OpenTTD/src
belugas 31adec86a0 (svn r15292) -Fix(r15290): Incrementing something that is already set to the correct value is a bit of a no-no
Also, protect against such misuse with an assert.
2009-01-29 03:07:34 +00:00
..
ai (svn r15284) -Fix [FS#2582] (r15045): Parameters were popped from the squirrel stack twice. 2009-01-27 13:11:11 +00:00
blitter (svn r14912) -Codechange: Autoprobe 'null' blitter when built as dedicated-only. 2009-01-08 14:30:29 +00:00
core (svn r15291) -Cleanup: Move the station list widgets to their class from station_gui.h 2009-01-29 02:42:36 +00:00
lang (svn r15289) -Update: WebTranslator2 update to 2009-01-28 18:48:19 2009-01-28 18:48:30 +00:00
misc (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
music (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
network (svn r15247) -Change: show a lock near the password/join button in the company window whenever the company is password protected 2009-01-23 23:56:56 +00:00
os/macosx (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
saveload (svn r15290) -Codechange: Isolate size and section of the UnMovable HQ object, in order to keep the Unmovable type free of any irrelevant data 2009-01-28 19:57:23 +00:00
script (svn r15222) -Fix: The squirrel stack was corrupted if an AI called any C++ function during Save(). 2009-01-23 10:30:50 +00:00
sound (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
spriteloader (svn r14610) -Fix [FS#2415]: possible stack corruption when reading corrupted sprites. 2008-11-23 13:42:05 +00:00
strgen (svn r15104) -Codechange: unify the resolving of the xyz kbytes/megabytes strings. 2009-01-16 12:59:47 +00:00
table (svn r15271) -Codechange: Use offsets for drawing elrail wires & pylons instead of absolute sprite IDs. 2009-01-25 19:27:13 +00:00
video (svn r15233) -Fix (r15231): compilation with SDL broken on win32 2009-01-23 17:32:01 +00:00
widgets (svn r14881) -Fix (r14880): somehow make didn't think that widgets/dropdown.cpp did depend on window_gui.h... 2009-01-06 23:19:59 +00:00
yapf (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
aircraft.h (svn r15210) -Fix: Vehicle::GetRunningCost() was wrong for ships and aircraft 2009-01-22 21:33:08 +00:00
aircraft_cmd.cpp (svn r15286) -Fix: Refitting did not invalidate vehicle-colour-maps of road-vehicles, ships and aircraft, as well vehicle-length of road-vehicles. 2009-01-27 19:44:36 +00:00
aircraft_gui.cpp (svn r14098) -Fix: Make the 'Transfer Credit' display aware of the entire consist, not only the first vehicle 2008-08-18 16:52:40 +00:00
airport.cpp (svn r14625) -Codechange: a bit of coding style. 2008-11-25 18:42:06 +00:00
airport.h (svn r13758) -Fix (r13226): always use st->airport_tile, st->xy is different in many cases 2008-07-20 15:50:41 +00:00
airport_gui.cpp (svn r14919) -Feature: distant joining of stations (Frostregen and PhilSophus) 2009-01-08 16:35:45 +00:00
airport_movement.h (svn r11408) -Fix [FS#1422]: do not do a 270 degree turn when 90 degrees is enough on a commuter airport. 2007-11-11 13:04:51 +00:00
animated_tile.cpp (svn r14828) -Codechange: move most of save/load-specific code to separate files 2009-01-04 15:32:25 +00:00
animated_tile_func.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
articulated_vehicles.cpp (svn r14933) -Codechange: check the whether a pool item can be constructed instead of trying to make it and check for NULL. 2009-01-09 14:59:02 +00:00
articulated_vehicles.h (svn r13850) -Fix [FS#2146]: Fix resp. implement refitting of articulated vehicles during autoreplace. 2008-07-27 15:17:16 +00:00
autoreplace.cpp (svn r14828) -Codechange: move most of save/load-specific code to separate files 2009-01-04 15:32:25 +00:00
autoreplace_base.h (svn r14313) -Codechange: Move functions dealing with the EngineRenew pool to their own file. 2008-09-13 15:49:29 +00:00
autoreplace_cmd.cpp (svn r14754) -Codechange: get rid of _cmd_text and just pass it as (optional) parameter. 2008-12-28 14:37:19 +00:00
autoreplace_func.h (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 2008-09-30 20:51:04 +00:00
autoreplace_gui.cpp (svn r14989) -Codechange: remove a lookup table by reordering some items in english.txt (Swallow) 2009-01-11 14:01:45 +00:00
autoreplace_gui.h (svn r11899) -Cleanup: Remove ShowReplaceVehicleWindow() as it is basically a duplicate of ShowReplaceGroupVehicleWindow(). 2008-01-17 17:35:59 +00:00
autoreplace_type.h (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 2008-09-30 20:39:50 +00:00
autoslope.h (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see. 2009-01-12 17:11:45 +00:00
aystar.cpp (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
aystar.h (svn r14707) -Cleanup: Replace an 'int' by 'Trackdir'. 2008-12-20 20:26:40 +00:00
bmp.cpp (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
bmp.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
bridge.h (svn r13705) -Codechange: Define and use BridgePieces enum, which will remove a few more magic numbers 2008-07-15 00:34:34 +00:00
bridge_gui.cpp (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
bridge_map.cpp (svn r11644) -Codechange: merge some functions from tunnel_map.h and bridge_map.h into tunnelbridge_map.h 2007-12-16 15:38:51 +00:00
bridge_map.h (svn r13464) -Codechange: support NewGRF Action 0x05, type 12. 2008-06-11 13:54:01 +00:00
build_vehicle_gui.cpp (svn r15263) -Codechange: added Engine::GetCost() to remove some code duplication. 2009-01-25 00:57:03 +00:00
callback_table.cpp (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see. 2009-01-12 17:11:45 +00:00
callback_table.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
cargo_type.h (svn r14491) -Documentation: updates/additions of doxygen docs (Alberth) 2008-10-19 15:39:12 +00:00
cargopacket.cpp (svn r14828) -Codechange: move most of save/load-specific code to separate files 2009-01-04 15:32:25 +00:00
cargopacket.h (svn r14137) -Codechange: Remove a now unused member of CargoPacket 2008-08-23 09:31:53 +00:00
cargotype.cpp (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
cargotype.h (svn r13885) -Fix [FS#2168]: Var 0x7F is not feature-specific. 2008-07-30 18:23:12 +00:00
cheat.cpp (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
cheat_func.h (svn r12757) -Codechange: move all cheat related stuff from all over the place to a single location. 2008-04-17 21:21:01 +00:00
cheat_gui.cpp (svn r14828) -Codechange: move most of save/load-specific code to separate files 2009-01-04 15:32:25 +00:00
cheat_type.h (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 2008-09-30 20:39:50 +00:00
clear_cmd.cpp (svn r15190) -Feature: Allow terraforming of the tiles at the edges of the map. 2009-01-21 02:31:55 +00:00
clear_map.h (svn r11776) -Codechange: more header splittings to reduce the dependencies. 2008-01-07 14:02:26 +00:00
cmd_helper.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
command.cpp (svn r15190) -Feature: Allow terraforming of the tiles at the edges of the map. 2009-01-21 02:31:55 +00:00
command_func.h (svn r15190) -Feature: Allow terraforming of the tiles at the edges of the map. 2009-01-21 02:31:55 +00:00
command_type.h (svn r15190) -Feature: Allow terraforming of the tiles at the edges of the map. 2009-01-21 02:31:55 +00:00
company_base.h (svn r15257) -Cleanup: remove Company::is_noai, it is not needed anymore 2009-01-24 15:31:48 +00:00
company_cmd.cpp (svn r15282) -Fix: it was possible to start more than MAX_COMPANIES companies 2009-01-27 02:02:04 +00:00
company_func.h (svn r14815) -Codechange: separate 'highscore' code from 'company' code 2009-01-03 18:44:20 +00:00
company_gui.cpp (svn r15247) -Change: show a lock near the password/join button in the company window whenever the company is password protected 2009-01-23 23:56:56 +00:00
company_gui.h (svn r14448) -Codechange [FS#2328]: rename a few variables (based on a patch by planetmaker) 2008-10-07 20:57:41 +00:00
company_manager_face.h (svn r14828) -Codechange: move most of save/load-specific code to separate files 2009-01-04 15:32:25 +00:00
company_type.h (svn r14735) -Codechange: remove a bit of bit-waste in the map array (without changing the map array) and make the CompanyIDs contiguous. 2008-12-24 09:53:15 +00:00
console.cpp (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
console_cmds.cpp (svn r15253) -Fix (r15193): dutch people shouldn't write english :p 2009-01-24 14:02:21 +00:00
console_func.h (svn r13341) -Codechange: make most of the network settings configurable via the patch command. 2008-05-30 09:23:05 +00:00
console_gui.cpp (svn r14679) -Fix [FS#2431]: opening the OSK on the chatbox did disable map scrolling (with keyboard) until another window with editbox was opened and closed. Just "refcount" the open edit boxes instead of setting/clearing a bit when opening/closing a window. 2008-12-16 17:58:27 +00:00
console_gui.h (svn r13228) -Codechange: split console.h. 2008-05-24 10:15:06 +00:00
console_internal.h (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
console_type.h (svn r13229) -Codechange: replace some global variables that are only initialised once and always with the same value with enums. 2008-05-24 10:35:15 +00:00
currency.cpp (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
currency.h (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
date.cpp (svn r15077) -Codechange: enumify DAYS_IN_YEAR and DAYS_IN_LEAP_YEAR 2009-01-13 22:58:03 +00:00
date_func.h (svn r13594) -Feature(ette)[FS#2093]: Supply newgrfs with 'day of month', 'leap year' and 'day of year'. 2008-06-20 21:14:10 +00:00
date_type.h (svn r15077) -Codechange: enumify DAYS_IN_YEAR and DAYS_IN_LEAP_YEAR 2009-01-13 22:58:03 +00:00
debug.cpp (svn r14772) -Codechange: make the "dump log of game to reproduce" desync debug stuff a runtime configurable debug option instead of a compile time option. 2008-12-29 21:50:25 +00:00
debug.h (svn r14772) -Codechange: make the "dump log of game to reproduce" desync debug stuff a runtime configurable debug option instead of a compile time option. 2008-12-29 21:50:25 +00:00
dedicated.cpp (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
depot.cpp (svn r14828) -Codechange: move most of save/load-specific code to separate files 2009-01-04 15:32:25 +00:00
depot_base.h (svn r14807) -Codechange: use INVALID_TILE instead of 0 to mark invalid depots, industries, towns and waypoints 2009-01-03 16:06:58 +00:00
depot_func.h (svn r12754) -Codechange: split depot.h into depot_map.h, depot_func.h and depot_base.h and remove quite a lot of unneeded (before this) includes of depot.h. 2008-04-17 19:10:30 +00:00
depot_gui.cpp (svn r15077) -Codechange: enumify DAYS_IN_YEAR and DAYS_IN_LEAP_YEAR 2009-01-13 22:58:03 +00:00
depot_map.h (svn r12754) -Codechange: split depot.h into depot_map.h, depot_func.h and depot_base.h and remove quite a lot of unneeded (before this) includes of depot.h. 2008-04-17 19:10:30 +00:00
depot_type.h (svn r12467) -Codechange: move DepotID to a more logical location. 2008-03-28 16:32:27 +00:00
direction_func.h (svn r12870) -Codechange: remove some magic numbers from u.ship.state handling 2008-04-24 13:05:51 +00:00
direction_type.h (svn r11843) -Fix: mark dirty canal tile even in diagonal direction from flooded tile 2008-01-13 22:12:39 +00:00
disaster_cmd.cpp (svn r14933) -Codechange: check the whether a pool item can be constructed instead of trying to make it and check for NULL. 2009-01-09 14:59:02 +00:00
dock_gui.cpp (svn r14919) -Feature: distant joining of stations (Frostregen and PhilSophus) 2009-01-08 16:35:45 +00:00
driver.cpp (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
driver.h (svn r14908) -Codechange: Add support for text parameters. 2009-01-08 11:40:42 +00:00
dummy_land.cpp (svn r14789) -Feature: allow scrolling with the left mouse button pressed (if enabled). Primarily useful for systems with touch screen (aapo) 2009-01-02 22:42:05 +00:00
economy.cpp (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see. 2009-01-12 17:11:45 +00:00
economy_func.h (svn r14828) -Codechange: move most of save/load-specific code to separate files 2009-01-04 15:32:25 +00:00
economy_type.h (svn r14332) -Fix[FS#1885]: Balance the monthly random industry changes, by introducing a daily random industry change. 2008-09-15 17:18:22 +00:00
effectvehicle.cpp (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
effectvehicle_base.h (svn r12804) -Codechange: move the effect vehicle handling out of vehicle.cpp 2008-04-20 11:12:07 +00:00
effectvehicle_func.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
elrail.cpp (svn r15271) -Codechange: Use offsets for drawing elrail wires & pylons instead of absolute sprite IDs. 2009-01-25 19:27:13 +00:00
elrail_func.h (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 2008-05-29 15:13:28 +00:00
endian_check.cpp (svn r13571) -Codechange: define channels in struct Colour in different order on LE and BE machines 2008-06-18 21:19:04 +00:00
engine.cpp (svn r15263) -Codechange: added Engine::GetCost() to remove some code duplication. 2009-01-25 00:57:03 +00:00
engine_base.h (svn r15263) -Codechange: added Engine::GetCost() to remove some code duplication. 2009-01-25 00:57:03 +00:00
engine_func.h (svn r15216) -Feature: native support for Transport Tycoon (Original) savegames. Based on SVXConverter's source code and documentation by Roman Vetter 2009-01-23 02:35:17 +00:00
engine_gui.cpp (svn r15263) -Codechange: added Engine::GetCost() to remove some code duplication. 2009-01-25 00:57:03 +00:00
engine_gui.h (svn r13314) -Codechange: Switch EngineList from std::vector to GUIList 2008-05-28 17:29:27 +00:00
engine_type.h (svn r14869) -Feature: Allow road vehicles to move multiple steps in a tick (code based on train movement code) and add support for RV prop 15. This gives RVs a maximum speed of 318mph instead 79mph. This only implements higher speeds, not 'realistic acceleration'. 2009-01-06 14:45:38 +00:00
fileio.cpp (svn r15126) -Feature: downloading content from a central server (content.openttd.org) where authors can upload they NewGRFS/AI etc. This should make joining servers that use only NewGRFs that are distributed via this system easier as the players can download the NewGRFs from in the game. It should also make it easier to see whether there are updates for NewGRFs and make the necessary updates. 2009-01-17 16:53:32 +00:00
fileio_func.h (svn r15126) -Feature: downloading content from a central server (content.openttd.org) where authors can upload they NewGRFS/AI etc. This should make joining servers that use only NewGRFs that are distributed via this system easier as the players can download the NewGRFs from in the game. It should also make it easier to see whether there are updates for NewGRFs and make the necessary updates. 2009-01-17 16:53:32 +00:00
fileio_type.h (svn r15126) -Feature: downloading content from a central server (content.openttd.org) where authors can upload they NewGRFS/AI etc. This should make joining servers that use only NewGRFs that are distributed via this system easier as the players can download the NewGRFs from in the game. It should also make it easier to see whether there are updates for NewGRFs and make the necessary updates. 2009-01-17 16:53:32 +00:00
fios.cpp (svn r15144) -Codechange: make sure we don't run out of bounds while determining old savegame name 2009-01-18 22:44:53 +00:00
fios.h (svn r15144) -Codechange: make sure we don't run out of bounds while determining old savegame name 2009-01-18 22:44:53 +00:00
fontcache.cpp (svn r14622) -Fix (r14618): win9x compilation 2008-11-24 20:10:39 +00:00
fontcache.h (svn r14618) -Feature: when the chosen language isn't supported by the current font, try to find a font that does and use that instead. Thanks to glx/michi_cc for the Windows implementation. 2008-11-24 18:53:17 +00:00
functions.h (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
gamelog.cpp (svn r15285) -Fix: valgrind complaining about reading uninitialised memory when saving 2009-01-27 14:31:33 +00:00
gamelog.h (svn r15225) -Fix (r15126): searching for 'missing' NewGRFs gave the 'compatability loaded' NewGRF instead of the one that we're actually looking for 2009-01-23 15:06:56 +00:00
gamelog_internal.h (svn r14828) -Codechange: move most of save/load-specific code to separate files 2009-01-04 15:32:25 +00:00
genworld.cpp (svn r15190) -Feature: Allow terraforming of the tiles at the edges of the map. 2009-01-21 02:31:55 +00:00
genworld.h (svn r14464) -Codechange: replace (uint)-1 with UINT_MAX (PhilSophus) 2008-10-14 18:38:51 +00:00
genworld_gui.cpp (svn r15288) -Fix (r15212): Don't set the newgame setting for water borders to a random value if it's 'random' when the newgame gui is opened. 2009-01-28 13:36:11 +00:00
gfx.cpp (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
gfx_func.h (svn r15126) -Feature: downloading content from a central server (content.openttd.org) where authors can upload they NewGRFS/AI etc. This should make joining servers that use only NewGRFs that are distributed via this system easier as the players can download the NewGRFs from in the game. It should also make it easier to see whether there are updates for NewGRFs and make the necessary updates. 2009-01-17 16:53:32 +00:00
gfx_type.h (svn r14997) -Fix [FS#2524](r14223): when handling invalid sprites, entry in spritecache data could lose its parent 2009-01-11 22:28:30 +00:00
gfxinit.cpp (svn r15218) -Fix: base graphics detection did mark too much as duplicate 2009-01-23 09:09:12 +00:00
gfxinit.h (svn r14907) -Codechange: Remove 32 character limit from driver/blitter selection and parameters. 2009-01-08 11:06:07 +00:00
graph_gui.cpp (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
group.h (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see. 2009-01-12 17:11:45 +00:00
group_cmd.cpp (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see. 2009-01-12 17:11:45 +00:00
group_gui.cpp (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
group_gui.h (svn r14925) -Fix [FS#2500]: Abort dragging of vehicles in the group window when they are deleted. 2009-01-08 21:16:19 +00:00
group_type.h (svn r14063) -Codechange: replace some "magic" constants with enumified constants. 2008-08-13 06:05:01 +00:00
gui.h (svn r14017) -Codechange: DrawArrowButtons now uses Colours enum to specify the colour of the button 2008-08-08 03:37:00 +00:00
heightmap.cpp (svn r15190) -Feature: Allow terraforming of the tiles at the edges of the map. 2009-01-21 02:31:55 +00:00
heightmap.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
highscore.cpp (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
highscore.h (svn r14815) -Codechange: separate 'highscore' code from 'company' code 2009-01-03 18:44:20 +00:00
highscore_gui.cpp (svn r14815) -Codechange: separate 'highscore' code from 'company' code 2009-01-03 18:44:20 +00:00
industry.h (svn r14807) -Codechange: use INVALID_TILE instead of 0 to mark invalid depots, industries, towns and waypoints 2009-01-03 16:06:58 +00:00
industry_cmd.cpp (svn r15190) -Feature: Allow terraforming of the tiles at the edges of the map. 2009-01-21 02:31:55 +00:00
industry_gui.cpp (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
industry_map.h (svn r13982) -Fix (r13981): And then not enough was cleared... 2008-08-03 18:56:44 +00:00
industry_type.h (svn r11776) -Codechange: more header splittings to reduce the dependencies. 2008-01-07 14:02:26 +00:00
ini.cpp (svn r15085) -Fix (r14164): Clearing a settings group did not delete old items nor reset the last_item pointer, causing lists to not be saved unless they started blank. 2009-01-14 20:23:45 +00:00
ini_type.h (svn r15085) -Fix (r14164): Clearing a settings group did not delete old items nor reset the last_item pointer, causing lists to not be saved unless they started blank. 2009-01-14 20:23:45 +00:00
intro_gui.cpp (svn r15175) -Feature: Add the option to select the AIs to start in a new game and configure them via the gui. 2009-01-20 16:49:10 +00:00
landscape.cpp (svn r15190) -Feature: Allow terraforming of the tiles at the edges of the map. 2009-01-21 02:31:55 +00:00
landscape.h (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
landscape_type.h (svn r15212) -Feature [FS#2566]: Change the dropdown box where you can chose which edges will be water to 4 pushbuttons (based on patch by planetmaker). 2009-01-23 00:18:27 +00:00
livery.h (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 2008-09-30 20:51:04 +00:00
lzoconf.h (svn r9050) -Codechange: Foo(void) -> Foo() 2007-03-07 11:47:46 +00:00
main_gui.cpp (svn r14944) -Cleanup: add spaces around some operators 2009-01-09 22:56:28 +00:00
map.cpp (svn r14847) -Codechange: generalise the circular search to search around a rectangle (PhilSophus) 2009-01-05 17:48:54 +00:00
map_func.h (svn r14847) -Codechange: generalise the circular search to search around a rectangle (PhilSophus) 2009-01-05 17:48:54 +00:00
map_type.h (svn r11701) -Codechange: removal unnecessary inclusions of map.h (and split map.h). 2007-12-26 11:45:43 +00:00
masm64.rules (svn r13903) -Fix: missing eol-style property. 2008-07-31 21:06:19 +00:00
md5.cpp (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
md5.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
minilzo.cpp (svn r13552) -Codechange: use TTD_ENDIAN comparations instead of tests if TTD_[BIG/LITTLE]_ENDIAN is defined 2008-06-17 19:38:00 +00:00
minilzo.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
misc.cpp (svn r15246) -Fix [FS#2577]: close all windows *before* starting a new game/loading a game instead of doing that as one of the latest steps of loading the game. This caused, in some cases, the NewGRF settings to be reset when the game was already loaded resulting in instant desyncs when joining a network game 2009-01-23 23:40:12 +00:00
misc_cmd.cpp (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see. 2009-01-12 17:11:45 +00:00
misc_gui.cpp (svn r15283) -Documentation: Apply some widget naming to the widget arrays. 2009-01-27 03:50:36 +00:00
mixer.cpp (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
mixer.h (svn r13301) -Fix [FS#1997]: resolve more MSVC 9 x64 warnings. 2008-05-27 21:41:00 +00:00
music.cpp (svn r14810) -Codechange: use the proper style for global variables. 2009-01-03 17:09:31 +00:00
music.h (svn r14810) -Codechange: use the proper style for global variables. 2009-01-03 17:09:31 +00:00
music_gui.cpp (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
namegen.cpp (svn r15223) -Codechange: move GetOldTownName to oldloader_sl.cpp as it is specific to loading of TTO/TTD savegames 2009-01-23 13:36:12 +00:00
namegen_func.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
newgrf.cpp (svn r15259) -Fix: [NewGRF] small memory leak when scanning labels 2009-01-24 17:02:59 +00:00
newgrf.h (svn r14828) -Codechange: move most of save/load-specific code to separate files 2009-01-04 15:32:25 +00:00
newgrf_callbacks.h (svn r15280) -Cleanup: ancient and vastly out of date comment... 2009-01-26 23:41:45 +00:00
newgrf_canal.cpp (svn r13885) -Fix [FS#2168]: Var 0x7F is not feature-specific. 2008-07-30 18:23:12 +00:00
newgrf_canal.h (svn r13885) -Fix [FS#2168]: Var 0x7F is not feature-specific. 2008-07-30 18:23:12 +00:00
newgrf_cargo.cpp (svn r13885) -Fix [FS#2168]: Var 0x7F is not feature-specific. 2008-07-30 18:23:12 +00:00
newgrf_cargo.h (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see. 2009-01-12 17:11:45 +00:00
newgrf_commons.cpp (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 2008-05-29 15:13:28 +00:00
newgrf_commons.h (svn r14606) -Codechange: Unify usage of PALETTE_MODIFIER_TRANSPARENT and PALETTE_MODIFIER_COLOR in spritelayout drawing. 2008-11-22 16:04:11 +00:00
newgrf_config.cpp (svn r15114) -Codechange: Add support for 8 byte action7/9 data, used as a mask for GRFID checks. 2009-01-16 19:53:52 +00:00
newgrf_config.h (svn r15114) -Codechange: Add support for 8 byte action7/9 data, used as a mask for GRFID checks. 2009-01-16 19:53:52 +00:00
newgrf_engine.cpp (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
newgrf_engine.h (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
newgrf_generic.cpp (svn r13885) -Fix [FS#2168]: Var 0x7F is not feature-specific. 2008-07-30 18:23:12 +00:00
newgrf_generic.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
newgrf_gui.cpp (svn r15250) -Fix (r15126): The NewGRF Settings window was 1 pixel to low. 2009-01-24 10:28:41 +00:00
newgrf_house.cpp (svn r14828) -Codechange: move most of save/load-specific code to separate files 2009-01-04 15:32:25 +00:00
newgrf_house.h (svn r14828) -Codechange: move most of save/load-specific code to separate files 2009-01-04 15:32:25 +00:00
newgrf_industries.cpp (svn r15190) -Feature: Allow terraforming of the tiles at the edges of the map. 2009-01-21 02:31:55 +00:00
newgrf_industries.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
newgrf_industrytiles.cpp (svn r14606) -Codechange: Unify usage of PALETTE_MODIFIER_TRANSPARENT and PALETTE_MODIFIER_COLOR in spritelayout drawing. 2008-11-22 16:04:11 +00:00
newgrf_industrytiles.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
newgrf_sound.cpp (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
newgrf_sound.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
newgrf_spritegroup.cpp (svn r13885) -Fix [FS#2168]: Var 0x7F is not feature-specific. 2008-07-30 18:23:12 +00:00
newgrf_spritegroup.h (svn r13885) -Fix [FS#2168]: Var 0x7F is not feature-specific. 2008-07-30 18:23:12 +00:00
newgrf_station.cpp (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see. 2009-01-12 17:11:45 +00:00
newgrf_station.h (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
newgrf_storage.cpp (svn r11691) -Codechange: move+rename helpers.hpp and only include it when it is really needed. 2007-12-25 09:48:53 +00:00
newgrf_storage.h (svn r11691) -Codechange: move+rename helpers.hpp and only include it when it is really needed. 2007-12-25 09:48:53 +00:00
newgrf_text.cpp (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
newgrf_text.h (svn r14817) -Cleanup: unify the place where the @file header is placed 2009-01-03 22:20:18 +00:00
newgrf_town.cpp (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 2008-05-29 15:13:28 +00:00
newgrf_town.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
newgrf_townname.cpp (svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h. 2008-01-13 01:21:35 +00:00
newgrf_townname.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
news_func.h (svn r14307) -Fix: when deleting a station, remove news items regarding it 2008-09-13 10:19:51 +00:00
news_gui.cpp (svn r14940) -Fix: let the statusbar know the current news are invalid or bad things will happen 2009-01-09 20:42:17 +00:00
news_gui.h (svn r12768) -Codechange: move the statusbar GUI to it's own file. 2008-04-18 15:13:45 +00:00
news_type.h (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 2008-09-30 20:39:50 +00:00
npf.cpp (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
npf.h (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
oldpool.cpp (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
oldpool.h (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
oldpool_func.h (svn r14935) -Fix [FS#2498]: the new operator may not return NULL, so don't. 2009-01-09 15:01:15 +00:00
openttd.cpp (svn r15243) -Fix [FS#2446]: rejoining a server would abort the join (and kick the client) because trying to join with an invalid player ID 2009-01-23 22:35:48 +00:00
openttd.h (svn r13370) -Codechange: move the VARDEF stuff from openttd.h to variables.h so one doesn't need to include openttd.h before variables.h. 2008-06-03 08:06:58 +00:00
order_base.h (svn r14828) -Codechange: move most of save/load-specific code to separate files 2009-01-04 15:32:25 +00:00
order_cmd.cpp (svn r15077) -Codechange: enumify DAYS_IN_YEAR and DAYS_IN_LEAP_YEAR 2009-01-13 22:58:03 +00:00
order_func.h (svn r14803) -Codechange: move order list management into it's own class and remove the order count from the savegame as we can easily count that (PhilSophus) 2009-01-03 13:52:06 +00:00
order_gui.cpp (svn r15202) -Fix (r14827): only make quick goto active for your own company 2009-01-22 00:08:15 +00:00
order_type.h (svn r14830) -Fix [FS#2495]: overflow of number of orders per vehicle (based on patch by Swallow) 2009-01-04 15:53:43 +00:00
os2.cpp (svn r15104) -Codechange: unify the resolving of the xyz kbytes/megabytes strings. 2009-01-16 12:59:47 +00:00
os_timer.cpp (svn r14636) -Add: DOS port of OpenTTD, without network support though. 2008-11-26 13:12:45 +00:00
osk_gui.cpp (svn r14679) -Fix [FS#2431]: opening the OSK on the chatbox did disable map scrolling (with keyboard) until another window with editbox was opened and closed. Just "refcount" the open edit boxes instead of setting/clearing a bit when opening/closing a window. 2008-12-16 17:58:27 +00:00
ottdres.rc.in (svn r14781) -Change: someone changed _cur_year; so update it in a few hardcoded places... happy new year! 2009-01-01 22:21:25 +00:00
pathfind.cpp (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
pathfind.h (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
pbs.cpp (svn r14876) -Fix [FS#2509] (r14849): Reserved path loop detection was broken for stations. 2009-01-06 17:11:37 +00:00
pbs.h (svn r14258) -Codechange: rework the way to query the vehicle hash to make sure it always results in the same irregardless of the order of the hash-linked-list. 2008-09-07 11:23:10 +00:00
querystring_gui.h (svn r14820) -Codechange: use (the correct) enum-type instead of just int (Zuu) 2009-01-03 23:40:29 +00:00
queue.cpp (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
queue.h (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
rail.cpp (svn r15077) -Codechange: enumify DAYS_IN_YEAR and DAYS_IN_LEAP_YEAR 2009-01-13 22:58:03 +00:00
rail.h (svn r15050) -Codechange: Use one absolute SpriteID with offsets to draw track fences. 2009-01-13 08:39:25 +00:00
rail_cmd.cpp (svn r15050) -Codechange: Use one absolute SpriteID with offsets to draw track fences. 2009-01-13 08:39:25 +00:00
rail_gui.cpp (svn r15071) -Fix (r14919): When drag&dropping rail-stations with X orientation, distant-join scanned a wrong area for stations. 2009-01-13 19:48:33 +00:00
rail_gui.h (svn r12550) -Change: the signal GUI is now persistent - has the same data when it is reopened 2008-04-03 21:54:31 +00:00
rail_map.h (svn r14567) -Revert (part of 14566): don't commit testing stuff... 2008-11-07 18:02:46 +00:00
rail_type.h (svn r11827) -Codechange: do not include enum_type.hpp unnecessary. 2008-01-13 00:28:01 +00:00
rev.cpp.in (svn r13375) -Add: logging of actions that could possibly cause desyncs and crashes to simplify debugging. See readme.txt for details 2008-06-03 18:35:58 +00:00
rev.h (svn r13375) -Add: logging of actions that could possibly cause desyncs and crashes to simplify debugging. See readme.txt for details 2008-06-03 18:35:58 +00:00
road.cpp (svn r15077) -Codechange: enumify DAYS_IN_YEAR and DAYS_IN_LEAP_YEAR 2009-01-13 22:58:03 +00:00
road_cmd.cpp (svn r15039) -Codechange: fix comments regarding old AI, remove one old AI hack 2009-01-12 19:49:23 +00:00
road_cmd.h (svn r14591) -Fix [FS#2388](r14528): cached nearest town could be invalid after importing older savegame and during town generation 2008-11-18 22:43:59 +00:00
road_func.h (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 2008-09-30 20:51:04 +00:00
road_gui.cpp (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
road_gui.h (svn r11672) -Codechange: refactor some stuff out of gui.h. 2007-12-21 07:38:36 +00:00
road_internal.h (svn r13234) -Fix: Check/affect town rating when removing/bulldozing town-owned road under drivethrough stops. 2008-05-24 22:15:10 +00:00
road_map.cpp (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
road_map.h (svn r14591) -Fix [FS#2388](r14528): cached nearest town could be invalid after importing older savegame and during town generation 2008-11-18 22:43:59 +00:00
road_type.h (svn r14170) -Codechange: Missing enum for road type iteration. 2008-08-25 16:20:26 +00:00
roadveh.h (svn r14090) -Fix: the vehicle window of articulated road vehicles would show the clone/refit button when the vehicle was not completely stopped in the depot. 2008-08-17 11:12:56 +00:00
roadveh_cmd.cpp (svn r15286) -Fix: Refitting did not invalidate vehicle-colour-maps of road-vehicles, ships and aircraft, as well vehicle-length of road-vehicles. 2009-01-27 19:44:36 +00:00
roadveh_gui.cpp (svn r14098) -Fix: Make the 'Transfer Credit' display aware of the entire consist, not only the first vehicle 2008-08-18 16:52:40 +00:00
screenshot.cpp (svn r14828) -Codechange: move most of save/load-specific code to separate files 2009-01-04 15:32:25 +00:00
screenshot.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
sdl.cpp (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
sdl.h (svn r15233) -Fix (r15231): compilation with SDL broken on win32 2009-01-23 17:32:01 +00:00
settings.cpp (svn r15242) -Feature: allow moving clients between companies/spectators by the server and the clients themselves (dihedral) 2009-01-23 22:18:06 +00:00
settings_func.h (svn r14041) -Feature(tte): make it possible to filter list_patches output like it's done for other list_* console commands 2008-08-11 17:15:31 +00:00
settings_gui.cpp (svn r15238) -Fix (r15236): Missed a file 2009-01-23 21:05:25 +00:00
settings_internal.h (svn r14828) -Codechange: move most of save/load-specific code to separate files 2009-01-04 15:32:25 +00:00
settings_type.h (svn r15236) -Codechange: Rename realistic_acceleration patch option to train_acceleration_model, and change from boolean to value. Don't forget to update your settings. 2009-01-23 20:53:43 +00:00
ship.h (svn r15210) -Fix: Vehicle::GetRunningCost() was wrong for ships and aircraft 2009-01-22 21:33:08 +00:00
ship_cmd.cpp (svn r15286) -Fix: Refitting did not invalidate vehicle-colour-maps of road-vehicles, ships and aircraft, as well vehicle-length of road-vehicles. 2009-01-27 19:44:36 +00:00
ship_gui.cpp (svn r13907) -Codechange: Replace a number with Colours enum on DrawFrameRect usage 2008-08-01 03:43:53 +00:00
signal.cpp (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 2008-09-30 20:51:04 +00:00
signal_func.h (svn r14840) -Cleanup: remove duplicate includes 2009-01-04 21:02:59 +00:00
signal_type.h (svn r13932) -Add [YAPP]: PBS signals added to the map array. The signals are drawn using the old Patch-like PBS sprites. (michi_cc) 2008-08-02 22:48:43 +00:00
signs.cpp (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see. 2009-01-12 17:11:45 +00:00
signs_base.h (svn r14828) -Codechange: move most of save/load-specific code to separate files 2009-01-04 15:32:25 +00:00
signs_func.h (svn r14345) -Fix: delete the RenameSignWindow when 'its' sign is deleted 2008-09-16 19:05:38 +00:00
signs_gui.cpp (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
signs_type.h (svn r14063) -Codechange: replace some "magic" constants with enumified constants. 2008-08-13 06:05:01 +00:00
slope_func.h (svn r13499) -Codechange: Allow drawing (ugly) leveled foundations on steep slopes, just in case someone needs them for fallback. 2008-06-12 21:36:56 +00:00
slope_type.h (svn r12541) -Codechange: Declare Slope enum as bit set, and remove some (then) unneeded casts. 2008-04-02 14:13:15 +00:00
smallmap_gui.cpp (svn r15201) -Fix [FS#2565] (r15190): The smallmap tried to get the owner of invalid tiles. 2009-01-21 23:49:59 +00:00
sortlist_type.h (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
sound.cpp (svn r15190) -Feature: Allow terraforming of the tiles at the edges of the map. 2009-01-21 02:31:55 +00:00
sound_func.h (svn r11719) -Codechange: split sound.h in a header with types and one with functions. 2007-12-29 09:24:26 +00:00
sound_type.h (svn r14909) -Codechange: Remove global option for the extmidi driver and make it a driver parameter with the name cmd instead. This means if you have an "extmidi = ..." line in your config you must change it to "musicdriver = extmidi:cmd=...", in the [misc] section. 2009-01-08 12:05:14 +00:00
sprite.h (svn r14461) -Document: add some doxygen comments (Albert) 2008-10-13 03:26:48 +00:00
spritecache.cpp (svn r15031) -Fix (r15027): merge reverted r15026, so do it once again 2009-01-12 17:31:43 +00:00
spritecache.h (svn r14223) -Codechange: make GetSprite aware of the 4 different types of sprites: fonts, recolour, mapgen and normal sprites. 2008-09-02 15:20:38 +00:00
station.cpp (svn r14919) -Feature: distant joining of stations (Frostregen and PhilSophus) 2009-01-08 16:35:45 +00:00
station_base.h (svn r14743) -Codechange: use INVALID_TILE to indicate station doesn't have queried facility (or station/roadstop is invalid) instead of 0 (Yexo) 2008-12-26 18:01:15 +00:00
station_cmd.cpp (svn r15278) -Fix [FS#2332]: test noise limit of nearest town instead of st->town 2009-01-26 21:09:17 +00:00
station_func.h (svn r15073) -Fix (r15067) [FS#2532]: Default copy constructors don't necessarily do what you want. Instead of creating one, we now pass a pointer around as that avoids additional allocations. 2009-01-13 20:43:53 +00:00
station_gui.cpp (svn r15291) -Cleanup: Move the station list widgets to their class from station_gui.h 2009-01-29 02:42:36 +00:00
station_gui.h (svn r15291) -Cleanup: Move the station list widgets to their class from station_gui.h 2009-01-29 02:42:36 +00:00
station_map.h (svn r14491) -Documentation: updates/additions of doxygen docs (Alberth) 2008-10-19 15:39:12 +00:00
station_type.h (svn r14491) -Documentation: updates/additions of doxygen docs (Alberth) 2008-10-19 15:39:12 +00:00
statusbar_gui.cpp (svn r14948) -Codechange: enumification and more comments in the statusbar code 2009-01-09 23:49:46 +00:00
statusbar_gui.h (svn r14948) -Codechange: enumification and more comments in the statusbar code 2009-01-09 23:49:46 +00:00
stdafx.h (svn r15275) -Fix: SDL adds _GNU_SOURCE to the defined macros even when the compiler doesn't provide the functions promised when that define exists... 2009-01-25 22:51:59 +00:00
string.cpp (svn r15135) -Fix/Change: allow str_validate (part of receiving strings from the network) to pass newlines instead of replacing them with question marks, but only when asked to do so. 2009-01-18 13:12:57 +00:00
string_func.h (svn r15135) -Fix/Change: allow str_validate (part of receiving strings from the network) to pass newlines instead of replacing them with question marks, but only when asked to do so. 2009-01-18 13:12:57 +00:00
string_type.h (svn r11777) -Codechange: split the string header and make do not include it when it's not necessary. 2008-01-07 14:23:25 +00:00
strings.cpp (svn r15105) -Fix (r15104): signed/unsigned warning 2009-01-16 14:02:40 +00:00
strings_func.h (svn r14828) -Codechange: move most of save/load-specific code to separate files 2009-01-04 15:32:25 +00:00
strings_type.h (svn r14480) -Add: warning when trying to use a right-to-left language without support for it in OpenTTD. 2008-10-17 17:42:51 +00:00
subsidy_gui.cpp (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 2008-09-30 20:39:50 +00:00
tar_type.h (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see. 2009-01-12 17:11:45 +00:00
terraform_cmd.cpp (svn r15203) -Fix (r15190): CmdTerraformLand didn't check it's parameters good enough. 2009-01-22 00:23:37 +00:00
terraform_gui.cpp (svn r15190) -Feature: Allow terraforming of the tiles at the edges of the map. 2009-01-21 02:31:55 +00:00
terraform_gui.h (svn r11768) -Codechange: move some terraform related gui stuff from main_gui.cpp to terraform_gui.cpp (and introduce terraform_gui.h). Based on a patch by Roujin. 2008-01-06 18:56:43 +00:00
textbuf_gui.h (svn r14514) -Codechange: use 'size' instead of 'length' for querystring and textbuf, explicitly say it includes the terminating zero 2008-10-22 19:12:10 +00:00
texteff.cpp (svn r14047) -Codechange: move chatmessage handling to the network directory as that's the only case chat messages are used. Furthermore remove any trace of chatmessages when compiling without network support. 2008-08-11 22:45:11 +00:00
texteff.hpp (svn r14371) -Fix [FS#2313]: loading indicator didn't stay with the front engine when turning a train in a station. 2008-09-21 18:28:35 +00:00
tgp.cpp (svn r15212) -Feature [FS#2566]: Change the dropdown box where you can chose which edges will be water to 4 pushbuttons (based on patch by planetmaker). 2009-01-23 00:18:27 +00:00
tgp.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
thread.h (svn r15159) -Fix: move the UDP queries that resolve a hostname into threads so they don't freeze OpenTTD when for example the network connection got severed. Thanks to glx for writing the mutex implementation for Windows. 2009-01-20 03:44:43 +00:00
thread_morphos.cpp (svn r15158) -Cleanup: remove some unused/unneeded cruft from the thread generalisation. 2009-01-20 03:12:46 +00:00
thread_none.cpp (svn r15266) -Fix (r15159): compilation without threads was broken 2009-01-25 13:05:58 +00:00
thread_os2.cpp (svn r15158) -Cleanup: remove some unused/unneeded cruft from the thread generalisation. 2009-01-20 03:12:46 +00:00
thread_pthread.cpp (svn r15159) -Fix: move the UDP queries that resolve a hostname into threads so they don't freeze OpenTTD when for example the network connection got severed. Thanks to glx for writing the mutex implementation for Windows. 2009-01-20 03:44:43 +00:00
thread_win32.cpp (svn r15159) -Fix: move the UDP queries that resolve a hostname into threads so they don't freeze OpenTTD when for example the network connection got severed. Thanks to glx for writing the mutex implementation for Windows. 2009-01-20 03:44:43 +00:00
tile_cmd.h (svn r14789) -Feature: allow scrolling with the left mouse button pressed (if enabled). Primarily useful for systems with touch screen (aapo) 2009-01-02 22:42:05 +00:00
tile_map.cpp (svn r15190) -Feature: Allow terraforming of the tiles at the edges of the map. 2009-01-21 02:31:55 +00:00
tile_map.h (svn r15190) -Feature: Allow terraforming of the tiles at the edges of the map. 2009-01-21 02:31:55 +00:00
tile_type.h (svn r14461) -Document: add some doxygen comments (Albert) 2008-10-13 03:26:48 +00:00
tilehighlight_func.h (svn r15065) -Change (r14919): Allow to select a new station location by ctrl-clicking while distant-join window is open. (PhilSophus) 2009-01-13 17:28:11 +00:00
tilehighlight_type.h (svn r14919) -Feature: distant joining of stations (Frostregen and PhilSophus) 2009-01-08 16:35:45 +00:00
timetable.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
timetable_cmd.cpp (svn r14986) -Doc: small error in a comment (PhilSophus) 2009-01-10 23:21:46 +00:00
timetable_gui.cpp (svn r14819) -Change: make details and order menu stickyable, like the timetable window. Also let the detail/order/timetable window close eachther, like the detail and order windows already did, when not stickied. 2009-01-03 23:32:59 +00:00
toolbar_gui.cpp (svn r15254) -Fix (r15242): of course MSVC requires a cast 2009-01-24 14:10:24 +00:00
toolbar_gui.h (svn r13106) -Codechange: rework the toolbar code a little so functions do not have to return the Window they just created. 2008-05-15 19:00:20 +00:00
town.h (svn r15149) -Codechange: GetMaskOfTownActions() is used by a Cmd handler, therefore it does not belong in _gui. 2009-01-19 12:07:01 +00:00
town_cmd.cpp (svn r15190) -Feature: Allow terraforming of the tiles at the edges of the map. 2009-01-21 02:31:55 +00:00
town_gui.cpp (svn r15149) -Codechange: GetMaskOfTownActions() is used by a Cmd handler, therefore it does not belong in _gui. 2009-01-19 12:07:01 +00:00
town_map.h (svn r14611) -Fix (r13437)[FS#2421]: Store the age of a house in the map array instead of the construction year. 2008-11-23 14:17:41 +00:00
town_type.h (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 2008-09-30 20:51:04 +00:00
track_func.h (svn r13941) -Codechange [YAPP]: Added YAPP-related penalties to YAPF. (michi_cc) 2008-08-02 22:51:07 +00:00
track_type.h (svn r12199) -Codechange: Remove magic around the results of GetTileTrackStatus(). 2008-02-20 17:49:50 +00:00
train.h (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
train_cmd.cpp (svn r15269) -Codechange: reduced indentation in CmdBuildRail* 2009-01-25 15:35:21 +00:00
train_gui.cpp (svn r14754) -Codechange: get rid of _cmd_text and just pass it as (optional) parameter. 2008-12-28 14:37:19 +00:00
transparency.h (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 2008-09-30 20:39:50 +00:00
transparency_gui.cpp (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 2008-09-30 20:39:50 +00:00
transparency_gui.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
transport_type.h (svn r14491) -Documentation: updates/additions of doxygen docs (Alberth) 2008-10-19 15:39:12 +00:00
tree_cmd.cpp (svn r14789) -Feature: allow scrolling with the left mouse button pressed (if enabled). Primarily useful for systems with touch screen (aapo) 2009-01-02 22:42:05 +00:00
tree_gui.cpp (svn r15036) -Fix: use the same value for 'random' through-out the code for PlantTree 2009-01-12 18:15:18 +00:00
tree_map.h (svn r14614) -Codechange [FS#2423]: GetTreeCount() should behave as its name and documentation imply. Remove unused SetTreeCount() (PhilSophus) 2008-11-23 16:45:53 +00:00
tunnel_map.cpp (svn r15190) -Feature: Allow terraforming of the tiles at the edges of the map. 2009-01-21 02:31:55 +00:00
tunnel_map.h (svn r12986) -Codechange: move the landscape and transport related types from openttd.h to their own headers. 2008-05-07 09:07:19 +00:00
tunnelbridge.h (svn r12765) -Codechange: move some stuff out of variables.h that required including other headers in variables.h. 2008-04-18 10:16:51 +00:00
tunnelbridge_cmd.cpp (svn r15190) -Feature: Allow terraforming of the tiles at the edges of the map. 2009-01-21 02:31:55 +00:00
tunnelbridge_map.h (svn r13926) -Add [YAPP]: Add map accessors for path reservations. (michi_cc) 2008-08-02 22:47:20 +00:00
unix.cpp (svn r15104) -Codechange: unify the resolving of the xyz kbytes/megabytes strings. 2009-01-16 12:59:47 +00:00
unmovable.h (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 2008-09-30 20:39:50 +00:00
unmovable_cmd.cpp (svn r15290) -Codechange: Isolate size and section of the UnMovable HQ object, in order to keep the Unmovable type free of any irrelevant data 2009-01-28 19:57:23 +00:00
unmovable_map.h (svn r15292) -Fix(r15290): Incrementing something that is already set to the correct value is a bit of a no-no 2009-01-29 03:07:34 +00:00
variables.h (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see. 2009-01-12 17:11:45 +00:00
vehicle.cpp (svn r15077) -Codechange: enumify DAYS_IN_YEAR and DAYS_IN_LEAP_YEAR 2009-01-13 22:58:03 +00:00
vehicle_base.h (svn r15216) -Feature: native support for Transport Tycoon (Original) savegames. Based on SVXConverter's source code and documentation by Roman Vetter 2009-01-23 02:35:17 +00:00
vehicle_func.h (svn r14952) -Codechange: unify the "can vehicle go to station" tests 2009-01-10 09:51:14 +00:00
vehicle_gui.cpp (svn r15236) -Codechange: Rename realistic_acceleration patch option to train_acceleration_model, and change from boolean to value. Don't forget to update your settings. 2009-01-23 20:53:43 +00:00
vehicle_gui.h (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 2008-09-30 20:39:50 +00:00
vehicle_gui_base.h (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 2008-09-30 20:39:50 +00:00
vehicle_type.h (svn r15236) -Codechange: Rename realistic_acceleration patch option to train_acceleration_model, and change from boolean to value. Don't forget to update your settings. 2009-01-23 20:53:43 +00:00
vehiclelist.cpp (svn r14783) -Fix (r12661): don't add vehicles with "go to nearest depot" to the vehicle list of the depot with index 0. 2009-01-02 19:45:46 +00:00
vehiclelist.h (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 2008-09-30 20:39:50 +00:00
viewport.cpp (svn r15199) -Fix (r15190): The south point of the south-most tile wasn't highlighted during terraforming. 2009-01-21 22:35:07 +00:00
viewport_func.h (svn r14789) -Feature: allow scrolling with the left mouse button pressed (if enabled). Primarily useful for systems with touch screen (aapo) 2009-01-02 22:42:05 +00:00
viewport_type.h (svn r14221) -Fix: signs (town name, station name, ...) could be too long for 8bit width in pixels 2008-09-02 14:46:28 +00:00
void_map.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
water.h (svn r15190) -Feature: Allow terraforming of the tiles at the edges of the map. 2009-01-21 02:31:55 +00:00
water_cmd.cpp (svn r15190) -Feature: Allow terraforming of the tiles at the edges of the map. 2009-01-21 02:31:55 +00:00
water_map.h (svn r13838) -Codechange: Make industry tiles aware of WaterClasses. 2008-07-26 16:14:10 +00:00
waypoint.cpp (svn r14958) -Codechange [FS#1923]: when checking for unique names, compare only with manually set names 2009-01-10 15:54:07 +00:00
waypoint.h (svn r14828) -Codechange: move most of save/load-specific code to separate files 2009-01-04 15:32:25 +00:00
waypoint_gui.cpp (svn r14754) -Codechange: get rid of _cmd_text and just pass it as (optional) parameter. 2008-12-28 14:37:19 +00:00
waypoint_type.h (svn r14063) -Codechange: replace some "magic" constants with enumified constants. 2008-08-13 06:05:01 +00:00
widget.cpp (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
win32.cpp (svn r15113) -Codechange: unify calling ScanForTarFiles when determining the paths. 2009-01-16 16:32:48 +00:00
win32.h (svn r9055) -Codechange: Change windows unicode handling and allow a pure non-unicode build to function. Win9x binaries will be possible with mingw/nightly system. 2007-03-07 18:58:28 +00:00
win64.asm (svn r14176) -Fix: better 'safe' than ... 'save' 2008-08-25 20:54:34 +00:00
window.cpp (svn r15065) -Change (r14919): Allow to select a new station location by ctrl-clicking while distant-join window is open. (PhilSophus) 2009-01-13 17:28:11 +00:00
window_func.h (svn r14785) -Fix [FS#2132]: vehicle list for station gets closed when station view is closed even when the vehicle list is stickied. Other vehicle lists are not deleted when their 'opening' window gets closed so do the same with the station view. 2009-01-02 20:59:04 +00:00
window_gui.h (svn r14918) -Cleanup: remove unused constant. 2009-01-08 16:33:41 +00:00
window_type.h (svn r15175) -Feature: Add the option to select the AIs to start in a new game and configure them via the gui. 2009-01-20 16:49:10 +00:00
zoom_func.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
zoom_type.h (svn r13551) -Codechange: store offsets to different zoom levels in a distinguished struct instead in the data stream for 8bpp-optimized 2008-06-17 17:25:22 +00:00