glx
8794c61f25
Change: rewrote generate_widget in CMake
2020-07-16 00:53:26 +02:00
TrevorShelton
c39d62c245
Update: Disuse of STR_ERROR_INCOMPATIBLE_ROAD
2020-07-10 14:47:55 +01:00
Charles Pigott
dc8d0089e9
Codechange: Make sure script enums are the same size as their normal counterparts
2020-06-27 14:51:14 +01:00
Charles Pigott
e5f931ef42
Fix: Warning about using the wrong enum type
2020-06-27 14:51:14 +01:00
Patric Stout
56d54cf60e
Add: introduce CMake for project management
...
CMake works on all our supported platforms, like MSVC, Mingw, GCC,
Clang, and many more. It allows for a single way of doing things,
so no longer we need shell scripts and vbs scripts to work on all
our supported platforms.
Additionally, CMake allows to generate project files for like MSVC,
KDevelop, etc.
This heavily reduces the lines of code we need to support multiple
platforms from a project perspective.
Addtiionally, this heavily improves our detection of libraries, etc.
2020-06-05 19:36:05 +02:00
Michael Lutz
1c0ba07c3c
Add: [Script] Native priority queue; useful e.g. for pathfinders.
2020-06-01 21:35:13 +02:00
TechGeekNZ
16e5f610f7
Cleanup: Correct typographic errors in code comments.
2020-05-28 08:26:41 +01:00
Jonathan G Rennison
f11cd8f2d0
Fix: Compilation warnings in story_gui and script_story_page
...
See: #7896
2020-05-27 22:22:56 +02:00
Niels Martin Hansen
800ade7702
Feature: Push-buttons on storybook pages ( #7896 )
...
Allow more direct player-initiated interaction for Game Scripts, by letting the GS put push-buttons on storybook pages. These buttons can either trigger an immediate event, or require the player to first select a tile on the map, or a vehicle.
Additionally this reworks how the storybook pages are layouted and rendered, to allow for slightly more complex layouts, and maybe speeding drawing up a bit.
2020-05-22 22:22:55 +02:00
glx
e0d20a44d2
Codechange: Use a dynamic copyright year
2020-05-06 09:54:36 +01:00
Michael Lutz
1f1345de09
Codechange: [Script] Improve copying a list into another empty list.
2020-04-26 18:09:42 +02:00
SamuXarick
93a7ff6709
Fix: [Script] ScriptMarine::AreWaterTilesConnected failed for aqueducts ( #8074 )
2020-04-16 20:32:20 +02:00
SamuXarick
e7b901462e
Doc: [Script] Make it clear random_deviation and CONFIG_RANDOM range upper bounds are inclusive
2020-03-31 22:33:19 +01:00
SamuXarick
4d4005d8b7
Fix #8039 : [AI/GS] SetOrderFlags and GetOrderDestination didn't work for oil rigs
2020-03-30 08:18:32 +02:00
SamuXarick
424770d662
Fix: [AI/GS] Consider neutral station setting when creating tile lists
2020-03-14 23:23:33 +01:00
SamuXarick
971201b3b7
Fix: [AI/GS] CanBuildConnectedRoadPartsHere neighbours tiles were at times incorrect
2020-03-13 13:54:11 +00:00
frosch
0ade8b20fe
Fix #7998 : Crash when scripts tried to access companies with invalid IDs.
2020-02-22 14:32:43 +00:00
Charles Pigott
5c19668fdb
Doc: [Script] Add a note about how wagon connectivity works for scripts
2020-02-19 11:26:58 +01:00
glx
2f264f2c92
Change: Heading for 1.11 now
2020-02-08 23:38:49 +01:00
Patric Stout
3b177af826
Add: [Doxygen] Add the current version of documentation in header ( #7940 )
...
While at it, renamed the project names to reflect how we currently
refer to them.
2020-01-15 23:07:37 +01:00
Pavel Stupnikov
d7a928a08b
Feature: GS method to control engine availability for a specific company ( #7791 )
...
* Feature: GS method to allow company to use an engine before its introduction date
* Feature: GS method to retire an engine early for a specific company
2020-01-15 18:46:26 +01:00
SamuXarick
fa71375ec2
Fix e04ca90: squirrel export script got forgotten
2020-01-07 15:07:24 +00:00
stormcone
70f9c3c655
Feature: Industry directory cargo filtering
2020-01-05 20:52:17 +00:00
Niels Martin Hansen
f401622149
Feature: Script API to change town rating of companies
2020-01-04 19:07:13 +01:00
TELK
e04ca904a9
Feature: Minimap screenshot
2020-01-04 18:21:38 +01:00
pnda
e558aa8ff4
Feature: Screenshot window
2020-01-01 10:19:12 +00:00
stormcone
798e9ee93e
Feature: Add a button to the vehicle advisory news window to open the group window.
2019-12-23 18:04:10 +00:00
glx
ee7a8eebca
Codechange: Replace FOR_ALL_TOWNS with range-based for loops
2019-12-21 20:13:03 +01:00
glx
0b489f9924
Codechange: Replace FOR_ALL_SUBSIDIES with range-based for loops
2019-12-21 20:13:03 +01:00
glx
847e5f33d4
Codechange: Replace story related FOR_ALL with range-based for loops
2019-12-21 20:13:03 +01:00
glx
869581eb23
Codechange: Replace FOR_ALL_SIGNS with range-based for loops
2019-12-21 20:13:03 +01:00
glx
d8a1be48cd
Codechange: Replace vehicle related FOR_ALL with range-based for loops
2019-12-21 20:13:03 +01:00
glx
41232f18c1
Codechange: Replace network related FOR_ALL with range-based for loops
2019-12-21 20:13:03 +01:00
glx
00c2a98cf3
Codechange: Replace FOR_ALL_INDUSTRIES with range-based for loops
2019-12-21 20:13:03 +01:00
glx
4ae829cb27
Codechange: Replace FOR_ALL_GROUPS with range-based for loops
2019-12-21 20:13:03 +01:00
glx
1f6b3a37f9
Codechange: Replace FOR_ALL_ENGINES with range-based for loops
2019-12-21 20:13:03 +01:00
glx
fa9769f81a
Codechange: Replace FOR_ALL_DEPOTS with range-based for loops
2019-12-21 20:13:03 +01:00
glx
ddabfed1cd
Codechange: Replace station related FOR_ALL with range-based for loops
2019-12-21 20:13:03 +01:00
glx
e001d87569
Add #7801 : [Script] more error mappings
2019-12-17 21:35:07 +00:00
glx22
0bdbd509be
Fix #7673 : [Script] Allow removal of custom town text ( #7834 )
2019-11-14 20:10:03 +00:00
S. D. Cloudt
13cc8a0cee
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
James103
f1204f0d9d
Fix: spelling/grammar in script_tile.hpp ( #7804 )
2019-10-27 19:46:08 +00:00
glx
12e43c697d
Add: [Script] ScriptEventVehicleAutoReplaced.
2019-10-22 11:55:40 +02:00
Niels Martin Hansen
53f8d0b815
Codechange: Use std::vector for industry tile layouts
2019-10-19 17:16:25 +01:00
Charles Pigott
fe9731d32c
Fix: clang and MSVC warnings (glx)
2019-09-30 14:00:06 +01:00
JMcKiern
04f659e768
Fix: Some typos found using codespell
2019-09-29 21:27:32 +01:00
Max Maton
e4414471dd
Add: Allow GameScript to demolish without a company
...
This allows GameScripts to shrink towns as well as grow them.
2019-09-08 10:09:19 +02:00
Niels Martin Hansen
0549a81c30
Fix b3fd7879: Ignore command flags when verifying script commands
...
Multiplayer games has the server add some flags to the cmd value during the handling.
These flags should not be included in the verification, mask them out. Without this
masking out, scripts tend to die when executing their first command in multiplayer.
2019-09-07 19:38:13 +02:00
glx22
b3fd787959
Fix #7188 : check the validity of command callback for scripts ( #7701 )
2019-09-07 17:37:01 +01:00
glx22
cf86c39be5
Fix b870596f153c17d9aa915ca67b8f6414d73cb31f: forgotten squirrel_export run ( #7715 )
2019-09-01 18:54:01 +02:00
Gabda
b870596f15
Add #6887 : Option to show zone inside local authority boundary of towns
...
Can be found at town information > local authority window
Layout for button is same as Graph Keys
Turn on/off for every town individually
2019-08-17 21:45:20 +01:00
nikolas
10fe568f08
Fix: typo in ScriptList::Valuate param error ( #7687 )
2019-08-07 21:15:53 +02:00
TELK
196d586849
Feature: Town name filtering ( #7621 )
2019-07-22 20:27:39 +01:00
Jonathan G Rennison
d71a7c21da
Fix #7593 : Crash in ScriptOrder::GetOrderDistance in VT_AIR mode
...
Null pointer dereference occurred when either origin_tile or dest_tile
were waypoint tiles.
2019-07-22 20:26:36 +01:00
dP
36e4bd4023
Fix: Make GSGoal.QuestionClient work correctly at least for clients with ID < 2**16
2019-07-14 13:32:08 +01:00
unknown
6f28a0c051
Fix #5685 : Check for free wagons in ScriptVehicleList
2019-07-07 16:02:11 +01:00
peter1138
f538179878
Feature: Multi-tile docks and docking points.
2019-06-30 16:46:32 +02:00
Niels Martin Hansen
e7f6f07599
Add: Show memory allocations by GS and AI in framerate window
2019-05-11 15:34:33 +02:00
Niels Martin Hansen
140a96b3a0
Change: Limit memory allocations for each Squirrel instance
...
This can avoid out-of-memory situations due to single scripts using up the entire address space.
Instead, scripts that go above the maximum are killed.
The maximum is default 1 GB per script, but can be configured by a setting.
2019-05-11 15:34:33 +02:00
peter1138
3293f08e0b
Add: New RoadType API functions.
2019-05-01 21:36:27 +02:00
peter1138
c02ef3e456
Feature: Add NotRoadTypes (NRT)
2019-05-01 21:36:27 +02:00
Charles Pigott
5b34c8019f
Codechange: Remove Company/OwnerByte types
2019-04-29 17:40:22 +01:00
Charles Pigott
931d32f414
Codechange: Remove RailTypeByte type
2019-04-29 17:40:22 +01:00
peter1138
81d335b081
Feature: Add station coverage area display for towns.
2019-04-25 09:14:01 +02:00
peter1138
b6733edd17
Feature: Add coverage area display for existing stations.
2019-04-25 09:14:01 +02:00
Niels Martin Hansen
08284e005d
Fix: Automatic line breaking of the warning
2019-04-24 17:40:11 +02:00
Niels Martin Hansen
dcb2571888
Add: Warn players that company passwords are not truly secure
2019-04-24 17:40:11 +02:00
PeterN
3bbd7ea2c1
Fix: Industry coverage area is no longer rectangular. ( #7464 )
...
AIs test station catchment in reverse to how players see station catchment.
This did not take account of non-rectangular station catchment areas, so AIs
could end up placing stations in locations that did not accept/deliver cargo.
2019-04-13 14:27:57 +01:00
PeterN
abe8cf4985
Codechange: Replace duplicated code with TileArea::Expand() ( #7467 )
2019-04-13 14:12:34 +01:00
peter1138
5bd2b15e86
Codechange: Replace NULL with nullptr in squirrel interface.
2019-04-11 22:42:11 +01:00
Henry Wilson
7c8e7c6b6e
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
peter1138
f0336f1f17
Codechange: Remove ship max order distance from script API.
2019-03-31 17:22:54 +01:00
glx
d0e8060182
Fix 6fc60d8c4f: forgot to update API changelog
2019-03-31 03:33:03 +02:00
PeterN
e1069eee05
Codechange: Check airport layout would fit within map bounds before iterating tiles. ( #7429 )
2019-03-30 22:20:26 +00:00
PeterN
b6e3e30d86
Codechange: Distance between town and airport has already just been found, so use it. ( #7427 )
...
Previously the distance was thrown away, only to be expensively recalculated again.
2019-03-29 17:43:06 +00:00
glx22
66dd7c3879
Fix: MSVC warnings ( #7423 )
2019-03-28 00:09:33 +01:00
glx
f8e6cd10ef
Add: script API functions for build with refit feature
2019-03-24 15:28:48 +00:00
peter1138
d54b6ac09b
Feature: When filtering purchase list by cargo type, make buy button perform a refit if required.
2019-03-24 15:28:48 +00:00
Henry Wilson
af7d9020a1
Codechange: Use override specifer for overriding member declarations
...
This is a C++11 feature that allows the compiler to check that a virtual
member declaration overrides a base-class member with the same signature.
Also src/blitter/32bpp_anim_sse4.hpp +38 is no longer erroneously marked
as virtual despite being a template.
2019-03-24 16:10:04 +01:00
Patric Stout
e3c639a09f
Remove: ENABLE_NETWORK switch
...
This switch has been a pain for years. Often disabling broke
compilation, as no developer compiles OpenTTD without, neither do
any of our official binaries.
Additionaly, it has grown so hugely in our codebase, that it
clearly shows that the current solution was a poor one. 350+
instances of "#ifdef ENABLE_NETWORK" were in the code, of which
only ~30 in the networking code itself. The rest were all around
the code to do the right thing, from GUI to NewGRF.
A more proper solution would be to stub all the functions, and
make sure the rest of the code can simply assume network is
available. This was also partially done, and most variables were
correct if networking was disabled. Despite that, often the #ifdefs
were still used.
With the recent removal of DOS, there is also no platform anymore
which we support where networking isn't working out-of-the-box.
All in all, it is time to remove the ENABLE_NETWORK switch. No
replacement is planned, but if you feel we really need this option,
we welcome any Pull Request which implements this in a way that
doesn't crawl through the code like this diff shows we used to.
2019-03-20 19:24:55 +01:00
Peter Nelson
8b1b3fd0f9
Feature: Non-rectangular sparse station catchment area.
2019-03-09 16:33:47 +00:00
peter1138
ed6084523d
Codechange: Convert StationList from SmallVector to std::set.
2019-03-09 16:33:47 +00:00
glx22
dae35188ab
Fix 13962a847
, 00d28a500: forgotten squirrel_export run ( #7345 )
2019-03-08 21:15:00 +01:00
PeterN
41563a871b
Add: AI API for vehicle group colours ( #7336 )
2019-03-08 18:13:33 +00:00
frosch
a67ee02529
Change: Heading for 1.10 now ( #7319 )
2019-03-03 20:51:57 +01:00
Peter Nelson
5a5944867d
Add: Add parent_group_id parameter to CreateGroup()
2019-03-03 09:15:39 +01:00
Peter Nelson
5d3ccae6c5
Add: AI function to get current usage of a group.
2019-03-03 09:15:39 +01:00
Peter Nelson
e0c2ad1b65
Add: AI functions to get/set company colours.
2019-03-03 09:15:39 +01:00
Peter Nelson
3c047b124e
Add: AI functions to get current and last year profit of a group.
2019-03-03 09:15:39 +01:00
Peter Nelson
b62452903a
Add: AI functions to set/get vehicle group parent.
2019-03-03 09:15:39 +01:00
Niels Martin Hansen
13962a8475
Change: Framerate window can now scroll and resize
2019-02-23 14:29:07 +01:00
Peter Nelson
fde5bd0ccf
Change: Add scrollbar to cargo legend in cargo payment rates window.
2019-02-23 11:46:00 +01:00
Greg Carlin
00d28a500d
Feature: Add option to adjust font size separately from GUI size. ( #7003 )
...
Adds an option in the "Game Options" next to "Interface Size" called "Font Size". Available options are normal, double, and quad.
2019-02-23 08:27:46 +00:00
Samu
ba55f93f41
Doc: [AI] UnshareOrders empties the orders list of the vehicle.
2019-02-19 15:25:53 +01:00
PeterN
5dc377244d
Fix #7224 : AI could no longer create groups. ( #7233 )
2019-02-15 19:15:53 +00:00
glx
70e1c57f81
Fix: line ending issues with MSYS2
2019-02-10 12:44:10 +01:00
Peter Nelson
bfdad9ad1b
Fix #7108 : Missed generate_widget script run for livery changes.
2019-02-06 21:15:15 +01:00
SamuXarick
1e5a6765d9
Change: Give AI/GSBridge::GetName an extra parameter to refer the vehicle type ( #6988 )
2019-01-31 23:08:03 +00:00
PeterN
23960d0f2c
Feature: Group liveries, and livery window usability enhancements. ( #7108 )
...
* Change: Replace checkbox in livery selection window with Default option in drop down selection.
This reduces clutter in the UI and allows for primary/secondary colours to independently follow the default scheme if desired.
* Feature: Add vehicle group liveries.
2019-01-31 14:57:44 +01:00
glx22
b28a678436
Fix #7112 , fef8b831a9: incorrect precondition check ( #7127 )
2019-01-28 17:16:19 +01:00
glx
7292591967
Add: generate_widget.vbs to allow script_window.hpp enums generation for users unable to run bash/gawk scripts
2019-01-23 19:44:43 +01:00
glx
636fcc2cc0
Fix: keep the line ending when generating widget enums with bash/gawk on windows
2019-01-23 19:44:43 +01:00
glx
9f0ad7e269
Fix: BSD find used by OSX requires explicit path
2019-01-14 00:34:52 +00:00
glx
3f28e0cf53
Add: squirrel_export.vbs for users unable to run bash/gawk scripts
2019-01-14 00:34:52 +00:00
glx
8e5a8d3ec3
Cleanup: remove svn references in squirrel_export.sh
2019-01-14 00:34:52 +00:00
glx
2cf9405aa2
Fix: remove manual single file generation in squirrel_export.sh as it's broken
2019-01-14 00:34:52 +00:00
glx
34c438d7ad
Fix: keep line endings when running squirrel_export.sh on windows
2019-01-14 00:34:52 +00:00
Eddi-z
13056aedbc
Add: Conditional order for max. reliability (patch by Cirdan, #6360 ) ( #7017 )
2019-01-05 22:10:37 +01:00
Alberth
4a255e879a
Fix #6966 : Only allow switching to a valid company.
2018-12-29 16:15:44 +01:00
Joan Josep
8890926b0d
Fix #6974 : Add save-load filter widget to api
2018-12-27 09:53:55 +01:00
comicsads
b93fad7481
Fix: Spelling in code comment ( #6984 )
2018-11-28 16:24:01 +01:00
Greg-21
4ba73dac95
Doc: Changed several files to unificate them... ( #6964 )
...
...with those from release 1.8 branch.
2018-11-06 00:38:42 +01:00
Samu
1e68b9b3e6
Add: AI/GS GetMonthlyMaintenanceCost ( #6897 )
...
API addition which allows AI/GS scripts to retrieve the monthly maintenance cost of an airport type.
2018-11-01 18:06:08 +01:00
Oskari Leppäaho
b3b89257f7
Remove: Unused string "STR_ERROR_TOO_CLOSE_TO_ANOTHER_STATION"
2018-10-31 19:24:21 +01:00
Jonathan G Rennison
d839526365
Fix bf8d7df: Script/AI construction of rail track and waypoints ( #6881 )
2018-08-12 09:45:38 +02:00
Peter Nelson
bf8d7df736
Change: Extend rail types to 64 (6 bit storage)
2018-07-26 13:27:40 +01:00
J0an Josep
8975318286
Fix 2a868b9f3b8e3b5f8b9e5f728f628ec88fd5e3ad: Expose widgets and windows to scripts and fix documentation.
2018-07-23 20:32:18 +02:00
Pavel Stupnikov
fef8b831a9
Change: Switch town growth rate and counter to actual game ticks ( #6763 )
2018-05-02 21:01:30 +02:00
J0an Josep
cfb8092397
Fix b4b98e5165: Use FALLTHROUGH attribute with correct indentation.
2018-04-30 21:52:40 +02:00
Joan Josep
944f785be8
Fix: Spelling errors ( #6769 )
2018-04-30 18:52:32 +02:00
Joan Josep
a6b18f0d92
Fix #6090 : And (svn r27822). Run scripts for widgets. ( #6765 )
...
Fix 19f5a6cbb0
, Fix 19d56a33e8: Run scripts to update GS for new widgets (#6765 )
2018-04-30 12:25:11 +01:00
Pavel Stupnikov
913119487f
Feature: Add GS method to question a single client ( #6748 )
2018-04-28 17:37:59 +02:00
Pavel Stupnikov
8e4bce58ea
Feature: GS methods to scroll viewport for players ( #6745 )
2018-04-24 19:19:00 +02:00
Pavel Stupnikov
6ff81b908e
Feature #6459 : API for querying network clients from GS ( #6736 )
2018-04-22 15:42:29 +02:00
frosch
09d4735679
(svn r27993) -Change: Heading for 1.9 now
2018-03-14 19:36:41 +00:00
frosch
b69c0acca2
(svn r27950) -Merge: Documentation updates from 1.7 branch
2017-12-24 12:18:36 +00:00
frosch
b4b98e5165
(svn r27893) -Codechange: Use fallthrough attribute. (LordAro)
2017-08-13 18:38:42 +00:00
frosch
afcef7faa6
(svn r27780) -Update: Numbers
2017-03-11 20:50:26 +00:00
frosch
9fa6e3d83a
(svn r27776) -Merge: Documentation updates from 1.6 branch
2017-03-11 13:34:01 +00:00
frosch
2bb80d280c
(svn r27758) -Change: Increase the maximum number of GameScript texts to 64k, and NewGRF texts to 512k.
2017-02-26 19:41:30 +00:00
frosch
fc4c4d080c
(svn r27757) -Change: Make StringID 32bit.
2017-02-26 19:41:14 +00:00
frosch
a56e2bccd0
(svn r27756) -Codechange: Add StringTab enum
2017-02-26 19:40:53 +00:00
frosch
9ad09627ad
(svn r27754) -Codechange: Add GetStringTab(), GetStringIndex() and MakeStringID() to access the structure of StringIDs.
2017-02-26 19:39:58 +00:00
frosch
7b553d255e
(svn r27732) -Change: Turn the message about 'missing baseset sprites' from a popup into a static message that only shows in non-release versions, just like the 'missing translations' message.
2017-01-14 18:30:26 +00:00
frosch
ad43465c31
(svn r27683) -Change: Rearrange the autoreplace GUI for trains, and do not filter it by railtype by default.
2016-12-08 20:21:39 +00:00
frosch
a2edf52b41
(svn r27594) -Fix [FS#6473]: [Script] Kill scripts, when a non-suspendable valuator call takes way too long.
2016-05-30 21:03:11 +00:00
frosch
da7978a08c
(svn r27545) -Fix: Remove special handling of classes with virtual methods from squirrel_export.awk. It seems to serve no purpose, except to break on 3 classes.
2016-04-17 19:51:42 +00:00
frosch
7e29551ae0
(svn r27544) -Fix-ish: Mark ScriptText::GetEncodedText as not part of any API, instead of relying on the export script to break on '/*'.
2016-04-17 19:50:27 +00:00
frosch
31bd5a09b6
(svn r27543) -Fix (r27379): ScriptExec/TestMode::FinalRelease is not part of the API.
2016-04-17 17:10:07 +00:00
frosch
0c7c0ada78
(svn r27518) -Update: Numbers
2016-03-01 20:00:22 +00:00
frosch
ae1d96cc2f
(svn r27463) -Merge: Documentation updates from 1.5 branch
2015-12-01 19:49:49 +00:00
michi_cc
2b8bb12d62
(svn r27381) -Fix: Warnings due to C++11 requirements for explicit narrowing conversions in initializer lists.
2015-08-10 20:24:13 +00:00
frosch
e5d105900d
(svn r27379) -Codechange: Do not throw in the destructors of ScriptTest/ExecMode.
2015-08-10 20:04:31 +00:00
frosch
de3bb62e9e
(svn r27316) -Doc: Improve documentation on ScriptCargo::GetCargoLabel
2015-06-21 18:53:23 +00:00
alberth
514da346bd
(svn r27287) -Doc: Clarify radius and semantics of the industry producing/accepting tile functions.
2015-05-16 14:40:45 +00:00
alberth
10adedce5f
(svn r27286) -Fix-ish(r27140): Also fix typo in the documentation.
2015-05-16 12:08:06 +00:00
frosch
eb25d9e275
(svn r27258) -Fix [FS#6287]: ScriptList::RemoveList failed to remove a list from itself.
2015-04-27 19:28:22 +00:00
frosch
6477356dd2
(svn r27192) -Change: heading for 1.6 now
2015-03-17 20:33:44 +00:00
alberth
a5843149b5
(svn r27174) -Feature[FS#6236]: Display relative offset changes in the sprite aligner (juzza1).
2015-03-01 08:17:14 +00:00
frosch
fece468d96
(svn r27166) -Codechange: Optimise ScriptList by making use of iterators instead of looking up map-items multiple times per API call.
2015-02-22 23:04:02 +00:00
alberth
0143f486f2
(svn r27164) -Add: [NoGo] Game scripts can point to a location, station, industry, or town when publishing news.
2015-02-22 17:25:29 +00:00
frosch
83a02da380
(svn r27152) -Fix: Generated files.
2015-02-15 14:56:21 +00:00
frosch
a55a5bff24
(svn r27123) -Fix [FS#5371] [FS#6214]: API docs (krinn)
2015-01-20 19:11:31 +00:00
alberth
7023819d49
(svn r27111) -Doc: Extend script documentation with Save and Load functions.
2015-01-04 15:14:13 +00:00
rubidium
14f197c6ff
(svn r27104) -Fix [FS#6194]: support 64 bits integere in the ScriptLists as well
2015-01-01 21:08:19 +00:00
rubidium
730773f5f1
(svn r27102) -Fix [FS#6194]: money values would end up wrong in strings when outside of the bounds of a 32 bits integer
2015-01-01 20:50:43 +00:00
rubidium
e3791822b2
(svn r27032) -Merge: documentation updates from 1.4 branch
2014-10-23 09:47:15 +00:00
rubidium
d1429cd936
(svn r27026) -Fix: some (older-ish) GCC compiler warnings
2014-10-21 16:58:15 +00:00
rubidium
d534c80e94
(svn r27020) -Cleanup: some coding style consistency improvements (mostly spaces)
2014-10-15 18:31:37 +00:00
rubidium
771dcf3b7b
(svn r27003) -Cleanup: fix the use of spaces and asterices "around" some comments
2014-10-12 18:41:53 +00:00
frosch
1c6705ba34
(svn r26915) -Fix: API docs
2014-09-24 16:45:20 +00:00
fonsinchen
1a5b2f0e17
(svn r26894) -Feature: Swap method for script lists
2014-09-21 16:25:15 +00:00
fonsinchen
2128f1e929
(svn r26893) -Feature: ScriptStationList_Cargo for sorting cargo by from and via
2014-09-21 16:20:48 +00:00
fonsinchen
73d273ffd6
(svn r26892) -Feature: Script API for retrieving planned flow
2014-09-21 16:20:14 +00:00
rubidium
c72d362840
(svn r26885) -Feature-ish: user interface for limiting the maximum height of a map
2014-09-21 12:25:04 +00:00
alberth
22b967676e
(svn r26811) -Fix[FS#6108]: Fixed spelling error in widget name.
2014-09-11 17:10:38 +00:00
alberth
b4a87e7f45
(svn r26805) -Feature: Allow hiding of non-interesting engines in the autoreplace GUI.
2014-09-07 16:14:38 +00:00
alberth
a49744b50c
(svn r26804) -Feature: Allow hiding of non-interesting engines in the build vehicle GUI.
2014-09-07 16:14:06 +00:00
alberth
81d2bdbf47
(svn r26800) -Feature[FS#1640]: Vehicle sorting in autoreplace GUI.
2014-09-07 16:11:14 +00:00
rubidium
33ab505567
(svn r26774) -Cleanup [Squirrel]: remove _SC macro
2014-09-06 17:46:56 +00:00
rubidium
7c4e9dd71d
(svn r26771) -Cleanup: remove OTTD2SQ and SQ2OTTD
2014-09-06 17:30:33 +00:00
frosch
669d593fad
(svn r26748) -Merge: documentation updates from 1.4 branch
2014-08-17 16:13:23 +00:00
frosch
7ca57bc578
(svn r26744) -Fix [FS6085-ish]: ScriptListSorterItemDescending::FindNext failed to detect the end.
2014-08-16 21:13:58 +00:00
frosch
a03ad12322
(svn r26743) -Codechange: Simplify ScriptList iterators.
2014-08-16 21:11:26 +00:00
frosch
0d561bcf57
(svn r26742) -Doc: Why reverse_iterator is unsuitable for ScriptList iterators
2014-08-16 20:40:26 +00:00
frosch
c775ffe530
(svn r26741) -Revert (r26736): reverse_iterators are invalidated when the element next to them is erased (not the element they are pointing to), which makes them unsuitable for ScriptList.
2014-08-16 20:37:33 +00:00
rubidium
d733c7d196
(svn r26736) -Fix [Script]: infinite loop (by scripts; always returning the same item) when sorted by item in descending order by oddly constructed FindNext that uses forward iterators. Simply use the same code as the ascending item sort but use the reverse iterator instead of the forward. Also do this same trick for the descending value sort even though I couldn't trigger the problem there
2014-08-16 10:20:15 +00:00
rubidium
c25b0a0ad4
(svn r26734) -Fix-ish: make clear the AI/GS List's Begin and Next return the item, not the value
2014-08-16 10:05:57 +00:00
alberth
8fe8765aaa
(svn r26685) -Fix: Tighten parameter bound checks on GSCargoMonitor functions, and return -1 on out-of-bound parameters.
2014-07-12 17:04:14 +00:00
alberth
1feba55f0f
(svn r26613) -Feature: Upgrade currently active newgrfs to newest installed version.
2014-05-24 19:15:57 +00:00
alberth
8755c26793
(svn r26610) -Feature: Select an editable preset name for saving.
2014-05-24 19:11:20 +00:00
rubidium
691c22ac6a
(svn r26585) -Fix/Feature [FS#5942]: don't truncate money to 32 bits
2014-05-11 20:25:26 +00:00
rubidium
89c25b955e
(svn r26580) -Codechange: s/GES_PICKUP/GES_RATING/ (it has nothing to do with actual pickup), s/acceptance_pickup/status/ (the enum isn't called GoodEntryStatus for a reason; it's not only acceptance and pickup anymore)
2014-05-11 18:02:11 +00:00
fonsinchen
5fc2c3dcc8
(svn r26563) -Fix (r26558): Don't pass explicit template arguments to std::make_pair.
2014-05-04 19:03:54 +00:00
fonsinchen
20f49ecf00
(svn r26558) -Fix: be more explicit about the type of iterators in the waiting cargo API
2014-05-04 15:16:58 +00:00
fonsinchen
bb269661d4
(svn r26557) -Fix: clean up, test (somewhat), and complete the API for waiting cargo
2014-05-04 13:57:48 +00:00
frosch
083e02afe1
(svn r26529) -Merge: documentation updates from 1.4 branch
2014-04-27 15:45:53 +00:00
frosch
775c96a0d2
(svn r26526) -Remove: Ability to set map generation seed via GUI. If you really need it, use the console.
2014-04-27 15:15:28 +00:00
frosch
ebd2d3ccef
(svn r26525) -Remove: Screenshot format setting from GUI.
2014-04-27 15:13:46 +00:00
rubidium
9ed12b0f07
(svn r26509) -Codechange: replace strdup with stredup (the latter ensures the return is not NULL)
2014-04-25 15:40:32 +00:00
rubidium
ae46990636
(svn r26492) -Fix (r26491): obviously it's too late
2014-04-23 21:33:29 +00:00
rubidium
567bf962fd
(svn r26491) -Fix: compilation failure when networking is disabled
2014-04-23 21:32:41 +00:00
rubidium
5b82822c12
(svn r26486) -Codechange: replace a number of snprintfs with seprintf
2014-04-23 21:12:09 +00:00
frosch
ef4c2ce031
(svn r26485) -Codechange: Replace ttd_strlcpy and ttd_strlcat with strecpy and strecat.
2014-04-23 20:44:42 +00:00
rubidium
0463dbdc9e
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2014-04-23 20:13:33 +00:00
peter1138
567d0ff3a7
(svn r26450) -Feature: Hierarchical vehicle subgroups.
2014-04-08 21:09:06 +00:00
frosch
db96a109ff
(svn r26406) -Change: heading for 1.5 now
2014-03-17 20:02:30 +00:00
zuu
e73cd7e81d
(svn r26398) -Codechange/fix (26396): A tab that should be a space
2014-03-11 22:08:58 +00:00
zuu
ae23f519f7
(svn r26396) -Add: [script] AI/GS APIs to get cargo waiting from/via other station
2014-03-10 22:18:53 +00:00
alberth
75504d24bf
(svn r26320) -Add: Label for both the filter category and filter type in the advanced settings window.
2014-02-09 13:04:50 +00:00
zuu
9603014102
(svn r26307) -Add: [nogo] Allow GS to hide story page date
2014-02-06 19:50:34 +00:00
zuu
1dbd59e6ab
(svn r26306) -Add: [nogo] More story APIs: RemovePageElement, GetCompany, GetDate, SetDate
2014-02-06 19:48:19 +00:00
zuu
57a88c9de2
(svn r26305) -Add: [nogo] ScriptStoryPageElementList() - a list of all story page elements for a given page
2014-02-06 19:41:56 +00:00
zuu
14d99c6961
(svn r26304) -Fix (26303): Forgot to add new files
2014-02-06 19:36:19 +00:00
zuu
5165be2698
(svn r26303) -Add: [nogo] ScriptStoryPageList() - a list of all story pages
2014-02-06 19:25:39 +00:00
zuu
ebcc8462b7
(svn r26302) -Doc: [nogo] ScriptStory::Remove does remove both the page and its elements
2014-02-06 19:24:01 +00:00
zuu
0c6f22b5c1
(svn r26298) -Fix: [nogo] Invalid DoCommand return callback for method returning bool
2014-02-06 18:50:25 +00:00
frosch
5d4c4b9172
(svn r26279) -Fix [FS#5853]: [NoAI] Some RemoveRail methods required to set a valid railtype, though it was not used anyway. Remove the need to set one.
2014-01-26 14:54:34 +00:00
frosch
f36d084db5
(svn r26270) -Fix-ish: If ScriptTown::FoundTown fails to generate a new random town name, don't bother sending a command, but fail immediately.
2014-01-20 22:34:22 +00:00
zuu
b2f2a017b1
(svn r26164) -Doc: Fix Game Script API docs on that deity can build/prospect independent of advanced setting for that
2013-12-17 20:41:51 +00:00
frosch
ab9be31562
(svn r26153) -Doc [FS#5826]: Fix copy-pasty. (krinn)
2013-12-09 18:38:07 +00:00
frosch
51f5d62fdb
(svn r26150) -Revert (r26120): EnforcePrecondition alters the last-error status and is only meant for commands.
2013-12-08 18:20:14 +00:00
frosch
bf0e7c34e6
(svn r26149) -Fix [FS#5825]: [Script] Various API functions did not check whether ScrtipRoad::SetCurrentRoadType was called appropiately.
2013-12-08 15:44:09 +00:00
frosch
2e79fd9c40
(svn r26148) -Fix [FS#5824] (r25735): Script API failed for vehicles with only implicit orders.
2013-12-08 15:13:06 +00:00
rubidium
eec66b089d
(svn r26138) -Fix [FS#5821] (r26105-ish): [Script] scripts could trigger the internal IsValidRoadType assertion
2013-11-29 18:06:14 +00:00
rubidium
354ec53b3c
(svn r26137) -Merge: documentation updates from 1.3 branch
2013-11-29 13:15:02 +00:00
rubidium
945fccc706
(svn r26120) -Fix: [Script] Replace simple check with precondition check, after that simple check was documented as a precondition
2013-11-26 12:48:56 +00:00
rubidium
3b83a195ca
(svn r26119) -Fix: ResolveCompanyID on an already resolved CompanyID
2013-11-26 12:46:21 +00:00
rubidium
0460b78515
(svn r26093) -Fix (r26092): compilation error
2013-11-24 19:53:35 +00:00
rubidium
168fa4129d
(svn r26092) -Fix [FS#5818]: prevent scripts from crashing OpenTTD when they send text with command codes to user editable texts such as sign and station names
2013-11-24 19:46:16 +00:00
rubidium
be6b64f4e6
(svn r26072) -Cleanup: mark some unreachable default cases by NOT_REACHED()
2013-11-23 18:13:30 +00:00
frosch
78d0c37298
(svn r26038) -Fix: Doxygen syntax.
2013-11-18 20:09:09 +00:00
zuu
6fc653d2d7
(svn r26012) -Add: new goal type that show a story page when clicked
2013-11-16 17:41:57 +00:00
zuu
41b07b571d
(svn r26010) -Document [FS#5662]: The AI/GS library name to use in Import, is not the name given by GetName but GetInstanceName
2013-11-16 12:33:45 +00:00
frosch
e044bd8a73
(svn r25995) -Fix (r25785) [FS#5801]: [NoGo] GS failed to rename towns. (Zydeco)
2013-11-14 18:04:31 +00:00
frosch
17eb3ee9df
(svn r25969) -Add: [Script] ScriptTown::GetFundBuildingsDuration.
2013-11-12 17:57:32 +00:00
frosch
9a41aefcc4
(svn r25968) -Add: [Script] ScriptTown::TOWN_GROWTH_NONE to indicate no town growth via ScriptTown::SetGrowthRate and GetGrowthRate.
2013-11-12 17:57:12 +00:00
frosch
b1f41a0afb
(svn r25967) -Add: [NoGo] GSTown::TOWN_GROWTH_NORMAL to reset a town growth rate set previously via GSTown::SetGrowthRate.
2013-11-12 17:56:35 +00:00
frosch
41184fb871
(svn r25966) -Fix: [NoGo] Properly validate the range of the growth rate passed to GSTown::SetGrowthRate, instead of masking it to 16 bit.
2013-11-12 15:15:02 +00:00
rubidium
85d4f8d65c
(svn r25959) -Fix: clang warnings; either because type safety was assumed, or because technically the wrong value was tested
2013-11-09 06:52:08 +00:00
frosch
0aae2fd606
(svn r25946) -Add: [NewGRF Debuggnig] Inspecting other vehicles in a chain.
2013-11-07 18:17:21 +00:00
frosch
a249db1374
(svn r25924) -Fix: [Script] Documentation for ScriptTown::GetGrowthRate.
2013-10-28 11:09:02 +00:00
frosch
28f6009509
(svn r25923) -Fix: [NoGo] Documentation for GSTown::SetGrowthRate
2013-10-28 11:03:13 +00:00
frosch
dfa0e61f25
(svn r25816) -Add [FS#5748]: Toggle button for wrapping lines in the textfile GUI (LordAro)
2013-10-06 11:29:14 +00:00
frosch
f26aad2e84
(svn r25815) -Fix [FS#5754]: ScriptTile::IsBuildableRectangle could report true for tiles outside of the map, if they happened to wrap around into a valid area. (Bolt)
2013-10-06 11:16:00 +00:00
zuu
8895ae5e0d
(svn r25809) -Fix: [Script] Decoding JSON data with an empty array from Admin port failed
2013-10-03 16:47:24 +00:00
zuu
3ad1896273
(svn r25808) -Fix (r25788): [Script] INVALID_EXPENSES should be called EXPENSES_INVALID in the script API
2013-10-02 21:44:31 +00:00
zuu
ce5ea8900c
(svn r25791) -Fix (r25788): Silence comiler warning in ScriptCompany::ChangeBankBalance
2013-09-21 19:35:49 +00:00
zuu
ab69c6c2a0
(svn r25788) -Feature: [Script] Game Scripts can now charge fees and give money to companies
2013-09-21 13:07:42 +00:00
zuu
67ab3108d6
(svn r25785) -Feature: [Script] Allow AIs and GS to found towns. Allow GS to rename towns
2013-09-19 18:48:05 +00:00
fonsinchen
7ea878b938
(svn r25709) -Fix: don't return -1 as unsigned
2013-08-10 12:47:13 +00:00
rubidium
13855f0a09
(svn r25705) -Fix: a number of typos (inspired by 90c920601c84975acb694f3673e2beb08b013753)
2013-08-09 18:43:44 +00:00
zuu
4f6d19465b
(svn r25623) -Fix [FS#5611] (r25296): Progress column width in goal window was not updated when a string changed while the window is open
2013-07-21 15:59:07 +00:00
rubidium
de90a1ffb3
(svn r25614) -Fix [FS#5651]: [Script] Give a slightly less generic error when removing inexisting rail
...
-Fix [FS#5650]: [Script] Be more specific that a non-NewGRF station can be built when asking for a NewGRF station
2013-07-15 18:19:26 +00:00
rubidium
6e12838376
(svn r25612) -Fix [FS#5648]: [AI] Don't return ERR_UNKNOWN when trying to move an order to its current location
2013-07-14 20:21:36 +00:00
frosch
c35591c864
(svn r25607) -Fix [FS#5649]: Various misreferences in AI and GS changelog.
2013-07-14 08:55:38 +00:00
rubidium
57a3a2b147
(svn r25605) -Fix [FS#5641]: [Script] If a NewGRF returned station type that could not be built by an AI via callback 18, an unknown error would be thrown instead of falling back to the default station
2013-07-13 15:03:42 +00:00
rubidium
8f89cd6dd3
(svn r25595) -Fix-ish: move the Doxygen .tag files into objs, so they are automatically ignored and removed upon mrproper/distclean. Furthermore remove the gamedocs folder too
2013-07-13 06:44:22 +00:00
rubidium
fac0bc4176
(svn r25594) -Fix-ish: some Doxygen warnings/errors for scripts
2013-07-13 06:38:54 +00:00
rubidium
423b44e552
(svn r25579) -Fix [FS#5642] (r25577): doxygen generation failed + typo fix
2013-07-10 15:38:42 +00:00