Commit Graph

428 Commits

Author SHA1 Message Date
smatz 97eeb07201 (svn r13817) -Cleanup (r13816): no need to check for ENABLE_NETWORK, _networking is defined anyway 2008-07-24 16:23:55 +00:00
smatz aae2aa64c4 (svn r13816) -Fix [FS#2150]: check for vehicle length changes outside a depot (callback 0x11) and give a warning about that 2008-07-24 15:19:26 +00:00
smatz c0e11a797c (svn r13806) -Fix [FS#2162]: checking for train waiting at other side of two-way signal was broken 2008-07-23 18:23:12 +00:00
smatz 447ec39f49 (svn r13691) -Codechange: make it easier to determine whether a command is ran in the context of autoreplace or not 2008-07-09 20:55:47 +00:00
peter1138 24d35c58b7 (svn r13507) -Fix (r12856): first engine change should've been moved too 2008-06-13 13:28:55 +00:00
smatz bd5067b5a0 (svn r13456) -Codechange: use AllocaM() macro instead of alloca() at most places 2008-06-10 21:59:22 +00:00
glx ee256e770a (svn r13390) -Codechange: introduce usererror() for fatal but not openttd related errors. Now all error() will 'crash' openttd after showing the message in win32 releases (MSVC), creating a crash.log and crash.dmp (like the '!' hack used before). On the other hand, usererror() will just close the game. So use error() only when it can be helpful to debugging, else use usererror(). 2008-06-05 20:54:52 +00:00
rubidium 923e21129c (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 2008-05-29 15:13:28 +00:00
rubidium 8c9cc415e3 (svn r13255) -Codechange: move _opt to _settings. 2008-05-25 22:36:44 +00:00
rubidium 4625695653 (svn r13251) -Codechange: rename _patches to _settings as that is more logic.
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
2008-05-25 19:17:03 +00:00
peter1138 510c0acb4a (svn r13205) -Codechange: Remove unnecessary code-style-buggering-up macro. 2008-05-21 12:06:05 +00:00
rubidium 9defec7876 (svn r13165) -Codechange: replace some RebuildXXXList/ResortXXXList+InvalidateWindowXXX with InvalidateWindowXXXData. 2008-05-18 16:51:44 +00:00
rubidium 87015f5b63 (svn r13140) -Codechange: move the gui-list-sorting out of window_gui.h so window_gui.h only needs to be included in *_gui.cpp. 2008-05-17 13:01:30 +00:00
rubidium 76b8970a33 (svn r13100) -Codechange: reduce the amount of parameters passed via AddNewsMessage as there is (for each news message type) a tuple of 4 parameters that is the same for all calls. 2008-05-15 13:39:36 +00:00
smatz ec627dedf8 (svn r13090) -Codechange: add functions for direct conversion from DiagDirection to Track and Trackbits 2008-05-14 18:31:21 +00:00
smatz 08814d50ea (svn r13088) -Codechange: use SigSegState enum instead of bool variable (michi_cc) 2008-05-14 16:38:53 +00:00
peter1138 eb112946a7 (svn r13074) -Fix: For multiheaded engines, halve power and running cost when used instead of when loading, to allow callback values to work properly. 2008-05-13 20:39:57 +00:00
rubidium e6c944a6c4 (svn r12975) -Codechange: replace DeleteWindow(w) with delete w. 2008-05-06 21:28:30 +00:00
rubidium d03994098b (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
peter1138 a00371c8db (svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist. 2008-04-29 21:31:29 +00:00
peter1138 60eb3c034f (svn r12860) -Fix [FS#1947]: Train depart animation trigger was not called in some cases. 2008-04-24 07:44:21 +00:00
peter1138 10ab24a5f1 (svn r12856) -Fix: Taking r12377 further, ensure that prop 25 is set for all vehicles in the consist before other properties. 2008-04-23 21:55:24 +00:00
peter1138 5dcd689f56 (svn r12824) -Codechange: Standardise routines for drawing vehicle images, using correct types and less duplication. 2008-04-21 20:50:58 +00:00
rubidium 5ef8c01ce7 (svn r12819) -Codechange: handle more NewGRFs in the same way as TTDP does it, i.e. testing the low bits for 0xFF or 0 instead of all bits. 2008-04-21 14:33:33 +00:00
rubidium 22140d82c6 (svn r12818) -Codechange: make callbacks 31 and 37 behave like they do in TTDP according to frosch's survey. 2008-04-21 13:45:03 +00:00
rubidium b139756e2b (svn r12804) -Codechange: move the effect vehicle handling out of vehicle.cpp 2008-04-20 11:12:07 +00:00
rubidium f55ffd14bd (svn r12803) -Cleanup: rename SpecialVehicle to EffectVehicle to have a uniform naming of the thing instead of using both names for the same thing. 2008-04-20 10:13:54 +00:00
peter1138 210d757499 (svn r12798) -Feature: Add some support for NewGRF station animation. (Thanks to mart3p for samples and fixes) 2008-04-19 23:19:12 +00:00
rubidium 0e624275ee (svn r12795) -Fix [FS#1938]: vehicles could break down during loading and keep loading. The intention of the break down code is not to break down when having zero speed, therefor break downs now do not happen when loading. 2008-04-19 21:23:42 +00:00
rubidium 9d8fa486af (svn r12761) -Codechange: lots of minor whitespace coding style fixes around operators. 2008-04-18 04:37:06 +00:00
rubidium 02cdf01507 (svn r12754) -Codechange: split depot.h into depot_map.h, depot_func.h and depot_base.h and remove quite a lot of unneeded (before this) includes of depot.h. 2008-04-17 19:10:30 +00:00
smatz 059e94e355 (svn r12753) -Codechange: do not use IsDepotTypeTile() where simpler function can be used 2008-04-17 18:24:45 +00:00
smatz 9488db56d4 (svn r12745) -Codechange: a bit of naming conventions, introduce Is*DepotTile() 2008-04-17 00:44:20 +00:00
glx 3a84a74f4d (svn r12711) -Codechange: remove unneeded loops 2008-04-14 20:48:17 +00:00
rubidium 14b307a621 (svn r12698) -Codechange: skip orders to stations that do not have a train part anymore, just like is done for road vehicles and ships. 2008-04-14 07:08:43 +00:00
rubidium 570519d79b (svn r12658) -Codechange: unify a vast portion of the CmdSend<VehicleType>ToDepot commands. 2008-04-11 08:40:10 +00:00
rubidium 62bdc381e7 (svn r12657) -Codechange: add 'FindClosestDepot' to the vehicle class. 2008-04-11 08:14:43 +00:00
frosch 96700d5605 (svn r12629) -Codechange: Split VehicleNeedsService() into Vehicle::NeedsServicing() and Vehicle::NeedsAutomaticServicing().
-Fix (r11052): Disable servicing by service-interval if a vehicle has depot orders.
2008-04-08 15:48:32 +00:00
rubidium f1cd7ef5ee (svn r12615) -Codechange: rename some enums related to depot orders to make it more clear that they are no loading/unloading flags. Also add more type strictness. 2008-04-07 19:18:56 +00:00
smatz ac389e16d2 (svn r12605) -Cleanup: variable scope and coding style in train* 2008-04-07 12:36:50 +00:00
rubidium fb1c4eccd8 (svn r12593) -Codechange: hide Order's flags in most of the code. 2008-04-06 15:09:45 +00:00
rubidium d6623cf654 (svn r12588) -Codechange: do not access the destination of an order directly. 2008-04-06 07:48:51 +00:00
rubidium 5b47f81b0f (svn r12584) -Codechange: do not access the order type directly. 2008-04-05 23:36:54 +00:00
rubidium aef20ec54d (svn r12580) -Codechange: merge some logical related to non-stop orders. 2008-04-05 15:30:15 +00:00
rubidium 5eb5889954 (svn r12578) -Codechange: merge the aircrafts ProcessOrder too into the 'unified' ProcessOrder. 2008-04-05 12:01:34 +00:00
rubidium bdd64495cd (svn r12575) -Codechange: unduplicate Process*Orders for trains, ships and road vehicles. 2008-04-05 10:55:50 +00:00
frosch 549d05dc4d (svn r12532) -Cleanup: Replace two tables of magic values with already existing functions. 2008-04-01 14:47:57 +00:00
frosch 15a9fba867 (svn r12531) -Codechange: Rename some variables for consistency. 2008-04-01 14:03:20 +00:00
rubidium ef2be7d0fc (svn r12490) -Codechange: rename engine.h to engine_func.h and remove unneeded inclusions of engine.h and/or replace them with engine_type.h. 2008-03-31 00:17:39 +00:00
rubidium 2edd403656 (svn r12489) -Codechange: split station.h into station_base.h and station_func.h. 2008-03-31 00:06:17 +00:00
rubidium 4a1035ab95 (svn r12488) -Codechange: split order.h into order_base.h and order_func.h. 2008-03-30 23:24:18 +00:00
bjarni a81a572434 (svn r12482) -Fix: [build train] we don't need to have a depot in order to just check the price of a rail vehicle so don't check for compatible rails on the tile either
also wagons will only need tracks they can drive on in order to be build so there is no reason to check for power in the depot
2008-03-28 22:59:43 +00:00
rubidium eeabab4555 (svn r12459) -Codechange: split news.h into news_type.h and news_func.h. 2008-03-28 08:53:36 +00:00
smatz ac4ec8c2d2 (svn r12386) -Fix [FS#1841](r2428): train could break apart when reversed while partially in a depot 2008-03-19 20:50:19 +00:00
smatz 031c9da01c (svn r12384) -Fix (r2428): do not disconnect train when reversing, it may 'think' it is whole in a depot 2008-03-19 20:42:05 +00:00
glx 985dbaa093 (svn r12380) -Fix: update train acceleration and max speed after setting cached value to ensure the correct max speed is used with disabled real acceleration 2008-03-17 22:13:00 +00:00
glx fbf70d53ec (svn r12379) -Codechange: removed now redondant InvalidateWindow() calls 2008-03-17 22:04:15 +00:00
glx 2b86efea74 (svn r12378) -Fix: refresh vehicle details window when cached values are updated 2008-03-17 21:50:53 +00:00
glx e2ec1e7032 (svn r12377) -Fix [FS#1854]: set cached value for vehicle property 25 before other cached values 2008-03-17 21:49:14 +00:00
smatz 89e9bbfa98 (svn r12369) -Fix (r1681): reset train speed limits when _patches.realistic_acceleration changes 2008-03-15 19:24:13 +00:00
smatz bfae49aeb2 (svn r12368) -Codechange: use explicit body for loops and conditions and remove -Wno-empty-body from the configure script 2008-03-15 13:21:31 +00:00
peter1138 6bb37edfb6 (svn r12332) -Fix (r12331): Invalidate cached data and update image after setting flag. 2008-03-03 21:42:37 +00:00
glx b64f637c72 (svn r12331) -Feature: [NewGRF] vehicle variable FE bit 8 2008-03-03 20:56:30 +00:00
peter1138 dda6cab17a (svn r12209) -Fix: [NewGRF] Support using any base price for rail and road vehicles' running cost, and show running cost of wagons if they have it. 2008-02-21 19:09:10 +00:00
peter1138 79b6b9cb66 (svn r12205) -Codechange: rename RailVehicleInfo::running_cost_base to running_cost, inline with other vehicle types (It is the factor, not the base) 2008-02-20 20:56:54 +00:00
frosch 1e74834441 (svn r12203) -Fix (r12199): Make trains pay attention to signals again. 2008-02-20 19:37:46 +00:00
frosch b7993793c8 (svn r12199) -Codechange: Remove magic around the results of GetTileTrackStatus(). 2008-02-20 17:49:50 +00:00
smatz a190606f2e (svn r12197) -Fix [FS#1788](r12134): show correct last year profit when the train had negative income
-Codechange: use GetDisplayProfitThisYear() to convert vehicle profit to readable form
2008-02-20 17:06:58 +00:00
smatz 73a6525129 (svn r12194) -Codechange: apply coding style on enum TrainSubtype 2008-02-20 15:18:35 +00:00
smatz 169ac7c91d (svn r12189) -Codechange: mark some functions in train_cmd.cpp inline (called once or very short) 2008-02-20 12:07:22 +00:00
smatz 595d9357c3 (svn r12188) -Codechange [FS#1782]: do not check twice for correct rail owner (patch by Vikthor) 2008-02-20 11:00:17 +00:00
smatz 509b3a3247 (svn r12179) -Codechange: use GetCrossingRailTrack() and GetCrossingRailAxis() to improve code readability 2008-02-18 18:35:36 +00:00
smatz c7a8080c3a (svn r12178) -Codechange: use the 'side' parameter in TrainController and TrainCheckIfLineEnds to simplify the code 2008-02-18 16:35:38 +00:00
smatz a0ddc43e92 (svn r12134) -Change: count the number of ticks a vehicle was running this day to calculate running cost
-Fix [FS#1739]: vehicle profit is now counted with 8bit fract, so it is now shown properly in the vehicle details window
2008-02-13 19:24:40 +00:00
smatz fd51465c8b (svn r12132) -Cleanup: convert pathfinder selection from if/else to switch/case at many places 2008-02-13 17:54:11 +00:00
smatz 480036254b (svn r12131) -Fix (r3374): with mammoth trains disabled, maximum train length was limited to 9 2008-02-13 16:49:25 +00:00
smatz 507728f46b (svn r12129) -Change [FS#1759]: simplified patch settings for pathfinders (Yorick) 2008-02-13 14:21:36 +00:00
peter1138 df7327b453 (svn r12128) -Codechange: Replace last use of TrainPlayLeaveStationSound(v) with v->PlayLeaveStationSound(), and remove wrapper function. 2008-02-13 09:34:56 +00:00
frosch 7b9efcea21 (svn r12085) -Fix(r12058): Road vehicles could get stuck, when NPF told them to reverse on junction tiles. (spotted by SmatZ) 2008-02-08 16:25:55 +00:00
belugas 62b3520e51 (svn r12066) -Codechange: Rename GetBridge for the more common GetBridgeSpec
-Codechange: Remove direct access to the _bridge table in favor of the above mentioned GetBridgeSpec
-Codechange: Rationalize the use of Bridge type pointer
2008-02-05 05:21:02 +00:00
smatz 04ef38ec60 (svn r12057) -Fix: slowdown train when approaching 90deg turn when 90deg turns are forbidden 2008-02-04 15:56:39 +00:00
glx 525409b0fc (svn r12037) -Codechange: replace OnNewDay_(Aircraft|RoadVeh|Ship|Train) with an OnNewDay method in the Vehicle class 2008-02-01 22:02:14 +00:00
smatz c8ba8d930b (svn r11996) -Fix [FS#1706]: update train statusbar when stopping from zero speed 2008-01-27 20:20:53 +00:00
smatz 0b888ccc00 (svn r11960) -Cleanup: simplify some IsTunnel(Tile) / IsBridge(Tile) conditions 2008-01-23 14:51:36 +00:00
smatz 730dda867b (svn r11922) -Codechange: use MaybeBarCrossingWithSound() to bar crossing with sound 2008-01-18 21:44:20 +00:00
smatz 1d59439166 (svn r11916) -Codechange: use enums from VehicleViewWindowWidgets instead of constants
-Fix: refit button widget was not correctly updated
2008-01-18 13:02:47 +00:00
smatz 8d077b16d8 (svn r11910) -Fix: play 'ding-ding' crossing sound in more cases (except gameload and crossing construction)
-Fix: crossing sound is bound to tile, not to vehicle
2008-01-17 20:41:33 +00:00
smatz 822242f411 (svn r11908) -Fix: update crossing when merging a company, when building a crossing and after loading older savegame 2008-01-17 19:49:06 +00:00
smatz c74cf439fa (svn r11900) -Fix: set correctly crossing state after train reversal, train leaving crossing, train crash
Fixes several ways to leave crossing red forever or to leave it unbarred when there is a train on crossing
2008-01-17 17:57:39 +00:00
smatz ac7bc24b0e (svn r11882) -Codechange: introduce MarkSingleVehicleDirty() and simplify the code at some places 2008-01-16 21:17:31 +00:00
smatz 692fbb3c05 (svn r11877) -Fix: another way to crash competitors' train in a station
-Codechange: increase the speed train is approaching line end/semaphore in non-diagonal direction a bit
2008-01-16 15:48:36 +00:00
smatz 40a7ace4fa (svn r11870) -Fix: slow down train when approaching tile we can't enter in more cases
(tunnel/bridge/depot from wrong direction, competitor's track, wrong railtype)
-Fix: do not make crossing red when we can't enter it in any case
2008-01-16 00:33:28 +00:00
rubidium 576f8ad93e (svn r11866) -Codechange: swap OFB_* and OF_* so it conceptually in sync with other cases of *B_* vs *_* like VETSB_* and VETS_*. 2008-01-15 18:44:22 +00:00
smatz 245f05a7cc (svn r11864) -Codechange: pass owner whose signals we will update instead of complex detection later 2008-01-15 15:00:01 +00:00
smatz 7beb63a93b (svn r11847) -Fix: do not affect the speed a train is entering a depot by trackbits behind it 2008-01-14 14:46:09 +00:00
smatz bfc4d80c8e (svn r11845) -Codechange: simplify train collision detection a bit 2008-01-13 23:53:33 +00:00
smatz 8da51e5eb2 (svn r11835) -Fix: mark depot, viewports, vehicle lists and vehicle details dirty when a train crashes 2008-01-13 14:42:28 +00:00
rubidium dc87b05e8c (svn r11834) -Codechange: only include settings_type.h if needed. 2008-01-13 14:37:30 +00:00
smatz b0c34f4d62 (svn r11831) -Fix: call TrainConsistChanged() when removing crashed train part to be consistent with saveload process 2008-01-13 13:11:59 +00:00
rubidium d4e6a6bf57 (svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h. 2008-01-13 01:21:35 +00:00
peter1138 ab8382c0db (svn r11822) -Codechange: Replaced fixed size custom name array. Names are now attached to their object directly and there is
no limit to the amount of names.
-Fix: NewGRF engines could not be renamed.
2008-01-12 19:58:06 +00:00
smatz a222fe2e86 (svn r11821) -Fix (r11802): 'optimization assert' when removing crashed wagon in some cases 2008-01-12 19:33:25 +00:00
smatz 704a75871a (svn r11820) -Fix: invalidate depot window when removing crashed train 2008-01-12 19:24:58 +00:00
smatz 712d4b6259 (svn r11819) -Fix: do not access the Vehicle struct that has been already deleted when removing crashed train 2008-01-12 19:20:44 +00:00
rubidium ac528411df (svn r11818) -Codechange: split player.h into smaller pieces. 2008-01-12 14:10:35 +00:00
smatz 4d04077156 (svn r11812) -Codechange: introduce TrainExitDir() to simplify some functions 2008-01-11 15:10:59 +00:00
smatz f44a9a5d5b (svn r11802) -Fix [FS#716]: do not crash trains when leaving depot to a very long track
-Codechange: use dedicated pathfinder for signal updating, resulting in better performance and possible future improvements
2008-01-09 23:00:59 +00:00
rubidium 998d7644f6 (svn r11800) -Codechange: move some functions to a more logical location + some type safety. 2008-01-09 21:05:03 +00:00
rubidium 46650c54b6 (svn r11793) -Codechange: pass the expense type via the CommandCost instead of a global variable. Patch by Noldo (FS#1114). 2008-01-09 16:55:48 +00:00
peter1138 a01fc4c142 (svn r11789) -Codechange: coding style for global variable names 2008-01-09 10:15:20 +00:00
rubidium 0e517fe023 (svn r11787) -Codechange: more header rewrites. This time related to viewport.h. 2008-01-09 09:45:45 +00:00
rubidium a8a3a7e3f2 (svn r11775) -Codechange: move all autoreplace/autorenew functions to a single location. 2008-01-07 09:19:53 +00:00
rubidium b0ac283aec (svn r11774) -Change: do not include variables.h in a header when it is not needed. 2008-01-07 00:57:19 +00:00
smatz 7302d8c88b (svn r11760) -Codechange: unify the way how other end of a tunnel/bridge is determined at some places
-Fix: adding road/tram to tram/road bridge was cheaper by one tile
2008-01-04 19:45:29 +00:00
peter1138 47082fec5c (svn r11741) -Feature: Add support for NewGRF's train 'tilt' flag. Trains with tilt capability (specific details are per NewGRF set) will be given a 20% speed limit bonus on curves. 2008-01-01 22:24:18 +00:00
peter1138 47d23eb003 (svn r11738) -Codechange: Refactor realistic acceleration's curve counting to use DirDiffs instead of local tables, and remove an unnecessary loop. 2008-01-01 18:12:17 +00:00
peter1138 a8611311ac (svn r11733) -Fix: Max speed for entering stations overrode the max speed of curves 2008-01-01 14:15:28 +00:00
peter1138 a967a7287f (svn r11732) -Fix (r4150): elrail merge gave elrail, monorail & maglev unintended speed bonuses for curves, as the bonus was based on the railtype index. The bonus is now specified by a property of the railtype. 2008-01-01 14:00:31 +00:00
peter1138 7031358cff (svn r11731) -Fix [FS#1582]: Clear sprite override data before performing NewGRF wagon attach callback. This stopped
the callback working for autoreplace and when moving wagons from train to train in a depot.
-Fix (r11724): Don't check wagon attach callback for the chain when moving a single wagon.
2007-12-31 21:51:16 +00:00
rubidium 1a70eed58c (svn r11724) -Fix: make it impossible (for users) to circumvent the length checking of the NewGRF 'allow wagon attach' callback by moving several wagons at a time. 2007-12-30 21:35:48 +00:00
rubidium e5e75bd8f8 (svn r11719) -Codechange: split sound.h in a header with types and one with functions. 2007-12-29 09:24:26 +00:00
smatz 38f0e422ac (svn r11707) -Fix: do not allow refitting flooded (destroyed) vehicles 2007-12-27 14:10:47 +00:00
rubidium 384503e7d3 (svn r11706) -Codechange: split vehicle.h and remove another bunch of useless includes. 2007-12-27 13:35:39 +00:00
smatz 4e66f5a04b (svn r11705) -Fix [FS#1557]: trains could have sprites with wrong direction when reversing, also was inconsistent with save/load process (possible desyncs) 2007-12-27 13:25:23 +00:00
rubidium b9046c97fb (svn r11702) -Codechange: move all date related stuff to date*. 2007-12-26 13:50:40 +00:00
rubidium 2786d789a1 (svn r11701) -Codechange: removal unnecessary inclusions of map.h (and split map.h). 2007-12-26 11:45:43 +00:00
rubidium 429521a7d1 (svn r11692) -Codechange: move some functions from 'functions.h' to a more logical place and remove about 50% of the includes of 'functions.h' 2007-12-25 11:26:07 +00:00
rubidium 6a9e77e079 (svn r11680) -Codechange: refactor more out of openttd.h and functions.h. 2007-12-21 22:50:51 +00:00
rubidium 9e9cfe6e59 (svn r11677) -Codechange: move price and command related types/functions to their respective places. 2007-12-21 21:50:46 +00:00
rubidium 433a9f3c09 (svn r11675) -Codechange: split the string types from the string functions. 2007-12-21 19:49:27 +00:00
rubidium 5b49e75453 (svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h 2007-12-19 23:26:02 +00:00
rubidium f56a354d31 (svn r11661) -Codechange: some header reworks in order to try to reduce the compile time of OpenTTD by reduce the amount of circular-ish dependencies. 2007-12-18 19:52:14 +00:00
smatz 145517fb8e (svn r11649) -Codechange: some code can be simplified thanks to changes in r11642 2007-12-16 19:30:42 +00:00
smatz 3cee0abdba (svn r11644) -Codechange: merge some functions from tunnel_map.h and bridge_map.h into tunnelbridge_map.h 2007-12-16 15:38:51 +00:00
smatz acf6e08f78 (svn r11642) -Codechange: VehicleFromPos does check for v->tile == tile, so remove useless checks 2007-12-15 23:11:18 +00:00
smatz 5992187a85 (svn r11634) -Fix: update signals when deleting crashed train on a bridge, update even when train is rotated 2007-12-15 00:04:01 +00:00
smatz 4b7f8f04a3 (svn r11633) -Codechange: merge CheckTunnelEmpty and IsVehicleOnBridge into GetVehicleTunnelBridge 2007-12-14 23:21:20 +00:00
smatz ed54703db8 (svn r11623) -Fix [FS#1533] (r11619): assert when train is going over two crossings next to each other 2007-12-11 22:50:13 +00:00
smatz 359c9aea3f (svn r11619) -Fix [FS#1531]: do not make crossing red behind depot the train is entering 2007-12-11 19:09:36 +00:00
glx 0f43982c72 (svn r11567) -Fix [FS#1512] (r11011): break the chain before moving a vehicle after another in the same chain 2007-12-04 15:32:54 +00:00
skidd13 bdc7fd2d76 (svn r11523) -Codechange: Move the CHANCE macros to core/random_func.cpp cause they depend on Random()
-Codechange: Convert the CHANCE macros to functions and rename them fitting to the naming style
2007-11-25 15:35:25 +00:00
skidd13 a91c2a4c39 (svn r11485) -Codechange: Remove the doubled function ToggleBitT and rename the remaining to fit with the naming style 2007-11-20 14:11:19 +00:00
skidd13 eeaa348f8b (svn r11484) -Codechange: Remove the doubled function SetBitT and rename the remaining to fit with the naming style 2007-11-20 13:35:54 +00:00
skidd13 5c31a973a1 (svn r11482) -Codechange: Remove the doubled function ClrBitT and rename the remaining to fit with the naming style 2007-11-19 21:32:20 +00:00
skidd13 71c4325c50 (svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style 2007-11-19 21:02:30 +00:00
skidd13 50bfe1a19d (svn r11476) -Codechange: rename the function myabs to abs to get rid of an unneeded define 2007-11-19 18:58:04 +00:00
skidd13 8be526e499 (svn r11475) -Codechange: rename clamp and clampu to Clamp and ClampU to fit with the coding style 2007-11-19 18:38:10 +00:00
glx f28723830f (svn r11431) -Codechange: [NewGRF] Add support for changing rail vehicle user-defined bit mask (prop 25) via callback 36 2007-11-15 00:13:12 +00:00
truelight 4b8aaa994c (svn r11383) -Codechange: fixed all the mess around KillFirstBit (tnx to Rubidium and skidd13) 2007-11-04 23:06:39 +00:00
glx 4041d8108a (svn r11352) -Codechange: cache callback 2D result (vehicle color mapping) instead calling it every time the vehicle is drawn 2007-10-28 15:40:18 +00:00
maedhros 68a1fbd437 (svn r11333) -Fix: Train engines still had a value of 0. 2007-10-21 16:52:01 +00:00
rubidium 4bb210614b (svn r11332) -Fix: vehicles getting a value of 0 on construction.
-Fix: assertion when selling vehicles.
2007-10-21 16:45:00 +00:00
rubidium cbfe23108c (svn r11230) -Fix [FS#1228]: one could construct trains out of crashed wagons and engines. Based on a patch by SmatZ. 2007-10-08 20:16:25 +00:00
rubidium b6c9bc80cf (svn r11229) -Fix [FS#1307]: one could sell vehicles that were crashed in a depot, which would still yield money. 2007-10-08 20:06:37 +00:00
rubidium 127c7c9b0f (svn r11173) -Codechange: rename some callback enums so they are more uniform. 2007-09-26 17:33:32 +00:00
rubidium a6a8502ca3 (svn r11134) -Fix [FS#1238]: vehicles got removed twice from the group list when selling whole trains. 2007-09-21 17:56:55 +00:00
rubidium 257fdb38e6 (svn r11122) -Fix [FS#1234]: crash when building a NewGRF vehicle when the articulated build vehicle callback returneed a different value for the purchase window than the normal build. Thanks for Dalestan and _minime_ for pointers to possible causes. 2007-09-17 04:23:03 +00:00
rubidium 9da9e77641 (svn r11120) -Codechange: remove the arbitrary limit of 10 articulated parts for a vehicle. 2007-09-16 20:48:00 +00:00
rubidium 74d0bf52b2 (svn r11086) -Fix/Revert (r11053, r10984): "fixing" r11053 made the acceleration code use the wrong speed, which can be fixed by reverting a small piece of r10984. 2007-09-10 17:13:37 +00:00
rubidium 38ff181ebf (svn r11072) -Fix [FS#1045]: when a vehicle had a service order, the goto-depot button did not make it possible to stop the vehicle at that depot. 2007-09-09 17:42:59 +00:00
rubidium 91a49cee55 (svn r11059) -Fix [FS#1182]: inconsistency between Rail<->ElRail conversions of different kinds of rail containing tiles (normal rail, stations, depots, etc). Patch by SmatZ. 2007-09-08 09:52:02 +00:00
rubidium 15ea3be986 (svn r11048) -Fix [FS#1206]: several cases where (re)moving eninges on a train would corrupt the vehicle counts for the groups. 2007-09-05 21:05:12 +00:00
bjarni 7cdf6d1cbe (svn r11045) -Codechange: added a function to tell if a vehicle is the rear part of a dualheaded train engine 2007-09-05 10:15:23 +00:00
rubidium 2c8e50f20c (svn r11017) -Codechange: unify determining whether a vehicle needs/can be service a little more. 2007-08-31 17:13:39 +00:00
rubidium aba867d78d (svn r11011) -Fix [FS#1129]: GetFirstVehicleInChain did change the game state while being marked const.
-Codechange: do not brute force determine the first vehicle in the chain or previous vehicle, but do it by properly accounting the previous and first pointers when updating the next pointer. This gives a performance increase of about 15% when there are a lot of vehicles in the game.
2007-08-30 21:11:12 +00:00
rubidium 9b65bc430c (svn r11004) -Codechange: some reworks of the saveload mechanism to be able to save and load private and protected variables in the vehicle struct. 2007-08-30 13:09:44 +00:00
rubidium cb7eaff353 (svn r11003) -Codechange: replace Vehicle->next to Vehicle->Next() and Vehicle->SetNext() so we can trap instances that change a next pointer and (in the future) update the first/previous pointers based on that. 2007-08-30 13:03:56 +00:00
rubidium 3f3b013b99 (svn r10999) -Codechange: unify the way the running cost of a vehicle is determined. Patch by nycom. 2007-08-29 21:27:16 +00:00
rubidium 5d628e6135 (svn r10997) -Codechange: unify the vehicle view window. Patch by PhilSophus. 2007-08-29 20:50:58 +00:00
rubidium a5b32d8d72 (svn r10984) -Codechange: unify the way one can get the current speed in the same forwat so we can display it. 2007-08-26 20:43:22 +00:00
rubidium a83ccad6bd (svn r10983) -Codechange: use vehstatus & VS_CRASHED instead of some other "methods" custom to each vehicle to determine whether the vehicle is crashed. 2007-08-26 20:16:02 +00:00
bjarni a973c893fb (svn r10823) -Fix r8610 [FS#1097]: the autoreplace window vehicle count didn't always update correctly) (Matthias) 2007-08-07 23:07:10 +00:00
rubidium 836105864c (svn r10770) -Codechange: use the pool item class as super class for the vehicle struct.
-Codechange: do not force "special" vehicles to be allocated in the low 1024 vehicle slots and non "special" vehicles in the rest of the slots.
2007-08-03 19:36:00 +00:00
peter1138 92061aba4e (svn r10734) -Fix [FS#1030]: Revert r10513) and add special cases for collision detection on bridges/tunnels. 2007-07-30 08:49:41 +00:00
rubidium 5bd241eb5b (svn r10697) -Codechange: give a more sensible names to some of the unkX variables. 2007-07-26 15:37:19 +00:00
rubidium efc7fdf2fd (svn r10587) -Codechange: move the string/dparam related stuff from variables.h to strings.h 2007-07-16 09:16:58 +00:00
rubidium b876be0064 (svn r10493) -Codechange: update some callback ID enums to reflect their changed usage, add a few and update the comments. 2007-07-09 19:38:12 +00:00
rubidium 7ba2e75f3e (svn r10474) -Fix [FS#995]: wrong group count after train crash. 2007-07-08 09:29:28 +00:00
rubidium 90f85c957a (svn r10409) -Codechange: replace (Aircraft|RoadVeh|Ship|Train)_Tick with a Tick method in the Vehicle class. 2007-07-01 19:24:54 +00:00
rubidium 83a880c882 (svn r10408) -Codechange: make GetImage a class method of Vehicle instead of Get(Aircraft|RoadVeh|Ship|Train)Image. 2007-07-01 19:11:47 +00:00
rubidium 3a82c1e9ea (svn r10381) -Fix [FS#951]: skipping an order made train reverse immediatelly. Patch by boekabart. 2007-06-28 22:03:34 +00:00
peter1138 de357c74c1 (svn r10363) -Fix [FS#911]: invalidating autoreplace windows didn't take account of vehicle group (Matthias Wolf) 2007-06-27 20:40:20 +00:00
peter1138 a6da8c9519 (svn r10344) -Fix (r10317): confusion between TRACK_n and TRACK_BIT_n stopped NW/SE slopes being picked up, and compare middle of tile against current z, not previous. 2007-06-26 20:03:17 +00:00
maedhros fb284a9264 (svn r10335) -Fix (r10331): Increment the current order index *after* using it in UpdateVehicleTimetable. 2007-06-25 23:14:13 +00:00
rubidium 9c0ccadbe0 (svn r10317) -Fix [FS#786]: acceleration not calculated properly when a train goes up a hill between tunnels. 2007-06-25 08:24:03 +00:00
truelight 34723257f0 (svn r10288) -Fix [FS#202]: also age engines that aren't front-engines (based on a patch by kaan) 2007-06-22 22:42:18 +00:00
rubidium 117368a5a9 (svn r10287) -Fix (r10266): some surprises from that (almost always) complaining compiler... 2007-06-22 22:28:15 +00:00
rubidium e5c352818d (svn r10266) -Codechange: keep track of the origin, time of travel and accumulated feeder share (transfers) of individual pieces of cargo. This means that cargo isn't thrown on a big pile when it's put in a station or unloaded at a station, however the GUI does not reflect these changes yet so you will not actually see it. 2007-06-22 11:58:59 +00:00
rubidium 9c0944aa09 (svn r10258) -Codechange: as we are now using int64 all over the place, it's better to use int64 variables in the string generating too instead of packing them into two int32s.
-Fix: some displays of money were wrong.
2007-06-21 17:25:17 +00:00
rubidium eb1472a82d (svn r10247) -Fix (r10210): *always* call SetDParamMoney when you want to place money in some string. 2007-06-21 14:54:51 +00:00
rubidium f806b46cc9 (svn r10246) -Fix (r10297): some forgotten money conversions and truncation issues. Thanks to benc for providing the patch. 2007-06-21 14:32:27 +00:00
maedhros cf0118ee63 (svn r10236) -Feature: Introduce a form of timetabling for vehicles. 2007-06-20 19:17:22 +00:00
peter1138 e7191fc57a (svn r10222) -Fix [FS#892]: Only 2 trains could crash at one time as collision checking stopped on the first hit. This could cause desyncs in network games as the collision hash order is not guaranteed. (patch by B. N. Smatz) 2007-06-19 16:40:59 +00:00
rubidium 2ee73b50b8 (svn r10208) -Codechange: replace int32 with Money where appropriate. 2007-06-18 21:44:47 +00:00
rubidium 49220cc6f1 (svn r10205) -Codechange: refactor returning of cost, so it can be more easily modified. 2007-06-18 19:53:50 +00:00
rubidium 966e2738b9 (svn r10197) -Codechange: replace int32 with CommandCost where appropriate. 2007-06-18 10:48:15 +00:00
peter1138 94bd08fc17 (svn r10177) -Fix: Passengers has one A and two Es (ln) 2007-06-17 10:47:30 +00:00
peter1138 78d797a6b7 (svn r10111) -Codechange: Add new vehicle hash table for collision detection and finding vehicles on a tile. The hash area scanned is far smaller than the old hash table, which is now used for viewport updates only. This should give a significant performance improvement for games with many vehicles. (Based on work by 'B. N. SmatZ!' and 'madman2003') 2007-06-12 11:22:32 +00:00
maedhros 3e326085fa (svn r10097) -Feature: Add support for articulated road vehicles, or callbacks 11 and 17 for
road vehicles for those who prefer the technical explanation.
2007-06-11 14:00:16 +00:00
peter1138 43482d22d0 (svn r10028) -Fix (r2270/r2951): When deleting the first engine of a train with multiple engines, only reopen the train window if the player had the original train window open. This fixes 'random' windows opening for multiple players of the same company. 2007-06-02 20:08:23 +00:00