Commit Graph

235 Commits

Author SHA1 Message Date
rubidium 433a9f3c09 (svn r11675) -Codechange: split the string types from the string functions. 2007-12-21 19:49:27 +00:00
rubidium 01e20c9140 (svn r11674) -Codechange: refactor some functions out of macros.h into more logical locations. 2007-12-21 19:21:21 +00:00
rubidium d582aea639 (svn r11668) -Codechange: more refactoring aimed at reducing compile time and making it more logic where function definitions can be found. 2007-12-19 20:45:46 +00:00
rubidium 8896bea306 (svn r11667) -Codechange: split window.h into a header that defines some 'global' window related types, on that defined 'global' window functions and one that defines functions and types only used by *_gui.cpps. 2007-12-19 19:44:29 +00:00
rubidium 0730b9afc1 (svn r11648) -Fix [FS#1560]: the company password was not set when one pressed the enter key. 2007-12-16 19:28:07 +00:00
rubidium ec90ce7e98 (svn r11643) -Codechange: conform with the coding style for the WP macro uses. 2007-12-16 10:54:08 +00:00
rubidium 2921e7482b (svn r11630) -Fix [FS#1544] (r11556): the chat GUI got broken. 2007-12-13 23:26:00 +00:00
glx b47bce651e (svn r11600) -Cleanup: remove extra out-of-memory checks, since it's now done in *allocT functions. 2007-12-08 15:47:23 +00:00
belugas 73c58d8a40 (svn r11596) -Codechange: Use the Window member HandleButtonClick and remove its now useless counterpart function 2007-12-08 03:10:50 +00:00
glx c21f588a14 (svn r11588) -Codechange: use the new member introduced in r11551 2007-12-07 18:05:49 +00:00
rubidium 42dbdbb7f9 (svn r11584) -Change: add some extra checking in the hope to find the cause of FS#1482. 2007-12-06 22:29:47 +00:00
belugas 6c70cf2d82 (svn r11579) -Revert(r11578): some cases of key propagation are not handled correctly.
A better solution will be deviced, but not now.  Let's not cause a ton of bug reports
2007-12-06 15:58:39 +00:00
belugas 7edf28529d (svn r11578) -Codechange: Introduce the window default flag WDF_TEXTENTRY which specifies that the window holding it is actually one that enables an edit box.
Use this flag when dispatching a key event instead of using some hard coded window IDs.
This should ease a little bit the creation of new edit aware windows.
2007-12-06 02:31:47 +00:00
rubidium b5a902703e (svn r11557) -Codechange: send and store the passwords a little more secure to/in the servers.
Each server and game yield a (usually) different 'salt'. This salt is used by the clients to hash their passwords. This way the passwords are not sent in clear text and it is not trivial to use those hashes on other servers.
NOTE: It is still NOT safe to use your trusted passwords and it will not stop people from being able to 'hijack' your password, it only makes it harder to do and certainly much less trivial than just dumping passwords from the memory.
2007-12-02 15:12:19 +00:00
rubidium d9081ad3f5 (svn r11556) -Feature: allow setting a default password for new companies in network games. 2007-12-02 14:48:26 +00:00
rubidium 527b72749d (svn r11555) -Codechange: use the new members introduced in r11551. 2007-12-02 14:29:48 +00:00
skidd13 2bf2be987d (svn r11522) -Fix: The scrollbar of the network gui could run out of bounds 2007-11-25 15:17:16 +00:00
smatz d061d985d6 (svn r11519) -Codechange: enumerization and cleanup of NetworkLobbyWindow in network_gui.cpp 2007-11-25 11:36:45 +00:00
smatz 72eb6ae278 (svn r11517) -Codechange: better cleanup of NetworkStartServerWindow in network_gui.cpp 2007-11-24 21:49:49 +00:00
smatz a62e07b08e (svn r11516) -Codechange: cleanup of NetworkGameWindow in network_gui.cpp 2007-11-24 21:41:59 +00:00
smatz 5dfead8b5c (svn r11515) -Codechange: cleanup of NetworkStartServerWindow in network_gui.cpp 2007-11-24 18:09:02 +00:00
skidd13 eeaa348f8b (svn r11484) -Codechange: Remove the doubled function SetBitT and rename the remaining to fit with the naming style 2007-11-20 13:35:54 +00:00
skidd13 5c31a973a1 (svn r11482) -Codechange: Remove the doubled function ClrBitT and rename the remaining to fit with the naming style 2007-11-19 21:32:20 +00:00
skidd13 71c4325c50 (svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style 2007-11-19 21:02:30 +00:00
skidd13 58bb5c7525 (svn r11480) -Codechange: Rename the function ALIGN fitting to the naming style
This fixes also FS#1450
2007-11-19 20:40:14 +00:00
skidd13 8be526e499 (svn r11475) -Codechange: rename clamp and clampu to Clamp and ClampU to fit with the coding style 2007-11-19 18:38:10 +00:00
belugas 56e6282f2f (svn r11374) -Codechange: Give meaning to the magical number that specifies the color of the text in a DrawString call.
Patch heavily based on BiBB's work (FS#1383)
2007-11-04 00:08:57 +00:00
truelight e288b2456f (svn r11357) -Fix: NetworkUniqueID could be 80 chars, while the max size we generate is 32. So reduce the size a bit. Pointed out by dihedral, so give him a big hug ;) 2007-10-30 11:29:01 +00:00
rubidium 8795050ff7 (svn r11290) -Fix: obiwan in the assertion that checked for overflows when writing a packet, causing still correctly sized packets to cause assertions. 2007-10-18 17:44:59 +00:00
rubidium ff14665f6e (svn r11188) -Codechange: rewrite of the town action related code (remove some of the magic).
-Feature: possibility to disable exclusive rights and giving money. Both by skidd13.
2007-09-30 17:38:42 +00:00
rubidium 9e7931f6ea (svn r11089) -Codechange: add revision detection to MSVC. 2007-09-12 07:11:48 +00:00
rubidium 9833639b00 (svn r11006) -Fix: spectators are not allowed to issue commands. Issue spotted by SmatZ. 2007-08-30 19:20:15 +00:00
rubidium 0fed821efb (svn r10932) -Codechange: replace "text" with "chat" for the chat related function and variables. 2007-08-19 09:38:30 +00:00
rubidium e474b58d2f (svn r10888) -Fix (r10886): 64 bits alignment made a struct too big. 2007-08-14 12:13:12 +00:00
rubidium 83f83685c0 (svn r10886) -Codechange: modify the "start network server" GUI so it can actually handle more than 10 clients/companies/spectators in a nice way, i.e. without making a combobox with 100 players and add 90 new strings to be able to do so. 2007-08-14 10:46:38 +00:00
peter1138 06986b7744 (svn r10736) -Fix: Correct all mispellings of 'successful'. 2007-07-30 13:36:09 +00:00
rubidium 809238e634 (svn r10729) -Fix: some hardware (PS(P|3)) seems to loose the non-blocking state of UDP sockets. 2007-07-29 22:21:26 +00:00
rubidium dd0fac984b (svn r10726) -Codechange: make it possible that the chat window is less than 640 pixels. 2007-07-29 19:19:30 +00:00
rubidium 705696f736 (svn r10706) -Codechange: allow resizing the multiplayer server list window. 2007-07-27 19:57:52 +00:00
rubidium c03cb2c8db (svn r10704) -Codechange: provide an infrastructure to have resizable windows that are smaller than the default window size. 2007-07-27 12:49:04 +00:00
rubidium fda75ae603 (svn r10694) -Codechange: update the server information in the game list every once in a while so the information stays fairly up-to-date when you are looking through the servers. 2007-07-26 09:53:58 +00:00
rubidium b290268645 (svn r10684) -Codechange: some more coding style related changes. Primarily moving { to a new line. 2007-07-25 00:16:30 +00:00
rubidium efc7fdf2fd (svn r10587) -Codechange: move the string/dparam related stuff from variables.h to strings.h 2007-07-16 09:16:58 +00:00
rubidium 872e74c028 (svn r10501) -Fix [FS#1015]: error dialog was sometimes shown on all clients when a command failed instead of only the client that actually did the command. 2007-07-10 20:59:41 +00:00
rubidium 0cd8274658 (svn r10500) -Fix [FS#1007]: cannot navigate using arrow keys in the game name text box. Patch by benc. 2007-07-10 20:58:07 +00:00
rubidium e1bdad1e57 (svn r10498) -Fix [FS#1008]: remove inconsistency between a warning and the actual behaviour. 2007-07-10 07:46:58 +00:00
rubidium 3b52a6bfc4 (svn r10462) -Add: a command dumper/loader that could be enabled compile-time and server side only to aid debugging some desyncs, i.e. dump the stream of commands so it could be replayed in exactly the same way later. This should primarily be used to make desyncs more easily reproducable, so it can be properly debugged. 2007-07-07 10:06:10 +00:00
rubidium 95d2abf81d (svn r10414) -Fix: the network protocol check for required newgrfs sent static newgrfs too. 2007-07-03 16:14:29 +00:00
rubidium 26d6ba98ee (svn r10365) -Fix: compiling without png and networking support under MSVC. 2007-06-27 22:26:27 +00:00
rubidium a775cdc03a (svn r10352) -Fix: the network did not request the newgrf names of newgrfs that it couldn't find; it only wanted to request the newgrf names of newgrfs that where available locally and than were called "<Unknown>". 2007-06-27 10:02:55 +00:00
peter1138 b957786ea4 (svn r10325) -Fix (r10323): Missed 3 company name references 2007-06-25 15:59:37 +00:00
rubidium ce91598e3c (svn r10313) -Fix (r8546): value for password "protected" was sent toggled for UDP packets, i.e. unpassworded companies showed up passworded and vice versa. 2007-06-24 22:18:46 +00:00
rubidium 6402d00190 (svn r10298) -Fix [FS#903]: show the subdirectory below the default data directory in this filename in the newgrf list. The directory was removed in r9560 because then it used to full path instead of the path relative to the data directory, but since the inclusion of "search paths" that is not necessary anymore. 2007-06-23 21:12:09 +00:00
truelight 834d0cf79e (svn r10293) -Add [FS#885]: a sticky button for the client list window (oxygene) 2007-06-23 14:13:05 +00:00
rubidium 9c0944aa09 (svn r10258) -Codechange: as we are now using int64 all over the place, it's better to use int64 variables in the string generating too instead of packing them into two int32s.
-Fix: some displays of money were wrong.
2007-06-21 17:25:17 +00:00
rubidium eb1472a82d (svn r10247) -Fix (r10210): *always* call SetDParamMoney when you want to place money in some string. 2007-06-21 14:54:51 +00:00
rubidium f806b46cc9 (svn r10246) -Fix (r10297): some forgotten money conversions and truncation issues. Thanks to benc for providing the patch. 2007-06-21 14:32:27 +00:00
glx 23af871615 (svn r10211) -Feature: [NewGRF] Add support for action 0F 2007-06-18 23:00:55 +00:00
rubidium 7a72dcb3b5 (svn r10207) -Codechange: remove the redundant player_money in favour of the money64, which is now renamed to player_money. 2007-06-18 21:00:14 +00:00
rubidium 347c28b71a (svn r10182) -Codechange: rewrite most part of the file loading/searching to be more flexible.
-Codechange: add support for personal directories on Windows.
-Fix [FS#153, FS#193, FS#502, FS#816, FS#854]: fix issues related to fixed names, fixed places of files/directories and application bundles.
2007-06-17 15:48:57 +00:00
rubidium d0ad020dc6 (svn r10082) -Fix [FS#846]: another memory leak in the networking code (benc). 2007-06-10 19:59:08 +00:00
rubidium 02146b13c8 (svn r10075) -Fix [FS#844]: small memory leak on some early returns. 2007-06-09 04:01:40 +00:00
glx 32a04368b3 (svn r10037) -Fix (r10035, r10036): silence some 'may be used uninitialized' warnings 2007-06-04 20:06:54 +00:00
glx 59cb4da628 (svn r10035) -Change: simplified network language string sorting 2007-06-04 19:49:00 +00:00
glx cb340626ca (svn r10032) -Add: sort the strings in server language dropdown 2007-06-04 16:07:22 +00:00
glx 6e653cd1ab (svn r10017) -Add (FS#790): more languages flags for servers 2007-06-01 23:06:01 +00:00
rubidium 23492f1f34 (svn r9841) -Codechange: add a little more type strictness to the vehicle types. 2007-05-15 11:28:22 +00:00
peter1138 b02623901a (svn r9727) -Fix (r8546): Company password field in network player info was inverted. 2007-04-27 20:50:49 +00:00
rubidium b469c443e9 (svn r9719) -Fix: in-game private messages did not work for clients with a Client ID > 255. 2007-04-26 07:41:24 +00:00
glx c1b898392e (svn r9716) -Add: server_lang in [network] section of openttd.cfg, so dedicated servers can have the little lang flag. 2007-04-25 17:40:06 +00:00
rubidium 2dc5589290 (svn r9673) -Cleanup: remove spaces before tabs and replace non-indenting tabs with spaces. 2007-04-18 22:41:53 +00:00
rubidium 80c259f64f (svn r9672) -Cleanup: lots of coding style fixes around operands. 2007-04-18 22:10:36 +00:00
rubidium db91588845 (svn r9560) -Codechange: add support for multiple 'base' directories for newgrf searching.
-Codechange: do not add duplicate files to the newgrf list.
2007-04-04 12:03:10 +00:00
rubidium 80ef389080 (svn r9378) -Fix [FS#688] (r9038): cancel in password queries reduces amount of players in the network game when they haven't joined the game yet. 2007-03-20 20:11:17 +00:00
rubidium ce919e8c71 (svn r9068) -Codechange: capitalize the VEH_Train etc. enums to match the coding style (and rest of the code). 2007-03-08 16:27:54 +00:00
rubidium c89379f7eb (svn r9061) -Fix [r9038, FS#668]: passwords are send when the server is in the 'authorizing' state, not 'inactive'. 2007-03-08 09:46:44 +00:00
rubidium 24c4d5b06d (svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {}; 2007-03-07 12:11:48 +00:00
rubidium 36bb92ae24 (svn r9050) -Codechange: Foo(void) -> Foo() 2007-03-07 11:47:46 +00:00
rubidium a2b5b74b83 (svn r9038) -Fix [FS#115]: inactive connections are not automatically kicked, i.e. people who only open a telnet (or similar) connection to a server. 2007-03-06 22:00:42 +00:00
maedhros 1c7df202c6 (svn r9031) -Codechange: Introduce grfconfig->status, and use it for states that are
mutually exclusive. At the same time, add an INITIALISED state which makes it
possible to check if a grf is not yet active but will be later on during the
GLS_ACTIVATION loading stage.
2007-03-06 19:33:28 +00:00
celestar f8e7d08885 (svn r9016) [SunOS] -Fix: Don't use a struct-member that doesn't exist.
-Documentation: Updated readme.txt for SunOS 5.10 (aka Solaris 10)
Note: With this commit, building and running on Solaris 10 works, thus
we officially support this OS now :)
2007-03-05 09:35:45 +00:00
rubidium 66487d59fd (svn r8949) -Codechange: only test the first NETWORK_REVISION_LENGTH - 1 characters when determining network compatability. This makes it possible to have 'long' branch names while still being able to play network games. 2007-03-01 00:58:09 +00:00
celestar 0ed4b64e64 (svn r8857) -Documentation: Added some doxygen @file tags, repaired others (the @file tag MUST be found before any line of code, that includes preprocessor directives). 2007-02-23 08:37:33 +00:00
truelight 0d91ed68a9 (svn r8674) [PSP] -Add: added network code for PSP, based on the work of Turulo
-Add: added general header-inclusing for PSP
2007-02-11 13:57:35 +00:00
rubidium b71d6e1401 (svn r8673) -Codechange: use SetNonBlocking instead of implementing yet another version. 2007-02-11 13:39:23 +00:00
truelight c46a1cc2f6 (svn r8631) -Add: added parameter -l ip[:port] to ./openttd, which redirects DEBUG() to a remote connection over TCP
For example, launch on 192.168.0.1 with, say, netcat a listener: netcat -l -p 3982
  Launch OpenTTD on a remote host (say, PSP): ./openttd -l 192.168.0.1 -d9
  And you get all debug information on 192.168.0.1. Very useful for debugging Portable systems.
2007-02-08 12:27:53 +00:00
rubidium 500f9a971a (svn r8546) -Codechange: add a seperate (wrapper) functions to send/receive booleans. 2007-02-02 23:16:58 +00:00
rubidium 9ddd227eb3 (svn r8544) -Codechange: move game list related function/struct declarations to network_gamelist.h 2007-02-02 21:32:58 +00:00
rubidium 6a820a30d1 (svn r8543) -Codechange: make a real difference between querying the server via UDP and TCP. 2007-02-02 21:04:50 +00:00
rubidium 07b9d95c3c (svn r8542) -Codechange (Fix?): tweak the gamelist requery timeout so more servers are found for slow network connections. 2007-02-02 20:57:03 +00:00
rubidium 59f4f056df (svn r8525) -Codechange: make NetworkSend_Packet(s) and NetworkRecv_Packet functions of NetworkTCPSocketHandler. 2007-02-01 23:50:15 +00:00
rubidium 16ce6def09 (svn r8523) -Codechange: move all the Network(Recv|Send)_(uintXX|string) functions to Packet. 2007-02-01 23:26:44 +00:00
rubidium 99f860e686 (svn r8521) -Codechange: initial step in converting Packet to a class; make and use constructors and functions related to the reading/saving the packet size. 2007-02-01 22:30:35 +00:00
rubidium 15980fc023 (svn r8520) -Fix/Feature: requery gameservers that did not respond to their first query. 2007-02-01 21:04:40 +00:00
rubidium c8882bd3d2 (svn r8511) -Codechange: make WindowClass an enumerated value. 2007-02-01 15:49:12 +00:00
KUDr f9462a50e9 (svn r8479) -Fix (r8459): Silenced VC warning C4099: 'Packet' : type name first seen using 'class' now seen using 'struct'
-Codechange: 'typedef struct Packet' changed to 'struct Packet'
2007-01-31 09:51:22 +00:00
rubidium 86b046864a (svn r8461) -Feature: check for NewGRF compatability before actually downloading the map from a game server when connecting from the command prompt and internal console. 2007-01-30 17:22:56 +00:00
rubidium 291b7925ee (svn r8459) -Codechange: move (Send|Recv)GRFIdentifier to NetworkSocketHandler, so it can also be used the TCP socket handler. 2007-01-30 17:12:46 +00:00
rubidium 00782c089d (svn r8446) -Fix (8445): accidentally made a function that should not be abstract abstract. 2007-01-28 20:54:30 +00:00
rubidium f72dde5236 (svn r8445) -Cleanup: remove some @params from comments as the parameters did not exist anymore and add comments to several variables/functions. 2007-01-28 20:47:25 +00:00
rubidium 5d3ad5601d (svn r8437) -Codechange: move often duplicated (in MSU) define to the udp header. 2007-01-28 13:07:24 +00:00
Darkvater 50ca901b40 (svn r8428) -Codechange: Add proper names to aircraft subtypes instead of magic numbers and add a function IsNormalAircraft() which tells us whether the aircraft is in fact some flying device or a rotor/shadow. 2007-01-27 12:29:55 +00:00
truelight cf07eafb97 (svn r8411) [MorphOS] -Fix: tons of unneeded warnings in networking code, because MorphOS wants UBYTE arrays and we use char arrays. Solution is a bit hackish. 2007-01-26 08:27:59 +00:00
rubidium 269c1a58a0 (svn r8372) -Fix (8361): NUM_LANDSCAPE comes (via some detour) from openttd.h, which does not exist in the masterserver/updater. 2007-01-23 14:47:38 +00:00
rubidium 3e10a726e5 (svn r8361) -Codechange: make sure the range of the dates coming from the network are valid in OpenTTD
-Codechange: use_password is a boolean variable
-Codechange: move range checking for server_lang and map_set to Recv_NetworkGameInfo
2007-01-22 21:38:16 +00:00
rubidium cf83a9f065 (svn r8316) -Codechange: move the GRF ID and MD5 checksum from GRFConfig to GRFIdentifier so it can be reused. 2007-01-21 17:29:38 +00:00
rubidium dec9698edc (svn r8198) -Codechange: two global variables are not needed when network is disabled. 2007-01-17 19:55:18 +00:00
rubidium 0bd6622c2e (svn r8171) -Fix (FS#556): return SL_ERROR when unthreaded saves failed, to make sure we do not try to send zero-byte savegames. 2007-01-17 00:01:55 +00:00
Darkvater 1f3ea708c3 (svn r8168) -Regression (r6783): ParseConnectionstring didn't use the port parameter if a player was also specified. (both IP#Player:Port and IP:Port#Player btw) 2007-01-16 23:01:06 +00:00
rubidium 96b19ca23e (svn r8167) -Fix (FS#556): a network client crashes, due to a division by zero, when the connection gets lost at the right moment or when the packet is malformed (server sends size 0 for the map). 2007-01-16 22:56:18 +00:00
peter1138 4b4c5a403b (svn r8129) -Codechange: Change data tables to use split off palette map. And
include a file missed last time...
2007-01-14 19:59:25 +00:00
rubidium 468f53911d (svn r8118) -Codechange: change the ordering of the network list a little:
- servers we have information about go above servers we do not have information about.
  - servers that are version compatible go above servers we are not version compatible with.
  - servers we have all required NewGRFs for go above servers we miss NewGRFs for.
  - unpassworded servers go above passworded servers.
2007-01-14 16:44:52 +00:00
tron abb644771a (svn r8097) Replace strlen() {==,!=,>} 0 by the more concise {,!}StrEmpty(). Additionally the test takes O(1) instead of O(n) now 2007-01-13 15:00:16 +00:00
rubidium f66b373b52 (svn r8083) -Codechange: make a NetworkSocketHandler as base for all sockets and move a little of NetworkClientState functionality to the NetworkSocketHandler. Move the rest of the NetworkClientState to the new NetworkTCPSocketHandler class/struct, which is not yet implemented in an object oriented manner. The UDP socket handler now extends the NetworkSocketHandler instead of having a reference to a NetworkClientState. 2007-01-12 20:19:49 +00:00
rubidium c48aa5db45 (svn r8078) -Codechange: rewrite UDP part of the network code to make use classes. This is only one of the many steps to really cleanup the network code. 2007-01-12 14:30:01 +00:00
KUDr 33be1ecfb1 (svn r8066) - Codechange: MallocT(), CallocT(), ReallocT() now return the pointer to allocated memory instead of modifying the pointer given as parameter 2007-01-11 17:29:39 +00:00
rubidium f35ed4bbc2 (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b. 2007-01-10 18:56:51 +00:00
KUDr e373ea7096 (svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp) 2007-01-10 18:12:09 +00:00
rubidium 293d8ba826 (svn r8000) -Codechange: drop UDP packets when their internal size does not match the received size. If that is the case, the packet was not received in one piece (or got somehow mangled with another packet), which will cause us to drop the packet later on because we are (for example) trying to read beyond the end of the packet. 2007-01-09 14:48:21 +00:00
Darkvater 5acbc88ee1 (svn r7984) -Fix: out-of-bounds read access on _clients array (Quark) 2007-01-08 19:18:53 +00:00
rubidium 432ea5bbd6 (svn r7932) -Fix (r7931): committed a few files too much :( (the ones I used to test the new masterserver) 2007-01-06 23:00:21 +00:00
rubidium 8d41fe225e (svn r7931) -Fix (r7759): multiple (different) -O flags made compilations with the wrong optimisations. 2007-01-06 22:58:01 +00:00
rubidium 8ce23a5881 (svn r7888) -Change: add documentation about the 'on-the-wire' structure of the network game information request and reply packets. 2007-01-05 21:33:58 +00:00
truelight 27ccf59460 (svn r7882) -Fix: OS2 is defined as UNIX too, but not for networking 2007-01-05 18:03:30 +00:00
rubidium 7b8032d6d4 (svn r7847) -Codechange: use NetworkUDPClose instead of calling closesocket directly. 2007-01-05 01:23:03 +00:00
rubidium 73079f83bc (svn r7836) -Codechange: some constness for network/core. 2007-01-04 21:48:52 +00:00
rubidium b2f85eb044 (svn r7834) -Codechange: cleanup the includes of network/core a little; include headers in headers when the header needs types/constants defined in them. 2007-01-04 21:21:14 +00:00
rubidium bfe4dcbc39 (svn r7833) -Fix (r7829): forgot to add debug.h to the includes. 2007-01-04 20:33:50 +00:00
rubidium 85d1768b34 (svn r7830) -Codechange: let NetworkCoreInitialize return a bool, so we have to set _network_available only once. 2007-01-04 19:12:45 +00:00
rubidium 627ebe8430 (svn r7829) -Codechange: move the network (core) initialization/shutdown functions into network/core, so the can be reused in the masterserver_updater. 2007-01-04 18:50:40 +00:00
rubidium ae9750e69b (svn r7825) -Codechange: make NetworkUDPClose close a single UDP socket. Use NetworkUDPStop to close all opened udp sockets (those were called NetworkUDPClose). 2007-01-04 18:10:40 +00:00
rubidium 6851608c00 (svn r7821) -Fix: be more strict about the socket from where packets arrive. Do not accept requests about the game server on the master/client socket, do not accept master server acks on the client/server socket, etc. 2007-01-04 15:42:09 +00:00
rubidium 6edd50e722 (svn r7818) -Fix (r7751): wrote some data to the wrong network packet. 2007-01-04 02:18:04 +00:00
bjarni e13f5c19c1 (svn r7767) -Fix r7751: [OSX] nameclash in includes. ALIGN was defined in both a library and macros.h
we undefines the library one since we don't need that one anyway
2007-01-02 21:27:28 +00:00
rubidium 66bbf336c6 (svn r7759) -Merge: makefile rewrite. This merge features:
- A proper ./configure, so everything needs to be configured only once, not for every make.
 - Usage of makedepend when available. This greatly reduces the time needed for generating the dependencies.
 - A generator for all project files. There is a single file with sources, which is used to generate Makefiles and the project files for MSVC.
 - Proper support for OSX universal binaries.
 - Object files for non-MSVC compiles are also placed in separate directories, making is faster to switch between debug and release compiles and it does not touch the directory with the source files.
 - Functionality to make a bundle of all needed files for for example a nightly or distribution of a binary with all needed GRFs and language files.

Note: as this merge moves almost all files, it is recommended to make a backup of your working copy before updating your working copy.
2007-01-02 19:19:48 +00:00