rubidium
0ac2d3b324
(svn r26876) -Codechange: move 'has bride above' data from m6 to type
2014-09-21 11:20:11 +00:00
rubidium
47852f119e
(svn r26875) -Codechange: move TropicZone information from m6 to type
2014-09-21 11:18:10 +00:00
rubidium
04e2324b8f
(svn r26873) -Change: split type_height into a type and height array (ic111)
2014-09-21 11:14:58 +00:00
rubidium
c0771b1657
(svn r26866) -Change: make aircraft ascend/descend when they are too close to the ground or too far away (based on patch by ic111)
2014-09-21 06:35:34 +00:00
rubidium
9e0f4b3847
(svn r26864) -Codechange: bring a bit more OO into the disaster vehicles
2014-09-20 15:46:44 +00:00
rubidium
32c56b5f84
(svn r26819) -Fix [FS#6112] (r26787): trying to delete just loaded objects that had not yet resolved their references caused a crash upon savegame load (only when loading a game from a server, e.g. joining MP)
2014-09-14 15:11:33 +00:00
rubidium
89c25b955e
(svn r26580) -Codechange: s/GES_PICKUP/GES_RATING/ (it has nothing to do with actual pickup), s/acceptance_pickup/status/ (the enum isn't called GoodEntryStatus for a reason; it's not only acceptance and pickup anymore)
2014-05-11 18:02:11 +00:00
rubidium
0463dbdc9e
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2014-04-23 20:13:33 +00:00
frosch
41b7a04a68
(svn r26317) -Fix [FS#5897]: Check whether NewGRF change vehicle capacity when they are not supposed to, and truncate cargo appropiately if they are allowed to.
2014-02-07 23:48:56 +00:00
frosch
49852e3dac
(svn r26175) -Add: Log in desync output when persistent storage is discarded.
2013-12-23 18:09:29 +00:00
frosch
b02179bd8e
(svn r26169) -Fix-ish [FS#5831-ish]: Unify the time a RV needs to travel through a curve.
2013-12-22 11:55:07 +00:00
rubidium
1ffcdbd515
(svn r25954) -Fix [FS#5731]: All semaphores got converted to electric signals when loading savegames from v15 to v20 (adf88)
2013-11-08 21:27:56 +00:00
rubidium
a7fd0f8f5d
(svn r25953) -Fix [FS#5732]: Wrong bits used when converting signal types/variants while loading savegames older than v64 (adf88)
2013-11-08 21:25:35 +00:00
frosch
871519f75a
(svn r25855) -Fix [FS#5788] (r25833): Obiwan messed up savegame conversion.
2013-10-13 10:51:58 +00:00
zuu
fb5dc7762b
(svn r25852) -Codechange: Merge GetFenceXX/SetFenceXX into one common GetFonce/SetFence for all directions that take an extra direction parameter (cirdan, LordAro)
2013-10-12 22:23:43 +00:00
zuu
dfb5663313
(svn r25849) -Codechange: Introduce IsTileFlat to not compute full slope information for situations when we only want to know if a tile is flat or not (cirdan, LordAro)
2013-10-12 22:07:58 +00:00
frosch
69a0c91d63
(svn r25844) -Change: Increase maximum number of object instances on the map from 64k to about 16M.
2013-10-12 16:35:50 +00:00
frosch
35d7e8bca4
(svn r25833) -Codechange: Move ObjectType from map array into pool item.
2013-10-12 16:30:42 +00:00
frosch
2080a8c16f
(svn r25832) -Codechange: Reduce variety of object type test functions.
2013-10-12 16:30:22 +00:00
zuu
09897c5fd6
(svn r25620) -Fix (r25342): Save/load of story books were broken
2013-07-21 13:18:45 +00:00
rubidium
f9c9ff6ec3
(svn r25508) -Change: split unit localisation choice into a choice per type of unit, and move it to the advanced settings
...
-Feature [FS#5482]: have tractive effort in imperial (lbf) and metric (kgf) units
-Feature: have weights and volumes in imperial units (short tons, gallons)
2013-06-29 09:47:18 +00:00
fonsinchen
06d95e9123
(svn r25390) -Fix: add missing compatibility settings in afterload.
2013-06-10 21:30:31 +00:00
fonsinchen
3d0a0e8e48
(svn r25358) -Codechange: save and load link graph jobs and the schedule
2013-06-09 13:02:05 +00:00
frosch
5eddbb338b
(svn r25185) -Fix [FS#5508]: Remove ambivalent functions CargoList::Empty() and Count(), and replace them with VehicleCargoList::StoredCount(), TotalCount(), StationCargoList::AvailableCount() and TotalCount(). (fonsinchen)
2013-04-13 13:42:08 +00:00
rubidium
aa2c1ce4b0
(svn r25152) -Fix-ish [FS#5520]: remove stray reservation from savegames affected by FS#5510 et al. upon loading
2013-04-06 18:30:45 +00:00
frosch
30f601d685
(svn r25115) -Fix (r8973) [FS#5492-ish]: [NewGRF] Acceleration of NewGRF aircraft was too fast, while acceleration of default aircraft was way too slow. I.e. choose wisely who to let write the software for your orbiter.
2013-03-22 21:27:13 +00:00
planetmaker
c24374f99c
(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow)
2013-01-08 22:46:42 +00:00
frosch
d1ab0f03bc
(svn r24790) -Remove: Classic difficulty profiles.
2012-12-05 19:36:41 +00:00
frosch
812ae4140a
(svn r24789) -Add: Separate setting to control the default settings of newly added scripts and random AIs.
2012-12-05 19:36:04 +00:00
alberth
732e073261
(svn r24776) -Doc: Typo fixes, additions, and additional dots collected from various sources (including Eagle_rainbow, MinchinWeb)
2012-12-01 13:12:39 +00:00
frosch
ce87b8fc63
(svn r24717) -Fix [FS#5139]: When starting a scenario apply the local company settings to the new company.
2012-11-12 20:14:08 +00:00
planetmaker
f2e94237fc
(svn r24619) -Change: Check for bankruptcy on a monthly basis (ZxBioHazardZx)
2012-10-20 22:05:26 +00:00
frosch
0ba2ed7676
(svn r24565) -Fix: Stop both price and payment inflation if either of them has reached MAX_INFLATION.
2012-10-01 19:31:55 +00:00
frosch
7122602026
(svn r24564) -Fix [FS#5312] (r17433): Limiting the inflation did not quite work.
2012-10-01 19:29:31 +00:00
alberth
5add39d560
(svn r24540) -Codechange: Remove the not-so-useful HALF_TILE_SIZE constant.
2012-09-21 20:31:06 +00:00
michi_cc
f3e295b4ec
(svn r24134) -Add: Configurable limits for tree planting.
2012-04-17 19:43:52 +00:00
michi_cc
6f9668330e
(svn r24132) -Change [FS#4713]: Improve randomness of tile order in the tile loop. (monoid)
2012-04-17 19:43:43 +00:00
rubidium
060cac439c
(svn r23942) -Fix: infrastructure cache of standard road stops would get messed up when buying a company with them
2012-02-13 17:18:20 +00:00
rubidium
6d6be50ae0
(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
2012-01-03 21:32:51 +00:00
truebrain
19004a77f8
(svn r23712) -Codechange: rename the two vehicle hashes we have to names that make clear where they differ in
2012-01-02 12:07:50 +00:00
rubidium
20931c5af8
(svn r23694) -Fix (rprev): somehow compilers didn't understand what I meant...
2011-12-31 13:57:09 +00:00
rubidium
a137c838f9
(svn r23693) -Fix [FS#4859]: hardcode the original defaults for loading old savegames if they could totally mess with the game's behaviour
2011-12-31 13:52:54 +00:00
rubidium
3d88c74389
(svn r23526) -Codechange: unify cargos vs cargoes
2011-12-15 21:56:00 +00:00
rubidium
2bf0fc3c5c
(svn r23476) -Codechange: use the error queue to replace switch mode error strings, again making it possible to return multiple errors
2011-12-10 15:16:58 +00:00
michi_cc
d30fcd4e35
(svn r23411) -Add: Company infrastructure counts for rail.
2011-12-03 23:40:13 +00:00
michi_cc
6083d6ffb4
(svn r23410) -Add: A window with a detailed overview over the infrastructure of a company.
2011-12-03 23:40:08 +00:00
terkhen
59d8b0204f
(svn r23405) -Codechange: Keep a matrix of cargos accepted by houses for each town (michi_cc).
2011-12-03 22:21:27 +00:00
peter1138
81598273e9
(svn r23316) -Feature: Add ability to zoom in to 2x and 4x level.
2011-11-24 12:38:48 +00:00
truebrain
bd3fd1171e
(svn r23309) -Fix: loading old games didn't have goals set for towns (tnx to frosch for spotting)
2011-11-23 18:54:51 +00:00
michi_cc
4d2a9e384c
(svn r23290) -Fix [FS#2379,FS#3569]: Change the centre of train vehicles to depend on the vehicle length instead of being fixed at 4/8th of the original vehicle length to make sure shortened vehicles don't block tiles they shouldn't block.
2011-11-21 20:51:43 +00:00
yexo
5c838ff1c3
(svn r23168) -Feature [FS#1824]: always draw fences around field tiles
2011-11-08 19:48:47 +00:00
rubidium
2ed0f93bfb
(svn r23093) -Codechange: add a default NULL for the Z of GetTileSlope and use it
2011-11-04 10:22:27 +00:00
rubidium
7757a2ed40
(svn r23091) -Codechange: rename some Get*Z functions to Get*PixelZ functions if they return the Z in pixels (like TilePixelHeight)
2011-11-04 10:18:13 +00:00
rubidium
47c5d30b5d
(svn r23084) -Codechange: get rid of a redundant variable
2011-11-03 22:49:03 +00:00
yexo
e98be8ed24
(svn r23083) -Fix: run StartupEngines() if NewGRFs changed during loading a savegame, just like it's running when NewGRFs are changed during a game
2011-11-03 12:54:02 +00:00
frosch
b78a459613
(svn r22977) -Codechange: Rename SetCachedEngineCounts() to GroupStatistics::UpdateAfterLoad().
2011-10-03 17:20:56 +00:00
frosch
570da01d3a
(svn r22644) -Codechange: Use IsShipDepotTile() instead of single water- and depottests. (adf88)
2011-07-09 18:10:48 +00:00
terkhen
729d786d5e
(svn r22573) -Fix (r22567): Fix operator precedence.
2011-06-13 06:13:57 +00:00
terkhen
00e5c1df18
(svn r22567) -Codechange: Store persistent storages inside a pool.
2011-06-12 20:47:45 +00:00
terkhen
5bb79b1f46
(svn r22540) -Codechange: Rename AcceptancePickup to GoodsEntryStatus.
2011-06-04 21:17:07 +00:00
planetmaker
43c8cd1d5e
(svn r22473) -Codechange: Automatic orders are better called implicit orders as no real order influencing path finding is added
2011-05-18 12:19:58 +00:00
smatz
58c7f5c497
(svn r22129) -Codechange: use simpler check to test if there any towns in the game
2011-02-22 22:21:20 +00:00
yexo
296af35741
(svn r22061) -Change: when loading old savegames with long trains set the maximum train length to the length of the longest train
2011-02-11 20:54:49 +00:00
frosch
b7713a7e85
(svn r22046) -Fix [FS#4487]: Make sure order indices stay in range when copying, sharing, unsharing or deleting all orders.
2011-02-09 21:40:32 +00:00
smatz
887a7724dc
(svn r22025) -Fix: verify there is enough space in the pool when creating new pool items while loading old savegames
2011-02-08 18:34:13 +00:00
rubidium
faf5d899f7
(svn r22017) -Codechange: move MarkTileDirtyByTile to viewport_func.h
2011-02-07 22:29:47 +00:00
alberth
4364cec392
(svn r22001) -Codechange: Rename difficulty.number_industries to difficulty.industry_density.
2011-02-06 18:26:50 +00:00
frosch
ef3ec0f8c8
(svn r21987) -Fix: Make news items, engine previews and AI preview events deal with no longer existing Engine items after resetting the pool.
2011-02-05 20:41:13 +00:00
alberth
bdf5a1c2f7
(svn r21969) -Feature: Introduce 'minimal' number of industries as a replacment for the old 'none' setting in the newgame window.
2011-02-05 10:28:31 +00:00
rubidium
0fe0225751
(svn r21962) -Feature-ish: GUI setting to disable reversing at signals
2011-02-04 16:40:38 +00:00
smatz
3bfad0243b
(svn r21947) -Fix (r21195): crash when converting a savegame with vehicles crashed in a tunnel entry, or with vehicles reversing there
2011-02-02 22:20:48 +00:00
smatz
54161949d1
(svn r21942) -Codechange: no need to convert GOINGUP/GOINGDOWN flags if they are cleared afterwards during savegame conversion
2011-02-02 19:22:35 +00:00
planetmaker
0364726bbb
(svn r21940) -Fix [FS#4460]: Not all vehicles should be tested to be inside a tunnel upon savegame load (SmatZ)
2011-02-02 16:46:42 +00:00
frosch
a97d52a29a
(svn r21933) -Codechange: Split cur_order_index into cur_auto_order_index and cur_real_order_index to keep track of the current real order in an unambiguous way.
...
-Fix [FS#4440]: Automatic orders behave now stable wrt. service orders and are not added or removed depending on the need of servicing.
-Fix: Various other issues with automatic orders, e.g. vehicles getting stuck with "no orders" when there are automatic orders at the end of the order list.
2011-01-31 20:44:15 +00:00
rubidium
67a5cd0b18
(svn r21932) -Document: some tidbits related to vehicles
2011-01-31 20:27:33 +00:00
smatz
2a2363e819
(svn r21881) -Codechange: ensure that vehicle's GOINGUP/DOWN bits are set correctly and that it has correct z_pos when converting from older savegames
2011-01-21 16:48:41 +00:00
terkhen
b5468e7a80
(svn r21860) -Codechange: Rename road vehicle subtype functions to match the train names.
2011-01-19 18:44:13 +00:00
rubidium
85255ea001
(svn r21795) -Fix (r21790): when converting TTDPatch train waypoints, convert the data on the map as well
2011-01-14 20:52:22 +00:00
smatz
110e25e859
(svn r21793) -Fix (r20446): broken usage of GetTileOwner() caused wrong conversion of old savegames
2011-01-14 18:58:03 +00:00
smatz
c53c869556
(svn r21786) -Fix [FS#4398]: don't trust rail station width and height data stored by TTDPatch, it is invalid for stations wider or higher than 7
2011-01-14 16:20:25 +00:00
rubidium
eab47d2227
(svn r21728) -Fix/Feature [FS#4331]: (configurably) limit amount of tiles that can be cleared/terraformed by a company
2011-01-04 22:50:09 +00:00
terkhen
2103f7e91a
(svn r21718) -Feature: Show a list of companies in the owner legend.
2011-01-04 20:57:11 +00:00
smatz
e7971c2971
(svn r21657) -Cleanup (r17107): remove superfluous semicolon
2010-12-29 13:47:53 +00:00
terkhen
79e2b3153d
(svn r21516) -Codechange: Add IsGroundVehicle function to the Vehicle class.
2010-12-14 21:26:03 +00:00
rubidium
49a77e89c4
(svn r21504) -Codechange: move the "lost" bit from the train's flags to vehicle flags
2010-12-13 21:52:39 +00:00
rubidium
e5b456f289
(svn r21382) -Fix (r21153) [FS#4290]: the road vehicle's frame wasn't properly set upon savegame conversion *if* the vehicle would be hidden, but isn't going to be hidden anymore after the conversion
2010-12-04 13:04:19 +00:00
rubidium
33e3d7f6a2
(svn r21299) -Fix (r21263): a road vehicle in a depot or wormhole could get into an incorrect state upon savegame conversion causing it to break up later in the game
2010-11-23 18:26:02 +00:00
alberth
3e27739287
(svn r21284) -Codechange: Rename CheckSavegameVersion() to IsSavegameVersionBefore().
2010-11-21 12:47:04 +00:00
alberth
edef25d30c
(svn r21282) -Codechange: Rename CheckSavegameVersionOldStyle() to IsSavegameVersionBefore().
2010-11-21 12:31:16 +00:00
rubidium
097880c5e2
(svn r21263) -Fix [FS#3935]: under some circumstances two vehicles could leave a non-drive through road stop at once
2010-11-20 09:09:57 +00:00
rubidium
d572100585
(svn r21195) -Fix [FS#4230] (r21135): in some corner cases the savegame conversion didn't do the right thing
2010-11-14 21:39:12 +00:00
alberth
f22fb0d53d
(svn r21171) -Change: Reset industry build data at game start or load.
2010-11-13 15:15:25 +00:00
rubidium
395335c197
(svn r21153) -Change: unify the moment trains/road vehicles become (un)visible when entering/leaving a tunnel. As a side effect some tunnel related glitches are gone.
2010-11-12 19:40:39 +00:00
terkhen
6a38925ca3
(svn r21123) -Codechange: Remove max_speed from the Vehicle class.
2010-11-09 17:43:05 +00:00
rubidium
97dbb1f27d
(svn r20819) -Fix [FS#3714]: be a bit more "lenient" w.r.t. invalid savegames; don't crash on saveload related NOT_REACHEDs, just show the user an error that the savegame is corrupted
2010-09-16 22:06:36 +00:00
rubidium
5b733f88a8
(svn r20818) -Fix [FS#3791]: make the crash-on-saveload message clearer and more correct
2010-09-16 21:13:16 +00:00
rubidium
af18c30f30
(svn r20816) -Codechange [FS#3835]: make waypoint default names work like depots, stations and vehicles (Krille)
2010-09-16 16:31:57 +00:00
yexo
7b0fd807fb
(svn r20717) -Fix [FS#4103]: water class was not set for stations
2010-09-01 23:41:56 +00:00
rubidium
e0ba6550d2
(svn r20658) -Codechange: add the colour of an object to the object instance
2010-08-28 18:28:34 +00:00
rubidium
bd48893478
(svn r20656) -Codechange: implement counting of objects
2010-08-28 18:23:14 +00:00
rubidium
8522984840
(svn r20634) -Fix (r20592): gracefully do the date_fract format conversion when an older OpenTTD savegame which loaded an ancient savegame still has the old date_fract "format".
2010-08-27 10:50:21 +00:00
rubidium
30f2afac9b
(svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers
2010-08-26 22:01:16 +00:00
rubidium
4efa2efdbb
(svn r20622) -Codechange: unify [GS]et[Statation|Object|Industry|House]AnimationFrame
2010-08-26 14:45:45 +00:00
rubidium
7f86dcca90
(svn r20621) -Codechange: move animation frames of houses, objects and industries to m7 (same as airports and stations)
2010-08-26 14:36:00 +00:00
rubidium
29e02728e1
(svn r20592) -Fix (r2041): no (proper) savegame conversion was done when _date_fract got a new value range
2010-08-22 09:21:56 +00:00
rubidium
56a263070f
(svn r20591) -Codechange: make sure _date_fract is set when SetDate is called. Some places wouldn't reset _date_fract correctly at all
2010-08-22 09:18:01 +00:00
yexo
afb60ec59c
(svn r20528) -Fix: in old savegames aircraft can have an invalid state
2010-08-17 21:46:25 +00:00
rubidium
89b2b9370a
(svn r20482) -Codechange: move some object related information off the map and unify the relation objects have to towns
2010-08-13 12:45:26 +00:00
rubidium
ab5b0ceff2
(svn r20446) -Codechange: unify the location of the water class
2010-08-11 14:14:06 +00:00
rubidium
3da3d131c6
(svn r20411) -Codechange: rename unmovables as quite a lot of them are actually movable; e.g. HQ and owned land are pretty movable.
2010-08-08 10:59:30 +00:00
yexo
f8b7163b34
(svn r20375) -Codechange: make sure the watertype for existing airport tiles is set to invalid
2010-08-05 12:06:53 +00:00
rubidium
3bfe26c69d
(svn r20337) -Codechange: unify the construction of objects on the map
2010-08-03 08:58:12 +00:00
rubidium
ffedcc6533
(svn r20335) -Codechange: change the name of some unmovable map accessors
2010-08-03 08:16:06 +00:00
rubidium
f44c51577b
(svn r20334) -Codechange: reorder the unmovable bits a bit for futher extension
2010-08-03 08:09:45 +00:00
frosch
4bd32799f1
(svn r20286) -Codechange: Unify end of doxygen comments.
2010-08-01 19:44:49 +00:00
frosch
ed4f806f1d
(svn r20283) -Codechange: Unify start of doygen comments.
2010-08-01 19:22:34 +00:00
rubidium
e356cb9405
(svn r20281) -Codechange: unify case scope closure + break coding style
2010-08-01 18:53:30 +00:00
terkhen
88ca183191
(svn r20239) -Doc: Give a common name to all fall throughs (FALL THROUGH).
2010-07-29 14:26:28 +00:00
alberth
be6c058424
(svn r20211) -Codechange: Indented code should have curly braces around it.
2010-07-24 10:14:39 +00:00
rubidium
e809c05099
(svn r20164) -Fix [FS#3870]: inconsistencies w.r.t. to km/h vs km-ish/h as "base" unit for aircraft speeds
2010-07-16 17:45:34 +00:00
rubidium
52154e097c
(svn r20013) -Fix [FS#3890]: silence some warnings / take the advice of the warnings into account
2010-06-23 14:38:17 +00:00
frosch
e931399b31
(svn r20005) -Codechange: Enumify force_proceed.
2010-06-21 17:35:27 +00:00
yexo
9cfb61adf5
(svn r20003) -Feature [FS#3886]: [NewGRF] var 43 depot build date for railtypes
2010-06-20 19:13:02 +00:00
frosch
641fc68aa8
(svn r19971) -Codechange: Make IsGoodGRFConfigList() operate on any given GRFConfig and move the GameLog operations directly to AfterLoad().
2010-06-13 14:07:49 +00:00
frosch
1d3adb2b66
(svn r19931) -Fix (r19914): Convert assertion in Backup<> destructor into DEBUG() output. It was triggered on exceptions, especially when aborting world generation.
2010-06-05 12:16:12 +00:00
frosch
9db3cde73a
(svn r19914) -Codechange: Wrap a helper class around temporary assignments of _current_company to ensure proper restoration.
2010-05-31 20:22:57 +00:00
smatz
911061ac38
(svn r19850) -Codechange: move declaration of InitializeRailGUI() to rail_gui.h
2010-05-18 01:10:23 +00:00
rubidium
93ff7d78e1
(svn r19799) -Change: give depots an unique name in the same manner buoys and waypoints are named
2010-05-12 19:21:00 +00:00
frosch
5b77a63ecf
(svn r19769) -Fix [FS#3820]: MV_VOID tiles shall have no tropic zone.
2010-05-08 14:43:59 +00:00
terkhen
1d60eac168
(svn r19715) -Codechange: Rename all appareances of shiplift to lock.
2010-04-24 21:03:40 +00:00
yexo
c4a88ce022
(svn r19455) -Codechange: split all airport information in Station to a seperate class
2010-03-18 21:02:20 +00:00
Yexo
dfa528d058
(svn r19395) -Fix [FS#3669]: the AI Debug window didn't open if an AI or library fails to compile when loading a savegame
2010-03-13 00:15:24 +00:00
yexo
22081cbd19
(svn r19382) -Fix (r19381): don't break savegame version 139
2010-03-10 18:59:40 +00:00
yexo
0cf90dbeb0
(svn r19380) -Fix [FS#3678] (r19322): updating the id of the oilrig airport should be done earlier as it can be used by newgrf code
2010-03-10 18:46:26 +00:00
terkhen
4e6cac84d6
(svn r19341) -Codechange: Move GOINGUP/GOINGDOWN flags to GroundVehicle.
...
-Codechange: Move GetSlopeResistance to GroundVehicle.
2010-03-06 12:50:55 +00:00
yexo
308781664b
(svn r19322) -Codechange: change the id of the oilrig airport from 15 to 9
2010-03-05 23:20:02 +00:00
yexo
a9c8dbc0a0
(svn r19255) -Codechange: encapsulate GRFIdentifier in GRFConfig instead of subclassing it
2010-02-25 20:05:31 +00:00
yexo
698737f485
(svn r19198) -Codechange: store the size of stations in savegames
2010-02-22 14:17:07 +00:00
yexo
388c713f08
(svn r18912) -Codechange: free up a bunch of airporttile ids by using the tile animation frame
2010-01-24 20:25:28 +00:00
rubidium
251ffaa000
(svn r18831) -Change [FS#3537]: do not go into the crashlog handler in case loading a savegame misses with missing NewGRFs. This way the load game crash handler gets better visibility and the user is instructed to find the missing NewGRFs before filing a bug report
2010-01-16 19:08:33 +00:00
rubidium
aaf0b4b46c
(svn r18812) -Codechange: make some functions in train.h functions of Train.
2010-01-15 18:23:52 +00:00
rubidium
82fc28f77f
(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header
2010-01-15 16:41:15 +00:00
rubidium
e4af35d316
(svn r18764) -Fix [FS#3422]: split the (un)load ticks counter and signal wait counter; sometimes they might get into eachother's way
2010-01-09 14:43:08 +00:00
yexo
b378e82676
(svn r18719) -Feature: don't delete the rough/rocky status of a tile when it's covered by snow, this allows rocky tiles under snow if you have a variable snowline
2010-01-04 18:33:43 +00:00
rubidium
fbfcbe06ec
(svn r18515) -Change: make it visible when you're to pass the next signal on danger and possible to cancel it
...
-Fix [FS#2891]: when you pass a signal at danger, in a PBS controlled area, don't try to do the 'safe' thing and stop, but continue going; the user wanted the train to pass the signal at danger so (s)he has to suffer the consequences. Ofcourse one can always stop the train manually.
2009-12-16 16:23:44 +00:00
rubidium
3e6c530e1e
(svn r18506) -Fix [FS#3368]: no error message was created for the first fatal NewGRF error.
2009-12-15 00:00:51 +00:00
rubidium
0e78fdb54c
(svn r18486) -Fix: when switching language and you're getting a different font, recalculate the coordinates/sizes of the viewport signs. Otherwise it gets glitchy or abbreviated (in the smallmap)
2009-12-13 19:33:07 +00:00
rubidium
fac2f8ce1a
(svn r18404) -Codechange: link drive through stops better together
...
-Feature: make penalty for road stop occupancy user configurable
-Fix [FS#1944]: road vehicles would not pick an empty drive through stop. Now they will *if* the penalty for driving around is less than the occupancy penalty
-Fix [FS#1495]: long (articulated) road vehicles could block loading of others when the following road vehicle already got 'permission' to go to the next bay even when it could not reach it
-Change: improve the throughput of the drive through road stops by letting them stop closer together
2009-12-04 20:52:19 +00:00
rubidium
aa40d8e3ad
(svn r18388) -Codechange: move entering/leaving of road stops to functions of RoadStop
2009-12-02 23:53:15 +00:00
rubidium
0ef0e13795
(svn r18385) -Cleanup: remove the now unneeded multistop slot management code
2009-12-02 18:18:56 +00:00
rubidium
9426f2b173
(svn r18379) -Codechange: move the cache updating function to its own header to reduce the include 'pathfinder' dependencies
2009-12-02 16:48:55 +00:00
rubidium
f52e27c688
(svn r18364) -Codechange: move the pathfinders and their related files into a separate directory
2009-12-01 22:45:39 +00:00
rubidium
3a83eab967
(svn r18362) -Cleanup: remove OPF for RVs and NTP to clean up lots of code and simplify some things for the future
2009-12-01 22:18:51 +00:00
rubidium
36a20894aa
(svn r18141) -Fix (r18051): one couldn't (easily) continue a game in single player that was 'not enough players'/'waiting on join'-paused
2009-11-17 14:06:28 +00:00
smatz
1165817cf2
(svn r17879) -Codechange: convert awarded pax subsidies from old savegames using simple heuristic (instead of deleting them)
2009-10-26 18:16:39 +00:00
rubidium
06c55863ca
(svn r17817) -Codechange: MakeWater actually made sea tiles, so rename it to MakeSea and unduplicate the code to make sea, rivers and canals.
2009-10-20 12:31:11 +00:00
rubidium
9696e3e39b
(svn r17816) -Codechange: move the CargoList invalidation-after-saveload to the function that handles the CargoPackets instead of spreading it around over the saveload files. Also add some code to validate whether the caches are valid; to be removed later when no problems turn up
2009-10-20 12:20:53 +00:00
rubidium
4ad30fecde
(svn r17806) -Codechange: split CargoPacket's 'afterload' to a separate function
2009-10-18 17:47:38 +00:00
rubidium
138e7233bc
(svn r17800) -Codechange: first steps into making CargoList a template
2009-10-18 14:28:26 +00:00
rubidium
d6cded5380
(svn r17693) -Cleanup: remove some unneeded includes
2009-10-04 17:16:41 +00:00
rubidium
afed4330da
(svn r17685) -Fix: autounpausing kept trying to unpause a loaded game that was paused due to an error. Just reject such savegames in dedicated servers.
2009-10-03 14:48:12 +00:00
rubidium
ca91a97826
(svn r17579) -Fix: remove doxygen docs for removed parameters, or change @param to @tparam if necessary
2009-09-19 15:17:47 +00:00
rubidium
55ddce8da2
(svn r17493) -Codechange: store the depot index on the map
2009-09-10 14:33:07 +00:00
rubidium
bb94724a09
(svn r17492) -Codechange: don't store the town index for road depots.
2009-09-10 14:27:43 +00:00
smatz
22e9d59559
(svn r17439) -Fix (r17436): you weren't paid for cargo delivered to houses and headquarters anymore
2009-09-07 07:39:08 +00:00
frosch
438a429549
(svn r17433) -Codechange: Store cumulated inflation in savegame and compute all prices from that instead of storing all prices separately.
...
Note: Savegame conversion computes the inflation from max loan. Prices from modified savegames will get lost. TTO savegames will also behave slightly different.
-Change: NewGRF price modifiers now take effect everytime when loading NewGRFs instead of once on gamestart.
2009-09-06 18:53:57 +00:00
smatz
ee685c8287
(svn r17316) -Codechange: use Industry::GetByTile() instead of GetIndustryByTile()
2009-08-30 11:47:41 +00:00
yexo
f548a1b3b3
(svn r17298) -Fix [FS#3153]: reloading an AI started a new AI in the first available company slot causing other AIs to be started
2009-08-28 15:23:11 +00:00
rubidium
31a6ce5643
(svn r17267) -Change [FS#3139]: mention the MD5 checksum of the original NewGRF in the "saveload failed horribly"-error message and make it more clear that the filename is of the current NewGRF
2009-08-22 20:20:20 +00:00
rubidium
7fbc33dae1
(svn r17248) -Fix: add GPL license notice where appropriate
2009-08-21 20:21:05 +00:00
yexo
a8773bba2d
(svn r17215) -Cleanup: remove unused return value
2009-08-18 20:36:56 +00:00
smatz
13e23141b4
(svn r17124) -Codechange: store subsidies in a pool (instead of an array)
2009-08-08 20:53:36 +00:00
smatz
046be0a199
(svn r17119) -Codechange: replace constants in subsidy.cpp by enum values
2009-08-08 18:26:25 +00:00
smatz
2a430d981f
(svn r17113) -Change [FS#265][FS#2094][FS#2589]: apply the subsidy when subsidy's destination is in station's catchment area and cargo packets originate from subsidy's source
...
-Change [FS#1134]: subsidies aren't bound to stations after awarding anymore, they still apply to town or industry, no matter what station is used for loading and unloading. Awarded subsidies from older savegames are lost
-Change [NoAI]: due to these changes, AISubsidy::GetSource and AISubsidy::GetDestination now return STATION_INVALID for awarded subsidies
2009-08-08 16:42:55 +00:00
smatz
74d3382b94
(svn r17107) -Codechange: store type of subsidy source and destination in the Subsidy struct instead of determining it every time it's needed
2009-08-07 22:23:34 +00:00
rubidium
1fe3ad3288
(svn r17075) -Codechange: rename ~750 strings to be more uniform with their relatives
2009-08-05 17:59:21 +00:00
rubidium
5592eb4955
(svn r16993) -Change: make the rail waypoint builder draggable
2009-07-30 17:44:13 +00:00
rubidium
2dd998ab06
(svn r16962) -Codechange: more work towards multi tile waypoints
2009-07-26 16:17:49 +00:00
rubidium
7440ec7a73
(svn r16947) -Codechange: use TileArea instead of train_tile, trainst_w and trainst_h.
2009-07-25 08:54:19 +00:00
rubidium
cf38a5bee6
(svn r16939) -Codechange: s/RailwayStation/RailStation/ to unify the way it's written.
2009-07-24 11:47:12 +00:00
rubidium
2c6b5237f6
(svn r16938) -Codechange: introduce helper function to tell whether a tile is either a rail station or rail waypoint tile
2009-07-24 11:15:11 +00:00
smatz
13a7c550ad
(svn r16916) -Fix (r16909): station acceptance was reset after game load
2009-07-22 15:10:58 +00:00
rubidium
68ead6b84f
(svn r16909) -Fix [FS#2996]: NewGRF stations would be triggering assertions all over the place when using the more advanced station types.
...
-Change: make (rail) waypoints sub classes of 'base stations', make buoys waypoints and unify code between them where possible.
2009-07-22 08:59:57 +00:00
rubidium
2646a99d29
(svn r16908) -Codechange: s/DepotWaypointReservation/DepotReservation/
2009-07-22 08:52:41 +00:00
rubidium
ed5ced71c8
(svn r16897) -Codechange: use the 'generic' station spec to station allocation for waypoints too
2009-07-21 11:20:34 +00:00
smatz
af13707e00
(svn r16877) -Codechange: use Subsidy::IsAwarded() instead of testing subsidy's age
2009-07-18 19:54:35 +00:00
rubidium
8c17c6cb2b
(svn r16868) -Codechange: unify UpdateAll[Station|Waypoint]VirtCoords
2009-07-18 08:41:58 +00:00
rubidium
06ea681b5f
(svn r16860) -Codechange: introduce a helper to assign a station spec to Waypoints
2009-07-17 20:21:24 +00:00
smatz
57d3d4ce5e
(svn r16857) -Fix [FS#3036](r16652): crash when train partially in depot crashed
2009-07-17 13:54:06 +00:00
rubidium
9933df9d89
(svn r16855) -Codechange: remove unused 'conversion' stuff from the waypoint struct and make it more similar to Station.
2009-07-16 23:02:39 +00:00
rubidium
a007d609af
(svn r16854) -Fix (r2046): savegames from before this version would get the town id as their 'index' (#<num). For stations with custom names that custom name would be dropped and the lowest 6 bits of the StringID would be used for the 'index'. In other words, it resulted in a mess.
2009-07-16 22:58:06 +00:00
rubidium
665fa7f9c1
(svn r16851) -Codechange: use StationSpecList in waypoint too
2009-07-16 20:29:08 +00:00
rubidium
dea1144bcb
(svn r16850) -Codechange: unify some naming of variables between waypoints and stations.
2009-07-16 20:15:28 +00:00
smatz
1f29e38b83
(svn r16849) -Codechange: replace GetCargo() by CargoSpec::Get()
2009-07-16 19:00:13 +00:00
rubidium
e067d4a4b8
(svn r16821) -Codechange: unify the naming of type::UpdateVirtCoord and UpdateAll[Type]VirtCoords.
2009-07-13 22:33:25 +00:00
smatz
b6960e4e17
(svn r16814) -Codechange: make IsNormalAircraft() member of Aircraft
2009-07-13 16:37:27 +00:00
smatz
95c7993451
(svn r16809) -Fix [FS#3021](r13096): automatic resizing of SelectCompanyLiveryWindow wasn't working as expected
2009-07-13 12:00:56 +00:00
rubidium
3b8d0621a2
(svn r16785) -Codechange: make ships going to buoys use OT_GOTO_WAYPOINT too
2009-07-10 18:30:02 +00:00
rubidium
4d14c1b534
(svn r16722) -Codechange: unify the naming of the Is/Set/HasArticulatedPart functions
2009-07-02 09:06:15 +00:00
smatz
ecfaa0564d
(svn r16718) -Codechange: make IsFreeWagon() member of Train
2009-07-01 23:49:13 +00:00