Commit Graph

350 Commits

Author SHA1 Message Date
rubidium 3a40a0f1e8 (svn r24754) -Fix [FS#5367]: crash on corrupted savegame 2012-11-18 16:14:31 +00:00
planetmaker f2e94237fc (svn r24619) -Change: Check for bankruptcy on a monthly basis (ZxBioHazardZx) 2012-10-20 22:05:26 +00:00
frosch 9527bad3a7 (svn r24446) -Add [FS#5199]: Store more consist properties in order backups. 2012-07-29 16:48:00 +00:00
alberth 05aaf18d38 (svn r24405) -Add: Save and load of active cargo monitors. 2012-07-15 17:07:06 +00:00
michi_cc 6a70abbd99 (svn r24136) -Feature [FS#4465]: Autoreplace vehicles only when they get old. (Vikthor) 2012-04-17 19:44:02 +00:00
michi_cc 5aeae7ca49 (svn r23973) -Fix (r23947): Also save the maximum travel speed for the current vehicle order. 2012-02-21 17:25:17 +00:00
rubidium 1c4827cc71 (svn r23967) -Fix-ish: don't fix road ownership of standard road stops each time you load a savegame, only when loading an old one 2012-02-19 19:05:57 +00:00
michi_cc f2c694c8fb (svn r23947) -Feature: Timetabled maximum travel speeds for non-flying vehicles. 2012-02-14 17:04:06 +00:00
frosch 5bf1710a28 (svn r23835) -Change [FS#4999]: Make signs placed in scenario editor belong to the GS. That way they are always shown in game and are not editable. 2012-01-22 13:54:02 +00:00
frosch 5fa15c563c (svn r23828) -Fix: Return early from SlString() for empty strings, before doing invalid things which surprisingly do not break everything. 2012-01-21 13:21:23 +00:00
rubidium 70c7fbd90e (svn r23826) -Fix [FS#4972]: the detailed performance rating window showed the cargo count of the current quarter instead of the last quarter like the tooltip says 2012-01-20 20:18:19 +00:00
yexo 2c99805117 (svn r23816) -Fix (r23635, r23805): make SCC_ENCODED the first entry in the StringControlCode enum since it's value is not allowed to change 2012-01-16 22:29:25 +00:00
rubidium 6d6be50ae0 (svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files 2012-01-03 21:32:51 +00:00
truebrain 1c9bec1999 (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) 2011-12-20 17:57:56 +00:00
truebrain 44b70d176c (svn r23637) -Change: bump the savegame, to store all the new goodies 2011-12-19 21:06:42 +00:00
truebrain 3ada3b9cc5 (svn r23630) -Add: a Goal GUI to show your current goals 2011-12-19 21:03:17 +00:00
truebrain f239a61406 (svn r23609) -Add: save/load all GameScript related material 2011-12-19 20:56:34 +00:00
truebrain 5cda1d7c90 (svn r23603) -Add: support for control commands in strings, in both network and safe/load (Rubidium) 2011-12-19 20:50:44 +00:00
michi_cc def8e7215b (svn r23504) -Feature: Aircraft range. 2011-12-13 00:43:35 +00:00
yexo 89854e0ab1 (svn r23501) -Fix: loading scenarios downloaded from the online content didn't work anymore 2011-12-12 18:55:04 +00:00
rubidium 0ca25fb3af (svn r23480) -Fix [FS#4594]: replace OS error messages with internal error messages when that's possible 2011-12-10 16:05:26 +00:00
rubidium 58423b26d1 (svn r23474) -Codechange: move the declaration error related functions to error.h 2011-12-10 13:54:10 +00:00
michi_cc d3b7b89493 (svn r23415) -Feature: Infrastructure maintenance costs. 2011-12-03 23:40:46 +00:00
truebrain 160bfd8851 (svn r23376) -Remove: on popular demand, remove my (revoked) name from comments in the code. It was silly to name me like that to begin with ;) (based on patch by HackaLittleBit) 2011-11-30 01:22:18 +00:00
truebrain d809ea4f23 (svn r23304) -Add: bump the savegame to start storing the new bits and pieces 2011-11-23 16:11:15 +00:00
michi_cc 4d2a9e384c (svn r23290) -Fix [FS#2379,FS#3569]: Change the centre of train vehicles to depend on the vehicle length instead of being fixed at 4/8th of the original vehicle length to make sure shortened vehicles don't block tiles they shouldn't block. 2011-11-21 20:51:43 +00:00
rubidium a8d33a4d89 (svn r23192) -Codechange: don't cast away const needlessly 2011-11-12 07:58:22 +00:00
frosch 88f8457b83 (svn r23013) -Doc: Add a note about the savegame version used in the 1.1 branch. 2011-10-09 11:27:54 +00:00
rubidium 0041408e4f (svn r22767) -Add: river generation 2011-08-20 14:14:17 +00:00
michi_cc 08b7981f37 (svn r22713) -Feature: [NewGRF] Per vehicle custom cargo ageing period. 2011-08-03 20:55:08 +00:00
frosch c9e920f1eb (svn r22693) -Fix [FS#4691]: The override managers were not reset in some cases like creating a new scenario. 2011-07-29 22:23:17 +00:00
terkhen 00e5c1df18 (svn r22567) -Codechange: Store persistent storages inside a pool. 2011-06-12 20:47:45 +00:00
rubidium 75b87c554f (svn r22371) -Fix [FS#4596]: make sure saving has completely and utterly finished before starting a new one. Otherwise you could start a save, which would be marked as done by the previous save stopping and then yet another save could be started... and that could create a deadlock 2011-04-22 16:09:46 +00:00
rubidium e48967541a (svn r22198) -Codechange: make some constants name more explicit 2011-03-05 11:16:44 +00:00
rubidium ae6dca77e5 (svn r22146) -Fix: don't run savegame conversion during SlNullPointers; the pointer might not be converted or be NULL at that point 2011-02-26 17:56:51 +00:00
alberth 1dbc0a20be (svn r22144) -Codechange: Unify 'while (true)' to 'for (;;)' 2011-02-25 21:53:43 +00:00
rubidium b6be3f2acc (svn r22124) -Codechange: move comment to its logical place 2011-02-20 21:10:58 +00:00
rubidium d8cada7563 (svn r22064) -Fix [FS#4497] (r21399): crash when disconnecting and reconnecting while the server is still saving the savegame 2011-02-11 23:20:35 +00:00
rubidium 7de823b1bd (svn r22062) -Fix: memory leak when saving fails mid-way 2011-02-11 21:30:26 +00:00
smatz 887a7724dc (svn r22025) -Fix: verify there is enough space in the pool when creating new pool items while loading old savegames 2011-02-08 18:34:13 +00:00
terkhen a4b08dddd1 (svn r21974) -Feature: Add a setting to enable/disable funding local road reconstruction. 2011-02-05 13:46:09 +00:00
alberth 7da952115b (svn r21971) -Fix (r21969): Subversion auto-increments revision on commit. 2011-02-05 10:38:40 +00:00
alberth bdf5a1c2f7 (svn r21969) -Feature: Introduce 'minimal' number of industries as a replacment for the old 'none' setting in the newgame window. 2011-02-05 10:28:31 +00:00
rubidium 0fe0225751 (svn r21962) -Feature-ish: GUI setting to disable reversing at signals 2011-02-04 16:40:38 +00:00
rubidium c85d350310 (svn r21960) -Change: show the length of vehicles in tiles, instead of half tiles in the depot
-Fix [FS#4461]: don't count the number of vehicles but the length of vehicles to (configurably) limit train length
2011-02-04 15:40:35 +00:00
frosch a97d52a29a (svn r21933) -Codechange: Split cur_order_index into cur_auto_order_index and cur_real_order_index to keep track of the current real order in an unambiguous way.
-Fix [FS#4440]: Automatic orders behave now stable wrt. service orders and are not added or removed depending on the need of servicing.
-Fix: Various other issues with automatic orders, e.g. vehicles getting stuck with "no orders" when there are automatic orders at the end of the order list.
2011-01-31 20:44:15 +00:00
smatz 656caf16db (svn r21875) -Codechange: indentation of some comments was wrong 2011-01-21 01:38:30 +00:00
terkhen d426906a01 (svn r21862) -Codechange: Unify subtype handling between road vehicles and trains. 2011-01-19 20:04:09 +00:00
rubidium 6a17bf91e3 (svn r21833) -Fix [FS#4427]: desync debug savegames might not be actually saved in case threading is enabled, which is enabled by default 2011-01-18 18:14:14 +00:00
rubidium 4cc2d71d6d (svn r21731) -Fix (r21728): don't forget to update the saveload version, or to check for MSVC warnings 2011-01-05 07:57:10 +00:00
rubidium eab47d2227 (svn r21728) -Fix/Feature [FS#4331]: (configurably) limit amount of tiles that can be cleared/terraformed by a company 2011-01-04 22:50:09 +00:00
rubidium cd6180a46d (svn r21453) -Codechange: add the view of an object to the savegame 2010-12-10 21:32:04 +00:00
rubidium df410fd7ed (svn r21426) -Change: introduce a setting for the types of commands that are allowed to be executed while paused 2010-12-07 21:08:08 +00:00
rubidium 085c693289 (svn r21395) -Codechange: move the save and load filter's interface to a header 2010-12-05 14:41:34 +00:00
rubidium 5ff58155d1 (svn r21394) -Codechange: split the actual savegame loading from SaveOrLoad as well 2010-12-05 14:37:54 +00:00
rubidium da76d2f46f (svn r21393) -Codechange: support resetting of the "base" filters, i.e. reset their read location to be begin of the file. This is needed for trying to load savegames as a "buggy format" 2010-12-05 14:35:55 +00:00
rubidium a0fb4c8a13 (svn r21381) -Fix (r21377,r21375): some compilers have to spoil the fun... 2010-12-04 10:08:32 +00:00
rubidium b7d2d79581 (svn r21380) -Codechange: move ThreadedSave variables to a more logical place, and move an include to the right place 2010-12-04 09:56:13 +00:00
rubidium bf7da9b3a8 (svn r21379) -Codechange: move the actual save code into a separate function 2010-12-04 09:54:38 +00:00
rubidium a7b9297d20 (svn r21378) -Codechange: move the logic for reading bytes from a savegame into a class 2010-12-04 09:53:43 +00:00
rubidium 1d8d046823 (svn r21377) -Codechange: rewrite the savegame decompressors to behave more like filters 2010-12-04 09:52:52 +00:00
rubidium d1db18757d (svn r21376) -Codechange: generalise ClearMemoryDumper 2010-12-04 09:43:13 +00:00
rubidium 8d81e17acc (svn r21375) -Codechange: rewrite the savegame compressors to behave more like filters 2010-12-04 09:09:29 +00:00
rubidium b250888aa3 (svn r21373) -Codechange: rewrite the game state to memory dumper 2010-12-02 23:08:22 +00:00
rubidium d81cee085b (svn r21371) -Codechange: pass the buffer to the compressor directly instead of using a global variable 2010-12-02 22:43:10 +00:00
alberth 3e27739287 (svn r21284) -Codechange: Rename CheckSavegameVersion() to IsSavegameVersionBefore(). 2010-11-21 12:47:04 +00:00
alberth edef25d30c (svn r21282) -Codechange: Rename CheckSavegameVersionOldStyle() to IsSavegameVersionBefore(). 2010-11-21 12:31:16 +00:00
alberth 2974141641 (svn r21281) -Doc: Add doxygen comments to saveload code. 2010-11-21 12:12:23 +00:00
alberth 3b0ee65571 (svn r21270) -Doc: Doxyment updates and additions. Removal of doxyment in code. 2010-11-20 14:15:02 +00:00
alberth 9d899b3758 (svn r21267) -Doc: Typo fixes. 2010-11-20 13:33:24 +00:00
rubidium 097880c5e2 (svn r21263) -Fix [FS#3935]: under some circumstances two vehicles could leave a non-drive through road stop at once 2010-11-20 09:09:57 +00:00
alberth f22fb0d53d (svn r21171) -Change: Reset industry build data at game start or load. 2010-11-13 15:15:25 +00:00
rubidium adde677c0a (svn r21073) -Fix: spelling errors in comments 2010-11-01 22:12:12 +00:00
rubidium 59519edd34 (svn r21044) -Feature: XZ/LZMA2 savegame support. New default reduces savegame size by 10 to 30% with slightly more CPU usage. With maximum settings it reduces savegame size by 20 to 30%, but that takes 7 to 14 times longer. Map saving + downloading takes, on average, 5% less. 2010-10-27 16:42:20 +00:00
frosch 3866ecad38 (svn r20918) -Add: Store NewGRF version information from Action14 in savegame. (planetmaker) 2010-10-12 17:47:15 +00:00
rubidium b4f6201e94 (svn r20857) -Fix [FS#3637]: The station with the second highest rating was doubly penalised when distributing cargo. Now the penalty is completely removed and the granularity/precision of the distribution in increased by using fractional cargo. This should make competing stations less "all-or-nothing". 2010-09-28 22:00:24 +00:00
terkhen e90930e572 (svn r20832) -Feature: Allow to select a custom percentage of water in the map generation window (based on patch by CommanderZ). 2010-09-20 18:56:35 +00:00
rubidium 97dbb1f27d (svn r20819) -Fix [FS#3714]: be a bit more "lenient" w.r.t. invalid savegames; don't crash on saveload related NOT_REACHEDs, just show the user an error that the savegame is corrupted 2010-09-16 22:06:36 +00:00
rubidium b01c63cd23 (svn r20815) -Revert (r20814): wrong patch at wrong time... 2010-09-16 16:31:38 +00:00
rubidium 9a0a753d96 (svn r20814) -Codechange [FS#3835]: make waypoint default names work like depots, stations and vehicles (Krille) 2010-09-16 16:28:40 +00:00
rubidium 8fd9728e19 (svn r20659) -Feature: make the (flat) area around an industry configurable (Eddi|zuHause) 2010-08-28 18:37:49 +00:00
rubidium 30f2afac9b (svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers 2010-08-26 22:01:16 +00:00
rubidium 7f86dcca90 (svn r20621) -Codechange: move animation frames of houses, objects and industries to m7 (same as airports and stations) 2010-08-26 14:36:00 +00:00
rubidium 89b2b9370a (svn r20482) -Codechange: move some object related information off the map and unify the relation objects have to towns 2010-08-13 12:45:26 +00:00
rubidium ab5b0ceff2 (svn r20446) -Codechange: unify the location of the water class 2010-08-11 14:14:06 +00:00
yexo a3a24f4c68 (svn r20376) -Feature [FS#3093]: add setting for none/original/more smoke (SirkoZ) 2010-08-05 12:09:08 +00:00
rubidium f44c51577b (svn r20334) -Codechange: reorder the unmovable bits a bit for futher extension 2010-08-03 08:09:45 +00:00
frosch 4bd32799f1 (svn r20286) -Codechange: Unify end of doxygen comments. 2010-08-01 19:44:49 +00:00
frosch ed4f806f1d (svn r20283) -Codechange: Unify start of doygen comments. 2010-08-01 19:22:34 +00:00
alberth a825b4fa5f (svn r20266) -Doc: Mostly typo fixes, a few doxygen-related improvements. 2010-07-31 21:02:56 +00:00
rubidium fc6f336fee (svn r20233) -Codechange: fix/unify coding and comment style a bit 2010-07-28 09:48:35 +00:00
rubidium d72ee2bc57 (svn r20232) -Codechange: shuffle a few functions around so they don't need to be declared in advance 2010-07-28 09:47:31 +00:00
rubidium 70ff0d7513 (svn r20231) -Document: which version had which savegame version 2010-07-28 09:23:42 +00:00
alberth be6c058424 (svn r20211) -Codechange: Indented code should have curly braces around it. 2010-07-24 10:14:39 +00:00
rubidium b8487afe54 (svn r20192) -Cleanup: bye bye variables.h, bye bye VARDEF... you won't be missed :) 2010-07-19 17:28:27 +00:00
rubidium 45213e5708 (svn r20183) -Codechange: make _do_autosave and _dedicated_forks not use VARDEF and put them in a more logical location 2010-07-19 15:44:49 +00:00
rubidium 72bfda4634 (svn r20090) -Fix: savegames would (very likely) end with 128 KiB worth of useless zeros 2010-07-08 18:45:52 +00:00
rubidium b7fe013793 (svn r20087) -Fix [FS#3876, FS#3887, FS#3920, FS#3923]: if after loading a savegame (including intro game) one tried to save a game (including autosave) and that failed (very) early on because it couldn't open the file for writing all pointers would be converted to NULLs which then causes corrupted game states 2010-07-08 11:50:42 +00:00
michi_cc a75583bbb6 (svn r20048) -Feature: Add a setting to forbid towns building level crossings. 2010-07-02 16:34:07 +00:00
yexo 9cfb61adf5 (svn r20003) -Feature [FS#3886]: [NewGRF] var 43 depot build date for railtypes 2010-06-20 19:13:02 +00:00
frosch d9b4d92050 (svn r19981) -Add: Read NewGRF configuration during SL_LOAD_CHECK. 2010-06-13 14:15:58 +00:00
frosch 8d9b573f8f (svn r19975) -Add: SL_LOAD_CHECK mode for partial reading of savegames. 2010-06-13 14:13:23 +00:00
frosch e8248cf113 (svn r19974) -Add: SlSkipArray() to skip arrays and sparse arrays in savegames. 2010-06-13 14:12:21 +00:00
rubidium 93ff7d78e1 (svn r19799) -Change: give depots an unique name in the same manner buoys and waypoints are named 2010-05-12 19:21:00 +00:00
rubidium a6f46657ab (svn r19638) -Change: log the _date and _date_fract in the desync log for saved games 2010-04-14 20:29:39 +00:00
rubidium d8baa1342c (svn r19589) -Change: add some more useful information to the desync log and unify the formatting 2010-04-08 21:14:49 +00:00
yexo 38f4cb6469 (svn r19457) -Codechange: introduce AirportOverrideManager to keep track of airports if a newgrf can't be found 2010-03-18 23:12:38 +00:00
yexo 22081cbd19 (svn r19382) -Fix (r19381): don't break savegame version 139 2010-03-10 18:59:40 +00:00
terkhen b443a3ee0a (svn r19346) -Feature: Configurable slope steepness for road vehicles from 0% to 10%, default is 7%. 2010-03-06 12:58:33 +00:00
smatz f051066bc4 (svn r19224) -Codechange: change parameters passed to ShowErrorMessage() a bit 2010-02-24 14:46:15 +00:00
rubidium 78f31c1744 (svn r19044) -Codechange: don't load the 'new game' NewGRFs when you're certain the savegame wouldn't have been saved with them, i.e. don't load the 'new game' NewGRFs for TTO savegames. 2010-02-06 17:26:21 +00:00
rubidium 64ead0b513 (svn r19022) -Fix (r18770): loading old (0.1-ish) savegames failed 2010-02-05 20:22:01 +00:00
rubidium a126db6ea4 (svn r19021) -Fix [FS#3570]: don't NULL the pointers when saving the savegame on an error during saving; the savegame is still valid 2010-02-05 20:18:30 +00:00
yexo fa01b25f74 (svn r18942) -Feature [FS#2678]: add a setting to reduce/disable aircraft crashes 2010-01-28 22:34:14 +00:00
yexo 388c713f08 (svn r18912) -Codechange: free up a bunch of airporttile ids by using the tile animation frame 2010-01-24 20:25:28 +00:00
michi_cc a4f50de959 (svn r18904) -Fix: Writing LZO-compressed savegames would produce invalid files and potentially overwrite memory. 2010-01-23 22:23:45 +00:00
rubidium 82fc28f77f (svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header 2010-01-15 16:41:15 +00:00
rubidium 3ebec78900 (svn r18775) -Fix (r18769): non-LZO code used LZO defines, also replace #define with static const uint and add some documentation. 2010-01-10 21:20:51 +00:00
rubidium aca2daf841 (svn r18772) -Feature-ish: allow user customisable compression levels for the zlib compression 2010-01-10 15:35:13 +00:00
rubidium 188c8ebd5c (svn r18771) -Codechange: minor cleanups in saveload code 2010-01-10 14:57:05 +00:00
rubidium f5053cee7e (svn r18770) -Fix-ish: don't allow the memory saveload format to be chosen for savegames; it's utterly useless to make a snapshot in memory and then throw that away without doing anything with it. 2010-01-10 14:30:32 +00:00
rubidium 3ca0937c1c (svn r18769) -Codechange: replace MiniLZO with the real library. If you're using MSVC update openttd-useful, otherwise make sure you've got liblzo2 and it's development files installed. 2010-01-10 13:12:34 +00:00
rubidium e4af35d316 (svn r18764) -Fix [FS#3422]: split the (un)load ticks counter and signal wait counter; sometimes they might get into eachother's way 2010-01-09 14:43:08 +00:00
yexo b378e82676 (svn r18719) -Feature: don't delete the rough/rocky status of a tile when it's covered by snow, this allows rocky tiles under snow if you have a variable snowline 2010-01-04 18:33:43 +00:00
rubidium 069b6a9fab (svn r18703) -Feature-ish: allow virtually paying a percentage of the leg profit in feeder chains. This to give the user a better chance to get a feeder system without "losses". 2010-01-03 21:29:20 +00:00
rubidium 35c79d81ef (svn r18689) -Codechange: move the looping over chunkhandlers code to a macro 2010-01-02 15:56:20 +00:00
rubidium 58be174df2 (svn r18688) -Cleanup: remove some unused code/constants 2010-01-02 15:52:41 +00:00
rubidium ea75e7da60 (svn r18686) -Fix [FS#3470]: in some cases _sl.chs is used when not initialised. As _sl.chs always refers to a single table when initialised replace _sl.chs with the actual table 2010-01-02 15:48:07 +00:00
peter1138 739aea3e1a (svn r18674) -Feature (FS#3459): Configurable slope steepness for trains from 0% to 10%, default is 3% as before (mostly by Terkhen) 2009-12-31 10:41:03 +00:00
rubidium 69f1db204e (svn r18634) -Revert (r16808): the fix doesn't work in all cases
-Fix [FS#3421] (r16838): crash when invalid pointers are left due to saveload failing at e.g. decompressing the savegame
2009-12-25 23:14:12 +00:00
rubidium 5e2b7e0238 (svn r18522) -Feature: add the possibility to not make new tree tiles in-game 2009-12-17 16:59:33 +00:00
rubidium 472e5501fa (svn r18481) -Codechange: unify the curve pathfinder penalty defaults; 0.01 tile won't make a dent, 3 tiles might be a bit too much
-Feature-ish: make maximum pathfinder penalties for finding depots customisable, also increase it slightly to 20 tiles worth of penalties.
2009-12-13 10:48:44 +00:00
rubidium fac2f8ce1a (svn r18404) -Codechange: link drive through stops better together
-Feature: make penalty for road stop occupancy user configurable
-Fix [FS#1944]: road vehicles would not pick an empty drive through stop. Now they will *if* the penalty for driving around is less than the occupancy penalty
-Fix [FS#1495]: long (articulated) road vehicles could block loading of others when the following road vehicle already got 'permission' to go to the next bay even when it could not reach it
-Change: improve the throughput of the drive through road stops by letting them stop closer together
2009-12-04 20:52:19 +00:00
rubidium a951c505bf (svn r18292) -Codechange: add a command to set the start date of a timetable. Based on work by PhilSophus. 2009-11-25 23:37:15 +00:00
smatz f0c64208cf (svn r18281) -Feature: founding towns in-game (based on work by Belugas, TheJosh, GeekToo, Terkhen and others) 2009-11-24 21:18:11 +00:00
rubidium 860b9b1cea (svn r18028) -Codechange: unglobalise some functions 2009-11-09 10:40:33 +00:00
rubidium d79439fb3c (svn r17963) -Codechange: some documentation style 2009-11-03 17:30:08 +00:00
alberth 2d5aebb1f1 (svn r17929) -Fix (r2391): STR_NULL does not seem very useful as file save error summary. 2009-10-31 20:09:37 +00:00
alberth 44aacfc59f (svn r17928) -Codechange: ShowErrorMessage() now takes the summary string before the details string.
Gentlemen, swap your string parameters.
2009-10-31 19:46:51 +00:00
rubidium 778f6533ea (svn r17893) -Feature [FS#2633]: make it possible to disable background saving, only via the config file/in game console though 2009-10-27 20:28:10 +00:00
rubidium d6cded5380 (svn r17693) -Cleanup: remove some unneeded includes 2009-10-04 17:16:41 +00:00
rubidium e8ddf001c8 (svn r17570) -Fix: a number of Doxygen warnings about missing parameters, which were sometimes missing and sometimes just typos 2009-09-19 09:51:14 +00:00
rubidium 14ea4e7672 (svn r17535) -Fix: compiling without networking failed; also unhackify the crash logger a bit. 2009-09-14 15:53:19 +00:00
smatz 22e9d59559 (svn r17439) -Fix (r17436): you weren't paid for cargo delivered to houses and headquarters anymore 2009-09-07 07:39:08 +00:00
frosch 438a429549 (svn r17433) -Codechange: Store cumulated inflation in savegame and compute all prices from that instead of storing all prices separately.
Note: Savegame conversion computes the inflation from max loan. Prices from modified savegames will get lost. TTO savegames will also behave slightly different.
-Change: NewGRF price modifiers now take effect everytime when loading NewGRFs instead of once on gamestart.
2009-09-06 18:53:57 +00:00
rubidium 07d2af338e (svn r17339) -Codechange: move thread related files to their own directory (like done for video, music, sound, etc) 2009-09-01 10:07:22 +00:00
rubidium 7fbc33dae1 (svn r17248) -Fix: add GPL license notice where appropriate 2009-08-21 20:21:05 +00:00
rubidium d4adee0b1d (svn r17216) -Update: MiniLZO from 1.08 to 2.03. 2009-08-18 22:26:38 +00:00
rubidium 82105604c3 (svn r17212) -Change: move minilzo to its 'own' 3rdparty directory as it belongs there 2009-08-18 17:49:28 +00:00
smatz 2a430d981f (svn r17113) -Change [FS#265][FS#2094][FS#2589]: apply the subsidy when subsidy's destination is in station's catchment area and cargo packets originate from subsidy's source
-Change [FS#1134]: subsidies aren't bound to stations after awarding anymore, they still apply to town or industry, no matter what station is used for loading and unloading. Awarded subsidies from older savegames are lost
-Change [NoAI]: due to these changes, AISubsidy::GetSource and AISubsidy::GetDestination now return STATION_INVALID for awarded subsidies
2009-08-08 16:42:55 +00:00
rubidium ba4fd897b8 (svn r17097) -Fix [FS#3092] (r13256): make restart command work again and make the help show how it works and how it doesn't work 2009-08-06 22:00:32 +00:00
rubidium 1fe3ad3288 (svn r17075) -Codechange: rename ~750 strings to be more uniform with their relatives 2009-08-05 17:59:21 +00:00
rubidium 5592eb4955 (svn r16993) -Change: make the rail waypoint builder draggable 2009-07-30 17:44:13 +00:00
rubidium 68ead6b84f (svn r16909) -Fix [FS#2996]: NewGRF stations would be triggering assertions all over the place when using the more advanced station types.
-Change: make (rail) waypoints sub classes of 'base stations', make buoys waypoints and unify code between them where possible.
2009-07-22 08:59:57 +00:00
rubidium 9933df9d89 (svn r16855) -Codechange: remove unused 'conversion' stuff from the waypoint struct and make it more similar to Station. 2009-07-16 23:02:39 +00:00
smatz aa7bcb1259 (svn r16808) -Fix (r16338): don't crash when loading savegame with invalid references 2009-07-13 11:09:02 +00:00
smatz 93c5300fc5 (svn r16715) -Codechange: add attribute to assert_compile(), so it doesn't warn when used inside function 2009-07-01 21:29:03 +00:00
rubidium 985608c713 (svn r16694) -Fix [FS#2995] (rgradual loading, rnewindustries): only pay for whatever has been actually unloaded and perform the payment when unloading has finished. This fixes, amongst others:
* cheating by starting to unload and after getting paid rushing to the depot to get sold (or unloading, loading and getting paid again for the remainder)
 * cargo being dropped onto a station at the moment a stockpiling industry doesn't accept it anymore
 * industries getting cargo that has not been unloaded yet and subsequently dumping it back on the station in one go
Note: you will now get paid after the unloading has finished, so you'll have to wait a bit longer for 'your' money.
2009-06-29 19:55:36 +00:00
smatz 0045096403 (svn r16640) -Codechange: move roadstop stuff to separate files 2009-06-23 21:44:48 +00:00
yexo 0d56cfabfa (svn r16439) -Change: Make the default vehicle servicing settings company-based settings, so in a multiplayer game everyone can change them. 2009-05-26 21:59:49 +00:00
rubidium e3c5bc8d2e (svn r16434) -Cleanup: remove some dead code; primarily stuff that can't be reached like break after returns or break after functions that never return (i.e. NOT_REACHED) 2009-05-26 15:46:24 +00:00
smatz 62a7948af0 (svn r16378) -Codechange: replace OldPool with simpler Pool. Compilation time, binary size and run time (with asserts disabled) should be improved 2009-05-22 15:13:50 +00:00
rubidium 10406e8ad6 (svn r16346) -Codechange: don't exploit the pool system in the way done for the saveload pool; it makes writing replacements unnecessarily difficult. And now we've got SmallVector that does more than enough for saving with less lines of 'interface' code. 2009-05-17 20:38:05 +00:00
smatz 570af0ce44 (svn r16338) -Codechange: split loading of references to two phases
In the first phase, indexes are stored. In the second phase, indexes are checked for validity and converted to pointers
2009-05-17 16:28:29 +00:00
smatz 76784501a8 (svn r16335) -Codechange: indenting fixes in saveload.cpp 2009-05-17 11:47:56 +00:00
smatz 4876e346d5 (svn r16334) -Codechange: use NeedLength enum 2009-05-17 11:43:51 +00:00
smatz 3322cc978f (svn r16331) -Codechange: replace _sl.save by an enum 2009-05-17 11:15:11 +00:00
smatz 871107f529 (svn r16327) -Codechange: replace IsValidPoolItemID(index) by PoolItem::IsValidID(index) 2009-05-17 01:00:56 +00:00
smatz 6221d74644 (svn r16325) -Codechange: replace GetPoolItem(index) by PoolItem::Get(index) 2009-05-16 23:34:14 +00:00
smatz f5316c5cbd (svn r16269) -Codechange: use gcc's ability to check parameters sent to printf-like functions
-Fix: wrong number of parameters or wrong parameter types sent to printf-like functions at several places
2009-05-10 17:27:25 +00:00
rubidium 2664f2a2d9 (svn r16242) -Codechange: rework pausing
-Fix [FS#2864]: autopause and manual pausing conflict with eachother
-Fix: new game + pause on new game + autopause make the game not unpause on the first join
2009-05-06 15:06:57 +00:00
rubidium d21f406b03 (svn r16133) -Fix (r16129): who would've thought that the saveload system couldn't handle skipping strings on load yet? 2009-04-24 08:15:58 +00:00
rubidium ff05dc8446 (svn r16129) -Feature-ish: configurable digit group separator per language with user override. 2009-04-23 21:05:00 +00:00
rubidium 59d45a04d6 (svn r16118) -Change/cleanup: remove the hexadecimal 'in TTD the string had this ID' from 'some' strings and replace the string name with something more sensible. 2009-04-21 23:40:56 +00:00
rubidium 5790293af6 (svn r16037) -Feature: allow (per order) to let a train stop at the near end, middle or far end of a platform from the point of view of the driver of the train that enters the station. 2009-04-12 14:11:14 +00:00
glx 75c99d8b9b (svn r15893) -Add: watermark crash.sav and don't generate crash information if a loaded crash.sav causes a crash 2009-03-30 00:21:43 +00:00
peter1138 3abddfe705 (svn r15799) -Codechange: Save rail type label list to savegame and perform mapping on load if necessary. 2009-03-21 23:58:20 +00:00
rubidium b25a4f8231 (svn r15718) -Cleanup: apply some comment coding style on the rest of the sources too 2009-03-15 00:32:18 +00:00
belugas f6e4bc765a (svn r15695) -Feature [FS#2672]: Allow the number of towns that will be generated in the generate world window to be customized.
Some warnings: 
-the maximum number of towns to be accepted is set to 5000
-the minimum number of towns to be accepted is set to 1
-the number that is specified is NOT guaranteed to be the exact number of towns generated.  The normal mechanism of town creation has not been modified.  So town placement can still fail.
-setting a custom number of town will change your difficulty settings to custom as well
2009-03-12 23:54:20 +00:00
frosch 987e72f4f2 (svn r15645) -Fix (r12924)[FS#2612]: Add an EngineOverrideManager to give the term 'compatible newgrf' again some sense and to not crash because of trivial changes. 2009-03-08 16:51:08 +00:00
rubidium 86ca408d46 (svn r15626) -Fix [FS#2698]: UTF8 string handling could cause buffer overruns. 2009-03-06 01:23:25 +00:00
rubidium 0d8da02ec1 (svn r15610) -Change: allow loading of heightmaps and savegames (any form) that are in .tar files 2009-03-04 09:53:31 +00:00
rubidium 7831346ef8 (svn r15601) -Fix [FS#2615]: bridges/tunnels don't store tram owner making it possible to remove someone's tram tracks.
-Feature: allow building road stops on road/tram tracks of competitors.
2009-03-02 22:57:47 +00:00
yexo fb7b0536e7 (svn r15584) -Codechange: Move several variables from variables.h to more appropriate headers. 2009-02-25 21:45:14 +00:00
rubidium c0a8d09ca7 (svn r15428) -Codechange: consistently use colour instead of having both color and colour. 2009-02-09 02:57:15 +00:00
rubidium 377ce6c5bf (svn r15410) -Cleanup: get rid of most of the references to the 'patches' except where it's used for backward compatability. 2009-02-08 12:25:13 +00:00
peter1138 5f8c2b1b4e (svn r15407) -Codechange: When loading a save game with an invalid pool index, report the problem (invalid index) rather than an impossible symptom (too many items), and report it in game instead of causing a crash. 2009-02-08 10:37:24 +00:00
smatz 832e392855 (svn r15340) -Fix [FS#2121]: changing town road layout in-game caused ugly road networks
-Fix: use a flag instead of TL_NO_ROADS to forbid towns to build roads. The flag is ignored during world generation, so there won't be 'ghost' towns anymore
-Feature: town layout is now stored per town, so it is possible to (manually) set different layout for each town
2009-02-04 20:17:25 +00:00
smatz 0d3f5e6e74 (svn r15299) -Cleanup: remove many redundant includes 2009-01-31 20:16:06 +00:00
belugas 3671ed9e4f (svn r15290) -Codechange: Isolate size and section of the UnMovable HQ object, in order to keep the Unmovable type free of any irrelevant data 2009-01-28 19:57:23 +00:00
rubidium 7d64441008 (svn r15287) -Cleanup: some code style, remove erroneous comment.
-Document: the fact that zlib reads uninitialised data (valgrind notices this) and that it won't be fixed in zlib and that we can't do anything about it except ignoring it.
2009-01-27 21:51:06 +00:00
Yexo db3ee34b44 (svn r15190) -Feature: Allow terraforming of the tiles at the edges of the map. 2009-01-21 02:31:55 +00:00
rubidium bb77071749 (svn r15158) -Cleanup: remove some unused/unneeded cruft from the thread generalisation. 2009-01-20 03:12:46 +00:00
Yexo 8fabd3982d (svn r15148) -Cleanup: Remove the options "competitor start time" and "competitor intelligence" from the difficulty options because they already were unused. 2009-01-19 01:16:50 +00:00
truebrain 89da8820e5 (svn r15075) -Fix: store _next_competitor_start as uint32, else it might overflow for values > 2.4 years 2009-01-13 21:32:47 +00:00
truebrain bcbbf2c366 (svn r15045) -Add [NoAI API CHANGE]: in info.nut you can now have (optional) a CanLoadFromVersion(version), which should return true/false, to indicate if you can load a savegame made with your AI of version 'version'
-Add [NoAI API CHANGE]: in main.nut the Load() function now should be Load(version, data), where 'version' is the version of your AI which made the savegame
-Codechange [NoAI]: various of function renames to make things more sane
-Add [NoAI]: push the 'version' of the AI through various of layers
-Codechange [NoAI]: various of code cleanups
-Add [NoAI]: store the version of the AI in the savegame too
2009-01-13 01:46:46 +00:00
truebrain a3dd7506d3 (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
NoAI is an API (a framework) to build your own AIs in. See:
   http://wiki.openttd.org/wiki/index.php/AI:Main_Page
 With many thanks to:
  - glx and Rubidium for their syncing, feedback and hard work
  - Yexo for his feedback, patches, and AIs which tested the system very deep
  - Morloth for his feedback and patches
  - TJIP for hosting a challenge which kept NoAI on track
  - All AI authors for testing our AI API, and all other people who helped in one way or another
-Remove: all old AIs and their cheats/hacks
2009-01-12 17:11:45 +00:00
rubidium 11da45ee55 (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
rubidium c8c61e36bd (svn r14919) -Feature: distant joining of stations (Frostregen and PhilSophus) 2009-01-08 16:35:45 +00:00
smatz 7368c740a6 (svn r14828) -Codechange: move most of save/load-specific code to separate files 2009-01-04 15:32:25 +00:00
Renamed from src/saveload.cpp (Browse further)