rubidium
22c4ef6aee
(svn r17638) -Fix [FS#3235]: Crash when trying to build an industry that has no industry layout defined; yes, it's very similar to r17633 because one case was forgotten.
2009-09-25 21:08:45 +00:00
rubidium
36e70b57ee
(svn r17633) -Fix [FS#3233]: [NewGRF] Crash when trying to build an industry that has no industry layout defined.
2009-09-25 09:32:20 +00:00
smatz
494ef040e5
(svn r17601) -Fix (r17592): don't mark cargo as 'accepted' when accepted amount is 0
2009-09-21 17:24:21 +00:00
smatz
9cf2e92159
(svn r17592) -Fix [FS#3212](r17436): force all cargo being accepted when industry tiles accept it but industry itself doesn't
2009-09-20 18:52:12 +00:00
smatz
9225b3ba03
(svn r17589) -Codechange: rename town_acc to always_accepted
2009-09-20 17:44:33 +00:00
rubidium
04d5b67eb6
(svn r17567) -Fix: some doxygen warnings
2009-09-18 14:23:58 +00:00
rubidium
64bafcbe18
(svn r17534) -Codechange: unify the naming of callback masks/flags
2009-09-14 12:22:57 +00:00
frosch
ebd916be3d
(svn r17532) -Codechange: Rename several Invalidate functions to SetDirty for more consistency and distinguishability.
2009-09-13 19:15:59 +00:00
rubidium
d0836f9ec8
(svn r17521) -Change: don't assume that there is always 'another' industry tile after two '0x18' industry tiles
2009-09-13 10:58:41 +00:00
rubidium
535f71fc13
(svn r17472) -Fix [FS#3182]: industry list was rebuilt too early during industry removal causing the removed industry to be still in the list after removal
2009-09-08 12:22:28 +00:00
smatz
22e9d59559
(svn r17439) -Fix (r17436): you weren't paid for cargo delivered to houses and headquarters anymore
2009-09-07 07:39:08 +00:00
rubidium
27738c6638
(svn r17414) -Codechange: only send/read the number of bits that can be actually useful when building industries
2009-09-04 20:04:54 +00:00
rubidium
925bada35a
(svn r17413) -Fix: assert when trying to build an invalid industry type it did
2009-09-04 20:02:35 +00:00
smatz
ee685c8287
(svn r17316) -Codechange: use Industry::GetByTile() instead of GetIndustryByTile()
2009-08-30 11:47:41 +00:00
rubidium
7fbc33dae1
(svn r17248) -Fix: add GPL license notice where appropriate
2009-08-21 20:21:05 +00:00
smatz
e707c82412
(svn r17131) -Codechange: apply coding style to some switch statements
2009-08-09 14:40:34 +00:00
smatz
2a430d981f
(svn r17113) -Change [FS#265][FS#2094][FS#2589]: apply the subsidy when subsidy's destination is in station's catchment area and cargo packets originate from subsidy's source
...
-Change [FS#1134]: subsidies aren't bound to stations after awarding anymore, they still apply to town or industry, no matter what station is used for loading and unloading. Awarded subsidies from older savegames are lost
-Change [NoAI]: due to these changes, AISubsidy::GetSource and AISubsidy::GetDestination now return STATION_INVALID for awarded subsidies
2009-08-08 16:42:55 +00:00
smatz
74d3382b94
(svn r17107) -Codechange: store type of subsidy source and destination in the Subsidy struct instead of determining it every time it's needed
2009-08-07 22:23:34 +00:00
rubidium
1fe3ad3288
(svn r17075) -Codechange: rename ~750 strings to be more uniform with their relatives
2009-08-05 17:59:21 +00:00
rubidium
2ec12a3f58
(svn r16966) -Codechange: BEGIN_TILE_LOOP and END_TILE_LOOP reworked into TILE_LOOP, which means no more duplication of parameters between BEGIN_TILE_LOOP and END_TILE_LOOP
2009-07-26 21:50:30 +00:00
rubidium
e3053660c6
(svn r16886) -Codechange: unify naming of some string IDs related to string codes and group them logically
2009-07-20 11:21:57 +00:00
smatz
1f29e38b83
(svn r16849) -Codechange: replace GetCargo() by CargoSpec::Get()
2009-07-16 19:00:13 +00:00
smatz
adc5363202
(svn r16717) -Codechange: make IsFrontEngine() member of Train
2009-07-01 22:22:01 +00:00
rubidium
927c4a0fe8
(svn r16709) -Fix [FS#2994]: the list of animated tiles could have duplicates (only for old savegames) and tiles that weren't animated
2009-07-01 14:51:05 +00:00
frosch
a288e4d82f
(svn r16678) -Codechange: Turn CargoArray into a class, so one does not have to deal with sizeof() wrt. typedef-ed arrays.
2009-06-27 21:06:58 +00:00
frosch
812ad41f23
(svn r16676) -Codechange: Rename AcceptedCargo to CargoArray and its instances to more meaningful names.
2009-06-27 18:26:50 +00:00
smatz
50b5678e26
(svn r16673) -Codechange: rename GetProducedCargo() to AddProducedCargo() and change its behaviour accordingly
2009-06-27 17:05:20 +00:00
smatz
ff33ed94ce
(svn r16667) -Codechange: replace GetRandomTown() and GetRandomIndustry() by Town::GetRandom() and Industry::GetRandom()
2009-06-26 15:08:54 +00:00
smatz
c30a87758f
(svn r16659) -Codechange: rename GetAcceptedCargo() to AddAcceptedCargo() and change its behaviour accordingly
...
-Codechange: remove dummy GetAcceptedCargo_*() handlers
2009-06-25 19:23:09 +00:00
smatz
fa1ad0fd3c
(svn r16654) -Codechange: cache industries in station's coverage area instead of searching them everytime payment is made
2009-06-25 15:42:03 +00:00
smatz
8343340acb
(svn r16643) -Codechange: replace GetStationByTile() by Station::GetByTile()
2009-06-24 17:39:54 +00:00
alberth
bab70a823d
(svn r16491) -Codechange: Added parentheses around bitwise operators for code style.
2009-06-01 11:43:36 +00:00
rubidium
e3c5bc8d2e
(svn r16434) -Cleanup: remove some dead code; primarily stuff that can't be reached like break after returns or break after functions that never return (i.e. NOT_REACHED)
2009-05-26 15:46:24 +00:00
frosch
a4557c7da4
(svn r16416) -Fix [FS#2912]: Rework deleting of news when referenced vehicles/stations/industries are deleted.
2009-05-24 16:52:42 +00:00
smatz
b2aed51f8e
(svn r16403) -Codechange: move code related to subsidies to separate file
2009-05-23 15:46:00 +00:00
rubidium
6d1c974254
(svn r16384) -Codechange: move u.effect to EffectVehicle
2009-05-22 18:56:25 +00:00
smatz
62a7948af0
(svn r16378) -Codechange: replace OldPool with simpler Pool. Compilation time, binary size and run time (with asserts disabled) should be improved
2009-05-22 15:13:50 +00:00
smatz
6afce484bb
(svn r16373) -Codechange: use () instead of (void) for functions without parameters
2009-05-21 22:43:25 +00:00
smatz
6221d74644
(svn r16325) -Codechange: replace GetPoolItem(index) by PoolItem::Get(index)
2009-05-16 23:34:14 +00:00
rubidium
59d45a04d6
(svn r16118) -Change/cleanup: remove the hexadecimal 'in TTD the string had this ID' from 'some' strings and replace the string name with something more sensible.
2009-04-21 23:40:56 +00:00
frosch
1b85c10a5b
(svn r16027) -Fix (r9555): Usage of uninitialised memory when trying to build a random new industry, but there are no industrytypes to choose from (i.e. all appearance probabilities are zero).
2009-04-11 14:54:03 +00:00
frosch
f436a58b5e
(svn r15888) -Fix (r15103)[FS#2772]: Round the production rate up, so e.g. oilrigs always produce some passengers on lowest production level.
2009-03-29 11:41:42 +00:00
rubidium
b25a4f8231
(svn r15718) -Cleanup: apply some comment coding style on the rest of the sources too
2009-03-15 00:32:18 +00:00
rubidium
9d018723b7
(svn r15711) -Codechange: lots of whitespace cleanup/fixes
2009-03-14 18:16:29 +00:00
yexo
a0c4f1156a
(svn r15585) -Codechange: Remove TILE_ASSERT and replace all instances with assert(tile < MapSize()).
2009-02-25 21:50:54 +00:00
frosch
c5684e56ec
(svn r15583) -Fix: Do not use TILE_MASK when you do not want to wrap around them map.
2009-02-25 21:29:50 +00:00
rubidium
b68a870fe3
(svn r15550) -Fix [FS#2654]: bogus secondary error message when dynamiting industries/unmoveables; "X is in the way" isn't helpful at all in that case.
2009-02-21 21:38:46 +00:00
frosch
565602fe90
(svn r15458) -Fix: Missing 'static'.
2009-02-12 18:08:47 +00:00
frosch
81cf1cac8f
(svn r15453) -Fix [FS#2450](r14613): Founding industries as OWNER_TOWN resulted in unwanted effects.
2009-02-11 20:09:29 +00:00
rubidium
d846eef0b6
(svn r15434) -Codechange: bit of type safety for the DC_xxx flags.
2009-02-09 21:20:05 +00:00
rubidium
c0a8d09ca7
(svn r15428) -Codechange: consistently use colour instead of having both color and colour.
2009-02-09 02:57:15 +00:00
rubidium
377ce6c5bf
(svn r15410) -Cleanup: get rid of most of the references to the 'patches' except where it's used for backward compatability.
2009-02-08 12:25:13 +00:00
smatz
0d3f5e6e74
(svn r15299) -Cleanup: remove many redundant includes
2009-01-31 20:16:06 +00:00
Yexo
db3ee34b44
(svn r15190) -Feature: Allow terraforming of the tiles at the edges of the map.
2009-01-21 02:31:55 +00:00
frosch
2cc217cabf
(svn r15119) -Fix: several issues with result 0x4 (standard production change of primary industries) of callbacks 0x29 and 0x35.
2009-01-17 14:49:31 +00:00
frosch
cdd3676478
(svn r15103) -Change: Keep industry variables 8E and 8F in sync with 93, when changing production using results 0D, 0E or 0F of callback 29 or 35.
2009-01-16 11:32:35 +00:00
peter1138
792d1bd883
(svn r15073) -Fix (r15067) [FS#2532]: Default copy constructors don't necessarily do what you want. Instead of creating one, we now pass a pointer around as that avoids additional allocations.
2009-01-13 20:43:53 +00:00
peter1138
02bda12599
(svn r15067) -Fix [FS#2531]: Possible compiler bug, alleviated by using SmallVector instead of using std::set. SmallVector does everything needed anyway.
2009-01-13 18:18:53 +00:00
truebrain
a3dd7506d3
(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
...
NoAI is an API (a framework) to build your own AIs in. See:
http://wiki.openttd.org/wiki/index.php/AI:Main_Page
With many thanks to:
- glx and Rubidium for their syncing, feedback and hard work
- Yexo for his feedback, patches, and AIs which tested the system very deep
- Morloth for his feedback and patches
- TJIP for hosting a challenge which kept NoAI on track
- All AI authors for testing our AI API, and all other people who helped in one way or another
-Remove: all old AIs and their cheats/hacks
2009-01-12 17:11:45 +00:00
rubidium
11da45ee55
(svn r14949) -Cleanup: pointer coding style
2009-01-10 00:31:47 +00:00
frosch
4fafb723aa
(svn r14936) -Fix: INDUSTRYBEH_ONLY_NEARTOWN bypassed the clear-test and could e.g. result in incomplete clearing of protected houses.
2009-01-09 15:11:35 +00:00
smatz
7368c740a6
(svn r14828) -Codechange: move most of save/load-specific code to separate files
2009-01-04 15:32:25 +00:00
rubidium
702c372744
(svn r14823) -Document: some variables/structs (Alberth)
2009-01-04 11:32:26 +00:00
smatz
254e19da91
(svn r14807) -Codechange: use INVALID_TILE instead of 0 to mark invalid depots, industries, towns and waypoints
2009-01-03 16:06:58 +00:00
rubidium
1357b0a4c2
(svn r14789) -Feature: allow scrolling with the left mouse button pressed (if enabled). Primarily useful for systems with touch screen (aapo)
2009-01-02 22:42:05 +00:00
rubidium
87e5a8b52b
(svn r14754) -Codechange: get rid of _cmd_text and just pass it as (optional) parameter.
2008-12-28 14:37:19 +00:00
smatz
73ca72922c
(svn r14746) -Fix: don't let any disaster vehicle (Helicopter or Airplane) target invalid industry
2008-12-26 19:37:50 +00:00
frosch
e35be92a3a
(svn r14613) -Fix [FS#2420]: When building industries, clear the tiles as OWNER_TOWN instead of the founder to take care of protected buildings and to not get stressed by town ratings.
2008-11-23 16:34:27 +00:00
frosch
b759ccd032
(svn r14604) -Codechange: Simplify a function and rename it, and fix some comments.
2008-11-22 15:48:43 +00:00
frosch
e1bf231727
(svn r14562) -Fix (r14561): 8 bits are enough. The rest stays reserved.
2008-11-03 20:23:51 +00:00
frosch
ec4b30f9d9
(svn r14561) -Feature(ette)[FS#2334]: Add result 0x0F to callbacks 0x29/0x35. (Yexo)
2008-11-03 19:25:52 +00:00
rubidium
272b2ef0e9
(svn r14464) -Codechange: replace (uint)-1 with UINT_MAX (PhilSophus)
2008-10-14 18:38:51 +00:00
rubidium
3b798599b6
(svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
2008-09-30 20:39:50 +00:00
belugas
0682dc3a0d
(svn r14332) -Fix[FS#1885]: Balance the monthly random industry changes, by introducing a daily random industry change.
...
This will allow to perform more changes per month on big maps and less on smaller maps, while not overtaxing the IndustryMonthlyLoop process.
Thanks to frosch, for nice code ideas and rewrites
2008-09-15 17:18:22 +00:00
rubidium
2f5caa63f8
(svn r14093) -Fix [FS#2230]: don't flood a NewGRF industry when it implicitly tells that it wants to be build on water (land shape flags bit 5).
2008-08-17 13:56:11 +00:00
belugas
d358eff64d
(svn r13872) -Feature: Split the news message announcing opening and closure of industries into two news of their own
2008-07-30 01:53:03 +00:00
belugas
ec58ec4a73
(svn r13864) -Feature(FS #2164 ): All industry creations are now generating a news event, even those funded by a real player.
2008-07-28 23:37:19 +00:00
frosch
16c80d031c
(svn r13838) -Codechange: Make industry tiles aware of WaterClasses.
2008-07-26 16:14:10 +00:00
smatz
05c2a8eba4
(svn r13830) -Feature: show additional NewGRF info in the Tile Info window for stations, houses and industries
2008-07-25 22:37:34 +00:00
frosch
4e6d827ea6
(svn r13632) -Codechange: Use 'void *' for user-data of CircularTileSearch().
2008-06-25 18:46:05 +00:00
frosch
79ad51867a
(svn r13499) -Codechange: Allow drawing (ugly) leveled foundations on steep slopes, just in case someone needs them for fallback.
2008-06-12 21:36:56 +00:00
belugas
b0ada3fbbf
(svn r13367) -Codechange: Allow CircularTileSearch function to return the tile where search has been successful, or INVALID_TILE if it has not
2008-06-03 02:20:27 +00:00
rubidium
d19c347fd0
(svn r13348) -Fix: an industry does not always need foundations; in the case of NewGRFs an industry can be built on a steep slope, however when 'querying' the foundation type of an industry we neglected the fact that these steep slope tiles do not have a foundation. As a result of this when one built a structure requiring foundations on a tile SW or SE of a steep slope industry tile it would try to apply the foundation on the steep slope to determine whether to draw the wall of the foundation and trigger an assert.
2008-05-31 22:43:42 +00:00
rubidium
923e21129c
(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
2008-05-29 15:13:28 +00:00
rubidium
8c9cc415e3
(svn r13255) -Codechange: move _opt to _settings.
2008-05-25 22:36:44 +00:00
rubidium
4625695653
(svn r13251) -Codechange: rename _patches to _settings as that is more logic.
...
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
2008-05-25 19:17:03 +00:00
frosch
eca692ef90
(svn r13206) -Feature(ette): Display all owners of a tile in the tile-info-window.
2008-05-21 22:15:39 +00:00
peter1138
510c0acb4a
(svn r13205) -Codechange: Remove unnecessary code-style-buggering-up macro.
2008-05-21 12:06:05 +00:00
glx
17a1873843
(svn r13174) -Codechange: make a class of the IndustryDirectoryWindow.
2008-05-18 23:36:33 +00:00
rubidium
76b8970a33
(svn r13100) -Codechange: reduce the amount of parameters passed via AddNewsMessage as there is (for each news message type) a tuple of 4 parameters that is the same for all calls.
2008-05-15 13:39:36 +00:00
rubidium
d03994098b
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
2008-05-06 15:11:33 +00:00
glx
49484eedca
(svn r12933) -Fix: minor errors related to industries accepted/produced cargo
2008-05-01 22:51:53 +00:00
rubidium
6939569362
(svn r12855) -Codechange: do not use autoptr's for testing whether certain objects can be build, but check it directly in the pool so we do not have to call destructors in the testing phase. Stations still use the autoptr though.
2008-04-23 20:56:08 +00:00
rubidium
2d860049a7
(svn r12844) -Fix: the industry tick trigger should only be triggered once every 256 ticks, not every tick... Also bail out of the triggers a little earlier if you know they are not going to happen anyway.
2008-04-23 00:14:49 +00:00
rubidium
b139756e2b
(svn r12804) -Codechange: move the effect vehicle handling out of vehicle.cpp
2008-04-20 11:12:07 +00:00
rubidium
f55ffd14bd
(svn r12803) -Cleanup: rename SpecialVehicle to EffectVehicle to have a uniform naming of the thing instead of using both names for the same thing.
2008-04-20 10:13:54 +00:00
rubidium
15680e477a
(svn r12800) -Codechange: move the animated tile related functions out of texteff.cpp (it isn't a text effect after all). Also remove a few more functions from functions.
2008-04-20 08:22:59 +00:00
rubidium
b1d1a4ac66
(svn r12757) -Codechange: move all cheat related stuff from all over the place to a single location.
2008-04-17 21:21:01 +00:00
rubidium
d74c6ffb62
(svn r12617) -Codechange: add type safety to the Order's load and unload types.
2008-04-07 20:03:46 +00:00
smatz
6af1fb2bdd
(svn r12599) -Codechange: force AllocateSafeRaw() to be linked to simplify compiler's decisions about inlining
2008-04-06 23:49:45 +00:00
rubidium
fb1c4eccd8
(svn r12593) -Codechange: hide Order's flags in most of the code.
2008-04-06 15:09:45 +00:00
rubidium
d6623cf654
(svn r12588) -Codechange: do not access the destination of an order directly.
2008-04-06 07:48:51 +00:00
rubidium
5b47f81b0f
(svn r12584) -Codechange: do not access the order type directly.
2008-04-05 23:36:54 +00:00
smatz
febc5150c9
(svn r12547) -Feature: invisibility options to make objects invisible instead of transparent
2008-04-03 19:55:40 +00:00
rubidium
2edd403656
(svn r12489) -Codechange: split station.h into station_base.h and station_func.h.
2008-03-31 00:06:17 +00:00
rubidium
eeabab4555
(svn r12459) -Codechange: split news.h into news_type.h and news_func.h.
2008-03-28 08:53:36 +00:00
peter1138
9ccce57438
(svn r12317) -Fix [FS#1815]: Map string IDs that are embedded from other strings.
2008-02-29 08:48:01 +00:00
frosch
b7993793c8
(svn r12199) -Codechange: Remove magic around the results of GetTileTrackStatus().
2008-02-20 17:49:50 +00:00
smatz
29125c0e68
(svn r12177) -Codechange: use 'side' parameter in GetTileTrackStatus so there can be less checks in pathfinders for depots/stations/tunnels/bridges
2008-02-18 16:11:31 +00:00
belugas
cebb86777a
(svn r12092) -Fix(r11532)[FS#1755]: Make sure the production level will not get out of delimited boundaries, while using var result 0D/0E and than multiplying/dividing it.
...
And use multiply/divide operations instead of shifting. It does the same, just adds a bit more readability
2008-02-09 03:12:05 +00:00
belugas
a782ab3903
(svn r12091) -Codechange : remove all production level magic numbers and replace them by enums
2008-02-09 03:03:09 +00:00
peter1138
1d891a8b15
(svn r12042) -Fix [FS#1676]: Reimplement how rivers and canals are stored in the map, allowing the sea/river/canal status to also be
...
stored for buoys, docks, locks and depots. All these are now allowed on rivers and removal of them will revert to the
original water type.
2008-02-02 09:28:43 +00:00
frosch
a1c543e064
(svn r12029) -Feature: Allow trees on shore.
2008-01-31 17:54:13 +00:00
rubidium
1629699094
(svn r12006) -Fix: implement FS#1697 without the nasty side effects as specified in FS#1712.
2008-01-29 00:36:55 +00:00
belugas
44d085af6c
(svn r11977) -Fix(r11976): not a typo, not a bug. Just a removal that should have been done.
...
Would help to compile first...
2008-01-24 18:28:52 +00:00
belugas
1fc0c0d2dc
(svn r11976) -Fix: It seems that industries using results 0D/0E on callback cb29/35 were a bit too eager to close down.
2008-01-24 18:16:04 +00:00
peter1138
da53070a38
(svn r11952) -Fix (r11926): Prevent industries from being built on rivers, unless they require water.
2008-01-22 22:17:28 +00:00
rubidium
aa0412e0bc
(svn r11925) -Fix (r122, r9867): loading old, pre savegame version 2, savegames.
2008-01-19 14:00:04 +00:00
frosch
5659cbe6fe
(svn r11876) -Fix: Start industry tile animation also for overridden industry tiles. (Will only apply to new games or newly build industries.)
2008-01-16 15:06:48 +00:00
rubidium
576f8ad93e
(svn r11866) -Codechange: swap OFB_* and OF_* so it conceptually in sync with other cases of *B_* vs *_* like VETSB_* and VETS_*.
2008-01-15 18:44:22 +00:00
rubidium
d4e6a6bf57
(svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h.
2008-01-13 01:21:35 +00:00
belugas
6375ea065b
(svn r11798) -Codechange: add comments and give a more representative function's name
2008-01-09 18:35:18 +00:00
rubidium
46650c54b6
(svn r11793) -Codechange: pass the expense type via the CommandCost instead of a global variable. Patch by Noldo (FS#1114).
2008-01-09 16:55:48 +00:00
rubidium
b4b3190b62
(svn r11788) -Fix (11787): makedepend doesn't mark delete files as changed...
2008-01-09 09:57:48 +00:00
belugas
f9a592cfdd
(svn r11766) -Codechange: Last fine tunings on smooth economy, by Sirkoz.
2008-01-06 01:06:12 +00:00
rubidium
e5e75bd8f8
(svn r11719) -Codechange: split sound.h in a header with types and one with functions.
2007-12-29 09:24:26 +00:00
glx
c87f20ff37
(svn r11716) -Fix [FS#1561]: don't put more than one Random() in function calls because parameter evaluation order is not guaranteed in the c++ standard (can lead to desyncs)
2007-12-28 16:21:29 +00:00
rubidium
384503e7d3
(svn r11706) -Codechange: split vehicle.h and remove another bunch of useless includes.
2007-12-27 13:35:39 +00:00
rubidium
b9046c97fb
(svn r11702) -Codechange: move all date related stuff to date*.
2007-12-26 13:50:40 +00:00
rubidium
2786d789a1
(svn r11701) -Codechange: removal unnecessary inclusions of map.h (and split map.h).
2007-12-26 11:45:43 +00:00
rubidium
429521a7d1
(svn r11692) -Codechange: move some functions from 'functions.h' to a more logical place and remove about 50% of the includes of 'functions.h'
2007-12-25 11:26:07 +00:00
rubidium
6a9e77e079
(svn r11680) -Codechange: refactor more out of openttd.h and functions.h.
2007-12-21 22:50:51 +00:00
rubidium
9e9cfe6e59
(svn r11677) -Codechange: move price and command related types/functions to their respective places.
2007-12-21 21:50:46 +00:00
rubidium
433a9f3c09
(svn r11675) -Codechange: split the string types from the string functions.
2007-12-21 19:49:27 +00:00
rubidium
5b49e75453
(svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h
2007-12-19 23:26:02 +00:00
glx
ac7c79f039
(svn r11615) -Fix (r11609): temperate banks can only be built in towns (over a house)
2007-12-10 17:26:49 +00:00
rubidium
6aaa72c918
(svn r11609) -Fix [FS#1524]: wrong error messages were shown when trying to build some industries in the scenario editor.
2007-12-09 18:51:25 +00:00
glx
8aaa4e7da6
(svn r11590) -Fix (r11193): IsSlopeRefused() result was half wrong
2007-12-07 21:16:38 +00:00
belugas
4f030bbfff
(svn r11545) -Revert(r11543): The result is not what was expected. Looks like more work might be needed
2007-12-01 02:59:22 +00:00
belugas
aa0d37854d
(svn r11543) -Codechange: Give a more adequate message when trying to place an industry required to be built over a house on any other type of tiles.
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In reference to FS#1492, and other "bugs" like that one
2007-12-01 01:31:05 +00:00
belugas
b10eea628d
(svn r11534) -Feature(newgrf): Implement property 23h for Industries.
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This will add a cost to the removal of an industry using the cheat magic bulldozer.
Note that the removal of regular or newgrf industries without specified removal cost will have no cost applied to.
This is a difference from original spec, where a default base cost is added.
2007-11-27 17:13:49 +00:00
belugas
9402d4054a
(svn r11532) -Feature[newgrf]: Add decrement(0x0D) / increment(0x0E) production operations from result of production callback cb29/35.
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Only var 0x93 will be affected by these operations
2007-11-27 04:16:08 +00:00
maedhros
8e273e0f88
(svn r11528) -Fix (r11500): With smooth economy enabled, industries that should only decrease production would always increase it when more than 60% was transported.
2007-11-26 19:23:53 +00:00
skidd13
734b22e070
(svn r11526) -Codechange: Rename the function delta fitting to the naming style
2007-11-26 16:01:29 +00:00
skidd13
bdc7fd2d76
(svn r11523) -Codechange: Move the CHANCE macros to core/random_func.cpp cause they depend on Random()
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-Codechange: Convert the CHANCE macros to functions and rename them fitting to the naming style
2007-11-25 15:35:25 +00:00
rubidium
ea072322fa
(svn r11504) -Fix [FS#1467]: removing docks/ship depots could result in non-canal water where canals should have been build.
2007-11-24 08:45:04 +00:00
glx
c8add52504
(svn r11502) -Fix (r11144): don't do standard production change if callbacks 29/35 failed
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-Fix (r11144): disable smooth economy for industries using callbacks 29/35
2007-11-23 16:50:54 +00:00
belugas
536be43411
(svn r11500) -Codechange: Smooth economy fine-tuning, making industries more responsive. Patch by Sirkoz.
2007-11-23 12:12:07 +00:00
glx
ee81e00082
(svn r11499) -Fix (r11144): mul/div factor were wrong (off by two)
2007-11-23 04:17:41 +00:00
skidd13
71c4325c50
(svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style
2007-11-19 21:02:30 +00:00
skidd13
8be526e499
(svn r11475) -Codechange: rename clamp and clampu to Clamp and ClampU to fit with the coding style
2007-11-19 18:38:10 +00:00
rubidium
4dcd71038d
(svn r11442) -Feature: make news messages related to the industry (production) changes better configurable; you can now disable news messages popping up for industries you are not servicing. Patch by Alberth.
2007-11-15 22:20:33 +00:00
rubidium
9d85d9d41f
(svn r11420) -Fix [FS#1006]: industry closure news not properly shown when the news item pops up after the industry has been removed from the map.
2007-11-12 18:32:04 +00:00
rubidium
21c02fee87
(svn r11412) -Fix (r11403): animation was not turned on properly.
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-Fix (r11410): wrong assumption about random reseeds made the whole thing reseed way too often, making the animation look very ugly.
2007-11-11 18:22:06 +00:00
rubidium
af5c2a785f
(svn r11410) -Codechange: implement random triggers for industries.
2007-11-11 17:56:37 +00:00
rubidium
d32604d59e
(svn r11403) -Fix: NewIndustries GRF assume that tiles are already animated during construction.
2007-11-11 00:53:59 +00:00
glx
63b36d9330
(svn r11402) -Fix [FS#1382]: incorrect handling of industry behaviour 'must be in town with population large than 1200'
2007-11-11 00:04:52 +00:00
belugas
f55fdfb7c4
(svn r11399) -Feature(ette): transparency settings can now be saved and thus remembered.
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-Codechange: Wrap all transparency settings in accessors, hiding the implementation
-Change: Clicking "transparent building" menu will toggle Houses And Trees only. The other options can be used in the transparency gui.
Initial patch by Smatz (FS#1349), with some rework by BigBB and your humble servant.
2007-11-10 01:17:15 +00:00
rubidium
9e69fc8114
(svn r11373) -Fix [FS#1398]: do not even think about building disabled industries.
2007-11-03 23:34:12 +00:00
rubidium
a416f540fa
(svn r11371) -Fix [FS#1396]: the industry protection only kicked in when it should not kick in.
2007-11-03 15:21:26 +00:00
glx
0204f501df
(svn r11356) -Fix (r11305): funding industries in MP game was causing desync
2007-10-29 23:29:06 +00:00
rubidium
21981fd8cb
(svn r11349) -Fix [FS#1372]: crash when moving "invalid" cargo to a station.
2007-10-27 11:20:47 +00:00
glx
0215607d91
(svn r11305) -Codechange: randomise layout when building an industry ingame
2007-10-20 00:20:23 +00:00
rubidium
95f2181a1d
(svn r11303) -Fix: EnsureNoVehicle and EnsureNoVehicleOnGround were both used to check whether there was no vehicle on the ground, except that the former didn't take care of aircraft shadows. So now we only use EnsureNoVehicleOnGround.
2007-10-19 22:46:55 +00:00
glx
9371ac1307
(svn r11302) -Fix (r9520): typo
2007-10-19 21:14:38 +00:00
glx
c706b31eb7
(svn r11301) -Fix: water check when building industries didn't work
2007-10-19 21:05:25 +00:00
glx
f3d79154eb
(svn r11293) -Fix: newgrf defined industry news messages use TTD format for args, which is not the same as our. So we must detect those strings and pass them the right params
2007-10-18 20:35:59 +00:00
glx
ad0574c226
(svn r11285) -Fix: 'site unsuitable' was always shown instead specified message when trying to build industry ingame (Csaboka)
2007-10-17 15:47:49 +00:00
rubidium
ba7c595d84
(svn r11276) -Codechange: be more consistent with naming of some accessors.
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-Fix: make sure canals are never owned by water. Based on a patch by boekabart.
2007-10-16 19:48:58 +00:00
belugas
a1e1d85361
(svn r11268) -Fix[FS#1336]: Call IsSlopeRefused whenever it is required. Looks like there was one spot missing. Thanks frosch
2007-10-15 18:36:20 +00:00
glx
9a190237ca
(svn r11207) -Fix [FS#1301]: don't use smooth_economy for industries using production callbacks as they may have no production for more than a month
2007-10-05 17:53:45 +00:00
belugas
7525f791c7
(svn r11197) -Fix: It is not useful to reset the override of an entity every time a new grf file is been submitted.
...
Since newhouses showed the way to newindustries(meaning I copied/adapted a lot of code and processes from it), the behaviour was there for newhouses too.
2007-10-03 00:57:54 +00:00
rubidium
2b56d11276
(svn r11194) -Fix: industries with not all tiles custom slope checked (but at least one) would be build on wrongly sloped tiles.
2007-10-02 17:48:17 +00:00
rubidium
531fe3e070
(svn r11193) -Fix: be more compliant with the specifications of callback #2F (and undocumented side effects in TTDP in corner cases).
2007-10-02 16:56:45 +00:00
rubidium
32c0c3a644
(svn r11186) -Fix: only fill the accepted cargo fields once, not multiple times.
2007-09-30 14:29:45 +00:00
rubidium
136d726b6f
(svn r11185) -Codechange: prepare some more code for the introduction of NewIndustries. Patch by Belugas.
2007-09-28 21:24:25 +00:00
glx
c07e91fd78
(svn r11181) -Codechange: add support for newgrf callback 14A (Belugas)
2007-09-28 17:09:50 +00:00
glx
7cdbb50b5b
(svn r11177) -Codechange: add support for newgrf callbacks 14B and 14C
2007-09-27 21:47:38 +00:00
glx
5e45e73037
(svn r11176) -Revert (r9867): as it is needed for newgrf callbacks 14B and 14C
2007-09-27 21:39:13 +00:00
rubidium
a85e18c922
(svn r11171) -Fix [FS#1257]: disable autoslope for automatically changed stuff (like towns and industries) and enable it in the scenario editor. Patch by frosch.
2007-09-26 14:32:06 +00:00
rubidium
ca7cab0253
(svn r11168) -Fix [FS#1256]: assert on terraforming of industries. Patch by frosch.
2007-09-26 14:14:51 +00:00
belugas
ea2100e4e8
(svn r11160) -Fix: A gfx of 0xFF does not count when it's time to establish the size of the industry.
2007-09-26 01:24:12 +00:00
glx
aa020847af
(svn r11144) -Codechange: add support for newgrf callbacks 29 and 35
2007-09-22 23:40:35 +00:00
glx
90602b356a
(svn r11142) -Codechange: prepare industry production change code for newgrf callbacks 29 and 35
2007-09-22 21:59:02 +00:00
rubidium
60f1eb21fa
(svn r11139) -Codechange: add support for persistent storage for NewGRFs.
2007-09-22 13:56:38 +00:00
belugas
47dd4989a8
(svn r11137) -Feature: [NewGRF] Add support for bit 17 of property 1A for Industries. This bit enables the protection of the last instance of an industry type once raise.
2007-09-22 00:59:27 +00:00
rubidium
fef64185b8
(svn r11107) -Feature: some tool so one can still build tunnels under rails (and other structures) when the owner of the structure built it on foundations and if you have enough "empty" space ofcourse. One could use the tool for some other construction needs too. Patch by frosch.
2007-09-14 22:27:40 +00:00
rubidium
6f296b9870
(svn r11102) -Codechange: remove some pointless addition+substractions. Patch by frosch.
2007-09-14 21:32:21 +00:00
belugas
518fd6aa4d
(svn r11050) -Codechange: Use the translated gfx, not the original one.
2007-09-06 03:02:38 +00:00
rubidium
a0559dd89e
(svn r11041) -Fix (r10460) [FS#1195]: the industry's owner was saved twice instead of the owner and the founder. Patch by frosch.
2007-09-04 12:00:12 +00:00
rubidium
b284b5fa92
(svn r11005) -Codechange: move the tiletype specific terraforming checks to the functions for those tile types.
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-Codechange: barren the rail grounds on terraforming.
2007-08-30 17:17:04 +00:00
rubidium
5ce935c6eb
(svn r10991) -Codechange: add documentation, enumification and some code simplifications to the terraforming code. Patch by frosch.
2007-08-27 21:18:04 +00:00
belugas
36c5b4e1ef
(svn r10980) -Fix [FS#1158] : This will hopefully fix the case of an assert that happens when an industry uses a special gfx index (tile spec 0xFF). This 0xFF is the sentinel of a special check done for oil rigs, where water need to be around, but no tile will be constructed on it.
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Problem is that the upper limit of gfx tiles is currently at 175. So, of course the system will assert with 255 ;)
2007-08-26 00:23:32 +00:00
belugas
99158287fd
(svn r10972) -Codechange: Implement the counterpart(GetTranslatedIndustryTileID) of getindustileid of TTDPatch. This allows to ensure that the ID of a tile (taken out of the map or not) is still a valid one regarding the possible override it may have been flagged to.
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It is not the strict same thing, but is what we need regarding the slightly different approach we took for newindustries.
2007-08-24 00:23:35 +00:00
belugas
d921cf88a3
(svn r10963) -Revert(10700): Although the idea was good, it was more prone of errors than usefull.
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So now, it will be better to jump to the overriden tile when it is been marked as an override
2007-08-22 01:16:08 +00:00
belugas
b5627afcea
(svn r10962) -Codechange: protect yourself against an illicit substitution
2007-08-22 00:59:46 +00:00
belugas
fafe33cdd2
(svn r10903) -Feature: [NewGRF] Add support for variable 44 of Variational Action 2 for Industries
2007-08-15 00:49:34 +00:00
rubidium
ab7e36dda7
(svn r10813) -Fix (r10799): some destructors were performing too much during the pool cleanups, which could cause crashes as already removed pool items could then be dereferenced by other destructors.
2007-08-06 14:08:25 +00:00
rubidium
2dd7a5d296
(svn r10773) -Codechange: use pool.CleanPool instead of CleanPool(&pool) and similarly for AddBlock*.
2007-08-03 20:18:38 +00:00
rubidium
e4149482ec
(svn r10759) -Codechange: make the industry struct use the pool item class as super class.
2007-08-02 23:21:52 +00:00