11584): since FS#1482 is solved, we do not need the extra checking and such anymore. 2007-12-09 15:17:49 +00:00
date.h (svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {}; 2007-03-07 12:11:48 +00:00
debug.cpp (svn r10778) -Fix: one-liners to allow MSVC and WINCE to work together (or anyway, a step towards that goal) 2007-08-03 23:26:12 +00:00
debug.h (svn r10069) -Documentation: some documentation for TIC/TOC, as it isn't what I expected... 2007-06-08 18:23:26 +00:00
dedicated.cpp (svn r9568) -Documentation: doxygen and comment changes: Root of src is finally done. Now, time to start clearing as much as possible 2007-04-06 04:10:19 +00:00
depot.cpp (svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h 2007-12-19 23:26:02 +00:00
depot.h (svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h 2007-12-19 23:26:02 +00:00
depot_gui.cpp (svn r11668) -Codechange: more refactoring aimed at reducing compile time and making it more logic where function definitions can be found. 2007-12-19 20:45:46 +00:00
direction_func.h (svn r11661) -Codechange: some header reworks in order to try to reduce the compile time of OpenTTD by reduce the amount of circular-ish dependencies. 2007-12-18 19:52:14 +00:00
direction_type.h (svn r11661) -Codechange: some header reworks in order to try to reduce the compile time of OpenTTD by reduce the amount of circular-ish dependencies. 2007-12-18 19:52:14 +00:00
disaster_cmd.cpp (svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h 2007-12-19 23:26:02 +00:00
dock_gui.cpp (svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h 2007-12-19 23:26:02 +00:00
driver.cpp (svn r10444) -Codechange: switch to c++ classes and inheritance for sound/music/video drivers, using self-registration based on the blitter-model. 2007-07-05 12:23:54 +00:00
driver.h (svn r11673) -Codechange: move the overflow safe type to a separate file. 2007-12-21 08:34:53 +00:00
dummy_land.cpp (svn r11005) -Codechange: move the tiletype specific terraforming checks to the functions for those tile types. 2007-08-30 17:17:04 +00:00
economy.cpp (svn r11667) -Codechange: split window.h into a header that defines some 'global' window related types, on that defined 'global' window functions and one that defines functions and types only used by *_gui.cpps. 2007-12-19 19:44:29 +00:00
economy.h (svn r10673) -Cleanup: some assorted style cleanups. Primarily type* var -> type *var. 2007-07-24 17:01:23 +00:00
elrail.cpp (svn r11672) -Codechange: refactor some stuff out of gui.h. 2007-12-21 07:38:36 +00:00
endian_check.cpp (svn r10684) -Codechange: some more coding style related changes. Primarily moving { to a new line. 2007-07-25 00:16:30 +00:00
engine.cpp (svn r11484) -Codechange: Remove the doubled function SetBitT and rename the remaining to fit with the naming style 2007-11-20 13:35:54 +00:00
engine.h (svn r11664) -Codechange: use more specific ("rail_type.h" instead of "rail.h" that includes way more than only "rail_type.h") includes at some places. 2007-12-18 20:58:12 +00:00
engine_gui.cpp (svn r11668) -Codechange: more refactoring aimed at reducing compile time and making it more logic where function definitions can be found. 2007-12-19 20:45:46 +00:00
fileio.cpp (svn r11569) -Fix [FS#1480]: full paths sometimes did not work correctly. 2007-12-04 18:42:08 +00:00
fileio.h (svn r11119) -Codechange: analyze .tar files upon loading, remembering their files and offsets, which speeds up .tar handling with a big factor 2007-09-16 18:10:52 +00:00
fios.cpp (svn r11464) -Fix: some issue that made OpenTTD on MorphOS seriously unplayable. 2007-11-18 18:28:32 +00:00
fios.h (svn r11355) -Fix [FS#1377]: loading too many GRFs was not handled gracefully causing crashes and such. 2007-10-29 23:02:31 +00:00
fontcache.cpp (svn r11597) -Change: replace all remaining instances of (re|m|c)alloc with (Re|M|C)allocT and add a check for out-of-memory situations to the *allocT functions. 2007-12-08 14:50:41 +00:00
fontcache.h (svn r10166) -Feature(tte): Add support for antialiased typefaces via FreeType. This is configurable for each font size in the configuration settings and requires using the 32bpp blitter and suitable fonts. 2007-06-15 16:21:56 +00:00
functions.h (svn r11527) -Codechange: Split the bitmath functions of to their own files 2007-11-26 17:50:22 +00:00
genworld.cpp (svn r11668) -Codechange: more refactoring aimed at reducing compile time and making it more logic where function definitions can be found. 2007-12-19 20:45:46 +00:00
genworld.h (svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {}; 2007-03-07 12:11:48 +00:00
genworld_gui.cpp (svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h 2007-12-19 23:26:02 +00:00
gfx.cpp (svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style 2007-11-19 21:02:30 +00:00
gfx.h (svn r11374) -Codechange: Give meaning to the magical number that specifies the color of the text in a DrawString call. 2007-11-04 00:08:57 +00:00
gfxinit.cpp (svn r11482) -Codechange: Remove the doubled function ClrBitT and rename the remaining to fit with the naming style 2007-11-19 21:32:20 +00:00
gfxinit.h (svn r11321) -Codechange: add support to load different graphics for halftile slopes using a NewGRF. Patch by frosch. 2007-10-20 21:39:50 +00:00
graph_gui.cpp (svn r11668) -Codechange: more refactoring aimed at reducing compile time and making it more logic where function definitions can be found. 2007-12-19 20:45:46 +00:00
group.h (svn r10992) -Fix [FS#1132]: huge amount of vehicles in the "ungrouped" group. Patch by frosch. 2007-08-27 21:33:26 +00:00
group_cmd.cpp (svn r11667) -Codechange: split window.h into a header that defines some 'global' window related types, on that defined 'global' window functions and one that defines functions and types only used by *_gui.cpps. 2007-12-19 19:44:29 +00:00
group_gui.cpp (svn r11671) -Fix: sometimes a vehicle was selected in the vehicle list when it was opened 2007-12-20 22:45:56 +00:00
group_gui.h (svn r11672) -Codechange: refactor some stuff out of gui.h. 2007-12-21 07:38:36 +00:00
gui.h (svn r11672) -Codechange: refactor some stuff out of gui.h. 2007-12-21 07:38:36 +00:00
heightmap.cpp (svn r9729) -Documentation: add some documentation in various places 2007-04-27 21:29:36 +00:00
heightmap.h (svn r8950) -Cleanup: doxygen changes. Mostly @files missing tags and a few comments style. 2007-03-01 01:24:44 +00:00
helpers.cpp (svn r9662) -Documentation: Doxygen corrections and @file omissions 2007-04-17 20:23:13 +00:00
helpers.hpp (svn r11673) -Codechange: move the overflow safe type to a separate file. 2007-12-21 08:34:53 +00:00
industry.h (svn r11534) -Feature(newgrf): Implement property 23h for Industries. 2007-11-27 17:13:49 +00:00
industry_cmd.cpp (svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h 2007-12-19 23:26:02 +00:00
industry_gui.cpp (svn r11668) -Codechange: more refactoring aimed at reducing compile time and making it more logic where function definitions can be found. 2007-12-19 20:45:46 +00:00
industry_map.h (svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h 2007-12-19 23:26:02 +00:00
intro_gui.cpp (svn r11668) -Codechange: more refactoring aimed at reducing compile time and making it more logic where function definitions can be found. 2007-12-19 20:45:46 +00:00
landscape.cpp (svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h 2007-12-19 23:26:02 +00:00
landscape.h (svn r11319) -Add: halftile- and anti-zig-zag-foundations. Patch by frosch. 2007-10-20 21:04:14 +00:00
livery.h (svn r9956) -Codechange: Add tram livery schemes 2007-05-27 09:33:41 +00:00
lzoconf.h (svn r9050) -Codechange: Foo(void) -> Foo() 2007-03-07 11:47:46 +00:00
macros.h (svn r11564) -Codechange: Increase the usage of the for_each_bit macro and rename it fitting to the naming style 2007-12-03 09:19:19 +00:00
main_gui.cpp (svn r11672) -Codechange: refactor some stuff out of gui.h. 2007-12-21 07:38:36 +00:00
map.cpp (svn r11661) -Codechange: some header reworks in order to try to reduce the compile time of OpenTTD by reduce the amount of circular-ish dependencies. 2007-12-18 19:52:14 +00:00
map.h (svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h 2007-12-19 23:26:02 +00:00
masm64.rules (svn r7759) -Merge: makefile rewrite. This merge features: 2007-01-02 19:19:48 +00:00
md5.cpp (svn r8987) -Cleanup: doxygen changes. Again. Mostly (still) @files missing tags and (more than just) a few comments style. 2007-03-03 04:04:22 +00:00
md5.h (svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {}; 2007-03-07 12:11:48 +00:00
minilzo.cpp (svn r10778) -Fix: one-liners to allow MSVC and WINCE to work together (or anyway, a step towards that goal) 2007-08-03 23:26:12 +00:00
minilzo.h (svn r8987) -Cleanup: doxygen changes. Again. Mostly (still) @files missing tags and (more than just) a few comments style. 2007-03-03 04:04:22 +00:00
misc.cpp (svn r11527) -Codechange: Split the bitmath functions of to their own files 2007-11-26 17:50:22 +00:00
misc_cmd.cpp (svn r11668) -Codechange: more refactoring aimed at reducing compile time and making it more logic where function definitions can be found. 2007-12-19 20:45:46 +00:00
misc_gui.cpp (svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h 2007-12-19 23:26:02 +00:00
mixer.cpp (svn r9050) -Codechange: Foo(void) -> Foo() 2007-03-07 11:47:46 +00:00
mixer.h (svn r10673) -Cleanup: some assorted style cleanups. Primarily type* var -> type *var. 2007-07-24 17:01:23 +00:00
music.cpp (svn r8987) -Cleanup: doxygen changes. Again. Mostly (still) @files missing tags and (more than just) a few comments style. 2007-03-03 04:04:22 +00:00
music.h (svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {}; 2007-03-07 12:11:48 +00:00
music_gui.cpp (svn r11667) -Codechange: split window.h into a header that defines some 'global' window related types, on that defined 'global' window functions and one that defines functions and types only used by *_gui.cpps. 2007-12-19 19:44:29 +00:00
namegen.cpp (svn r9672) -Cleanup: lots of coding style fixes around operands. 2007-04-18 22:10:36 +00:00
namegen.h (svn r9553) -Documentation: fix ambiguity issue. 2007-04-03 19:19:04 +00:00
newgrf.cpp (svn r11665) -Fix: Animation informations should not be copied from original industry tile spec, while doing an action 00, industry tile, prop 08. 2007-12-18 21:25:44 +00:00
newgrf.h (svn r11433) -Fix: starting OpenTTD with DOS files made it look weird out of the box. 2007-11-15 07:42:25 +00:00
newgrf_callbacks.h (svn r11353) -Codechange: add support for newgrf callback 32 2007-10-28 16:00:51 +00:00
newgrf_canal.cpp (svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h 2007-12-19 23:26:02 +00:00
newgrf_canal.h (svn r9797) -Feature: [NewGRF] Add action 1, 2 and 3 support for canals. 2007-05-06 18:14:33 +00:00
newgrf_cargo.cpp (svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style 2007-11-19 21:02:30 +00:00
newgrf_cargo.h (svn r11581) -Codechange: add some missing cargo classes and some documentation. 2007-12-06 20:36:46 +00:00
newgrf_commons.cpp (svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h 2007-12-19 23:26:02 +00:00
newgrf_commons.h (svn r11423) -Codechange: store grfid when adding an override 2007-11-12 20:40:58 +00:00
newgrf_config.cpp (svn r11484) -Codechange: Remove the doubled function SetBitT and rename the remaining to fit with the naming style 2007-11-20 13:35:54 +00:00
newgrf_config.h (svn r11433) -Fix: starting OpenTTD with DOS files made it look weird out of the box. 2007-11-15 07:42:25 +00:00
newgrf_engine.cpp (svn r11484) -Codechange: Remove the doubled function SetBitT and rename the remaining to fit with the naming style 2007-11-20 13:35:54 +00:00
newgrf_engine.h (svn r11661) -Codechange: some header reworks in order to try to reduce the compile time of OpenTTD by reduce the amount of circular-ish dependencies. 2007-12-18 19:52:14 +00:00
newgrf_gui.cpp (svn r11668) -Codechange: more refactoring aimed at reducing compile time and making it more logic where function definitions can be found. 2007-12-19 20:45:46 +00:00
newgrf_house.cpp (svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h 2007-12-19 23:26:02 +00:00
newgrf_house.h (svn r11411) -Codechange: implement random triggers for houses. 2007-11-11 17:58:05 +00:00
newgrf_industries.cpp (svn r11651) -Codechange [FS#1555]: implement GRF parameter querying for industries and fix a 'bug' as side effect. 2007-12-16 23:10:30 +00:00
newgrf_industries.h (svn r11152) -Fix: GetIndustryIDAtOffset crashed when translation of the GFX ID would be needed. Fix by Belugas. 2007-09-23 19:55:42 +00:00
newgrf_industrytiles.cpp (svn r11651) -Codechange [FS#1555]: implement GRF parameter querying for industries and fix a 'bug' as side effect. 2007-12-16 23:10:30 +00:00
newgrf_industrytiles.h (svn r11410) -Codechange: implement random triggers for industries. 2007-11-11 17:56:37 +00:00
newgrf_sound.cpp (svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style 2007-11-19 21:02:30 +00:00
newgrf_sound.h (svn r9385) -Cleanup: doxygen changes. Today, we are exploring the letter N. 2007-03-21 03:06:21 +00:00
newgrf_spritegroup.cpp (svn r11475) -Codechange: rename clamp and clampu to Clamp and ClampU to fit with the coding style 2007-11-19 18:38:10 +00:00
newgrf_spritegroup.h (svn r11199) -Fix: variable 67 and 68 not working correctly. 2007-10-04 07:09:05 +00:00
newgrf_station.cpp (svn r11484) -Codechange: Remove the doubled function SetBitT and rename the remaining to fit with the naming style 2007-11-20 13:35:54 +00:00
newgrf_station.h (svn r10690) -Codechange: use the enum that describes all callback IDs in favor of "just" using an untyped integer. 2007-07-25 19:06:29 +00:00
newgrf_storage.cpp (svn r11138) -Codechange: prepare some subsystems for persistent storage for NewGRFs. 2007-09-22 12:59:43 +00:00
newgrf_storage.h (svn r11139) -Codechange: add support for persistent storage for NewGRFs. 2007-09-22 13:56:38 +00:00
newgrf_text.cpp (svn r11627) -Fix [FS#1532] (r11145): poping from text reference stack must be done in a precise order. But some compiler (MSVC) over optimised it and inverted this order. 2007-12-13 02:04:09 +00:00
newgrf_text.h (svn r11287) -Codechange: add support for pushing paramaters into NewIndustries' error messages. Patch by Csaboka. 2007-10-17 20:09:16 +00:00
newgrf_town.cpp (svn r10430) -Fix: Too many town rating entry lookups (KUDr) 2007-07-04 06:37:43 +00:00
newgrf_town.h (svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for 2007-03-19 11:27:30 +00:00
newgrf_townname.cpp (svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style 2007-11-19 21:02:30 +00:00
newgrf_townname.h (svn r10211) -Feature: [NewGRF] Add support for action 0F 2007-06-18 23:00:55 +00:00
news.h (svn r11667) -Codechange: split window.h into a header that defines some 'global' window related types, on that defined 'global' window functions and one that defines functions and types only used by *_gui.cpps. 2007-12-19 19:44:29 +00:00
news_gui.cpp (svn r11668) -Codechange: more refactoring aimed at reducing compile time and making it more logic where function definitions can be found. 2007-12-19 20:45:46 +00:00
npf.cpp (svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h 2007-12-19 23:26:02 +00:00
npf.h (svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h 2007-12-19 23:26:02 +00:00
oldloader.cpp (svn r11510) -Codechange: merge the IS_*INSIDE* functions and rename them fitting to the naming style 2007-11-24 10:38:43 +00:00
oldpool.cpp (svn r11600) -Cleanup: remove extra out-of-memory checks, since it's now done in *allocT functions. 2007-12-08 15:47:23 +00:00
oldpool.h (svn r11530) -Codechange: do not update Tpool->first_free_index for PoolItems allocated on stack 2007-11-26 22:56:30 +00:00
openttd.cpp (svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h 2007-12-19 23:26:02 +00:00
openttd.h (svn r11673) -Codechange: move the overflow safe type to a separate file. 2007-12-21 08:34:53 +00:00
order.h (svn r11184) -Codechange: cleanup the code related to backup orders. 2007-09-28 21:15:45 +00:00
order_cmd.cpp (svn r11625) -Codechange: add CO_* enum at some places, add includes of order.h too 2007-12-12 14:37:35 +00:00
order_gui.cpp (svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h 2007-12-19 23:26:02 +00:00
os2.cpp (svn r11488) -Codechange: Spilt the random functions out to seperate file 2007-11-21 19:13:38 +00:00
os_timer.cpp (svn r10778) -Fix: one-liners to allow MSVC and WINCE to work together (or anyway, a step towards that goal) 2007-08-03 23:26:12 +00:00
ottdres.rc.in (svn r11330) -Add: OTTD version checking for NewGRFs. This allows NewGRFs to do something different for different versions of OpenTTD, like disabling it for too low versions or loading different graphics. 2007-10-21 14:59:05 +00:00
pathfind.cpp (svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h 2007-12-19 23:26:02 +00:00
pathfind.h (svn r11661) -Codechange: some header reworks in order to try to reduce the compile time of OpenTTD by reduce the amount of circular-ish dependencies. 2007-12-18 19:52:14 +00:00
player.h (svn r11664) -Codechange: use more specific ("rail_type.h" instead of "rail.h" that includes way more than only "rail_type.h") includes at some places. 2007-12-18 20:58:12 +00:00
player_face.h (svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style 2007-11-19 21:02:30 +00:00
player_gui.cpp (svn r11668) -Codechange: more refactoring aimed at reducing compile time and making it more logic where function definitions can be found. 2007-12-19 20:45:46 +00:00
players.cpp (svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h 2007-12-19 23:26:02 +00:00
queue.cpp (svn r11597) -Change: replace all remaining instances of (re|m|c)alloc with (Re|M|C)allocT and add a check for out-of-memory situations to the *allocT functions. 2007-12-08 14:50:41 +00:00
queue.h (svn r10673) -Cleanup: some assorted style cleanups. Primarily type* var -> type *var. 2007-07-24 17:01:23 +00:00
rail.cpp (svn r11649) -Codechange: some code can be simplified thanks to changes in r11642 2007-12-16 19:30:42 +00:00
rail.h (svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h 2007-12-19 23:26:02 +00:00
rail_cmd.cpp (svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h 2007-12-19 23:26:02 +00:00
rail_gui.cpp (svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h 2007-12-19 23:26:02 +00:00
rail_gui.h (svn r11672) -Codechange: refactor some stuff out of gui.h. 2007-12-21 07:38:36 +00:00
rail_map.h (svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h 2007-12-19 23:26:02 +00:00
rail_type.h (svn r11662) -Codechange: move some rail types/related functions around. 2007-12-18 20:10:21 +00:00
railtypes.h (svn r11350) -Change: add missing elrail sprites for some rail build buttons/cursors. Sprites by skidd13. 2007-10-27 11:23:13 +00:00
resource.h (svn r9523) -Cleanup: doxygen changes. Time to take care of "R" 2007-03-28 20:41:35 +00:00
rev.cpp.in (svn r11330) -Add: OTTD version checking for NewGRFs. This allows NewGRFs to do something different for different versions of OpenTTD, like disabling it for too low versions or loading different graphics. 2007-10-21 14:59:05 +00:00
road.cpp (svn r11663) -Codechange: moving of the road related types and functions. 2007-12-18 20:38:16 +00:00
road_cmd.cpp (svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h 2007-12-19 23:26:02 +00:00
road_cmd.h (svn r11661) -Codechange: some header reworks in order to try to reduce the compile time of OpenTTD by reduce the amount of circular-ish dependencies. 2007-12-18 19:52:14 +00:00
road_func.h (svn r11663) -Codechange: moving of the road related types and functions. 2007-12-18 20:38:16 +00:00
road_gui.cpp (svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h 2007-12-19 23:26:02 +00:00
road_gui.h (svn r11672) -Codechange: refactor some stuff out of gui.h. 2007-12-21 07:38:36 +00:00
road_internal.h (svn r11663) -Codechange: moving of the road related types and functions. 2007-12-18 20:38:16 +00:00
road_map.cpp (svn r11649) -Codechange: some code can be simplified thanks to changes in r11642 2007-12-16 19:30:42 +00:00
road_map.h (svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h 2007-12-19 23:26:02 +00:00
road_type.h (svn r11663) -Codechange: moving of the road related types and functions. 2007-12-18 20:38:16 +00:00
roadveh.h (svn r11068) -Codechange: remove Vehicle::HasFront as all vehicles have the Vehicle::first pointer correctly set. 2007-09-09 11:23:49 +00:00
roadveh_cmd.cpp (svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h 2007-12-19 23:26:02 +00:00
roadveh_gui.cpp (svn r11668) -Codechange: more refactoring aimed at reducing compile time and making it more logic where function definitions can be found. 2007-12-19 20:45:46 +00:00
saveload.cpp (svn r11668) -Codechange: more refactoring aimed at reducing compile time and making it more logic where function definitions can be found. 2007-12-19 20:45:46 +00:00
saveload.h (svn r11139) -Codechange: add support for persistent storage for NewGRFs. 2007-09-22 13:56:38 +00:00
screenshot.cpp (svn r11480) -Codechange: Rename the function ALIGN fitting to the naming style 2007-11-19 20:40:14 +00:00
screenshot.h (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near 2007-04-04 01:35:16 +00:00
sdl.cpp (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near 2007-04-04 01:35:16 +00:00
sdl.h (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near 2007-04-04 01:35:16 +00:00
settings.cpp (svn r11668) -Codechange: more refactoring aimed at reducing compile time and making it more logic where function definitions can be found. 2007-12-19 20:45:46 +00:00
settings.h (svn r11452) -Change: do not allow configuration changes, that NewGRFs can directly use to change their behaviour, during network games as this can cause desyncs. 2007-11-17 22:25:16 +00:00
settings_gui.cpp (svn r11668) -Codechange: more refactoring aimed at reducing compile time and making it more logic where function definitions can be found. 2007-12-19 20:45:46 +00:00
ship.h (svn r11001) -Codechange: unify the way to determine whether a vehicle is in a depot. 2007-08-29 21:49:08 +00:00
ship_cmd.cpp (svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h 2007-12-19 23:26:02 +00:00
ship_gui.cpp (svn r11668) -Codechange: more refactoring aimed at reducing compile time and making it more logic where function definitions can be found. 2007-12-19 20:45:46 +00:00
signs.cpp (svn r11065) -Documentation [FS#1186]: of the dirty marking/repainting subsystem. Patch by Progman. 2007-09-09 10:13:17 +00:00
signs.h (svn r11009) -Codechange: unvirtualise IsValid as that isn't needed with templates. This gives up to 10% performance increase in games with lots of vehicles. 2007-08-30 20:40:33 +00:00
signs_gui.cpp (svn r11668) -Codechange: more refactoring aimed at reducing compile time and making it more logic where function definitions can be found. 2007-12-19 20:45:46 +00:00
slope_func.h (svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h 2007-12-19 23:26:02 +00:00
slope_type.h (svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h 2007-12-19 23:26:02 +00:00
smallmap_gui.cpp (svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h 2007-12-19 23:26:02 +00:00
sound.cpp (svn r11667) -Codechange: split window.h into a header that defines some 'global' window related types, on that defined 'global' window functions and one that defines functions and types only used by *_gui.cpps. 2007-12-19 19:44:29 +00:00
sound.h (svn r11095) -Codechange: don't abuse 'file_pos' by storing the file_slot in it too, but use a nice seperate variable for it 2007-09-13 18:22:34 +00:00
sprite.h (svn r11133) -Fix (r11102) [FS#1245]: in some cases vehicles would be drawn over houses when they should be drawn behind the houses. Patch by frosch. 2007-09-20 19:21:01 +00:00
spritecache.cpp (svn r11600) -Cleanup: remove extra out-of-memory checks, since it's now done in *allocT functions. 2007-12-08 15:47:23 +00:00
spritecache.h (svn r10157) -Fix: use as indentified for PNGs, the place of the image as it was in the grf, not the internal SpriteID 2007-06-14 14:31:48 +00:00
station.cpp (svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h 2007-12-19 23:26:02 +00:00
station.h (svn r11670) -Feature [FS#1565]: list neutral stations where the player has service in the station list too 2007-12-19 23:35:14 +00:00
station_cmd.cpp (svn r11670) -Feature [FS#1565]: list neutral stations where the player has service in the station list too 2007-12-19 23:35:14 +00:00
station_gui.cpp (svn r11670) -Feature [FS#1565]: list neutral stations where the player has service in the station list too 2007-12-19 23:35:14 +00:00
station_gui.h (svn r11668) -Codechange: more refactoring aimed at reducing compile time and making it more logic where function definitions can be found. 2007-12-19 20:45:46 +00:00
station_map.h (svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style 2007-11-19 21:02:30 +00:00
stdafx.h (svn r11611) -Codechange: it is now possible to use a define to enable asserts and show them in crash.log for MSVC release builds 2007-12-09 21:20:21 +00:00
string.cpp (svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style 2007-11-19 21:02:30 +00:00
string.h (svn r11025) -Fix: safeguard StrEmpty from calls with NULL. 2007-08-31 20:50:18 +00:00
strings.cpp (svn r11648) -Fix [FS#1560]: the company password was not set when one pressed the enter key. 2007-12-16 19:28:07 +00:00
strings.h (svn r11646) -Codechange: check whether (some) characters are missing in the current 'font' for the 'currently' chosen language and give a warning when that does happen. 2007-12-16 18:38:19 +00:00
subsidy_gui.cpp (svn r11667) -Codechange: split window.h into a header that defines some 'global' window related types, on that defined 'global' window functions and one that defines functions and types only used by *_gui.cpps. 2007-12-19 19:44:29 +00:00
terraform_gui.cpp (svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h 2007-12-19 23:26:02 +00:00
textbuf_gui.h (svn r11668) -Codechange: more refactoring aimed at reducing compile time and making it more logic where function definitions can be found. 2007-12-19 20:45:46 +00:00
texteff.cpp (svn r11597) -Change: replace all remaining instances of (re|m|c)alloc with (Re|M|C)allocT and add a check for out-of-memory situations to the *allocT functions. 2007-12-08 14:50:41 +00:00
texteff.hpp (svn r10932) -Codechange: replace "text" with "chat" for the chat related function and variables. 2007-08-19 09:38:30 +00:00
tgp.cpp (svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h 2007-12-19 23:26:02 +00:00
tgp.h (svn r9558) -Documentation: doxygen and comment changes: 'T' now. Almost done 2007-04-04 03:21:14 +00:00
thread.cpp (svn r9759) -Add: added threading code for MorphOS (tokai) 2007-05-01 15:25:00 +00:00
thread.h (svn r10673) -Cleanup: some assorted style cleanups. Primarily type* var -> type *var. 2007-07-24 17:01:23 +00:00
tile_map.cpp (svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h 2007-12-19 23:26:02 +00:00
tile_map.h (svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h 2007-12-19 23:26:02 +00:00
tile_type.h (svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h 2007-12-19 23:26:02 +00:00
timetable.h (svn r10237) -Fix (r10236): It helps if you use svn add with new files... 2007-06-20 19:26:25 +00:00
timetable_cmd.cpp (svn r11484) -Codechange: Remove the doubled function SetBitT and rename the remaining to fit with the naming style 2007-11-20 13:35:54 +00:00
timetable_gui.cpp (svn r11668) -Codechange: more refactoring aimed at reducing compile time and making it more logic where function definitions can be found. 2007-12-19 20:45:46 +00:00
town.h (svn r11525) -Fix: do not do all kinds of 'updates' for town, waypoint, station and other signs when you haven't converted the map to the 'current' format as that means you are going to read data in the 'old' format when you assume that it is in the 'current' format. 2007-11-25 20:20:16 +00:00
town_cmd.cpp (svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h 2007-12-19 23:26:02 +00:00
town_gui.cpp (svn r11668) -Codechange: more refactoring aimed at reducing compile time and making it more logic where function definitions can be found. 2007-12-19 20:45:46 +00:00
town_map.h (svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h 2007-12-19 23:26:02 +00:00
track_func.h (svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h 2007-12-19 23:26:02 +00:00
track_type.h (svn r11664) -Codechange: use more specific ("rail_type.h" instead of "rail.h" that includes way more than only "rail_type.h") includes at some places. 2007-12-18 20:58:12 +00:00
train.h (svn r11484) -Codechange: Remove the doubled function SetBitT and rename the remaining to fit with the naming style 2007-11-20 13:35:54 +00:00
train_cmd.cpp (svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h 2007-12-19 23:26:02 +00:00
train_gui.cpp (svn r11668) -Codechange: more refactoring aimed at reducing compile time and making it more logic where function definitions can be found. 2007-12-19 20:45:46 +00:00
transparency.h (svn r11485) -Codechange: Remove the doubled function ToggleBitT and rename the remaining to fit with the naming style 2007-11-20 14:11:19 +00:00
transparency_gui.cpp (svn r11668) -Codechange: more refactoring aimed at reducing compile time and making it more logic where function definitions can be found. 2007-12-19 20:45:46 +00:00
transparency_gui.h (svn r9564) -Fix (r9563): When adding files remember to add them... 2007-04-05 09:07:20 +00:00
tree_cmd.cpp (svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h 2007-12-19 23:26:02 +00:00
tree_map.h (svn r11124) -Documentation: of tree_map.h and tree_cmd.cpp. Patch by Progman. 2007-09-17 16:56:15 +00:00
tunnel_map.cpp (svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h 2007-12-19 23:26:02 +00:00
tunnel_map.h (svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h 2007-12-19 23:26:02 +00:00
tunnelbridge_cmd.cpp (svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h 2007-12-19 23:26:02 +00:00
tunnelbridge_map.h (svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h 2007-12-19 23:26:02 +00:00
unix.cpp (svn r11668) -Codechange: more refactoring aimed at reducing compile time and making it more logic where function definitions can be found. 2007-12-19 20:45:46 +00:00
unmovable.h (svn r9559) -Documentation: doxygen and comment changes: 'U' and 'V' now. Almost done. Yeah. I know, I've already said that... 2007-04-04 04:08:47 +00:00
unmovable_cmd.cpp (svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h 2007-12-19 23:26:02 +00:00
unmovable_map.h (svn r11510) -Codechange: merge the IS_*INSIDE* functions and rename them fitting to the naming style 2007-11-24 10:38:43 +00:00
variables.h (svn r11547) -Add: signal selection GUI for the ones that really like to use that over CTRL. Patch by BigBB. 2007-12-01 21:40:18 +00:00
vehicle.cpp (svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h 2007-12-19 23:26:02 +00:00
vehicle.h (svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h 2007-12-19 23:26:02 +00:00
vehicle_gui.cpp (svn r11672) -Codechange: refactor some stuff out of gui.h. 2007-12-21 07:38:36 +00:00
vehicle_gui.h (svn r11667) -Codechange: split window.h into a header that defines some 'global' window related types, on that defined 'global' window functions and one that defines functions and types only used by *_gui.cpps. 2007-12-19 19:44:29 +00:00
vehicle_type.h (svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h 2007-12-19 23:26:02 +00:00
viewport.cpp (svn r11667) -Codechange: split window.h into a header that defines some 'global' window related types, on that defined 'global' window functions and one that defines functions and types only used by *_gui.cpps. 2007-12-19 19:44:29 +00:00
viewport.h (svn r11667) -Codechange: split window.h into a header that defines some 'global' window related types, on that defined 'global' window functions and one that defines functions and types only used by *_gui.cpps. 2007-12-19 19:44:29 +00:00
void_map.h (svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h 2007-12-19 23:26:02 +00:00
water.h (svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h 2007-12-19 23:26:02 +00:00
water_cmd.cpp (svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h 2007-12-19 23:26:02 +00:00
water_map.h (svn r11589) -Fix [FS#1514]: when ship depots got destroyed they always returned to water, even when it should've been canals. 2007-12-07 21:14:54 +00:00
waypoint.cpp (svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h 2007-12-19 23:26:02 +00:00
waypoint.h (svn r11009) -Codechange: unvirtualise IsValid as that isn't needed with templates. This gives up to 10% performance increase in games with lots of vehicles. 2007-08-30 20:40:33 +00:00
widget.cpp (svn r11667) -Codechange: split window.h into a header that defines some 'global' window related types, on that defined 'global' window functions and one that defines functions and types only used by *_gui.cpps. 2007-12-19 19:44:29 +00:00
win32.cpp (svn r11668) -Codechange: more refactoring aimed at reducing compile time and making it more logic where function definitions can be found. 2007-12-19 20:45:46 +00:00
win32.h (svn r9055) -Codechange: Change windows unicode handling and allow a pure non-unicode build to function. Win9x binaries will be possible with mingw/nightly system. 2007-03-07 18:58:28 +00:00
win64.asm (svn r8933) -Fix [Win64]: rdtsc now uses intrinsic on VC8 (michi_cc) 2007-02-27 23:12:45 +00:00
window.cpp (svn r11667) -Codechange: split window.h into a header that defines some 'global' window related types, on that defined 'global' window functions and one that defines functions and types only used by *_gui.cpps. 2007-12-19 19:44:29 +00:00
window_func.h (svn r11668) -Codechange: more refactoring aimed at reducing compile time and making it more logic where function definitions can be found. 2007-12-19 20:45:46 +00:00
window_gui.h (svn r11668) -Codechange: more refactoring aimed at reducing compile time and making it more logic where function definitions can be found. 2007-12-19 20:45:46 +00:00
window_type.h (svn r11668) -Codechange: more refactoring aimed at reducing compile time and making it more logic where function definitions can be found. 2007-12-19 20:45:46 +00:00
zoom.hpp (svn r11673) -Codechange: move the overflow safe type to a separate file. 2007-12-21 08:34:53 +00:00