OpenTTD/src
planetmaker 89a2ba2a6d (svn r24899) -Fix [FS#5434]: Also the station build window needs redrawing when the station spread changes (based on patch by juanjo) 2013-01-08 22:38:59 +00:00
..
3rdparty (svn r24153) -Fix [FS#5160]: [Squirrel] Crash when trying to create an array with negative size 2012-04-18 19:22:32 +00:00
ai (svn r24789) -Add: Separate setting to control the default settings of newly added scripts and random AIs. 2012-12-05 19:36:04 +00:00
blitter (svn r24610) -Change: [NewGRF] Set the reference brightness of 32bpp mask recolouring to 128. 2012-10-17 20:21:43 +00:00
core (svn r24776) -Doc: Typo fixes, additions, and additional dots collected from various sources (including Eagle_rainbow, MinchinWeb) 2012-12-01 13:12:39 +00:00
depend (svn r24432) -Fix: compile warning in depend 2012-07-22 18:56:16 +00:00
game (svn r24537) -Feature: Scripts can be suspended even if the game is still progressing, thus break-on-log now works also for Game Scripts. 2012-09-21 19:58:18 +00:00
lang (svn r24897) -Update from WebTranslator v3.0: 2013-01-08 18:45:28 +00:00
misc (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) 2011-12-20 17:57:56 +00:00
music (svn r23648) -Revert (r23646): partial revert; nobody has to know about my local changes and attempts 2011-12-21 12:28:02 +00:00
network (svn r24801) -Codechange: Add functions to set integral DParams to suitable values for size computations. 2012-12-08 17:18:51 +00:00
os (svn r24878) -Update: the obligatory first of January commit 2013-01-01 11:08:22 +00:00
pathfinder (svn r24588) -Codechange: No need to intermingle reservation-checks with railroad checks. (Juanjo) 2012-10-13 08:24:28 +00:00
saveload (svn r24878) -Update: the obligatory first of January commit 2013-01-01 11:08:22 +00:00
script (svn r24862) -Add: Settings type filter to adv. settings GUI. 2012-12-26 17:47:02 +00:00
settingsgen (svn r23940) -Codechange: remove superfluous semicolons 2012-02-12 19:46:40 +00:00
sound (svn r22877) -Fix (r22874): Fix broken compilation on MinGW. 2011-09-03 10:31:28 +00:00
spriteloader (svn r23898) -Remove: PNG sprite loader. 2012-02-04 22:19:02 +00:00
strgen (svn r24516) -Add: [GS] Support ##plural pragma in GS lang files. 2012-09-09 15:55:20 +00:00
table (svn r24899) -Fix [FS#5434]: Also the station build window needs redrawing when the station spread changes (based on patch by juanjo) 2013-01-08 22:38:59 +00:00
thread (svn r23481) -Add: Function to get the CPU core count. 2011-12-10 16:54:41 +00:00
video (svn r24877) -Fix: some whitespace "errors" 2013-01-01 10:52:32 +00:00
widgets (svn r24862) -Add: Settings type filter to adv. settings GUI. 2012-12-26 17:47:02 +00:00
aircraft.h (svn r24839) -Feature [FS#5271]: [NewGRF] Support oversized purchase list sprites. (Based on patch by Eddi) 2012-12-23 01:00:25 +00:00
aircraft_cmd.cpp (svn r24855) -Fix [FS#5405]: Don't send aircraft to depots that are out of range of the next destination. 2012-12-26 12:45:19 +00:00
aircraft_gui.cpp (svn r23316) -Feature: Add ability to zoom in to 2x and 4x level. 2011-11-24 12:38:48 +00:00
airport.cpp (svn r23704) -Doc: Doxygen comment fixes and additions. 2012-01-01 17:22:32 +00:00
airport.h (svn r24127) -Feature [FS#1497]: Allow closing airports for incoming aircraft. (Based on patch by cirdan) 2012-04-17 19:43:18 +00:00
airport_gui.cpp (svn r24846) -Add: Advanced settings to disable certain sound effects. 2012-12-23 21:09:09 +00:00
animated_tile.cpp (svn r22017) -Codechange: move MarkTileDirtyByTile to viewport_func.h 2011-02-07 22:29:47 +00:00
animated_tile_func.h (svn r23704) -Doc: Doxygen comment fixes and additions. 2012-01-01 17:22:32 +00:00
articulated_vehicles.cpp (svn r24029) -Change: [NoAI] make AIEngine::IsArticulated return true if the articulated callback flag is set, don't try to run the callback. 2012-03-14 20:49:54 +00:00
articulated_vehicles.h (svn r24029) -Change: [NoAI] make AIEngine::IsArticulated return true if the articulated callback flag is set, don't try to run the callback. 2012-03-14 20:49:54 +00:00
autoreplace.cpp (svn r24136) -Feature [FS#4465]: Autoreplace vehicles only when they get old. (Vikthor) 2012-04-17 19:44:02 +00:00
autoreplace_base.h (svn r24136) -Feature [FS#4465]: Autoreplace vehicles only when they get old. (Vikthor) 2012-04-17 19:44:02 +00:00
autoreplace_cmd.cpp (svn r24443) -Codechange: Move Vehicle::name to BaseConsist. 2012-07-29 16:45:11 +00:00
autoreplace_func.h (svn r24136) -Feature [FS#4465]: Autoreplace vehicles only when they get old. (Vikthor) 2012-04-17 19:44:02 +00:00
autoreplace_gui.cpp (svn r24700) -Cleanup: Remove WDF_UNCLICK_BUTTONS and make it the default. 2012-11-11 16:10:43 +00:00
autoreplace_gui.h (svn r21844) -Codechange: move documentation towards the code to make it more likely to be updates [a-c]. 2011-01-18 22:17:15 +00:00
autoreplace_type.h
autoslope.h (svn r23735) -Codechange: remove ~50 includes from headers that weren't needed 2012-01-03 20:26:05 +00:00
base_consist.cpp (svn r24446) -Add [FS#5199]: Store more consist properties in order backups. 2012-07-29 16:48:00 +00:00
base_consist.h (svn r24446) -Add [FS#5199]: Store more consist properties in order backups. 2012-07-29 16:48:00 +00:00
base_media_base.h (svn r24487) -Codechange [FS#5236]: make several DoesContentExist return the path instead of a boolean (LordAro) 2012-08-20 21:01:40 +00:00
base_media_func.h (svn r24870) -Change: make the duplicate base set message slightly more verbose, and mention files with wrong md5 checksums or files that are missing explicitly 2012-12-29 10:35:33 +00:00
base_station_base.h (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) 2011-12-20 17:57:56 +00:00
bmp.cpp (svn r22872) -Fix [FS#4746]: Improve handling of slightly invalid BMP files using the under-specified RLE compression. Improve coding style while at it as well. (Based on patch by monoid) 2011-09-02 20:16:29 +00:00
bmp.h
bootstrap_gui.cpp (svn r24700) -Cleanup: Remove WDF_UNCLICK_BUTTONS and make it the default. 2012-11-11 16:10:43 +00:00
bridge.h (svn r22413) -Document: even more stuff 2011-05-02 20:59:54 +00:00
bridge_gui.cpp (svn r24846) -Add: Advanced settings to disable certain sound effects. 2012-12-23 21:09:09 +00:00
bridge_map.cpp (svn r23106) -Codechange: pass int* to GetTileSlope and friends 2011-11-04 11:30:37 +00:00
bridge_map.h (svn r23106) -Codechange: pass int* to GetTileSlope and friends 2011-11-04 11:30:37 +00:00
build_vehicle_gui.cpp (svn r24848) -Fix [FS#5386]: Consider regearing-like cargos as no-cargo in cargo filters. 2012-12-23 22:12:52 +00:00
cargo_type.h (svn r23826) -Fix [FS#4972]: the detailed performance rating window showed the cargo count of the current quarter instead of the last quarter like the tooltip says 2012-01-20 20:18:19 +00:00
cargomonitor.cpp (svn r24404) -Add: Data structures for cargo transport monitoring. 2012-07-15 17:05:17 +00:00
cargomonitor.h (svn r24404) -Add: Data structures for cargo transport monitoring. 2012-07-15 17:05:17 +00:00
cargopacket.cpp (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) 2011-12-20 17:57:56 +00:00
cargopacket.h (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) 2011-12-20 17:57:56 +00:00
cargotype.cpp (svn r24848) -Fix [FS#5386]: Consider regearing-like cargos as no-cargo in cargo filters. 2012-12-23 22:12:52 +00:00
cargotype.h (svn r24848) -Fix [FS#5386]: Consider regearing-like cargos as no-cargo in cargo filters. 2012-12-23 22:12:52 +00:00
cheat.cpp (svn r22413) -Document: even more stuff 2011-05-02 20:59:54 +00:00
cheat_func.h (svn r21844) -Codechange: move documentation towards the code to make it more likely to be updates [a-c]. 2011-01-18 22:17:15 +00:00
cheat_gui.cpp (svn r24801) -Codechange: Add functions to set integral DParams to suitable values for size computations. 2012-12-08 17:18:51 +00:00
cheat_type.h (svn r23733) -Fix-ish [FS#4939]: cheating to different climates messes things even more up than changing NewGRFs in-game... so guess what happened 2012-01-03 19:21:32 +00:00
clear_cmd.cpp (svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files 2012-01-03 21:32:51 +00:00
clear_func.h (svn r23168) -Feature [FS#1824]: always draw fences around field tiles 2011-11-08 19:48:47 +00:00
clear_map.h (svn r23595) -Codechange: add comma after last enum to get a more uniform coding style 2011-12-19 17:48:04 +00:00
cmd_helper.h (svn r23742) -Revert (r23735): for some reason gcc-trunk is more picky than basically everything else :( 2012-01-03 21:58:26 +00:00
command.cpp (svn r24623) -Feature: Allow GameScripts to construct and prospect industries without having a sponsor 2012-10-22 18:56:21 +00:00
command_func.h (svn r24139) -Add: Creating a new vehicle group by drag and drop. (Based on patch by Juanjo) 2012-04-17 19:44:16 +00:00
command_type.h (svn r24127) -Feature [FS#1497]: Allow closing airports for incoming aircraft. (Based on patch by cirdan) 2012-04-17 19:43:18 +00:00
company_base.h (svn r24619) -Change: Check for bankruptcy on a monthly basis (ZxBioHazardZx) 2012-10-20 22:05:26 +00:00
company_cmd.cpp (svn r24846) -Add: Advanced settings to disable certain sound effects. 2012-12-23 21:09:09 +00:00
company_func.h (svn r23735) -Codechange: remove ~50 includes from headers that weren't needed 2012-01-03 20:26:05 +00:00
company_gui.cpp (svn r24801) -Codechange: Add functions to set integral DParams to suitable values for size computations. 2012-12-08 17:18:51 +00:00
company_gui.h (svn r23410) -Add: A window with a detailed overview over the infrastructure of a company. 2011-12-03 23:40:08 +00:00
company_manager_face.h (svn r23940) -Codechange: remove superfluous semicolons 2012-02-12 19:46:40 +00:00
company_type.h (svn r23602) -Add: support for DEITY commands, commands where no real company was involved in (Rubidium) 2011-12-19 20:50:36 +00:00
console.cpp (svn r23741) -Revert (r23740): the few parts that the Windows / non-network compiles stumble on 2012-01-03 21:47:01 +00:00
console_cmds.cpp (svn r24807) -Add [FS#2820]: Enable usage of 'companies' console command also in singleplayer. 2012-12-09 16:53:41 +00:00
console_func.h (svn r21707) -Fix [FS#4371]: bit too strict assertion on validness of console colours 2011-01-03 20:54:20 +00:00
console_gui.cpp (svn r24739) -Codechange: Simplify some code by using Textbuf::Assign. 2012-11-14 22:50:21 +00:00
console_gui.h
console_internal.h (svn r21890) -Cleanup: remove some unneeded includes 2011-01-22 14:52:20 +00:00
console_type.h (svn r23595) -Codechange: add comma after last enum to get a more uniform coding style 2011-12-19 17:48:04 +00:00
crashlog.cpp (svn r24804) -Add: Separate subdirectory for screenshots. 2012-12-09 16:52:43 +00:00
crashlog.h (svn r21844) -Codechange: move documentation towards the code to make it more likely to be updates [a-c]. 2011-01-18 22:17:15 +00:00
currency.cpp (svn r24284) -Codechange: Remove NewsSubtypes and directly use NewsTypes and NewsFlag instead. 2012-05-26 14:16:03 +00:00
currency.h (svn r24148) -Add [FS#4907]: South Korean and South African currencies. (PaulC) 2012-04-17 21:39:09 +00:00
date.cpp (svn r24592) -Codechange [FS#5241]: Set up the new date completely before calling various daily or monthly processings. (dihedral) 2012-10-14 14:50:20 +00:00
date_func.h (svn r22411) -Document: another bunch of bits 2011-05-02 17:42:12 +00:00
date_gui.cpp (svn r24801) -Codechange: Add functions to set integral DParams to suitable values for size computations. 2012-12-08 17:18:51 +00:00
date_gui.h
date_type.h (svn r22548) -Codechange: Name also the magic number for the lumber mill's tree cutting action (FeyFre) 2011-06-09 16:35:09 +00:00
debug.cpp (svn r24109) -Fix (r24099): Warning from not using size_t to store the return value of strlen(). 2012-04-09 13:08:20 +00:00
debug.h (svn r24099) -Add: Output list of -d option facilities with in the help text. 2012-04-07 20:55:55 +00:00
dedicated.cpp
depot.cpp (svn r22411) -Document: another bunch of bits 2011-05-02 17:42:12 +00:00
depot_base.h (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) 2011-12-20 17:57:56 +00:00
depot_cmd.cpp (svn r23704) -Doc: Doxygen comment fixes and additions. 2012-01-01 17:22:32 +00:00
depot_func.h (svn r23735) -Codechange: remove ~50 includes from headers that weren't needed 2012-01-03 20:26:05 +00:00
depot_gui.cpp (svn r24854) -Fix (r24839): Only consider vehicles available in the climate for purchase/depot cell size. 2012-12-26 12:24:03 +00:00
depot_map.h
depot_type.h (svn r22411) -Document: another bunch of bits 2011-05-02 17:42:12 +00:00
direction_func.h (svn r23290) -Fix [FS#2379,FS#3569]: Change the centre of train vehicles to depend on the vehicle length instead of being fixed at 4/8th of the original vehicle length to make sure shortened vehicles don't block tiles they shouldn't block. 2011-11-21 20:51:43 +00:00
direction_type.h (svn r23595) -Codechange: add comma after last enum to get a more uniform coding style 2011-12-19 17:48:04 +00:00
disaster_cmd.cpp (svn r24856) -Fix [FS#5406]: Don't let UFOs and coal mines destroy depots. 2012-12-26 13:01:09 +00:00
dock_gui.cpp (svn r24846) -Add: Advanced settings to disable certain sound effects. 2012-12-23 21:09:09 +00:00
driver.cpp (svn r23198) -Codechange: introduce a free that takes const pointers so we don't need to cast to void/non-const before being able to free 2011-11-12 13:00:29 +00:00
driver.h (svn r22407) -Document: the "root" driver related stuff 2011-05-01 20:04:09 +00:00
economy.cpp (svn r24883) -Fix: a completely emptied vehicle could trigger an assert 2013-01-03 18:18:32 +00:00
economy_base.h (svn r22411) -Document: another bunch of bits 2011-05-02 17:42:12 +00:00
economy_func.h (svn r24565) -Fix: Stop both price and payment inflation if either of them has reached MAX_INFLATION. 2012-10-01 19:31:55 +00:00
economy_type.h (svn r23595) -Codechange: add comma after last enum to get a more uniform coding style 2011-12-19 17:48:04 +00:00
effectvehicle.cpp (svn r24846) -Add: Advanced settings to disable certain sound effects. 2012-12-23 21:09:09 +00:00
effectvehicle_base.h (svn r23735) -Codechange: remove ~50 includes from headers that weren't needed 2012-01-03 20:26:05 +00:00
effectvehicle_func.h (svn r22505) -Add: Separate EffectVehicleTypes for broken aircraft and smoke at copper ore mine, to make them distinguishable from each other and from smoke due to disasters. (only affects newly spawned effects) 2011-05-28 09:45:12 +00:00
elrail.cpp (svn r24837) -Fix: Don't consider blocked rail station tiles that display wires as non-reachable for masking out unnecessary catenary wires. 2012-12-21 18:51:10 +00:00
elrail_func.h (svn r21845) -Codechange: move documentation towards the code to make it more likely to be updates [d-m]. 2011-01-18 22:31:06 +00:00
endian_check.cpp (svn r23595) -Codechange: add comma after last enum to get a more uniform coding style 2011-12-19 17:48:04 +00:00
engine.cpp (svn r24813) -Change: Offer engine previews only to companies which actually use the particular vehicle-type/cargo-type combination. 2012-12-09 16:55:57 +00:00
engine_base.h (svn r24810) -Fix: Make engine preview offers more robust wrt. changes in the company ranking. 2012-12-09 16:55:03 +00:00
engine_func.h (svn r22977) -Codechange: Rename SetCachedEngineCounts() to GroupStatistics::UpdateAfterLoad(). 2011-10-03 17:20:56 +00:00
engine_gui.cpp (svn r24811) -Add: Close engine preview window when another client accepts it. 2012-12-09 16:55:21 +00:00
engine_gui.h (svn r23735) -Codechange: remove ~50 includes from headers that weren't needed 2012-01-03 20:26:05 +00:00
engine_type.h (svn r24810) -Fix: Make engine preview offers more robust wrt. changes in the company ranking. 2012-12-09 16:55:03 +00:00
error.h (svn r24388) -Fix [FS#5233]: Do not consider not finding a particular base set critical; just load a different one and display an in-game error later on. 2012-07-08 18:41:50 +00:00
error_gui.cpp (svn r24388) -Fix [FS#5233]: Do not consider not finding a particular base set critical; just load a different one and display an in-game error later on. 2012-07-08 18:41:50 +00:00
fileio.cpp (svn r24877) -Fix: some whitespace "errors" 2013-01-01 10:52:32 +00:00
fileio_func.h (svn r24804) -Add: Separate subdirectory for screenshots. 2012-12-09 16:52:43 +00:00
fileio_type.h (svn r24804) -Add: Separate subdirectory for screenshots. 2012-12-09 16:52:43 +00:00
fios.cpp (svn r24804) -Add: Separate subdirectory for screenshots. 2012-12-09 16:52:43 +00:00
fios.h (svn r24491) -Fix: compilation error with networking disabled 2012-08-21 19:03:21 +00:00
fios_gui.cpp (svn r24742) -Codechange: Remove QueryStringBaseWindow and store QueryStrings per widget instead. 2012-11-14 22:50:35 +00:00
fontcache.cpp (svn r24776) -Doc: Typo fixes, additions, and additional dots collected from various sources (including Eagle_rainbow, MinchinWeb) 2012-12-01 13:12:39 +00:00
fontcache.h (svn r23992) -Fix: compilation without freetype 2012-02-25 22:18:53 +00:00
gamelog.cpp (svn r23901) -Fix: memory leak everytime one clicked a savegame in the load GUI 2012-02-05 15:51:13 +00:00
gamelog.h (svn r23901) -Fix: memory leak everytime one clicked a savegame in the load GUI 2012-02-05 15:51:13 +00:00
gamelog_internal.h
genworld.cpp (svn r24132) -Change [FS#4713]: Improve randomness of tile order in the tile loop. (monoid) 2012-04-17 19:43:43 +00:00
genworld.h (svn r23611) -Add: run the begin of the script already while generating, and don't sleep on DoCommand while doing so 2011-12-19 20:56:50 +00:00
genworld_gui.cpp (svn r24846) -Add: Advanced settings to disable certain sound effects. 2012-12-23 21:09:09 +00:00
gfx.cpp (svn r24885) -Fix: Pass proper UTF-16 strings instead of UCS-2 to ICU in order to preserve characters outside the BMP. 2013-01-03 23:14:38 +00:00
gfx_func.h (svn r24668) -Feature(ette) [FS#5311]: Draw cargo labels in the station list black or white depending on the background colour. (sbr) 2012-11-07 21:23:26 +00:00
gfx_type.h (svn r24111) -Codechange: use Colour more instead of manually bitstuffing 2012-04-10 20:16:51 +00:00
gfxinit.cpp (svn r23987) -Fix (r23000): Also reset the font glyph cache when switching blitters. 2012-02-25 17:20:02 +00:00
gfxinit.h
goal.cpp (svn r23950) -Fix (r23731) [FS#5063]: never show GSGoal::Question() to spectators. Accidently INVALID_COMPANY == COMPANY_SPECTATOR 2012-02-15 15:18:38 +00:00
goal_base.h (svn r23735) -Codechange: remove ~50 includes from headers that weren't needed 2012-01-03 20:26:05 +00:00
goal_gui.cpp (svn r24829) -Codechange: Reduce code duplication in the goal GUI 2012-12-20 18:35:13 +00:00
goal_type.h (svn r23827) -Feature [FS#4992]: [NoGo] Allow to chose the goal question window's title from a (small) set of options 2012-01-21 12:03:55 +00:00
graph_gui.cpp (svn r24801) -Codechange: Add functions to set integral DParams to suitable values for size computations. 2012-12-08 17:18:51 +00:00
graph_gui.h
ground_vehicle.cpp (svn r24384) -Fix [FS#5188-ish]: Make IsInDepot() functions behave consistent across vehicle types and add IsChainInDepot instead, if that is what shall be checked. 2012-07-07 15:39:46 +00:00
ground_vehicle.hpp (svn r24540) -Codechange: Remove the not-so-useful HALF_TILE_SIZE constant. 2012-09-21 20:31:06 +00:00
group.h (svn r24541) -Cleanup [FS#5260]: remove unused function GetGroupArraySize (juanjo) 2012-09-21 20:31:42 +00:00
group_cmd.cpp (svn r24568) -Codechange: No need to resort the group GUI when toggling the autoreplace protection. (Juanjo) 2012-10-01 19:43:10 +00:00
group_gui.cpp (svn r24801) -Codechange: Add functions to set integral DParams to suitable values for size computations. 2012-12-08 17:18:51 +00:00
group_gui.h
group_type.h (svn r24139) -Add: Creating a new vehicle group by drag and drop. (Based on patch by Juanjo) 2012-04-17 19:44:16 +00:00
gui.h (svn r24791) -Remove: Difficulty settings window. 2012-12-05 19:37:15 +00:00
heightmap.cpp (svn r23704) -Doc: Doxygen comment fixes and additions. 2012-01-01 17:22:32 +00:00
heightmap.h (svn r21845) -Codechange: move documentation towards the code to make it more likely to be updates [d-m]. 2011-01-18 22:31:06 +00:00
highscore.cpp (svn r24790) -Remove: Classic difficulty profiles. 2012-12-05 19:36:41 +00:00
highscore.h (svn r24790) -Remove: Classic difficulty profiles. 2012-12-05 19:36:41 +00:00
highscore_gui.cpp (svn r24898) -Fix: Don't unpause the game when closing the highscore window if it was already paused before the highscore screen was shown. 2013-01-08 21:08:18 +00:00
hotkeys.cpp (svn r24554) -Add: Hotkeys for widgets in AI Debug window 2012-09-23 14:37:59 +00:00
hotkeys.h (svn r23704) -Doc: Doxygen comment fixes and additions. 2012-01-01 17:22:32 +00:00
house.h (svn r23735) -Codechange: remove ~50 includes from headers that weren't needed 2012-01-03 20:26:05 +00:00
house_type.h (svn r22411) -Document: another bunch of bits 2011-05-02 17:42:12 +00:00
industry.h (svn r23735) -Codechange: remove ~50 includes from headers that weren't needed 2012-01-03 20:26:05 +00:00
industry_cmd.cpp (svn r24846) -Add: Advanced settings to disable certain sound effects. 2012-12-23 21:09:09 +00:00
industry_gui.cpp (svn r24846) -Add: Advanced settings to disable certain sound effects. 2012-12-23 21:09:09 +00:00
industry_map.h (svn r20631) -Codechange: generalise IsIndustryTileOnWater + simplify so related code 2010-08-26 19:29:20 +00:00
industry_type.h
industrytype.h (svn r24513) -Add: [Script] ScriptIndustryType::IsProcessingIndustry. 2012-09-08 12:14:00 +00:00
ini.cpp (svn r24417) -Codechange: [Win32] Don't needlessly include windows.h in a commonly used header. 2012-07-19 19:21:47 +00:00
ini_load.cpp (svn r23741) -Revert (r23740): the few parts that the Windows / non-network compiles stumble on 2012-01-03 21:47:01 +00:00
ini_type.h (svn r22824) -Codechange: pass sub directory to ini loading 2011-08-24 13:38:26 +00:00
intro_gui.cpp (svn r24791) -Remove: Difficulty settings window. 2012-12-05 19:37:15 +00:00
landscape.cpp (svn r24132) -Change [FS#4713]: Improve randomness of tile order in the tile loop. (monoid) 2012-04-17 19:43:43 +00:00
landscape.h (svn r23735) -Codechange: remove ~50 includes from headers that weren't needed 2012-01-03 20:26:05 +00:00
landscape_type.h
language.h (svn r23585) -Codechange: replace some magic numbers with less magic constants 2011-12-17 23:16:16 +00:00
livery.h (svn r22411) -Document: another bunch of bits 2011-05-02 17:42:12 +00:00
main_gui.cpp (svn r24846) -Add: Advanced settings to disable certain sound effects. 2012-12-23 21:09:09 +00:00
map.cpp (svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files 2012-01-03 21:32:51 +00:00
map_func.h (svn r22411) -Document: another bunch of bits 2011-05-02 17:42:12 +00:00
map_type.h (svn r24776) -Doc: Typo fixes, additions, and additional dots collected from various sources (including Eagle_rainbow, MinchinWeb) 2012-12-01 13:12:39 +00:00
misc.cpp (svn r24132) -Change [FS#4713]: Improve randomness of tile order in the tile loop. (monoid) 2012-04-17 19:43:43 +00:00
misc_cmd.cpp (svn r24552) -Fix (r24537): Unpause do no longer continue scripts 2012-09-23 11:30:37 +00:00
misc_gui.cpp (svn r24785) -Add: Various methods to open the OSK. (based on patch by Eagle_rainbow) 2012-12-05 19:34:25 +00:00
mixer.cpp
mixer.h
music.cpp (svn r23214) -Codechange: for base media sets pass the "search in tars" parameter to determine what to do 2011-11-14 19:24:22 +00:00
music_gui.cpp (svn r24700) -Cleanup: Remove WDF_UNCLICK_BUTTONS and make it the default. 2012-11-11 16:10:43 +00:00
newgrf.cpp (svn r24821) -Add: When using a non-release version of OpenTTD and the basegraphics are missing some sprites, also suggest to use a non-release version of the basegraphics. 2012-12-14 20:38:02 +00:00
newgrf.h (svn r24277) -Codechange: Store cargo and railtype translation tables in a SmallVector. 2012-05-25 20:57:36 +00:00
newgrf_airport.cpp (svn r24693) -Doc: Add some doxymentation into the newgrf code. 2012-11-10 20:46:39 +00:00
newgrf_airport.h (svn r23735) -Codechange: remove ~50 includes from headers that weren't needed 2012-01-03 20:26:05 +00:00
newgrf_airporttiles.cpp (svn r24693) -Doc: Add some doxymentation into the newgrf code. 2012-11-10 20:46:39 +00:00
newgrf_airporttiles.h (svn r24693) -Doc: Add some doxymentation into the newgrf code. 2012-11-10 20:46:39 +00:00
newgrf_animation_base.h (svn r24846) -Add: Advanced settings to disable certain sound effects. 2012-12-23 21:09:09 +00:00
newgrf_animation_type.h (svn r22745) -Fix: [NewGRF] SAT_CARGO_TAKEN and AAT_STATION_CARGO_TAKEN shall only be triggered when all cargo was taken. 2011-08-14 13:45:36 +00:00
newgrf_callbacks.h (svn r24186) -Feature: [NewGRF] Callback to set industry production level on construction. (andythenorth) 2012-04-28 16:44:01 +00:00
newgrf_canal.cpp (svn r24693) -Doc: Add some doxymentation into the newgrf code. 2012-11-10 20:46:39 +00:00
newgrf_canal.h (svn r23735) -Codechange: remove ~50 includes from headers that weren't needed 2012-01-03 20:26:05 +00:00
newgrf_cargo.cpp (svn r24693) -Doc: Add some doxymentation into the newgrf code. 2012-11-10 20:46:39 +00:00
newgrf_cargo.h (svn r24273) -Fix: [NewGRF] GetReverseCargoTranslation() was unnecessary complicated and also returned the wrong thing for cargos not present in the translation table. 2012-05-25 17:23:19 +00:00
newgrf_class.h (svn r24170) -Add: Methods for translating between NewGRFClass spec indices and user interface indices. 2012-04-22 16:28:32 +00:00
newgrf_class_func.h (svn r24170) -Add: Methods for translating between NewGRFClass spec indices and user interface indices. 2012-04-22 16:28:32 +00:00
newgrf_commons.cpp (svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files 2012-01-03 21:32:51 +00:00
newgrf_commons.h (svn r23735) -Codechange: remove ~50 includes from headers that weren't needed 2012-01-03 20:26:05 +00:00
newgrf_config.cpp (svn r24318) -Feature: Add dropdowns to NewGRF configurations, if all values have labels. 2012-06-01 15:20:18 +00:00
newgrf_config.h (svn r24318) -Feature: Add dropdowns to NewGRF configurations, if all values have labels. 2012-06-01 15:20:18 +00:00
newgrf_debug.h (svn r22570) -Codechange: Store the GrfID of the caller when opening a parent window in the NewGRF debug GUI. 2011-06-12 20:51:38 +00:00
newgrf_debug_gui.cpp (svn r24700) -Cleanup: Remove WDF_UNCLICK_BUTTONS and make it the default. 2012-11-11 16:10:43 +00:00
newgrf_engine.cpp (svn r24695) -Fix/Cleanup: Remove remaining (incorrect) usages of ResolverObject::scope and count. 2012-11-11 12:57:27 +00:00
newgrf_engine.h (svn r24693) -Doc: Add some doxymentation into the newgrf code. 2012-11-10 20:46:39 +00:00
newgrf_generic.cpp (svn r24846) -Add: Advanced settings to disable certain sound effects. 2012-12-23 21:09:09 +00:00
newgrf_generic.h (svn r23735) -Codechange: remove ~50 includes from headers that weren't needed 2012-01-03 20:26:05 +00:00
newgrf_gui.cpp (svn r24853) -Fix: Extend widget data member to 32 bits so that sprite IDs >= 2^16 can be used. 2012-12-25 22:10:43 +00:00
newgrf_house.cpp (svn r24693) -Doc: Add some doxymentation into the newgrf code. 2012-11-10 20:46:39 +00:00
newgrf_house.h (svn r24693) -Doc: Add some doxymentation into the newgrf code. 2012-11-10 20:46:39 +00:00
newgrf_industries.cpp (svn r24693) -Doc: Add some doxymentation into the newgrf code. 2012-11-10 20:46:39 +00:00
newgrf_industries.h (svn r24693) -Doc: Add some doxymentation into the newgrf code. 2012-11-10 20:46:39 +00:00
newgrf_industrytiles.cpp (svn r24693) -Doc: Add some doxymentation into the newgrf code. 2012-11-10 20:46:39 +00:00
newgrf_industrytiles.h (svn r24693) -Doc: Add some doxymentation into the newgrf code. 2012-11-10 20:46:39 +00:00
newgrf_object.cpp (svn r24693) -Doc: Add some doxymentation into the newgrf code. 2012-11-10 20:46:39 +00:00
newgrf_object.h (svn r24693) -Doc: Add some doxymentation into the newgrf code. 2012-11-10 20:46:39 +00:00
newgrf_properties.h (svn r23504) -Feature: Aircraft range. 2011-12-13 00:43:35 +00:00
newgrf_railtype.cpp (svn r24693) -Doc: Add some doxymentation into the newgrf code. 2012-11-10 20:46:39 +00:00
newgrf_railtype.h (svn r24693) -Doc: Add some doxymentation into the newgrf code. 2012-11-10 20:46:39 +00:00
newgrf_sound.cpp (svn r24846) -Add: Advanced settings to disable certain sound effects. 2012-12-23 21:09:09 +00:00
newgrf_sound.h (svn r24052) -Fix (r23883) [FS#5107]: Imported GRF sounds were inserted into the wrong slots. 2012-03-19 22:55:29 +00:00
newgrf_spritegroup.cpp (svn r24695) -Fix/Cleanup: Remove remaining (incorrect) usages of ResolverObject::scope and count. 2012-11-11 12:57:27 +00:00
newgrf_spritegroup.h (svn r24695) -Fix/Cleanup: Remove remaining (incorrect) usages of ResolverObject::scope and count. 2012-11-11 12:57:27 +00:00
newgrf_station.cpp (svn r24840) -Fix: Draw NewGRF railtypes in NewGRF station previews. 2012-12-23 15:38:54 +00:00
newgrf_station.h (svn r24693) -Doc: Add some doxymentation into the newgrf code. 2012-11-10 20:46:39 +00:00
newgrf_storage.cpp (svn r23704) -Doc: Doxygen comment fixes and additions. 2012-01-01 17:22:32 +00:00
newgrf_storage.h (svn r23735) -Codechange: remove ~50 includes from headers that weren't needed 2012-01-03 20:26:05 +00:00
newgrf_text.cpp (svn r23830) -Revert (r23804) [FS#4986]: while the idea was good, it causes too much trouble 2012-01-21 13:57:24 +00:00
newgrf_text.h (svn r23812) -Fix [FS#4977] (r23804): custom ActionB messages were broken 2012-01-15 19:29:49 +00:00
newgrf_town.cpp (svn r24693) -Doc: Add some doxymentation into the newgrf code. 2012-11-10 20:46:39 +00:00
newgrf_town.h (svn r24693) -Doc: Add some doxymentation into the newgrf code. 2012-11-10 20:46:39 +00:00
newgrf_townname.cpp
newgrf_townname.h
news_func.h (svn r24845) -Add: News ticker sound setting to adv. settings window. 2012-12-23 21:08:42 +00:00
news_gui.cpp (svn r24846) -Add: Advanced settings to disable certain sound effects. 2012-12-23 21:09:09 +00:00
news_gui.h (svn r24842) -Remove: News settings window. 2012-12-23 21:06:37 +00:00
news_type.h (svn r24843) -Codechange: Move news display options into the general settings framework. (based on patch by eagle_rainbow) 2012-12-23 21:07:12 +00:00
object.h (svn r21846) -Codechange: move documentation towards the code to make it more likely to be updated [o-s]. 2011-01-18 23:09:43 +00:00
object_base.h (svn r23735) -Codechange: remove ~50 includes from headers that weren't needed 2012-01-03 20:26:05 +00:00
object_cmd.cpp (svn r23842) -Change [FS#5001, FS#5002]: do not let towns (ever) remove objects 2012-01-22 21:26:42 +00:00
object_gui.cpp (svn r24379) -Fix [FS#5218-ish]: Do not resize the object GUI when selecting objects. Rather clip the object name. 2012-07-07 11:59:43 +00:00
object_map.h (svn r20639) -Add: random bits to object tiles 2010-08-27 22:26:21 +00:00
object_type.h (svn r20660) -Codechange: implement (most) of action2 support for objects 2010-08-28 18:49:39 +00:00
openttd.cpp (svn r24790) -Remove: Classic difficulty profiles. 2012-12-05 19:36:41 +00:00
openttd.h (svn r23618) -Add: ScriptGame::Pause, ScriptGame::Unpause, and ScriptGame::GetLandscape (GameScript only) 2011-12-19 20:58:59 +00:00
order_backup.cpp (svn r24446) -Add [FS#5199]: Store more consist properties in order backups. 2012-07-29 16:48:00 +00:00
order_backup.h (svn r24444) -Codechange: Base OrderBackup on BaseConsist. 2012-07-29 16:45:34 +00:00
order_base.h (svn r23947) -Feature: Timetabled maximum travel speeds for non-flying vehicles. 2012-02-14 17:04:06 +00:00
order_cmd.cpp (svn r24833) -Codechange: Replace magic numbers for invalidating vehicle-related windows with an enum. 2012-12-20 19:44:02 +00:00
order_func.h (svn r23505) -Add: Indication in the order list if the next destination of an order is out of range. 2011-12-13 00:43:48 +00:00
order_gui.cpp (svn r24834) -Fix [FS#5396]: The autorefit dropdown in the order GUI wasn't always updated when modifying vehicle consists. 2012-12-20 19:44:06 +00:00
order_type.h (svn r24776) -Doc: Typo fixes, additions, and additional dots collected from various sources (including Eagle_rainbow, MinchinWeb) 2012-12-01 13:12:39 +00:00
os_timer.cpp
osk_gui.cpp (svn r24774) -Fix: Invert the focus handling of the OSK. Keep the focus at the OSK and close it on losing focus. This makes the editbox in the OSK behave correctly. 2012-11-28 21:14:28 +00:00
pbs.cpp (svn r24078) -Fix [FS#5093,FS#5130] (r24071): A fix that breaks all other cases isn't really a fix. Redo it to make sure that reservations of trains entering or exiting depots are properly made and freed. 2012-03-29 12:27:34 +00:00
pbs.h (svn r22410) -Document: some more bits ;) 2011-05-02 16:14:23 +00:00
progress.cpp (svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files 2012-01-03 21:32:51 +00:00
progress.h (svn r22820) -Codechange: perform a full (re)draw cycle in the first draw during progress instead of waiting 200ms 2011-08-24 12:18:53 +00:00
querystring_gui.h (svn r24774) -Fix: Invert the focus handling of the OSK. Keep the focus at the OSK and close it on losing focus. This makes the editbox in the OSK behave correctly. 2012-11-28 21:14:28 +00:00
rail.cpp (svn r23758) -Feature: [NewGRF] Alternate rail type label list. 2012-01-05 19:40:34 +00:00
rail.h (svn r24367) -Feature: [NewGRF] Customisable signals for rail types. 2012-07-01 23:12:50 +00:00
rail_cmd.cpp (svn r24857) -Fix: Don't let UFOs and coal mines clear water. 2012-12-26 13:01:28 +00:00
rail_gui.cpp (svn r24846) -Add: Advanced settings to disable certain sound effects. 2012-12-23 21:09:09 +00:00
rail_gui.h (svn r21867) -Codechange: move creating the rail type dropdown to a more general location 2011-01-20 12:40:04 +00:00
rail_map.h (svn r24367) -Feature: [NewGRF] Customisable signals for rail types. 2012-07-01 23:12:50 +00:00
rail_type.h (svn r23595) -Codechange: add comma after last enum to get a more uniform coding style 2011-12-19 17:48:04 +00:00
rev.cpp.in (svn r23969) -Codechange: trunk heads to 1.3 now 2012-02-19 19:14:17 +00:00
rev.h (svn r22805) -Codechange: move use of magic number for version checking to more logical location 2011-08-21 18:57:45 +00:00
road.cpp (svn r23629) -Add: allow ScriptRoad::BuildRoad, ScriptBridge::BuildBridge (for roads) and ScriptTunnel:BuildTunnel (for roads) to work for GameScript 2011-12-19 21:02:33 +00:00
road_cmd.cpp (svn r24846) -Add: Advanced settings to disable certain sound effects. 2012-12-23 21:09:09 +00:00
road_cmd.h
road_func.h (svn r23735) -Codechange: remove ~50 includes from headers that weren't needed 2012-01-03 20:26:05 +00:00
road_gui.cpp (svn r24846) -Add: Advanced settings to disable certain sound effects. 2012-12-23 21:09:09 +00:00
road_gui.h (svn r21887) -Fix-ish: some headers weren't including the headers they depend on 2011-01-22 10:10:03 +00:00
road_internal.h (svn r21846) -Codechange: move documentation towards the code to make it more likely to be updated [o-s]. 2011-01-18 23:09:43 +00:00
road_map.cpp (svn r21846) -Codechange: move documentation towards the code to make it more likely to be updated [o-s]. 2011-01-18 23:09:43 +00:00
road_map.h (svn r23595) -Codechange: add comma after last enum to get a more uniform coding style 2011-12-19 17:48:04 +00:00
road_type.h (svn r23595) -Codechange: add comma after last enum to get a more uniform coding style 2011-12-19 17:48:04 +00:00
roadstop.cpp (svn r24776) -Doc: Typo fixes, additions, and additional dots collected from various sources (including Eagle_rainbow, MinchinWeb) 2012-12-01 13:12:39 +00:00
roadstop_base.h (svn r23704) -Doc: Doxygen comment fixes and additions. 2012-01-01 17:22:32 +00:00
roadveh.h (svn r24839) -Feature [FS#5271]: [NewGRF] Support oversized purchase list sprites. (Based on patch by Eddi) 2012-12-23 01:00:25 +00:00
roadveh_cmd.cpp (svn r24846) -Add: Advanced settings to disable certain sound effects. 2012-12-23 21:09:09 +00:00
roadveh_gui.cpp (svn r24694) -Fix (r18136): Road vehicle selection frame wasn't drawn properly in the depot window. 2012-11-10 22:37:14 +00:00
screenshot.cpp (svn r24805) -Codechange: Refactor determination of screenshot viewport for world screenshots. 2012-12-09 16:53:01 +00:00
screenshot.h (svn r24805) -Codechange: Refactor determination of screenshot viewport for world screenshots. 2012-12-09 16:53:01 +00:00
sdl.cpp (svn r22406) -Document: some more "random-ish" tidbits 2011-05-01 19:51:52 +00:00
sdl.h
settings.cpp (svn r24899) -Fix [FS#5434]: Also the station build window needs redrawing when the station spread changes (based on patch by juanjo) 2013-01-08 22:38:59 +00:00
settings_func.h (svn r23224) -Codechange: first load the config file partially so we can push scanning AIs to later in the process (when the GUI is showing the progress bar) 2011-11-14 21:42:54 +00:00
settings_gui.cpp (svn r24863) -Remove: Now redundant method to filter for non-local settings differing from default settings. 2012-12-26 17:48:25 +00:00
settings_gui.h (svn r24311) -Add: DrawDropDownButton() to draw dropdown buttons independent of actual widgets. 2012-06-01 14:41:47 +00:00
settings_internal.h (svn r24862) -Add: Settings type filter to adv. settings GUI. 2012-12-26 17:47:02 +00:00
settings_type.h (svn r24846) -Add: Advanced settings to disable certain sound effects. 2012-12-23 21:09:09 +00:00
ship.h (svn r24839) -Feature [FS#5271]: [NewGRF] Support oversized purchase list sprites. (Based on patch by Eddi) 2012-12-23 01:00:25 +00:00
ship_cmd.cpp (svn r24839) -Feature [FS#5271]: [NewGRF] Support oversized purchase list sprites. (Based on patch by Eddi) 2012-12-23 01:00:25 +00:00
ship_gui.cpp (svn r23316) -Feature: Add ability to zoom in to 2x and 4x level. 2011-11-24 12:38:48 +00:00
signal.cpp (svn r22017) -Codechange: move MarkTileDirtyByTile to viewport_func.h 2011-02-07 22:29:47 +00:00
signal_func.h
signal_type.h (svn r24367) -Feature: [NewGRF] Customisable signals for rail types. 2012-07-01 23:12:50 +00:00
signs.cpp (svn r23319) -Fix (r23316): Offsets of viewport signs were not scaled up. 2011-11-24 17:37:20 +00:00
signs_base.h (svn r23104) -Codechange: prepare the vehicle/sign z for some further changes to reduce casting 2011-11-04 11:09:06 +00:00
signs_cmd.cpp (svn r23835) -Change [FS#4999]: Make signs placed in scenario editor belong to the GS. That way they are always shown in game and are not editable. 2012-01-22 13:54:02 +00:00
signs_func.h (svn r20516) -Feature [FS#3472]: Filter signs at the sign list window. (Zuu) 2010-08-16 16:15:22 +00:00
signs_gui.cpp (svn r24801) -Codechange: Add functions to set integral DParams to suitable values for size computations. 2012-12-08 17:18:51 +00:00
signs_type.h (svn r22406) -Document: some more "random-ish" tidbits 2011-05-01 19:51:52 +00:00
slope_func.h (svn r23106) -Codechange: pass int* to GetTileSlope and friends 2011-11-04 11:30:37 +00:00
slope_type.h (svn r23595) -Codechange: add comma after last enum to get a more uniform coding style 2011-12-19 17:48:04 +00:00
smallmap_gui.cpp (svn r24846) -Add: Advanced settings to disable certain sound effects. 2012-12-23 21:09:09 +00:00
smallmap_gui.h (svn r21715) -Fix: Use the correct land colour in the owner legend. 2011-01-04 20:53:57 +00:00
sortlist_type.h (svn r21890) -Cleanup: remove some unneeded includes 2011-01-22 14:52:20 +00:00
sound.cpp (svn r24052) -Fix (r23883) [FS#5107]: Imported GRF sounds were inserted into the wrong slots. 2012-03-19 22:55:29 +00:00
sound_func.h (svn r22202) -Codechange: make MusicFileSettings a proper citizen of the client settings 2011-03-05 18:00:48 +00:00
sound_type.h (svn r23887) -Feature: [NewGRF] Support for container version 2. 2012-02-04 13:29:04 +00:00
sprite.cpp (svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files 2012-01-03 21:32:51 +00:00
sprite.h (svn r23706) -Codechange: prevent 'unknown command' doxygen errors 2012-01-01 17:36:19 +00:00
spritecache.cpp (svn r24858) -Fix [FS#5404]: Make invalid sprite references to mapgen sprites behave the same as invalid references between recolour and real sprites. 2012-12-26 15:14:37 +00:00
spritecache.h (svn r23887) -Feature: [NewGRF] Support for container version 2. 2012-02-04 13:29:04 +00:00
station.cpp (svn r24776) -Doc: Typo fixes, additions, and additional dots collected from various sources (including Eagle_rainbow, MinchinWeb) 2012-12-01 13:12:39 +00:00
station_base.h (svn r24718) -Codechange: Rename GoodsEntry::days_since_pickup to GoodsEntry::time_since_pickup. 2012-11-12 21:59:02 +00:00
station_cmd.cpp (svn r24840) -Fix: Draw NewGRF railtypes in NewGRF station previews. 2012-12-23 15:38:54 +00:00
station_func.h (svn r24840) -Fix: Draw NewGRF railtypes in NewGRF station previews. 2012-12-23 15:38:54 +00:00
station_gui.cpp (svn r24703) -Fix: Disallow closing oilrig airports in SE. 2012-11-12 18:09:33 +00:00
station_gui.h (svn r23735) -Codechange: remove ~50 includes from headers that weren't needed 2012-01-03 20:26:05 +00:00
station_map.h (svn r22406) -Document: some more "random-ish" tidbits 2011-05-01 19:51:52 +00:00
station_type.h (svn r23595) -Codechange: add comma after last enum to get a more uniform coding style 2011-12-19 17:48:04 +00:00
statusbar_gui.cpp (svn r24801) -Codechange: Add functions to set integral DParams to suitable values for size computations. 2012-12-08 17:18:51 +00:00
statusbar_gui.h (svn r22406) -Document: some more "random-ish" tidbits 2011-05-01 19:51:52 +00:00
stdafx.h (svn r24782) -Codechange: [Win32] Disable MSVC warning about using 'this' in a base member initializer list as we don't use it in any problematic way. 2012-12-03 22:08:03 +00:00
string.cpp (svn r23816) -Fix (r23635, r23805): make SCC_ENCODED the first entry in the StringControlCode enum since it's value is not allowed to change 2012-01-16 22:29:25 +00:00
string_func.h (svn r23816) -Fix (r23635, r23805): make SCC_ENCODED the first entry in the StringControlCode enum since it's value is not allowed to change 2012-01-16 22:29:25 +00:00
string_type.h (svn r23940) -Codechange: remove superfluous semicolons 2012-02-12 19:46:40 +00:00
stringfilter.cpp (svn r24632) -Feature: Add text filtering to advanced settings. 2012-10-27 15:26:17 +00:00
stringfilter_type.h (svn r24632) -Feature: Add text filtering to advanced settings. 2012-10-27 15:26:17 +00:00
strings.cpp (svn r24801) -Codechange: Add functions to set integral DParams to suitable values for size computations. 2012-12-08 17:18:51 +00:00
strings_func.h (svn r24801) -Codechange: Add functions to set integral DParams to suitable values for size computations. 2012-12-08 17:18:51 +00:00
strings_type.h (svn r22957) -Codechange: SPECSTR_PLAYERNAME is actually the company name, which is derived from the town name + ' Transport'. So make sure the last constant is in sync with the town name table 2011-09-23 19:27:15 +00:00
subsidy.cpp (svn r24395) -Doc: Fixed argument references in @param descriptions. 2012-07-10 18:37:54 +00:00
subsidy_base.h (svn r23704) -Doc: Doxygen comment fixes and additions. 2012-01-01 17:22:32 +00:00
subsidy_func.h (svn r20674) -Codechange: Remove declared functions that do not exist (anymore) otherwise. 2010-08-28 20:15:45 +00:00
subsidy_gui.cpp (svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files 2012-01-03 21:32:51 +00:00
subsidy_type.h (svn r22406) -Document: some more "random-ish" tidbits 2011-05-01 19:51:52 +00:00
tar_type.h (svn r23735) -Codechange: remove ~50 includes from headers that weren't needed 2012-01-03 20:26:05 +00:00
terraform_cmd.cpp (svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files 2012-01-03 21:32:51 +00:00
terraform_gui.cpp (svn r24846) -Add: Advanced settings to disable certain sound effects. 2012-12-23 21:09:09 +00:00
terraform_gui.h (svn r21608) -Codechange: Move diagnonal rectangle dragging detection completely to tile highlighting. 2010-12-23 14:24:34 +00:00
textbuf.cpp (svn r24738) -Codechange: Remove Textbuf::Initialize in favour of a constructor. 2012-11-14 22:50:17 +00:00
textbuf_gui.h (svn r24323) -Codechange: Split Textbuf and associated functions to separate files. 2012-06-04 15:29:37 +00:00
textbuf_type.h (svn r24738) -Codechange: Remove Textbuf::Initialize in favour of a constructor. 2012-11-14 22:50:17 +00:00
texteff.cpp (svn r24068) -Change/fix [FS#5103]: significantly reduce the area that is redrawn for text effects (Rhamphoryncus) 2012-03-25 19:30:05 +00:00
texteff.hpp (svn r22015) -Codechange: move yet another pair of methods from functions.h 2011-02-07 22:22:20 +00:00
textfile_gui.cpp (svn r24700) -Cleanup: Remove WDF_UNCLICK_BUTTONS and make it the default. 2012-11-11 16:10:43 +00:00
textfile_gui.h (svn r23936) -Feature [FS#5047]: readme/licence/changelog viewer for AI and game scripts (LordAro) 2012-02-12 10:58:18 +00:00
textfile_type.h (svn r23932) -Codechange: split the NewGRF text window into its own source files 2012-02-12 10:32:41 +00:00
tgp.cpp (svn r24776) -Doc: Typo fixes, additions, and additional dots collected from various sources (including Eagle_rainbow, MinchinWeb) 2012-12-01 13:12:39 +00:00
tgp.h
tile_cmd.h (svn r23107) -Codechange: let GetSlopePixelZ and TerraformTile tile type functions use int z as well 2011-11-04 11:36:10 +00:00
tile_map.cpp (svn r23708) -Codechange: apply the same trick as r23701 to GetTileSlope(), gaining similar benefits 2012-01-01 19:20:08 +00:00
tile_map.h (svn r23106) -Codechange: pass int* to GetTileSlope and friends 2011-11-04 11:30:37 +00:00
tile_type.h (svn r24540) -Codechange: Remove the not-so-useful HALF_TILE_SIZE constant. 2012-09-21 20:31:06 +00:00
tilearea.cpp (svn r23402) -Add: Function to check if a TileArea contains a tile. (michi_cc) 2011-12-03 20:19:33 +00:00
tilearea_type.h (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) 2011-12-20 17:57:56 +00:00
tilehighlight_func.h (svn r21627) -Codechange: Remove _place_proc global variable. 2010-12-24 15:08:19 +00:00
tilehighlight_type.h (svn r23595) -Codechange: add comma after last enum to get a more uniform coding style 2011-12-19 17:48:04 +00:00
tilematrix_type.hpp (svn r23735) -Codechange: remove ~50 includes from headers that weren't needed 2012-01-03 20:26:05 +00:00
timetable.h
timetable_cmd.cpp (svn r24053) -Fix (r23947) [FS#5111]: Crash when timetabling a maximum travel speed of 0. 2012-03-20 13:11:20 +00:00
timetable_gui.cpp (svn r24833) -Codechange: Replace magic numbers for invalidating vehicle-related windows with an enum. 2012-12-20 19:44:02 +00:00
toolbar_gui.cpp (svn r24846) -Add: Advanced settings to disable certain sound effects. 2012-12-23 21:09:09 +00:00
toolbar_gui.h (svn r24065) -Feature-ish [FS#5101]: debug option for showing the redrawn dirty blocks/rectangles 2012-03-25 19:06:59 +00:00
town.h (svn r24179) -Codechange: move some variables of Town to TownCache 2012-04-25 20:50:13 +00:00
town_cmd.cpp (svn r24776) -Doc: Typo fixes, additions, and additional dots collected from various sources (including Eagle_rainbow, MinchinWeb) 2012-12-01 13:12:39 +00:00
town_gui.cpp (svn r24846) -Add: Advanced settings to disable certain sound effects. 2012-12-23 21:09:09 +00:00
town_map.h (svn r20622) -Codechange: unify [GS]et[Statation|Object|Industry|House]AnimationFrame 2010-08-26 14:45:45 +00:00
town_type.h (svn r23233) -Codechange: Refactor maximum and actually transported cargo amount of towns into a reusable struct. 2011-11-15 20:47:53 +00:00
townname.cpp (svn r23759) -Fix (r17612)[FS#4951]: the check for duplicate town names wasn't really working 2012-01-05 19:56:48 +00:00
townname_func.h (svn r23704) -Doc: Doxygen comment fixes and additions. 2012-01-01 17:22:32 +00:00
townname_type.h (svn r22405) -Document: some more "random-ish" tidbits 2011-05-01 19:14:12 +00:00
track_func.h (svn r21060) -Doc: Improved wording of comments (mostly by __ln__) 2010-10-30 17:51:07 +00:00
track_type.h (svn r23595) -Codechange: add comma after last enum to get a more uniform coding style 2011-12-19 17:48:04 +00:00
train.h (svn r24839) -Feature [FS#5271]: [NewGRF] Support oversized purchase list sprites. (Based on patch by Eddi) 2012-12-23 01:00:25 +00:00
train_cmd.cpp (svn r24846) -Add: Advanced settings to disable certain sound effects. 2012-12-23 21:09:09 +00:00
train_gui.cpp (svn r24352) -Fix: When highlighting the drop position for vehicles in depots, make space for all articulated parts. 2012-06-23 14:32:34 +00:00
transparency.h (svn r22506) -Feature [FS#4625]: Make the transparency options for industries also affect the effect vehicles created by industries. 2011-05-28 09:46:37 +00:00
transparency_gui.cpp (svn r24846) -Add: Advanced settings to disable certain sound effects. 2012-12-23 21:09:09 +00:00
transparency_gui.h
transport_type.h (svn r22405) -Document: some more "random-ish" tidbits 2011-05-01 19:14:12 +00:00
tree_cmd.cpp (svn r24846) -Add: Advanced settings to disable certain sound effects. 2012-12-23 21:09:09 +00:00
tree_gui.cpp (svn r24846) -Add: Advanced settings to disable certain sound effects. 2012-12-23 21:09:09 +00:00
tree_map.h
tunnel_map.cpp (svn r23167) -Codechange [FS#4818]: make IsTunnelInWay z parameters signed as well (hackalittlebit) 2011-11-08 19:44:41 +00:00
tunnel_map.h (svn r23167) -Codechange [FS#4818]: make IsTunnelInWay z parameters signed as well (hackalittlebit) 2011-11-08 19:44:41 +00:00
tunnelbridge.h (svn r22405) -Document: some more "random-ish" tidbits 2011-05-01 19:14:12 +00:00
tunnelbridge_cmd.cpp (svn r24895) -Fix [FS#5436]: Allow downgrade of road bridges in the scenario editor 2013-01-08 17:56:43 +00:00
tunnelbridge_map.h
vehicle.cpp (svn r24882) -Fix: desync when NewGRF changes the stats related to acceleration (power, weight, tractive effort, etc) during service or 32 day triggers 2013-01-02 22:20:07 +00:00
vehicle_base.h (svn r24528) -Fix: [NewGRF] RandomAction 84 should interpret register 100 as signed. 2012-09-16 16:31:53 +00:00
vehicle_cmd.cpp (svn r24567) -Fix [FS#5261]: Non-train vehicle lists were not resorted when vehicles were renamed. (Juanjo) 2012-10-01 19:38:57 +00:00
vehicle_func.h (svn r23735) -Codechange: remove ~50 includes from headers that weren't needed 2012-01-03 20:26:05 +00:00
vehicle_gui.cpp (svn r24833) -Codechange: Replace magic numbers for invalidating vehicle-related windows with an enum. 2012-12-20 19:44:02 +00:00
vehicle_gui.h (svn r24839) -Feature [FS#5271]: [NewGRF] Support oversized purchase list sprites. (Based on patch by Eddi) 2012-12-23 01:00:25 +00:00
vehicle_gui_base.h (svn r20777) -Codechange: make VehicleListIdentifier a variable of BaseVehicleList and use that instead of "dereferencing" the window number and storing some information twice 2010-09-09 14:40:39 +00:00
vehicle_type.h (svn r23080) -Feature: [NewGRF] Use variable 10 to enable vehicle GRFs to draw different sprites on the map and in various GUIs. 2011-11-01 16:51:47 +00:00
vehiclelist.cpp (svn r24395) -Doc: Fixed argument references in @param descriptions. 2012-07-10 18:37:54 +00:00
vehiclelist.h (svn r22405) -Document: some more "random-ish" tidbits 2011-05-01 19:14:12 +00:00
viewport.cpp (svn r24179) -Codechange: move some variables of Town to TownCache 2012-04-25 20:50:13 +00:00
viewport_func.h (svn r23329) -Fix (r23316): Scale child sprite pixel offsets unless told not to. Fixes lifts and industry graphics. 2011-11-25 23:06:17 +00:00
viewport_gui.cpp (svn r24700) -Cleanup: Remove WDF_UNCLICK_BUTTONS and make it the default. 2012-11-11 16:10:43 +00:00
viewport_type.h (svn r24068) -Change/fix [FS#5103]: significantly reduce the area that is redrawn for text effects (Rhamphoryncus) 2012-03-25 19:30:05 +00:00
void_cmd.cpp (svn r23160) -Fix: wrong comments in a lot of TileTypeProcs definitions 2011-11-08 17:37:32 +00:00
void_map.h
water.h (svn r23735) -Codechange: remove ~50 includes from headers that weren't needed 2012-01-03 20:26:05 +00:00
water_cmd.cpp (svn r24846) -Add: Advanced settings to disable certain sound effects. 2012-12-23 21:09:09 +00:00
water_map.h (svn r23512) -Change [FS#4872]: Allow to place locks also on river rapids and restore rivers, if locks are deleted 2011-12-13 23:01:36 +00:00
waypoint.cpp
waypoint_base.h (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) 2011-12-20 17:57:56 +00:00
waypoint_cmd.cpp (svn r24166) -Codechange: Turn NewGRFClass::Get(Tid, uint) and GetCount(Tid) into non-static members GetSpec(uint) and GetSpecCount(). 2012-04-22 16:28:14 +00:00
waypoint_func.h (svn r21890) -Cleanup: remove some unneeded includes 2011-01-22 14:52:20 +00:00
waypoint_gui.cpp (svn r24700) -Cleanup: Remove WDF_UNCLICK_BUTTONS and make it the default. 2012-11-11 16:10:43 +00:00
widget.cpp (svn r24853) -Fix: Extend widget data member to 32 bits so that sprite IDs >= 2^16 can be used. 2012-12-25 22:10:43 +00:00
widget_type.h (svn r24853) -Fix: Extend widget data member to 32 bits so that sprite IDs >= 2^16 can be used. 2012-12-25 22:10:43 +00:00
window.cpp (svn r24780) -Fix [FS#5378]: passing an int to a function expecting a byte can have side effects when MSVC optimises it 2012-12-03 21:03:13 +00:00
window_func.h (svn r24089) -Fix [FS#5136]: Conflicting strategies for resizing the main toolbar and statusbar after resizing the main window. 2012-04-03 20:09:41 +00:00
window_gui.h (svn r24780) -Fix [FS#5378]: passing an int to a function expecting a byte can have side effects when MSVC optimises it 2012-12-03 21:03:13 +00:00
window_type.h (svn r24842) -Remove: News settings window. 2012-12-23 21:06:37 +00:00
zoom_func.h
zoom_type.h (svn r23316) -Feature: Add ability to zoom in to 2x and 4x level. 2011-11-24 12:38:48 +00:00