OpenTTD/src
Niels Martin Hansen d84b67e54d Codechange: Make a k-d tree index of stations 2019-03-09 20:27:11 +01:00
..
3rdparty Codechange: Silence -Wclass-memaccess warnings with GCC8 2018-06-27 22:54:46 +02:00
ai Change: Heading for 1.10 now (#7319) 2019-03-03 20:51:57 +01:00
blitter Codechange: [Blitter] Adjust line-drawing algorithm to reduce wasted off-screen work 2019-01-24 11:12:06 +00:00
core Codechange: Add a k-d tree generic data structure 2019-03-09 20:27:11 +01:00
depend Fix: depend was messing the line endings in append mode 2019-01-16 19:27:06 +00:00
game Change: Heading for 1.10 now (#7319) 2019-03-03 20:51:57 +01:00
lang Update: Translations from eints 2019-03-09 19:45:44 +01:00
linkgraph Fix #7004: Mark linkgraph dirty to be rebuilt on next draw call. (#7265) 2019-02-23 19:19:41 +00:00
misc Doc: Lots and lots of doxymentation fixes 2018-10-31 12:35:54 +01:00
music Remove: libtimidity support (NOT timidity support) 2019-03-05 22:03:00 +01:00
network Cleanup: Remove repeated network error message on connection timeout. (#7327) 2019-03-07 18:16:52 +00:00
os Remove: BeOS support (deprecated by Haiku) 2019-03-05 22:03:00 +01:00
pathfinder Add: Road vehicle path cache. (#7261) 2019-03-08 23:52:45 +00:00
saveload Codechange: Make a k-d tree index of stations 2019-03-09 20:27:11 +01:00
script Feature: Non-rectangular sparse station catchment area. 2019-03-09 16:33:47 +00:00
settingsgen Remove: MorphOS / AmigaOS support 2019-03-05 22:03:00 +01:00
sound Codechange: Remove ability for SDL to be dynamically loaded on Windows 2019-03-02 17:13:05 +01:00
spriteloader (svn r27004) -Codechange: Make GUI size apply to (sprite-font) text as well. 2014-10-12 20:43:25 +00:00
strgen Remove: MorphOS / AmigaOS support 2019-03-05 22:03:00 +01:00
table Feature: Industries with neutral stations (e.g. Oil Rig) only supply/accept cargo to/from their neutral station. (#7234) 2019-03-08 18:30:44 +00:00
thread Remove: MorphOS / AmigaOS support 2019-03-05 22:03:00 +01:00
video Remove: BeOS support (deprecated by Haiku) 2019-03-05 22:03:00 +01:00
widgets Change: Framerate window can now scroll and resize 2019-02-23 14:29:07 +01:00
aircraft.h Fix #6676: Prevent helicopters from stopping in midair during some kinds of landing 2018-11-25 00:47:34 +01:00
aircraft_cmd.cpp Change: make crash chance at short runway independent of plane crash rate setting (there's a cheat for this) 2019-03-03 20:59:59 +01:00
aircraft_gui.cpp (svn r27689) -Fix: MSVC warnings. 2016-12-10 14:33:58 +00:00
airport.cpp (svn r27908) -Codechange: Mark airport tile tables and FTAs "const" to be sure that they are really constant 2017-08-31 06:55:38 +00:00
airport.h (svn r25841) -Codechange: Use NUM_AIRPORTTILES_PER_GRF instead of NUM_AIRPORTTILES to properly distinguish limits per NewGRF and limits of the pool. 2013-10-12 16:34:59 +00:00
airport_gui.cpp Change: Split up Window::OnTick into OnGameTick and OnRealtimeTick. Adjust timers to work with milliseconds instead of ticks. 2019-01-11 11:56:21 +00:00
animated_tile.cpp Feature: Framerate display window (#6822) 2018-07-19 21:17:07 +02:00
animated_tile_func.h (svn r23704) -Doc: Doxygen comment fixes and additions. 2012-01-01 17:22:32 +00:00
articulated_vehicles.cpp Change: Add CargoTypes type for cargo masks. (#6790) 2018-05-21 22:08:39 +01:00
articulated_vehicles.h Change: Add CargoTypes type for cargo masks. (#6790) 2018-05-21 22:08:39 +01:00
autoreplace.cpp (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
autoreplace_base.h (svn r24136) -Feature [FS#4465]: Autoreplace vehicles only when they get old. (Vikthor) 2012-04-17 19:44:02 +00:00
autoreplace_cmd.cpp Fix #5978: Ensure group GUI stats and lists are invalidated properly (3298, Juanjo) (#7046) 2019-01-13 22:29:17 +00:00
autoreplace_func.h (svn r24136) -Feature [FS#4465]: Autoreplace vehicles only when they get old. (Vikthor) 2012-04-17 19:44:02 +00:00
autoreplace_gui.cpp Doc: Lots and lots of doxymentation fixes 2018-10-31 12:35:54 +01:00
autoreplace_gui.h
autoreplace_type.h
autoslope.h (svn r23735) -Codechange: remove ~50 includes from headers that weren't needed 2012-01-03 20:26:05 +00:00
base_consist.cpp (svn r27280) -Fix (r24998): Cloning/autoreplace/autorenew did not copy custom service intervals. (Johnnei) 2015-05-11 16:40:06 +00:00
base_consist.h (svn r24998) -Fix [FS#5137]: Set vehicle's service interval is percent flag appropriately on creation (peter1138) 2013-02-14 17:24:55 +00:00
base_media_base.h Fix: Don't complain if CAT music files are missing entirely 2018-06-15 23:09:17 +02:00
base_media_func.h Codechange: Silence -Wclass-memaccess warnings with GCC8 2018-06-27 22:54:46 +02:00
base_station_base.h Change: Add CargoTypes type for cargo masks. (#6790) 2018-05-21 22:08:39 +01:00
bitmap_type.h Add: BitmapTileArea and Iterator to handle sparse tile areas. 2019-03-09 16:33:47 +00:00
bmp.cpp (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
bmp.h
bootstrap_gui.cpp Fix: [Win32] WIN32 may not be defined, always prefer the compiler predefined macro _WIN32 2018-12-27 18:09:16 +01:00
bridge.h
bridge_gui.cpp Change: Extend rail types to 64 (6 bit storage) 2018-07-26 13:27:40 +01:00
bridge_map.cpp Doc: Lots and lots of doxymentation fixes 2018-10-31 12:35:54 +01:00
bridge_map.h Change: Move rail type bits from m3 to m8. 2018-07-26 13:27:40 +01:00
build_vehicle_gui.cpp Fix #6599: Disable build and rename button in build vehicle window when no vehicle is selected. 2019-02-14 19:35:48 +01:00
cargo_type.h Fix: Industry chain window layout no more unnecessarily large when the number of cargoes in/out isn't large either 2018-11-03 21:43:54 +01:00
cargoaction.cpp (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
cargoaction.h (svn r26108) -Codechange: some coding style (whitespace) 2013-11-25 14:30:22 +00:00
cargomonitor.cpp Codechange: Convert IndustryVector to a std::set. 2019-03-09 16:33:47 +00:00
cargomonitor.h Fix #6633: Cargo monitor industry delivery now accounts for which IndustryID the cargo was delivered to 2019-03-02 18:14:45 +01:00
cargopacket.cpp Doc: Lots and lots of doxymentation fixes 2018-10-31 12:35:54 +01:00
cargopacket.h (svn r26660) -Fix: CargoPacket::SourceStation() returns a StationID. 2014-06-21 19:52:52 +00:00
cargotype.cpp Change: Add CargoTypes type for cargo masks. (#6790) 2018-05-21 22:08:39 +01:00
cargotype.h Change: Add CargoTypes type for cargo masks. (#6790) 2018-05-21 22:08:39 +01:00
cheat.cpp (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
cheat_func.h
cheat_gui.cpp (svn r27178) -Fix [FS#5969]: Data race due to lazy initialisation of objects. 2015-03-07 18:27:01 +00:00
cheat_type.h (svn r26887) -Add: cheat for changing the height level (mostly due to the mess with changing snow levels and such) 2014-09-21 12:39:24 +00:00
clear_cmd.cpp Change: Desert tiles are now half-desert if a neighboured tile is non-desert or sea/coast. (patch by frosch123) #4754 (#7015) 2019-01-09 18:48:08 +01:00
clear_func.h (svn r23168) -Feature [FS#1824]: always draw fences around field tiles 2011-11-08 19:48:47 +00:00
clear_map.h Fix #6805: Clear some m8 bits when making some tiles. 2018-08-04 08:59:22 +02:00
cmd_helper.h (svn r23742) -Revert (r23735): for some reason gcc-trunk is more picky than basically everything else :( 2012-01-03 21:58:26 +00:00
command.cpp Fix #7151: Hang when concurrently starting AIs in multiplayer, or with shift pressed. 2019-02-05 14:49:04 +01:00
command_func.h (svn r27571) -Codechange: Consistent naming for command callbacks which play a sound effect. 2016-05-22 10:07:48 +00:00
command_type.h Fix #7151: Hang when concurrently starting AIs in multiplayer, or with shift pressed. 2019-02-05 14:49:04 +01:00
company_base.h Doc: Lots and lots of doxymentation fixes 2018-10-31 12:35:54 +01:00
company_cmd.cpp Codechange: In CmdCompanyCtrl, move client_id assignment to where it is used, and document bit usage better. 2019-02-10 22:48:23 +00:00
company_func.h (svn r24996) -Change: Apply default service interval changes to vehicles without custom interval (peter1138) 2013-02-14 17:08:56 +00:00
company_gui.cpp Fix 23960d0f2c: Company livery window shows incorrect groups when opened from group window in multiplayer. 2019-03-03 13:13:35 +01:00
company_gui.h Feature: Group liveries, and livery window usability enhancements. (#7108) 2019-01-31 14:57:44 +01:00
company_manager_face.h (svn r27975) -Fix (r8969) [FS#6642]: Missing one hair style. 2018-03-11 07:16:58 +00:00
company_type.h Add: CompanyCtrlAction enum for CMD_COMPANY_CTRL actions 2019-02-04 21:08:36 +01:00
console.cpp Doc: Lots and lots of doxymentation fixes 2018-10-31 12:35:54 +01:00
console_cmds.cpp Add: CompanyCtrlAction enum for CMD_COMPANY_CTRL actions 2019-02-04 21:08:36 +01:00
console_func.h
console_gui.cpp (svn r26538) -Codechange: remove double accounting of the drivers 2014-04-28 21:06:51 +00:00
console_gui.h
console_internal.h (svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow) 2013-01-08 22:46:42 +00:00
console_type.h (svn r23595) -Codechange: add comma after last enum to get a more uniform coding style 2011-12-19 17:48:04 +00:00
cpu.cpp Remove: WinCE support 2018-04-29 15:32:16 +02:00
cpu.h (svn r26207) -Codechange: move the CPUID flag detection into cpu.cpp 2014-01-02 18:52:54 +00:00
crashlog.cpp Codechange: Remove ability for SDL to be dynamically loaded on Windows 2019-03-02 17:13:05 +01:00
crashlog.h Add: List recent news messages in crashlog output 2018-04-13 22:08:13 +02:00
currency.cpp Add: Mexican Peso currency 2019-01-12 16:57:23 +00:00
currency.h Add: Mexican Peso currency 2019-01-12 16:57:23 +00:00
date.cpp (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
date_func.h
date_gui.cpp (svn r26657) -Add [FS#6047]: Days in dates are not represented by ordinal numbers in all languages 2014-06-20 20:57:32 +00:00
date_gui.h
date_type.h (svn r25260) -Codechange: occasionally clear dead links and compress link graphs (fonsinchen) 2013-05-19 14:26:14 +00:00
debug.cpp Fix: [Win32] WIN32 may not be defined, always prefer the compiler predefined macro _WIN32 2018-12-27 18:09:16 +01:00
debug.h Add: Chrono based TIC() and TOC() in debug 2019-03-09 01:05:47 +01:00
dedicated.cpp Fix: warnings when compiling for a recent version of Haiku 2019-03-05 22:22:00 +01:00
depot.cpp (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
depot_base.h (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) 2011-12-20 17:57:56 +00:00
depot_cmd.cpp (svn r26509) -Codechange: replace strdup with stredup (the latter ensures the return is not NULL) 2014-04-25 15:40:32 +00:00
depot_func.h (svn r23735) -Codechange: remove ~50 includes from headers that weren't needed 2012-01-03 20:26:05 +00:00
depot_gui.cpp Change: Clone tool in depot window now behaves like clone button in vehicle window. Keep the tool active when share-cloning. Open the vehicle GUI when copy-cloning. (#6754) 2018-10-31 12:51:10 +01:00
depot_map.h (svn r26692) -Fix [FS#6059]: Ordering a vehicle to a competitor's rail waypoint displayed an error message. Ignore the click as is done for the other order types to competitor's stuff. (Juanjo) 2014-07-16 20:56:39 +00:00
depot_type.h
direction_func.h (svn r27422) -Fix [FS#6341]: Aircraft picked the wrong airport entry point, if airports were rotated by 180 degree. (marcole) 2015-10-30 16:20:00 +00:00
direction_type.h (svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow) 2013-01-08 22:46:42 +00:00
disaster_vehicle.cpp Change: Remove direction parameter from Vehicle::UpdateDeltaXY. (#6792) 2018-05-22 18:43:34 +01:00
disaster_vehicle.h Change: Remove direction parameter from Vehicle::UpdateDeltaXY. (#6792) 2018-05-22 18:43:34 +01:00
dock_gui.cpp Change: Split up Window::OnTick into OnGameTick and OnRealtimeTick. Adjust timers to work with milliseconds instead of ticks. 2019-01-11 11:56:21 +00:00
driver.cpp (svn r26539) -Fix [FS#5994]: [Windows] Crash due to assuming (formerly) _video_driver is being set before the operating system has time to perform the first "paint" callback 2014-04-28 21:09:19 +00:00
driver.h (svn r26538) -Codechange: remove double accounting of the drivers 2014-04-28 21:06:51 +00:00
economy.cpp Feature: Non-rectangular sparse station catchment area. 2019-03-09 16:33:47 +00:00
economy_base.h (svn r25011) -Codechange: allow vehicle transfer and profit text effects to be shown at the same time (fonsinchen) 2013-02-17 14:50:54 +00:00
economy_func.h Fix #6498: Use int64 for all company rating calculations 2018-11-25 00:48:34 +01:00
economy_type.h Fix: Spelling errors (#6769) 2018-04-30 18:52:32 +02:00
effectvehicle.cpp Change: Remove direction parameter from Vehicle::UpdateDeltaXY. (#6792) 2018-05-22 18:43:34 +01:00
effectvehicle_base.h Change: Remove direction parameter from Vehicle::UpdateDeltaXY. (#6792) 2018-05-22 18:43:34 +01:00
effectvehicle_func.h
elrail.cpp (svn r27812) -Fix: Road tunnel/bridge heads have no trackbits wrt catenary drawing 2017-03-20 17:57:24 +00:00
elrail_func.h (svn r27676) -Codechange: Rename catenary functions, so that they refer unambiguously to either RoadCatenary or RailCatenary. 2016-11-05 11:53:03 +00:00
engine.cpp Change: Synchronize introduction date and reliability randomness across vehicles with the same base introduction date (#7147) 2019-03-02 21:28:22 +00:00
engine_base.h (svn r27797) -Add: Display aircraft type in its vehicle window (patch by Samu) 2017-03-18 20:43:43 +00:00
engine_func.h Change: Add CargoTypes type for cargo masks. (#6790) 2018-05-21 22:08:39 +01:00
engine_gui.cpp Fix #6584: text layout problem in engine preview dialog 2019-01-29 07:18:48 +00:00
engine_gui.h (svn r26804) -Feature: Allow hiding of non-interesting engines in the build vehicle GUI. 2014-09-07 16:14:06 +00:00
engine_type.h Change: Add CargoTypes type for cargo masks. (#6790) 2018-05-21 22:08:39 +01:00
error.h (svn r26241) -Codechange: Remember the GRFFile which filled the TextRefStack in the TextRefStack. 2014-01-12 18:00:39 +00:00
error_gui.cpp Doc: Lots and lots of doxymentation fixes 2018-10-31 12:35:54 +01:00
fileio.cpp Remove: MorphOS / AmigaOS support 2019-03-05 22:03:00 +01:00
fileio_func.h Fix: [Win32] WIN32 may not be defined, always prefer the compiler predefined macro _WIN32 2018-12-27 18:09:16 +01:00
fileio_type.h (svn r27653) -Fix(r27647): Rename FileOperation enum and values to SaveLoadOperation to avoid nameclash with windows compiler toolkit. 2016-09-04 16:06:50 +00:00
fios.cpp Remove: MorphOS / AmigaOS support 2019-03-05 22:03:00 +01:00
fios.h Add: Filter box to the save and load windows (#6974) 2018-11-25 20:54:25 +01:00
fios_gui.cpp Fix: Resorting file list did not update filtered rows. 2019-02-22 21:31:46 +00:00
fontcache.cpp Fix #7266: Reorder reinitialization of caches when changing font zoom level. (#7273) 2019-02-24 16:27:44 +00:00
fontcache.h Add: [OSX] Text layout using the native CoreText API. 2018-12-08 20:13:27 +01:00
fontdetection.cpp Fix: [Win32] WIN32 may not be defined, always prefer the compiler predefined macro _WIN32 2018-12-27 18:09:16 +01:00
fontdetection.h (svn r25450) -Fix: compilation without freetype 2013-06-23 18:32:02 +00:00
framerate_gui.cpp Change: Framerate window can now scroll and resize 2019-02-23 14:29:07 +01:00
framerate_type.h Add: Show performance of AI and GS in framerate window 2019-02-23 14:29:07 +01:00
gamelog.cpp Change: Use git revision hash (with "modified" prefix) for gamelog 2019-02-03 18:00:16 +01:00
gamelog.h Remove: WinCE support 2018-04-29 15:32:16 +02:00
gamelog_internal.h Codechange: Separate gamelog revision length from network revision length 2019-02-03 18:00:16 +01:00
genworld.cpp Codechange: Make the style of MakeVoid calls uniform (#7192) 2019-02-08 23:05:25 +00:00
genworld.h Fix #6898: Replace atoi() with strtoul() 2018-10-11 20:22:31 +01:00
genworld_gui.cpp Fix #6898: Replace atoi() with strtoul() 2018-10-11 20:22:31 +01:00
gfx.cpp Fix #7266: Reorder reinitialization of caches when changing font zoom level. (#7273) 2019-02-24 16:27:44 +00:00
gfx_func.h Fix: Poor contrast in cargo dest flow legend window cargo labels. 2018-06-24 19:32:04 +02:00
gfx_layout.cpp Add: [OSX] Text layout using the native CoreText API. 2018-12-08 20:13:27 +01:00
gfx_layout.h Codechange: Make std::stack use std::vector container in string formatting/drawing. (#7305) 2019-03-02 08:06:02 +00:00
gfx_type.h Feature: Group liveries, and livery window usability enhancements. (#7108) 2019-01-31 14:57:44 +01:00
gfxinit.cpp Doc: Lots and lots of doxymentation fixes 2018-10-31 12:35:54 +01:00
gfxinit.h
goal.cpp Feature: Add GS method to question a single client (#6748) 2018-04-28 17:37:59 +02:00
goal_base.h (svn r25299) -Feature: Allow more concurrent goals in a game 2013-05-27 21:59:11 +00:00
goal_gui.cpp Doc: Lots and lots of doxymentation fixes 2018-10-31 12:35:54 +01:00
goal_type.h (svn r26012) -Add: new goal type that show a story page when clicked 2013-11-16 17:41:57 +00:00
graph_gui.cpp Change: Add scrollbar to cargo legend in cargo payment rates window. 2019-02-23 11:46:00 +01:00
graph_gui.h
ground_vehicle.cpp Fix #6920: Make 9.8m/s^2 a common constant for TE-calculation 2018-09-30 20:45:41 +02:00
ground_vehicle.hpp (svn r26888) -Codechange: use ints for some z-levels of vehicles (ic111) 2014-09-21 12:44:38 +00:00
group.h Feature: Group liveries, and livery window usability enhancements. (#7108) 2019-01-31 14:57:44 +01:00
group_cmd.cpp Change: Allow vehicle group names to be non-unique. 2019-03-03 12:04:29 +01:00
group_gui.cpp Change: Use selected group as parent when creating a new group. (#7224) 2019-02-15 18:43:33 +00:00
group_gui.h
group_type.h (svn r24139) -Add: Creating a new vehicle group by drag and drop. (Based on patch by Juanjo) 2012-04-17 19:44:16 +00:00
gui.h (svn r25372) -Add: Allow opening a goal list window specific to a company 2013-06-09 13:23:03 +00:00
guitimer_func.h Change: Use GUITimer class instead of bare int/uints. 2019-01-11 11:56:21 +00:00
heightmap.cpp Doc: Lots and lots of doxymentation fixes 2018-10-31 12:35:54 +01:00
heightmap.h (svn r27650) -Codechange: Replace SaveOrLoadMode by FileOperation and DetailedFileType. 2016-09-04 12:57:43 +00:00
highscore.cpp (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
highscore.h (svn r25512) -Fix-ish: the high score company name could not have enough space to have both the company and president name 2013-06-29 12:07:40 +00:00
highscore_gui.cpp (svn r26871) -Codechange: Centre and draw arbitrary size highscore screen. Highscore text continues to be drawn with 640x480 dimensions. 2014-09-21 09:12:04 +00:00
hotkeys.cpp Add: BACKSPACE can be mapped as a hotkey 2018-09-16 11:36:25 +02:00
hotkeys.h (svn r25669) -Codechange: Pass UCS-4 instead of UCS-2 characters to the hotkey handlers. 2013-08-05 20:36:28 +00:00
house.h Add: Houses can accept up to 16 different cargo types via NewGRF. 2019-01-21 16:06:25 +01:00
house_type.h
industry.h Feature: Non-rectangular sparse station catchment area. 2019-03-09 16:33:47 +00:00
industry_cmd.cpp Feature: Non-rectangular sparse station catchment area. 2019-03-09 16:33:47 +00:00
industry_gui.cpp Fix 8859381: Display of requires/produces in Build Industry window 2019-01-19 13:33:17 +01:00
industry_map.h (svn r26878) -Change: move m6 to TileExtended to keep Tile 8 bytes and thus better alignable 2014-09-21 11:23:33 +00:00
industry_type.h Add: NewGRF support for 16-in-16-out industries 2018-11-03 21:43:54 +01:00
industrytype.h Add: NewGRF support for 16-in-16-out industries 2018-11-03 21:43:54 +01:00
ini.cpp Fix: [Win32] WIN32 may not be defined, always prefer the compiler predefined macro _WIN32 2018-12-27 18:09:16 +01:00
ini_load.cpp (svn r26509) -Codechange: replace strdup with stredup (the latter ensures the return is not NULL) 2014-04-25 15:40:32 +00:00
ini_type.h Doc: Lots and lots of doxymentation fixes 2018-10-31 12:35:54 +01:00
intro_gui.cpp Remove: BeOS support (deprecated by Haiku) 2019-03-05 22:03:00 +01:00
landscape.cpp Fix: Remove desert around lakes upon generation 2019-02-23 13:16:12 +01:00
landscape.h Codechange: Unify tile height model in all functions (Patch by adf88, #6583) 2019-01-24 21:17:17 +01:00
landscape_type.h
language.h Fix #6690: Compilation with ICU 61 2018-04-08 11:47:26 +02:00
livery.h Feature: Group liveries, and livery window usability enhancements. (#7108) 2019-01-31 14:57:44 +01:00
main_gui.cpp Fix #7004: Mark linkgraph dirty to be rebuilt on next draw call. (#7265) 2019-02-23 19:19:41 +00:00
map.cpp Codechange: Use TileAddBy(Diag)Dir when possible. 2018-04-30 18:55:04 +02:00
map_func.h Fix: Spelling errors (#6769) 2018-04-30 18:52:32 +02:00
map_type.h Doc: Lots and lots of doxymentation fixes 2018-10-31 12:35:54 +01:00
misc.cpp Codechange: Make a k-d tree index of stations 2019-03-09 20:27:11 +01:00
misc_cmd.cpp (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
misc_gui.cpp Change: Use GUITimer class instead of bare int/uints. 2019-01-11 11:56:21 +00:00
mixer.cpp Add: Mixer feature for streaming sampled music 2019-01-05 17:17:10 +01:00
mixer.h Add: Mixer feature for streaming sampled music 2019-01-05 17:17:10 +01:00
music.cpp Change: Modernise music control logic implementation (#6839) 2018-06-24 20:06:05 +02:00
music_gui.cpp Change: Make volume slider widget capture mouse when clicked. 2019-02-21 08:11:35 +00:00
newgrf.cpp Cleanup: spurious TODOs in newgrf.cpp (#7297) 2019-02-28 23:00:50 +00:00
newgrf.h (svn r27730) -Change: Split openttd.grf into openttd.grf and orig_extra.grf 2017-01-14 15:48:19 +00:00
newgrf_airport.cpp Doc: Lots and lots of doxymentation fixes 2018-10-31 12:35:54 +01:00
newgrf_airport.h (svn r27908) -Codechange: Mark airport tile tables and FTAs "const" to be sure that they are really constant 2017-08-31 06:55:38 +00:00
newgrf_airporttiles.cpp (svn r27984) -Codechange: Make ScopeResolver constructors/destructors inlineable. Speedup sprite resolving by about 8 percent. 2018-03-11 13:19:41 +00:00
newgrf_airporttiles.h (svn r27984) -Codechange: Make ScopeResolver constructors/destructors inlineable. Speedup sprite resolving by about 8 percent. 2018-03-11 13:19:41 +00:00
newgrf_animation_base.h Doc: Lots and lots of doxymentation fixes 2018-10-31 12:35:54 +01:00
newgrf_animation_type.h Doc #7181: AAT_STATION_AIRPLANE_LAND triggers only a single tile, not all airport tiles. (#7182) 2019-02-06 00:33:49 +01:00
newgrf_callbacks.h (svn r26747) -Feature: [NewGRF] Advanced visual effects with multiple effect sprites independent of spawning model. 2014-08-17 14:53:11 +00:00
newgrf_canal.cpp (svn r27984) -Codechange: Make ScopeResolver constructors/destructors inlineable. Speedup sprite resolving by about 8 percent. 2018-03-11 13:19:41 +00:00
newgrf_canal.h (svn r23735) -Codechange: remove ~50 includes from headers that weren't needed 2012-01-03 20:26:05 +00:00
newgrf_cargo.cpp (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
newgrf_cargo.h (svn r24273) -Fix: [NewGRF] GetReverseCargoTranslation() was unnecessary complicated and also returned the wrong thing for cargos not present in the translation table. 2012-05-25 17:23:19 +00:00
newgrf_class.h (svn r24170) -Add: Methods for translating between NewGRFClass spec indices and user interface indices. 2012-04-22 16:28:32 +00:00
newgrf_class_func.h (svn r24170) -Add: Methods for translating between NewGRFClass spec indices and user interface indices. 2012-04-22 16:28:32 +00:00
newgrf_commons.cpp (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
newgrf_commons.h (svn r27534) -Fix [FS#6435]: [NewGRF] Station spritelayouts did not accept the var10 flag for the palette. 2016-04-02 16:02:22 +00:00
newgrf_config.cpp (svn r27732) -Change: Turn the message about 'missing baseset sprites' from a popup into a static message that only shows in non-release versions, just like the 'missing translations' message. 2017-01-14 18:30:26 +00:00
newgrf_config.h (svn r27732) -Change: Turn the message about 'missing baseset sprites' from a popup into a static message that only shows in non-release versions, just like the 'missing translations' message. 2017-01-14 18:30:26 +00:00
newgrf_debug.h (svn r25946) -Add: [NewGRF Debuggnig] Inspecting other vehicles in a chain. 2013-11-07 18:17:21 +00:00
newgrf_debug_gui.cpp (svn r27451) -Feature[FS#6241]: Move sprite 8 positions in sprite aligner with ctrl+click. (based on work by juzza1) 2015-11-20 10:04:28 +00:00
newgrf_engine.cpp (svn r27984) -Codechange: Make ScopeResolver constructors/destructors inlineable. Speedup sprite resolving by about 8 percent. 2018-03-11 13:19:41 +00:00
newgrf_engine.h (svn r27984) -Codechange: Make ScopeResolver constructors/destructors inlineable. Speedup sprite resolving by about 8 percent. 2018-03-11 13:19:41 +00:00
newgrf_generic.cpp Doc: Lots and lots of doxymentation fixes 2018-10-31 12:35:54 +01:00
newgrf_generic.h (svn r23735) -Codechange: remove ~50 includes from headers that weren't needed 2012-01-03 20:26:05 +00:00
newgrf_gui.cpp Fix #7089: Close NewGRF textfile windows when their data is invalid (#7106) 2019-01-31 22:15:22 +00:00
newgrf_house.cpp Codechange: Convert StationList from SmallVector to std::set. 2019-03-09 16:33:47 +00:00
newgrf_house.h Change: Add CargoTypes type for cargo masks. (#6790) 2018-05-21 22:08:39 +01:00
newgrf_industries.cpp Add: NewGRF support for 16-in-16-out industries 2018-11-03 21:43:54 +01:00
newgrf_industries.h (svn r27984) -Codechange: Make ScopeResolver constructors/destructors inlineable. Speedup sprite resolving by about 8 percent. 2018-03-11 13:19:41 +00:00
newgrf_industrytiles.cpp Doc: Lots and lots of doxymentation fixes 2018-10-31 12:35:54 +01:00
newgrf_industrytiles.h (svn r27984) -Codechange: Make ScopeResolver constructors/destructors inlineable. Speedup sprite resolving by about 8 percent. 2018-03-11 13:19:41 +00:00
newgrf_object.cpp Doc: Lots and lots of doxymentation fixes 2018-10-31 12:35:54 +01:00
newgrf_object.h Fix b4b98e5165: Use FALLTHROUGH attribute with correct indentation. 2018-04-30 21:52:40 +02:00
newgrf_properties.h (svn r23504) -Feature: Aircraft range. 2011-12-13 00:43:35 +00:00
newgrf_railtype.cpp Doc: Lots and lots of doxymentation fixes 2018-10-31 12:35:54 +01:00
newgrf_railtype.h (svn r27984) -Codechange: Make ScopeResolver constructors/destructors inlineable. Speedup sprite resolving by about 8 percent. 2018-03-11 13:19:41 +00:00
newgrf_sound.cpp (svn r27507) -Add: [NewGRF] Allow custom sound IDs in RV property 0x12, ship property 0x10 and aircraft property 0x12. 2016-02-08 21:05:57 +00:00
newgrf_sound.h (svn r27507) -Add: [NewGRF] Allow custom sound IDs in RV property 0x12, ship property 0x10 and aircraft property 0x12. 2016-02-08 21:05:57 +00:00
newgrf_spritegroup.cpp Fix: [NewGRF] Make VA2 operator 11 (ror) behave well-defined when rotating by 0 bits. 2018-10-31 14:35:46 +01:00
newgrf_spritegroup.h Add: NewGRF support for 16-in-16-out industries 2018-11-03 21:43:54 +01:00
newgrf_station.cpp Doc: Lots and lots of doxymentation fixes 2018-10-31 12:35:54 +01:00
newgrf_station.h Change: Add CargoTypes type for cargo masks. (#6790) 2018-05-21 22:08:39 +01:00
newgrf_storage.cpp (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
newgrf_storage.h Feature: [NewGRF] Increase size of persistent storage to 256. 2018-09-02 21:31:15 +02:00
newgrf_text.cpp Doc: Lots and lots of doxymentation fixes 2018-10-31 12:35:54 +01:00
newgrf_text.h (svn r27851) -Fix [FS#6555]: StringID truncation to 16 bits broke string remapping test. 2017-04-09 21:58:07 +00:00
newgrf_town.cpp Change: Switch town growth rate and counter to actual game ticks (#6763) 2018-05-02 21:01:30 +02:00
newgrf_town.h (svn r27984) -Codechange: Make ScopeResolver constructors/destructors inlineable. Speedup sprite resolving by about 8 percent. 2018-03-11 13:19:41 +00:00
newgrf_townname.cpp (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
newgrf_townname.h (svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow) 2013-01-08 22:46:42 +00:00
news_func.h (svn r24845) -Add: News ticker sound setting to adv. settings window. 2012-12-23 21:08:42 +00:00
news_gui.cpp Change: Use GUITimer class instead of bare int/uints. 2019-01-11 11:56:21 +00:00
news_gui.h Add: List recent news messages in crashlog output 2018-04-13 22:08:13 +02:00
news_type.h Remove: A few bits of dead code 2018-10-31 12:41:49 +01:00
object.h (svn r27346) -Feature: Make the object placement gui an independent window. 2015-07-28 18:20:54 +00:00
object_base.h (svn r25844) -Change: Increase maximum number of object instances on the map from 64k to about 16M. 2013-10-12 16:35:50 +00:00
object_cmd.cpp Change: Add CargoTypes type for cargo masks. (#6790) 2018-05-21 22:08:39 +01:00
object_gui.cpp Doc: Lots and lots of doxymentation fixes 2018-10-31 12:35:54 +01:00
object_map.h (svn r26878) -Change: move m6 to TileExtended to keep Tile 8 bytes and thus better alignable 2014-09-21 11:23:33 +00:00
object_type.h (svn r25844) -Change: Increase maximum number of object instances on the map from 64k to about 16M. 2013-10-12 16:35:50 +00:00
openttd.cpp Remove: MorphOS / AmigaOS support 2019-03-05 22:03:00 +01:00
openttd.h (svn r25506) -Document: a function, and name it slightly better 2013-06-28 21:11:35 +00:00
order_backup.cpp Fix #6574: Remove go to hangar orders when rebuilding airport 2019-02-27 00:06:57 +01:00
order_backup.h Fix #6574: Remove go to hangar orders when rebuilding airport 2019-02-27 00:06:57 +01:00
order_base.h Change: Increase maximum number of orders from 64000 to ~16.7m. (#7220) 2019-02-18 07:37:25 +00:00
order_cmd.cpp Fix: Runway too short for large aircraft message should not depend on plane crashes setting. (#7325) 2019-03-04 19:00:11 +00:00
order_func.h Fix #6574: Remove go to hangar orders when rebuilding airport 2019-02-27 00:06:57 +01:00
order_gui.cpp Add: Conditional order for max. reliability (patch by Cirdan, #6360) (#7017) 2019-01-05 22:10:37 +01:00
order_type.h Change: Increase maximum number of orders from 64000 to ~16.7m. (#7220) 2019-02-18 07:37:25 +00:00
osk_gui.cpp Doc: Lots and lots of doxymentation fixes 2018-10-31 12:35:54 +01:00
pbs.cpp Codechange: Use HasTracks with TrackStatus. 2018-06-27 23:14:30 +02:00
pbs.h (svn r24905) -Feature(ish): Implement station randomisation triggers. 2013-01-11 07:39:25 +00:00
progress.cpp (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
progress.h
querystring_gui.h (svn r25691) -Add: [OSX] Support for mouse selection in the IME composition string. 2013-08-05 20:37:53 +00:00
rail.cpp Add #5006: Flag to hide rail type from construction. 2019-02-06 07:40:55 +00:00
rail.h Add: Add flag and railtype sprite type to draw pre-combined ground sprites. (#7231) 2019-03-09 02:53:43 +00:00
rail_cmd.cpp Add: Add flag and railtype sprite type to draw pre-combined ground sprites. (#7231) 2019-03-09 02:53:43 +00:00
rail_gui.cpp Add: windowshade for rail station construction window 2019-03-09 11:04:35 +00:00
rail_gui.h (svn r27683) -Change: Rearrange the autoreplace GUI for trains, and do not filter it by railtype by default. 2016-12-08 20:21:39 +00:00
rail_map.h Change: Extend rail types to 64 (6 bit storage) 2018-07-26 13:27:40 +01:00
rail_type.h Fix #6951: Ensure RailTypes bitfield is always treated as 64 bit 2018-10-30 21:46:28 +01:00
rev.cpp.in Remove: MorphOS / AmigaOS support 2019-03-05 22:03:00 +01:00
rev.h Codechange: Include flag for whether a build is of a tagged revision 2019-02-12 21:32:43 +00:00
road.cpp (svn r27424) -Fix [FS#6374]: Towns did not connect roads to existing roads, unless they had only a single roadbit. Otoh, towns also tried to connect to single roadbit tiles such as tunnels and depots, even though they were not connectable in the direction of interest. 2015-10-30 17:19:01 +00:00
road_cmd.cpp Fix #7142: Missing map bounds check when building long roads. 2019-01-30 17:08:36 +00:00
road_cmd.h
road_func.h Doc: Lots and lots of doxymentation fixes 2018-10-31 12:35:54 +01:00
road_gui.cpp Change: Split up Window::OnTick into OnGameTick and OnRealtimeTick. Adjust timers to work with milliseconds instead of ticks. 2019-01-11 11:56:21 +00:00
road_gui.h
road_internal.h (svn r27676) -Codechange: Rename catenary functions, so that they refer unambiguously to either RoadCatenary or RailCatenary. 2016-11-05 11:53:03 +00:00
road_map.cpp (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
road_map.h Fix: Protect against a few out of bounds or uninitialised usage errors 2018-10-31 12:41:49 +01:00
road_type.h (svn r23595) -Codechange: add comma after last enum to get a more uniform coding style 2011-12-19 17:48:04 +00:00
roadstop.cpp (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
roadstop_base.h (svn r23704) -Doc: Doxygen comment fixes and additions. 2012-01-01 17:22:32 +00:00
roadveh.h Add: Road vehicle path cache. (#7261) 2019-03-08 23:52:45 +00:00
roadveh_cmd.cpp Add: Road vehicle path cache. (#7261) 2019-03-08 23:52:45 +00:00
roadveh_gui.cpp (svn r27689) -Fix: MSVC warnings. 2016-12-10 14:33:58 +00:00
safeguards.h (svn r26651) -Fix: make sure an abs is used that supports int64 when using abs on those variables 2014-06-17 19:01:45 +00:00
screenshot.cpp Doc: Lots and lots of doxymentation fixes 2018-10-31 12:35:54 +01:00
screenshot.h (svn r26525) -Remove: Screenshot format setting from GUI. 2014-04-27 15:13:46 +00:00
settings.cpp Feature: Non-rectangular sparse station catchment area. 2019-03-09 16:33:47 +00:00
settings_func.h (svn r25291) -Add: WindowDesc ability to load and store information in a config file. 2013-05-26 19:27:22 +00:00
settings_gui.cpp Feature: Industries with neutral stations (e.g. Oil Rig) only supply/accept cargo to/from their neutral station. (#7234) 2019-03-08 18:30:44 +00:00
settings_gui.h Feature #6090: Change music set during gameplay 2018-04-29 19:26:05 +02:00
settings_internal.h (svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow) 2013-01-08 22:46:42 +00:00
settings_type.h Feature: Industries with neutral stations (e.g. Oil Rig) only supply/accept cargo to/from their neutral station. (#7234) 2019-03-08 18:30:44 +00:00
ship.h Fix #7119: When rotating a ship, apply an additional offset to avoid movement glitch. 2019-02-04 00:19:48 +00:00
ship_cmd.cpp Fix #7334: Ship lost after crossing bridge due to path cache not being consumed while on final bridge end. 2019-03-08 16:51:23 +01:00
ship_gui.cpp (svn r27667) -Codechange: Add VehicleSpriteSeq::GetBounds and Draw. 2016-10-16 14:58:38 +00:00
signal.cpp (svn r27893) -Codechange: Use fallthrough attribute. (LordAro) 2017-08-13 18:38:42 +00:00
signal_func.h
signal_type.h (svn r24367) -Feature: [NewGRF] Customisable signals for rail types. 2012-07-01 23:12:50 +00:00
signs.cpp (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
signs_base.h (svn r23104) -Codechange: prepare the vehicle/sign z for some further changes to reduce casting 2011-11-04 11:09:06 +00:00
signs_cmd.cpp (svn r26509) -Codechange: replace strdup with stredup (the latter ensures the return is not NULL) 2014-04-25 15:40:32 +00:00
signs_func.h
signs_gui.cpp Codechange: Sort and filter sign names directly rather than through string system. (#7304) 2019-03-02 17:08:45 +00:00
signs_type.h
slope_func.h (svn r23106) -Codechange: pass int* to GetTileSlope and friends 2011-11-04 11:30:37 +00:00
slope_type.h (svn r23595) -Codechange: add comma after last enum to get a more uniform coding style 2011-12-19 17:48:04 +00:00
smallmap_gui.cpp Fix #7004: Mark linkgraph dirty to be rebuilt on next draw call. (#7265) 2019-02-23 19:19:41 +00:00
smallmap_gui.h Change: Use GUITimer class instead of bare int/uints. 2019-01-11 11:56:21 +00:00
sortlist_type.h (svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow) 2013-01-08 22:46:42 +00:00
sound.cpp (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
sound_func.h
sound_type.h (svn r27507) -Add: [NewGRF] Allow custom sound IDs in RV property 0x12, ship property 0x10 and aircraft property 0x12. 2016-02-08 21:05:57 +00:00
sprite.cpp (svn r27134) -Codechange: Simplify GUI scaling by adding UnScaleGUI() and ScaleGUITrad(). 2015-02-01 20:54:24 +00:00
sprite.h (svn r23706) -Codechange: prevent 'unknown command' doxygen errors 2012-01-01 17:36:19 +00:00
spritecache.cpp Feature: Add option to adjust font size separately from GUI size. (#7003) 2019-02-23 08:27:46 +00:00
spritecache.h (svn r27732) -Change: Turn the message about 'missing baseset sprites' from a popup into a static message that only shows in non-release versions, just like the 'missing translations' message. 2017-01-14 18:30:26 +00:00
station.cpp Codechange: Make a k-d tree index of stations 2019-03-09 20:27:11 +01:00
station_base.h Codechange: Make a k-d tree index of stations 2019-03-09 20:27:11 +01:00
station_cmd.cpp Codechange: Make a k-d tree index of stations 2019-03-09 20:27:11 +01:00
station_func.h Feature: Non-rectangular sparse station catchment area. 2019-03-09 16:33:47 +00:00
station_gui.cpp Fix: Some code and comment typos 2019-01-17 22:01:07 +00:00
station_gui.h (svn r26083) -Codechange: pass the CommandContainer for the station joiner around using a reference instead of by-value 2013-11-24 14:29:32 +00:00
station_kdtree.h Codechange: Make a k-d tree index of stations 2019-03-09 20:27:11 +01:00
station_map.h Fix #6805: Clear some m8 bits when making some tiles. 2018-08-04 08:59:22 +02:00
station_type.h Codechange: Convert StationList from SmallVector to std::set. 2019-03-09 16:33:47 +00:00
statusbar_gui.cpp Change: Use GUITimer class instead of bare int/uints. 2019-01-11 11:56:21 +00:00
statusbar_gui.h (svn r25289) -Codechange: Store width of statusbar and main toolbar directly in the WindowDesc. 2013-05-26 19:24:37 +00:00
stdafx.h Fix: warnings when compiling for a recent version of Haiku 2019-03-05 22:22:00 +01:00
story.cpp (svn r27560) -Fix: typos in comments and string 2016-05-11 20:48:46 +00:00
story_base.h (svn r25621) -Fix (r25342): Also delete page elments when their page is removed (so that they don't reappear on a new page later on) 2013-07-21 15:21:55 +00:00
story_gui.cpp (svn r27086) -Codechange: Simplify opening of windows by always returning a valid window pointer. 2014-12-18 18:22:23 +00:00
story_type.h (svn r25342) -Add: StoryPage data structures and GS API 2013-06-09 12:19:09 +00:00
string.cpp Fix: [Win32] WIN32 may not be defined, always prefer the compiler predefined macro _WIN32 2018-12-27 18:09:16 +01:00
string_base.h Doc: Lots and lots of doxymentation fixes 2018-10-31 12:35:54 +01:00
string_func.h (svn r26513) -Fix: 9x compilation, maybe 2014-04-25 19:25:38 +00:00
string_type.h (svn r23940) -Codechange: remove superfluous semicolons 2012-02-12 19:46:40 +00:00
stringfilter.cpp (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
stringfilter_type.h (svn r24632) -Feature: Add text filtering to advanced settings. 2012-10-27 15:26:17 +00:00
strings.cpp Codechange: Make std::stack use std::vector container in string formatting/drawing. (#7305) 2019-03-02 08:06:02 +00:00
strings_func.h (svn r27758) -Change: Increase the maximum number of GameScript texts to 64k, and NewGRF texts to 512k. 2017-02-26 19:41:30 +00:00
strings_type.h (svn r27758) -Change: Increase the maximum number of GameScript texts to 64k, and NewGRF texts to 512k. 2017-02-26 19:41:30 +00:00
subsidy.cpp Feature: Non-rectangular sparse station catchment area. 2019-03-09 16:33:47 +00:00
subsidy_base.h (svn r23704) -Doc: Doxygen comment fixes and additions. 2012-01-01 17:22:32 +00:00
subsidy_func.h
subsidy_gui.cpp (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
subsidy_type.h
tar_type.h (svn r23735) -Codechange: remove ~50 includes from headers that weren't needed 2012-01-03 20:26:05 +00:00
terraform_cmd.cpp Fix #7098, Fix #7061: Inverted test led to invalid iterator access. 2019-01-26 00:25:18 +00:00
terraform_gui.cpp (svn r27893) -Codechange: Use fallthrough attribute. (LordAro) 2017-08-13 18:38:42 +00:00
terraform_gui.h
textbuf.cpp Doc: Lots and lots of doxymentation fixes 2018-10-31 12:35:54 +01:00
textbuf_gui.h (svn r24323) -Codechange: Split Textbuf and associated functions to separate files. 2012-06-04 15:29:37 +00:00
textbuf_type.h (svn r25692) -Add: Replacement of a part of the edit box text with a new string. 2013-08-05 20:37:57 +00:00
texteff.cpp Change: Use GUITimer class instead of bare int/uints. 2019-01-11 11:56:21 +00:00
texteff.hpp Change: Animate text effects by real time instead of game ticks. 2019-01-11 11:56:21 +00:00
textfile_gui.cpp Add: allow opening of one TextfileWindow per type 2019-01-28 23:43:18 +00:00
textfile_gui.h (svn r25816) -Add [FS#5748]: Toggle button for wrapping lines in the textfile GUI (LordAro) 2013-10-06 11:29:14 +00:00
textfile_type.h (svn r23932) -Codechange: split the NewGRF text window into its own source files 2012-02-12 10:32:41 +00:00
tgp.cpp Codechange: Make the style of MakeVoid calls uniform (#7192) 2019-02-08 23:05:25 +00:00
tgp.h
tile_cmd.h Change: Add CargoTypes type for cargo masks. (#6790) 2018-05-21 22:08:39 +01:00
tile_map.cpp Codechange: Unify tile height model in all functions (Patch by adf88, #6583) 2019-01-24 21:17:17 +01:00
tile_map.h Codechange: Unify tile height model in all functions (Patch by adf88, #6583) 2019-01-24 21:17:17 +01:00
tile_type.h (svn r27987) -Change: Increase maximum allowed vehicle sprite size to reduce clipping of ships. 2018-03-11 13:25:26 +00:00
tilearea.cpp (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
tilearea_type.h (svn r26289) -Codechange: Make tile areas and iterators more consistent to each other. 2014-02-02 14:53:26 +00:00
tilehighlight_func.h
tilehighlight_type.h (svn r23595) -Codechange: add comma after last enum to get a more uniform coding style 2011-12-19 17:48:04 +00:00
tilematrix_type.hpp Doc: Lots and lots of doxymentation fixes 2018-10-31 12:35:54 +01:00
timetable.h
timetable_cmd.cpp (svn r27302) -Fix [FS#6313] (r26550): Updating timetables need to check the timetable flags from the real order instead of from a copy. (marcole) 2015-06-20 12:04:30 +00:00
timetable_gui.cpp Doc: Lots and lots of doxymentation fixes 2018-10-31 12:35:54 +01:00
toolbar_gui.cpp Fix c3dbe836b4: also compile without ENABLE_NETWORK defined again 2019-02-24 01:11:08 +01:00
toolbar_gui.h (svn r27146) -Fix: Make statusbar and chat-entry window use the same width as the toolbar. Otherwise they lack a size definition. 2015-02-13 21:13:45 +00:00
town.h Codechange: Make a k-d tree index of towns 2019-03-09 20:27:11 +01:00
town_cmd.cpp Codechange: Make a k-d tree index of stations 2019-03-09 20:27:11 +01:00
town_gui.cpp Feature #4186: Append '(City)' behind cities in the town directory (sbr) 2018-06-23 14:02:50 +02:00
town_kdtree.h Codechange: Make a k-d tree index of towns 2019-03-09 20:27:11 +01:00
town_map.h (svn r26878) -Change: move m6 to TileExtended to keep Tile 8 bytes and thus better alignable 2014-09-21 11:23:33 +00:00
town_type.h Add: Option for population-linear town cargo generation 2019-03-04 20:19:44 +01:00
townname.cpp Fix: Grammar in a bunch of comments (#7054) 2019-01-13 07:38:48 +00:00
townname_func.h (svn r26313) -Codechange: use a set for finding unique town names instead of iterating all just created town names (MJP) 2014-02-06 21:06:59 +00:00
townname_type.h Fix: Grammar in a bunch of comments (#7054) 2019-01-13 07:38:48 +00:00
track_func.h Fix: Protect against a few out of bounds or uninitialised usage errors 2018-10-31 12:41:49 +01:00
track_type.h (svn r27833) -Change: Trackdir maps directly to TrackdirBits 2017-03-28 21:44:40 +00:00
train.h Change: Remove direction parameter from Vehicle::UpdateDeltaXY. (#6792) 2018-05-22 18:43:34 +01:00
train_cmd.cpp Fix #7159, e934f09: Waiting time at red one-way signals was too short. 2019-02-21 23:19:03 +00:00
train_gui.cpp (svn r27936) -Fix: When moving wagons in the depot, the drag highlight did not exactly match the length of the dragged wagon chain. 2017-12-10 13:45:53 +00:00
transparency.h
transparency_gui.cpp (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
transparency_gui.h
transport_type.h
tree_cmd.cpp (svn r27893) -Codechange: Use fallthrough attribute. (LordAro) 2017-08-13 18:38:42 +00:00
tree_gui.cpp (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
tree_map.h Fix #7307: Add WaterClass to MP_TREES, set when trees are on coast tiles (#7309) 2019-03-02 17:33:16 +00:00
tunnel_map.cpp (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
tunnel_map.h Change: Move rail type bits from m3 to m8. 2018-07-26 13:27:40 +01:00
tunnelbridge.h (svn r27157) -Fix: Mark bridge middle tiles dirty when building/removing/changing bridges. 2015-02-22 14:01:24 +00:00
tunnelbridge_cmd.cpp Fix 6a3d411: Silence truncation warning 2019-01-05 17:21:29 +01:00
tunnelbridge_map.h (svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow) 2013-01-08 22:46:42 +00:00
vehicle.cpp Fix 148e5b41d6: Uninitialized variable usage. (#7216) 2019-02-10 21:06:09 +00:00
vehicle_base.h Change: Add path cache for ships. 2019-01-19 23:11:17 +00:00
vehicle_cmd.cpp Fix #7197: Invalidate depot buttons when necessary. (#7212) 2019-02-10 08:43:54 +00:00
vehicle_func.h Doc: Lots and lots of doxymentation fixes 2018-10-31 12:35:54 +01:00
vehicle_gui.cpp Fix #7197: Invalidate depot buttons when necessary. (#7212) 2019-02-10 08:43:54 +00:00
vehicle_gui.h (svn r27631) -Codechange: Split GetSingleVehicleWidth from GetVehicleWidth. 2016-08-15 18:34:09 +00:00
vehicle_gui_base.h (svn r27677) -Codechange: Remove implicit VehicleListIdentifier from uint32 constructor, to make conversions more explicit. 2016-11-05 19:16:59 +00:00
vehicle_type.h Fix #6920: Make 9.8m/s^2 a common constant for TE-calculation 2018-09-30 20:45:41 +02:00
vehiclelist.cpp (svn r27893) -Codechange: Use fallthrough attribute. (LordAro) 2017-08-13 18:38:42 +00:00
vehiclelist.h (svn r27677) -Codechange: Remove implicit VehicleListIdentifier from uint32 constructor, to make conversions more explicit. 2016-11-05 19:16:59 +00:00
viewport.cpp Fix #7004: Mark linkgraph dirty to be rebuilt on next draw call. (#7265) 2019-02-23 19:19:41 +00:00
viewport_func.h Codechange: Simplify marking tiles dirty when terraforming (Patch by adf88, #6583) 2019-01-24 21:17:17 +01:00
viewport_gui.cpp Change: [OSX] Setting mouse-wheel to scroll the map does not disable pinch to zoom 2018-05-24 21:31:37 +02:00
viewport_sprite_sorter.h (svn r27916) -Codechange: Enable usage of static_assert for MSVC 2017-09-24 13:35:27 +00:00
viewport_sprite_sorter_sse4.cpp Revert: Sprite sorting optimisation sorted incorrectly. 2018-11-18 17:30:28 +01:00
viewport_type.h Feature: GS methods to scroll viewport for players (#6745) 2018-04-24 19:19:00 +02:00
void_cmd.cpp Codechange: Unify tile height model in all functions (Patch by adf88, #6583) 2019-01-24 21:17:17 +01:00
void_map.h (svn r26878) -Change: move m6 to TileExtended to keep Tile 8 bytes and thus better alignable 2014-09-21 11:23:33 +00:00
water.h Fix: Remove desert around lakes upon generation 2019-02-23 13:16:12 +01:00
water_cmd.cpp Fix: Remove desert around lakes upon generation 2019-02-23 13:16:12 +01:00
water_map.h Fix #7307: Add WaterClass to MP_TREES, set when trees are on coast tiles (#7309) 2019-03-02 17:33:16 +00:00
waypoint.cpp (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
waypoint_base.h (svn r26085) -Codechange: Pass ResolverObjects as reference instead of pointer since they are never NULL. 2013-11-24 14:41:19 +00:00
waypoint_cmd.cpp Fix #6805: Update CmdBuilRailWaypoint bits. 2018-08-04 08:59:22 +02:00
waypoint_func.h
waypoint_gui.cpp (svn r27030) -Fix: crash when having the vehicle list opened from a buoy or oil rig while the buoy/oil rig gets its final removal (i.e. the sign gets removed) 2014-10-21 19:16:47 +00:00
widget.cpp Codechange: Change scrolling_scrollbar to mouse_capture_widget, and dispatch OnClick() event if widget is not a scrollbar. 2019-02-21 08:11:35 +00:00
widget_type.h Doc: Lots and lots of doxymentation fixes 2018-10-31 12:35:54 +01:00
window.cpp Fix #7227: Don't apply mouse-hasn't-moved test to scrollbars. 2019-02-22 21:32:12 +00:00
window_func.h Add: News menu entry and shortcut for deleting all messages. (#7240) 2019-02-16 23:15:58 +00:00
window_gui.h Codechange: Change scrolling_scrollbar to mouse_capture_widget, and dispatch OnClick() event if widget is not a scrollbar. 2019-02-21 08:11:35 +00:00
window_type.h Fix 2a868b9f3b8e3b5f8b9e5f728f628ec88fd5e3ad: Expose widgets and windows to scripts and fix documentation. 2018-07-23 20:32:18 +02:00
zoom_func.h Fix #7003: Freetype fonts were scaled by both GUI and Font zoom levels. (#7267) 2019-02-23 16:07:25 +00:00
zoom_type.h Feature: Add option to adjust font size separately from GUI size. (#7003) 2019-02-23 08:27:46 +00:00