OpenRCT2/distribution/changelog.txt

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2021-07-25 22:26:28 +02:00
0.3.4.1+ (in development)
------------------------------------------------------------------------
2021-08-27 01:59:59 +02:00
- Feature: [#3868] Initial support for using TTF in OpenGL mode (still contains bugs).
- Feature: [#7682] Follow ride/guest/staff in main window viewport.
- Feature: [#13407] Allow building chain lifts on enclosed dinghy slide pieces when cheats are on.
2021-08-05 15:44:20 +02:00
- Feature: [#15084] [Plugin] Add "vehicle.crash" hook.
- Feature: [#15143] Added a shortcut key for Giant Screenshot.
2021-08-02 09:18:42 +02:00
- Feature: [#15164] Highlight elements selected by the Tile Inspector, tracks are currently not supported.
2021-08-07 21:31:37 +02:00
- Feature: [#15165] [Plugin] Add the ability to create entities using "map.createEntity".
- Feature: [#15194] [Plugin] Add guest properties, ride downtime and park casualty penalty.
- Feature: [#15195] Added a bug-report item in file dropdown menu.
- Feature: [#15294] New vehicle animation type: flying animal.
2021-10-31 17:51:22 +01:00
- Fix: [#10614] Track Designs with missing path(s) do not use alternate pathways.
- Fix: [#12981] New vehicles do not appear in vehicle type dropdown.
- Fix: [#13465] Creating a scenario based on a won save game results in a scenario thats instantly won.
2021-09-05 21:03:55 +02:00
- Fix: [#13912] “Dome park” no longer renders dome correctly.
- Fix: [#14316] Closing the Track Designs Manager window causes broken state.
- Fix: [#14482, #15258] Rides with invisibility hacks sometimes behave incorrectly.
2021-09-05 20:38:33 +02:00
- Fix: [#14649] ImageImporter incorrectly remaps colours outside the RCT2 palette.
- Fix: [#14667] “Extreme Hawaiian Island” has unpurchaseable land tiles (original bug).
- Fix: [#14741] Crash when exiting OpenRCT2 on macOS.
- Fix: [#15096] Crash when placing entrances in the scenario editor near the map corner.
- Fix: [#15136] Exported SV6 files cause vanilla RCT2 to hang.
- Fix: [#15142] ToonTowner's mine roofs were moved into the pirate theme scenery group instead of the mine theme scenery group.
- Fix: [#15148] Track Designs Manager delete confirmation window doesn't display properly.
- Fix: [#15170] Plugin: incorrect label text alignment.
- Fix: [#15177] Crash in lightfx_add_lights_magic_vehicle().
- Fix: [#15184] Crash when hovering over water types in Object Selection.
- Fix: [#15193] Crash when rides/stalls are demolished.
- Fix: [#15197] Cannot place flat ride after removing it in construction window.
- Fix: [#15199] Construction window is not closed when a ride gets demolished.
2021-09-27 15:09:08 +02:00
- Fix: [#15213] Freeze when hovering over Reverse Freefall Coaster in Russian.
- Fix: [#15227] Crash on exit after hovering over water types in the Object Selection window.
- Fix: [#15255] Tile Inspector shows banner information on walls that do not contain one.
- Fix: [#15257] Chat icon shows in scenario/track editor. Other icons don't disable when deactivated in options menu.
2021-08-29 11:23:48 +02:00
- Fix: [#15289] Unexpected behavior with duplicated banners which also caused desyncs in multiplayer.
- Fix: [#15322] Circus music doesn't play.
- Fix: [#15377] Entrance/exit ghost doesn't work on different stations without touching them first.
- Fix: [#15451] Guest list name filter remains after group selection.
- Fix: [#15466] Crash when opening a dropdown with 0 rows.
- Fix: [#15476] Crash when placing/clearing small scenery.
- Fix: [#15487] Map animations do not work correctly when loading an exported SV6 file in vanilla RCT2.
2021-10-13 23:44:17 +02:00
- Fix: [#15490] Tile inspector needlessly updates clearance height when changing surface slopes.
- Fix: [#15496] Crash in paint_swinging_inverter_ship_structure().
- Fix: [#15503] Freeze when doing specific coaster merges with block brakes.
- Fix: [#15514] Two different “quit to menu” menu items are available in track designer and track design manager.
- Fix: [#15560] Memory leak due to OpenGL Renderer not releasing a texture.
2021-10-13 20:35:21 +02:00
- Fix: [#15567] Litter not being counted correctly during Park rating calculation (original bug).
- Fix: [#15579] Crash in track_block_get_next().
- Fix: [#15582] [Plugin] Litter properties return incorrect values.
- Fix: [#15584] Ride income underflows when on-ride photos are making losses.
- Fix: [#15612] Crash when placing walls beside certain scenery objects.
- Fix: [#15851] Incorrect percentage chance of jumping with Katie Smith cheat.
2021-07-27 18:03:33 +02:00
- Improved: [#3417] Crash dumps are now placed in their own folder.
2021-09-16 04:35:59 +02:00
- Improved: [#13524] macOS arm64 native (universal) app
2021-10-08 00:02:45 +02:00
- Improved: [#15538] Software rendering can now draw in parallel when Multithreading is enabled.
2021-08-05 15:44:20 +02:00
- Change: [#8601] Revert ToonTower base block fix to re-enable support blocking.
- Change: [#15174] [Plugin] Deprecate the type "peep" and add support to target a specific scripting api version.
2021-07-25 22:26:28 +02:00
0.3.4.1 (2021-07-25)
2021-07-19 13:37:29 +02:00
------------------------------------------------------------------------
- Fix: [#15028] Crash when placing large scenery.
2021-07-22 21:12:32 +02:00
- Fix: [#15048] Crash when removing litter with cheats.
- Fix: [#15052] Crash when using banner window.
- Fix: [#15063] Crash when opening large scenery signs.
- Improved: [#12626] Allow using RCT2 saves to mark RCT Classic (.sea) parks as finished and vice versa.
2021-07-19 13:37:29 +02:00
Release v0.3.4 - Feature: [#13967] Track List window now displays the path to the design when debugging tools are on. - Feature: [#14071] “Vandals stopped” statistic for security guards. - Feature: [#14169] Lighting effects for shops and stalls. - Feature: [#14296] Allow using early scenario completion in multiplayer. - Feature: [#14538] [Plugin] Add property for getting current plugin api version. - Feature: [#14620] [Plugin] Add properties related to guest generation. - Feature: [#14636] [Plugin] Add properties related to climate and weather. - Feature: [#14731] Opaque water (like in RCT1). - Change: [#14496] [Plugin] Rename Object to LoadedObject to fix conflicts with Typescript's Object interface. - Change: [#14536] [Plugin] Rename ListView to ListViewWidget to make it consistent with names of other widgets. - Change: [#14751] “No construction above tree height” limitation now allows placing high trees. - Change: [#14841] Redesign the About window, including new button to copy the current version info. - Fix: [#11829] Visual glitches and crashes when using RCT1 assets from mismatched or corrupt CSG1.DAT and CSG1i.DAT files. - Fix: [#12262] Windows can appear off screen with small screens or high scaling. - Fix: [#13581] Opening the Options menu causes a noticeable drop in FPS. - Fix: [#13894] Block brakes do not animate. - Fix: [#13986] OpenGL: Track preview window, flip/rotate button do not update the thumbnail. - Fix: [#14315] Crash when trying to rename Air Powered Vertical Coaster in Korean. - Fix: [#14330] join_server uses default_port from config. - Fix: [#14415] Entrances/exits are removed when built on top of each other. - Fix: [#14449] Surface smoothing at extra zoom levels not working. - Fix: [#14468] Cannot close Options window on Android. - Fix: [#14493] [Plugin] isHidden only works for tile elements up to the first element with a base height of over 32. - Fix: [#14587] Confusing message when joining server with mismatched network version. - Fix: [#14604] American-style Steam Trains are not imported correctly from RCT1 saves. - Fix: [#14638] The “About OpenRCT2” window cannot be themed. - Fix: [#14682] Crash when painting Swinging Ships with invalid subtype. - Fix: [#14707] Crash when window is closed during text input. - Fix: [#14710] Ride/Track Design preview does not show if it costs more money than available. - Fix: [#14774] Incorrect import of scenery research caused all scenery to be unlocked. - Fix: [#14806] Incorrect function call in WallPlaceAction plugin code. - Fix: [#14871] Crash when trying to place track when there are no free tile elements. - Fix: [#14880] Unable to close changelog window when its content fails to load. - Fix: [#14945] Incorrect drop height penalty on log flume ride. - Fix: [#14964] Unable to build in multiplayer as client with "Build while paused" cheat enabled when the host is paused. - Improved: [#14511] “Unlock operating limits” cheat now also unlocks all music. - Improved: [#14712, #14716] Improve startup times. - Improved: [#14982] Add Malgun Gothic and change Nanum Gothic filename for Korean.
2021-07-19 12:54:49 +02:00
0.3.4 (2021-07-19)
2021-03-13 12:56:00 +01:00
------------------------------------------------------------------------
2021-03-27 15:52:46 +01:00
- Feature: [#13967] Track List window now displays the path to the design when debugging tools are on.
- Feature: [#14071] “Vandals stopped” statistic for security guards.
- Feature: [#14169] Lighting effects for shops and stalls.
2021-03-18 21:33:09 +01:00
- Feature: [#14296] Allow using early scenario completion in multiplayer.
- Feature: [#14538] [Plugin] Add property for getting current plugin api version.
- Feature: [#14620] [Plugin] Add properties related to guest generation.
- Feature: [#14636] [Plugin] Add properties related to climate and weather.
2021-05-24 16:30:46 +02:00
- Feature: [#14731] Opaque water (like in RCT1).
2021-04-21 15:32:55 +02:00
- Change: [#14496] [Plugin] Rename Object to LoadedObject to fix conflicts with Typescript's Object interface.
- Change: [#14536] [Plugin] Rename ListView to ListViewWidget to make it consistent with names of other widgets.
- Change: [#14751] “No construction above tree height” limitation now allows placing high trees.
2021-06-26 10:54:38 +02:00
- Change: [#14841] Redesign the About window, including new button to copy the current version info.
- Fix: [#11829] Visual glitches and crashes when using RCT1 assets from mismatched or corrupt CSG1.DAT and CSG1i.DAT files.
- Fix: [#12262] Windows can appear off screen with small screens or high scaling.
- Fix: [#13581] Opening the Options menu causes a noticeable drop in FPS.
- Fix: [#13894] Block brakes do not animate.
- Fix: [#13986] OpenGL: Track preview window, flip/rotate button do not update the thumbnail.
- Fix: [#14315] Crash when trying to rename Air Powered Vertical Coaster in Korean.
- Fix: [#14330] join_server uses default_port from config.
- Fix: [#14415] Entrances/exits are removed when built on top of each other.
- Fix: [#14449] Surface smoothing at extra zoom levels not working.
- Fix: [#14468] Cannot close Options window on Android.
- Fix: [#14493] [Plugin] isHidden only works for tile elements up to the first element with a base height of over 32.
2021-05-13 20:06:36 +02:00
- Fix: [#14587] Confusing message when joining server with mismatched network version.
- Fix: [#14604] American-style Steam Trains are not imported correctly from RCT1 saves.
- Fix: [#14638] The “About OpenRCT2” window cannot be themed.
- Fix: [#14682] Crash when painting Swinging Ships with invalid subtype.
- Fix: [#14707] Crash when window is closed during text input.
- Fix: [#14710] Ride/Track Design preview does not show if it costs more money than available.
- Fix: [#14774] Incorrect import of scenery research caused all scenery to be unlocked.
- Fix: [#14806] Incorrect function call in WallPlaceAction plugin code.
- Fix: [#14871] Crash when trying to place track when there are no free tile elements.
- Fix: [#14880] Unable to close changelog window when its content fails to load.
2021-06-27 09:34:53 +02:00
- Fix: [#14945] Incorrect drop height penalty on log flume ride.
- Fix: [#14964] Unable to build in multiplayer as client with "Build while paused" cheat enabled when the host is paused.
- Improved: [#14511] “Unlock operating limits” cheat now also unlocks all music.
- Improved: [#14712, #14716] Improve startup times.
- Improved: [#14982] Add Malgun Gothic and change Nanum Gothic filename for Korean.
2021-03-13 12:56:00 +01:00
Release v0.3.3 - Feature: [#12110] Add Hybrid Coaster (Rocky Mountain Construction I-Box) track type. - Feature: [#12999] .sea (RCT Classic) scenarios are now listed in the “New Scenario” dialog. - Feature: [#13000] objective_options command for console. - Feature: [#13096] Add Esperanto translation. - Feature: [#13164] Add 'Objective options' to Cheats menu. - Change: [#9568] Change lift sounds of Reverser Roller Coaster and Compact Inverted Coaster to better fitting ones. - Change: [#13160] The lay-out of the Park Cheats tab has been improved. - Fix: [#1324] Last track piece map selection still visible when placing ride entrance or exit (original bug). - Fix: [#3200] Close Construction window upon selecting vehicle page. - Fix: [#4022] Fix Mac cursor offset on launch - Fix: [#4041] Garbled park option on scenario editor with custom theme. - Fix: [#4865] Offer an option to disable inhibiting the monitor power. - Fix: [#5178] Lighting effects cannot be disabled in software mode - Fix: [#5904] Empty errors on tile inspector base height change. - Fix: [#6086] Cannot install existing track design with another name. - Fix: [#6614, #8623] Colours are distorted when using OpenGL with Intel integrated graphics drivers. - Fix: [#7443] Construction arrows pulse at irregular intervals. - Fix: [#7518] Water isn't cut down by view clipping tool. - Fix: [#7748] Tooltips would not timeout for normal UI elements. - Fix: [#8015] RCT2 files are not found when put into the OpenRCT2 folder. - Fix: [#8957] Error title missing when building with insufficient funds - Fix: [#10186] Placing multiple saved rides ignores design name (original bug). - Fix: [#12368] Desync due to ghost station pieces affecting changing ride settings. - Fix: [#12940] Windows cause issues with snow drawing. - Fix: [#13019] Simulated trains sometimes open construction window when they crash. - Fix: [#13021] Mowed grass and weeds don't show up in extra zoom levels. - Fix: [#13024] Console cursor does not correctly render at current cursor position. - Fix: [#13029] Not all Junior Roller Coaster pieces are shown when "Show all track pieces" cheat is enabled. - Fix: [#13044] Rides in RCT1 saves all have "0 customers per hour". - Fix: [#13074] Entrance and exit ghosts for mazes not being removed. - Fix: [#13083] Dialog for renaming conflicting track design crops text out. - Fix: [#13097] Missing direction arrow for stations - Fix: [#13098] UI buttons for entrance and exit don't toggle according to them being built. - Fix: [#13098] Maze can still be constructed while placing entrance and exit (original bug). - Fix: [#13118] Closing construction window resets ride viewport. - Fix: [#13129] Missing error message when waiting for train to leave station on the ride measurements graph. - Fix: [#13138] Fix logical sorting of list windows. - Fix: [#13158] Cursors are drawn incorrectly in text input fields. - Fix: [#13222] Vehicle collision causes negative number of passengers (original bug). - Fix: [#13226, #7280] No error is shown when attempting to load a corrupted save. - Fix: [#13266] Plugin API: Deleting key of sharedStorage not working. - Fix: [#13278] Desync caused by ghost tiles changing the ride mode. - Fix: [#13289] Litter and vomit sometimes not loading with RCT1 saved game or scenario - Fix: [#13292] Impossible excitement rating requirements with finish building 5 coasters goal - Improved: [#13023] Made add_news_item console command last argument, assoc, optional. - Improved: [#13098] Improvements to the maze construction window user interface - Improved: [#13125] Selecting the RCT2 files now uses localised dialogs.
2021-03-13 12:17:05 +01:00
0.3.3 (2021-03-13)
------------------------------------------------------------------------
- Feature: [#6677] Add Discord RPC to macOS builds.
2020-12-23 17:16:18 +01:00
- Feature: [#6844] Enhanced track designer with ability to add/remove scenery and footpaths.
- Feature: [#7059] Landscape doors for the Ghost Train.
- Feature: [#11859] Add on-ride photo section to Air Powered Vertical and Reverse Freefall Coaster.
2020-12-24 18:07:58 +01:00
- Feature: [#12307] Allow extraction of GOG installer via innoextract (for Linux users).
- Feature: [#13057] Make GameAction flags accessible by plugins.
- Feature: [#13078] [Plugin] Add colour picker widget.
- Feature: [#13376] Open custom window at specified tab.
- Feature: [#13384] [Plugin] Expose all TileElement data.
- Feature: [#13398] Add pause button to the Track Designer.
- Feature: [#13436] macOS: use new icon that matches Big Sur's style.
- Feature: [#13495] [Plugin] Add properties for park value, guests and company value.
- Feature: [#13509] [Plugin] Add ability to format strings using OpenRCT2 string framework.
- Feature: [#13512] [Plugin] Add item separators to list view.
2020-12-23 17:16:18 +01:00
- Feature: [#13583] [Plugin] Add allowed_hosts to plugin section of config.
- Feature: [#13593] [Plugin] Add ability to read and change the position of ride vehicles.
- Feature: [#13613] Add single-rail roller coaster (Rocky Mountain Construction Raptor).
2020-12-20 21:38:34 +01:00
- Feature: [#13614] Add terrain surfaces from RollerCoaster Tycoon 1.
- Feature: [#13675] [Plugin] Add context.setInterval and context.setTimeout.
2021-02-18 19:00:15 +01:00
- Feature: [#13848] Replace shortcut engine allowing multiple bindings from different input devices.
2021-01-23 15:28:07 +01:00
- Feature: [#13927] [Plugin] Add isVisible and text box widget.
2021-03-06 02:10:46 +01:00
- Feature: [#13965] Make ride construction shortcuts work for footpath, too.
- Feature: [#13969] [Plugin] Add APIs for editing title sequences.
2021-02-10 19:44:04 +01:00
- Feature: [#14002] [Plugin] Use allowed_hosts when checking the binding IP for listening.
- Feature: [#14059] [Plugin] Add optional filter to custom tools.
- Feature: [#14142] [Plugin] Add option for taking transparent screenshots.
2021-02-24 23:56:17 +01:00
- Feature: [#14171] [Plugin] Add API for getting network traffic statistics.
- Feature: [#14171] [Plugin] Add API for creating custom widgets.
- Feature: [#14171] [Plugin] Add API for drawing graphics for custom widgets.
- Feature: [#14171] [Plugin] Add click event to spinners and allow them to be held down.
- Feature: [#14252] [Plugin] Add API for vehicle g-forces.
2020-12-24 18:51:17 +01:00
- Change: [#13346] [Plugin] Renamed FootpathScenery to FootpathAddition, fix typos.
Separate booster track elem type (#13857) * add data to Track.cpp add data to TrackData.cpp add import helper functions fix Booster value import booster as 256 export booster as 100 add vehicle subposition data add SV4 import add TD4 import add TD6 import use track_type_t when importing TD6 add TD6 export change peep tracktype type to auto fix SV4 track element import fix import of booster speed add None enum to TrackElemType move _legacy RideConstruction functions to Ride.cpp change _currentPossibleRideConfigurations to use track_type_t fix booster track category add booster string tto expand _currentTrackCurve to 32 bits expand track_curve_chain to 32 bits update get_track_element et al. to handle 16 bit track types run clang-format remove unused #includes from _legacy.cpp Revert "remove unused #includes from _legacy.cpp" This reverts commit 4c4d4b06edb0c130314789d8fe371246be246c9f. Revert "update get_track_element et al. to handle 16 bit track types" This reverts commit 73920dafd4a6c9e7c9f0c7ee1098d493f8f5d262. Revert "move _legacy RideConstruction functions to Ride.cpp" This reverts commit 2d83a75c1477d387ad77a7a5085f37a28f72a589. update _legacy functions for 16-bit track types update ride_construction_reset_current_piece behavior with new enum fix declaration of _currentTrackCurve to match other track tcurve vars remove unused include from T4Importer.cpp move SCT to 256 part 1: RideConstruction.cpp move SCT to 256 part 2: TrackData.cpp move SCT to 256 part 3: Ride.h/Ride.cpp move SCT to 256 Part 4: revert changes to S4Importer.cpp, T4Importer.cpp fix stations appearing as curves fix too many initializers in TrackData.cpp move SCT to 256 part 5: S6/T6 importing and exporting move SCT to 256 part 6: simplify RCT12.cpp functions fix comments in S6Exporter.cpp, S6Importer.cpp fix clang-format on S6Importer.cpp add missing data to TrackData.cpp revert new functions for checking if track type is a booster revert unused include change trackType to auto and add comment to S6Exporter.cpp move track type aliasing from TrackDesign.cpp to T6Import.cpp, T6Export.cpp add comment about sv6 vehicle.track_type static cast to uint8_t in T6Exporter.cpp` set type to auto when setting value to _currentTrackCurve revert moving function in S6Importer.cpp fix value names in RideData.cpp revert cahnge to uint16_t return for GetTrackType() in RCT12.cpp fix GetTrackType return type for real add changelog entry bump network version cast alternate track type to track_type_t static_cast tuple input value in _legacy.cpp change _currentTrackCurve to uint32 use TrackElemType::Count to determine length of subposition array perform some changes remove padding from rct_trackdefinition fix alternative type check remove _boosterTrackSelected add missing condition for booster speed add comments for TrackElemType::MultiDimInvertedUp90ToFlatQuarterLoop add missing comments to RideData.cpp remove extra entry simplify some things fix formatting remove redundant checks todo: fix building the track piece use TrackElemType::None more remove git.txt * bump network version * make conditional more explicit w/ parentheses * move booster check to RCT12.cpp * implement getters and setters for vehicle track type and direction * fix formatting * rename RCT12TrackTypeIsBooster to RCT2TrackTypeIsBooster * add whitespace in RCT2.h * change the thing I thought I changed * move booster check function to RCT2.cpp * move function into if condition * fix scope issues with setters
2021-01-29 16:24:53 +01:00
- Change: [#13857] Change Rotation Control Toggle to track element number 256
- Fix: [#4605, #11912] Water palettes are not updated properly when selected in Object Selection.
- Fix: [#7772] Hacked vehicles may incorrectly not mark a vehicle object as in use causing accidental removal when remove_unused_objects is used.
2021-01-04 19:28:48 +01:00
- Fix: [#9631, #10716] Banners drawing glitches when there are more than 32 on the screen at once.
- Fix: [#11438] Freeze when shrinking map size.
2021-02-18 15:22:06 +01:00
- Fix: [#11484] Console output does not properly return to column 0 after line ending.
- Fix: [#12895] Mechanics are called to repair rides that have already been fixed.
2021-03-06 20:57:25 +01:00
- Fix: [#13048] Keyboard mute button interpreted as `C` key.
- Fix: [#13102] Underflow on height chart (Ride measurements).
- Fix: [#13234] Incorrect vehicle mass after using Remove All Guests cheat.
2021-01-15 17:35:51 +01:00
- Fix: [#13236] New ride type appears as new vehicle type in research.
- Fix: [#13257] Rides that are exactly the minimum objective length are not counted.
- Fix: [#13334] Uninitialised variables in CustomTabDesc.
- Fix: [#13342] Rename tabChange to onTabChange in WindowDesc interface.
- Fix: [#13427] Newly created Go-Karts show “Race won by <blank>”.
- Fix: [#13431] [Plugin] UI disabled widgets can still be interacted with.
2020-11-25 17:55:02 +01:00
- Fix: [#13454] Plug-ins do not load on Windows if the user directory contains non-ASCII characters.
- Fix: [#13466] “Build 5 roller coasters” excitement corrupted in Park window.
- Fix: [#13469] Exception thrown from plugin in context.subscribe.
- Fix: [#13477] Plug-in widget tooltips do not work.
- Fix: [#13489] Mechanics continue heading to inspect broken down rides.
- Fix: [#13510] [Plugin] list view scroll resets when items is set.
2020-12-24 18:51:17 +01:00
- Fix: [#13574] Crash when a JSON object does not set `originalId`.
- Fix: [#13832] Players last action position is invalid on opening/closing a ride in multiplayer.
- Fix: [#13937] Pathfinding gets confused when two entrances/exits from the same ride are on top of each other.
2021-02-04 17:25:28 +01:00
- Fix: [#13961] Animation for Guests sliding down Spiral Slide is missing on close zoom levels.
- Fix: [#14012] 'Finish 5 roller coasters' goal is listed incorrectly in scenario selector.
- Fix: [#14095] Holding down [-][+] buttons does not decrease/increase number of circuits.
- Fix: [#14225] Desync when “allow early scenario completion” is enabled.
- Fix: [#14247] Scenarios from RCT1 allow hiring too many staff.
- Improved: [#6022] Allow up to 128 ride objects to be selected in track designer.
- Improved: [#12917] Changed peep movement so that they stay more spread out over the full width of single tile paths.
2020-12-17 23:02:52 +01:00
- Improved: [#13386] A GUI error message is now displayed if the language files are missing.
- Improved: [#14193] [Plugin] Add TileElement union type and use it in Tile interface instead of BaseTileElement.
- Improved: [#14193] [Plugin] Add exact type field to each TileElement, add type field to WidgetBase.
- Improved: [#14193] [Plugin] Change single quotes to double quotes in openrct2.d.ts.
2020-11-16 22:07:52 +01:00
- Removed: [#13423] Built-in explode guests cheat (replaced by plug-in).
- Removed: [#14186] Network traffic window (replaced by plug-in).
Release v0.3.2 - Feature: [#12110] Add Hybrid Coaster (Rocky Mountain Construction I-Box) track type. - Feature: [#12999] .sea (RCT Classic) scenarios are now listed in the “New Scenario” dialog. - Feature: [#13000] objective_options command for console. - Feature: [#13096] Add Esperanto translation. - Feature: [#13164] Add 'Objective options' to Cheats menu. - Change: [#9568] Change lift sounds of Reverser Roller Coaster and Compact Inverted Coaster to better fitting ones. - Change: [#13160] The lay-out of the Park Cheats tab has been improved. - Fix: [#1324] Last track piece map selection still visible when placing ride entrance or exit (original bug). - Fix: [#3200] Close Construction window upon selecting vehicle page. - Fix: [#4022] Fix Mac cursor offset on launch - Fix: [#4041] Garbled park option on scenario editor with custom theme. - Fix: [#4865] Offer an option to disable inhibiting the monitor power. - Fix: [#5178] Lighting effects cannot be disabled in software mode - Fix: [#5904] Empty errors on tile inspector base height change. - Fix: [#6086] Cannot install existing track design with another name. - Fix: [#6614, #8623] Colours are distorted when using OpenGL with Intel integrated graphics drivers. - Fix: [#7443] Construction arrows pulse at irregular intervals. - Fix: [#7518] Water isn't cut down by view clipping tool. - Fix: [#7748] Tooltips would not timeout for normal UI elements. - Fix: [#8015] RCT2 files are not found when put into the OpenRCT2 folder. - Fix: [#8957] Error title missing when building with insufficient funds - Fix: [#10186] Placing multiple saved rides ignores design name (original bug). - Fix: [#12368] Desync due to ghost station pieces affecting changing ride settings. - Fix: [#12940] Windows cause issues with snow drawing. - Fix: [#13019] Simulated trains sometimes open construction window when they crash. - Fix: [#13021] Mowed grass and weeds don't show up in extra zoom levels. - Fix: [#13024] Console cursor does not correctly render at current cursor position. - Fix: [#13029] Not all Junior Roller Coaster pieces are shown when "Show all track pieces" cheat is enabled. - Fix: [#13044] Rides in RCT1 saves all have "0 customers per hour". - Fix: [#13074] Entrance and exit ghosts for mazes not being removed. - Fix: [#13083] Dialog for renaming conflicting track design crops text out. - Fix: [#13097] Missing direction arrow for stations - Fix: [#13098] UI buttons for entrance and exit don't toggle according to them being built. - Fix: [#13098] Maze can still be constructed while placing entrance and exit (original bug). - Fix: [#13118] Closing construction window resets ride viewport. - Fix: [#13129] Missing error message when waiting for train to leave station on the ride measurements graph. - Fix: [#13138] Fix logical sorting of list windows. - Fix: [#13158] Cursors are drawn incorrectly in text input fields. - Fix: [#13222] Vehicle collision causes negative number of passengers (original bug). - Fix: [#13226, #7280] No error is shown when attempting to load a corrupted save. - Fix: [#13266] Plugin API: Deleting key of sharedStorage not working. - Fix: [#13278] Desync caused by ghost tiles changing the ride mode. - Fix: [#13289] Litter and vomit sometimes not loading with RCT1 saved game or scenario - Fix: [#13292] Impossible excitement rating requirements with finish building 5 coasters goal - Improved: [#13023] Made add_news_item console command last argument, assoc, optional. - Improved: [#13098] Improvements to the maze construction window user interface - Improved: [#13125] Selecting the RCT2 files now uses localised dialogs.
2020-11-01 20:00:01 +01:00
0.3.2 (2020-11-01)
2020-09-27 23:53:53 +02:00
------------------------------------------------------------------------
Add "Hybrid Coaster" ride type (#12110) * Add "Hybrid coaster" ride type * Add turns * Add diagonal slopes * Add bank transitions * Add diagonal bank transitions * Add banked turns * Add sloped turns * Add sloped bank transitions * Add sloped banked turns * Add s bends * Add helices * Add barrel rolls * Add half loops * Start changing supports to wooden * Switch diagonals and banked turns to wooden supports * Finish switching supports to wooden * Alter default supports for small turns and steep turns * Split track sprites that were glitching * Fix incorrect sprite indices on small helices * Add supports for large flat to steep pieces * Fix bug with b supports * Add supports for quarter loops * Finalize set of track elements * Fix strange colors when track piece is highlighted * Update sprites.json * Add support for corkscrews * Fix incorrect remap colors and default supports * Add slope to banked turn transitions * Add support for preview image in color selection window * Fix static glitches * Correct Z offset * Set segment heights (and fix more static glitches) * Improve sloped curve supports * Fix slope to banked turn transitions * Fix dynamic glitches * Fix boosters * Remove corkscrews * Set ride data and implement ride rating function * Fix glitches on steep turns and gentle to steep * Format code * Add sprites * Add track color preview image * Fix formatting * Add files to MSVC project * Fix Testpaint * Revert removal of RIDE_TYPE_50 from GetClassification * Introduce constant instead of hard coded number * Fix stray change * Improve legibility of ride_ratings_calculate_hybrid_coaster() * Fix comments on byte_97B23C * Fix two other stray changes * Fix Xcode project * Adjust bounding boxes to make clipping behaviour more consistent * Fix two glitches on medium and large turns * Address comments from DuncansPumpkin * Fix incorrect ride ID * Fix steep turn sprites * Run PNG images through OptiPNG * Update changelog * Fix namespace error * Use arrays for supports to handle additional elements * Rename functions to TitleCase and add namespace * Increment network version Co-authored-by: Edward Calver <hx010973@reading.ac.uk> Co-authored-by: tylerleamon <59478575+tylerleamon@users.noreply.github.com> Co-authored-by: Gymnasiast <m.o.steenbeek@gmail.com> Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk> Co-authored-by: Aaron van Geffen <aaron@aaronweb.net>
2020-10-10 21:27:12 +02:00
- Feature: [#12110] Add Hybrid Coaster (Rocky Mountain Construction I-Box) track type.
2020-09-28 21:48:37 +02:00
- Feature: [#12999] .sea (RCT Classic) scenarios are now listed in the “New Scenario” dialog.
- Feature: [#13000] objective_options command for console.
- Feature: [#13096] Add Esperanto translation.
2020-10-11 18:41:23 +02:00
- Feature: [#13164] Add 'Objective options' to Cheats menu.
- Change: [#9568] Change lift sounds of Reverser Roller Coaster and Compact Inverted Coaster to better fitting ones.
- Change: [#13160] The lay-out of the Park Cheats tab has been improved.
- Fix: [#1324] Last track piece map selection still visible when placing ride entrance or exit (original bug).
2020-09-28 21:48:37 +02:00
- Fix: [#3200] Close Construction window upon selecting vehicle page.
- Fix: [#4022] Fix Mac cursor offset on launch
- Fix: [#4041] Garbled park option on scenario editor with custom theme.
- Fix: [#4865] Offer an option to disable inhibiting the monitor power.
- Fix: [#5178] Lighting effects cannot be disabled in software mode
- Fix: [#5904] Empty errors on tile inspector base height change.
- Fix: [#6086] Cannot install existing track design with another name.
2020-10-24 17:27:24 +02:00
- Fix: [#6614, #8623] Colours are distorted when using OpenGL with Intel integrated graphics drivers.
- Fix: [#7443] Construction arrows pulse at irregular intervals.
- Fix: [#7518] Water isn't cut down by view clipping tool.
- Fix: [#7748] Tooltips would not timeout for normal UI elements.
- Fix: [#8015] RCT2 files are not found when put into the OpenRCT2 folder.
- Fix: [#8957] Error title missing when building with insufficient funds
- Fix: [#10186] Placing multiple saved rides ignores design name (original bug).
2020-10-26 23:17:01 +01:00
- Fix: [#12368] Desync due to ghost station pieces affecting changing ride settings.
- Fix: [#12940] Windows cause issues with snow drawing.
2020-10-26 23:17:01 +01:00
- Fix: [#13019] Simulated trains sometimes open construction window when they crash.
- Fix: [#13021] Mowed grass and weeds don't show up in extra zoom levels.
- Fix: [#13024] Console cursor does not correctly render at current cursor position.
- Fix: [#13029] Not all Junior Roller Coaster pieces are shown when "Show all track pieces" cheat is enabled.
- Fix: [#13044] Rides in RCT1 saves all have "0 customers per hour".
- Fix: [#13074] Entrance and exit ghosts for mazes not being removed.
- Fix: [#13083] Dialog for renaming conflicting track design crops text out.
- Fix: [#13097] Missing direction arrow for stations
- Fix: [#13098] UI buttons for entrance and exit don't toggle according to them being built.
- Fix: [#13098] Maze can still be constructed while placing entrance and exit (original bug).
- Fix: [#13118] Closing construction window resets ride viewport.
- Fix: [#13129] Missing error message when waiting for train to leave station on the ride measurements graph.
2020-10-09 20:59:43 +02:00
- Fix: [#13138] Fix logical sorting of list windows.
- Fix: [#13158] Cursors are drawn incorrectly in text input fields.
2020-10-19 23:35:10 +02:00
- Fix: [#13222] Vehicle collision causes negative number of passengers (original bug).
2020-10-18 19:57:15 +02:00
- Fix: [#13226, #7280] No error is shown when attempting to load a corrupted save.
- Fix: [#13266] Plugin API: Deleting key of sharedStorage not working.
2020-10-28 20:59:04 +01:00
- Fix: [#13278] Desync caused by ghost tiles changing the ride mode.
- Fix: [#13289] Litter and vomit sometimes not loading with RCT1 saved game or scenario
- Fix: [#13292] Impossible excitement rating requirements with finish building 5 coasters goal
2020-09-28 13:35:51 +02:00
- Improved: [#13023] Made add_news_item console command last argument, assoc, optional.
- Improved: [#13098] Improvements to the maze construction window user interface
- Improved: [#13125] Selecting the RCT2 files now uses localised dialogs.
2020-09-27 23:53:53 +02:00
Release v0.3.1 - Feature: [#10807] Add 2x and 4x zoom levels (currently limited to OpenGL). - Feature: [#12703] Add scenario plugin APIs. - Feature: [#12708] Add plugin-accessible names to all game actions. - Feature: [#12712] Add TCP / socket plugin APIs. - Feature: [#12840] Add Park.entranceFee to the plugin API. - Feature: [#12884] Add BaseTileElement.occupiedQuadrants to the plugin API. - Feature: [#12885] Add SmallSceneryElement.quadrant to the plugin API. - Feature: [#12886] Make all scenery placement and remove actions available to the plugin API. - Feature: [#2350, #12922] Add snow, heavy snow and blizzard to weather types. - Fix: [#400] Unable to place some saved tracks flush to the ground (original bug). - Fix: [#5753] Entertainers make themselves happy instead of the guests. - Fix: [#7037] Unable to save tracks starting with a sloped turn or helix. - Fix: [#12691] Ride graph tooltip incorrectly used count instead of number string. - Fix: [#12694] Crash when switching ride types with construction window open. - Fix: [#12701] Silent NSIS setup flag /S isn't silent, upgrade pop-up appears anyway. - Fix: [#12737] Space Rings draw the same vehicle 4 times. - Fix: [#12756] Scenario Editor crashing the game on macOS. - Fix: [#12764] Rides don't start aged anymore. - Fix: [#12818] Ride price not ignored in free-rides parks. - Fix: [#12820] Title menu buttons not invalidating properly - Fix: [#12845] Deleting ride with active ad campaign creates incorrect notification. - Fix: [#12857] Incorrect Peep thoughts in imported RCT1 parks. - Fix: [#12881] Guests' favourite rides are not listed in the guest window. - Fix: [#12910] Plugin API: getRide sometimes returns null for valid ride IDs. - Fix: [#12912] Plugin: selectedCell of CustomListView is being ignored on creation. - Fix: [#12918] Cannot place vanilla TD6 tracks of the Hypercoaster, Monster Trucks, Classic Mini Roller Coaster, Spinning Wild Mouse and Hyper-Twister types. - Fix: Incomplete loop collision box allowed overlapping track (original bug). - Improved: [#12806] Add Esperanto diacritics to the sprite font. - Improved: [#12837] Arabic text is now drawn and shaped correctly on Windows. - Improved: [#12890] Add stroke to lowercase 'L' to differentiate from capital 'I'. - Technical: [#12749] The required version of macOS has been lowered to 10.13 (High Sierra).
2020-09-27 22:57:34 +02:00
0.3.1 (2020-09-27)
2020-08-15 22:17:12 +02:00
------------------------------------------------------------------------
2020-08-22 16:41:20 +02:00
- Feature: [#10807] Add 2x and 4x zoom levels (currently limited to OpenGL).
- Feature: [#12703] Add scenario plugin APIs.
- Feature: [#12708] Add plugin-accessible names to all game actions.
2020-08-17 18:23:39 +02:00
- Feature: [#12712] Add TCP / socket plugin APIs.
- Feature: [#12840] Add Park.entranceFee to the plugin API.
- Feature: [#12884] Add BaseTileElement.occupiedQuadrants to the plugin API.
- Feature: [#12885] Add SmallSceneryElement.quadrant to the plugin API.
- Feature: [#12886] Make all scenery placement and remove actions available to the plugin API.
2020-09-13 20:26:04 +02:00
- Feature: [#2350, #12922] Add snow, heavy snow and blizzard to weather types.
- Fix: [#400] Unable to place some saved tracks flush to the ground (original bug).
- Fix: [#5753] Entertainers make themselves happy instead of the guests.
- Fix: [#7037] Unable to save tracks starting with a sloped turn or helix.
- Fix: [#12691] Ride graph tooltip incorrectly used count instead of number string.
- Fix: [#12694] Crash when switching ride types with construction window open.
- Fix: [#12701] Silent NSIS setup flag /S isn't silent, upgrade pop-up appears anyway.
- Fix: [#12737] Space Rings draw the same vehicle 4 times.
- Fix: [#12756] Scenario Editor crashing the game on macOS.
- Fix: [#12764] Rides don't start aged anymore.
- Fix: [#12818] Ride price not ignored in free-rides parks.
- Fix: [#12820] Title menu buttons not invalidating properly
- Fix: [#12845] Deleting ride with active ad campaign creates incorrect notification.
- Fix: [#12857] Incorrect Peep thoughts in imported RCT1 parks.
- Fix: [#12881] Guests' favourite rides are not listed in the guest window.
- Fix: [#12910] Plugin API: getRide sometimes returns null for valid ride IDs.
- Fix: [#12912] Plugin: selectedCell of CustomListView is being ignored on creation.
- Fix: [#12918] Cannot place vanilla TD6 tracks of the Hypercoaster, Monster Trucks, Classic Mini Roller Coaster, Spinning Wild Mouse and Hyper-Twister types.
- Fix: Incomplete loop collision box allowed overlapping track (original bug).
- Improved: [#12806] Add Esperanto diacritics to the sprite font.
2020-09-18 22:33:21 +02:00
- Improved: [#12837] Arabic text is now drawn and shaped correctly on Windows.
- Improved: [#12890] Add stroke to lowercase 'L' to differentiate from capital 'I'.
- Technical: [#12749] The required version of macOS has been lowered to 10.13 (High Sierra).
2020-08-15 22:17:12 +02:00
2020-08-15 21:13:50 +02:00
0.3.0 (2020-08-15)
2020-04-17 16:51:34 +02:00
------------------------------------------------------------------------
- Feature: [#7648] "Enable all drawable track pieces" now enables more pieces for the Twister, Vertical and Air Powered Vertical coasters.
- Feature: [#9029] Open doors with the tile inspector.
- Feature: [#9614] Allow popping balloons and quacking ducks in the title screen.
- Feature: [#10572] Cheat to allow building at invalid heights.
- Feature: [#11155] Guest entry points can now be removed by clicking them again.
2020-04-16 13:41:51 +02:00
- Feature: [#11231] Change shortcut window list order to be more intuitive, and split it into logical sections.
- Feature: [#11298] Custom IP address can now be advertised to the master server to work around IPv6 issues.
2020-04-19 12:24:13 +02:00
- Feature: [#11306] Path additions are now kept when replacing the path.
- Feature: [#11320] Support for custom JavaScript plugins.
- Feature: [#11422] Added a shortcut key for disabling/enabling clearance checks.
- Feature: [#11788] Command to extract images from a .DAT file.
2020-06-16 14:57:56 +02:00
- Feature: [#11959] Hacked go-kart tracks can now use 2x2 bends, 3x3 bends and S-bends.
- Feature: [#12090] Boosters for the Wooden Roller Coaster (if the "Show all track pieces" cheat is enabled).
2020-07-09 23:33:45 +02:00
- Feature: [#12184] .sea (RCT Classic) scenario files can now be imported.
- Feature: [#12347] Periodically check for new releases on GitHub, and show a notification on the title screen.
- Feature: [#12347] The 'About OpenRCT2' window now has a link to the OpenRCT2 Discord Server.
- Feature: [#12591] Show authors of an object on the object selection dialog.
- Change: [#11209] Warn when user is running OpenRCT2 through Wine.
- Change: [#11358] Switch copy and paste button positions in tile inspector.
- Change: [#11449] Remove complete circuit requirement from Air Powered Vertical Coaster (for RCT1 parity).
- Change: [#11898] The `openrct-data-path` command-line argument has been renamed to `openrct2-data-path`.
- Change: [#11944] The ride list sort mode is now remembered for the duration of the game.
- Fix: [#1013] Negative length displayed in Ride window.
- Fix: [#1148] Research funding dropdown not shown in finances window.
- Fix: [#5451] Guests scream on every descent, no matter how small.
- Fix: [#6119] Advertising campaign for ride window not updated properly (original bug).
- Fix: [#7006] Submarine Ride is in the wrong research group.
- Fix: [#7324] Research window shows vehicle name instead of ride name.
- Fix: [#7969, #8175, #12501] When loading a landscape in the Scenario Editor, the inventions list, financial settings and objective settings are reset.
- Fix: [#10549] 'Build the best ride you can' objective missing ride name.
- Fix: [#10634] Guests are unable to use uphill paths out of toilets.
2020-08-06 01:19:33 +02:00
- Fix: [#10751] Saved mazes are incomplete.
- Fix: [#10876] When removing a path, its guest entry point is not removed.
- Fix: [#10876] There can be multiple peep spawns on the same location.
- Fix: [#11002] Rides list shows both red and green light activated.
- Fix: [#11072] Land and water tools working out of bounds (original bug).
2020-08-08 20:48:41 +02:00
- Fix: [#11085] Handle player list before game actions during map load.
- Fix: [#11259] Custom JSON object breaks saves.
- Fix: [#11290] Perform funds checking for all peeps entering a ride.
- Fix: [#11315] Ride that has never opened is shown as favorite ride of many guests.
2020-05-22 10:40:43 +02:00
- Fix: [#11386] Alphabetical sorting is broken.
2020-04-23 14:51:02 +02:00
- Fix: [#11405] Building a path through walls does not always remove the walls.
- Fix: [#11450] Rides with unsuitable track can't be opened even with "Enable all drawable track pieces" cheat.
- Fix: [#11455] Object Selection window cuts off scenery names.
- Fix: [#11623] Erratic zoom behavior when pointing outside of the map.
- Fix: [#11640] Objects with a blank description in one language do not fall back to other languages anymore.
- Fix: [#11676] Spiral Roller Coaster has regular lift hill available.
- Fix: [#11695] Mechanics walk to tile 0, 0 at entrance only stations when trying to fix them.
- Fix: [#11804] Some RCT1 fences are imported at the wrong height.
- Fix: [#11953] Incorrect banner text shade colour on wall text.
- Fix: [#11968] Maze height is higher than it should be.
- Fix: [#12062] Inconsistent lift hill sprites on Flying Coaster while inverted (original bug).
- Fix: [#12068] Incorrect Entrance/Exit location on track design preview. Incorrect track design previews with track that contain diagonal track elements.
- Fix: [#12071] Crash in Guest List when a guest dies.
2020-07-02 23:20:34 +02:00
- Fix: [#12093] Staff window tab animation was no longer updating.
2020-07-06 02:31:58 +02:00
- Fix: [#12123] Long server descriptions are not cut off properly.
- Fix: [#12211] Map Generator shows incorrect map sizes (e.g. "150 x 0").
- Fix: [#12221] Map Generation tool doesn't place any trees.
- Fix: [#12285] On-ride photo profit assumes every guest buys one.
- Fix: [#12297] OpenGL renderer causing artifacts.
- Fix: [#12308] Cannot use cheats in editor modes.
- Fix: [#12312] Softlock when loading save file via command line fails.
- Fix: [#12486] `set-rct2` has a broken g1.dat check.
- Fix: [#12498] Circus construction ghost does not rotate (original bug).
- Fix: [#12505] Stores selling multiple items can only have the first product advertised.
- Fix: [#12506] Cannot advertise food if there are no rides in the park.
- Fix: [#12533] Track designs list does not use natural sorting.
- Fix: [#12611] 'Monthly Income from ride tickets' in Scenario Editor is removed when park is not free entry.
- Fix: 'j' character has broken kerning (original bug).
- Fix: RCT1 scenarios have more items in the object list than are present in the park or the research list.
- Fix: Brakes keep working during "Brakes failure".
- Fix: Guests maze pathfinding prefers a specific direction (original bug).
- Improved: [#6530] Allow water and land height changes on park borders.
2020-04-24 13:27:25 +02:00
- Improved: [#11390] Build hash written to screenshot metadata.
- Improved: [#3205] Make handymen less likely to get stuck in ride queues.
- Technical: [#8110] OpenRCT2 now uses a single directory name for title sequences instead of three.
- Technical: [#11517] Windows Vista is supported again (libzip regression in the previous release).
- Technical: The required version of macOS has been increased to 10.14 (Mojave) for plugin support.
2020-05-28 09:30:32 +02:00
- Removed: [#11820] Twitch support (relied on a server that has been down for a few years).
2020-04-17 16:51:34 +02:00
Release v0.2.6 - Feature: [#10925] Show hovered values on finance charts. - Feature: [#11013] Ctrl+C copies input dialog text to clipboard. - Feature: [#11218] load_park command for console - Feature: [#11272] Option for toggling notifications for 'Ride casualties' and 'Stuck or stalled vehicles'. - Feature: [#11281] add_news_item command for console - Feature: [#11300] Add powered launch and reverse incline launched shuttle mode to the Stand-Up Roller Coaster (for RCT1 parity). - Fix: [#475] Water sides drawn incorrectly (original bug). - Fix: [#6123, #7907, #9472, #11028] Cannot build some track designs with 4 stations (original bug). - Fix: [#6238] Invalid tile elem iteration in Guest::UpdateUsingBin - Fix: [#7094] Back wall edge texture in water missing. - Fix: [#9719] Hacked walls in RCT1 saves are imported incorrectly. - Fix: [#10372, #10509, #10806] Lift base sections incorrectly exporting, causing various lift related bugs. - Fix: [#10928] File browser's date column is too narrow. - Fix: [#10951, #11160] Attempting to place park entrances creates ghost entrances in random locations. - Fix: [#11005] Company value overflows. - Fix: [#11027] Third color on walls becomes black when saving. - Fix: [#11063] Scrolling position persists when switching tabs in the scenery window. - Fix: [#11106] Crash on getting invalid vehicle index. - Fix: [#11126] Cannot place Frightmare track design. - Fix: [#11208] Cannot export parks with RCT2 DLC objects. - Fix: [#11230] Seat Rotation not imported correctly for hacked rides. - Fix: [#11225] Replay manager cannot handle track designs. - Fix: [#11246] Fix Various Import/Export issues with Boat locations, balloon frame number. - Fix: [#11258] Properly remove format codes from imported strings. - Fix: [#11286] Fix banner tooltip colour. - Fix: Small red gardens in RCT1 saves are imported in the wrong colour. - Improved: [#11157] Slimmer virtual floor lines.
2020-04-17 16:13:30 +02:00
0.2.6 (2020-04-17)
2020-03-24 22:32:54 +01:00
------------------------------------------------------------------------
- Feature: [#10925] Show hovered values on finance charts.
- Feature: [#11013] Ctrl+C copies input dialog text to clipboard.
- Feature: [#11218] load_park command for console
- Feature: [#11272] Option for toggling notifications for 'Ride casualties' and 'Stuck or stalled vehicles'.
- Feature: [#11281] add_news_item command for console
- Feature: [#11300] Add powered launch and reverse incline launched shuttle mode to the Stand-Up Roller Coaster (for RCT1 parity).
- Fix: [#475] Water sides drawn incorrectly (original bug).
- Fix: [#6123, #7907, #9472, #11028] Cannot build some track designs with 4 stations (original bug).
- Fix: [#6238] Invalid tile elem iteration in Guest::UpdateUsingBin
- Fix: [#7094] Back wall edge texture in water missing.
- Fix: [#9719] Hacked walls in RCT1 saves are imported incorrectly.
- Fix: [#10372, #10509, #10806] Lift base sections incorrectly exporting, causing various lift related bugs.
- Fix: [#10928] File browser's date column is too narrow.
- Fix: [#10951, #11160] Attempting to place park entrances creates ghost entrances in random locations.
- Fix: [#11005] Company value overflows.
- Fix: [#11027] Third color on walls becomes black when saving.
- Fix: [#11063] Scrolling position persists when switching tabs in the scenery window.
- Fix: [#11106] Crash on getting invalid vehicle index.
- Fix: [#11126] Cannot place Frightmare track design.
- Fix: [#11208] Cannot export parks with RCT2 DLC objects.
- Fix: [#11230] Seat Rotation not imported correctly for hacked rides.
- Fix: [#11225] Replay manager cannot handle track designs.
- Fix: [#11246] Fix Various Import/Export issues with Boat locations, balloon frame number.
- Fix: [#11258] Properly remove format codes from imported strings.
2020-04-17 14:55:21 +02:00
- Fix: [#11286] Fix banner tooltip colour.
- Fix: Small red gardens in RCT1 saves are imported in the wrong colour.
- Improved: [#6024] The close button in the object selection now advances to the next step.
- Improved: [#11157] Slimmer virtual floor lines.
2020-03-24 22:32:54 +01:00
Release 0.2.5 - Feature: [#3154] Use a random title sequence each time it is shown. - Feature: [#6553] Android version now runs in full screen. - Feature: [#7865] Transport rides can now be synchronised. - Feature: [#9073] Shortcut keys for the Tile Inspector. - Feature: [#10305] Add two shortcuts for increasing and decreasing the scaling factor. - Feature: [#10189] Make Track Designs work in multiplayer. - Feature: [#10357] Added window for scenery scatter tool, allowing for area and density selection. - Feature: [#10637] Console command to remove all floating objects. - Change: [#1164] Use available translations for shortcut key bindings. - Change: [#10997] Speed is automatically reset to normal upon scenario completion. - Fix: [#2485] Hide Vertical Faces not applied to the edges of water. - Fix: [#5249] No collision detection when building ride entrance at heights > 85.5m. - Fix: [#6766] Changelog window doesn't open on some platforms. - Fix: [#7784] Vehicle tab takes 1st car colour instead of tab_vehicle's colour. - Fix: [#7854] Cannot build a custom spiral roller coaster design. - Fix: [#7854] Empty entries in spiral roller coaster designs list. - Fix: [#8151] Game freezes upon demolishing mazes at odd heights. - Fix: [#8875] RCT1 competition scenarios are classified incorrectly. - Fix: [#10176] Mistake in the sprite for the land tool's 6x6 grid. - Fix: [#10196] Doors unable to be placed at end of track corners. - Fix: [#10228] Can't import RCT1 Deluxe from Steam. - Fix: [#10313] Path furniture can be placed on level crossings. - Fix: [#10325] Crash when banners have no text. - Fix: [#10376] No ratings generated when a shop and track intersect. - Fix: [#10420] Money effect causing false positive desync. - Fix: [#10477] Large Scenery cannot be placed higher using SHIFT. - Fix: [#10489] Hosts last player action not being synchronized. - Fix: [#10543] Secondary shop item prices are not imported correctly from RCT1 saves. - Fix: [#10547] RCT1 parks have too many rides available. - Fix: [#10587] Update last action coordinates on correct player. - Fix: [#10631] Game bugs out and crashes if you get too many stations via copying stations with the tile inspector. - Fix: [#10662] Duck cheat tooltips look odd and do not explain anything. - Fix: [#10694] The lift hill speed of the flying roller coaster cannot be changed (original bug). - Fix: [#10705] Apply multithreaded rendering to all viewports. - Fix: [#10739] Mountain tool overlay for even-numbered selections. - Fix: [#10752] Mute button state not correctly set at startup. - Fix: [#10822] Can place too many peep spawns. - Fix: [#10898] Banner text has an offset in tile inspector window. - Fix: [#10904] RCT1/LL-scenarios with red water won't open. - Fix: [#10941] The Clear Scenery tool gives refunds for ghost elements. - Fix: [#10963] Light effects are drawn off-centre in some rotations. - Fix: [#10993] Bottom toolbar not refreshing when a guest leaves the park. - Fix: [#11001] Rides list does not use natural sorting. - Fix: [objects#54] Stage Coach cars are not considered covered by the game. - Fix: [objects#56] Handymen cut grass incorrectly. - Improved: [#682] The staff patrol area is now drawn on the water, instead of on the surface under water. - Improved: [#10858] Added horizontal grid lines to finance charts. - Improved: [#10884] Added y-axes and labels to park window charts. - Improved: [#10970] Introduced optional light effects for vehicles at night. - Removed: [#6898] LOADMM and LOADRCT1 title sequence commands (use LOADSC instead).
2020-03-24 21:46:30 +01:00
0.2.5 (2020-03-24)
2019-10-28 23:33:20 +01:00
------------------------------------------------------------------------
2020-01-22 11:40:52 +01:00
- Feature: [#3154] Use a random title sequence each time it is shown.
2020-02-08 10:09:12 +01:00
- Feature: [#6553] Android version now runs in full screen.
- Feature: [#7865] Transport rides can now be synchronised.
2020-01-21 22:51:46 +01:00
- Feature: [#9073] Shortcut keys for the Tile Inspector.
- Feature: [#10305] Add two shortcuts for increasing and decreasing the scaling factor.
2019-12-11 17:17:48 +01:00
- Feature: [#10189] Make Track Designs work in multiplayer.
- Feature: [#10357] Added window for scenery scatter tool, allowing for area and density selection.
2020-03-16 09:49:39 +01:00
- Feature: [#10637] Console command to remove all floating objects.
- Change: [#1164] Use available translations for shortcut key bindings.
- Change: [#10997] Speed is automatically reset to normal upon scenario completion.
- Fix: [#2485] Hide Vertical Faces not applied to the edges of water.
- Fix: [#5249] No collision detection when building ride entrance at heights > 85.5m.
- Fix: [#6766] Changelog window doesn't open on some platforms.
- Fix: [#7784] Vehicle tab takes 1st car colour instead of tab_vehicle's colour.
- Fix: [#7854] Cannot build a custom spiral roller coaster design.
- Fix: [#7854] Empty entries in spiral roller coaster designs list.
- Fix: [#8151] Game freezes upon demolishing mazes at odd heights.
- Fix: [#8875] RCT1 competition scenarios are classified incorrectly.
- Fix: [#10176] Mistake in the sprite for the land tool's 6x6 grid.
- Fix: [#10196] Doors unable to be placed at end of track corners.
- Fix: [#10228] Can't import RCT1 Deluxe from Steam.
- Fix: [#10313] Path furniture can be placed on level crossings.
- Fix: [#10325] Crash when banners have no text.
- Fix: [#10376] No ratings generated when a shop and track intersect.
2019-12-22 05:52:41 +01:00
- Fix: [#10420] Money effect causing false positive desync.
- Fix: [#10477] Large Scenery cannot be placed higher using SHIFT.
2019-12-31 10:35:00 +01:00
- Fix: [#10489] Hosts last player action not being synchronized.
- Fix: [#10543] Secondary shop item prices are not imported correctly from RCT1 saves.
- Fix: [#10547] RCT1 parks have too many rides available.
- Fix: [#10587] Update last action coordinates on correct player.
- Fix: [#10631] Game bugs out and crashes if you get too many stations via copying stations with the tile inspector.
2020-03-04 11:20:33 +01:00
- Fix: [#10662] Duck cheat tooltips look odd and do not explain anything.
- Fix: [#10694] The lift hill speed of the flying roller coaster cannot be changed (original bug).
2020-02-16 14:05:48 +01:00
- Fix: [#10705] Apply multithreaded rendering to all viewports.
2020-02-19 11:25:15 +01:00
- Fix: [#10739] Mountain tool overlay for even-numbered selections.
- Fix: [#10752] Mute button state not correctly set at startup.
- Fix: [#10822] Can place too many peep spawns.
- Fix: [#10898] Banner text has an offset in tile inspector window.
- Fix: [#10904] RCT1/LL-scenarios with red water won't open.
- Fix: [#10941] The Clear Scenery tool gives refunds for ghost elements.
- Fix: [#10963] Light effects are drawn off-centre in some rotations.
- Fix: [#10993] Bottom toolbar not refreshing when a guest leaves the park.
- Fix: [#11001] Rides list does not use natural sorting.
2020-03-24 15:37:54 +01:00
- Fix: [objects#54] Stage Coach cars are not considered covered by the game.
- Fix: [objects#56] Handymen cut grass incorrectly.
- Improved: [#682] The staff patrol area is now drawn on the water, instead of on the surface under water.
- Improved: [#10858] Added horizontal grid lines to finance charts.
- Improved: [#10884] Added y-axes and labels to park window charts.
- Improved: [#10970] Introduced optional light effects for vehicles at night.
- Removed: [#6898] LOADMM and LOADRCT1 title sequence commands (use LOADSC instead).
2019-10-28 23:33:20 +01:00
Release 0.2.4 - Feature: [#9285] Remember current group in scenario list window. - Feature: [#9918] Increase image list capacity by about 100k units. - Change: [#1349] Increase the number of ride music played simultaneously from 2 to 32. - Fix: [#4927] Giant screenshot cut off at bottom and top. - Fix: [#7572] Queue paths connect to regular paths through fences. - Fix: [#7690] Problem with guests freezing on certain tiles of path. - Fix: [#7883] Headless server log is stored incorrectly if server name contains CJK in Ubuntu - Fix: [#8136] Excessive lateral G penalty is too excessive. - Fix: [#8584] Duck spawning function does not check tiles with x or y coordinate of 0..64 (Original bug) - Fix: [#9179] Crash when modifying a ride occasionally. - Fix: [#9533] Door sounds not playing. - Fix: [#9574] Text overflow in scenario objective window when using CJK languages. - Fix: [#9603] Don't render audio when master volume is turned off. - Fix: [#9625] Show correct cost in scenery selection. - Fix: [#9669] The tile inspector shortcut key does not work with debugging tools disabled. - Fix: [#9675] Guest entry point limit can be bypassed in scenario editor. - Fix: [#9683] Cannot raise water level if part of the tool's area of effect is off of the map. - Fix: [#9684] Entering custom size for water/land tool allows confirmation with main enter key, but not numpad enter key. - Fix: [#9690] The keyboard shortcut for rotating the game view can be set to Enter or KP Enter, but not both. - Fix: [#9717] Scroll bars do not render correctly when using OpenGL renderer. - Fix: [#9729] Peeps do not take into account height difference when deciding to pathfind to a ride entrance (original bug). - Fix: [#9902] Doors/Portcullis do not check to make sure doors are open causing double opens. - Fix: [#9926] Africa - Oasis park has wrong peep spawn (original bug). - Fix: [#9953] Crash when hacked rides attempt to find the closest mechanic. - Fix: [#9955] Resizing map in while pause mode does not work and may result in freezes. - Fix: [#9957] When using 'no money' cheat, guests complain of running out of cash. - Fix: [#9970] Wait for quarter load fails. - Fix: [#9994] Game action tick collision during server connect and map load. - Fix: [#10017] Ghost elements influencing ride excitement. - Fix: [#10036] Do not allocate large chunks of memory for save file classification. - Fix: [#10106] Ride circuits should not be used for modes that do not support it. - Fix: [#10149] Desync in headless mode with rides that create smoke particles. - Improved: [#9466] Add the rain weather effect to the OpenGL renderer. - Improved: [#9987] Minimum load rounding. - Improved: [#10125] Better support for high DPI screens.
2019-10-28 21:18:47 +01:00
0.2.4 (2019-10-28)
2019-07-10 23:44:41 +02:00
------------------------------------------------------------------------
- Feature: [#9285] Remember current group in scenario list window.
- Feature: [#9918] Increase image list capacity by about 100k units.
2019-08-21 17:16:24 +02:00
- Change: [#1349] Increase the number of ride music played simultaneously from 2 to 32.
- Fix: [#4927] Giant screenshot cut off at bottom and top.
- Fix: [#7572] Queue paths connect to regular paths through fences.
- Fix: [#7690] Problem with guests freezing on certain tiles of path.
- Fix: [#7883] Headless server log is stored incorrectly if server name contains CJK in Ubuntu
- Fix: [#8136] Excessive lateral G penalty is too excessive.
- Fix: [#8584] Duck spawning function does not check tiles with x or y coordinate of 0..64 (Original bug)
- Fix: [#9179] Crash when modifying a ride occasionally.
2019-08-18 12:05:26 +02:00
- Fix: [#9533] Door sounds not playing.
- Fix: [#9574] Text overflow in scenario objective window when using CJK languages.
- Fix: [#9603] Don't render audio when master volume is turned off.
- Fix: [#9625] Show correct cost in scenery selection.
- Fix: [#9669] The tile inspector shortcut key does not work with debugging tools disabled.
- Fix: [#9675] Guest entry point limit can be bypassed in scenario editor.
- Fix: [#9683] Cannot raise water level if part of the tool's area of effect is off of the map.
- Fix: [#9684] Entering custom size for water/land tool allows confirmation with main enter key, but not numpad enter key.
- Fix: [#9690] The keyboard shortcut for rotating the game view can be set to Enter or KP Enter, but not both.
- Fix: [#9717] Scroll bars do not render correctly when using OpenGL renderer.
- Fix: [#9729] Peeps do not take into account height difference when deciding to pathfind to a ride entrance (original bug).
2019-09-18 23:27:31 +02:00
- Fix: [#9902] Doors/Portcullis do not check to make sure doors are open causing double opens.
- Fix: [#9926] Africa - Oasis park has wrong peep spawn (original bug).
- Fix: [#9953] Crash when hacked rides attempt to find the closest mechanic.
2019-10-03 22:27:19 +02:00
- Fix: [#9955] Resizing map in while pause mode does not work and may result in freezes.
- Fix: [#9957] When using 'no money' cheat, guests complain of running out of cash.
- Fix: [#9970] Wait for quarter load fails.
2019-10-05 13:14:21 +02:00
- Fix: [#9994] Game action tick collision during server connect and map load.
- Fix: [#10017] Ghost elements influencing ride excitement.
- Fix: [#10036] Do not allocate large chunks of memory for save file classification.
- Fix: [#10106] Ride circuits should not be used for modes that do not support it.
- Fix: [#10149] Desync in headless mode with rides that create smoke particles.
- Fix: [#10249] Desync because of ride crashes and simulation mode.
- Fix: [#10256] Desync because of advancing ahead of server ticks during map change.
- Improved: [#9466] Add the rain weather effect to the OpenGL renderer.
- Improved: [#9987] Minimum load rounding.
- Improved: [#10125] Better support for high DPI screens.
2019-07-10 23:44:41 +02:00
Release v0.2.3. - Feature: [#485] Rides can now be simulated with ghost trains during construction. - Feature: [#1260] Option for making giant screenshots have a transparent background. - Feature: [#2339] Find local servers automatically when fetching servers. - Feature: [#7296] Allow assigning a keyboard shortcut for the scenery picker. - Feature: [#8029] Add the Hungarian Forint (HUF) to the list of available currencies. - Feature: [#8481] Multi-threaded rendering. - Feature: [#8558] Guest debugging tab. - Feature: [#8659] Banner and sign texts are now shown in tooltips. - Feature: [#8687] New multiplayer toolbar icon showing network status with reconnect option. - Feature: [#8791] Improved tile element flag manipulation in Tile Inspector. - Feature: [#8919] Allow setting ride price from console. - Feature: [#8963] Add missing Czech letters to sprite font, use sprite font for Czech. - Feature: [#9154] Change map toolbar icon with current viewport rotation. - Change: [#7877] Files are now sorted in logical rather than dictionary order. - Change: [#8427] Ghost elements now show up as white on the mini-map. - Change: [#8688] Move common actions from debug menu into cheats menu. - Change: [#9428] Increase maximum height of the Hypercoaster to RCT1 limits. - Fix: [#2294] Clients crashing the server with invalid object selection. - Fix: [#4568, #5896] Incorrect fences removed when building a tracked ride through - Fix: [#5103] OpenGL: ride track preview not rendered. - Fix: [#5889] Giant screenshot does not work while using OpenGL renderer. - Fix: [#5579] Network desync immediately after connecting. - Fix: [#5893] Looking at guest window tabs other than the main tab eventually causes assertion. - Fix: [#5905] Urban Park merry-go-round has entrance and exit swapped (original bug). - Fix: [#6006] Objects higher than 6 metres are considered trees (original bug). - Fix: [#7039] Map window not rendering properly when using OpenGL. - Fix: [#7045] Theme window's colour pickers not drawn properly on OpenGL. - Fix: [#7323] Tunnel entrances not rendering in 'highlight path issues' mode if they have benches inside. - Fix: [#7729] Money Input Prompt breaks on certain values. - Fix: [#7884] Unfinished preserved rides can be demolished with quick demolish. - Fix: [#7913] RCT1/RCT2 title sequence timing is off. - Fix: [#7700, #8079, #8969] Crash when unloading buggy custom rides. - Fix: [#7829] Rotated information kiosk can cause 'unreachable' messages. - Fix: [#7878] Scroll shortcut keys ignore SHIFT/CTRL/ALT modifiers. - Fix: [#8219] Faulty folder recreation in "save" folder. - Fix: [#8480, #8535] Crash when mirroring track design. - Fix: [#8507] Incorrect change in vehicle rolling direction. - Fix: [#8537] Imported RCT1 rides/shops are all numbered 1. - Fix: [#8553] Scenery removal tool removes fences and paths while paused. - Fix: [#8598] Taking screenshots fails with some park names. - Fix: [#8602] Wall piece collision detection deviates from vanilla - Fix: [#8649] Setting date does not work in multiplayer. - Fix: [#8873] Potential crash when placing footpaths. - Fix: [#8882] Submarine Ride does not count as indoors (original bug). - Fix: [#8900] Peep tracking is not synchronized. - Fix: [#8909] Potential crash when invoking game actions as server. - Fix: [#8947] Detection of AVX2 support. - Fix: [#8988] Character sprite lookup noticeably slows down drawing. - Fix: [#9000] Show correct error message if not enough money available. - Fix: [#9067] Land/water tools show prices when money is disabled. - Fix: [#9124] Disconnected clients can crash the server. - Fix: [#9132] System file browser cannot open SV4 files. - Fix: [#9152] Spectators can modify ride colours. - Fix: [#9202] Artefacts show when changing ride type as client or using in-game console. - Fix: [#9240] Crash when passing directory instead of save file. - Fix: [#9245] Headless servers apply Discord Rich Presence. - Fix: [#9293] Issue with the native load/save dialog. - Fix: [#9322] Peep crashing the game trying to find a ride to look at. - Fix: [#9324] Crash trying to remove invalid footpath scenery. - Fix: [#9402] Ad campaigns disappear when you save and load the game. - Fix: [#9411] Ad campaigns end too soon. - Fix: [#9476] Running `simulate` command on park yields `Completed: (null)`. - Fix: [#9520] Time Twister object artdec29 conversion problem. - Fix: Guests eating popcorn are drawn as if they're eating pizza. - Fix: The arbitrary ride type and vehicle dropdown lists are ordered case-sensitively. - Improved: [#6116] Expose colour scheme for track elements in the tile inspector. - Improved: Allow the use of numpad enter key for console and chat.
2019-07-10 22:52:26 +02:00
0.2.3 (2019-07-10)
2019-03-13 23:23:38 +01:00
------------------------------------------------------------------------
- Feature: [#485] Rides can now be simulated with ghost trains during construction.
- Feature: [#1260] Option for making giant screenshots have a transparent background.
2019-05-05 18:36:10 +02:00
- Feature: [#2339] Find local servers automatically when fetching servers.
2019-03-24 22:45:42 +01:00
- Feature: [#7296] Allow assigning a keyboard shortcut for the scenery picker.
- Feature: [#8029] Add the Hungarian Forint (HUF) to the list of available currencies.
2019-04-02 18:59:40 +02:00
- Feature: [#8481] Multi-threaded rendering.
2019-05-10 22:45:39 +02:00
- Feature: [#8558] Guest debugging tab.
2019-05-02 00:21:02 +02:00
- Feature: [#8659] Banner and sign texts are now shown in tooltips.
- Feature: [#8687] New multiplayer toolbar icon showing network status with reconnect option.
- Feature: [#8791] Improved tile element flag manipulation in Tile Inspector.
2019-03-20 19:48:01 +01:00
- Feature: [#8919] Allow setting ride price from console.
2019-03-27 10:07:30 +01:00
- Feature: [#8963] Add missing Czech letters to sprite font, use sprite font for Czech.
- Feature: [#9154] Change map toolbar icon with current viewport rotation.
- Change: [#7877] Files are now sorted in logical rather than dictionary order.
- Change: [#8427] Ghost elements now show up as white on the mini-map.
2019-03-18 19:40:17 +01:00
- Change: [#8688] Move common actions from debug menu into cheats menu.
- Change: [#9428] Increase maximum height of the Hypercoaster to RCT1 limits.
2019-05-11 20:16:32 +02:00
- Fix: [#2294] Clients crashing the server with invalid object selection.
- Fix: [#4568, #5896] Incorrect fences removed when building a tracked ride through
- Fix: [#5103] OpenGL: ride track preview not rendered.
- Fix: [#5889] Giant screenshot does not work while using OpenGL renderer.
2019-03-14 13:44:38 +01:00
- Fix: [#5579] Network desync immediately after connecting.
- Fix: [#5893] Looking at guest window tabs other than the main tab eventually causes assertion.
- Fix: [#5905] Urban Park merry-go-round has entrance and exit swapped (original bug).
- Fix: [#6006] Objects higher than 6 metres are considered trees (original bug).
- Fix: [#7039] Map window not rendering properly when using OpenGL.
- Fix: [#7045] Theme window's colour pickers not drawn properly on OpenGL.
- Fix: [#7323] Tunnel entrances not rendering in 'highlight path issues' mode if they have benches inside.
- Fix: [#7729] Money Input Prompt breaks on certain values.
- Fix: [#7884] Unfinished preserved rides can be demolished with quick demolish.
- Fix: [#7913] RCT1/RCT2 title sequence timing is off.
2019-04-21 12:21:24 +02:00
- Fix: [#7700, #8079, #8969] Crash when unloading buggy custom rides.
- Fix: [#7829] Rotated information kiosk can cause 'unreachable' messages.
- Fix: [#7878] Scroll shortcut keys ignore SHIFT/CTRL/ALT modifiers.
- Fix: [#8064] Ride construction errors shown as (undefined string)
2019-03-28 20:21:13 +01:00
- Fix: [#8219] Faulty folder recreation in "save" folder.
- Fix: [#8480, #8535] Crash when mirroring track design.
- Fix: [#8507] Incorrect change in vehicle rolling direction.
- Fix: [#8537] Imported RCT1 rides/shops are all numbered 1.
2019-06-10 22:34:29 +02:00
- Fix: [#8553] Scenery removal tool removes fences and paths while paused.
2019-05-08 23:03:17 +02:00
- Fix: [#8598] Taking screenshots fails with some park names.
- Fix: [#8602] Wall piece collision detection deviates from vanilla
2019-03-31 19:51:42 +02:00
- Fix: [#8649] Setting date does not work in multiplayer.
- Fix: [#8873] Potential crash when placing footpaths.
- Fix: [#8882] Submarine Ride does not count as indoors (original bug).
2019-03-18 19:42:07 +01:00
- Fix: [#8900] Peep tracking is not synchronized.
- Fix: [#8909] Potential crash when invoking game actions as server.
2019-03-24 21:53:54 +01:00
- Fix: [#8947] Detection of AVX2 support.
- Fix: [#8988] Character sprite lookup noticeably slows down drawing.
2019-03-31 19:00:37 +02:00
- Fix: [#9000] Show correct error message if not enough money available.
2019-05-15 22:31:25 +02:00
- Fix: [#9067] Land/water tools show prices when money is disabled.
- Fix: [#9124] Disconnected clients can crash the server.
- Fix: [#9132] System file browser cannot open SV4 files.
- Fix: [#9152] Spectators can modify ride colours.
2019-05-04 13:33:14 +02:00
- Fix: [#9202] Artefacts show when changing ride type as client or using in-game console.
- Fix: [#9240] Crash when passing directory instead of save file.
- Fix: [#9245] Headless servers apply Discord Rich Presence.
- Fix: [#9293] Issue with the native load/save dialog.
- Fix: [#9322] Peep crashing the game trying to find a ride to look at.
- Fix: [#9324] Crash trying to remove invalid footpath scenery.
- Fix: [#9402] Ad campaigns disappear when you save and load the game.
2019-06-12 22:31:16 +02:00
- Fix: [#9411] Ad campaigns end too soon.
- Fix: [#9476] Running `simulate` command on park yields `Completed: (null)`.
2019-07-06 16:50:58 +02:00
- Fix: [#9520] Time Twister object artdec29 conversion problem.
- Fix: Guests eating popcorn are drawn as if they're eating pizza.
- Fix: The arbitrary ride type and vehicle dropdown lists are ordered case-sensitively.
- Improved: [#6116] Expose colour scheme for track elements in the tile inspector.
- Improved: Allow the use of numpad enter key for console and chat.
2019-03-13 23:23:38 +01:00
Release 0.2.2 - Feature: [#4418] Allow steep slopes on the side-friction roller coaster. - Feature: [#7726] Add shortcut to advance one tick. - Feature: [#7956, #7964] Add sprite font glyphs for Hungarian and some Czech letters. - Feature: [#7971] Toolbox option to open custom content folder. - Feature: [#7980] Allow data path for RCT1 to be specified by a command line argument. - Feature: [#8073] Auto-upload minidumps to backtrace.io (optional, MSVC/Windows only) - Feature: [#8078] Add save_park command to in-game console. - Feature: [#8080] New console variable "current_rotation" to get or set view rotation. - Feature: [#8098] Glyph for Russian rouble sign. - Feature: [#8099] Add Powered Launch mode to Inverted RC (for RCT1 parity). - Feature: [#8190] Allow building footpaths on 'corner down' terrain. - Feature: [#8191] Allow building on-ride photos and water S-bends on the Water Coaster. - Feature: [#8259] Add say command to in-game console. - Feature: [#8374] Add replay system. - Feature: [#8377] Add option to adjust amount of autosaves to keep. - Feature: [#8458] Add sprite sorting benchmark. - Feature: [#8583] Add boosters to water coaster. - Feature: [#8648] Add optional chat button to top toolbar in multiplayer games. - Feature: [#8652] Add network window including a graph for data usage visualisation. - Feature: [#8670] Add ability to download missing objects when loading a park. - Change: [#7961] Add new object types: station, terrain surface, and terrain edge. - Change: [#8222] The climate setting has been moved from objective options to scenario options. - Change: [#8718] Allow TARMAC object to be removed when running the `remove_unused_objects` command. - Change: [#8718] No longer require the generic scenery groups and tarmac footpath to be checked when creating a scenario. - Change: [#8734] Disable kick button in multiplayer window when unable to use it. - Fix: [#3832] Changing the colour scheme of track pieces does not work in multiplayer. - Fix: [#4094] Coasters with long flat-to-steep pieces offer them in diagonal mode (original bug). - Fix: [#5684] Player list can desync between clients and server and can crash. - Fix: [#6191] OpenRCT2 fails to run when the path has an emoji in it. - Fix: [#7439] Placement messages have mixed strings - Fix: [#7473] Disabling sound effects also disables "Disable audio on focus loss". - Fix: [#7536] Android builds fail to start. - Fix: [#7689] Deleting 0-tile maze gives a MONEY32_UNDEFINED (negative) refund. - Fix: [#7828] Copied entrances and exits stay when demolishing ride. - Fix: [#7945] Client IP address is logged as `(null)` in server logs. - Fix: [#7952] Performance drop caused by code refactor. - Fix: [#7954] Key validation fails on Windows due to non-ASCII user / player name. - Fix: [#7975] Inspection flag not cleared for rides which are set to never be inspected (original bug). - Fix: [#7985] Giant Screenshot ignores 'Map rendering' settings. - Fix: [#7987] Broken track designs increase money by MONEY32_UNDEFINED. - Fix: [#7991] Scenery and footpaths on Construction Rights tiles can be deleted using Clear Scenery. - Fix: [#8034] Vanilla sprites are broken when making screenshots from command line. - Fix: [#8045] Crash when switching between languages. - Fix: [#8062] In multiplayer warnings for unstable cheats are shown when disabling them. - Fix: [#8090] Maze designs saved incorrectly. - Fix: [#8101] Title sequences window flashes after opening. - Fix: [#8120] Crash trying to place peep spawn outside of map. - Fix: [#8121] Crash Renaming park with server logging enabled. - Fix: [#8139] Buying land costs money when the game is in "no money" mode. - Fix: [#8141] Attempting to build entrance/exit on station 2 does not work. - Fix: [#8142] Reliability of mazes and crooked houses can go below 100%. - Fix: [#8187] Cannot set land ownership over ride entrances or exits in sandbox mode. - Fix: [#8200] Incorrect behaviour when removing entrances and exits that are on the same tile. - Fix: [#8204] Crash when tile element has no surface elements. - Fix: [#8264] Rides and scenery placeable outside of map with ZC and Sandbox mode enabled. - Fix: [#8335] Rides with arbitrary ride types can crash the game when they break down. - Fix: [#8358] Infinite loop when changing vehicle count on stopped ride. - Fix: [#8402] Crash closing a window in some cases. - Fix: [#8431] Crash when game action logging is enabled. - Fix: [#8433] Crash if master server response is not valid JSON. - Fix: [#8434] Crash if curl_easy_init fails. - Fix: [#8443] Crash when selecting the current vehicle for ride that has none available. - Fix: [#8456] Junior booster track piece doesn't connect properly. - Fix: [#8464] Crash on game shutdown. - Fix: [#8469] Crash modifying colour on hacked rides. - Fix: [#8508] Underground roto-drop is not going up. - Fix: [#8555] Multiplayer window text limits are not computed properly. - Fix: [#8572] Steel Twister track pieces ID 64 and 65 drawn incorrectly. - Fix: [#8585] Part of track missing on air powered vertical coaster. - Fix: [#8588] Guest list scrolling breaks above ~2000 guests. - Fix: [#8591] Game loop does not run at a consistent tick rate of 40 Hz. - Fix: [#8647] Marketing campaigns check for entry fees below £1 (original bug). - Fix: [#8653] Crash when peeps attempt to enter a ride with no vehicles. - Fix: [#8720] Desync due to boats colliding with ghost pieces. - Fix: [#8739] Savegame from original game crashes when cruising through map. - Fix: [#8742] Access violation in vehicle_update_sound_params. - Fix: [#8804] Raising water shows money effect at the bottom rather than new height. - Fix: [#8811] Some fields in the sv6 save file not being copied correctly. - Fix: [#8824] Invalid read in footpath_chain_ride_queue. - Improved: [#2940] Allow mouse-dragging to set patrol area (Singleplayer only). - Improved: [#7730] Draw extreme vertical and lateral Gs red in the ride window's graph tab. - Improved: [#7930] Automatically create folders for custom content. - Improved: [#7980] Show the full path of the scenario in the scenario select window. - Improved: [#7993] Allow assigning a keyboard shortcut for opening the tile inspector. - Improved: [#8107] Support Discord release of RCT2. - Improved: [#8491] Highlight entrance and exit with different colours in track design previews. - Improved: Almost completely new Hungarian translation. - Removed: [#7929] Support for scenario text objects.
2019-03-13 21:51:10 +01:00
0.2.2 (2019-03-13)
2018-08-26 23:13:01 +02:00
------------------------------------------------------------------------
- Feature: [#4418] Allow steep slopes on the side-friction roller coaster.
- Feature: [#7726] Add shortcut to advance one tick.
2018-09-01 20:43:57 +02:00
- Feature: [#7956, #7964] Add sprite font glyphs for Hungarian and some Czech letters.
2018-09-04 23:18:02 +02:00
- Feature: [#7971] Toolbox option to open custom content folder.
2018-09-08 23:22:19 +02:00
- Feature: [#7980] Allow data path for RCT1 to be specified by a command line argument.
- Feature: [#8073] Auto-upload minidumps to backtrace.io (optional, MSVC/Windows only)
- Feature: [#8078] Add save_park command to in-game console.
- Feature: [#8080] New console variable "current_rotation" to get or set view rotation.
2018-11-09 23:17:39 +01:00
- Feature: [#8098] Glyph for Russian rouble sign.
- Feature: [#8099] Add Powered Launch mode to Inverted RC (for RCT1 parity).
- Feature: [#8190] Allow building footpaths on 'corner down' terrain.
- Feature: [#8191] Allow building on-ride photos and water S-bends on the Water Coaster.
2018-11-21 18:24:34 +01:00
- Feature: [#8259] Add say command to in-game console.
2018-12-15 13:49:04 +01:00
- Feature: [#8374] Add replay system.
- Feature: [#8377] Add option to adjust amount of autosaves to keep.
- Feature: [#8458] Add sprite sorting benchmark.
- Feature: [#8583] Add boosters to water coaster.
- Feature: [#8648] Add optional chat button to top toolbar in multiplayer games.
2019-02-05 20:28:25 +01:00
- Feature: [#8652] Add network window including a graph for data usage visualisation.
2019-02-08 13:57:41 +01:00
- Feature: [#8670] Add ability to download missing objects when loading a park.
2018-12-10 00:15:11 +01:00
- Change: [#7961] Add new object types: station, terrain surface, and terrain edge.
- Change: [#8222] The climate setting has been moved from objective options to scenario options.
2019-02-19 12:59:40 +01:00
- Change: [#8718] Allow TARMAC object to be removed when running the `remove_unused_objects` command.
- Change: [#8718] No longer require the generic scenery groups and tarmac footpath to be checked when creating a scenario.
2019-02-20 22:37:29 +01:00
- Change: [#8734] Disable kick button in multiplayer window when unable to use it.
2018-12-15 14:06:03 +01:00
- Fix: [#3832] Changing the colour scheme of track pieces does not work in multiplayer.
- Fix: [#4094] Coasters with long flat-to-steep pieces offer them in diagonal mode (original bug).
2018-12-15 14:06:03 +01:00
- Fix: [#5684] Player list can desync between clients and server and can crash.
- Fix: [#6191] OpenRCT2 fails to run when the path has an emoji in it.
2018-11-19 22:10:29 +01:00
- Fix: [#7439] Placement messages have mixed strings
- Fix: [#7473] Disabling sound effects also disables "Disable audio on focus loss".
2019-03-31 19:51:42 +02:00
- Fix: [#7476] Trying to Change Park Name During MP Session Instantly Crashes Host Game.
- Fix: [#7536] Android builds fail to start.
- Fix: [#7689] Deleting 0-tile maze gives a MONEY32_UNDEFINED (negative) refund.
- Fix: [#7828] Copied entrances and exits stay when demolishing ride.
2018-10-04 13:47:51 +02:00
- Fix: [#7945] Client IP address is logged as `(null)` in server logs.
2018-10-17 15:15:58 +02:00
- Fix: [#7952] Performance drop caused by code refactor.
2018-09-18 13:38:09 +02:00
- Fix: [#7954] Key validation fails on Windows due to non-ASCII user / player name.
2019-02-21 09:27:00 +01:00
- Fix: [#7975] Inspection flag not cleared for rides which are set to never be inspected (original bug).
- Fix: [#7985] Giant Screenshot ignores 'Map rendering' settings.
- Fix: [#7987] Broken track designs increase money by MONEY32_UNDEFINED.
2019-03-03 12:51:38 +01:00
- Fix: [#7991] Scenery and footpaths on Construction Rights tiles can be deleted using Clear Scenery.
- Fix: [#8034] Vanilla sprites are broken when making screenshots from command line.
2018-10-03 21:20:04 +02:00
- Fix: [#8045] Crash when switching between languages.
- Fix: [#8062] In multiplayer warnings for unstable cheats are shown when disabling them.
- Fix: [#8090] Maze designs saved incorrectly.
- Fix: [#8101] Title sequences window flashes after opening.
- Fix: [#8120] Crash trying to place peep spawn outside of map.
- Fix: [#8121] Crash Renaming park with server logging enabled.
2019-02-21 09:27:00 +01:00
- Fix: [#8139] Buying land costs money when the game is in "no money" mode.
- Fix: [#8141] Attempting to build entrance/exit on station 2 does not work.
- Fix: [#8142] Reliability of mazes and crooked houses can go below 100%.
- Fix: [#8187] Cannot set land ownership over ride entrances or exits in sandbox mode.
- Fix: [#8200] Incorrect behaviour when removing entrances and exits that are on the same tile.
- Fix: [#8204] Crash when tile element has no surface elements.
- Fix: [#8264] Rides and scenery placeable outside of map with ZC and Sandbox mode enabled.
2019-03-27 17:25:39 +01:00
- Fix: [#8300] Crash in UpdateRideMazePathfinding().
2018-12-14 00:02:59 +01:00
- Fix: [#8335] Rides with arbitrary ride types can crash the game when they break down.
- Fix: [#8358] Infinite loop when changing vehicle count on stopped ride.
- Fix: [#8402] Crash closing a window in some cases.
2018-12-17 12:58:12 +01:00
- Fix: [#8431] Crash when game action logging is enabled.
- Fix: [#8433] Crash if master server response is not valid JSON.
- Fix: [#8434] Crash if curl_easy_init fails.
- Fix: [#8443] Crash when selecting the current vehicle for ride that has none available.
- Fix: [#8456] Junior booster track piece doesn't connect properly.
2018-12-17 12:58:12 +01:00
- Fix: [#8464] Crash on game shutdown.
- Fix: [#8469] Crash modifying colour on hacked rides.
- Fix: [#8508] Underground roto-drop is not going up.
- Fix: [#8555] Multiplayer window text limits are not computed properly.
- Fix: [#8572] Steel Twister track pieces ID 64 and 65 drawn incorrectly.
- Fix: [#8585] Part of track missing on air powered vertical coaster.
2019-01-20 11:56:26 +01:00
- Fix: [#8588] Guest list scrolling breaks above ~2000 guests.
- Fix: [#8591] Game loop does not run at a consistent tick rate of 40 Hz.
2019-05-08 23:03:17 +02:00
- Fix: [#8647] Marketing campaigns check for entry fees below £1 (original bug).
- Fix: [#8653] Crash when peeps attempt to enter a ride with no vehicles.
- Fix: [#8720] Desync due to boats colliding with ghost pieces.
2019-03-27 17:29:15 +01:00
- Fix: [#8736] Incomplete warning when all ride slots are full.
- Fix: [#8739] Savegame from original game crashes when cruising through map.
- Fix: [#8742] Access violation in vehicle_update_sound_params.
- Fix: [#8804] Raising water shows money effect at the bottom rather than new height.
2019-03-02 04:51:28 +01:00
- Fix: [#8811] Some fields in the sv6 save file not being copied correctly.
- Fix: [#8824] Invalid read in footpath_chain_ride_queue.
- Improved: [#2940] Allow mouse-dragging to set patrol area (Singleplayer only).
- Improved: [#7730] Draw extreme vertical and lateral Gs red in the ride window's graph tab.
2018-09-01 20:37:28 +02:00
- Improved: [#7930] Automatically create folders for custom content.
2018-09-08 23:22:19 +02:00
- Improved: [#7980] Show the full path of the scenario in the scenario select window.
- Improved: [#7993] Allow assigning a keyboard shortcut for opening the tile inspector.
- Improved: [#8107] Support Discord release of RCT2.
2018-12-19 14:20:40 +01:00
- Improved: [#8491] Highlight entrance and exit with different colours in track design previews.
- Improved: Almost completely new Hungarian translation.
2018-08-29 23:38:58 +02:00
- Removed: [#7929] Support for scenario text objects.
2018-08-26 23:13:01 +02:00
Release 0.2.1 - Feature: [#5993] Ride window prices can now be set via text input. - Feature: [#6998] Guests now wait for passing vehicles before crossing railway tracks. - Feature: [#7658] Add option to always use system file browsing window. - Feature: [#7694] Debug option to visualize paths that the game detects as wide. - Feature: [#7713] The virtual floor now takes land ownership rights into account. - Feature: [#7771] Danish translation. - Feature: [#7797, #7802, #7821, #7830] Add sprite font glyphs for Danish, Norwegian, Russian, Turkish, Catalan and Romanian. - Feature: [#7848] Add a master volume slider to audio options screen. - Feature: [#7868] Placing scenery while holding shift now scales appropriately with zoom levels. - Feature: [#7882] Auto-detect Steam and GOG installations of RCT1. - Feature: [#7885] Turkish translation. - Fix: [#3177] Wrong keys displayed in shortcut menu. - Fix: [#4039] No sprite font glyph for German opening quotation mark. - Fix: [#5548] platform_get_locale_date_format is not implemented for Linux. - Fix: [#7204] Object source filters do not work for RCT1, AA and LL. - Fix: [#7440] Memory leak. All system memory used. - Fix: [#7462] Guest window goes beyond the map edge on a spiral slide. - Fix: [#7533] Screenshot is incorrectly named/file is not generated in CJK language. - Fix: [#7628] Always-researched items can be modified in the inventory list. - Fix: [#7643] No Money scenarios with funding set to zero. - Fix: [#7653] Finances money spinner is too narrow for big loans. - Fix: [#7673] Vehicle names are cut off in invention list. - Fix: [#7674] Rides show up as random numbers in guest's ride list. - Fix: [#7678] Crash when loading or starting a new game while having object selection window open. - Fix: [#7683] 'Arbitrary ride type' dropdown state is shared between windows. - Fix: [#7697] Some scenery groups in RCT1 saves are never invented. - Fix: [#7711] Inverted Hairpin Coaster allows building invisible banked pieces. - Fix: [#7734] Title sequence not included in macOS builds as of 0.2.0 release. - Fix: [#7756] Steam RCT2 path not correctly checked on macOS and Linux. - Fix: [#7765] Crash when opening ride list window on Windows Vista. - Fix: [#7773] Once research has been completed, player is still charged for research. - Fix: [#7786] Crash when importing a track design. - Fix: [#7793] Duplicate private keys generated. - Fix: [#7817] No sprite font glyph for interpunct. - Fix: [#7823] You can build mazes in pause mode. - Fix: [#7804] Russian ride descriptions are cut off. - Fix: [#7872] CJK tooltips are often cut off. - Fix: [#7895] Import of Mega Park and the RCT1 title music do not work on some RCT1 sources. - Improved: [#7899] Timestamps in the load/save screen are now displayed using local timezone instead of GMT. - Improved: [#7918] Better RCT2 detection if both disc and GOG/Steam versions are installed.
2018-08-26 22:13:08 +02:00
0.2.1 (2018-08-26)
2018-06-11 09:16:22 +02:00
------------------------------------------------------------------------
2018-06-15 09:37:32 +02:00
- Feature: [#5993] Ride window prices can now be set via text input.
2018-06-11 09:16:22 +02:00
- Feature: [#6998] Guests now wait for passing vehicles before crossing railway tracks.
- Feature: [#7658] Add option to always use system file browsing window.
- Feature: [#7694] Debug option to visualize paths that the game detects as wide.
- Feature: [#7713] The virtual floor now takes land ownership rights into account.
2018-07-19 21:15:54 +02:00
- Feature: [#7771] Danish translation.
- Feature: [#7797, #7802, #7821, #7830] Add sprite font glyphs for Danish, Norwegian, Russian, Turkish, Catalan and Romanian.
2018-08-17 22:18:38 +02:00
- Feature: [#7848] Add a master volume slider to audio options screen.
- Feature: [#7868] Placing scenery while holding shift now scales appropriately with zoom levels.
2018-08-13 15:52:53 +02:00
- Feature: [#7882] Auto-detect Steam and GOG installations of RCT1.
2018-08-13 00:16:11 +02:00
- Feature: [#7885] Turkish translation.
- Fix: [#3177] Wrong keys displayed in shortcut menu.
2018-07-24 21:32:00 +02:00
- Fix: [#4039] No sprite font glyph for German opening quotation mark.
- Fix: [#5548] platform_get_locale_date_format is not implemented for Linux.
2018-08-12 16:44:38 +02:00
- Fix: [#7204] Object source filters do not work for RCT1, AA and LL.
2018-08-12 18:48:14 +02:00
- Fix: [#7440] Memory leak. All system memory used.
- Fix: [#7462] Guest window goes beyond the map edge on a spiral slide.
- Fix: [#7533] Screenshot is incorrectly named/file is not generated in CJK language.
2018-06-15 00:43:19 +02:00
- Fix: [#7628] Always-researched items can be modified in the inventory list.
- Fix: [#7643] No Money scenarios with funding set to zero.
- Fix: [#7653] Finances money spinner is too narrow for big loans.
- Fix: [#7673] Vehicle names are cut off in invention list.
- Fix: [#7674] Rides show up as random numbers in guest's ride list.
- Fix: [#7678] Crash when loading or starting a new game while having object selection window open.
- Fix: [#7683] 'Arbitrary ride type' dropdown state is shared between windows.
- Fix: [#7697] Some scenery groups in RCT1 saves are never invented.
- Fix: [#7711] Inverted Hairpin Coaster allows building invisible banked pieces.
- Fix: [#7734] Title sequence not included in macOS builds as of 0.2.0 release.
- Fix: [#7756] Steam RCT2 path not correctly checked on macOS and Linux.
- Fix: [#7765] Crash when opening ride list window on Windows Vista.
- Fix: [#7773] Once research has been completed, player is still charged for research.
- Fix: [#7786] Crash when importing a track design.
- Fix: [#7793] Duplicate private keys generated.
2018-07-24 21:32:00 +02:00
- Fix: [#7817] No sprite font glyph for interpunct.
- Fix: [#7823] You can build mazes in pause mode.
- Fix: [#7804] Russian ride descriptions are cut off.
- Fix: [#7872] CJK tooltips are often cut off.
- Fix: [#7895] Import of Mega Park and the RCT1 title music do not work on some RCT1 sources.
- Improved: [#7899] Timestamps in the load/save screen are now displayed using local timezone instead of GMT.
2018-08-20 17:48:23 +02:00
- Improved: [#7918] Better RCT2 detection if both disc and GOG/Steam versions are installed.
2018-06-11 09:16:22 +02:00
Release 0.2.0 - Feature: [#1417] Allow saving track designs for flat rides. - Feature: [#1675] Auto-rotate shops to face footpaths. - Feature: [#3473] Add button in ride window's maintainance tab to refurbish the ride. - Feature: [#6510] Ability to select edges or a row of tiles by holding down Ctrl using the land tool. - Feature: [#7187] Option for early scenario completion. - Feature: [#7266] Make headless instances use an interactive terminal with access to the in-game console API. - Feature: [#7267] Leverage more historical data in Finances window. - Feature: [#7316] Cheat to allow freezing all staff - Feature: [#7332] Keyboard shortcuts for view path issues and cutaway view. - Feature: [#7348] Add large half loops to the Vertical Drop Roller Coaster. - Feature: [#7459] Allow opening and closing of parks that use no money. - Feature: [#7579] New horizontal +/- spinner widgets to make adjusting values easier. - Fix: [#2053] When clearance checks are disabled, a track piece ghost can remove non-ghost track pieces. - Fix: [#2611] Some objects show (undefined string) instead of a description in Korean. - Fix: [#3596] Saving parks, landscapes and tracks with a period in the filenames don't get their extension. - Fix: [#5210] Default system dialog not accessible from saving landscape window. - Fix: [#6134] Scenarios incorrectly categorised when using Polish version of RCT2. - Fix: [#6141] CSS50.dat is never loaded. - Fix: [#6647] Changelog window causes FPS drop. - Fix: [#6938] Banner do not correctly capitalise non-ASCII characters. - Fix: [#7176] Mechanics sometimes fall down from rides. - Fix: [#7303] Visual glitch with virtual floor near map edges. - Fix: [#7313] Loading an invalid path with openrct2 produces results different than expected. - Fix: [#7327] Abstract scenery and stations don't get fully See-Through when hiding them (original bug). - Fix: [#7331] Invention list in scenario editor crashes upon removing previously-enabled ride/stall entries. - Fix: [#7341] Staff may auto-spawn on guests walking outside of paths. - Fix: [#7354] Cut-away view does not draw tile elements that have been moved down on the list. - Fix: [#7358] Peeps and staff entering rides still have the slope speed penalty set. - Fix: [#7382] Opening the mini-map reverts the size of the land tool to 1x1, regardless of what was selected before. - Fix: [#7402] Edges of neigbouring footpaths stay connected after removing a path that's underneath a ride entrance. - Fix: [#7405] Rides can be covered by placing scenery underneath them. - Fix: [#7418] Staff walk off paths with a connection but no adjacent path. - Fix: [#7434] Diagonal ride segments cannot be deleted if they are isolated. - Fix: [#7436] Only the first 32 vehicles of a train can be painted. - Fix: [#7480] Graphs skip values of 0. - Fix: [#7505] Game crashes when trying to make path over map edge while having clearance checks disabled. - Fix: [#7528] In park entrance pricing tab, switching tabs happens on mouse-down instead of mouse-up - Fix: [#7544] Starting a headless server with no arguments causes the game to freeze. - Fix: [#7571] Hovering a ride design over scenery or tracks will give tons of money. - Improved: [#2989] Multiplayer window now changes title when tab changes. - Improved: [#5339] Change eyedropper icon to actual eyedropper and change cursor to crosshair. - Improved: [#5832] Resize tile inspector automatically when selecting a tile element. - Improved: [#6221] The scenario editor's invention list is now resizeable. - Improved: [#7069] The arbitrary ride type selection dropdown is now sorted orthographically, and has its spinners removed. - Improved: [#7302] Raising land near the map edge makes the affected area smaller instead of showing an 'off edge map' error. - Improved: [#7435] Object indexing now supports multi-threading. - Improved: [#7510] Add horizontal clipping to cut-away view options. - Improved: [#7531] "Save track design" dropdown now stays open. - Improved: [#7548] Ctrl-clicking with the tile inspector open now directly selects an element and its tile. - Improved: [#7555] Allow setting the Twitch API URL, allowing custom API servers. - Improved: [#7567] Improve the performance of loading parks and the title sequence. - Improved: [#7577] Allow fine-tuning the virtual floor style. - Improved: [#7608] The vehicle selection dropdown is now sorted orthographically. - Improved: [#7613] Resizing the staff window now resizes the name and action columns too. - Improved: [#7627] Allow scrolling up and down on spinners to change their values.
2018-06-10 22:30:24 +02:00
0.2.0 (2018-06-10)
2018-03-18 22:06:31 +01:00
------------------------------------------------------------------------
2018-05-11 11:18:52 +02:00
- Feature: [#1417] Allow saving track designs for flat rides.
- Feature: [#1675] Auto-rotate shops to face footpaths.
2018-04-02 21:53:33 +02:00
- Feature: [#3473] Add button in ride window's maintainance tab to refurbish the ride.
- Feature: [#4143] New horizontal +/- spinner widgets to make adjusting values easier.
2018-05-03 22:55:40 +02:00
- Feature: [#6510] Ability to select edges or a row of tiles by holding down Ctrl using the land tool.
- Feature: [#7187] Option for early scenario completion.
2018-03-20 17:47:45 +01:00
- Feature: [#7266] Make headless instances use an interactive terminal with access to the in-game console API.
- Feature: [#7267] Leverage more historical data in Finances window.
- Feature: [#7316] Cheat to allow freezing all staff
- Feature: [#7332] Keyboard shortcuts for view path issues and cutaway view.
- Feature: [#7348] Add large half loops to the Vertical Drop Roller Coaster.
- Feature: [#7459] Allow opening and closing of parks that use no money.
- Fix: [#2053] When clearance checks are disabled, a track piece ghost can remove non-ghost track pieces.
2018-04-09 09:33:11 +02:00
- Fix: [#2611] Some objects show (undefined string) instead of a description in Korean.
- Fix: [#3596] Saving parks, landscapes and tracks with a period in the filenames don't get their extension.
- Fix: [#5210] Default system dialog not accessible from saving landscape window.
- Fix: [#6134] Scenarios incorrectly categorised when using Polish version of RCT2.
- Fix: [#6141] CSS50.dat is never loaded.
- Fix: [#6647] Changelog window causes FPS drop.
2018-05-24 10:48:49 +02:00
- Fix: [#6938] Banner do not correctly capitalise non-ASCII characters.
- Fix: [#7176] Mechanics sometimes fall down from rides.
- Fix: [#7303] Visual glitch with virtual floor near map edges.
- Fix: [#7313] Loading an invalid path with OpenRCT2 produces results different than expected.
- Fix: [#7327] Abstract scenery and stations don't get fully See-Through when hiding them (original bug).
- Fix: [#7331] Invention list in scenario editor crashes upon removing previously-enabled ride/stall entries.
2018-05-15 16:39:14 +02:00
- Fix: [#7341] Staff may auto-spawn on guests walking outside of paths.
- Fix: [#7354] Cut-away view does not draw tile elements that have been moved down on the list.
- Fix: [#7358] Peeps and staff entering rides still have the slope speed penalty set.
- Fix: [#7382] Opening the mini-map reverts the size of the land tool to 1x1, regardless of what was selected before.
- Fix: [#7402] Edges of neigbouring footpaths stay connected after removing a path that's underneath a ride entrance.
2018-05-06 22:58:25 +02:00
- Fix: [#7405] Rides can be covered by placing scenery underneath them.
- Fix: [#7418] Staff walk off paths with a connection but no adjacent path.
- Fix: [#7434] Diagonal ride segments cannot be deleted if they are isolated.
- Fix: [#7436] Only the first 32 vehicles of a train can be painted.
2018-05-08 09:20:13 +02:00
- Fix: [#7480] Graphs skip values of 0.
- Fix: [#7505] Game crashes when trying to make path over map edge while having clearance checks disabled.
- Fix: [#7528] In park entrance pricing tab, switching tabs happens on mouse-down instead of mouse-up
- Fix: [#7544] Starting a headless server with no arguments causes the game to freeze.
2018-05-29 15:20:15 +02:00
- Fix: [#7571] Hovering a ride design over scenery or tracks will give tons of money.
- Improved: [#2989] Multiplayer window now changes title when tab changes.
- Improved: [#5339] Change eyedropper icon to actual eyedropper and change cursor to crosshair.
- Improved: [#5832] Resize tile inspector automatically when selecting a tile element.
- Improved: [#6221] The scenario editor's invention list is now resizeable.
2018-05-30 10:10:32 +02:00
- Improved: [#7069] The arbitrary ride type selection dropdown is now sorted orthographically, and has its spinners removed.
2018-04-27 22:36:19 +02:00
- Improved: [#7302] Raising land near the map edge makes the affected area smaller instead of showing an 'off edge map' error.
- Improved: [#7435] Object indexing now supports multi-threading.
2018-05-12 14:29:00 +02:00
- Improved: [#7510] Add horizontal clipping to cut-away view options.
- Improved: [#7531] "Save track design" dropdown now stays open.
- Improved: [#7548] Ctrl-clicking with the tile inspector open now directly selects an element and its tile.
- Improved: [#7555] Allow setting the Twitch API URL, allowing custom API servers.
2018-05-29 19:37:57 +02:00
- Improved: [#7567] Improve the performance of loading parks and the title sequence.
2018-05-29 15:20:15 +02:00
- Improved: [#7577] Allow fine-tuning the virtual floor style.
2018-06-01 21:07:05 +02:00
- Improved: [#7608] The vehicle selection dropdown is now sorted orthographically.
- Improved: [#7613] Resizing the staff window now resizes the name and action columns too.
2018-06-10 21:31:08 +02:00
- Improved: [#7627] Allow scrolling up and down on spinners to change their values.
2018-03-18 22:06:31 +01:00
Release 0.1.2 - Feature: [#2893] Object selection filters for items from RCT1, Added Attractions and Loopy Landscapes. - Feature: [#3505] Allow up to 1024 items per scenery tab. - Feature: [#3510] Auto-append extension if none is specified. - Feature: [#3994] Show bottom toolbar with map tooltip (theme option). - Feature: [#4184] Add command and cheat to alter the date. - Feature: [#4906] Add follow sprite command to title sequences. - Feature: [#4984] Add option to highlight path issues: full bins, vandalism & vomit. - Feature: [#5826] Add the show_limits command to show map data counts and limits. - Feature: [#6078] Game now converts mp.dat to SC21.SC4 (Mega Park) automatically. - Feature: [#6125] Path can now be placed in park entrances. - Feature: [#6181] Map generator now allows adjusting random terrain and tree placement in Simplex Noise tab. - Feature: [#6235] Add drawing debug option for showing visuals when and where blocks of the screen are painted. - Feature: [#6290] Arabic translation (experimental). - Feature: [#6292] Allow building queue lines in the Scenario Editor. - Feature: [#6295] TrueType fonts are now rendered with light font hinting by default. - Feature: [#6307] Arrows are now shown when placing park entrances. - Feature: [#6313] Add keyboard shortcut for toggle gridlines. - Feature: [#6324] Add command to deselect unused objects from the object selection. - Feature: [#6325] Allow using g1.dat from RCT Classic. - Feature: [#6329] Render level crossings when the Miniature Railway crossed a path. - Feature: [#6338] Virtual floor to help positioning objects vertically. - Feature: [#6353] Show custom RCT1 scenarios in New Scenario window. - Feature: [#6411] Add command to remove the park fence. - Feature: [#6414] Raise maximum launch speed of the Corkscrew RC back to 96 km/h (for RCT1 parity). - Feature: [#6433] Turn 'unlock all prices' into a regular (non-cheat, persistent) option. - Feature: [#6516] Ability to search by filename in the object selection window. - Feature: [#6530] Land rights tool no longer blocks when a tile is not for purchase. - Feature: [#6568] Add smooth nearest neighbour scaling. - Feature: [#6651, #6658] Integrate Discord Rich Presence. - Feature: [#6709] The New Ride window now shows available vehicles for a ride type. - Feature: [#6731] Object indexing progress is now reported via command line output. - Feature: [#6779] On-ride photo segment for Splash Boats. - Feature: [#6838] Ability to auto-pause server when no clients are connected. - Feature: [#7031] Better support for displaced ride entrances and exits. - Feature: Add search box to track design window. - Feature: Allow using object files from RCT Classic. - Feature: Title sequences now testable in-game. - Feature: Vehicles with matching capabilities are now always switchable. - Feature: Add search box to track design window. - Feature: Add load scenario command to title sequences. - Fix: [#816] In the map window, there are more peeps flickering than there are selected (original bug). - Fix: [#996, #2589, #2875] Viewport scrolling no longer shakes or gets stuck. - Fix: [#1185] Close button colour of prompt windows does not match. - Fix: [#1833, #4937, #6138] 'Too low!' warning when building rides and shops on the lowest land level (original bug). - Fix: [#2254] Edge scrolling horizontally now has the same speed as vertical edge scrolling. - Fix: [#2607] Rain rendered incorrectly in additional viewport. - Fix: [#3171] Guests entering from the corner of the tile in Amity Airfield (original bug). - Fix: [#3330] Current number of passengers overflows when over 255 (original bug). - Fix: [#4760] Asia - Great Wall of China and South America - Rio Carnival have incorrect guest entry points (original bug). - Fix: [#4953, #6277] Unable to advertise to master servers over IPv6. - Fix: [#4991] Inverted helices can be built on the Lay Down RC, but are not drawn. - Fix: [#5190] Cannot build Wild Mouse - Flying Dutchman Gold Mine. - Fix: [#5224] Multiplayer window is not closed when server shuts down. - Fix: [#5228] Top toolbar disappears when opening SC4 file. - Fix: [#5261] Deleting a banner sign after copy/pasting it will crash the game. - Fix: [#5398] Attempting to place Mini Maze.TD4 results in weird behaviour and crashes. - Fix: [#5417] Hacked Crooked House tracked rides do not dispatch vehicles. - Fix: [#5445] Patrol area not imported from RCT1 saves and scenarios. - Fix: [#5585] Inconsistent zooming with mouse wheel. - Fix: [#5609] Vehicle switching may cause '0 cars per train' to be set. - Fix: [#5636] Pausing the game shows mute button as active. - Fix: [#5741] Land rights indicators disappear when switching views. - Fix: [#5761] Mini coaster doesn't appear despite being selected. - Fix: [#5788] Empty scenario names cause invisible entries in scenario list. - Fix: [#5809] Support Steam RCT1 file layout when loading CSG images. - Fix: [#5838] Crash when saving very large track designs. - Fix: [#5901] Placing peep spawn not synced across multiplayer. - Fix: [#6101] Rides remain in ride list window briefly after demolition. - Fix: [#6114] Crash when using a non-LL CSG1.DAT. - Fix: [#6115] Random title screen music not random on launch. - Fix: [#6118, #6245, #6366] Tracked animated vehicles not animating. - Fix: [#6129] Guest List summary not updating after a ride rename. - Fix: [#6133] Construction rights not shown after selecting buy mode. - Fix: [#6188] Viewports not being clipped properly when zoomed out in OpenGL mode. - Fix: [#6193] All rings in Space Rings use the same secondary colour. - Fix: [#6196, #6223] Guest's energy underflows and never decreases. - Fix: [#6198] You cannot cancel RCT1 directory selection. - Fix: [#6199] Inverted Hairpin Coaster vehicle tab is not centred. - Fix: [#6202] Guests can break occupied benches (original bug). - Fix: [#6251] Splash Boats renders flat-to-25-degree pieces in tunnels incorrectly. - Fix: [#6261, #6344, #6520] Broken pathfinding after removing park entrances with the tile inspector. - Fix: [#6271] Wrong booster speed tooltip text. - Fix: [#6293] Restored interface sounds while gameplay is paused. - Fix: [#6301] Track list freezes after deleting track in Track Manager. - Fix: [#6308] Cannot create title sequence if title sequences folder does not exist. - Fix: [#6314] Imported SV4 files do not mark their scenarios as completed. - Fix: [#6318] Cannot sack staff that have not been placed. - Fix: [#6320] Crash when CSS1.DAT is absent. - Fix: [#6331] Scenery costs nothing in track designs. - Fix: [#6358] HTTP requests can point to invalid URL string. - Fix: [#6360] Off-by-one filenames when exporting all sprites. - Fix: [#6388] Construction rights tool erroneously enabled in some RCT1 scenarios even when no rights are available. - Fix: [#6413] Maze previews only showing scenery. - Fix: [#6423] Importing parks containing names with Polish characters. - Fix: [#6423] Polish characters now correctly drawn when using the sprite font. - Fix: [#6445] Guests' favourite ride improperly set when importing from RCT1 or AA. - Fix: [#6452] Scenario text cut off when switching between 32 and 64-bit builds. - Fix: [#6460] Crash when reading corrupt object files. - Fix: [#6481] Can't take screenshots of parks with colons in the name. - Fix: [#6500] Failure to load resources when config file is missing. - Fix: [#6547] The server log is not logged if the server name contains CJK. - Fix: [#6593] Cannot hire entertainers when default scenery groups are not selected (original bug). - Fix: [#6657] Guest list is missing tracking icon after reopening. - Fix: [#6803] Symbolic links to directories are not descended by FileScanner. - Fix: [#6830] Crash when using mountain tool due to ride with no ride entry. - Fix: [#6833] Shops in corrupted files not imported correctly. - Fix: [#6846] Zoom level in some ride overview windows was erroneously set too high. - Fix: [#6904] Manually added multiplayer servers not saved. - Fix: [#7003] Building sloped paths through flat paths with clearance checks off causes glitches. - Fix: [#7011] Swinging and bobsleigh cars going backwards swing in the wrong direction (original bug). - Fix: [#7042, #7077] Paths sometimes disconnect when building them with clearance checks off. - Fix: [#7125] No entry signs not correctly handled in pathfinding. - Fix: [#7223] Vehicle mass not correctly recalculated when using remove all guests cheat. - Fix: [#7229] Exploding guests cheat causes rides to get stuck and freezes game. - Fix: [#7295] peep_should_go_on_ride_again() checked balloon colour instead of toilet need. - Fix: [#7301] Sprite compiler dithering checks transparency of wrong pixel. - Fix: Infinite loop when removing scenery elements with >127 base height. - Fix: Ghosting of transparent map elements when the viewport is moved in OpenGL mode. - Fix: Clear IME buffer after committing composed text. - Fix: RCT1 mazes with wooden fences not imported correctly. - Fix: Title sequence editor now gracefully fails to preview a title sequence and lets the user know with an error message. - Fix: When preset title sequence fails to load, the preset will forcibly be changed to the first sequence to successfully load. - Fix: Remove consecutive thoughts about a ride being demolished. - Fix: Water raft vehicles stop spinning when going up slopes. - Fix: Incorrect spin is applied to coasters on S-bends and other turns. - Improved: [#5962] Use AVX2 instruction set where supported, resulting in a performance boost. - Improved: [#5964] Use SSE 4.1 instruction set where supported, resulting in a performance boost. - Improved: [#6186] Transparent menu items now draw properly in OpenGL mode. - Improved: [#6218] Speed up game start up time by saving scenario index to file. - Improved: [#6242] Prevent scenery aging and grass growth causing tile invalidation unless necessary - slight performance boost. - Improved: [#6423] Polish is now rendered using the sprite font, rather than TTF. - Improved: [#6746] Draw friction wheels instead of chain lift on Looping Roller Coaster stations. - Improved: Load/save window now refreshes list if native file dialog is closed/cancelled. - Improved: Major translation updates for Japanese and Polish. - Improved: Added 24x24, 48x48, and 96x96 icon resolutions. - Technical: [#6384] On macOS, address NSFileHandlingPanel deprecation by using NSModalResponse instead. - Technical: [#6772] RCT2 interop removed.
2018-03-18 21:22:05 +01:00
0.1.2 (2018-03-18)
2017-08-10 00:17:26 +02:00
------------------------------------------------------------------------
2018-02-01 18:09:55 +01:00
- Feature: [#2893] Object selection filters for items from RCT1, Added Attractions and Loopy Landscapes.
2018-01-11 12:35:03 +01:00
- Feature: [#3505] Allow up to 1024 items per scenery tab.
- Feature: [#3510] Auto-append extension if none is specified.
2017-08-17 12:18:03 +02:00
- Feature: [#3994] Show bottom toolbar with map tooltip (theme option).
- Feature: [#4184] Add command and cheat to alter the date.
- Feature: [#4906] Add follow sprite command to title sequences.
- Feature: [#4984] Add option to highlight path issues: full bins, vandalism & vomit.
- Feature: [#5826] Add the show_limits command to show map data counts and limits.
- Feature: [#6078] Game now converts mp.dat to SC21.SC4 (Mega Park) automatically.
- Feature: [#6125] Path can now be placed in park entrances.
2017-08-23 16:21:28 +02:00
- Feature: [#6181] Map generator now allows adjusting random terrain and tree placement in Simplex Noise tab.
2017-08-31 23:37:40 +02:00
- Feature: [#6235] Add drawing debug option for showing visuals when and where blocks of the screen are painted.
- Feature: [#6290] Arabic translation (experimental).
- Feature: [#6292] Allow building queue lines in the Scenario Editor.
2017-10-24 16:30:58 +02:00
- Feature: [#6295] TrueType fonts are now rendered with light font hinting by default.
- Feature: [#6307] Arrows are now shown when placing park entrances.
- Feature: [#6313] Add keyboard shortcut for toggle gridlines.
2017-10-04 13:32:40 +02:00
- Feature: [#6324] Add command to deselect unused objects from the object selection.
- Feature: [#6325] Allow using g1.dat from RCT Classic.
- Feature: [#6329] Render level crossings when the Miniature Railway crossed a path.
- Feature: [#6338] Virtual floor to help positioning objects vertically.
- Feature: [#6353] Show custom RCT1 scenarios in New Scenario window.
2017-10-09 10:50:47 +02:00
- Feature: [#6411] Add command to remove the park fence.
- Feature: [#6414] Raise maximum launch speed of the Corkscrew RC back to 96 km/h (for RCT1 parity).
2017-10-11 10:35:43 +02:00
- Feature: [#6433] Turn 'unlock all prices' into a regular (non-cheat, persistent) option.
- Feature: [#6516] Ability to search by filename in the object selection window.
- Feature: [#6530] Land rights tool no longer blocks when a tile is not for purchase.
2017-10-31 19:39:14 +01:00
- Feature: [#6568] Add smooth nearest neighbour scaling.
- Feature: [#6651, #6658] Integrate Discord Rich Presence.
- Feature: [#6709] The New Ride window now shows available vehicles for a ride type.
- Feature: [#6731] Object indexing progress is now reported via command line output.
- Feature: [#6779] On-ride photo segment for Splash Boats.
2017-12-31 19:10:16 +01:00
- Feature: [#6838] Ability to auto-pause server when no clients are connected.
2018-01-14 22:02:30 +01:00
- Feature: [#7031] Better support for displaced ride entrances and exits.
2017-12-17 17:47:35 +01:00
- Feature: Add search box to track design window.
- Feature: Allow using object files from RCT Classic.
Feature: Preview title sequences in-game Title sequences can now be played back in-game, allowing for much easier editing. Improved title sequence playback in general. Clicking play while on a different title sequence will play the new one. Clicking stop will make the title screen go back to the config title sequence. And the closing the title sequence window will also make the game go back to the config title sequence, and reload the sequence if it was modified. Changes made to title sequences in-game are now correctly loaded in the title screen. Starting a title sequence within the editor will now always reset it even if it's the current playing sequence. (Not for playing in the editor though). Get Location in title sequence command editor now has 100% accuracy compared to before where it would usually get some offset value. Added `get_map_coordinates_from_pos_window` which will allow getting the viewport coordinates of a specific window even if the input coordinates are under another window. This has use with getting 2D positions from the main window without the other windows getting in the way. Options window will now always specify the config title sequence in the dropdown and not the current title sequence. Made a global variable `gLoadKeepWindowsOpen`, in game.h to keep windows open when loading a park. When loading a title sequence park in-game. The sequence player will force-close all park-specific windows ahead of time. Skipping while testing title sequences no longer needs to reload the park if the current playback position is already before the target position and ahead of the load position. Added changelog entry.
2017-10-30 12:07:01 +01:00
- Feature: Title sequences now testable in-game.
2017-12-17 17:47:35 +01:00
- Feature: Vehicles with matching capabilities are now always switchable.
- Feature: Add search box to track design window.
- Feature: Add load scenario command to title sequences.
2017-08-16 12:57:43 +02:00
- Fix: [#816] In the map window, there are more peeps flickering than there are selected (original bug).
- Fix: [#996, #2589, #2875] Viewport scrolling no longer shakes or gets stuck.
- Fix: [#1185] Close button colour of prompt windows does not match.
2017-08-16 12:57:43 +02:00
- Fix: [#1833, #4937, #6138] 'Too low!' warning when building rides and shops on the lowest land level (original bug).
- Fix: [#2254] Edge scrolling horizontally now has the same speed as vertical edge scrolling.
- Fix: [#2607] Rain rendered incorrectly in additional viewport.
- Fix: [#3171] Guests entering from the corner of the tile in Amity Airfield (original bug).
2018-03-18 20:06:44 +01:00
- Fix: [#3330] Current number of passengers overflows when over 255 (original bug).
- Fix: [#4760] Asia - Great Wall of China and South America - Rio Carnival have incorrect guest entry points (original bug).
2018-02-13 16:53:06 +01:00
- Fix: [#4953, #6277] Unable to advertise to master servers over IPv6.
2017-10-03 09:34:16 +02:00
- Fix: [#4991] Inverted helices can be built on the Lay Down RC, but are not drawn.
2018-01-02 15:47:06 +01:00
- Fix: [#5190] Cannot build Wild Mouse - Flying Dutchman Gold Mine.
2018-01-02 13:33:33 +01:00
- Fix: [#5224] Multiplayer window is not closed when server shuts down.
2018-01-11 12:35:03 +01:00
- Fix: [#5228] Top toolbar disappears when opening SC4 file.
2018-03-18 20:06:44 +01:00
- Fix: [#5261] Deleting a banner sign after copy/pasting it will crash the game.
- Fix: [#5398] Attempting to place Mini Maze.TD4 results in weird behaviour and crashes.
- Fix: [#5417] Hacked Crooked House tracked rides do not dispatch vehicles.
2017-09-11 21:21:39 +02:00
- Fix: [#5445] Patrol area not imported from RCT1 saves and scenarios.
- Fix: [#5585] Inconsistent zooming with mouse wheel.
- Fix: [#5609] Vehicle switching may cause '0 cars per train' to be set.
- Fix: [#5636] Pausing the game shows mute button as active.
- Fix: [#5741] Land rights indicators disappear when switching views.
- Fix: [#5761] Mini coaster doesn't appear despite being selected.
- Fix: [#5788] Empty scenario names cause invisible entries in scenario list.
- Fix: [#5809] Support Steam RCT1 file layout when loading CSG images.
2017-11-30 23:28:17 +01:00
- Fix: [#5838] Crash when saving very large track designs.
- Fix: [#5901] Placing peep spawn not synced across multiplayer.
2017-08-12 14:02:43 +02:00
- Fix: [#6101] Rides remain in ride list window briefly after demolition.
- Fix: [#6114] Crash when using a non-LL CSG1.DAT.
2017-10-03 09:34:16 +02:00
- Fix: [#6115] Random title screen music not random on launch.
- Fix: [#6118, #6245, #6366] Tracked animated vehicles not animating.
- Fix: [#6129] Guest List summary not updating after a ride rename.
2017-08-16 10:40:30 +02:00
- Fix: [#6133] Construction rights not shown after selecting buy mode.
- Fix: [#6188] Viewports not being clipped properly when zoomed out in OpenGL mode.
2017-10-03 09:34:16 +02:00
- Fix: [#6193] All rings in Space Rings use the same secondary colour.
- Fix: [#6196, #6223] Guest's energy underflows and never decreases.
2017-10-03 09:34:16 +02:00
- Fix: [#6198] You cannot cancel RCT1 directory selection.
- Fix: [#6199] Inverted Hairpin Coaster vehicle tab is not centred.
- Fix: [#6202] Guests can break occupied benches (original bug).
- Fix: [#6251] Splash Boats renders flat-to-25-degree pieces in tunnels incorrectly.
- Fix: [#6261, #6344, #6520] Broken pathfinding after removing park entrances with the tile inspector.
2017-10-03 09:34:16 +02:00
- Fix: [#6271] Wrong booster speed tooltip text.
- Fix: [#6293] Restored interface sounds while gameplay is paused.
- Fix: [#6301] Track list freezes after deleting track in Track Manager.
2017-10-03 09:34:16 +02:00
- Fix: [#6308] Cannot create title sequence if title sequences folder does not exist.
2018-01-23 18:44:23 +01:00
- Fix: [#6314] Imported SV4 files do not mark their scenarios as completed.
- Fix: [#6318] Cannot sack staff that have not been placed.
2017-10-03 09:34:16 +02:00
- Fix: [#6320] Crash when CSS1.DAT is absent.
2017-10-04 13:32:40 +02:00
- Fix: [#6331] Scenery costs nothing in track designs.
2017-10-07 14:09:03 +02:00
- Fix: [#6358] HTTP requests can point to invalid URL string.
- Fix: [#6360] Off-by-one filenames when exporting all sprites.
2018-03-18 20:06:44 +01:00
- Fix: [#6388] Construction rights tool erroneously enabled in some RCT1 scenarios even when no rights are available.
2017-10-09 20:13:51 +02:00
- Fix: [#6413] Maze previews only showing scenery.
- Fix: [#6423] Importing parks containing names with Polish characters.
- Fix: [#6423] Polish characters now correctly drawn when using the sprite font.
2017-10-12 12:42:56 +02:00
- Fix: [#6445] Guests' favourite ride improperly set when importing from RCT1 or AA.
- Fix: [#6452] Scenario text cut off when switching between 32 and 64-bit builds.
- Fix: [#6460] Crash when reading corrupt object files.
- Fix: [#6481] Can't take screenshots of parks with colons in the name.
- Fix: [#6500] Failure to load resources when config file is missing.
- Fix: [#6547] The server log is not logged if the server name contains CJK.
- Fix: [#6593] Cannot hire entertainers when default scenery groups are not selected (original bug).
- Fix: [#6657] Guest list is missing tracking icon after reopening.
- Fix: [#6803] Symbolic links to directories are not descended by FileScanner.
- Fix: [#6830] Crash when using mountain tool due to ride with no ride entry.
2017-12-31 19:53:40 +01:00
- Fix: [#6833] Shops in corrupted files not imported correctly.
- Fix: [#6846] Zoom level in some ride overview windows was erroneously set too high.
2018-01-02 13:33:33 +01:00
- Fix: [#6904] Manually added multiplayer servers not saved.
- Fix: [#7003] Building sloped paths through flat paths with clearance checks off causes glitches.
- Fix: [#7011] Swinging and bobsleigh cars going backwards swing in the wrong direction (original bug).
2018-03-16 17:04:15 +01:00
- Fix: [#7042, #7077] Paths sometimes disconnect when building them with clearance checks off.
2018-02-06 10:41:04 +01:00
- Fix: [#7125] No entry signs not correctly handled in pathfinding.
- Fix: [#7153] Sign text cut off when using TTF Fonts.
- Fix: [#7223] Vehicle mass not correctly recalculated when using remove all guests cheat.
- Fix: [#7229] Exploding guests cheat causes rides to get stuck and freezes game.
- Fix: [#7295] peep_should_go_on_ride_again() checked balloon colour instead of toilet need.
- Fix: [#7301] Sprite compiler dithering checks transparency of wrong pixel.
- Fix: Infinite loop when removing scenery elements with >127 base height.
2017-09-01 17:22:52 +02:00
- Fix: Ghosting of transparent map elements when the viewport is moved in OpenGL mode.
- Fix: Clear IME buffer after committing composed text.
2017-12-31 19:53:40 +01:00
- Fix: RCT1 mazes with wooden fences not imported correctly.
- Fix: Title sequence editor now gracefully fails to preview a title sequence and lets the user know with an error message.
- Fix: When preset title sequence fails to load, the preset will forcibly be changed to the first sequence to successfully load.
- Fix: Remove consecutive thoughts about a ride being demolished.
2018-01-29 19:03:34 +01:00
- Fix: Water raft vehicles stop spinning when going up slopes.
- Fix: Incorrect spin is applied to coasters on S-bends and other turns.
2018-02-13 16:53:06 +01:00
- Improved: [#5962] Use AVX2 instruction set where supported, resulting in a performance boost.
- Improved: [#5964] Use SSE 4.1 instruction set where supported, resulting in a performance boost.
2017-08-16 10:40:30 +02:00
- Improved: [#6186] Transparent menu items now draw properly in OpenGL mode.
2017-08-26 19:21:26 +02:00
- Improved: [#6218] Speed up game start up time by saving scenario index to file.
- Improved: [#6242] Prevent scenery aging and grass growth causing tile invalidation unless necessary - slight performance boost.
- Improved: [#6423] Polish is now rendered using the sprite font, rather than TTF.
- Improved: [#6746] Draw friction wheels instead of chain lift on Looping Roller Coaster stations.
2017-10-03 09:34:16 +02:00
- Improved: Load/save window now refreshes list if native file dialog is closed/cancelled.
- Improved: Major translation updates for Japanese and Polish.
2017-10-13 22:39:08 +02:00
- Improved: Added 24x24, 48x48, and 96x96 icon resolutions.
- Technical: [#6384] On macOS, address NSFileHandlingPanel deprecation by using NSModalResponse instead.
2017-12-04 20:15:19 +01:00
- Technical: [#6772] RCT2 interop removed.
2017-08-10 00:17:26 +02:00
Release 0.1.1 - Feature: [#5815] Add cheat to ignore research status and access rides/scenery not yet invented. - Feature: [#5857] Keyboard shortcut for clear scenery. - Feature: [#5877] Allow up to 16 stations to be synchronised - Feature: [#5970] The Bobsleigh Roller Coaster now supports on-ride photos. - Feature: [#5991] Allow all tracked rides that can be tested without guests to the Track Designer - Fix: [#2127, #2229, #5586] Mountain tool cost calculation - Fix: [#3589] Crash due to invalid footpathEntry in path_paint - Fix: [#3852] Constructing path not clearing scenery on server. - Fix: [#4455] Crash in window_sign_invalidate due to original bug - Fix: [#4715] Fix OpenGL rendering of water when zoomed. See #5890. - Fix: [#4931] Crash in path_paint - footpathentry was null - Fix: [#5629] Issue with tower ride modes approach to station - incorrect sum caused sawtooth in velocity - Fix: [#5768] Prevent loading non-existent title sequences. - Fix: [#5858] Crash when using custom ride with no colour presets. - Fix: [#5865] Ride preview flickering on uneven terrain or mid air. - Fix: [#5872] Incorrect OpenGL rendering of masked sprites - Fix: [#5880] Leaving bumper cars without building causes assertion. - Fix: [#5890] Fix zoomed OpenGL rendering of special sprites with primary and secondary colours. - Fix: [#5912] Negative queue when moving entrance in paused state. - Fix: [#5920] Placing guest spawn doesn't do anything every 3rd click - Fix: [#5939] Crash when importing 'Six Flags Santa Fe'. - Fix: [#5977] Custom music files not showing up in music list - Fix: [#5981] Ride list doesn't update after using quick demolish. - Fix: [#5984] Allow socket binding to same port after crash - Fix: [#5998] Staff not getting paid / no loan interest. - Fix: [#6026] 'Select ride to advertise' dropdown does not display all items. - Fix: [#6052] Unable to place entrance/exit on certain ride types. - Fix: [#6071] Quick demolish can delete protected ride. - Fix: [#6111] Mute button always visible in editor. - Fix: [#6113] Track preview shows incorrect highest drop height. - Improved: [#2223] Change mountain tool to ignore higher surrounding tiles. - Improved: [#4301] Leading and trailing whitespace in player name is now removed. - Improved: [#5859] OpenGL rendering performance - Improved: [#5863] Switching drawing engines no longer requires the application to restart. - Improved: [#6003] Doors placed on tracks will now work with all vehicles - Improved: [#6037] Autosaves are now stored in a subfolder - Improved: The land tool buttons can now be held down to increase/decrease size. - Improved: Dropdowns longer than 32 items overflow into columns. - Improved: Ride Type option in ride window is now a dropdown. - Improved: "About OpenRCT2" window redesigned, now contains OpenRCT2 info and access to changelog
2017-08-09 23:49:51 +02:00
0.1.1 (2017-08-09)
2017-07-12 23:06:29 +02:00
------------------------------------------------------------------------
2017-07-23 12:09:29 +02:00
- Feature: [#5815] Add cheat to ignore research status and access rides/scenery not yet invented.
2017-07-26 18:25:32 +02:00
- Feature: [#5857] Keyboard shortcut for clear scenery.
- Feature: [#5877] Allow up to 16 stations to be synchronised.
2017-07-24 09:40:45 +02:00
- Feature: [#5970] The Bobsleigh Roller Coaster now supports on-ride photos.
- Feature: [#5991] Allow all tracked rides that can be tested without guests to the Track Designer.
- Fix: [#2127, #2229, #5586] Mountain tool cost calculation.
- Fix: [#3589] Crash due to invalid footpathEntry in path_paint.
- Fix: [#3852] Constructing path not clearing scenery on server.
- Fix: [#4455] Crash in window_sign_invalidate due to original bug.
- Fix: [#4715] Fix OpenGL rendering of water when zoomed. See #5890.
- Fix: [#4931] Crash in path_paint - footpathentry was null.
- Fix: [#5629] Issue with tower ride modes approach to station - incorrect sum caused sawtooth in velocity.
2017-07-13 19:58:26 +02:00
- Fix: [#5768] Prevent loading non-existent title sequences.
- Fix: [#5858] Crash when using custom ride with no colour presets.
- Fix: [#5865] Ride preview flickering on uneven terrain or mid air.
- Fix: [#5872] Incorrect OpenGL rendering of masked sprites.
- Fix: [#5880] Leaving bumper cars without building causes assertion.
- Fix: [#5890] Fix zoomed OpenGL rendering of special sprites with primary and secondary colours.
- Fix: [#5912] Negative queue when moving entrance in paused state.
- Fix: [#5920] Placing guest spawn doesn't do anything every 3rd click.
- Fix: [#5939] Crash when importing 'Six Flags Santa Fe'.
- Fix: [#5977] Custom music files not showing up in music list.
- Fix: [#5981] Ride list doesn't update after using quick demolish.
- Fix: [#5984] Allow socket binding to same port after crash.
- Fix: [#5998] Staff not getting paid / no loan interest.
- Fix: [#6026] 'Select ride to advertise' dropdown does not display all items.
- Fix: [#6052] Unable to place entrance/exit on certain ride types.
2017-07-30 06:37:42 +02:00
- Fix: [#6071] Quick demolish can delete protected ride.
- Fix: [#6111] Mute button always visible in editor.
- Fix: [#6113] Track preview shows incorrect highest drop height.
2017-07-29 12:00:20 +02:00
- Improved: [#2223] Change mountain tool to ignore higher surrounding tiles.
2017-07-22 10:50:05 +02:00
- Improved: [#4301] Leading and trailing whitespace in player name is now removed.
- Improved: [#5859] OpenGL rendering performance.
2017-07-13 20:06:05 +02:00
- Improved: [#5863] Switching drawing engines no longer requires the application to restart.
- Improved: [#6003] Doors placed on tracks will now work with all vehicles.
- Improved: [#6037] Autosaves are now stored in a subfolder.
- Improved: The land tool buttons can now be held down to increase/decrease size.
- Improved: Dropdowns longer than 32 items overflow into columns.
- Improved: Ride Type option in ride window is now a dropdown.
- Improved: "About OpenRCT2" window redesigned, now contains OpenRCT2 info and access to changelog.
Release v0.1.0 - Feature: [#1399 (partial), #5177] Add window that displays any missing/corrupt objects when loading a park - Feature: [#5056] Add cheat to own all land. - Feature: [#5133] Add option to display guest expenditure (as seen in RCTC). - Feature: [#5196] Add cheat to disable ride ageing. - Feature: [#5504] Group vehicles into ride groups - Feature: [#5576] Add a persistent 'display real names of guests' setting. - Feature: [#5611] Add support for Android - Feature: [#5706] Add support for OpenBSD - Feature: OpenRCT2 now starts up on the display it was last shown on. - Feature: Park entrance fee can now be set to amounts up to £200. - Improved: Construction rights can now be placed on park entrances. - Improved: Mouse can now be dragged to select scenery when saving track designs - Fix: [#259] Money making glitch involving swamps (original bug) - Fix: [#441] Construction rights over entrance path erased (original bug) - Fix: [#578] Ride ghosts show up in ride list during construction (original bug) - Fix: [#597] 'Finish 5 roller coasters' goal not properly checked (original bug) - Fix: [#667] Incorrect banner limit calculation (original bug) - Fix: [#739] Crocodile Ride (Log Flume) never allows more than five boats (original bug) - Fix: [#837] Can't move windows on title screen to where the toolbar would be (original bug) - Fix: [#1705] Time Twister's Medieval entrance has incorrect scrolling (original bug) - Fix: [#3178, #5456] Paths with non-ASCII characters not handled properly on macOS. - Fix: [#3346] Crash when extra long train breaks down at the back - Fix: [#3479] Building in pause mode creates too many floating numbers, crashing the game - Fix: [#3565] Multiplayer server crash - Fix: [#3681] Steel Twister rollercoaster always shows all track designs - Fix: [#3846, #5749] Crash when testing coaster with a diagonal lift in block brake mode - Fix: [#4054] Sorting rides by track type: Misleading research messages - Fix: [#4055] Sort rides by track type: Sorting rule is not really clear (inconsistent?) - Fix: [#4512] Invisible map edge tiles corrupted - Fix: [#5009] Ride rating calculations can overflow - Fix: [#5253] RCT1 park value conversion factor too high - Fix: [#5400] New Ride window does not focus properly on newly invented ride. - Fix: [#5489] Sprite index crash for car view on car ride. - Fix: [#5730] Unable to uncheck 'No money' in the Scenario Editor. - Fix: [#5750] Game freezes when ride queue linked list is corrupted. - Fix: [#5819] Vertical multi-dimension coaster tunnels drawn incorrectly - Fix: Non-invented vehicles can be used via track designs in select-by-track-type mode. - Fix: Track components added by OpenRCT2 are now usable in older scenarios. - Technical: [#5047] Add ride ratings tests - Technical: [#5458] Begin offering headless build with reduced compile- and run-time dependencies - Technical: [#5755] Title sequence wait periods use milliseconds - Technical: Fix many desync sources
2017-07-12 21:57:16 +02:00
0.1.0 (2017-07-12)
2017-05-03 23:43:16 +02:00
------------------------------------------------------------------------
- Feature: [#1399 (partial), #5177] Add window that displays any missing/corrupt objects when loading a park.
- Feature: [#5056] Add cheat to own all land.
2017-06-05 22:28:30 +02:00
- Feature: [#5133] Add option to display guest expenditure (as seen in RCTC).
2017-06-07 13:36:11 +02:00
- Feature: [#5196] Add cheat to disable ride ageing.
- Feature: [#5504] Group vehicles into ride groups.
- Feature: [#5576] Add a persistent 'display real names of guests' setting.
- Feature: [#5611] Add support for Android.
- Feature: [#5706] Add support for OpenBSD.
2017-06-30 15:39:06 +02:00
- Feature: OpenRCT2 now starts up on the display it was last shown on.
- Feature: Park entrance fee can now be set to amounts up to £200.
- Improved: Construction rights can now be placed on park entrances.
- Improved: Mouse can now be dragged to select scenery when saving track designs.
- Fix: [#259] Money making glitch involving swamps (original bug).
- Fix: [#441] Construction rights over entrance path erased (original bug).
- Fix: [#578] Ride ghosts show up in ride list during construction (original bug).
- Fix: [#597] 'Finish 5 roller coasters' goal not properly checked (original bug).
- Fix: [#667] Incorrect banner limit calculation (original bug).
- Fix: [#739] Crocodile Ride (Log Flume) never allows more than five boats (original bug).
- Fix: [#837] Can't move windows on title screen to where the toolbar would be (original bug).
- Fix: [#1705] Time Twister's Medieval entrance has incorrect scrolling (original bug).
- Fix: [#3178, #5456] Paths with non-ASCII characters not handled properly on macOS.
- Fix: [#3346] Crash when extra long train breaks down at the back.
- Fix: [#3479] Building in pause mode creates too many floating numbers, crashing the game.
- Fix: [#3565] Multiplayer server crash.
- Fix: [#3681] Steel Twister rollercoaster always shows all track designs.
- Fix: [#3846, #5749] Crash when testing coaster with a diagonal lift in block brake mode.
- Fix: [#4054] Sorting rides by track type: Misleading research messages.
- Fix: [#4055] Sort rides by track type: Sorting rule is not really clear (inconsistent?).
- Fix: [#4512] Invisible map edge tiles corrupted.
- Fix: [#5009] Ride rating calculations can overflow.
- Fix: [#5253] RCT1 park value conversion factor too high.
2017-07-03 21:50:37 +02:00
- Fix: [#5400] New Ride window does not focus properly on newly invented ride.
- Fix: [#5489] Sprite index crash for car view on car ride.
- Fix: [#5730] Unable to uncheck 'No money' in the Scenario Editor.
2017-07-03 21:50:37 +02:00
- Fix: [#5750] Game freezes when ride queue linked list is corrupted.
- Fix: [#5819] Vertical multi-dimension coaster tunnels drawn incorrectly.
2017-06-14 13:40:24 +02:00
- Fix: Non-invented vehicles can be used via track designs in select-by-track-type mode.
- Fix: Track components added by OpenRCT2 are now usable in older scenarios.
- Technical: [#5047] Add ride ratings tests.
- Technical: [#5458] Begin offering headless build with reduced compile- and run-time dependencies.
- Technical: [#5755] Title sequence wait periods use milliseconds.
- Technical: Fix many desync sources.
2017-05-03 23:43:16 +02:00
Release v0.0.7 - Feature: [#1730] Keyboard shortcuts for track construction. - Feature: [#2060, #5282] Heightmap loader - Feature: [#5110] The tile inspector can now be used in multiplayer. - Feature: [#5305] Add scenery eye dropper tool. - Feature: [#5370] Ride operating mode can be set from the console. - Feature: [#5415] Add mute toolbar button (as seen in RCT1 and Locomotion). - Improved: [#5254] Scenario option changes are now synchronised over multiplayer. - Improved: [#3288] Added server description and greeting textboxes to the start server menu. - Improved: [#3502] Track previews display at higher zoom level for large layouts. - Improved: [#5055] Implement 'quick demolish' for rides. - Improved: [#5137] Removing all guests no longer closes the rides and removes the vehicles. - Improved: [#5163] Minor tile inspector improvements and fixes. - Improved: [#5222] Add Catalan language. - Improved: [#5351] Giga Coaster and Steel Twister RC boosters now use the correct sprites. - Improved: Looping RC and Corkscrew RC now use booster sprites from RCT1's CSG1.DAT if available. - Improved: Scenario options are now synced in multiplayer. - Improved: Remove duplicate ride penalty for closed rides. - Improved: Make shortcut keys window larger and resizable. - Removed: known_issues.txt no longer used, check issue tracker on GitHub. - Fix: [#1992] Felicity Anderson Cheat can crash the game, as well as blocking queues. - Fix: [#4493] Provide tooltip for disabled price field. - Fix: [#4689] Object selection tabs sometimes flicker. - Fix: [#4913] Server greeting displaying local setting. - Fix: [#4972] Map window not updated properly when shrinking map from Map Generation window. - Fix: [#5004] Peeps in parks imported from RCT1 show abnormalities. - Fix: [#5014] Research not imported from RCT1 correctly. - Fix: [#5032] Booster speed is not saved in TD6. - Fix: [#5140] Headless server should save default users.json. - Fix: [#5150] --openrct-data-path sets user data path instead of OpenRCT2 data path. - Fix: [#5169] Parks containing packed objects fail to open. - Fix: [#5199] "Force a breakdown" debugging tool isn't hidden in multiplayer. - Fix: [#5188] Clicking on a Magic Carpet doesn't open the ride window. - Fix: [#5218] Scale RCT1 park value objectives. - Fix: [#5219] Game crashes when opening 'misc' tab in options. - Fix: [#5238] RCT1 import: Rides are initially free when placing them. - Fix: [#5252] Correct typo in Conger Eel Coaster description. - Fix: [#5265] Queue line TVs not detected properly. - Fix: [#5271] Keyboard shortcuts window isn't large enough (for some languages). - Fix: [#5284] Mechanic is called to fix a ride that's outside his patrol area. - Fix: [#5285] Intro always plays even if play_intro = false. - Fix: [#5299] Scenario editor crash when placing peep spawn. - Fix: [#5318] Using the bulldozer tool on under-construction paths results in unlimited free money. - Fix: [#5325] Game crashes if encountering an invalid ride type during research. - Fix: [#5345] Correct typos in descriptions for Top Spin and Splash Boats. - Fix: [#5350] Steel Twister RC and Giga Coaster boosters are underpowered, Junior Roller Coaster boosters overpowered compared to RCTC. - Fix: [#5357] "Assertion failed!" after guest with name 'Emma Garrell' exits/enters ride. - Fix: Walls do not import from RCT1 correctly in pause mode. - Fix: Extraneous window tabs show up on MacOS 10.12. - Fix: Potential for integer overflow in ride length. - Fix: Vehicles erroneously removed when removing all guests. - Technical: INI configuration file now case-insensitive. - Technical: Remove version build from msbuild & NSIS.
2017-05-03 22:34:27 +02:00
0.0.7 (2017-05-03)
2017-01-30 00:06:40 +01:00
------------------------------------------------------------------------
- Feature: [#1730] Keyboard shortcuts for track construction.
- Feature: [#2060, #5282] Heightmap loader.
2017-02-09 00:35:28 +01:00
- Feature: [#5110] The tile inspector can now be used in multiplayer.
2017-03-13 20:31:32 +01:00
- Feature: [#5305] Add scenery eye dropper tool.
2017-04-18 00:09:32 +02:00
- Feature: [#5370] Ride operating mode can be set from the console.
2017-05-01 00:07:38 +02:00
- Feature: [#5415] Add mute toolbar button (as seen in RCT1 and Locomotion).
- Improved: [#3288] Added server description and greeting textboxes to the start server menu.
- Improved: [#3502] Track previews display at higher zoom level for large layouts.
- Improved: [#5055] Implement 'quick demolish' for rides.
- Improved: [#5137] Removing all guests no longer closes the rides and removes the vehicles.
- Improved: [#5163] Minor tile inspector improvements and fixes.
- Improved: [#5222] Add Catalan language.
- Improved: [#5254] Scenario option changes are now synchronised over multiplayer.
- Improved: [#5351] Giga Coaster and Steel Twister RC boosters now use the correct sprites.
- Improved: Looping RC and Corkscrew RC now use booster sprites from RCT1's CSG1.DAT if available.
- Improved: Scenario options are now synced in multiplayer.
- Improved: Remove duplicate ride penalty for closed rides.
- Improved: Make shortcut keys window larger and resizable.
- Removed: known_issues.txt no longer used, check issue tracker on GitHub.
- Fix: [#1992] Felicity Anderson Cheat can crash the game, as well as blocking queues.
- Fix: [#4493] Provide tooltip for disabled price field.
- Fix: [#4689] Object selection tabs sometimes flicker.
- Fix: [#4913] Server greeting displaying local setting.
- Fix: [#4972] Map window not updated properly when shrinking map from Map Generation window.
- Fix: [#5004] Peeps in parks imported from RCT1 show abnormalities.
- Fix: [#5014] Research not imported from RCT1 correctly.
- Fix: [#5032] Booster speed is not saved in TD6.
- Fix: [#5140] Headless server should save default users.json.
2017-01-31 21:34:33 +01:00
- Fix: [#5150] --openrct-data-path sets user data path instead of OpenRCT2 data path.
- Fix: [#5169] Parks containing packed objects fail to open.
2017-02-08 23:23:16 +01:00
- Fix: [#5188] Clicking on a Magic Carpet doesn't open the ride window.
- Fix: [#5199] "Force a breakdown" debugging tool isn't hidden in multiplayer.
- Fix: [#5218] Scale RCT1 park value objectives.
- Fix: [#5219] Game crashes when opening 'misc' tab in options.
- Fix: [#5238] RCT1 import: Rides are initially free when placing them.
- Fix: [#5252] Correct typo in Conger Eel Coaster description.
- Fix: [#5265] Queue line TVs not detected properly.
- Fix: [#5271] Keyboard shortcuts window isn't large enough (for some languages).
- Fix: [#5284] Mechanic is called to fix a ride that's outside his patrol area.
- Fix: [#5285] Intro always plays even if play_intro = false.
- Fix: [#5299] Scenario editor crash when placing peep spawn.
- Fix: [#5318] Using the bulldozer tool on under-construction paths results in unlimited free money.
- Fix: [#5325] Game crashes if encountering an invalid ride type during research.
- Fix: [#5345] Correct typos in descriptions for Top Spin and Splash Boats.
- Fix: [#5350] Steel Twister RC and Giga Coaster boosters are underpowered, Junior Roller Coaster boosters overpowered compared to RCTC.
- Fix: [#5357] "Assertion failed!" after guest with name 'Emma Garrell' exits/enters ride.
- Fix: Walls do not import from RCT1 correctly in pause mode.
- Fix: Extraneous window tabs show up on MacOS 10.12.
- Fix: Potential for integer overflow in ride length.
- Fix: Vehicles erroneously removed when removing all guests.
- Technical: INI configuration file now case-insensitive.
- Technical: Remove version build from msbuild & NSIS.
2017-01-30 00:06:40 +01:00
0.0.6 (2017-01-29)
2016-12-27 01:55:38 +01:00
------------------------------------------------------------------------
2017-01-24 20:36:04 +01:00
- Feature: [#3355] Allow loading of parks from URLs.
- Feature: [#4673] Add paint Z clipping.
- Feature: [#4901] Allow entertainers' costume changes even in absence of required scenery.
- Feature: [#4916] FreeBSD support.
- Feature: [#4963] Add boosters (from RCT1 and RCTC).
- Feature: [#5113] Entertainers are now hired with a random costume.
2017-02-17 19:40:58 +01:00
- Feature: [#5222] Added Catalan translation.
2017-01-24 20:36:04 +01:00
- Improved: [#4847] Guest / staff pathfinding.
- Improved: [#4938] Checksum calculations speeded up.
2017-01-27 00:31:35 +01:00
- Improved: [#5007] Vehicles and functioning rides are now imported when loading SC4 / SV4 parks.
- Improved: Guests and staff are now imported when loading SC4 / SV4 parks.
2016-12-28 13:55:50 +01:00
- Fix: [#4571] Only start autosave timer after update or game command.
- Fix: [#4584] Junior Coaster diagonal flat-to-steep slopes not drawn.
- Fix: [#4929] Changing TTF language crashes game.
- Fix: [#4944] Game crashes upon selecting objects in scenario editor.
2017-01-02 01:30:43 +01:00
- Fix: [#4951] Scenarios are not recorded as completed from a saved game.
- Fix: [#4968] Completing a scenario does not save the name that is entered.
2017-01-05 20:56:58 +01:00
- Fix: [#4996] Objects unloaded after loading landscape.
2017-01-27 00:25:50 +01:00
- Fix: [#5003] Able to remove entrance/exit of unedittable rides (such as in Volcania).
- Fix: [#5096] Failure to open parks with out of bounds sprite coordinates.
2017-01-24 20:36:04 +01:00
- Fix: [#5114] Some entertainer costumes never select-able.
- Fix: [#5381] Game crashes in scenario editor when scenery or pathing is clicked on when no objects loaded.
- Fix: [#5787] Opening an incomplete ride moves the viewport to unrelated place.
2016-12-27 01:55:38 +01:00
Release v0.0.5 This is the first fully implemented version of OpenRCT2. RCT2.EXE is no longer required. - Feature: Ability to disable rendering of weather effects and gloom - Feature: New view option: "See-Through Paths" - Feature: Add cheat to reset date. - Feature: Add OpenGL drawing engine. - Feature: Implementation of the user-defined currency - Feature: Extended tile inspector. - Feature: Add ride console command for diagnostics and changing vehicle type. - Feature: Allow selecting corners when using the mountain tool. - Feature: Allow setting ownership of map edges. - Feature: Allow up to 255 cars per train. - Feature: Importing SV4 and SC4 files with rides. - Feature: Filter Object Selection Window by "Selected only" and "Non-selected only" - Feature: Allow raising terrain to 64 in-game units. - Feature: Assymmetric-key-based authorisation and assignment storage. - Feature: Add Norwegian translation. - Feature: Add cheat to disable littering. - Feature: Add Cheat to disable plant aging. - Feature: Add Cheat that allows any track piece to use a chain lift. - Feature: Add Console command to set vehicle friction. - Feature: Add console command to set scenario initial cash. - Feature: Objects are scanned from the user directory as well as the RCT2 directory. - Feature: Objects directory is scanned recursively. - Feature: Optionally zoom in towards the cursor rather than the screen centre. - Change: The maximum height of Junior Roller Coasters is now 14 units, like it was in RCT1. - Improved: Pathfinding algorithm. - Improved: Performance and reliability of loading objects. - Improved: Screenshots are now saved with the name of the park and the current date and time. - Improved: More accurate frame rate calculation - Improved: In-game file dialog now shows more formats (sv6, sc6, sv4, etc.) - Improved: Joining multiplayer will not redownload custom objects - Removed: BMP screenshots. - Removed: Intamin and Phoenix easter eggs. - Fix: [#933] On-ride photo price sometimes gets reset to £2 when using 'same price in whole park' (original bug). - Fix: [#1038] Guest List is out of order. - Fix: [#1238] Track place window does not fully adjust to custom colour scheme. - Fix: [#2042] Guests entering queues are immediately annoyed when many entertainers are around (original bug). - Fix: [#2081] Game hangs when track has infinite loop. - Fix: [#2754] Dragging scrollview fails when scaled. - Fix: [#3210] Scenery window scrolls too far. - Fix: [#3282] Launched Freefall ride ratings are fixed for Downward Launch (original bug). - Fix: [#3307] Ride music and sound has degraded since RCT2. - Fix: [#3344] Build new ride window can be opened in scenario editor. - Fix: [#3347] Ride windows are auto-positioned below the HUD when using RCT1 lights. - Fix: [#3352] Assertion triggered while fixing surface tiles. - Fix: [#3361] Missing Twister coaster piece. - Fix: [#3418] Launched freefall restraints are drawn incorrectly when up (original bug). - Fix: [#3451] Renaming staff is a guest command. - Fix: [#3635] Inspecting sidewalk path crashes game. - Fix: [#3735] Advertisement campaign window bug. - Fix: [#3771] Crash when kicking player in multiplayer. - Fix: [#3824] Segfault when passing invalid arguments to ride set type. - Fix: [#3858] Tooltip shown when hovering over title logo. - Fix: [#3915] Restore horizontal and vertical scrollbar behaviour from RCT2 when clicking on one of the scrollbars. - Fix: Lay-down Roller Coasters from RCT1 saves are imported with an incorrect vehicle type (not reported). - Fix: High lateral G-forces penalty applied too early (not reported). - Technical: Multiplayer groups are now stored in JSON format. - Technical: MinGW builds dropped support for Windows XP
2016-12-27 00:53:18 +01:00
0.0.5 (2016-12-27)
2016-04-17 12:21:45 +02:00
------------------------------------------------------------------------
2016-12-01 09:42:29 +01:00
This is the first fully implemented version of OpenRCT2. RCT2.EXE is no longer required.
- Feature: Ability to disable rendering of weather effects and gloom.
- Feature: New view option: "See-Through Paths".
2016-07-29 20:49:38 +02:00
- Feature: Add cheat to reset date.
- Feature: Add OpenGL drawing engine.
- Feature: Implementation of the user-defined currency.
- Feature: Extended tile inspector.
2016-04-20 18:51:39 +02:00
- Feature: Add ride console command for diagnostics and changing vehicle type.
2016-08-31 18:01:50 +02:00
- Feature: Allow selecting corners when using the mountain tool.
2016-04-20 18:51:39 +02:00
- Feature: Allow setting ownership of map edges.
- Feature: Allow up to 255 cars per train.
2016-05-03 10:30:33 +02:00
- Feature: Importing SV4 and SC4 files with rides.
- Feature: Filter Object Selection Window by "Selected only" and "Non-selected only".
- Feature: Allow raising terrain to 64 in-game units.
- Feature: Assymmetric-key-based authorisation and assignment storage.
- Feature: Add Norwegian translation.
- Feature: Add cheat to disable littering.
2017-06-07 13:36:11 +02:00
- Feature: Add Cheat to disable plant ageing.
- Feature: Add Cheat that allows any track piece to use a chain lift.
- Feature: Add Console command to set vehicle friction.
- Feature: Add console command to set scenario initial cash.
2016-07-11 23:16:14 +02:00
- Feature: Objects are scanned from the user directory as well as the RCT2 directory.
- Feature: Objects directory is scanned recursively.
2016-07-22 10:52:57 +02:00
- Feature: Optionally zoom in towards the cursor rather than the screen centre.
2016-11-15 14:08:31 +01:00
- Change: The maximum height of Junior Roller Coasters is now 14 units, like it was in RCT1.
2016-08-22 10:32:17 +02:00
- Improved: Pathfinding algorithm.
- Improved: Performance and reliability of loading objects.
- Improved: Screenshots are now saved with the name of the park and the current date and time.
- Improved: More accurate frame rate calculation.
- Improved: In-game file dialog now shows more formats (sv6, sc6, sv4, etc.).
- Improved: Joining multiplayer will not redownload custom objects.
- Removed: BMP screenshots.
- Removed: Intamin and Phoenix easter eggs.
2016-12-01 09:42:29 +01:00
- Fix: [#933] On-ride photo price sometimes gets reset to £2 when using 'same price in whole park' (original bug).
2016-05-08 02:14:49 +02:00
- Fix: [#1038] Guest List is out of order.
2016-11-07 12:43:40 +01:00
- Fix: [#1238] Track place window does not fully adjust to custom colour scheme.
- Fix: [#2042] Guests entering queues are immediately annoyed when many entertainers are around (original bug).
2016-08-31 18:01:50 +02:00
- Fix: [#2081] Game hangs when track has infinite loop.
- Fix: [#2754] Dragging scrollview fails when scaled.
- Fix: [#3210] Scenery window scrolls too far.
- Fix: [#3282] Launched Freefall ride ratings are fixed for Downward Launch (original bug).
2016-04-20 18:51:39 +02:00
- Fix: [#3307] Ride music and sound has degraded since RCT2.
- Fix: [#3344] Build new ride window can be opened in scenario editor.
- Fix: [#3347] Ride windows are auto-positioned below the HUD when using RCT1 lights.
- Fix: [#3352] Assertion triggered while fixing surface tiles.
2016-05-03 10:30:33 +02:00
- Fix: [#3361] Missing Twister coaster piece.
2016-05-03 10:27:06 +02:00
- Fix: [#3418] Launched freefall restraints are drawn incorrectly when up (original bug).
- Fix: [#3451] Renaming staff is a guest command.
- Fix: [#3635] Inspecting sidewalk path crashes game.
- Fix: [#3735] Advertisement campaign window bug.
- Fix: [#3771] Crash when kicking player in multiplayer.
- Fix: [#3824] Segfault when passing invalid arguments to ride set type.
- Fix: [#3858] Tooltip shown when hovering over title logo.
2016-11-07 12:43:40 +01:00
- Fix: [#3915] Restore horizontal and vertical scrollbar behaviour from RCT2 when clicking on one of the scrollbars.
2016-11-15 14:08:31 +01:00
- Fix: Lay-down Roller Coasters from RCT1 saves are imported with an incorrect vehicle type (not reported).
- Fix: High lateral G-forces penalty applied too early (not reported).
2016-08-22 10:32:17 +02:00
- Technical: Multiplayer groups are now stored in JSON format.
- Technical: MinGW builds dropped support for Windows XP.
2016-04-17 12:21:45 +02:00
2016-04-20 18:41:38 +02:00
0.0.4-beta (2016-04-15)
2015-12-07 03:16:42 +01:00
------------------------------------------------------------------------
2016-02-25 20:48:10 +01:00
- Feature: Full native OSX .app support.
2015-12-09 22:42:46 +01:00
- Feature: Add displaying of frames per second (FPS).
2015-12-15 13:29:16 +01:00
- Feature: Changing the number of trains no longer requires retesting.
- Feature: Add SI units as a new measurement system for distance / speed.
- Feature: Update alternative font selection mechanism for all platforms.
- Feature: Allow enabling / disabling of different notifications.
2016-02-25 20:48:10 +01:00
- Feature: Add more columns and information to tile inspector.
- Feature: Add ability to remove and reorder elements in tile inspector.
2016-01-03 00:26:41 +01:00
- Feature: Integrate RCT1 style scenario select with optional unlock progression.
2016-02-25 20:48:10 +01:00
- Feature: Add graphics scaling and filtering.
- Feature: Add cheat: permanent marketing.
- Feature: Closed rides show number of guests currently on the ride in tooltip and on the ride window customer page.
- Feature: Scrolling the mouse wheel over any land tool preview box will increment or decrement the tool size.
- Feature: Additional property views added to the ride list window.
- Feature: Improved overall view centring for rides and shops.
- Feature: Add permission and group management in multiplayer.
- Feature: Add player windows with viewport and trace in multiplayer.
- Feature: Add ability to start a new scenario when starting a new server.
- Feature: Compress game data that is downloaded when connecting to a server.
2016-02-26 16:55:00 +01:00
- Feature: Support for using system load/save dialogs on Linux and OS X.
2016-02-26 15:14:45 +01:00
- Feature: OpenRCT2 now detects if the server is running a compatible version when attempting to connect to a multiplayer game.
- Feature: Ride information list can show more properties, like age and running cost.
- Feature: Added translations for Czech and Japanese.
- Feature: Added Hong Kong dollar, New Taiwan dollar and Chinese yuan as currencies.
- Feature: Weather cheat now allows for more types of weather.
2016-02-26 16:55:00 +01:00
- Feature: Use fontconfig on Linux and Objective-C APIs on OS X to detect fonts and provide a fallback if necessary.
2016-02-26 15:14:45 +01:00
- Feature: Ability to automatically open shops after placing them.
- Feature: Ability to change the default inspection interval for rides.
- Feature: Ability to disable lightning effect during a thunderstorm.
2015-12-21 22:45:52 +01:00
- Feature: Ability to set ownership of map edges.
2016-04-01 22:00:28 +02:00
- Feature: Display a chat hotkey when joining a server.
2016-02-25 20:48:10 +01:00
- Change: Server IP addresses are no longer shown in the server list.
- Change: Theme format changed from INI to JSON (INI format no longer supported).
- Change: Sound controls re-worked to control sound effects and ride music separately.
- Change: Use native line endings in config.ini.
- Change: Remove default audio device from audio device dropdown in Linux.
- Technical: lodepng dropped in return for libpng.
- Technical: SDL2 upgraded from 2.0.3 to 2.0.4.
- Technical: argparse dropped in return for bespoke command line parsing implementation.
- Technical: Integrated breakpad for (manual) crash reporting.
2016-02-25 20:48:10 +01:00
- Improve: performance of rendering, particularly for highly populated parks.
- Improve: performance of loading parks.
2016-04-01 22:00:28 +02:00
- Improve: support for hacked parks.
2016-02-26 15:14:45 +01:00
- Removed: Anti-cheat code that detected money hack attempts.
2016-01-06 14:37:08 +01:00
- Fix: Dated autosave files are not created on OSX and Linux.
- Fix: Title sequence directories are not deleted when title sequence is deleted on OSX and Linux.
2016-02-25 20:48:10 +01:00
- Fix: Tile not highlighted when placing staff members.
- Fix: Various de-synchronisation issues in multiplayer.
- Fix: Cheats not supported in multiplayer.
- Fix: [#1333] Rides never become safe again after a crash.
- Fix: [#1742] Non-ascii characters in scenario details not showing correctly.
2016-02-25 20:48:10 +01:00
- Fix: [#2126] Ferris Wheels set to "backward rotation" stop working (original bug).
- Fix: [#2449] Turning off Day/Night Circle while it is night doesn't reset back to day.
2016-02-26 15:14:45 +01:00
- Fix: [#2477] When opening the built-in load/save dialog, the list is not properly sorted.
2016-02-25 20:48:10 +01:00
- Fix: [#2650] Server did not validate actions send from clients (caused error box and desynchronisation).
- Fix: [#2651] Ride was not removed when multiplayer client aborted ride construction.
2016-02-25 20:48:10 +01:00
- Fix: [#2654] Free transport rides can prevent guests from properly leaving the park.
2016-02-26 15:14:45 +01:00
- Fix: [#2657] Don't create copies of official objects due to bugged saves (original bug).
- Fix: [#2681] When lowering/raising land/water with clearance checks off, walls still get removed.
2016-02-25 20:48:10 +01:00
- Fix: [#2693] Multiplayer chat caret does not show true position.
2016-01-12 23:18:24 +01:00
- Fix: [#2704] OSX Command Key not read for keyboard shortcuts.
- Fix: [#2728] Closing a boat Hire with passengers causes empty boats to leave the platform (original bug).
2016-02-25 20:48:10 +01:00
- Fix: [#2925] Screenshots don't show night filters.
- Fix: [#2941] Enter does not work on input box when on the title screen.
2016-02-26 15:14:45 +01:00
- Fix: [#2948] New Ride window incorrectly said there were track designs available when in multiplayer mode.
- Fix: [#2958] Unable to import RCT1 parks in the scenario editor using the load landscape dialog.
2016-02-26 15:14:45 +01:00
- Fix: [#3015] Walls in SC4/SV4 files are not imported correctly.
2016-04-01 22:00:28 +02:00
- Fix: [#3063] Search exe directory for SSL bundle as well as CWD.
- Fix: [#3120] Negative cash in finance window is not red.
- Fix: [#4134] Can't enable park-wide photo price for log flume and river rapids.
2015-12-07 03:16:42 +01:00
0.0.3.1-beta (2015-12-04)
------------------------------------------------------------------------
- Fix: [#2158] video freeze when window is maximised, minimised and then restored.
- Fix: [#2407] save game prompt delay is not reset on start scenario.
- Fix: [#2415] day / night cycle did not update colours during gameplay.
- Fix: [#2417] peep direction assertion sometimes during pathfinding.
- Fix: [#2425] new campaign for ride shows invalid list when over 40 rides.
- Fix: [#2434] dropdown menus linger when toolbars are hidden.
0.0.3-beta (2015-11-30)
2015-07-12 16:00:40 +02:00
------------------------------------------------------------------------
- Feature: Adding extra title sequences.
- Feature: Title sequences can be edited in-game.
- Feature: Uncapped FPS.
- Feature: Ride selection in the Editor can now be sorted on track type or vehicle type.
- Feature: Load/save window can be sorted on date.
2015-11-04 19:27:33 +01:00
- Feature: Sandbox now a menu toggle.
- Feature: Improved ability to disable clearance checks via menu toggle.
- Feature: Added ability to disable support limits via menu toggle.
- Feature: Cheat to clear the crash record of each ride.
- Feature: Cheat to set all rides to 10 minute inspections.
2015-07-12 16:00:40 +02:00
- Feature: Cheats for guest parameters like hunger, energy, nausea etc.
- Feature: Cheats for park parameters like guest generation, loan settings and switching to and from not using money.
2015-11-03 23:30:39 +01:00
- Feature: Cheats for showing vehicles from other track types and enabling all operating modes.
- Feature: Clear Scenery can now be used for sizes up to 64x64.
- Feature: The mountain tool can now be used for sizes up to 64x64.
- Feature: Built-in load/save window is now used for converting saved games to scenarios.
2015-11-04 19:27:33 +01:00
- Feature: Cooperative multiplayer (has some game-breaking bugs).
2015-11-03 23:30:39 +01:00
- Feature: Native Linux support.
- Feature: Console commands for fixing 'Name already in use' and banner count errors.
- Feature: Scenario and object descriptions are now translatable.
- Feature: UI stays responsive in pause mode.
- Feature: Marketing campaign can now be run for up to 12 weeks.
- Feature: Day/night cycle.
2015-11-04 19:27:33 +01:00
- Feature: Added ability to save (over last file) as opposed to save as.
- Feature: Custom user data path specified by command line argument.
- Feature: Full UTF-8 language support.
- Feature: TTF font integration for non-Latin languages.
- Feature: Added support for Traditional Chinese, Simplified Chinese, Korean, Russian, Finnish and Brazilian Portuguese.
2015-11-08 15:08:43 +01:00
- Feature: Added South Korean Won and Russian Rouble as currencies.
2015-11-04 19:27:33 +01:00
- Feature: Allow different date formats.
- Feature: Option to automatically pause the game on minimise from fullscreen.
- Feature: Option to automatically pause when Steam overlay is activated.
- Feature: Option to display all scrolling text banners as upper case (RCT1 style).
2015-11-04 19:27:33 +01:00
- Feature: Option to mute audio when game is not focused.
- Feature: Option to automatically place staff after hire.
- Feature: Option to enable 'mow grass' by default for handymen (RCT1 style).
2015-11-04 19:27:33 +01:00
- Feature: Option to ignore invalid checksums on loaded parks.
- Feature: Option to scale game display for better compatibility with high DPI screens.
2015-11-04 19:27:33 +01:00
- Alteration: Autosave is now measured in real-time rather than in-game date.
2015-11-30 16:42:29 +01:00
- Alteration: Hacked rides no longer have their reliability set to 0.
2015-11-04 19:27:33 +01:00
- Technical: DirectDraw, DirectInput, DirectPlay and DirectSound dependencies are no longer used.
2015-11-03 23:30:39 +01:00
- Removed: Six Flags branding and limitations.
- Removed: Infogrames disclaimer.
- Fix: When placing a track, the preview will now use the same orientation as the ghost.
- Fix: Grouping vehicles by track type no longer interferes with research.
- Fix: Fix corrupt map elements when loading a game.
- Fix: Fix corrupt peep counter when loading a game.
2015-11-30 16:42:29 +01:00
- Fix: Parks created in the Scenario Editor now select the standard staff uniform colours by default.
2015-11-03 23:30:39 +01:00
- Fix: Launched TD4 rides will now always use the RCT1 launch mode (that doesn't pass the station) (original bug).
- Fix: Guests will no longer ignore no entry signs if the tile contains more than one fence (original bug).
- Fix: Right-clicking a piece of launched lift will no longer crash the game (original bug).
2015-11-30 16:42:29 +01:00
- Fix: Fix bugs in calculation of Heartline Twister and Launched Freefall ratings (original bugs).
- Fix: Map window now displays the usable map size, not the technical one (original bug).
2015-11-03 23:30:39 +01:00
- Fix: TD4 River Rapids will now have the correct seat colour (original bug).
- Fix: Message sound will no longer play in the editor modes (original bug).
2015-11-28 16:46:09 +01:00
- Fix: Scenarios created with the Scenario Editor will now have the correct initial temperature for their climate (original bug).
- Fix: Financial information can no longer be accessed from the rides/attractions menu in parks that don't use money (original bug).
- Fix: The path tool and tracked-ride construction tool no longer interfere with one another in certain situations (original bug).
2015-11-30 16:42:29 +01:00
- Fix: Building a flat ride partially out of park boundaries will no longer trigger a misleading "too high for supports" message (original bug).
- Fix: On-ride photos are now factored into the calculations of a ride's income and profit per hour (original bug).
2015-07-12 16:00:40 +02:00
2015-06-21 14:44:22 +02:00
0.0.2-beta (2015-06-21)
2015-02-06 20:54:44 +01:00
------------------------------------------------------------------------
2015-06-21 14:44:22 +02:00
- Feature: Intro sequence does not show by default.
- Feature: New title screen logo.
- Feature: New title sequence (RCT2 version also still available).
- Feature: Title sequence music can now be disabled or changed to the RollerCoaster Tycoon 1 theme music.
- Feature: In-game console.
- Feature: Improved settings window with tab interface.
- Feature: Ability to change language while in game.
2015-06-21 14:44:22 +02:00
- Feature: Text input is now an in-game window.
- Feature: Toggle between software and hardware video mode.
- Feature: Toggle between resizeable window and fullscreen.
- Feature: Windows now snap to the borders of other windows when dragging (snap radius configurable).
- Feature: Interface colour themes (Presets for RCT1 and RCT2 are included by default).
2015-06-21 14:44:22 +02:00
- Feature: Re-introduce traffic lights for close / test / open as a theme option.
- Feature: Show day as well as the month and year.
- Feature: Show month before day (e.g. March 14th, year 15).
2015-06-21 14:44:22 +02:00
- Feature: Exit OpenRCT2 to desktop.
- Feature: Game configuration, cache, scores and screenshots now saved in user documents directory under OpenRCT2.
- Feature: Auto-saving with frequency option.
- Feature: Ability to change game speed via toolbar or (+ and - keys).
- Feature: Finance window accessible from toolbar (enabled in settings).
- Feature: Research and development / research funding now accessible as a stand alone window without the requirement of the finances window.
- Feature: Extra viewport windows.
- Feature: Park window viewport is resizable.
- Feature: Land, water and ownership tool sizes can now be increased to 64x64.
- Feature: Mountain tool available in play mode.
- Feature: Buy land and construction rights land tool window (Currently only in-game).
2015-06-21 14:44:22 +02:00
- Feature: Place scenery as a random cluster available in play mode.
- Feature: Increased limits for maximum of circuits per roller coaster to 20 and people on mazes to 64.
2015-06-21 14:44:22 +02:00
- Feature: Allow both types of powered launch (with and without passing the station) for every roller coaster that supported one type in RCT2.
- Feature: Allow testing of incomplete tracks.
- Feature: Cheats window (Ctrl-Alt-C) or by toolbar button (configurable).
- Feature: Cheats for almost every guest aspect (happiness, hunger, nausea tolerance, etc.).
- Feature: Cheat to allow maximum operating settings and lift hill speeds (410 km/h).
2015-05-22 14:18:36 +02:00
- Feature: Cheat to disable all breakdowns.
- Feature: Cheat to disable brakes failure.
- Feature: Cheat to fix all rides.
2015-06-21 14:44:22 +02:00
- Feature: Change available objects in-game (only available from console).
- Feature: Change research settings in-game (only available from console).
- Feature: (Random) map generator available in scenario editor, accessible via the view menu.
2015-02-08 19:32:45 +01:00
- Feature: RollerCoaster Tycoon 1 scenarios can now be opened in the scenario editor or by using the 'edit' command line action.
- Feature: The "have fun" objective can now be selected in the scenario editor.
- Feature: Twitch integration.
2015-07-12 16:00:40 +02:00
- Fix: Litter bins now get full and require emptying by handymen.