OpenTTD/src
peter1138 b507907176 (svn r10443) -Fix: randomizing triggers should be called with callback type set to 1 2007-07-05 06:35:09 +00:00
..
ai (svn r10266) -Codechange: keep track of the origin, time of travel and accumulated feeder share (transfers) of individual pieces of cargo. This means that cargo isn't thrown on a big pile when it's put in a station or unloaded at a station, however the GUI does not reflect these changes yet so you will not actually see it. 2007-06-22 11:58:59 +00:00
blitter (svn r10412) -Codechange: Remove unnecessary inclusion of hal.h in various files (and add one) 2007-07-03 11:31:38 +00:00
lang (svn r10438) -Update: WebTranslator2 update to 2007-07-04 19:52:16 2007-07-04 17:52:32 +00:00
misc (svn r10427) -Fix: snprintf behaves differently in gcc than in VC causing unreadable artifacts in output. Now CStrT::AddFormatL() should behave correctly also when compiled by gcc (Rubidium) 2007-07-04 02:35:40 +00:00
music (svn r9662) -Documentation: Doxygen corrections and @file omissions 2007-04-17 20:23:13 +00:00
network (svn r10414) -Fix: the network protocol check for required newgrfs sent static newgrfs too. 2007-07-03 16:14:29 +00:00
os/macosx (svn r10216) -Fix: palette animation always redid all palette entries, where in fact only a few indexes were needed 2007-06-19 15:04:08 +00:00
sound (svn r9050) -Codechange: Foo(void) -> Foo() 2007-03-07 11:47:46 +00:00
spriteloader (svn r10365) -Fix: compiling without png and networking support under MSVC. 2007-06-27 22:26:27 +00:00
strgen (svn r10382) -Fix (strgen): it was not possible to use --warning and --todo at the same time. 2007-06-28 22:58:59 +00:00
table (svn r10424) -Fix : Toy shop seems to be working exactly like power stations, water tower and banks, i.e: they require cargo but do nothing with it. 2007-07-04 00:49:03 +00:00
video (svn r10410) -Fix [FS458]: [OSX] if the resolution is changed to something that's too high for the monitor, then it's reduced to fit the monitor size (PinguTux) 2007-07-02 16:37:12 +00:00
yapf (svn r10423) -Fix [YAPF, r10301]: INVALID_TRACKDIR causing buffer overrun leading to desync in MP game (many thanks Rubidium) 2007-07-04 00:12:02 +00:00
aircraft.h (svn r10409) -Codechange: replace (Aircraft|RoadVeh|Ship|Train)_Tick with a Tick method in the Vehicle class. 2007-07-01 19:24:54 +00:00
aircraft_cmd.cpp (svn r10409) -Codechange: replace (Aircraft|RoadVeh|Ship|Train)_Tick with a Tick method in the Vehicle class. 2007-07-01 19:24:54 +00:00
aircraft_gui.cpp (svn r10408) -Codechange: make GetImage a class method of Vehicle instead of Get(Aircraft|RoadVeh|Ship|Train)Image. 2007-07-01 19:11:47 +00:00
airport.cpp (svn r9524) -Fix(FS#640,r8755): Implemented a "dummy" State Machine for stations who got their airport removed while there were still aircraft within the State Machine (and thus caused asserts) 2007-03-29 13:52:34 +00:00
airport.h (svn r10422) -Fix: VC8 Code Analyzer warning C6297: Arithmetic overflow: 32-bit value is shifted, then cast to 64-bit value. Results might not be an expected value 2007-07-03 23:23:38 +00:00
airport_gui.cpp (svn r9905) -Feature: Allow building new stations adjacent to existing stations by holding down control. Based on a patch by Wolf01. 2007-05-23 17:33:03 +00:00
airport_movement.h (svn r10187) -Fix: don't do a 270 degree turn on the international airport when a 90 degree turn is enough. 2007-06-17 19:46:01 +00:00
articulated_vehicles.cpp (svn r10097) -Feature: Add support for articulated road vehicles, or callbacks 11 and 17 for 2007-06-11 14:00:16 +00:00
articulated_vehicles.h (svn r10097) -Feature: Add support for articulated road vehicles, or callbacks 11 and 17 for 2007-06-11 14:00:16 +00:00
autoreplace_cmd.cpp (svn r10314) -Codechange: Refer to vehicle names by index 2007-06-24 22:42:11 +00:00
autoreplace_gui.cpp (svn r10363) -Fix [FS#911]: invalidating autoreplace windows didn't take account of vehicle group (Matthias Wolf) 2007-06-27 20:40:20 +00:00
aystar.cpp (svn r8856) -Fix 2007-02-23 08:19:24 +00:00
aystar.h (svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {}; 2007-03-07 12:11:48 +00:00
bmp.cpp (svn r8859) -Cleanup: doxygen changes. Mostly @files missing tags and a few comments style. 2007-02-23 11:50:43 +00:00
bmp.h (svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {}; 2007-03-07 12:11:48 +00:00
bridge.h (svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {}; 2007-03-07 12:11:48 +00:00
bridge_gui.cpp (svn r10258) -Codechange: as we are now using int64 all over the place, it's better to use int64 variables in the string generating too instead of packing them into two int32s. 2007-06-21 17:25:17 +00:00
bridge_map.cpp (svn r9554) -Documentation: add documentation to some map accessors. 2007-04-03 21:51:40 +00:00
bridge_map.h (svn r9892) -Codechange: lots of ground work for allowing multiple types of "road" with multiple owners on a single tile. 2007-05-20 19:14:08 +00:00
build_vehicle_gui.cpp (svn r10324) -Codechange: reference engine names by index 2007-06-25 14:46:32 +00:00
callback_table.cpp (svn r10087) -Fix [FS#834]: multiple subsequent "give money" actions could result in duplicate messages that money has been transfered when it only happened once. 2007-06-10 21:34:45 +00:00
callback_table.h (svn r8859) -Cleanup: doxygen changes. Mostly @files missing tags and a few comments style. 2007-02-23 11:50:43 +00:00
cargopacket.cpp (svn r10404) -Fix (r10266): Adding a cargo packet to cargo list could overflow. Now we detect this and just leave the cargo in its own packet. 2007-07-01 12:25:08 +00:00
cargopacket.h (svn r10358) -Codechange: remove the cargopacket leakchecker as it never asserted in almost a week of stresstesting, so I'm pretty sure all cornercases are tested by now. 2007-06-27 17:19:05 +00:00
cargotype.cpp (svn r9871) -Fix (r8826): Some cargo costs were wrong for different climates. Multiple definitions of the same cargo type are sometimes required. 2007-05-18 21:50:32 +00:00
cargotype.h (svn r9620) -Codechange: apply cargo translation table to newstation variables 0x60..0x65 2007-04-13 19:32:18 +00:00
clear_cmd.cpp (svn r10230) -Fix [FS#594]: terraforming wipes out canals. Now you always have to remove the canal before terraforming, instead of "just" removing the canal. 2007-06-19 21:15:14 +00:00
clear_map.h (svn r9554) -Documentation: add documentation to some map accessors. 2007-04-03 21:51:40 +00:00
cmd_helper.h (svn r8876) -Fix 2007-02-24 09:42:39 +00:00
command.cpp (svn r10331) -Feature: Add the possibility of automatically filling in timetables based on 2007-06-25 20:55:43 +00:00
command.h (svn r10331) -Feature: Add the possibility of automatically filling in timetables based on 2007-06-25 20:55:43 +00:00
console.cpp (svn r10295) -Fix [FS#775]: flush stdout on dedicated server output to ensure an update of stdout (Zuu) 2007-06-23 14:40:19 +00:00
console.h (svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {}; 2007-03-07 12:11:48 +00:00
console_cmds.cpp (svn r10312) -Fix (r10210): the 64 values in the 'players' console command were not printed properly; they did even "overflow" into the next to-be-printed values. 2007-06-24 21:58:05 +00:00
currency.cpp (svn r9467) -Fix(FS#703,6108): When resetting the array of currencies, the custom currency was reset too, thus loosing the setting a user could have used for it.(glx) 2007-03-25 23:42:55 +00:00
currency.h (svn r9467) -Fix(FS#703,6108): When resetting the array of currencies, the custom currency was reset too, thus loosing the setting a user could have used for it.(glx) 2007-03-25 23:42:55 +00:00
date.cpp (svn r9050) -Codechange: Foo(void) -> Foo() 2007-03-07 11:47:46 +00:00
date.h (svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {}; 2007-03-07 12:11:48 +00:00
debug.cpp (svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {}; 2007-03-07 12:11:48 +00:00
debug.h (svn r10069) -Documentation: some documentation for TIC/TOC, as it isn't what I expected... 2007-06-08 18:23:26 +00:00
dedicated.cpp (svn r9568) -Documentation: doxygen and comment changes: Root of src is finally done. Now, time to start clearing as much as possible 2007-04-06 04:10:19 +00:00
depot.cpp (svn r9869) -Codechange: replace some bytes with VehicleType, i.e. more type strictness. 2007-05-18 17:31:41 +00:00
depot.h (svn r9869) -Codechange: replace some bytes with VehicleType, i.e. more type strictness. 2007-05-18 17:31:41 +00:00
depot_gui.cpp (svn r10408) -Codechange: make GetImage a class method of Vehicle instead of Get(Aircraft|RoadVeh|Ship|Train)Image. 2007-07-01 19:11:47 +00:00
direction.h (svn r9568) -Documentation: doxygen and comment changes: Root of src is finally done. Now, time to start clearing as much as possible 2007-04-06 04:10:19 +00:00
disaster_cmd.cpp (svn r10409) -Codechange: replace (Aircraft|RoadVeh|Ship|Train)_Tick with a Tick method in the Vehicle class. 2007-07-01 19:24:54 +00:00
dock_gui.cpp (svn r10353) -Fix/Feature [FS#669]: disallow (in the GUI) the building of infrastructure you do not have available vehicles for. This means that the airport building button is disabled till you can actually build aircraft. The game itself will not disallow you to build the infrastructure and this "new" behaviour can be overriden with a patch setting. 2007-06-27 14:15:48 +00:00
driver.cpp (svn r10310) -Fix: Trunk can now be built on OS/2 :) 2007-06-24 20:41:24 +00:00
driver.h (svn r8862) -Cleanup: doxygen changes, again. Mostly @files missing tags and a few comments style. 2007-02-23 18:55:07 +00:00
dummy_land.cpp (svn r10197) -Codechange: replace int32 with CommandCost where appropriate. 2007-06-18 10:48:15 +00:00
economy.cpp (svn r10442) -Codechange: implement the industry production callback. 2007-07-05 05:41:56 +00:00
economy.h (svn r10209) -Fix/Codechange: forgot a few changes of int32 -> Money in the previous commit 2007-06-18 22:09:54 +00:00
elrail.cpp (svn r10283) -Fix [FS#913]: catenary was drawn on bridges when elrail was disabled. Patch by B. N. SmatZ!. 2007-06-22 21:48:41 +00:00
endian_check.cpp (svn r9568) -Documentation: doxygen and comment changes: Root of src is finally done. Now, time to start clearing as much as possible 2007-04-06 04:10:19 +00:00
engine.cpp (svn r10364) -Fix [FS#706]: checking for duplicate custom names was inconsistent, and tested all 'namespaces'. now only check names of the same type. 2007-06-27 20:53:25 +00:00
engine.h (svn r10197) -Codechange: replace int32 with CommandCost where appropriate. 2007-06-18 10:48:15 +00:00
engine_gui.cpp (svn r10324) -Codechange: reference engine names by index 2007-06-25 14:46:32 +00:00
fileio.cpp (svn r10272) -Fix (FS#916): remove more invalid characters from savegame names 2007-06-22 19:30:59 +00:00
fileio.h (svn r10198) -Fix (r10194): did not search all search paths. 2007-06-18 11:04:12 +00:00
fios.cpp (svn r10412) -Codechange: Remove unnecessary inclusion of hal.h in various files (and add one) 2007-07-03 11:31:38 +00:00
fios.h (svn r9055) -Codechange: Change windows unicode handling and allow a pure non-unicode build to function. Win9x binaries will be possible with mingw/nightly system. 2007-03-07 18:58:28 +00:00
fontcache.cpp (svn r10190) -Codechange: merged renderer and blitter to one single class API: blitter 2007-06-17 20:30:28 +00:00
fontcache.h (svn r10166) -Feature(tte): Add support for antialiased typefaces via FreeType. This is configurable for each font size in the configuration settings and requires using the 32bpp blitter and suitable fonts. 2007-06-15 16:21:56 +00:00
functions.h (svn r10364) -Fix [FS#706]: checking for duplicate custom names was inconsistent, and tested all 'namespaces'. now only check names of the same type. 2007-06-27 20:53:25 +00:00
genworld.cpp (svn r9995) -Fix (r9962): Don't scroll the map at the start of a new game 2007-05-31 07:21:33 +00:00
genworld.h (svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {}; 2007-03-07 12:11:48 +00:00
genworld_gui.cpp (svn r10396) -Fix: When landscape generating, allow for 200ms between screen updates instead of updating every 200ms. Previously slow screen updates would result in very slow map generation (GeekToo) 2007-06-30 06:31:49 +00:00
gfx.cpp (svn r10276) -Codechange: made a counter based on milliseconds and independent of the game-state to base double-click and TGP Generation Process on 2007-06-22 20:04:21 +00:00
gfx.h (svn r10255) -Codechange: remove some old debug code nobody was using anymore 2007-06-21 16:53:57 +00:00
gfxinit.cpp (svn r10170) -Codechange: remove some duplication of code. 2007-06-16 12:03:36 +00:00
gfxinit.h (svn r9050) -Codechange: Foo(void) -> Foo() 2007-03-07 11:47:46 +00:00
graph_gui.cpp (svn r10323) -Codechange: reference company name, number and player (president) name 2007-06-25 13:30:38 +00:00
group.h (svn r10371) -Fix (r9874): Remove never-used GetGroupName() function 2007-06-28 11:53:22 +00:00
group_cmd.cpp (svn r10364) -Fix [FS#706]: checking for duplicate custom names was inconsistent, and tested all 'namespaces'. now only check names of the same type. 2007-06-27 20:53:25 +00:00
group_gui.cpp (svn r10408) -Codechange: make GetImage a class method of Vehicle instead of Get(Aircraft|RoadVeh|Ship|Train)Image. 2007-07-01 19:11:47 +00:00
gui.h (svn r10246) -Fix (r10297): some forgotten money conversions and truncation issues. Thanks to benc for providing the patch. 2007-06-21 14:32:27 +00:00
hal.h (svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {}; 2007-03-07 12:11:48 +00:00
heightmap.cpp (svn r9729) -Documentation: add some documentation in various places 2007-04-27 21:29:36 +00:00
heightmap.h (svn r8950) -Cleanup: doxygen changes. Mostly @files missing tags and a few comments style. 2007-03-01 01:24:44 +00:00
helpers.cpp (svn r9662) -Documentation: Doxygen corrections and @file omissions 2007-04-17 20:23:13 +00:00
helpers.hpp (svn r8950) -Cleanup: doxygen changes. Mostly @files missing tags and a few comments style. 2007-03-01 01:24:44 +00:00
industry.h (svn r10439) -Codechange: initial steps for customized industry productions. 2007-07-04 18:27:21 +00:00
industry_cmd.cpp (svn r10442) -Codechange: implement the industry production callback. 2007-07-05 05:41:56 +00:00
industry_gui.cpp (svn r10258) -Codechange: as we are now using int64 all over the place, it's better to use int64 variables in the string generating too instead of packing them into two int32s. 2007-06-21 17:25:17 +00:00
industry_map.h (svn r10115) -Codechange: Create accessors to triggers and random bits for industries. 2007-06-12 14:22:28 +00:00
intro_gui.cpp (svn r10145) -Fix: make compiling with networking disabled (again) possible. 2007-06-13 17:34:05 +00:00
landscape.cpp (svn r10308) -Codechange: some "cleanup" chunks from B. N. SmatZ!' work on fixing FS#119. 2007-06-24 20:06:10 +00:00
landscape.h (svn r9914) -Codechange: prepare GTTS and the pathfinders to handle multiple road types on a single tile. 2007-05-24 22:41:50 +00:00
livery.h (svn r9956) -Codechange: Add tram livery schemes 2007-05-27 09:33:41 +00:00
lzoconf.h (svn r9050) -Codechange: Foo(void) -> Foo() 2007-03-07 11:47:46 +00:00
macros.h (svn r10246) -Fix (r10297): some forgotten money conversions and truncation issues. Thanks to benc for providing the patch. 2007-06-21 14:32:27 +00:00
main_gui.cpp (svn r10401) -Feature: new sign editor features including switching to previous/next sign (XeryusTC) 2007-06-30 17:51:50 +00:00
map.cpp (svn r9729) -Documentation: add some documentation in various places 2007-04-27 21:29:36 +00:00
map.h (svn r9779) -Feature: Add the possiblity to choose different road patterns for towns to use. 2007-05-04 16:27:13 +00:00
masm64.rules (svn r7759) -Merge: makefile rewrite. This merge features: 2007-01-02 19:19:48 +00:00
md5.cpp (svn r8987) -Cleanup: doxygen changes. Again. Mostly (still) @files missing tags and (more than just) a few comments style. 2007-03-03 04:04:22 +00:00
md5.h (svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {}; 2007-03-07 12:11:48 +00:00
mersenne.cpp (svn r9050) -Codechange: Foo(void) -> Foo() 2007-03-07 11:47:46 +00:00
minilzo.cpp (svn r9050) -Codechange: Foo(void) -> Foo() 2007-03-07 11:47:46 +00:00
minilzo.h (svn r8987) -Cleanup: doxygen changes. Again. Mostly (still) @files missing tags and (more than just) a few comments style. 2007-03-03 04:04:22 +00:00
misc.cpp (svn r10276) -Codechange: made a counter based on milliseconds and independent of the game-state to base double-click and TGP Generation Process on 2007-06-22 20:04:21 +00:00
misc_cmd.cpp (svn r10380) -Fix (r10364): when checking for unique names, only check vehicles that can have names, and skip inactive players. 2007-06-28 19:14:29 +00:00
misc_gui.cpp (svn r10412) -Codechange: Remove unnecessary inclusion of hal.h in various files (and add one) 2007-07-03 11:31:38 +00:00
mixer.cpp (svn r9050) -Codechange: Foo(void) -> Foo() 2007-03-07 11:47:46 +00:00
mixer.h (svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {}; 2007-03-07 12:11:48 +00:00
music.cpp (svn r8987) -Cleanup: doxygen changes. Again. Mostly (still) @files missing tags and (more than just) a few comments style. 2007-03-03 04:04:22 +00:00
music.h (svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {}; 2007-03-07 12:11:48 +00:00
music_gui.cpp (svn r10182) -Codechange: rewrite most part of the file loading/searching to be more flexible. 2007-06-17 15:48:57 +00:00
namegen.cpp (svn r9672) -Cleanup: lots of coding style fixes around operands. 2007-04-18 22:10:36 +00:00
namegen.h (svn r9553) -Documentation: fix ambiguity issue. 2007-04-03 19:19:04 +00:00
newgrf.cpp (svn r10442) -Codechange: implement the industry production callback. 2007-07-05 05:41:56 +00:00
newgrf.h (svn r10167) -Codechange: Change the flagging system of grf loaded feature from a bitset to a bool evaluation. 2007-06-15 23:55:52 +00:00
newgrf_callbacks.h (svn r10443) -Fix: randomizing triggers should be called with callback type set to 1 2007-07-05 06:35:09 +00:00
newgrf_canal.cpp (svn r9797) -Feature: [NewGRF] Add action 1, 2 and 3 support for canals. 2007-05-06 18:14:33 +00:00
newgrf_canal.h (svn r9797) -Feature: [NewGRF] Add action 1, 2 and 3 support for canals. 2007-05-06 18:14:33 +00:00
newgrf_cargo.cpp (svn r9888) -Codechange: [NewGRF] allow non-spec cargo action2s to work, and using the goods sprite if really nothing is returned. 2007-05-20 09:17:42 +00:00
newgrf_cargo.h (svn r9620) -Codechange: apply cargo translation table to newstation variables 0x60..0x65 2007-04-13 19:32:18 +00:00
newgrf_commons.cpp (svn r10256) -Add: Addition of IndustryTileOverrideManager 2007-06-21 17:09:10 +00:00
newgrf_commons.h (svn r10256) -Add: Addition of IndustryTileOverrideManager 2007-06-21 17:09:10 +00:00
newgrf_config.cpp (svn r10298) -Fix [FS#903]: show the subdirectory below the default data directory in this filename in the newgrf list. The directory was removed in r9560 because then it used to full path instead of the path relative to the data directory, but since the inclusion of "search paths" that is not necessary anymore. 2007-06-23 21:12:09 +00:00
newgrf_config.h (svn r10298) -Fix [FS#903]: show the subdirectory below the default data directory in this filename in the newgrf list. The directory was removed in r9560 because then it used to full path instead of the path relative to the data directory, but since the inclusion of "search paths" that is not necessary anymore. 2007-06-23 21:12:09 +00:00
newgrf_engine.cpp (svn r10443) -Fix: randomizing triggers should be called with callback type set to 1 2007-07-05 06:35:09 +00:00
newgrf_engine.h (svn r9818) -Codechange: Cache wagon override sprite set whenever consist is changed, instead of 'recalculating' it every time it is used or just tested. 2007-05-10 06:42:43 +00:00
newgrf_gui.cpp (svn r10298) -Fix [FS#903]: show the subdirectory below the default data directory in this filename in the newgrf list. The directory was removed in r9560 because then it used to full path instead of the path relative to the data directory, but since the inclusion of "search paths" that is not necessary anymore. 2007-06-23 21:12:09 +00:00
newgrf_house.cpp (svn r10167) -Codechange: Change the flagging system of grf loaded feature from a bitset to a bool evaluation. 2007-06-15 23:55:52 +00:00
newgrf_house.h (svn r10065) -Cleanup (r9850): remove now unneeded stuff 2007-06-08 16:53:21 +00:00
newgrf_industries.cpp (svn r10442) -Codechange: implement the industry production callback. 2007-07-05 05:41:56 +00:00
newgrf_industries.h (svn r10442) -Codechange: implement the industry production callback. 2007-07-05 05:41:56 +00:00
newgrf_industrytiles.cpp (svn r10226) -Codechange: Add support for newindustry tiles drawing. 2007-06-19 17:33:12 +00:00
newgrf_industrytiles.h (svn r10226) -Codechange: Add support for newindustry tiles drawing. 2007-06-19 17:33:12 +00:00
newgrf_sound.cpp (svn r9385) -Cleanup: doxygen changes. Today, we are exploring the letter N. 2007-03-21 03:06:21 +00:00
newgrf_sound.h (svn r9385) -Cleanup: doxygen changes. Today, we are exploring the letter N. 2007-03-21 03:06:21 +00:00
newgrf_spritegroup.cpp (svn r10442) -Codechange: implement the industry production callback. 2007-07-05 05:41:56 +00:00
newgrf_spritegroup.h (svn r10442) -Codechange: implement the industry production callback. 2007-07-05 05:41:56 +00:00
newgrf_station.cpp (svn r10431) -Codechange: constness on static array 2007-07-04 09:41:35 +00:00
newgrf_station.h (svn r9601) -Codechange: Store grf file reference in station spec, not just GRF ID 2007-04-11 21:04:03 +00:00
newgrf_text.cpp (svn r10130) -Fix (r4493): SetCurrentGrfLangID returned the wrong language ids for most languages. 2007-06-13 07:59:20 +00:00
newgrf_text.h (svn r10114) -Fix: Only load newgrf error messages if the language matches the current 2007-06-12 13:22:14 +00:00
newgrf_town.cpp (svn r10430) -Fix: Too many town rating entry lookups (KUDr) 2007-07-04 06:37:43 +00:00
newgrf_town.h (svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for 2007-03-19 11:27:30 +00:00
newgrf_townname.cpp (svn r10211) -Feature: [NewGRF] Add support for action 0F 2007-06-18 23:00:55 +00:00
newgrf_townname.h (svn r10211) -Feature: [NewGRF] Add support for action 0F 2007-06-18 23:00:55 +00:00
news.h (svn r10262) -Fix (r10258): some places that needed to be changed to uint64 were hidden/forgotten, which caused memory corruptions and that in caused all kinds of assertions to trigger. 2007-06-21 19:08:47 +00:00
news_gui.cpp (svn r9844) -Codechange: replace zoomlevel with an enum 2007-05-15 14:08:39 +00:00
npf.cpp (svn r10357) -Fix: and when we're at it... yet another memory leak, but only when you start a new game; can't find any other memory leaks we can fix. 2007-06-27 17:05:06 +00:00
npf.h (svn r9914) -Codechange: prepare GTTS and the pathfinders to handle multiple road types on a single tile. 2007-05-24 22:41:50 +00:00
oldloader.cpp (svn r10439) -Codechange: initial steps for customized industry productions. 2007-07-04 18:27:21 +00:00
oldpool.cpp (svn r9390) -Documentation : correct Doxygen of comments and @file inclusion. This time, brought to you by the letter O 2007-03-21 15:19:33 +00:00
oldpool.h (svn r9390) -Documentation : correct Doxygen of comments and @file inclusion. This time, brought to you by the letter O 2007-03-21 15:19:33 +00:00
openttd.cpp (svn r10426) -Codechange: Activate the reset of industry/tiles mapping upon initialization or new game. 2007-07-04 01:34:28 +00:00
openttd.h (svn r10412) -Codechange: Remove unnecessary inclusion of hal.h in various files (and add one) 2007-07-03 11:31:38 +00:00
order.h (svn r10236) -Feature: Introduce a form of timetabling for vehicles. 2007-06-20 19:17:22 +00:00
order_cmd.cpp (svn r10314) -Codechange: Refer to vehicle names by index 2007-06-24 22:42:11 +00:00
order_gui.cpp (svn r10314) -Codechange: Refer to vehicle names by index 2007-06-24 22:42:11 +00:00
os2.cpp (svn r10310) -Fix: Trunk can now be built on OS/2 :) 2007-06-24 20:41:24 +00:00
os_timer.cpp (svn r9390) -Documentation : correct Doxygen of comments and @file inclusion. This time, brought to you by the letter O 2007-03-21 15:19:33 +00:00
ottdres.rc (svn r10169) -Fix [FS#875]: trunk did still tell Windows that it was version 0.5.0(.0), so now we use a "bogus" version number to tell it's not a real release. The version number that will be shown in-game will not change, only the version number in the file properties. 2007-06-16 11:13:30 +00:00
pathfind.cpp (svn r10346) -Fix: Forgotten "else" in r10345 (thanks peter1138). 2007-06-26 20:23:09 +00:00
pathfind.h (svn r9914) -Codechange: prepare GTTS and the pathfinders to handle multiple road types on a single tile. 2007-05-24 22:41:50 +00:00
player.h (svn r10246) -Fix (r10297): some forgotten money conversions and truncation issues. Thanks to benc for providing the patch. 2007-06-21 14:32:27 +00:00
player_face.h (svn r9376) -Fix (r8969): off-by-one error for the amount of mouth pieces for men. 2007-03-20 16:32:41 +00:00
player_gui.cpp (svn r10415) -Revert (r10403), Fix (r10323): 'message from company' test must use {STRING1}, so pass it the correct params 2007-07-03 17:20:17 +00:00
players.cpp (svn r10363) -Fix [FS#911]: invalidating autoreplace windows didn't take account of vehicle group (Matthias Wolf) 2007-06-27 20:40:20 +00:00
queue.cpp (svn r9391) -Documentation : correct Doxygen of comments and @file inclusion. Time for P and Q files 2007-03-21 17:42:43 +00:00
queue.h (svn r9391) -Documentation : correct Doxygen of comments and @file inclusion. Time for P and Q files 2007-03-21 17:42:43 +00:00
rail.cpp (svn r9988) -Codechange: remove the last direct map accesses, except the ones needed for the savegame saving/loading mechanisms. 2007-05-30 13:33:19 +00:00
rail.h (svn r10429) -Fix: VC8 Code Analyzer warning: buffer overrun 2007-07-04 02:41:39 +00:00
rail_cmd.cpp (svn r10437) -Feature: Automatic signal completion, enabled by pressing ctrl when dragging signals. Signals will continue following track until an existing signal, junction or station are reached. This currently replaces the existing use of ctrl-drag for changing existing signal type. 2007-07-04 17:21:28 +00:00
rail_gui.cpp (svn r10437) -Feature: Automatic signal completion, enabled by pressing ctrl when dragging signals. Signals will continue following track until an existing signal, junction or station are reached. This currently replaces the existing use of ctrl-drag for changing existing signal type. 2007-07-04 17:21:28 +00:00
rail_map.h (svn r10006) -Fix (FS#362): allow different signal types on one tile 2007-05-31 21:21:04 +00:00
railtypes.h (svn r9523) -Cleanup: doxygen changes. Time to take care of "R" 2007-03-28 20:41:35 +00:00
resource.h (svn r9523) -Cleanup: doxygen changes. Time to take care of "R" 2007-03-28 20:41:35 +00:00
road.h (svn r9923) -Add: support for Action 0 Road vehicles, property 1C, bit 0. 2007-05-25 22:07:40 +00:00
road_cmd.cpp (svn r10224) -Fix [FS#891]: the town road belongs to didn't get set properly when a town builds road over tram bits. 2007-06-19 17:27:59 +00:00
road_cmd.h (svn r9897) -Codechange: prepare the toolbar for more road types. 2007-05-21 21:58:31 +00:00
road_gui.cpp (svn r10353) -Fix/Feature [FS#669]: disallow (in the GUI) the building of infrastructure you do not have available vehicles for. This means that the airport building button is disabled till you can actually build aircraft. The game itself will not disallow you to build the infrastructure and this "new" behaviour can be overriden with a patch setting. 2007-06-27 14:15:48 +00:00
road_map.cpp (svn r9914) -Codechange: prepare GTTS and the pathfinders to handle multiple road types on a single tile. 2007-05-24 22:41:50 +00:00
road_map.h (svn r10014) -Fix: roads became automatically one way in the scenario editor. 2007-06-01 17:58:43 +00:00
roadveh.h (svn r10409) -Codechange: replace (Aircraft|RoadVeh|Ship|Train)_Tick with a Tick method in the Vehicle class. 2007-07-01 19:24:54 +00:00
roadveh_cmd.cpp (svn r10409) -Codechange: replace (Aircraft|RoadVeh|Ship|Train)_Tick with a Tick method in the Vehicle class. 2007-07-01 19:24:54 +00:00
roadveh_gui.cpp (svn r10408) -Codechange: make GetImage a class method of Vehicle instead of Get(Aircraft|RoadVeh|Ship|Train)Image. 2007-07-01 19:11:47 +00:00
saveload.cpp (svn r10412) -Codechange: Remove unnecessary inclusion of hal.h in various files (and add one) 2007-07-03 11:31:38 +00:00
saveload.h (svn r10300) -Fix [FS#917]: give a better explanation why the loading of a savegame failed and do not crash on loading savegames that were altered by patches or branches. 2007-06-24 12:27:11 +00:00
screenshot.cpp (svn r10412) -Codechange: Remove unnecessary inclusion of hal.h in various files (and add one) 2007-07-03 11:31:38 +00:00
screenshot.h (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near 2007-04-04 01:35:16 +00:00
sdl.cpp (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near 2007-04-04 01:35:16 +00:00
sdl.h (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near 2007-04-04 01:35:16 +00:00
settings.cpp (svn r10353) -Fix/Feature [FS#669]: disallow (in the GUI) the building of infrastructure you do not have available vehicles for. This means that the airport building button is disabled till you can actually build aircraft. The game itself will not disallow you to build the infrastructure and this "new" behaviour can be overriden with a patch setting. 2007-06-27 14:15:48 +00:00
settings.h (svn r9565) -Feature: Add list_patches console command. This shows all patches along with their current values. Based on patch by madman2003/GrimRC. 2007-04-05 12:59:57 +00:00
settings_gui.cpp (svn r10353) -Fix/Feature [FS#669]: disallow (in the GUI) the building of infrastructure you do not have available vehicles for. This means that the airport building button is disabled till you can actually build aircraft. The game itself will not disallow you to build the infrastructure and this "new" behaviour can be overriden with a patch setting. 2007-06-27 14:15:48 +00:00
ship.h (svn r10409) -Codechange: replace (Aircraft|RoadVeh|Ship|Train)_Tick with a Tick method in the Vehicle class. 2007-07-01 19:24:54 +00:00
ship_cmd.cpp (svn r10409) -Codechange: replace (Aircraft|RoadVeh|Ship|Train)_Tick with a Tick method in the Vehicle class. 2007-07-01 19:24:54 +00:00
ship_gui.cpp (svn r10408) -Codechange: make GetImage a class method of Vehicle instead of Get(Aircraft|RoadVeh|Ship|Train)Image. 2007-07-01 19:11:47 +00:00
signs.cpp (svn r10321) -Codechange: refer to sign text by index 2007-06-25 10:40:56 +00:00
signs.h (svn r10401) -Feature: new sign editor features including switching to previous/next sign (XeryusTC) 2007-06-30 17:51:50 +00:00
signs_gui.cpp (svn r10401) -Feature: new sign editor features including switching to previous/next sign (XeryusTC) 2007-06-30 17:51:50 +00:00
slope.h (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near 2007-04-04 01:35:16 +00:00
smallmap_gui.cpp (svn r10190) -Codechange: merged renderer and blitter to one single class API: blitter 2007-06-17 20:30:28 +00:00
sound.cpp (svn r10138) -Fix: when you got a sufficiently small resolution, there is a possibility for a division by zero when a sound is played. 2007-06-13 14:56:27 +00:00
sound.h (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near 2007-04-04 01:35:16 +00:00
sprite.h (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near 2007-04-04 01:35:16 +00:00
spritecache.cpp (svn r10356) -Fix (r10143): another memory leak eliminated. 2007-06-27 16:54:50 +00:00
spritecache.h (svn r10157) -Fix: use as indentified for PNGs, the place of the image as it was in the grf, not the internal SpriteID 2007-06-14 14:31:48 +00:00
station.cpp (svn r10266) -Codechange: keep track of the origin, time of travel and accumulated feeder share (transfers) of individual pieces of cargo. This means that cargo isn't thrown on a big pile when it's put in a station or unloaded at a station, however the GUI does not reflect these changes yet so you will not actually see it. 2007-06-22 11:58:59 +00:00
station.h (svn r10269) -Fix [FS#912]: station ratings were shown for all cargos instead of only the cargos that have been transported. 2007-06-22 17:34:04 +00:00
station_cmd.cpp (svn r10364) -Fix [FS#706]: checking for duplicate custom names was inconsistent, and tested all 'namespaces'. now only check names of the same type. 2007-06-27 20:53:25 +00:00
station_gui.cpp (svn r10323) -Codechange: reference company name, number and player (president) name 2007-06-25 13:30:38 +00:00
station_map.cpp (svn r9670) -Documentation: add documentation to some the _map files. 2007-04-18 18:20:31 +00:00
station_map.h (svn r9892) -Codechange: lots of ground work for allowing multiple types of "road" with multiple owners on a single tile. 2007-05-20 19:14:08 +00:00
stdafx.h (svn r10428) -Fix: some more VC code analyzer warnings disabled 2007-07-04 02:37:48 +00:00
string.cpp (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near 2007-04-04 01:35:16 +00:00
string.h (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near 2007-04-04 01:35:16 +00:00
strings.cpp (svn r10324) -Codechange: reference engine names by index 2007-06-25 14:46:32 +00:00
strings.h (svn r10032) -Add: sort the strings in server language dropdown 2007-06-04 16:07:22 +00:00
subsidy_gui.cpp (svn r10323) -Codechange: reference company name, number and player (president) name 2007-06-25 13:30:38 +00:00
terraform_gui.cpp (svn r9901) -Codechange: Decide what to do with selected land areas based on the specific variable, not how it was highlighted. 2007-05-23 13:52:10 +00:00
texteff.cpp (svn r10262) -Fix (r10258): some places that needed to be changed to uint64 were hidden/forgotten, which caused memory corruptions and that in caused all kinds of assertions to trigger. 2007-06-21 19:08:47 +00:00
texteff.hpp (svn r10270) -Add: prefixed the loading indicator with an arrow, up meaning vehicle is loading, down meaning vehicle is unloading 2007-06-22 18:28:44 +00:00
tgp.cpp (svn r9558) -Documentation: doxygen and comment changes: 'T' now. Almost done 2007-04-04 03:21:14 +00:00
tgp.h (svn r9558) -Documentation: doxygen and comment changes: 'T' now. Almost done 2007-04-04 03:21:14 +00:00
thread.cpp (svn r9759) -Add: added threading code for MorphOS (tokai) 2007-05-01 15:25:00 +00:00
thread.h (svn r9558) -Documentation: doxygen and comment changes: 'T' now. Almost done 2007-04-04 03:21:14 +00:00
tile.cpp (svn r9558) -Documentation: doxygen and comment changes: 'T' now. Almost done 2007-04-04 03:21:14 +00:00
tile.h (svn r9558) -Documentation: doxygen and comment changes: 'T' now. Almost done 2007-04-04 03:21:14 +00:00
timetable.h (svn r10237) -Fix (r10236): It helps if you use svn add with new files... 2007-06-20 19:26:25 +00:00
timetable_cmd.cpp (svn r10331) -Feature: Add the possibility of automatically filling in timetables based on 2007-06-25 20:55:43 +00:00
timetable_gui.cpp (svn r10338) -Codechange: Show the total time that the timetable will take. 2007-06-26 11:01:06 +00:00
town.h (svn r10211) -Feature: [NewGRF] Add support for action 0F 2007-06-18 23:00:55 +00:00
town_cmd.cpp (svn r10413) -Fix r10211: t->townnamegrfid was not cleared when renaming a town 2007-07-03 15:24:50 +00:00
town_gui.cpp (svn r10323) -Codechange: reference company name, number and player (president) name 2007-06-25 13:30:38 +00:00
town_map.h (svn r9558) -Documentation: doxygen and comment changes: 'T' now. Almost done 2007-04-04 03:21:14 +00:00
train.h (svn r10409) -Codechange: replace (Aircraft|RoadVeh|Ship|Train)_Tick with a Tick method in the Vehicle class. 2007-07-01 19:24:54 +00:00
train_cmd.cpp (svn r10409) -Codechange: replace (Aircraft|RoadVeh|Ship|Train)_Tick with a Tick method in the Vehicle class. 2007-07-01 19:24:54 +00:00
train_gui.cpp (svn r10408) -Codechange: make GetImage a class method of Vehicle instead of Get(Aircraft|RoadVeh|Ship|Train)Image. 2007-07-01 19:11:47 +00:00
transparency_gui.cpp (svn r10254) -Feature: loading indicator, which shows in % how full a vehicle is while loading/unloading (TheJosh) 2007-06-21 16:17:47 +00:00
transparency_gui.h (svn r9564) -Fix (r9563): When adding files remember to add them... 2007-04-05 09:07:20 +00:00
tree_cmd.cpp (svn r10205) -Codechange: refactor returning of cost, so it can be more easily modified. 2007-06-18 19:53:50 +00:00
tree_map.h (svn r9558) -Documentation: doxygen and comment changes: 'T' now. Almost done 2007-04-04 03:21:14 +00:00
tunnel_map.cpp (svn r10258) -Codechange: as we are now using int64 all over the place, it's better to use int64 variables in the string generating too instead of packing them into two int32s. 2007-06-21 17:25:17 +00:00
tunnel_map.h (svn r10258) -Codechange: as we are now using int64 all over the place, it's better to use int64 variables in the string generating too instead of packing them into two int32s. 2007-06-21 17:25:17 +00:00
tunnelbridge_cmd.cpp (svn r10362) -Codechange: make tunnel costs less exponential for (very) long tunnels. 2007-06-27 19:00:14 +00:00
unix.cpp (svn r9990) -Fix: MorphOS and AmigaOS do not like "//" in filenames as that means the same as "/../" in means in Unix. 2007-05-30 18:24:54 +00:00
unmovable.h (svn r9559) -Documentation: doxygen and comment changes: 'U' and 'V' now. Almost done. Yeah. I know, I've already said that... 2007-04-04 04:08:47 +00:00
unmovable_cmd.cpp (svn r10208) -Codechange: replace int32 with Money where appropriate. 2007-06-18 21:44:47 +00:00
unmovable_map.h (svn r9670) -Documentation: add documentation to some the _map files. 2007-04-18 18:20:31 +00:00
variables.h (svn r10353) -Fix/Feature [FS#669]: disallow (in the GUI) the building of infrastructure you do not have available vehicles for. This means that the airport building button is disabled till you can actually build aircraft. The game itself will not disallow you to build the infrastructure and this "new" behaviour can be overriden with a patch setting. 2007-06-27 14:15:48 +00:00
vehicle.cpp (svn r10409) -Codechange: replace (Aircraft|RoadVeh|Ship|Train)_Tick with a Tick method in the Vehicle class. 2007-07-01 19:24:54 +00:00
vehicle.h (svn r10409) -Codechange: replace (Aircraft|RoadVeh|Ship|Train)_Tick with a Tick method in the Vehicle class. 2007-07-01 19:24:54 +00:00
vehicle_gui.cpp (svn r10337) -Fix [FS#880]: Autoreplace is only valid for the standard vehicle list, not station or shared order lists. 2007-06-26 08:11:11 +00:00
vehicle_gui.h (svn r10097) -Feature: Add support for articulated road vehicles, or callbacks 11 and 17 for 2007-06-11 14:00:16 +00:00
viewport.cpp (svn r10343) -Cleanup: Add documentation of functions and code-style fix. 2007-06-26 16:58:40 +00:00
viewport.h (svn r10262) -Fix (r10258): some places that needed to be changed to uint64 were hidden/forgotten, which caused memory corruptions and that in caused all kinds of assertions to trigger. 2007-06-21 19:08:47 +00:00
void_map.h (svn r9670) -Documentation: add documentation to some the _map files. 2007-04-18 18:20:31 +00:00
water_cmd.cpp (svn r10266) -Codechange: keep track of the origin, time of travel and accumulated feeder share (transfers) of individual pieces of cargo. This means that cargo isn't thrown on a big pile when it's put in a station or unloaded at a station, however the GUI does not reflect these changes yet so you will not actually see it. 2007-06-22 11:58:59 +00:00
water_map.h (svn r10230) -Fix [FS#594]: terraforming wipes out canals. Now you always have to remove the canal before terraforming, instead of "just" removing the canal. 2007-06-19 21:15:14 +00:00
waypoint.cpp (svn r10368) -Fix: when renaming waypoints, ownership was only checked client-side, not in the command. 2007-06-27 23:40:21 +00:00
waypoint.h (svn r10197) -Codechange: replace int32 with CommandCost where appropriate. 2007-06-18 10:48:15 +00:00
widget.cpp (svn r9662) -Documentation: Doxygen corrections and @file omissions 2007-04-17 20:23:13 +00:00
win32.cpp (svn r10182) -Codechange: rewrite most part of the file loading/searching to be more flexible. 2007-06-17 15:48:57 +00:00
win32.h (svn r9055) -Codechange: Change windows unicode handling and allow a pure non-unicode build to function. Win9x binaries will be possible with mingw/nightly system. 2007-03-07 18:58:28 +00:00
win64.asm (svn r8933) -Fix [Win64]: rdtsc now uses intrinsic on VC8 (michi_cc) 2007-02-27 23:12:45 +00:00
window.cpp (svn r10333) -Fix [FS#943]: News messages were shown on top of the endgame screen and high score chart. 2007-06-25 21:36:16 +00:00
window.h (svn r10265) -Feature: allow double-clicking on certain places: build-vehicle and town-action 2007-06-22 10:57:53 +00:00
zoom.hpp (svn r10093) -Revert: removed 16x zoom-out as it is broken beyond repair 2007-06-11 11:59:36 +00:00