Peter Nelson
bf8d7df736
Change: Extend rail types to 64 (6 bit storage)
2018-07-26 13:27:40 +01:00
Peter Nelson
5db883fbe9
Change: Move rail type bits from m3 to m8.
2018-07-26 13:27:40 +01:00
Peter Nelson
65548c37a8
Change: Extend map array by 2 bytes with a uint16.
2018-07-26 13:27:40 +01:00
Charles Pigott
2aacddd412
Codechange: lengthof is not defined for runtime-length strings, use sizeof instead
2018-06-27 22:54:46 +02:00
Charles Pigott
5f86e1a390
Codechange: Silence -Wclass-memaccess warnings with GCC8
2018-06-27 22:54:46 +02:00
PeterN
11ab3c4ea2
Change: Increase cargo type limit to 64.
2018-06-26 13:32:58 +01:00
PeterN
a07394a63a
Change: Remove direction parameter from Vehicle::UpdateDeltaXY. ( #6792 )
...
The value is either unused or always the same as this->direction.
2018-05-22 18:43:34 +01:00
PeterN
4cebebcf68
Change: Add CargoTypes type for cargo masks. ( #6790 )
2018-05-21 22:08:39 +01:00
PeterN
42b43c9983
Change: Available railtypes is always calculated on load, so no need to load value for old savegames ( #6782 )
2018-05-19 22:31:46 +01:00
Pavel Stupnikov
fef8b831a9
Change: Switch town growth rate and counter to actual game ticks ( #6763 )
2018-05-02 21:01:30 +02:00
J0an Josep
cfb8092397
Fix b4b98e5165: Use FALLTHROUGH attribute with correct indentation.
2018-04-30 21:52:40 +02:00
Michael Lutz
7dd6027194
Codechange: Use a SmallVec for the animated tile list instead of replicating most of the logic.
2018-04-15 20:49:29 +02:00
frosch
8c458c153d
(svn r27990) -Update: Docs
2018-03-14 18:05:06 +00:00
frosch
59dd7be686
(svn r27978) -Fix [FS#6673] (r18541): Store the map variety setting in the samegame like the other mapgen settings, so restarting maps considers it. (Samu)
2018-03-11 12:11:09 +00:00
frosch
135ad9c6c9
(svn r27929) -Cleanup: Remove unused Industry::random_triggers
2017-10-25 15:38:19 +00:00
frosch
b4b98e5165
(svn r27893) -Codechange: Use fallthrough attribute. (LordAro)
2017-08-13 18:38:42 +00:00
peter1138
19d56a33e8
(svn r27822) -Feature: Vehicle Group Info: Add profits and occupancy display to group vehicle list (mtm, JGR)
2017-03-24 07:33:31 +00:00
peter1138
ff26c6393e
(svn r27793) -Fix [FS#6450]: Use of uninitialised variable cause lzo to fail. Add check for error status.
2017-03-13 22:16:44 +00:00
frosch
ca3aaf8f6d
(svn r27778) -Change [FS#6442-ish]: Convenience savegame bump to distinguish 1.7 savegames from 1.6 savegames.
2017-03-11 20:37:32 +00:00
frosch
24786a71ee
(svn r27772) -Fix [FS#5819]: If the intro game had a savegame version which contains a NewGRF configuration, then townname NewGRFs would not be activated in the game options.
2017-03-07 20:18:54 +00:00
fonsinchen
4e13285274
(svn r27770) -Fix [FS#6540]: Initialize variables in station_sl.cpp (JGR)
2017-03-05 17:06:14 +00:00
frosch
1b9139efe8
(svn r27760) -Change: Enable realisitic train and road vehicle acceleration by default.
2017-02-26 20:31:02 +00:00
frosch
fc4c4d080c
(svn r27757) -Change: Make StringID 32bit.
2017-02-26 19:41:14 +00:00
frosch
a56e2bccd0
(svn r27756) -Codechange: Add StringTab enum
2017-02-26 19:40:53 +00:00
frosch
9ad09627ad
(svn r27754) -Codechange: Add GetStringTab(), GetStringIndex() and MakeStringID() to access the structure of StringIDs.
2017-02-26 19:39:58 +00:00
frosch
4342798ff5
(svn r27709) -Fix-ish: Silence some warnings. (adf88)
2016-12-25 13:26:15 +00:00
frosch
31f046bd9b
(svn r27670) -Add: [FS#6471] Assign descriptive names to (GNU pthread) threads. (JGR)
2016-10-30 17:29:33 +00:00
frosch
117e73751c
(svn r27668) -Feature: [NewGRF] Allow composing vehicles from multiple sprites.
2016-10-16 14:59:44 +00:00
frosch
d2393b4f6c
(svn r27666) -Codechange: Pass vehicle sprites around using a struct VehicleSpriteSeq.
2016-10-16 14:57:56 +00:00
alberth
0adfb1ac6f
(svn r27653) -Fix(r27647): Rename FileOperation enum and values to SaveLoadOperation to avoid nameclash with windows compiler toolkit.
2016-09-04 16:06:50 +00:00
alberth
4001f6215e
(svn r27652) -Fix(r27650): Use the file operation being performed to set the _sl.action variable.
2016-09-04 15:10:41 +00:00
alberth
6f201ce4a8
(svn r27651) -Codechange: Introduce methods for setting the name and title of _file_to_saveload.
2016-09-04 12:58:04 +00:00
alberth
597380e099
(svn r27650) -Codechange: Replace SaveOrLoadMode by FileOperation and DetailedFileType.
2016-09-04 12:57:43 +00:00
alberth
df9a9f074a
(svn r27649) -Codechange: Introduce detailed file type enum, rebuild FiosType with it.
2016-09-04 12:57:20 +00:00
alberth
c6ac071619
(svn r27639) -Codechange: Also always set the abstract FileToSaveLoad::filetype when setting a mode.
2016-09-04 12:47:39 +00:00
alberth
2fa0fdb176
(svn r27638) -Codechange: Move FiosType enum, move and rename SetFiosType function.
2016-09-04 12:47:07 +00:00
alberth
3b8ede5ebe
(svn r27637) -Codechange: Don't use _saveload_mode for scenario loading detection.
2016-09-04 12:46:29 +00:00
alberth
087ed1e999
(svn r27636) -Codechange: Rename FileType to AbstractFileType.
2016-09-04 12:46:07 +00:00
alberth
9135f7130e
(svn r27635) -Codechange: Move FileType and FileToSaveLoad structure definitions.
2016-09-04 12:45:40 +00:00
frosch
4d1843a95e
(svn r27627) -Codechange: Deduplicate some cursor magic into SetMouseCursorBusy.
2016-08-15 18:32:48 +00:00
frosch
13a86497ea
(svn r27572) -Fix [FS#6442]: Convenience savegame bump to distinguish 1.6 savegames from 1.5 savegames.
2016-05-22 10:10:17 +00:00
frosch
0c7c0ada78
(svn r27518) -Update: Numbers
2016-03-01 20:00:22 +00:00
frosch
613212c486
(svn r27320) -Codechange: Do not drop order backups when loading a savegame for replaying.
2015-06-27 11:46:41 +00:00
frosch
a97e7bae65
(svn r27291) -Fix (r27278) [FS#6303]: Some savegame data was discarded again during loading.
2015-05-21 18:59:11 +00:00
frosch
3f55e5364e
(svn r27278) -Fix: Handle savegames with an unexpected amount of industry-builder or NewGRF entity-mapping more gracefully.
2015-05-09 10:04:50 +00:00
frosch
8ffe068c11
(svn r27243) -Fix (r26816) [FS#6285]: Duplicate frees due to pool item classes not having copy constructors.
2015-04-23 20:07:07 +00:00
frosch
6477356dd2
(svn r27192) -Change: heading for 1.6 now
2015-03-17 20:33:44 +00:00
frosch
780e595933
(svn r27178) -Fix [FS#5969]: Data race due to lazy initialisation of objects.
2015-03-07 18:27:01 +00:00
rubidium
d534c80e94
(svn r27020) -Cleanup: some coding style consistency improvements (mostly spaces)
2014-10-15 18:31:37 +00:00
rubidium
771dcf3b7b
(svn r27003) -Cleanup: fix the use of spaces and asterices "around" some comments
2014-10-12 18:41:53 +00:00
peter1138
aeda5e37e7
(svn r26978) -Fix (r23609): Typo in game script warning message.
2014-10-08 16:34:52 +00:00
rubidium
fedc1acd62
(svn r26881) -Codechange: bump the savegame version
2014-09-21 11:28:29 +00:00
rubidium
f41b55f0ff
(svn r26880) -Add: stub settings for limiting bridge and map height
2014-09-21 11:27:34 +00:00
rubidium
9daf7e749c
(svn r26879) -Codechange: remove most MayHaveBridgeAbove calls since the data is now always accessible
2014-09-21 11:24:51 +00:00
rubidium
982f5a6aa2
(svn r26878) -Change: move m6 to TileExtended to keep Tile 8 bytes and thus better alignable
2014-09-21 11:23:33 +00:00
rubidium
0ac2d3b324
(svn r26876) -Codechange: move 'has bride above' data from m6 to type
2014-09-21 11:20:11 +00:00
rubidium
47852f119e
(svn r26875) -Codechange: move TropicZone information from m6 to type
2014-09-21 11:18:10 +00:00
rubidium
04e2324b8f
(svn r26873) -Change: split type_height into a type and height array (ic111)
2014-09-21 11:14:58 +00:00
rubidium
51a1c712f2
(svn r26872) -Change: give the disaster vehicles the same treatment as aircraft in r26866; make the ascend and descend if needed to cross high mountains (based on patch by ic111)
2014-09-21 11:12:42 +00:00
rubidium
c0771b1657
(svn r26866) -Change: make aircraft ascend/descend when they are too close to the ground or too far away (based on patch by ic111)
2014-09-21 06:35:34 +00:00
rubidium
9e0f4b3847
(svn r26864) -Codechange: bring a bit more OO into the disaster vehicles
2014-09-20 15:46:44 +00:00
rubidium
6c2abf0930
(svn r26863) -Codechange: move a number of Vehicle* functions into the Vehicle class
2014-09-20 15:31:26 +00:00
rubidium
32c56b5f84
(svn r26819) -Fix [FS#6112] (r26787): trying to delete just loaded objects that had not yet resolved their references caused a crash upon savegame load (only when loading a game from a server, e.g. joining MP)
2014-09-14 15:11:33 +00:00
frosch
e53d97b4f8
(svn r26816) -Fix [FS#6109]: Properly zero-initialise data in _temp_engine.
2014-09-13 14:46:03 +00:00
alberth
f72ad87540
(svn r26802) -Add: Command to set visibility of an engine for a company (based on patch by Juanjo).
2014-09-07 16:12:58 +00:00
frosch
9b72a9f6b8
(svn r26787) -Fix (r20547): Loading a game with order backups leaked Orders and left unreachable items in the pool.
2014-09-07 13:52:20 +00:00
rubidium
134ad63b80
(svn r26753) -Fix: desync due to not always properly restoring game state from the savegame
2014-08-22 17:11:59 +00:00
rubidium
48d446ffeb
(svn r26700) -Fix [FS#6066]: incorrect saving of order backups
2014-07-21 18:03:32 +00:00
fonsinchen
37b1d36fb8
(svn r26650) -Fix [FS#6041]: Support save/load chunk lengths of up to (1 << 32) - 1
2014-06-17 06:13:38 +00:00
fonsinchen
957f5ca117
(svn r26646) -Fix [FS#6041]: Save locations instead of distances in link graphs to reduce size.
2014-06-14 13:35:39 +00:00
rubidium
ad64b99eb0
(svn r26636) -Fix [FS#6026-ish]: (memory) size of variables saved for disaster vehicles was not correct in saveload description
2014-06-09 17:42:48 +00:00
frosch
2a4f0fb67d
(svn r26593) -Fix: Goals were saved/loaded with incorrect size.
2014-05-17 17:18:07 +00:00
rubidium
46792e58dd
(svn r26591) -Add: some instrumentation to catch most cases where the wrong number of bytes would be written into variables during loading (or read during saving)
2014-05-16 17:41:55 +00:00
rubidium
191fd09d32
(svn r26590) -Fix: possible desync (big/little endian) due to not writing complete variables upon saveload
2014-05-16 17:39:35 +00:00
rubidium
9270d94e7e
(svn r26589) -Fix: SIGSEGV on all big endian architectures that tried to load e.g. the 1.4 intro game or anything else with more than 0 linkgraph nodes that was saved on little endian
2014-05-16 17:38:59 +00:00
rubidium
89c25b955e
(svn r26580) -Codechange: s/GES_PICKUP/GES_RATING/ (it has nothing to do with actual pickup), s/acceptance_pickup/status/ (the enum isn't called GoodEntryStatus for a reason; it's not only acceptance and pickup anymore)
2014-05-11 18:02:11 +00:00
fonsinchen
2c11eeb39e
(svn r26551) -Fix: document revision number for latest savegame version change
2014-05-01 14:56:33 +00:00
fonsinchen
3ee31a8f89
(svn r26547) -Codechange: Collect order travel and wait times independent of timetables
2014-05-01 14:49:16 +00:00
rubidium
9ed12b0f07
(svn r26509) -Codechange: replace strdup with stredup (the latter ensures the return is not NULL)
2014-04-25 15:40:32 +00:00
rubidium
b4914b91d9
(svn r26493) -Codechange: use strecat to concatenate script settings instead of manually accounting for the amount of characters that has been written
2014-04-24 04:41:54 +00:00
rubidium
5b82822c12
(svn r26486) -Codechange: replace a number of snprintfs with seprintf
2014-04-23 21:12:09 +00:00
frosch
ef4c2ce031
(svn r26485) -Codechange: Replace ttd_strlcpy and ttd_strlcat with strecpy and strecat.
2014-04-23 20:44:42 +00:00
rubidium
0463dbdc9e
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2014-04-23 20:13:33 +00:00
peter1138
567d0ff3a7
(svn r26450) -Feature: Hierarchical vehicle subgroups.
2014-04-08 21:09:06 +00:00
frosch
8ff9499fe2
(svn r26409) -Update: Version number in some more places.
2014-03-17 20:16:05 +00:00
frosch
a32d18cbb9
(svn r26371) -Fix [FS#5831]: Calling DoCommandP during the gameloop cleared pending persistent storage changes.
2014-02-23 22:03:08 +00:00
frosch
41b7a04a68
(svn r26317) -Fix [FS#5897]: Check whether NewGRF change vehicle capacity when they are not supposed to, and truncate cargo appropiately if they are allowed to.
2014-02-07 23:48:56 +00:00
frosch
49852e3dac
(svn r26175) -Add: Log in desync output when persistent storage is discarded.
2013-12-23 18:09:29 +00:00
frosch
b02179bd8e
(svn r26169) -Fix-ish [FS#5831-ish]: Unify the time a RV needs to travel through a curve.
2013-12-22 11:55:07 +00:00
rubidium
77e5b1e3b2
(svn r26115) -Fix: AfterLoadGame can throw an exception; from the old savegame load section this wouldn't be caught
2013-11-25 22:22:32 +00:00
rubidium
d9ee35006d
(svn r26064) -Fix: possible uninitialised array when loading a broken TT-ish savegame
2013-11-23 18:06:00 +00:00
rubidium
0e9c992104
(svn r26058) -Fix: handle the return value of a number of functions better
2013-11-23 13:15:07 +00:00
rubidium
b3e93d6520
(svn r26057) -Fix: a number of possibly uninitialised variables
2013-11-23 13:12:19 +00:00
rubidium
1ffcdbd515
(svn r25954) -Fix [FS#5731]: All semaphores got converted to electric signals when loading savegames from v15 to v20 (adf88)
2013-11-08 21:27:56 +00:00
rubidium
a7fd0f8f5d
(svn r25953) -Fix [FS#5732]: Wrong bits used when converting signal types/variants while loading savegames older than v64 (adf88)
2013-11-08 21:25:35 +00:00
fonsinchen
bd230f34f4
(svn r25900) -Change [FS#5677]: Allow restricted flows to be picked for kept cargo.
2013-10-22 16:15:59 +00:00
fonsinchen
6524849386
(svn r25899) -Change: Restrict flows if links are restricted and don't normally pick them anymore.
2013-10-22 16:13:54 +00:00
fonsinchen
29e987f3fc
(svn r25898) -Codechange: Add second timestamp for 'restricted links' to all edges.
2013-10-22 16:13:28 +00:00
fonsinchen
ec2d36a4a4
(svn r25897) -Fix: Dates are int32, not uint32, and should be saved as such.
2013-10-22 16:12:08 +00:00
frosch
871519f75a
(svn r25855) -Fix [FS#5788] (r25833): Obiwan messed up savegame conversion.
2013-10-13 10:51:58 +00:00
zuu
fb5dc7762b
(svn r25852) -Codechange: Merge GetFenceXX/SetFenceXX into one common GetFonce/SetFence for all directions that take an extra direction parameter (cirdan, LordAro)
2013-10-12 22:23:43 +00:00
zuu
dfb5663313
(svn r25849) -Codechange: Introduce IsTileFlat to not compute full slope information for situations when we only want to know if a tile is flat or not (cirdan, LordAro)
2013-10-12 22:07:58 +00:00
frosch
69a0c91d63
(svn r25844) -Change: Increase maximum number of object instances on the map from 64k to about 16M.
2013-10-12 16:35:50 +00:00
frosch
35d7e8bca4
(svn r25833) -Codechange: Move ObjectType from map array into pool item.
2013-10-12 16:30:42 +00:00
frosch
2080a8c16f
(svn r25832) -Codechange: Reduce variety of object type test functions.
2013-10-12 16:30:22 +00:00
frosch
4912e3170e
(svn r25817) -Fix [FS5750-ish]: Handle savegames which contain GS translations for languages with empty name more gently.
2013-10-06 12:10:33 +00:00
frosch
b0a063ed77
(svn r25702) -Add: about 3000 years of savegame compatibility.
2013-08-08 19:01:02 +00:00
zuu
09897c5fd6
(svn r25620) -Fix (r25342): Save/load of story books were broken
2013-07-21 13:18:45 +00:00
rubidium
dd49c84363
(svn r25510) -Fix: forgot to update some documentation
2013-06-29 09:51:03 +00:00
rubidium
f9c9ff6ec3
(svn r25508) -Change: split unit localisation choice into a choice per type of unit, and move it to the advanced settings
...
-Feature [FS#5482]: have tractive effort in imperial (lbf) and metric (kgf) units
-Feature: have weights and volumes in imperial units (short tons, gallons)
2013-06-29 09:47:18 +00:00
fonsinchen
06d95e9123
(svn r25390) -Fix: add missing compatibility settings in afterload.
2013-06-10 21:30:31 +00:00
rubidium
b860353a66
(svn r25387) -Fix: "typos" in @file filename
2013-06-09 18:58:36 +00:00
fonsinchen
0e5fa8d195
(svn r25363) -Codechange: bump the savegame version for cargodist
2013-06-09 13:06:03 +00:00
fonsinchen
741c431caa
(svn r25362) -Feature: consider cargo waiting at other stations for rating at the origin station
2013-06-09 13:04:32 +00:00
fonsinchen
04e3eb6fab
(svn r25361) -Feature: distribute cargo according to plan given by linkgraph
2013-06-09 13:03:48 +00:00
fonsinchen
a2ff96d682
(svn r25360) -Codechange: save and load flow stats
2013-06-09 13:03:11 +00:00
fonsinchen
3d0a0e8e48
(svn r25358) -Codechange: save and load link graph jobs and the schedule
2013-06-09 13:02:05 +00:00
zuu
9aa1bf0264
(svn r25342) -Add: StoryPage data structures and GS API
2013-06-09 12:19:09 +00:00
fonsinchen
16307a8a6f
(svn r25337) -Fix: saving only 8 bits of 16 causes endianness problems
2013-06-08 20:47:59 +00:00
rubidium
f292a87dc4
(svn r25312) -Fix-ish: missing spaces after comma + realignment of tables; quite boring with -x -w
2013-06-01 07:44:53 +00:00
zuu
a4cddc3e08
(svn r25296) -Feature: Goals can now have a progress text and/or be marked as completed.
2013-05-26 19:54:43 +00:00
rubidium
3947453277
(svn r25259) -Codechange: track capacities and usage of links
2013-05-19 14:22:04 +00:00
rubidium
0cc3d8df4b
(svn r25258) -Codechange: save linkgraph (fonsinchen)
2013-05-19 14:17:02 +00:00
frosch
5eddbb338b
(svn r25185) -Fix [FS#5508]: Remove ambivalent functions CargoList::Empty() and Count(), and replace them with VehicleCargoList::StoredCount(), TotalCount(), StationCargoList::AvailableCount() and TotalCount(). (fonsinchen)
2013-04-13 13:42:08 +00:00
rubidium
aa2c1ce4b0
(svn r25152) -Fix-ish [FS#5520]: remove stray reservation from savegames affected by FS#5510 et al. upon loading
2013-04-06 18:30:45 +00:00
rubidium
327615c2ce
(svn r25136) -Merge: 1.3 release (documentation) updates
2013-03-31 21:14:39 +00:00
frosch
30f601d685
(svn r25115) -Fix (r8973) [FS#5492-ish]: [NewGRF] Acceleration of NewGRF aircraft was too fast, while acceleration of default aircraft was way too slow. I.e. choose wisely who to let write the software for your orbiter.
2013-03-22 21:27:13 +00:00
frosch
22bb015f3d
(svn r25041) -Remove [FS#3764-ish]: ordered refit with subtypes, since the cases where it worked were corner cases rather than the general case.
2013-02-24 16:41:51 +00:00
rubidium
cdb0a76958
(svn r25012) -Codechange: persistently keep 'reserved' cargo (for full-load improved loading) instead of calculating if for every cycle
2013-02-17 14:54:50 +00:00
rubidium
446d50f658
(svn r25011) -Codechange: allow vehicle transfer and profit text effects to be shown at the same time (fonsinchen)
2013-02-17 14:50:54 +00:00
rubidium
ced17303c2
(svn r24998) -Fix [FS#5137]: Set vehicle's service interval is percent flag appropriately on creation (peter1138)
2013-02-14 17:24:55 +00:00
rubidium
369a6f9d1b
(svn r24995) -Codechange: Add flags to vehicle service interval for custom & ispercent (peter1138)
2013-02-14 17:06:49 +00:00
rubidium
c77cd1f409
(svn r24994) -Codechange: Replace access to service_interval with accessors (peter1138)
2013-02-14 17:04:01 +00:00
peter1138
c00a400cc7
(svn r24905) -Feature(ish): Implement station randomisation triggers.
2013-01-11 07:39:25 +00:00
planetmaker
c24374f99c
(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow)
2013-01-08 22:46:42 +00:00
rubidium
f4915ce34f
(svn r24878) -Update: the obligatory first of January commit
2013-01-01 11:08:22 +00:00
rubidium
d5d96ba683
(svn r24877) -Fix: some whitespace "errors"
2013-01-01 10:52:32 +00:00
frosch
0e4b212c45
(svn r24810) -Fix: Make engine preview offers more robust wrt. changes in the company ranking.
2012-12-09 16:55:03 +00:00
frosch
d8fb8e6cfc
(svn r24795) -Fix (r24789): Unfinished patch.
2012-12-05 19:58:38 +00:00
frosch
d1ab0f03bc
(svn r24790) -Remove: Classic difficulty profiles.
2012-12-05 19:36:41 +00:00
frosch
812ae4140a
(svn r24789) -Add: Separate setting to control the default settings of newly added scripts and random AIs.
2012-12-05 19:36:04 +00:00
alberth
732e073261
(svn r24776) -Doc: Typo fixes, additions, and additional dots collected from various sources (including Eagle_rainbow, MinchinWeb)
2012-12-01 13:12:39 +00:00
rubidium
3a40a0f1e8
(svn r24754) -Fix [FS#5367]: crash on corrupted savegame
2012-11-18 16:14:31 +00:00
frosch
883f9bec9b
(svn r24718) -Codechange: Rename GoodsEntry::days_since_pickup to GoodsEntry::time_since_pickup.
2012-11-12 21:59:02 +00:00
frosch
ce87b8fc63
(svn r24717) -Fix [FS#5139]: When starting a scenario apply the local company settings to the new company.
2012-11-12 20:14:08 +00:00
planetmaker
f2e94237fc
(svn r24619) -Change: Check for bankruptcy on a monthly basis (ZxBioHazardZx)
2012-10-20 22:05:26 +00:00
frosch
0ba2ed7676
(svn r24565) -Fix: Stop both price and payment inflation if either of them has reached MAX_INFLATION.
2012-10-01 19:31:55 +00:00
frosch
7122602026
(svn r24564) -Fix [FS#5312] (r17433): Limiting the inflation did not quite work.
2012-10-01 19:29:31 +00:00
alberth
5add39d560
(svn r24540) -Codechange: Remove the not-so-useful HALF_TILE_SIZE constant.
2012-09-21 20:31:06 +00:00
frosch
b11b0bb0e2
(svn r24482) -Fix [FS#5232] (r24180): Do not call RebuildSubsidisedSourceAndDestinationCache() before subsidy savegame conversion is finished.
2012-08-18 11:38:06 +00:00