Commit Graph

433 Commits

Author SHA1 Message Date
rubidium 69162621d8 (svn r23096) -Codechange: remove useless divisions and multiplications by TILE_HEIGHT for the snow line code 2011-11-04 10:25:58 +00:00
rubidium ecbc56a677 (svn r23094) -Codechange: add a default NULL to GetFoundationSlope and use it 2011-11-04 10:23:48 +00:00
rubidium 2ed0f93bfb (svn r23093) -Codechange: add a default NULL for the Z of GetTileSlope and use it 2011-11-04 10:22:27 +00:00
rubidium 7757a2ed40 (svn r23091) -Codechange: rename some Get*Z functions to Get*PixelZ functions if they return the Z in pixels (like TilePixelHeight) 2011-11-04 10:18:13 +00:00
rubidium 07cb2fd9a8 (svn r23082) -Fix: account for snow line table when determining the snow line for building houses 2011-11-02 22:09:07 +00:00
yexo 40d5419cd2 (svn r22920) -Cleanup: replace two very old town variables taht were rarely used by small functions that compute there value on-the-fly when necessary 2011-09-11 11:47:18 +00:00
terkhen b0439aff59 (svn r22899) -Add: Allow towns to build bridges over canals and rivers. 2011-09-06 13:32:37 +00:00
michi_cc 9c73f15cde (svn r22810) -Fix: Growth a town on both ends of a tunnel/bridge if the town centre tile is a bridge ramp/tunnel portal. 2011-08-22 12:41:24 +00:00
rubidium 4c030468e1 (svn r22809) -Fix [FS#4731]: towns expanding from the "wrong" side of a tunnel or bridge 2011-08-22 11:47:15 +00:00
frosch ae8f53a403 (svn r22706) -Cleanup: A loop is no loop, if it never iterates. 2011-07-31 09:42:05 +00:00
rubidium 059d43fca8 (svn r22697) -Fix [FS#4694-ish]: when building a house it could be built at the wrong place if multitile houses failed some tests 2011-07-30 12:17:46 +00:00
terkhen a619ad3789 (svn r22569) -Feature: [NewGRF] Persistent storage for towns. 2011-06-12 20:50:03 +00:00
frosch 474b4799e8 (svn r22482) -Codechange: Add some contants for the number of ticks between certain cyclical tasks. 2011-05-21 11:26:37 +00:00
alberth 28092366ec (svn r22459) -Doc: Typo fixes and doxygen markup improvements. 2011-05-14 18:35:40 +00:00
smatz 756cc6cf65 (svn r22116) -Codechange: use PoolBase::Clean() at more places 2011-02-19 23:05:47 +00:00
terkhen c36a22ba72 (svn r22087) -Fix: When deleting towns, only relocate objects during DC_EXEC. 2011-02-15 13:27:41 +00:00
rubidium ece59dc0d1 (svn r22066) -Fix [FS#4502]: building a statue did not check whether the object pool is full 2011-02-12 18:45:05 +00:00
rubidium 2d4d43d00c (svn r22065) -Fix [FS#4500]: pool allocation checks triggered when towns could not be built 2011-02-12 18:41:24 +00:00
rubidium bc3ce1e53b (svn r22018) -Cleanup: remove some (now) unneeded includes of functions.h 2011-02-07 22:37:22 +00:00
terkhen a4b08dddd1 (svn r21974) -Feature: Add a setting to enable/disable funding local road reconstruction. 2011-02-05 13:46:09 +00:00
rubidium 7efd7e19ed (svn r21845) -Codechange: move documentation towards the code to make it more likely to be updates [d-m]. 2011-01-18 22:31:06 +00:00
yexo 703ff560c1 (svn r21664) -Add: [NoAI] AIEventTownFounded 2010-12-29 23:44:39 +00:00
rubidium 5c9c3f1acf (svn r21414) -Codechange: limit town name by amount of characters, not bytes 2010-12-05 22:25:21 +00:00
rubidium cf61c2f11f (svn r21412) -Codechange: limit company name by amount of characters, not bytes 2010-12-05 22:24:50 +00:00
frosch 55d604e60d (svn r21291) -Fix: Treat objects on water like water in more cases. 2010-11-21 18:39:12 +00:00
terkhen 1fe2ce42ca (svn r21191) -Doc: Add missing information for a parameter of CmdFoundTown. 2010-11-14 16:13:07 +00:00
alberth 43f807a918 (svn r21156) -Codechange: Introduce EconomyIsInRecession(). 2010-11-13 09:45:20 +00:00
yexo 9a07ebc382 (svn r21052) -Fix (r20435): house/airporttile/industrytile newgrfs that defined tiles that relied on the substitute being drawn were broken 2010-10-28 11:10:12 +00:00
smatz 77fe95f552 (svn r20860) -Cleanup: remove some unused functions and variables 2010-10-01 16:42:28 +00:00
frosch 3fb7f5aa87 (svn r20802) -Fix: Building bridges on water/watery objects behaved inconsistently for towns and the bridge selection GUI. 2010-09-13 19:45:39 +00:00
frosch f0783d7e72 (svn r20791) -Fix (r12161): Building 2x2 houses did not work for 2x2 road layouts on all map sizes. 2010-09-12 19:40:47 +00:00
frosch b249046364 (svn r20790) -Fix (r0)[FS#4118]: Remove a check which is wrong for NewGrf houses and serves no use for original houses. 2010-09-12 18:28:51 +00:00
terkhen efef4becbd (svn r20711) -Fix [FS#4094]: Do not use new game settings when creating many random towns at the scenario editor. 2010-09-01 19:00:32 +00:00
terkhen c6db763781 (svn r20710) -Codechange: Clarify the name of some town generation variables. 2010-09-01 18:52:27 +00:00
rubidium 30f2afac9b (svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers 2010-08-26 22:01:16 +00:00
rubidium ddf1510a23 (svn r20627) -Codechange: unify the animation code of station, airport, house and industry tiles 2010-08-26 17:01:17 +00:00
smatz d28985fe8e (svn r20540) -Fix [FS#4049](r20480): use CmdDeleteTown instead of direct use of operator delete 2010-08-18 15:22:40 +00:00
rubidium 89b2b9370a (svn r20482) -Codechange: move some object related information off the map and unify the relation objects have to towns 2010-08-13 12:45:26 +00:00
rubidium c5ec910980 (svn r20481) -Fix: statues were not removed when towns would be removed 2010-08-13 11:58:45 +00:00
rubidium a7beb897e2 (svn r20480) -Codechange: make CmdDeleteTown responsible for actually clearing tiles and such; ~Town still checks it though. 2010-08-13 11:57:59 +00:00
rubidium 089fc97387 (svn r20473) -Codechange: pass Town instead of TownID to BuildObject 2010-08-12 19:18:58 +00:00
frosch b8c401f644 (svn r20469) -Fix (r20227): Building statues used different companys for CMD_LANDSCAPE_CLEAR during testrun and DC_EXEC. 2010-08-12 14:20:02 +00:00
rubidium 3da3d131c6 (svn r20411) -Codechange: rename unmovables as quite a lot of them are actually movable; e.g. HQ and owned land are pretty movable. 2010-08-08 10:59:30 +00:00
rubidium 412bb37f59 (svn r20409) -Codechange: reduce the number of includes needed by newgrf.h 2010-08-08 09:07:40 +00:00
rubidium 6d6939f844 (svn r20401) -Codechange: let HouseSpec use GRFFileProps 2010-08-07 21:03:38 +00:00
rubidium 3bfe26c69d (svn r20337) -Codechange: unify the construction of objects on the map 2010-08-03 08:58:12 +00:00
terkhen 7a6df202d0 (svn r20323) -Codechange: Move Delete town code to a command. 2010-08-02 21:07:23 +00:00
terkhen ca0751adb8 (svn r20322) -Codechange: Move Expand town code to a command. 2010-08-02 21:06:06 +00:00
alberth 0e900039f3 (svn r20320) -Doc: Small Doxygen and normal comment fixes, and an missed addition. 2010-08-02 20:47:27 +00:00
frosch 4bd32799f1 (svn r20286) -Codechange: Unify end of doxygen comments. 2010-08-01 19:44:49 +00:00
frosch ed4f806f1d (svn r20283) -Codechange: Unify start of doygen comments. 2010-08-01 19:22:34 +00:00
alberth dc6ed2c2c0 (svn r20279) -Doc: Doxygen additions/improvements. 2010-08-01 17:45:53 +00:00
alberth a825b4fa5f (svn r20266) -Doc: Mostly typo fixes, a few doxygen-related improvements. 2010-07-31 21:02:56 +00:00
terkhen 4f9b49653b (svn r20227) -Fix [FS#3985]: Don't spend cash when building a statue fails. 2010-07-27 16:40:16 +00:00
alberth be6c058424 (svn r20211) -Codechange: Indented code should have curly braces around it. 2010-07-24 10:14:39 +00:00
rubidium b8487afe54 (svn r20192) -Cleanup: bye bye variables.h, bye bye VARDEF... you won't be missed :) 2010-07-19 17:28:27 +00:00
michi_cc a75583bbb6 (svn r20048) -Feature: Add a setting to forbid towns building level crossings. 2010-07-02 16:34:07 +00:00
michi_cc ffdbb7ec81 (svn r20047) -Fix (rUnknown): Towns were not able to build level crossings when using original or better town layout. 2010-07-02 16:34:03 +00:00
frosch 1d3adb2b66 (svn r19931) -Fix (r19914): Convert assertion in Backup<> destructor into DEBUG() output. It was triggered on exceptions, especially when aborting world generation. 2010-06-05 12:16:12 +00:00
frosch 9db3cde73a (svn r19914) -Codechange: Wrap a helper class around temporary assignments of _current_company to ensure proper restoration. 2010-05-31 20:22:57 +00:00
frosch 910aade284 (svn r19744) -Add [FS#3477]: [NewGRF] Access to random bits of houses and industries from construction callbacks 17, 28 and 2F. That is: The randombits the house/industry will start with, if construction succeeds. 2010-05-01 13:09:49 +00:00
frosch 7795303227 (svn r19743) -Fix: NewGrfs could access map bits of not yet constructed industries and houses during construction callbacks. 2010-05-01 13:01:21 +00:00
rubidium f56ebd81c3 (svn r19709) -Feature: NewGRF debugging/inspecting of (primarily) enabled callbacks and values of variables 2010-04-24 13:39:11 +00:00
frosch 75d4bc947d (svn r19654) -Codechange: Use Extract<> in more places. 2010-04-17 13:31:41 +00:00
smatz 0ef33548c2 (svn r19614) -Codechange: "it's" => "its" where appropriate 2010-04-12 14:12:47 +00:00
alberth 073f627930 (svn r19482) -Doc: Doxygen additions/updates. 2010-03-20 15:23:26 +00:00
alberth 7ef97932d9 (svn r19479) -Codechange: Test range of town size and layout instead of against the current last value. 2010-03-20 10:59:06 +00:00
alberth e89f154c0d (svn r19478) -Codechange: Resolve TS_ prefix clash between TileSource and TownSize enums. 2010-03-20 10:55:08 +00:00
alberth 6b6ff9c52b (svn r19400) -Codechange: CheckforTownRating returns a CommandCost. 2010-03-13 15:33:07 +00:00
yexo 404df87b1f (svn r19295) -Codechange: introduce wrapper functions for GRFConfig::name/info 2010-02-28 20:28:08 +00:00
alberth 566f87b2de (svn r19279) -Codechange: CheckIfAuthorityAllowsNewStation() returns CommandCost. 2010-02-27 17:42:55 +00:00
alberth 2ac558494c (svn r19272) -Doc: successfull -> successful. 2010-02-27 12:29:44 +00:00
smatz f051066bc4 (svn r19224) -Codechange: change parameters passed to ShowErrorMessage() a bit 2010-02-24 14:46:15 +00:00
rubidium 4d93b704d9 (svn r18866) -Codechange: remove the CmdFailed(ret)/CmdSucceeded(ret) wrapper functions 2010-01-18 22:57:21 +00:00
rubidium 82fc28f77f (svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header 2010-01-15 16:41:15 +00:00
rubidium 31b325baaf (svn r18715) -Codechange: make StationFinder a subclass of TileArea 2010-01-04 18:12:10 +00:00
rubidium ee3a44e74f (svn r18567) -Fix [FS#2613]: [NewGRF] House property 15 did not work 2009-12-20 14:53:32 +00:00
smatz a62f16c86d (svn r18550) -Fix (r18281): show expected price of town construction even when the company doesn't have enough money 2009-12-19 21:42:19 +00:00
rubidium a68849fb56 (svn r18415) -Fix [FS#3332]: on slopes the original and better road layouts did not check their minimum distance requirements 2009-12-06 16:14:13 +00:00
smatz 421a24001c (svn r18302) -Fix [FS#3328](r18281): city size multiplier was ignored when generating new game 2009-11-26 22:04:11 +00:00
frosch 830231e2bd (svn r18283) -Feature: [NewGRF] Add new price bases for removing industries, building/removing unmovables (new objects), building/removing rail-waypoints/buoys, interacting with town-authority, building foundations, funding primary industries (when not prospecting) and towns.
If a GRF does not set price multipliers for these new prices, but for the previously used ones, the old modifiers will be propagated to the new bases.
2009-11-24 22:15:42 +00:00
smatz f0c64208cf (svn r18281) -Feature: founding towns in-game (based on work by Belugas, TheJosh, GeekToo, Terkhen and others) 2009-11-24 21:18:11 +00:00
smatz 47660b984b (svn r18110) -Codechange [FS#3316]: search for stations nearby only once per producer (instead of once pre produced cargo type) (fonsinchen) 2009-11-15 21:06:13 +00:00
rubidium c2221885f4 (svn r18027) -Codechange: make some unneededly global variables static and remove some unused variables 2009-11-09 09:59:35 +00:00
frosch ba1fc280e3 (svn r18005) -Codechange: Convert the Prices struct into an array and an enum. 2009-11-07 22:47:54 +00:00
alberth 44aacfc59f (svn r17928) -Codechange: ShowErrorMessage() now takes the summary string before the details string.
Gentlemen, swap your string parameters.
2009-10-31 19:46:51 +00:00
rubidium d6cded5380 (svn r17693) -Cleanup: remove some unneeded includes 2009-10-04 17:16:41 +00:00
smatz 8f45efa8dd (svn r17615) -Fix (r17612): town sign could be glitchy when creating town with custom name (Terkhen) 2009-09-22 18:55:15 +00:00
smatz de96f4d309 (svn r17614) -Fix: crash when deleting town while TownDirectory is open 2009-09-22 18:50:58 +00:00
smatz 1da745c9ad (svn r17612) -Feature: possibility to choose (randomise or enter custom) town name before its creation (original patch by Terkhen) 2009-09-22 13:54:54 +00:00
smatz 665864e5b0 (svn r17611) -Fix: buffers used for verifying company and president name length were too short, possibly causing false positives 2009-09-22 12:42:56 +00:00
smatz 93d275f1be (svn r17608) -Codechange: use CmdFoundTown when founding 'Random town' too 2009-09-21 20:22:56 +00:00
smatz 15511678e3 (svn r17603) -Codechange: since now, towns are 'founded' instead of 'built' 2009-09-21 18:16:00 +00:00
smatz 9225b3ba03 (svn r17589) -Codechange: rename town_acc to always_accepted 2009-09-20 17:44:33 +00:00
alberth 17a52eb852 (svn r17582) -Codechange: Move TownActions and _town_action_costs[] to a header file to allow sharing. 2009-09-20 10:08:10 +00:00
rubidium ca91a97826 (svn r17579) -Fix: remove doxygen docs for removed parameters, or change @param to @tparam if necessary 2009-09-19 15:17:47 +00:00
rubidium e8ddf001c8 (svn r17570) -Fix: a number of Doxygen warnings about missing parameters, which were sometimes missing and sometimes just typos 2009-09-19 09:51:14 +00:00
rubidium 04d5b67eb6 (svn r17567) -Fix: some doxygen warnings 2009-09-18 14:23:58 +00:00
rubidium 430ce19418 (svn r17558) -Feature [NewGRF]: callbacks for houses to disable drawing foundations and to disable slope changes, like industry tile callbacks 30 and 3C. 2009-09-16 19:10:50 +00:00
frosch ebd916be3d (svn r17532) -Codechange: Rename several Invalidate functions to SetDirty for more consistency and distinguishability. 2009-09-13 19:15:59 +00:00