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##name English (UK)
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##ownname English (UK)
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##isocode en_GB
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##plural 0
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##textdir ltr
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##digitsep ,
##digitsepcur ,
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##decimalsep .
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##winlangid 0x0809
##grflangid 0x01
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# $Id$
# This file is part of OpenTTD.
# OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
# OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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##id 0x0000
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STR_NULL :
STR_EMPTY :
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STR_UNDEFINED :(undefined string)
STR_JUST_NOTHING :Nothing
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# Cargo related strings
# Plural cargo name
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STR_CARGO_PLURAL_NOTHING :
STR_CARGO_PLURAL_PASSENGERS :Passengers
STR_CARGO_PLURAL_COAL :Coal
STR_CARGO_PLURAL_MAIL :Mail
STR_CARGO_PLURAL_OIL :Oil
STR_CARGO_PLURAL_LIVESTOCK :Livestock
STR_CARGO_PLURAL_GOODS :Goods
STR_CARGO_PLURAL_GRAIN :Grain
STR_CARGO_PLURAL_WOOD :Wood
STR_CARGO_PLURAL_IRON_ORE :Iron Ore
STR_CARGO_PLURAL_STEEL :Steel
STR_CARGO_PLURAL_VALUABLES :Valuables
STR_CARGO_PLURAL_COPPER_ORE :Copper Ore
STR_CARGO_PLURAL_MAIZE :Maize
STR_CARGO_PLURAL_FRUIT :Fruit
STR_CARGO_PLURAL_DIAMONDS :Diamonds
STR_CARGO_PLURAL_FOOD :Food
STR_CARGO_PLURAL_PAPER :Paper
STR_CARGO_PLURAL_GOLD :Gold
STR_CARGO_PLURAL_WATER :Water
STR_CARGO_PLURAL_WHEAT :Wheat
STR_CARGO_PLURAL_RUBBER :Rubber
STR_CARGO_PLURAL_SUGAR :Sugar
STR_CARGO_PLURAL_TOYS :Toys
STR_CARGO_PLURAL_CANDY :Sweets
STR_CARGO_PLURAL_COLA :Cola
STR_CARGO_PLURAL_COTTON_CANDY :Candyfloss
STR_CARGO_PLURAL_BUBBLES :Bubbles
STR_CARGO_PLURAL_TOFFEE :Toffee
STR_CARGO_PLURAL_BATTERIES :Batteries
STR_CARGO_PLURAL_PLASTIC :Plastic
STR_CARGO_PLURAL_FIZZY_DRINKS :Fizzy Drinks
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# Singular cargo name
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STR_CARGO_SINGULAR_NOTHING :
STR_CARGO_SINGULAR_PASSENGER :Passenger
STR_CARGO_SINGULAR_COAL :Coal
STR_CARGO_SINGULAR_MAIL :Mail
STR_CARGO_SINGULAR_OIL :Oil
STR_CARGO_SINGULAR_LIVESTOCK :Livestock
STR_CARGO_SINGULAR_GOODS :Goods
STR_CARGO_SINGULAR_GRAIN :Grain
STR_CARGO_SINGULAR_WOOD :Wood
STR_CARGO_SINGULAR_IRON_ORE :Iron Ore
STR_CARGO_SINGULAR_STEEL :Steel
STR_CARGO_SINGULAR_VALUABLES :Valuables
STR_CARGO_SINGULAR_COPPER_ORE :Copper Ore
STR_CARGO_SINGULAR_MAIZE :Maize
STR_CARGO_SINGULAR_FRUIT :Fruit
STR_CARGO_SINGULAR_DIAMOND :Diamond
STR_CARGO_SINGULAR_FOOD :Food
STR_CARGO_SINGULAR_PAPER :Paper
STR_CARGO_SINGULAR_GOLD :Gold
STR_CARGO_SINGULAR_WATER :Water
STR_CARGO_SINGULAR_WHEAT :Wheat
STR_CARGO_SINGULAR_RUBBER :Rubber
STR_CARGO_SINGULAR_SUGAR :Sugar
STR_CARGO_SINGULAR_TOY :Toy
STR_CARGO_SINGULAR_CANDY :Sweet
STR_CARGO_SINGULAR_COLA :Cola
STR_CARGO_SINGULAR_COTTON_CANDY :Candyfloss
STR_CARGO_SINGULAR_BUBBLE :Bubble
STR_CARGO_SINGULAR_TOFFEE :Toffee
STR_CARGO_SINGULAR_BATTERY :Battery
STR_CARGO_SINGULAR_PLASTIC :Plastic
STR_CARGO_SINGULAR_FIZZY_DRINK :Fizzy Drink
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# Quantity of cargo
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STR_QUANTITY_NOTHING :
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STR_QUANTITY_PASSENGERS :{COMMA}{NBSP}passenger{P "" s}
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STR_QUANTITY_COAL :{WEIGHT_LONG} of coal
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STR_QUANTITY_MAIL :{COMMA}{NBSP}bag{P "" s} of mail
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STR_QUANTITY_OIL :{VOLUME_LONG} of oil
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STR_QUANTITY_LIVESTOCK :{COMMA}{NBSP}item{P "" s} of livestock
STR_QUANTITY_GOODS :{COMMA}{NBSP}crate{P "" s} of goods
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STR_QUANTITY_GRAIN :{WEIGHT_LONG} of grain
STR_QUANTITY_WOOD :{WEIGHT_LONG} of wood
STR_QUANTITY_IRON_ORE :{WEIGHT_LONG} of iron ore
STR_QUANTITY_STEEL :{WEIGHT_LONG} of steel
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STR_QUANTITY_VALUABLES :{COMMA}{NBSP}bag{P "" s} of valuables
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STR_QUANTITY_COPPER_ORE :{WEIGHT_LONG} of copper ore
STR_QUANTITY_MAIZE :{WEIGHT_LONG} of maize
STR_QUANTITY_FRUIT :{WEIGHT_LONG} of fruit
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STR_QUANTITY_DIAMONDS :{COMMA}{NBSP}bag{P "" s} of diamonds
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STR_QUANTITY_FOOD :{WEIGHT_LONG} of food
STR_QUANTITY_PAPER :{WEIGHT_LONG} of paper
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STR_QUANTITY_GOLD :{COMMA}{NBSP}bag{P "" s} of gold
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STR_QUANTITY_WATER :{VOLUME_LONG} of water
STR_QUANTITY_WHEAT :{WEIGHT_LONG} of wheat
STR_QUANTITY_RUBBER :{VOLUME_LONG} of rubber
STR_QUANTITY_SUGAR :{WEIGHT_LONG} of sugar
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STR_QUANTITY_TOYS :{COMMA}{NBSP}toy{P "" s}
STR_QUANTITY_SWEETS :{COMMA}{NBSP}bag{P "" s} of sweets
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STR_QUANTITY_COLA :{VOLUME_LONG} of cola
STR_QUANTITY_CANDYFLOSS :{WEIGHT_LONG} of candyfloss
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STR_QUANTITY_BUBBLES :{COMMA} bubble{P "" s}
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STR_QUANTITY_TOFFEE :{WEIGHT_LONG} of toffee
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STR_QUANTITY_BATTERIES :{COMMA} batter{P y ies}
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STR_QUANTITY_PLASTIC :{VOLUME_LONG} of plastic
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STR_QUANTITY_FIZZY_DRINKS :{COMMA} fizzy drink{P "" s}
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STR_QUANTITY_N_A :N/A
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# Two letter abbreviation of cargo name
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STR_ABBREV_NOTHING :
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STR_ABBREV_PASSENGERS :{TINY_FONT}PS
STR_ABBREV_COAL :{TINY_FONT}CL
STR_ABBREV_MAIL :{TINY_FONT}ML
STR_ABBREV_OIL :{TINY_FONT}OL
STR_ABBREV_LIVESTOCK :{TINY_FONT}LV
STR_ABBREV_GOODS :{TINY_FONT}GD
STR_ABBREV_GRAIN :{TINY_FONT}GR
STR_ABBREV_WOOD :{TINY_FONT}WD
STR_ABBREV_IRON_ORE :{TINY_FONT}OR
STR_ABBREV_STEEL :{TINY_FONT}ST
STR_ABBREV_VALUABLES :{TINY_FONT}VL
STR_ABBREV_COPPER_ORE :{TINY_FONT}CO
STR_ABBREV_MAIZE :{TINY_FONT}MZ
STR_ABBREV_FRUIT :{TINY_FONT}FT
STR_ABBREV_DIAMONDS :{TINY_FONT}DM
STR_ABBREV_FOOD :{TINY_FONT}FD
STR_ABBREV_PAPER :{TINY_FONT}PR
STR_ABBREV_GOLD :{TINY_FONT}GD
STR_ABBREV_WATER :{TINY_FONT}WR
STR_ABBREV_WHEAT :{TINY_FONT}WH
STR_ABBREV_RUBBER :{TINY_FONT}RB
STR_ABBREV_SUGAR :{TINY_FONT}SG
STR_ABBREV_TOYS :{TINY_FONT}TY
STR_ABBREV_SWEETS :{TINY_FONT}SW
STR_ABBREV_COLA :{TINY_FONT}CL
STR_ABBREV_CANDYFLOSS :{TINY_FONT}CF
STR_ABBREV_BUBBLES :{TINY_FONT}BU
STR_ABBREV_TOFFEE :{TINY_FONT}TF
STR_ABBREV_BATTERIES :{TINY_FONT}BA
STR_ABBREV_PLASTIC :{TINY_FONT}PL
STR_ABBREV_FIZZY_DRINKS :{TINY_FONT}FZ
STR_ABBREV_NONE :{TINY_FONT}NO
STR_ABBREV_ALL :{TINY_FONT}ALL
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# 'Mode' of transport for cargoes
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STR_PASSENGERS :{COMMA}{NBSP}passenger{P "" s}
STR_BAGS :{COMMA}{NBSP}bag{P "" s}
STR_TONS :{COMMA}{NBSP}tonne{P "" s}
STR_LITERS :{COMMA}{NBSP}litre{P "" s}
STR_ITEMS :{COMMA}{NBSP}item{P "" s}
STR_CRATES :{COMMA}{NBSP}crate{P "" s}
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# Colours, do not shuffle
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STR_COLOUR_DARK_BLUE :Dark Blue
STR_COLOUR_PALE_GREEN :Pale Green
STR_COLOUR_PINK :Pink
STR_COLOUR_YELLOW :Yellow
STR_COLOUR_RED :Red
STR_COLOUR_LIGHT_BLUE :Light Blue
STR_COLOUR_GREEN :Green
STR_COLOUR_DARK_GREEN :Dark Green
STR_COLOUR_BLUE :Blue
STR_COLOUR_CREAM :Cream
STR_COLOUR_MAUVE :Mauve
STR_COLOUR_PURPLE :Purple
STR_COLOUR_ORANGE :Orange
STR_COLOUR_BROWN :Brown
STR_COLOUR_GREY :Grey
STR_COLOUR_WHITE :White
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STR_COLOUR_RANDOM :Random
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STR_COLOUR_DEFAULT :Default
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# Units used in OpenTTD
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STR_UNITS_VELOCITY_IMPERIAL :{COMMA}{NBSP}mph
STR_UNITS_VELOCITY_METRIC :{COMMA}{NBSP}km/h
STR_UNITS_VELOCITY_SI :{COMMA}{NBSP}m/s
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STR_UNITS_POWER_IMPERIAL :{COMMA}{NBSP}hp
STR_UNITS_POWER_METRIC :{COMMA}{NBSP}hp
STR_UNITS_POWER_SI :{COMMA}{NBSP}kW
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STR_UNITS_WEIGHT_SHORT_IMPERIAL :{COMMA}{NBSP}t
STR_UNITS_WEIGHT_SHORT_METRIC :{COMMA}{NBSP}t
STR_UNITS_WEIGHT_SHORT_SI :{COMMA}{NBSP}kg
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STR_UNITS_WEIGHT_LONG_IMPERIAL :{COMMA}{NBSP}ton{P "" s}
STR_UNITS_WEIGHT_LONG_METRIC :{COMMA}{NBSP}tonne{P "" s}
STR_UNITS_WEIGHT_LONG_SI :{COMMA}{NBSP}kg
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STR_UNITS_VOLUME_SHORT_IMPERIAL :{COMMA}{NBSP}gal
STR_UNITS_VOLUME_SHORT_METRIC :{COMMA}{NBSP}l
STR_UNITS_VOLUME_SHORT_SI :{COMMA}{NBSP}m³
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STR_UNITS_VOLUME_LONG_IMPERIAL :{COMMA}{NBSP}gallon{P "" s}
STR_UNITS_VOLUME_LONG_METRIC :{COMMA}{NBSP}litre{P "" s}
STR_UNITS_VOLUME_LONG_SI :{COMMA}{NBSP}m³
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STR_UNITS_FORCE_IMPERIAL :{COMMA}{NBSP}lbf
STR_UNITS_FORCE_METRIC :{COMMA}{NBSP}kgf
STR_UNITS_FORCE_SI :{COMMA}{NBSP}kN
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STR_UNITS_HEIGHT_IMPERIAL :{COMMA}{NBSP}ft
STR_UNITS_HEIGHT_METRIC :{COMMA}{NBSP}m
STR_UNITS_HEIGHT_SI :{COMMA}{NBSP}m
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# Common window strings
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STR_LIST_FILTER_TITLE :{BLACK}Filter string:
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STR_LIST_FILTER_OSKTITLE :{BLACK}Enter filter string
STR_LIST_FILTER_TOOLTIP :{BLACK}Enter a keyword to filter the list for
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STR_TOOLTIP_GROUP_ORDER :{BLACK}Select grouping order
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STR_TOOLTIP_SORT_ORDER :{BLACK}Select sorting order (descending/ascending)
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STR_TOOLTIP_SORT_CRITERIA :{BLACK}Select sorting criteria
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STR_TOOLTIP_FILTER_CRITERIA :{BLACK}Select filtering criteria
STR_BUTTON_SORT_BY :{BLACK}Sort by
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STR_BUTTON_LOCATION :{BLACK}Location
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STR_BUTTON_RENAME :{BLACK}Rename
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STR_BUTTON_CATCHMENT :{BLACK}Coverage
STR_TOOLTIP_CATCHMENT :{BLACK}Toggle coverage area display
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STR_TOOLTIP_CLOSE_WINDOW :{BLACK}Close window
STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS :{BLACK}Window title - drag this to move window
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STR_TOOLTIP_SHADE :{BLACK}Shade window - only show the title bar
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STR_TOOLTIP_DEBUG :{BLACK}Show NewGRF debug information
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STR_TOOLTIP_DEFSIZE :{BLACK}Resize window to default size. Ctrl+Click to store current size as default
STR_TOOLTIP_STICKY :{BLACK}Mark this window as uncloseable by the 'Close All Windows' key. Ctrl+Click to also save state as default
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STR_TOOLTIP_RESIZE :{BLACK}Click and drag to resize this window
STR_TOOLTIP_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Toggle large/small window size
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STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}Scroll bar - scrolls list up/down
STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST :{BLACK}Scroll bar - scrolls list left/right
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STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}Demolish buildings etc. on a square of land. Ctrl selects the area diagonally. Shift toggles building/showing cost estimate
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# Show engines button
STR_SHOW_HIDDEN_ENGINES_VEHICLE_TRAIN :{BLACK}Show hidden
STR_SHOW_HIDDEN_ENGINES_VEHICLE_ROAD_VEHICLE :{BLACK}Show hidden
STR_SHOW_HIDDEN_ENGINES_VEHICLE_SHIP :{BLACK}Show hidden
STR_SHOW_HIDDEN_ENGINES_VEHICLE_AIRCRAFT :{BLACK}Show hidden
STR_SHOW_HIDDEN_ENGINES_VEHICLE_TRAIN_TOOLTIP :{BLACK}By enabling this button, the hidden train vehicles are also displayed
STR_SHOW_HIDDEN_ENGINES_VEHICLE_ROAD_VEHICLE_TOOLTIP :{BLACK}By enabling this button, the hidden road vehicles are also displayed
STR_SHOW_HIDDEN_ENGINES_VEHICLE_SHIP_TOOLTIP :{BLACK}By enabling this button, the hidden ships are also displayed
STR_SHOW_HIDDEN_ENGINES_VEHICLE_AIRCRAFT_TOOLTIP :{BLACK}By enabling this button, the hidden aircraft are also displayed
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# Query window
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STR_BUTTON_DEFAULT :{BLACK}Default
STR_BUTTON_CANCEL :{BLACK}Cancel
STR_BUTTON_OK :{BLACK}OK
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STR_WARNING_PASSWORD_SECURITY :{YELLOW}Warning: Server administrators may be able to read any text entered here.
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# On screen keyboard window
STR_OSK_KEYBOARD_LAYOUT :`1234567890-=\qwertyuiop[]asdfghjkl;' zxcvbnm,./ .
STR_OSK_KEYBOARD_LAYOUT_CAPS :~!@#$%^&*()_+|QWERTYUIOP{{}}ASDFGHJKL:" ZXCVBNM<>? .
# Measurement tooltip
STR_MEASURE_LENGTH :{BLACK}Length: {NUM}
STR_MEASURE_AREA :{BLACK}Area: {NUM} x {NUM}
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STR_MEASURE_LENGTH_HEIGHTDIFF :{BLACK}Length: {NUM}{}Height difference: {HEIGHT}
STR_MEASURE_AREA_HEIGHTDIFF :{BLACK}Area: {NUM} x {NUM}{}Height difference: {HEIGHT}
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# These are used in buttons
STR_SORT_BY_CAPTION_NAME :{BLACK}Name
STR_SORT_BY_CAPTION_DATE :{BLACK}Date
# These are used in dropdowns
STR_SORT_BY_NAME :Name
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STR_SORT_BY_PRODUCTION :Production
STR_SORT_BY_TYPE :Type
STR_SORT_BY_TRANSPORTED :Transported
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STR_SORT_BY_NUMBER :Number
STR_SORT_BY_PROFIT_LAST_YEAR :Profit last year
STR_SORT_BY_PROFIT_THIS_YEAR :Profit this year
STR_SORT_BY_AGE :Age
STR_SORT_BY_RELIABILITY :Reliability
STR_SORT_BY_TOTAL_CAPACITY_PER_CARGOTYPE :Total capacity per cargo type
STR_SORT_BY_MAX_SPEED :Maximum speed
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STR_SORT_BY_MODEL :Model
STR_SORT_BY_VALUE :Value
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STR_SORT_BY_LENGTH :Length
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STR_SORT_BY_LIFE_TIME :Remaining lifetime
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STR_SORT_BY_TIMETABLE_DELAY :Timetable delay
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STR_SORT_BY_FACILITY :Station type
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STR_SORT_BY_WAITING_TOTAL :Total waiting cargo
STR_SORT_BY_WAITING_AVAILABLE :Available waiting cargo
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STR_SORT_BY_RATING_MAX :Highest cargo rating
STR_SORT_BY_RATING_MIN :Lowest cargo rating
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STR_SORT_BY_ENGINE_ID :EngineID (classic sort)
STR_SORT_BY_COST :Cost
STR_SORT_BY_POWER :Power
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STR_SORT_BY_TRACTIVE_EFFORT :Tractive effort
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STR_SORT_BY_INTRO_DATE :Introduction date
STR_SORT_BY_RUNNING_COST :Running cost
STR_SORT_BY_POWER_VS_RUNNING_COST :Power/Running cost
STR_SORT_BY_CARGO_CAPACITY :Cargo capacity
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STR_SORT_BY_RANGE :Range
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STR_SORT_BY_POPULATION :Population
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STR_SORT_BY_RATING :Rating
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# Tooltips for the main toolbar
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STR_TOOLBAR_TOOLTIP_PAUSE_GAME :{BLACK}Pause game
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STR_TOOLBAR_TOOLTIP_FORWARD :{BLACK}Fast forward the game
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STR_TOOLBAR_TOOLTIP_OPTIONS :{BLACK}Options
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STR_TOOLBAR_TOOLTIP_SAVE_GAME_ABANDON_GAME :{BLACK}Save game, abandon game, exit
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STR_TOOLBAR_TOOLTIP_DISPLAY_MAP :{BLACK}Display map, extra viewport or list of signs
STR_TOOLBAR_TOOLTIP_DISPLAY_TOWN_DIRECTORY :{BLACK}Display town directory
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STR_TOOLBAR_TOOLTIP_DISPLAY_SUBSIDIES :{BLACK}Display subsidies
STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_STATIONS :{BLACK}Display list of company's stations
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STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_FINANCES :{BLACK}Display company finances information
STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_GENERAL :{BLACK}Display general company information
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STR_TOOLBAR_TOOLTIP_DISPLAY_STORY_BOOK :{BLACK}Display story book
STR_TOOLBAR_TOOLTIP_DISPLAY_GOALS_LIST :{BLACK}Display goal list
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STR_TOOLBAR_TOOLTIP_DISPLAY_GRAPHS :{BLACK}Display graphs
STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_LEAGUE :{BLACK}Display company league table
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STR_TOOLBAR_TOOLTIP_FUND_CONSTRUCTION_OF_NEW :{BLACK}Fund construction of new industry or list all industries
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STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_TRAINS :{BLACK}Display list of company's trains. Ctrl+Click toggles opening the group/vehicle list
STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_ROAD_VEHICLES :{BLACK}Display list of company's road vehicles. Ctrl+Click toggles opening the group/vehicle list
STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_SHIPS :{BLACK}Display list of company's ships. Ctrl+Click toggles opening the group/vehicle list
STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_AIRCRAFT :{BLACK}Display list of company's aircraft. Ctrl+Click toggles opening the group/vehicle list
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STR_TOOLBAR_TOOLTIP_ZOOM_THE_VIEW_IN :{BLACK}Zoom the view in
STR_TOOLBAR_TOOLTIP_ZOOM_THE_VIEW_OUT :{BLACK}Zoom the view out
STR_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TRACK :{BLACK}Build railway track
STR_TOOLBAR_TOOLTIP_BUILD_ROADS :{BLACK}Build roads
2019-04-06 08:46:15 +02:00
STR_TOOLBAR_TOOLTIP_BUILD_TRAMWAYS :{BLACK}Build tramways
2009-04-22 01:40:56 +02:00
STR_TOOLBAR_TOOLTIP_BUILD_SHIP_DOCKS :{BLACK}Build ship docks
STR_TOOLBAR_TOOLTIP_BUILD_AIRPORTS :{BLACK}Build airports
2009-08-04 20:04:33 +02:00
STR_TOOLBAR_TOOLTIP_LANDSCAPING :{BLACK}Open the landscaping toolbar to raise/lower land, plant trees, etc.
2009-08-04 19:16:24 +02:00
STR_TOOLBAR_TOOLTIP_SHOW_SOUND_MUSIC_WINDOW :{BLACK}Show sound/music window
STR_TOOLBAR_TOOLTIP_SHOW_LAST_MESSAGE_NEWS :{BLACK}Show last message/news report, show message options
2012-03-10 17:55:46 +01:00
STR_TOOLBAR_TOOLTIP_LAND_BLOCK_INFORMATION :{BLACK}Land area information, console, script debug, screenshots, about OpenTTD
2009-11-04 19:28:59 +01:00
STR_TOOLBAR_TOOLTIP_SWITCH_TOOLBAR :{BLACK}Switch toolbars
2004-08-09 19:04:08 +02:00
2009-08-04 19:16:24 +02:00
# Extra tooltips for the scenario editor toolbar
2012-02-25 14:58:06 +01:00
STR_SCENEDIT_TOOLBAR_TOOLTIP_SAVE_SCENARIO_LOAD_SCENARIO :{BLACK}Save scenario, load scenario, abandon scenario editor, exit
2009-08-05 00:56:12 +02:00
STR_SCENEDIT_TOOLBAR_OPENTTD :{YELLOW}OpenTTD
STR_SCENEDIT_TOOLBAR_SCENARIO_EDITOR :{YELLOW}Scenario Editor
STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_BACKWARD :{BLACK}Move the starting date backward 1 year
STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_FORWARD :{BLACK}Move the starting date forward 1 year
2010-03-13 11:18:57 +01:00
STR_SCENEDIT_TOOLBAR_TOOLTIP_SET_DATE :{BLACK}Click to enter the starting year
2009-08-04 20:04:33 +02:00
STR_SCENEDIT_TOOLBAR_TOOLTIP_DISPLAY_MAP_TOWN_DIRECTORY :{BLACK}Display map, town directory
2009-08-04 19:16:24 +02:00
STR_SCENEDIT_TOOLBAR_LANDSCAPE_GENERATION :{BLACK}Landscape generation
STR_SCENEDIT_TOOLBAR_TOWN_GENERATION :{BLACK}Town generation
STR_SCENEDIT_TOOLBAR_INDUSTRY_GENERATION :{BLACK}Industry generation
STR_SCENEDIT_TOOLBAR_ROAD_CONSTRUCTION :{BLACK}Road construction
2019-04-06 08:46:15 +02:00
STR_SCENEDIT_TOOLBAR_TRAM_CONSTRUCTION :{BLACK}Tramway construction
2010-12-20 20:17:24 +01:00
STR_SCENEDIT_TOOLBAR_PLANT_TREES :{BLACK}Plant trees. Shift toggles building/showing cost estimate
2009-08-05 00:56:12 +02:00
STR_SCENEDIT_TOOLBAR_PLACE_SIGN :{BLACK}Place sign
2010-12-20 20:17:24 +01:00
STR_SCENEDIT_TOOLBAR_PLACE_OBJECT :{BLACK}Place object. Shift toggles building/showing cost estimate
2009-08-05 00:56:12 +02:00
############ range for SE file menu starts
STR_SCENEDIT_FILE_MENU_SAVE_SCENARIO :Save scenario
STR_SCENEDIT_FILE_MENU_LOAD_SCENARIO :Load scenario
2011-05-28 15:56:35 +02:00
STR_SCENEDIT_FILE_MENU_SAVE_HEIGHTMAP :Save heightmap
2009-08-05 19:59:21 +02:00
STR_SCENEDIT_FILE_MENU_LOAD_HEIGHTMAP :Load heightmap
2012-02-25 14:58:06 +01:00
STR_SCENEDIT_FILE_MENU_QUIT_EDITOR :Abandon scenario editor
2009-08-05 00:56:12 +02:00
STR_SCENEDIT_FILE_MENU_SEPARATOR :
2012-02-25 14:58:06 +01:00
STR_SCENEDIT_FILE_MENU_QUIT :Exit
2009-08-05 00:56:12 +02:00
############ range for SE file menu starts
2004-08-09 19:04:08 +02:00
2009-08-04 19:16:24 +02:00
############ range for settings menu starts
STR_SETTINGS_MENU_GAME_OPTIONS :Game options
2014-10-09 23:16:29 +02:00
STR_SETTINGS_MENU_CONFIG_SETTINGS_TREE :Settings
2012-03-10 17:55:46 +01:00
STR_SETTINGS_MENU_SCRIPT_SETTINGS :AI/Game script settings
2009-08-04 19:16:24 +02:00
STR_SETTINGS_MENU_NEWGRF_SETTINGS :NewGRF settings
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :Transparency options
2009-11-27 17:20:56 +01:00
STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED :Town names displayed
STR_SETTINGS_MENU_STATION_NAMES_DISPLAYED :Station names displayed
STR_SETTINGS_MENU_WAYPOINTS_DISPLAYED :Waypoint names displayed
STR_SETTINGS_MENU_SIGNS_DISPLAYED :Signs displayed
2011-08-01 20:41:21 +02:00
STR_SETTINGS_MENU_SHOW_COMPETITOR_SIGNS :Competitor signs and names displayed
2009-11-27 17:20:56 +01:00
STR_SETTINGS_MENU_FULL_ANIMATION :Full animation
STR_SETTINGS_MENU_FULL_DETAIL :Full detail
STR_SETTINGS_MENU_TRANSPARENT_BUILDINGS :Transparent buildings
2012-02-05 13:16:05 +01:00
STR_SETTINGS_MENU_TRANSPARENT_SIGNS :Transparent signs
2009-08-04 19:16:24 +02:00
############ range ends here
2004-08-09 19:04:08 +02:00
2009-08-04 19:16:24 +02:00
############ range for file menu starts
STR_FILE_MENU_SAVE_GAME :Save game
STR_FILE_MENU_LOAD_GAME :Load game
STR_FILE_MENU_QUIT_GAME :Abandon game
2012-02-25 14:58:06 +01:00
STR_FILE_MENU_SEPARATOR :
2009-08-04 19:16:24 +02:00
STR_FILE_MENU_EXIT :Exit
############ range ends here
2013-06-08 18:54:19 +02:00
# map menu
2009-08-04 19:16:24 +02:00
STR_MAP_MENU_MAP_OF_WORLD :Map of world
STR_MAP_MENU_EXTRA_VIEW_PORT :Extra viewport
2013-05-19 16:43:23 +02:00
STR_MAP_MENU_LINGRAPH_LEGEND :Cargo Flow Legend
2009-08-04 19:16:24 +02:00
STR_MAP_MENU_SIGN_LIST :Sign list
2013-06-08 18:54:19 +02:00
############ range for town menu starts
2009-08-04 19:16:24 +02:00
STR_TOWN_MENU_TOWN_DIRECTORY :Town directory
2009-11-24 22:18:11 +01:00
STR_TOWN_MENU_FOUND_TOWN :Found town
2013-06-08 18:54:19 +02:00
############ range ends here
2009-08-04 19:16:24 +02:00
############ range for subsidies menu starts
STR_SUBSIDIES_MENU_SUBSIDIES :Subsidies
############ range ends here
############ range for graph menu starts
STR_GRAPH_MENU_OPERATING_PROFIT_GRAPH :Operating profit graph
STR_GRAPH_MENU_INCOME_GRAPH :Income graph
STR_GRAPH_MENU_DELIVERED_CARGO_GRAPH :Delivered cargo graph
STR_GRAPH_MENU_PERFORMANCE_HISTORY_GRAPH :Performance history graph
STR_GRAPH_MENU_COMPANY_VALUE_GRAPH :Company value graph
STR_GRAPH_MENU_CARGO_PAYMENT_RATES :Cargo payment rates
############ range ends here
############ range for company league menu starts
STR_GRAPH_MENU_COMPANY_LEAGUE_TABLE :Company league table
STR_GRAPH_MENU_DETAILED_PERFORMANCE_RATING :Detailed performance rating
2012-12-05 20:37:15 +01:00
STR_GRAPH_MENU_HIGHSCORE :Highscore table
2009-08-04 19:16:24 +02:00
############ range ends here
############ range for industry menu starts
2009-08-05 14:48:48 +02:00
STR_INDUSTRY_MENU_INDUSTRY_DIRECTORY :Industry directory
2012-11-25 16:24:02 +01:00
STR_INDUSTRY_MENU_INDUSTRY_CHAIN :Industry chains
2009-08-04 19:16:24 +02:00
STR_INDUSTRY_MENU_FUND_NEW_INDUSTRY :Fund new industry
############ range ends here
############ range for railway construction menu starts
STR_RAIL_MENU_RAILROAD_CONSTRUCTION :Railway construction
2009-08-05 14:48:48 +02:00
STR_RAIL_MENU_ELRAIL_CONSTRUCTION :Electrified railway construction
2009-08-04 19:16:24 +02:00
STR_RAIL_MENU_MONORAIL_CONSTRUCTION :Monorail construction
STR_RAIL_MENU_MAGLEV_CONSTRUCTION :Maglev construction
############ range ends here
############ range for road construction menu starts
STR_ROAD_MENU_ROAD_CONSTRUCTION :Road construction
STR_ROAD_MENU_TRAM_CONSTRUCTION :Tramway construction
############ range ends here
############ range for waterways construction menu starts
STR_WATERWAYS_MENU_WATERWAYS_CONSTRUCTION :Waterways construction
############ range ends here
############ range for airport construction menu starts
STR_AIRCRAFT_MENU_AIRPORT_CONSTRUCTION :Airport construction
############ range ends here
############ range for landscaping menu starts
STR_LANDSCAPING_MENU_LANDSCAPING :Landscaping
STR_LANDSCAPING_MENU_PLANT_TREES :Plant trees
STR_LANDSCAPING_MENU_PLACE_SIGN :Place sign
############ range ends here
############ range for music menu starts
STR_TOOLBAR_SOUND_MUSIC :Sound/music
############ range ends here
############ range for message menu starts
STR_NEWS_MENU_LAST_MESSAGE_NEWS_REPORT :Last message/news report
STR_NEWS_MENU_MESSAGE_HISTORY_MENU :Message history
2019-02-17 00:15:58 +01:00
STR_NEWS_MENU_DELETE_ALL_MESSAGES :Delete all messages
2009-08-04 19:16:24 +02:00
############ range ends here
############ range for about menu starts
STR_ABOUT_MENU_LAND_BLOCK_INFO :Land area information
STR_ABOUT_MENU_SEPARATOR :
2009-08-05 14:48:48 +02:00
STR_ABOUT_MENU_TOGGLE_CONSOLE :Toggle console
2012-03-10 17:55:46 +01:00
STR_ABOUT_MENU_AI_DEBUG :AI/Game script debug
2010-08-16 01:32:32 +02:00
STR_ABOUT_MENU_SCREENSHOT :Screenshot
2011-12-31 15:56:39 +01:00
STR_ABOUT_MENU_ZOOMIN_SCREENSHOT :Fully zoomed in screenshot
STR_ABOUT_MENU_DEFAULTZOOM_SCREENSHOT :Default zoom screenshot
2010-08-16 01:32:32 +02:00
STR_ABOUT_MENU_GIANT_SCREENSHOT :Whole map screenshot
2018-07-19 21:17:07 +02:00
STR_ABOUT_MENU_SHOW_FRAMERATE :Show frame rate
2009-08-04 19:16:24 +02:00
STR_ABOUT_MENU_ABOUT_OPENTTD :About 'OpenTTD'
2010-04-25 18:27:30 +02:00
STR_ABOUT_MENU_SPRITE_ALIGNER :Sprite aligner
2011-07-20 18:19:48 +02:00
STR_ABOUT_MENU_TOGGLE_BOUNDING_BOXES :Toggle bounding boxes
2012-03-25 21:06:59 +02:00
STR_ABOUT_MENU_TOGGLE_DIRTY_BLOCKS :Toggle colouring of dirty blocks
2009-08-04 19:16:24 +02:00
############ range ends here
2014-06-20 22:57:32 +02:00
############ range for ordinal numbers used for the place in the highscore window
2009-08-04 19:16:24 +02:00
STR_ORDINAL_NUMBER_1ST :1st
STR_ORDINAL_NUMBER_2ND :2nd
STR_ORDINAL_NUMBER_3RD :3rd
STR_ORDINAL_NUMBER_4TH :4th
STR_ORDINAL_NUMBER_5TH :5th
STR_ORDINAL_NUMBER_6TH :6th
STR_ORDINAL_NUMBER_7TH :7th
STR_ORDINAL_NUMBER_8TH :8th
STR_ORDINAL_NUMBER_9TH :9th
STR_ORDINAL_NUMBER_10TH :10th
STR_ORDINAL_NUMBER_11TH :11th
STR_ORDINAL_NUMBER_12TH :12th
STR_ORDINAL_NUMBER_13TH :13th
STR_ORDINAL_NUMBER_14TH :14th
STR_ORDINAL_NUMBER_15TH :15th
2014-06-20 22:57:32 +02:00
############ range for ordinal numbers ends
############ range for days starts
STR_DAY_NUMBER_1ST :1st
STR_DAY_NUMBER_2ND :2nd
STR_DAY_NUMBER_3RD :3rd
STR_DAY_NUMBER_4TH :4th
STR_DAY_NUMBER_5TH :5th
STR_DAY_NUMBER_6TH :6th
STR_DAY_NUMBER_7TH :7th
STR_DAY_NUMBER_8TH :8th
STR_DAY_NUMBER_9TH :9th
STR_DAY_NUMBER_10TH :10th
STR_DAY_NUMBER_11TH :11th
STR_DAY_NUMBER_12TH :12th
STR_DAY_NUMBER_13TH :13th
STR_DAY_NUMBER_14TH :14th
STR_DAY_NUMBER_15TH :15th
STR_DAY_NUMBER_16TH :16th
STR_DAY_NUMBER_17TH :17th
STR_DAY_NUMBER_18TH :18th
STR_DAY_NUMBER_19TH :19th
STR_DAY_NUMBER_20TH :20th
STR_DAY_NUMBER_21ST :21st
STR_DAY_NUMBER_22ND :22nd
STR_DAY_NUMBER_23RD :23rd
STR_DAY_NUMBER_24TH :24th
STR_DAY_NUMBER_25TH :25th
STR_DAY_NUMBER_26TH :26th
STR_DAY_NUMBER_27TH :27th
STR_DAY_NUMBER_28TH :28th
STR_DAY_NUMBER_29TH :29th
STR_DAY_NUMBER_30TH :30th
STR_DAY_NUMBER_31ST :31st
2009-08-04 19:16:24 +02:00
############ range for days ends
2004-08-09 19:04:08 +02:00
2009-07-23 21:31:50 +02:00
############ range for months starts
STR_MONTH_ABBREV_JAN :Jan
STR_MONTH_ABBREV_FEB :Feb
STR_MONTH_ABBREV_MAR :Mar
STR_MONTH_ABBREV_APR :Apr
STR_MONTH_ABBREV_MAY :May
STR_MONTH_ABBREV_JUN :Jun
STR_MONTH_ABBREV_JUL :Jul
STR_MONTH_ABBREV_AUG :Aug
STR_MONTH_ABBREV_SEP :Sep
STR_MONTH_ABBREV_OCT :Oct
STR_MONTH_ABBREV_NOV :Nov
STR_MONTH_ABBREV_DEC :Dec
STR_MONTH_JAN :January
STR_MONTH_FEB :February
STR_MONTH_MAR :March
STR_MONTH_APR :April
STR_MONTH_MAY :May
STR_MONTH_JUN :June
STR_MONTH_JUL :July
STR_MONTH_AUG :August
STR_MONTH_SEP :September
STR_MONTH_OCT :October
STR_MONTH_NOV :November
STR_MONTH_DEC :December
############ range for months ends
2009-08-04 19:16:24 +02:00
# Graph window
STR_GRAPH_KEY_BUTTON :{BLACK}Key
STR_GRAPH_KEY_TOOLTIP :{BLACK}Show key to graphs
2011-11-19 23:15:44 +01:00
STR_GRAPH_X_LABEL_MONTH :{TINY_FONT}{STRING}{} {STRING}
STR_GRAPH_X_LABEL_MONTH_YEAR :{TINY_FONT}{STRING}{} {STRING}{}{NUM}
STR_GRAPH_Y_LABEL :{TINY_FONT}{STRING2}
STR_GRAPH_Y_LABEL_NUMBER :{TINY_FONT}{COMMA}
2009-04-22 01:40:56 +02:00
2009-08-04 19:16:24 +02:00
STR_GRAPH_OPERATING_PROFIT_CAPTION :{WHITE}Operating Profit Graph
STR_GRAPH_INCOME_CAPTION :{WHITE}Income Graph
STR_GRAPH_CARGO_DELIVERED_CAPTION :{WHITE}Units of cargo delivered
STR_GRAPH_COMPANY_PERFORMANCE_RATINGS_CAPTION :{WHITE}Company performance ratings (maximum rating=1000)
STR_GRAPH_COMPANY_VALUES_CAPTION :{WHITE}Company values
2009-04-22 01:40:56 +02:00
2009-08-04 19:16:24 +02:00
STR_GRAPH_CARGO_PAYMENT_RATES_CAPTION :{WHITE}Cargo Payment Rates
2011-11-19 23:15:44 +01:00
STR_GRAPH_CARGO_PAYMENT_RATES_X_LABEL :{TINY_FONT}{BLACK}Days in transit
STR_GRAPH_CARGO_PAYMENT_RATES_TITLE :{TINY_FONT}{BLACK}Payment for delivering 10 units (or 10,000 litres) of cargo a distance of 20 squares
STR_GRAPH_CARGO_ENABLE_ALL :{TINY_FONT}{BLACK}Enable all
STR_GRAPH_CARGO_DISABLE_ALL :{TINY_FONT}{BLACK}Disable all
2012-05-13 08:05:32 +02:00
STR_GRAPH_CARGO_TOOLTIP_ENABLE_ALL :{BLACK}Display all cargoes on the cargo payment rates graph
STR_GRAPH_CARGO_TOOLTIP_DISABLE_ALL :{BLACK}Display no cargoes on the cargo payment rates graph
2009-08-04 19:16:24 +02:00
STR_GRAPH_CARGO_PAYMENT_TOGGLE_CARGO :{BLACK}Toggle graph for cargo type on/off
2011-11-19 23:15:44 +01:00
STR_GRAPH_CARGO_PAYMENT_CARGO :{TINY_FONT}{BLACK}{STRING}
2009-08-04 19:16:24 +02:00
2009-08-05 19:59:21 +02:00
STR_GRAPH_PERFORMANCE_DETAIL_TOOLTIP :{BLACK}Show detailed performance ratings
2009-08-04 19:16:24 +02:00
# Graph key window
STR_GRAPH_KEY_CAPTION :{WHITE}Key to company graphs
2009-08-05 19:59:21 +02:00
STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP :{BLACK}Click here to toggle company's entry on graph on/off
2009-08-04 19:16:24 +02:00
# Company league window
STR_COMPANY_LEAGUE_TABLE_CAPTION :{WHITE}Company League Table
2011-11-19 23:15:44 +01:00
STR_COMPANY_LEAGUE_COMPANY_NAME :{ORANGE}{COMPANY} {BLACK}{COMPANY_NUM} '{STRING}'
2009-08-04 19:16:24 +02:00
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_ENGINEER :Engineer
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_TRAFFIC_MANAGER :Traffic Manager
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_TRANSPORT_COORDINATOR :Transport Coordinator
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_ROUTE_SUPERVISOR :Route Supervisor
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_DIRECTOR :Director
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_CHIEF_EXECUTIVE :Chief Executive
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_CHAIRMAN :Chairman
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_PRESIDENT :President
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_TYCOON :Tycoon
# Performance detail window
STR_PERFORMANCE_DETAIL :{WHITE}Detailed performance rating
STR_PERFORMANCE_DETAIL_KEY :{BLACK}Detail
2011-11-19 23:15:44 +01:00
STR_PERFORMANCE_DETAIL_AMOUNT_CURRENCY :{BLACK}({CURRENCY_SHORT}/{CURRENCY_SHORT})
2009-08-04 19:16:24 +02:00
STR_PERFORMANCE_DETAIL_AMOUNT_INT :{BLACK}({COMMA}/{COMMA})
STR_PERFORMANCE_DETAIL_PERCENT :{WHITE}{NUM}%
2010-08-19 13:33:15 +02:00
STR_PERFORMANCE_DETAIL_SELECT_COMPANY_TOOLTIP :{BLACK}View details about this company
2009-08-04 19:16:24 +02:00
############ Those following lines need to be in this order!!
STR_PERFORMANCE_DETAIL_VEHICLES :{BLACK}Vehicles:
STR_PERFORMANCE_DETAIL_STATIONS :{BLACK}Stations:
STR_PERFORMANCE_DETAIL_MIN_PROFIT :{BLACK}Min. profit:
STR_PERFORMANCE_DETAIL_MIN_INCOME :{BLACK}Min. income:
STR_PERFORMANCE_DETAIL_MAX_INCOME :{BLACK}Max. income:
STR_PERFORMANCE_DETAIL_DELIVERED :{BLACK}Delivered:
STR_PERFORMANCE_DETAIL_CARGO :{BLACK}Cargo:
STR_PERFORMANCE_DETAIL_MONEY :{BLACK}Money:
STR_PERFORMANCE_DETAIL_LOAN :{BLACK}Loan:
STR_PERFORMANCE_DETAIL_TOTAL :{BLACK}Total:
############ End of order list
2010-02-22 21:55:13 +01:00
STR_PERFORMANCE_DETAIL_VEHICLES_TOOLTIP :{BLACK}Number of vehicles that turned a profit last year. This includes road vehicles, trains, ships and aircraft
2012-05-25 18:11:20 +02:00
STR_PERFORMANCE_DETAIL_STATIONS_TOOLTIP :{BLACK}Number of recently-serviced stations. Train stations, bus stops, airports and so on are counted separately even if they belong to the same station
2009-09-09 10:22:21 +02:00
STR_PERFORMANCE_DETAIL_MIN_PROFIT_TOOLTIP :{BLACK}The profit of the vehicle with the lowest income (only vehicles older than two years are considered)
2010-01-09 19:44:46 +01:00
STR_PERFORMANCE_DETAIL_MIN_INCOME_TOOLTIP :{BLACK}Amount of cash made in the quarter with the lowest profit of the last 12 quarters
STR_PERFORMANCE_DETAIL_MAX_INCOME_TOOLTIP :{BLACK}Amount of cash made in the quarter with the highest profit of the last 12 quarters
2009-08-05 19:59:21 +02:00
STR_PERFORMANCE_DETAIL_DELIVERED_TOOLTIP :{BLACK}Units of cargo delivered in the last four quarters
STR_PERFORMANCE_DETAIL_CARGO_TOOLTIP :{BLACK}Number of types of cargo delivered in the last quarter
STR_PERFORMANCE_DETAIL_MONEY_TOOLTIP :{BLACK}Amount of money this company has in the bank
STR_PERFORMANCE_DETAIL_LOAN_TOOLTIP :{BLACK}The amount of money this company has taken on loan
STR_PERFORMANCE_DETAIL_TOTAL_TOOLTIP :{BLACK}Total points out of possible points
2009-08-04 19:16:24 +02:00
# Music window
2009-04-22 01:40:56 +02:00
STR_MUSIC_JAZZ_JUKEBOX_CAPTION :{WHITE}Jazz Jukebox
2011-11-19 23:15:44 +01:00
STR_MUSIC_PLAYLIST_ALL :{TINY_FONT}{BLACK}All
STR_MUSIC_PLAYLIST_OLD_STYLE :{TINY_FONT}{BLACK}Old Style
STR_MUSIC_PLAYLIST_NEW_STYLE :{TINY_FONT}{BLACK}New Style
STR_MUSIC_PLAYLIST_EZY_STREET :{TINY_FONT}{BLACK}Ezy Street
STR_MUSIC_PLAYLIST_CUSTOM_1 :{TINY_FONT}{BLACK}Custom 1
STR_MUSIC_PLAYLIST_CUSTOM_2 :{TINY_FONT}{BLACK}Custom 2
STR_MUSIC_MUSIC_VOLUME :{TINY_FONT}{BLACK}Music Volume
STR_MUSIC_EFFECTS_VOLUME :{TINY_FONT}{BLACK}Effects Volume
STR_MUSIC_RULER_MIN :{TINY_FONT}{BLACK}MIN
STR_MUSIC_RULER_MAX :{TINY_FONT}{BLACK}MAX
STR_MUSIC_RULER_MARKER :{TINY_FONT}{BLACK}'
STR_MUSIC_TRACK_NONE :{TINY_FONT}{DKGREEN}--
STR_MUSIC_TRACK_DIGIT :{TINY_FONT}{DKGREEN}{ZEROFILL_NUM}
STR_MUSIC_TITLE_NONE :{TINY_FONT}{DKGREEN}------
2018-03-19 20:26:13 +01:00
STR_MUSIC_TITLE_NOMUSIC :{TINY_FONT}{DKGREEN}No music available
2011-11-19 23:15:44 +01:00
STR_MUSIC_TITLE_NAME :{TINY_FONT}{DKGREEN}"{RAW_STRING}"
STR_MUSIC_TRACK :{TINY_FONT}{BLACK}Track
STR_MUSIC_XTITLE :{TINY_FONT}{BLACK}Title
STR_MUSIC_SHUFFLE :{TINY_FONT}{BLACK}Shuffle
STR_MUSIC_PROGRAM :{TINY_FONT}{BLACK}Programme
2009-08-04 19:16:24 +02:00
STR_MUSIC_TOOLTIP_SKIP_TO_PREVIOUS_TRACK :{BLACK}Skip to previous track in selection
STR_MUSIC_TOOLTIP_SKIP_TO_NEXT_TRACK_IN_SELECTION :{BLACK}Skip to next track in selection
STR_MUSIC_TOOLTIP_STOP_PLAYING_MUSIC :{BLACK}Stop playing music
STR_MUSIC_TOOLTIP_START_PLAYING_MUSIC :{BLACK}Start playing music
STR_MUSIC_TOOLTIP_DRAG_SLIDERS_TO_SET_MUSIC :{BLACK}Drag sliders to set music and sound effect volumes
STR_MUSIC_TOOLTIP_SELECT_ALL_TRACKS_PROGRAM :{BLACK}Select 'all tracks' programme
STR_MUSIC_TOOLTIP_SELECT_OLD_STYLE_MUSIC :{BLACK}Select 'old style music' programme
STR_MUSIC_TOOLTIP_SELECT_NEW_STYLE_MUSIC :{BLACK}Select 'new style music' programme
STR_MUSIC_TOOLTIP_SELECT_EZY_STREET_STYLE :{BLACK}Select 'Ezy Street style music' programme
STR_MUSIC_TOOLTIP_SELECT_CUSTOM_1_USER_DEFINED :{BLACK}Select 'Custom 1' (user-defined) programme
STR_MUSIC_TOOLTIP_SELECT_CUSTOM_2_USER_DEFINED :{BLACK}Select 'Custom 2' (user-defined) programme
STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE :{BLACK}Toggle programme shuffle on/off
STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION :{BLACK}Show music track selection window
# Playlist window
2018-03-20 17:06:39 +01:00
STR_PLAYLIST_MUSIC_SELECTION_SETNAME :{WHITE}Music Programme - '{RAW_STRING}'
2011-11-19 23:15:44 +01:00
STR_PLAYLIST_TRACK_NAME :{TINY_FONT}{LTBLUE}{ZEROFILL_NUM} "{RAW_STRING}"
STR_PLAYLIST_TRACK_INDEX :{TINY_FONT}{BLACK}Track Index
STR_PLAYLIST_PROGRAM :{TINY_FONT}{BLACK}Programme - '{STRING}'
STR_PLAYLIST_CLEAR :{TINY_FONT}{BLACK}Clear
2018-03-20 17:06:39 +01:00
STR_PLAYLIST_CHANGE_SET :{BLACK}Change set
2009-04-22 01:40:56 +02:00
STR_PLAYLIST_TOOLTIP_CLEAR_CURRENT_PROGRAM_CUSTOM1 :{BLACK}Clear current programme (Custom1 or Custom2 only)
2018-03-20 17:06:39 +01:00
STR_PLAYLIST_TOOLTIP_CHANGE_SET :{BLACK}Change music selection to another installed set
2009-08-04 20:04:33 +02:00
STR_PLAYLIST_TOOLTIP_CLICK_TO_ADD_TRACK :{BLACK}Click on music track to add to current programme (Custom1 or Custom2 only)
STR_PLAYLIST_TOOLTIP_CLICK_TO_REMOVE_TRACK :{BLACK}Click on music track to remove it from current programme (Custom1 or Custom2 only)
2009-08-04 19:16:24 +02:00
# Highscore window
2012-12-05 20:36:41 +01:00
STR_HIGHSCORE_TOP_COMPANIES_WHO_REACHED :{BIG_FONT}{BLACK}Top companies who reached {NUM}
2011-11-19 23:15:44 +01:00
STR_HIGHSCORE_TOP_COMPANIES_NETWORK_GAME :{BIG_FONT}{BLACK}Company League Table in {NUM}
STR_HIGHSCORE_POSITION :{BIG_FONT}{BLACK}{COMMA}.
2009-04-22 01:40:56 +02:00
STR_HIGHSCORE_PERFORMANCE_TITLE_BUSINESSMAN :Businessman
STR_HIGHSCORE_PERFORMANCE_TITLE_ENTREPRENEUR :Entrepreneur
STR_HIGHSCORE_PERFORMANCE_TITLE_INDUSTRIALIST :Industrialist
STR_HIGHSCORE_PERFORMANCE_TITLE_CAPITALIST :Capitalist
STR_HIGHSCORE_PERFORMANCE_TITLE_MAGNATE :Magnate
STR_HIGHSCORE_PERFORMANCE_TITLE_MOGUL :Mogul
STR_HIGHSCORE_PERFORMANCE_TITLE_TYCOON_OF_THE_CENTURY :Tycoon of the Century
2013-06-29 14:09:55 +02:00
STR_HIGHSCORE_NAME :{PRESIDENT_NAME}, {COMPANY}
2011-11-19 23:15:44 +01:00
STR_HIGHSCORE_STATS :{BIG_FONT}'{STRING}' ({COMMA})
STR_HIGHSCORE_COMPANY_ACHIEVES_STATUS :{BIG_FONT}{BLACK}{COMPANY} achieves '{STRING}' status!
STR_HIGHSCORE_PRESIDENT_OF_COMPANY_ACHIEVES_STATUS :{BIG_FONT}{WHITE}{PRESIDENT_NAME} of {COMPANY} achieves '{STRING}' status!
2009-08-04 19:16:24 +02:00
# Smallmap window
STR_SMALLMAP_CAPTION :{WHITE}Map - {STRING}
STR_SMALLMAP_TYPE_CONTOURS :Contours
STR_SMALLMAP_TYPE_VEHICLES :Vehicles
STR_SMALLMAP_TYPE_INDUSTRIES :Industries
2013-05-19 16:36:35 +02:00
STR_SMALLMAP_TYPE_ROUTEMAP :Cargo Flow
2009-08-04 19:16:24 +02:00
STR_SMALLMAP_TYPE_ROUTES :Routes
STR_SMALLMAP_TYPE_VEGETATION :Vegetation
STR_SMALLMAP_TYPE_OWNERS :Owners
STR_SMALLMAP_TOOLTIP_SHOW_LAND_CONTOURS_ON_MAP :{BLACK}Show land contours on map
STR_SMALLMAP_TOOLTIP_SHOW_VEHICLES_ON_MAP :{BLACK}Show vehicles on map
STR_SMALLMAP_TOOLTIP_SHOW_INDUSTRIES_ON_MAP :{BLACK}Show industries on map
2013-05-19 16:36:35 +02:00
STR_SMALLMAP_TOOLTIP_SHOW_LINK_STATS_ON_MAP :{BLACK}Show cargo flow on map
2009-08-04 19:16:24 +02:00
STR_SMALLMAP_TOOLTIP_SHOW_TRANSPORT_ROUTES_ON :{BLACK}Show transport routes on map
STR_SMALLMAP_TOOLTIP_SHOW_VEGETATION_ON_MAP :{BLACK}Show vegetation on map
STR_SMALLMAP_TOOLTIP_SHOW_LAND_OWNERS_ON_MAP :{BLACK}Show land owners on map
2011-01-04 21:54:36 +01:00
STR_SMALLMAP_TOOLTIP_INDUSTRY_SELECTION :{BLACK}Click on an industry type to toggle displaying it. Ctrl+Click disables all types except the selected one. Ctrl+Click on it again to enable all industry types
2011-01-04 21:58:42 +01:00
STR_SMALLMAP_TOOLTIP_COMPANY_SELECTION :{BLACK}Click on a company to toggle displaying its property. Ctrl+Click disables all companies except the selected one. Ctrl+Click on it again to enable all companies
2013-05-19 16:54:52 +02:00
STR_SMALLMAP_TOOLTIP_CARGO_SELECTION :{BLACK}Click on a cargo to toggle displaying its property. Ctrl+Click disables all cargoes except the selected one. Ctrl+Click on it again to enable all cargoes
2009-08-04 19:16:24 +02:00
2011-11-19 23:15:44 +01:00
STR_SMALLMAP_LEGENDA_ROADS :{TINY_FONT}{BLACK}Roads
STR_SMALLMAP_LEGENDA_RAILROADS :{TINY_FONT}{BLACK}Railways
STR_SMALLMAP_LEGENDA_STATIONS_AIRPORTS_DOCKS :{TINY_FONT}{BLACK}Stations/Airports/Docks
STR_SMALLMAP_LEGENDA_BUILDINGS_INDUSTRIES :{TINY_FONT}{BLACK}Buildings/Industries
STR_SMALLMAP_LEGENDA_VEHICLES :{TINY_FONT}{BLACK}Vehicles
STR_SMALLMAP_LEGENDA_TRAINS :{TINY_FONT}{BLACK}Trains
STR_SMALLMAP_LEGENDA_ROAD_VEHICLES :{TINY_FONT}{BLACK}Road Vehicles
STR_SMALLMAP_LEGENDA_SHIPS :{TINY_FONT}{BLACK}Ships
STR_SMALLMAP_LEGENDA_AIRCRAFT :{TINY_FONT}{BLACK}Aircraft
STR_SMALLMAP_LEGENDA_TRANSPORT_ROUTES :{TINY_FONT}{BLACK}Transport Routes
STR_SMALLMAP_LEGENDA_FOREST :{TINY_FONT}{BLACK}Forest
STR_SMALLMAP_LEGENDA_RAILROAD_STATION :{TINY_FONT}{BLACK}Railway Station
STR_SMALLMAP_LEGENDA_TRUCK_LOADING_BAY :{TINY_FONT}{BLACK}Lorry Loading Bay
STR_SMALLMAP_LEGENDA_BUS_STATION :{TINY_FONT}{BLACK}Bus Station
STR_SMALLMAP_LEGENDA_AIRPORT_HELIPORT :{TINY_FONT}{BLACK}Airport/Heliport
STR_SMALLMAP_LEGENDA_DOCK :{TINY_FONT}{BLACK}Dock
STR_SMALLMAP_LEGENDA_ROUGH_LAND :{TINY_FONT}{BLACK}Rough Land
STR_SMALLMAP_LEGENDA_GRASS_LAND :{TINY_FONT}{BLACK}Grass Land
STR_SMALLMAP_LEGENDA_BARE_LAND :{TINY_FONT}{BLACK}Bare Land
STR_SMALLMAP_LEGENDA_FIELDS :{TINY_FONT}{BLACK}Fields
STR_SMALLMAP_LEGENDA_TREES :{TINY_FONT}{BLACK}Trees
STR_SMALLMAP_LEGENDA_ROCKS :{TINY_FONT}{BLACK}Rocks
STR_SMALLMAP_LEGENDA_WATER :{TINY_FONT}{BLACK}Water
STR_SMALLMAP_LEGENDA_NO_OWNER :{TINY_FONT}{BLACK}No Owner
STR_SMALLMAP_LEGENDA_TOWNS :{TINY_FONT}{BLACK}Towns
STR_SMALLMAP_LEGENDA_INDUSTRIES :{TINY_FONT}{BLACK}Industries
STR_SMALLMAP_LEGENDA_DESERT :{TINY_FONT}{BLACK}Desert
STR_SMALLMAP_LEGENDA_SNOW :{TINY_FONT}{BLACK}Snow
2009-08-04 19:16:24 +02:00
STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Toggle town names on/off on map
2010-02-10 21:46:14 +01:00
STR_SMALLMAP_CENTER :{BLACK}Centre the smallmap on the current position
2011-11-19 23:15:44 +01:00
STR_SMALLMAP_INDUSTRY :{TINY_FONT}{STRING} ({NUM})
2013-05-19 16:36:35 +02:00
STR_SMALLMAP_LINKSTATS :{TINY_FONT}{STRING}
2011-11-19 23:15:44 +01:00
STR_SMALLMAP_COMPANY :{TINY_FONT}{COMPANY}
STR_SMALLMAP_TOWN :{TINY_FONT}{WHITE}{TOWN}
2009-08-05 19:59:21 +02:00
STR_SMALLMAP_DISABLE_ALL :{BLACK}Disable all
STR_SMALLMAP_ENABLE_ALL :{BLACK}Enable all
2009-12-30 18:44:38 +01:00
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Show height
2011-01-04 21:59:41 +01:00
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Display no industries on the map
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Display all industries on the map
2009-12-30 18:44:38 +01:00
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Toggle display of heightmap
2011-01-04 22:01:29 +01:00
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_COMPANIES :{BLACK}Display no company property on the map
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_COMPANIES :{BLACK}Display all company property on the map
2013-05-19 16:54:52 +02:00
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_CARGOS :{BLACK}Display no cargoes on the map
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_CARGOS :{BLACK}Display all cargoes on the map
2009-08-04 19:16:24 +02:00
# Status bar messages
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Show last message or news report
STR_STATUSBAR_COMPANY_NAME :{SILVER}- - {COMPANY} - -
STR_STATUSBAR_PAUSED :{YELLOW}* * PAUSED * *
STR_STATUSBAR_AUTOSAVE :{RED}AUTOSAVE
STR_STATUSBAR_SAVING_GAME :{RED}* * SAVING GAME * *
# News message history
STR_MESSAGE_HISTORY :{WHITE}Message History
2009-08-05 19:59:21 +02:00
STR_MESSAGE_HISTORY_TOOLTIP :{BLACK}A list of the recent news messages
STR_MESSAGE_NEWS_FORMAT :{STRING} - {STRING5}
2009-08-04 19:16:24 +02:00
2012-12-23 22:06:37 +01:00
STR_NEWS_MESSAGE_CAPTION :{WHITE}Message
2011-12-19 22:01:03 +01:00
STR_NEWS_CUSTOM_ITEM :{BIG_FONT}{BLACK}{RAW_STRING}
2011-11-19 23:15:44 +01:00
STR_NEWS_FIRST_TRAIN_ARRIVAL :{BIG_FONT}{BLACK}Citizens celebrate . . .{}First train arrives at {STATION}!
STR_NEWS_FIRST_BUS_ARRIVAL :{BIG_FONT}{BLACK}Citizens celebrate . . .{}First bus arrives at {STATION}!
STR_NEWS_FIRST_TRUCK_ARRIVAL :{BIG_FONT}{BLACK}Citizens celebrate . . .{}First truck arrives at {STATION}!
STR_NEWS_FIRST_PASSENGER_TRAM_ARRIVAL :{BIG_FONT}{BLACK}Citizens celebrate . . .{}First passenger tram arrives at {STATION}!
STR_NEWS_FIRST_CARGO_TRAM_ARRIVAL :{BIG_FONT}{BLACK}Citizens celebrate . . .{}First freight tram arrives at {STATION}!
STR_NEWS_FIRST_SHIP_ARRIVAL :{BIG_FONT}{BLACK}Citizens celebrate . . .{}First ship arrives at {STATION}!
STR_NEWS_FIRST_AIRCRAFT_ARRIVAL :{BIG_FONT}{BLACK}Citizens celebrate . . .{}First aircraft arrives at {STATION}!
STR_NEWS_TRAIN_CRASH :{BIG_FONT}{BLACK}Train Crash!{}{COMMA} die in fireball after collision
STR_NEWS_ROAD_VEHICLE_CRASH_DRIVER :{BIG_FONT}{BLACK}Road Vehicle Crash!{}Driver dies in fireball after collision with train
STR_NEWS_ROAD_VEHICLE_CRASH :{BIG_FONT}{BLACK}Road Vehicle Crash!{}{COMMA} die in fireball after collision with train
STR_NEWS_AIRCRAFT_CRASH :{BIG_FONT}{BLACK}Plane Crash!{}{COMMA} die in fireball at {STATION}
STR_NEWS_PLANE_CRASH_OUT_OF_FUEL :{BIG_FONT}{BLACK}Plane Crash!{}Aircraft ran out of fuel, {COMMA} die in fireball
STR_NEWS_DISASTER_ZEPPELIN :{BIG_FONT}{BLACK}Zeppelin disaster at {STATION}!
STR_NEWS_DISASTER_SMALL_UFO :{BIG_FONT}{BLACK}Road vehicle destroyed in 'UFO' collision!
STR_NEWS_DISASTER_AIRPLANE_OIL_REFINERY :{BIG_FONT}{BLACK}Oil refinery explosion near {TOWN}!
STR_NEWS_DISASTER_HELICOPTER_FACTORY :{BIG_FONT}{BLACK}Factory destroyed in suspicious circumstances near {TOWN}!
STR_NEWS_DISASTER_BIG_UFO :{BIG_FONT}{BLACK}'UFO' lands near {TOWN}!
STR_NEWS_DISASTER_COAL_MINE_SUBSIDENCE :{BIG_FONT}{BLACK}Coal mine subsidence leaves trail of destruction near {TOWN}!
STR_NEWS_DISASTER_FLOOD_VEHICLE :{BIG_FONT}{BLACK}Floods!{}At least {COMMA} missing, presumed dead after significant flooding!
STR_NEWS_COMPANY_IN_TROUBLE_TITLE :{BIG_FONT}{BLACK}Transport company in trouble!
STR_NEWS_COMPANY_IN_TROUBLE_DESCRIPTION :{BIG_FONT}{BLACK}{RAW_STRING} will be sold off or declared bankrupt unless performance increases soon!
STR_NEWS_COMPANY_MERGER_TITLE :{BIG_FONT}{BLACK}Transport company merger!
STR_NEWS_COMPANY_MERGER_DESCRIPTION :{BIG_FONT}{BLACK}{RAW_STRING} has been sold to {RAW_STRING} for {CURRENCY_LONG}!
STR_NEWS_COMPANY_BANKRUPT_TITLE :{BIG_FONT}{BLACK}Bankrupt!
STR_NEWS_COMPANY_BANKRUPT_DESCRIPTION :{BIG_FONT}{BLACK}{RAW_STRING} has been closed down by creditors and all assets sold off!
STR_NEWS_COMPANY_LAUNCH_TITLE :{BIG_FONT}{BLACK}New transport company launched!
STR_NEWS_COMPANY_LAUNCH_DESCRIPTION :{BIG_FONT}{BLACK}{RAW_STRING} starts construction near {TOWN}!
STR_NEWS_MERGER_TAKEOVER_TITLE :{BIG_FONT}{BLACK}{RAW_STRING} has been taken over by {RAW_STRING}!
STR_PRESIDENT_NAME_MANAGER :{BLACK}{PRESIDENT_NAME}{}(Manager)
STR_NEWS_NEW_TOWN :{BLACK}{BIG_FONT}{RAW_STRING} sponsored construction of new town {TOWN}!
2018-09-16 05:17:10 +02:00
STR_NEWS_NEW_TOWN_UNSPONSORED :{BLACK}{BIG_FONT}A new town called {TOWN} has been constructed!
2011-11-19 23:15:44 +01:00
STR_NEWS_INDUSTRY_CONSTRUCTION :{BIG_FONT}{BLACK}New {STRING} under construction near {TOWN}!
STR_NEWS_INDUSTRY_PLANTED :{BIG_FONT}{BLACK}New {STRING} being planted near {TOWN}!
STR_NEWS_INDUSTRY_CLOSURE_GENERAL :{BIG_FONT}{BLACK}{STRING2} announces imminent closure!
STR_NEWS_INDUSTRY_CLOSURE_SUPPLY_PROBLEMS :{BIG_FONT}{BLACK}Supply problems cause {STRING2} to announce imminent closure!
STR_NEWS_INDUSTRY_CLOSURE_LACK_OF_TREES :{BIG_FONT}{BLACK}Lack of nearby trees causes {STRING2} to announce imminent closure!
STR_NEWS_EURO_INTRODUCTION :{BIG_FONT}{BLACK}European Monetary Union!{}{}The Euro is introduced as the sole currency for everyday transactions in your country!
STR_NEWS_BEGIN_OF_RECESSION :{BIG_FONT}{BLACK}World Recession!{}{}Financial experts fear worst as economy slumps!
STR_NEWS_END_OF_RECESSION :{BIG_FONT}{BLACK}Recession Over!{}{}Upturn in trade gives confidence to industries as economy strengthens!
STR_NEWS_INDUSTRY_PRODUCTION_INCREASE_GENERAL :{BIG_FONT}{BLACK}{INDUSTRY} increases production!
STR_NEWS_INDUSTRY_PRODUCTION_INCREASE_COAL :{BIG_FONT}{BLACK}New coal seam found at {INDUSTRY}!{}Production is expected to double!
STR_NEWS_INDUSTRY_PRODUCTION_INCREASE_OIL :{BIG_FONT}{BLACK}New oil reserves found at {INDUSTRY}!{}Production is expected to double!
STR_NEWS_INDUSTRY_PRODUCTION_INCREASE_FARM :{BIG_FONT}{BLACK}Improved farming methods at {INDUSTRY} are expected to double production!
STR_NEWS_INDUSTRY_PRODUCTION_INCREASE_SMOOTH :{BIG_FONT}{BLACK}{STRING} production at {INDUSTRY} increases {COMMA}%!
STR_NEWS_INDUSTRY_PRODUCTION_DECREASE_GENERAL :{BIG_FONT}{BLACK}{INDUSTRY} production down by 50%
STR_NEWS_INDUSTRY_PRODUCTION_DECREASE_FARM :{BIG_FONT}{BLACK}Insect infestation causes havoc at {INDUSTRY}!{}Production down by 50%
STR_NEWS_INDUSTRY_PRODUCTION_DECREASE_SMOOTH :{BIG_FONT}{BLACK}{STRING} production at {INDUSTRY} decreases {COMMA}%!
2009-08-04 19:16:24 +02:00
STR_NEWS_TRAIN_IS_WAITING :{WHITE}{VEHICLE} is waiting in depot
STR_NEWS_ROAD_VEHICLE_IS_WAITING :{WHITE}{VEHICLE} is waiting in depot
STR_NEWS_SHIP_IS_WAITING :{WHITE}{VEHICLE} is waiting in depot
STR_NEWS_AIRCRAFT_IS_WAITING :{WHITE}{VEHICLE} is waiting in the aircraft hangar
2014-05-06 22:53:08 +02:00
# Order review system / warnings
2009-08-04 20:04:33 +02:00
STR_NEWS_VEHICLE_HAS_TOO_FEW_ORDERS :{WHITE}{VEHICLE} has too few orders in the schedule
STR_NEWS_VEHICLE_HAS_VOID_ORDER :{WHITE}{VEHICLE} has a void order
STR_NEWS_VEHICLE_HAS_DUPLICATE_ENTRY :{WHITE}{VEHICLE} has duplicate orders
STR_NEWS_VEHICLE_HAS_INVALID_ENTRY :{WHITE}{VEHICLE} has an invalid station in its orders
2014-05-06 23:01:55 +02:00
STR_NEWS_PLANE_USES_TOO_SHORT_RUNWAY :{WHITE}{VEHICLE} has in its orders an airport whose runway is too short
2009-08-04 19:16:24 +02:00
2009-08-04 20:04:33 +02:00
STR_NEWS_VEHICLE_IS_GETTING_OLD :{WHITE}{VEHICLE} is getting old
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD :{WHITE}{VEHICLE} is getting very old
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD_AND :{WHITE}{VEHICLE} is getting very old and urgently needs replacing
2010-12-16 00:43:39 +01:00
STR_NEWS_TRAIN_IS_STUCK :{WHITE}{VEHICLE} can't find a path to continue
STR_NEWS_VEHICLE_IS_LOST :{WHITE}{VEHICLE} is lost
2011-11-19 23:15:44 +01:00
STR_NEWS_VEHICLE_IS_UNPROFITABLE :{WHITE}{VEHICLE}'s profit last year was {CURRENCY_LONG}
2011-12-13 01:43:35 +01:00
STR_NEWS_AIRCRAFT_DEST_TOO_FAR :{WHITE}{VEHICLE} can't get to the next destination because it is out of range
2009-08-04 19:16:24 +02:00
2009-08-06 22:29:13 +02:00
STR_NEWS_ORDER_REFIT_FAILED :{WHITE}{VEHICLE} stopped because an ordered refit failed
2009-08-04 20:04:33 +02:00
STR_NEWS_VEHICLE_AUTORENEW_FAILED :{WHITE}Autorenew failed on {VEHICLE}{}{STRING}
2009-08-04 19:16:24 +02:00
2011-11-19 23:15:44 +01:00
STR_NEWS_NEW_VEHICLE_NOW_AVAILABLE :{BIG_FONT}{BLACK}New {STRING} now available!
STR_NEWS_NEW_VEHICLE_TYPE :{BIG_FONT}{BLACK}{ENGINE}
2009-08-04 20:04:33 +02:00
STR_NEWS_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE :{BLACK}New {STRING} now available! - {ENGINE}
2009-08-04 19:16:24 +02:00
STR_NEWS_STATION_NO_LONGER_ACCEPTS_CARGO :{WHITE}{STATION} no longer accepts {STRING}
STR_NEWS_STATION_NO_LONGER_ACCEPTS_CARGO_OR_CARGO :{WHITE}{STATION} no longer accepts {STRING} or {STRING}
STR_NEWS_STATION_NOW_ACCEPTS_CARGO :{WHITE}{STATION} now accepts {STRING}
STR_NEWS_STATION_NOW_ACCEPTS_CARGO_AND_CARGO :{WHITE}{STATION} now accepts {STRING} and {STRING}
2011-11-19 23:15:44 +01:00
STR_NEWS_OFFER_OF_SUBSIDY_EXPIRED :{BIG_FONT}{BLACK}Offer of subsidy expired:{}{}{STRING} from {STRING2} to {STRING2} will now not attract a subsidy
STR_NEWS_SUBSIDY_WITHDRAWN_SERVICE :{BIG_FONT}{BLACK}Subsidy withdrawn:{}{}{STRING} service from {STRING2} to {STRING2} is no longer subsidised
STR_NEWS_SERVICE_SUBSIDY_OFFERED :{BIG_FONT}{BLACK}Service subsidy offered:{}{}First {STRING} service from {STRING2} to {STRING2} will attract a year's subsidy from the local authority!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_HALF :{BIG_FONT}{BLACK}Service subsidy awarded to {RAW_STRING}!{}{}{STRING} service from {STRING2} to {STRING2} will pay 50% extra for the next year!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_DOUBLE :{BIG_FONT}{BLACK}Service subsidy awarded to {RAW_STRING}!{}{}{STRING} service from {STRING2} to {STRING2} will pay double rates for the next year!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_TRIPLE :{BIG_FONT}{BLACK}Service subsidy awarded to {RAW_STRING}!{}{}{STRING} service from {STRING2} to {STRING2} will pay triple rates for the next year!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_QUADRUPLE :{BIG_FONT}{BLACK}Service subsidy awarded to {RAW_STRING}!{}{}{STRING} service from {STRING2} to {STRING2} will pay quadruple rates for the next year!
2009-08-04 19:16:24 +02:00
2011-11-19 23:15:44 +01:00
STR_NEWS_ROAD_REBUILDING :{BIG_FONT}{BLACK}Traffic chaos in {TOWN}!{}{}Road rebuilding programme funded by {RAW_STRING} brings 6 months of misery to motorists!
2012-05-26 16:16:23 +02:00
STR_NEWS_EXCLUSIVE_RIGHTS_TITLE :{BIG_FONT}{BLACK}Transport monopoly!
STR_NEWS_EXCLUSIVE_RIGHTS_DESCRIPTION :{BIG_FONT}{BLACK}Local authority of {TOWN} signs contract with {RAW_STRING} for one year of exclusive transport rights!
2009-08-04 19:16:24 +02:00
# Extra view window
STR_EXTRA_VIEW_PORT_TITLE :{WHITE}Viewport {COMMA}
2018-06-24 06:52:50 +02:00
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN :{BLACK}Change viewport
2010-12-27 22:10:52 +01:00
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN_TT :{BLACK}Copy the location of the main view to this viewport
2018-06-24 06:52:50 +02:00
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW :{BLACK}Change main view
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW_TT :{BLACK}Copy the location of this viewport to the main view
2009-08-04 19:16:24 +02:00
# Game options window
STR_GAME_OPTIONS_CAPTION :{WHITE}Game Options
STR_GAME_OPTIONS_CURRENCY_UNITS_FRAME :{BLACK}Currency units
STR_GAME_OPTIONS_CURRENCY_UNITS_DROPDOWN_TOOLTIP :{BLACK}Currency units selection
############ start of currency region
2011-08-22 19:38:19 +02:00
STR_GAME_OPTIONS_CURRENCY_GBP :British Pound (GBP)
2011-08-22 19:35:06 +02:00
STR_GAME_OPTIONS_CURRENCY_USD :American Dollar (USD)
STR_GAME_OPTIONS_CURRENCY_EUR :Euro (EUR)
STR_GAME_OPTIONS_CURRENCY_JPY :Japanese Yen (JPY)
2009-08-04 20:04:33 +02:00
STR_GAME_OPTIONS_CURRENCY_ATS :Austrian Shilling (ATS)
STR_GAME_OPTIONS_CURRENCY_BEF :Belgian Franc (BEF)
STR_GAME_OPTIONS_CURRENCY_CHF :Swiss Franc (CHF)
STR_GAME_OPTIONS_CURRENCY_CZK :Czech Koruna (CZK)
STR_GAME_OPTIONS_CURRENCY_DEM :Deutschmark (DEM)
STR_GAME_OPTIONS_CURRENCY_DKK :Danish Krone (DKK)
2011-08-22 19:35:06 +02:00
STR_GAME_OPTIONS_CURRENCY_ESP :Spanish Peseta (ESP)
2009-08-04 20:04:33 +02:00
STR_GAME_OPTIONS_CURRENCY_FIM :Finnish Markka (FIM)
2011-08-22 19:35:06 +02:00
STR_GAME_OPTIONS_CURRENCY_FRF :French Franc (FRF)
2009-08-04 20:04:33 +02:00
STR_GAME_OPTIONS_CURRENCY_GRD :Greek Drachma (GRD)
STR_GAME_OPTIONS_CURRENCY_HUF :Hungarian Forint (HUF)
STR_GAME_OPTIONS_CURRENCY_ISK :Icelandic Krona (ISK)
STR_GAME_OPTIONS_CURRENCY_ITL :Italian Lira (ITL)
STR_GAME_OPTIONS_CURRENCY_NLG :Dutch Guilder (NLG)
STR_GAME_OPTIONS_CURRENCY_NOK :Norwegian Krone (NOK)
2011-08-22 19:35:06 +02:00
STR_GAME_OPTIONS_CURRENCY_PLN :Polish Złoty (PLN)
2009-08-04 20:04:33 +02:00
STR_GAME_OPTIONS_CURRENCY_RON :Romanian Leu (RON)
STR_GAME_OPTIONS_CURRENCY_RUR :Russian Rubles (RUR)
STR_GAME_OPTIONS_CURRENCY_SIT :Slovenian Tolar (SIT)
STR_GAME_OPTIONS_CURRENCY_SEK :Swedish Krona (SEK)
STR_GAME_OPTIONS_CURRENCY_TRY :Turkish Lira (TRY)
STR_GAME_OPTIONS_CURRENCY_SKK :Slovak Koruna (SKK)
STR_GAME_OPTIONS_CURRENCY_BRL :Brazilian Real (BRL)
STR_GAME_OPTIONS_CURRENCY_EEK :Estonian Krooni (EEK)
2012-04-17 21:43:47 +02:00
STR_GAME_OPTIONS_CURRENCY_LTL :Lithuanian Litas (LTL)
2012-04-17 23:39:09 +02:00
STR_GAME_OPTIONS_CURRENCY_KRW :South Korean Won (KRW)
STR_GAME_OPTIONS_CURRENCY_ZAR :South African Rand (ZAR)
2009-08-04 20:04:33 +02:00
STR_GAME_OPTIONS_CURRENCY_CUSTOM :Custom...
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STR_GAME_OPTIONS_CURRENCY_GEL :Georgian Lari (GEL)
STR_GAME_OPTIONS_CURRENCY_IRR :Iranian Rial (IRR)
2018-07-29 15:43:27 +02:00
STR_GAME_OPTIONS_CURRENCY_RUB :New Russian Ruble (RUB)
2019-01-11 04:27:37 +01:00
STR_GAME_OPTIONS_CURRENCY_MXN :Mexican Peso (MXN)
2019-05-16 08:16:45 +02:00
STR_GAME_OPTIONS_CURRENCY_NTD :New Taiwan Dollar (NTD)
STR_GAME_OPTIONS_CURRENCY_CNY :Chinese Renminbi (CNY)
STR_GAME_OPTIONS_CURRENCY_HKD :Hong Kong Dollar (HKD)
2009-08-04 19:16:24 +02:00
############ end of currency region
STR_GAME_OPTIONS_ROAD_VEHICLES_FRAME :{BLACK}Road vehicles
STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_TOOLTIP :{BLACK}Select side of road for vehicles to drive on
STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_LEFT :Drive on left
STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_RIGHT :Drive on right
STR_GAME_OPTIONS_TOWN_NAMES_FRAME :{BLACK}Town names
STR_GAME_OPTIONS_TOWN_NAMES_DROPDOWN_TOOLTIP :{BLACK}Select style of town names
############ start of townname region
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STR_GAME_OPTIONS_TOWN_NAME_ORIGINAL_ENGLISH :English (Original)
STR_GAME_OPTIONS_TOWN_NAME_FRENCH :French
STR_GAME_OPTIONS_TOWN_NAME_GERMAN :German
STR_GAME_OPTIONS_TOWN_NAME_ADDITIONAL_ENGLISH :English (Additional)
STR_GAME_OPTIONS_TOWN_NAME_LATIN_AMERICAN :Latin-American
STR_GAME_OPTIONS_TOWN_NAME_SILLY :Silly
STR_GAME_OPTIONS_TOWN_NAME_SWEDISH :Swedish
STR_GAME_OPTIONS_TOWN_NAME_DUTCH :Dutch
STR_GAME_OPTIONS_TOWN_NAME_FINNISH :Finnish
STR_GAME_OPTIONS_TOWN_NAME_POLISH :Polish
STR_GAME_OPTIONS_TOWN_NAME_SLOVAK :Slovak
STR_GAME_OPTIONS_TOWN_NAME_NORWEGIAN :Norwegian
STR_GAME_OPTIONS_TOWN_NAME_HUNGARIAN :Hungarian
STR_GAME_OPTIONS_TOWN_NAME_AUSTRIAN :Austrian
STR_GAME_OPTIONS_TOWN_NAME_ROMANIAN :Romanian
STR_GAME_OPTIONS_TOWN_NAME_CZECH :Czech
STR_GAME_OPTIONS_TOWN_NAME_SWISS :Swiss
STR_GAME_OPTIONS_TOWN_NAME_DANISH :Danish
STR_GAME_OPTIONS_TOWN_NAME_TURKISH :Turkish
STR_GAME_OPTIONS_TOWN_NAME_ITALIAN :Italian
STR_GAME_OPTIONS_TOWN_NAME_CATALAN :Catalan
2009-08-04 19:16:24 +02:00
############ end of townname region
STR_GAME_OPTIONS_AUTOSAVE_FRAME :{BLACK}Autosave
STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_TOOLTIP :{BLACK}Select interval between automatic game saves
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############ start of autosave dropdown
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STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_OFF :Off
STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_1_MONTH :Every month
STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_3_MONTHS :Every 3 months
STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_6_MONTHS :Every 6 months
STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_12_MONTHS :Every 12 months
2014-05-25 17:02:04 +02:00
############ end of autosave dropdown
2009-08-04 19:16:24 +02:00
2009-08-04 20:04:33 +02:00
STR_GAME_OPTIONS_LANGUAGE :{BLACK}Language
STR_GAME_OPTIONS_LANGUAGE_TOOLTIP :{BLACK}Select the interface language to use
2009-08-04 19:16:24 +02:00
2009-08-04 20:04:33 +02:00
STR_GAME_OPTIONS_FULLSCREEN :{BLACK}Fullscreen
STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP :{BLACK}Check this box to play OpenTTD fullscreen mode
2009-08-04 19:16:24 +02:00
2009-08-04 20:04:33 +02:00
STR_GAME_OPTIONS_RESOLUTION :{BLACK}Screen resolution
STR_GAME_OPTIONS_RESOLUTION_TOOLTIP :{BLACK}Select the screen resolution to use
2010-11-17 18:52:10 +01:00
STR_GAME_OPTIONS_RESOLUTION_OTHER :other
2009-08-04 19:16:24 +02:00
2014-10-11 15:22:37 +02:00
STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Interface size
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Select the interface element size to use
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :Normal
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :Double size
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :Quad size
2019-02-23 09:27:46 +01:00
STR_GAME_OPTIONS_FONT_ZOOM :{BLACK}Font size
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Select the interface font size to use
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_NORMAL :Normal
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_2X_ZOOM :Double size
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_4X_ZOOM :Quad size
2009-08-04 20:04:33 +02:00
STR_GAME_OPTIONS_BASE_GRF :{BLACK}Base graphics set
STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}Select the base graphics set to use
STR_GAME_OPTIONS_BASE_GRF_STATUS :{RED}{NUM} missing/corrupted file{P "" s}
STR_GAME_OPTIONS_BASE_GRF_DESCRIPTION_TOOLTIP :{BLACK}Additional information about the base graphics set
2009-08-04 19:16:24 +02:00
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STR_GAME_OPTIONS_BASE_SFX :{BLACK}Base sounds set
STR_GAME_OPTIONS_BASE_SFX_TOOLTIP :{BLACK}Select the base sounds set to use
STR_GAME_OPTIONS_BASE_SFX_DESCRIPTION_TOOLTIP :{BLACK}Additional information about the base sounds set
2009-12-22 22:40:29 +01:00
STR_GAME_OPTIONS_BASE_MUSIC :{BLACK}Base music set
STR_GAME_OPTIONS_BASE_MUSIC_TOOLTIP :{BLACK}Select the base music set to use
STR_GAME_OPTIONS_BASE_MUSIC_STATUS :{RED}{NUM} corrupted file{P "" s}
STR_GAME_OPTIONS_BASE_MUSIC_DESCRIPTION_TOOLTIP :{BLACK}Additional information about the base music set
2014-06-05 19:14:16 +02:00
STR_ERROR_RESOLUTION_LIST_FAILED :{WHITE}Failed to retrieve a list of supported resolutions
2009-08-05 19:59:21 +02:00
STR_ERROR_FULLSCREEN_FAILED :{WHITE}Fullscreen mode failed
2009-08-05 13:32:32 +02:00
2009-08-05 00:56:12 +02:00
# Custom currency window
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STR_CURRENCY_WINDOW :{WHITE}Custom currency
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STR_CURRENCY_EXCHANGE_RATE :{LTBLUE}Exchange rate: {ORANGE}{CURRENCY_LONG} = £ {COMMA}
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STR_CURRENCY_DECREASE_EXCHANGE_RATE_TOOLTIP :{BLACK}Decrease the amount of your currency for one Pound (£)
STR_CURRENCY_INCREASE_EXCHANGE_RATE_TOOLTIP :{BLACK}Increase the amount of your currency for one Pound (£)
STR_CURRENCY_SET_EXCHANGE_RATE_TOOLTIP :{BLACK}Set the exchange rate of your currency for one Pound (£)
2009-08-04 19:16:24 +02:00
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STR_CURRENCY_SEPARATOR :{LTBLUE}Separator: {ORANGE}{RAW_STRING}
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STR_CURRENCY_SET_CUSTOM_CURRENCY_SEPARATOR_TOOLTIP :{BLACK}Set the separator for your currency
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STR_CURRENCY_PREFIX :{LTBLUE}Prefix: {ORANGE}{RAW_STRING}
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STR_CURRENCY_SET_CUSTOM_CURRENCY_PREFIX_TOOLTIP :{BLACK}Set the prefix string for your currency
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STR_CURRENCY_SUFFIX :{LTBLUE}Suffix: {ORANGE}{RAW_STRING}
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STR_CURRENCY_SET_CUSTOM_CURRENCY_SUFFIX_TOOLTIP :{BLACK}Set the suffix string for your currency
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STR_CURRENCY_SWITCH_TO_EURO :{LTBLUE}Switch to Euro: {ORANGE}{NUM}
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STR_CURRENCY_SWITCH_TO_EURO_NEVER :{LTBLUE}Switch to Euro: {ORANGE}never
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STR_CURRENCY_SET_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Set the year to switch to Euro
STR_CURRENCY_DECREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Switch to Euro earlier
STR_CURRENCY_INCREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Switch to Euro later
2009-08-04 19:16:24 +02:00
2011-11-19 23:15:44 +01:00
STR_CURRENCY_PREVIEW :{LTBLUE}Preview: {ORANGE}{CURRENCY_LONG}
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STR_CURRENCY_CUSTOM_CURRENCY_PREVIEW_TOOLTIP :{BLACK}10000 Pound (£) in your currency
2009-08-05 00:56:12 +02:00
STR_CURRENCY_CHANGE_PARAMETER :{BLACK}Change custom currency parameter
2009-08-04 19:16:24 +02:00
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STR_DIFFICULTY_LEVEL_SETTING_MAXIMUM_NO_COMPETITORS :{LTBLUE}Maximum no. competitors: {ORANGE}{COMMA}
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STR_NONE :None
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STR_FUNDING_ONLY :Funding only
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STR_MINIMAL :Minimal
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STR_NUM_VERY_LOW :Very Low
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STR_NUM_LOW :Low
STR_NUM_NORMAL :Normal
STR_NUM_HIGH :High
STR_NUM_CUSTOM :Custom
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STR_NUM_CUSTOM_NUMBER :Custom ({NUM})
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STR_VARIETY_NONE :None
STR_VARIETY_VERY_LOW :Very Low
STR_VARIETY_LOW :Low
STR_VARIETY_MEDIUM :Medium
STR_VARIETY_HIGH :High
STR_VARIETY_VERY_HIGH :Very High
2009-12-19 19:00:38 +01:00
2009-08-05 00:56:12 +02:00
STR_AI_SPEED_VERY_SLOW :Very Slow
STR_AI_SPEED_SLOW :Slow
STR_AI_SPEED_MEDIUM :Medium
STR_AI_SPEED_FAST :Fast
STR_AI_SPEED_VERY_FAST :Very Fast
2009-08-04 19:16:24 +02:00
2009-08-05 00:56:12 +02:00
STR_SEA_LEVEL_VERY_LOW :Very Low
STR_SEA_LEVEL_LOW :Low
STR_SEA_LEVEL_MEDIUM :Medium
STR_SEA_LEVEL_HIGH :High
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STR_SEA_LEVEL_CUSTOM :Custom
STR_SEA_LEVEL_CUSTOM_PERCENTAGE :Custom ({NUM}%)
2009-08-04 19:16:24 +02:00
2011-08-20 16:14:17 +02:00
STR_RIVERS_NONE :None
STR_RIVERS_FEW :Few
STR_RIVERS_MODERATE :Medium
STR_RIVERS_LOT :Many
2009-08-05 00:56:12 +02:00
STR_DISASTER_NONE :None
STR_DISASTER_REDUCED :Reduced
STR_DISASTER_NORMAL :Normal
2009-08-04 19:16:24 +02:00
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STR_SUBSIDY_X1_5 :x1.5
STR_SUBSIDY_X2 :x2
STR_SUBSIDY_X3 :x3
STR_SUBSIDY_X4 :x4
2009-08-04 19:16:24 +02:00
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STR_TERRAIN_TYPE_VERY_FLAT :Very Flat
STR_TERRAIN_TYPE_FLAT :Flat
STR_TERRAIN_TYPE_HILLY :Hilly
STR_TERRAIN_TYPE_MOUNTAINOUS :Mountainous
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STR_TERRAIN_TYPE_ALPINIST :Alpinist
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STR_CITY_APPROVAL_PERMISSIVE :Permissive
STR_CITY_APPROVAL_TOLERANT :Tolerant
STR_CITY_APPROVAL_HOSTILE :Hostile
2009-08-04 19:16:24 +02:00
2010-01-22 00:19:50 +01:00
STR_WARNING_NO_SUITABLE_AI :{WHITE}No suitable AIs available...{}You can download several AIs via the 'Online Content' system
2009-08-05 13:32:32 +02:00
2014-10-09 23:16:29 +02:00
# Settings tree window
STR_CONFIG_SETTING_TREE_CAPTION :{WHITE}Settings
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STR_CONFIG_SETTING_FILTER_TITLE :{BLACK}Filter string:
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STR_CONFIG_SETTING_EXPAND_ALL :{BLACK}Expand all
STR_CONFIG_SETTING_COLLAPSE_ALL :{BLACK}Collapse all
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STR_CONFIG_SETTING_NO_EXPLANATION_AVAILABLE_HELPTEXT :(no explanation available)
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STR_CONFIG_SETTING_DEFAULT_VALUE :{LTBLUE}Default value: {ORANGE}{STRING1}
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STR_CONFIG_SETTING_TYPE :{LTBLUE}Setting type: {ORANGE}{STRING}
STR_CONFIG_SETTING_TYPE_CLIENT :Client setting (not stored in saves; affects all games)
STR_CONFIG_SETTING_TYPE_GAME_MENU :Game setting (stored in saves; affects only new games)
STR_CONFIG_SETTING_TYPE_GAME_INGAME :Game setting (stored in save; affects only current game)
STR_CONFIG_SETTING_TYPE_COMPANY_MENU :Company setting (stored in saves; affects only new games)
STR_CONFIG_SETTING_TYPE_COMPANY_INGAME :Company setting (stored in save; affects only current company)
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2014-02-09 14:04:50 +01:00
STR_CONFIG_SETTING_RESTRICT_CATEGORY :{BLACK}Category:
STR_CONFIG_SETTING_RESTRICT_TYPE :{BLACK}Type:
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STR_CONFIG_SETTING_RESTRICT_DROPDOWN_HELPTEXT :{BLACK}Restricts the list below using predefined filters
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STR_CONFIG_SETTING_RESTRICT_BASIC :Basic (show only important settings)
STR_CONFIG_SETTING_RESTRICT_ADVANCED :Advanced (show most settings)
STR_CONFIG_SETTING_RESTRICT_ALL :Expert (show all settings, including weird ones)
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STR_CONFIG_SETTING_RESTRICT_CHANGED_AGAINST_DEFAULT :Settings with a different value than the default
2012-10-29 20:53:13 +01:00
STR_CONFIG_SETTING_RESTRICT_CHANGED_AGAINST_NEW :Settings with a different value than your new-game settings
2012-12-26 18:47:02 +01:00
STR_CONFIG_SETTING_TYPE_DROPDOWN_HELPTEXT :{BLACK}Restricts the list below to certain setting types
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STR_CONFIG_SETTING_TYPE_DROPDOWN_ALL :All setting types
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STR_CONFIG_SETTING_TYPE_DROPDOWN_CLIENT :Client settings (not stored in saves; affect all games)
STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_MENU :Game settings (stored in saves; affect only new games)
STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_INGAME :Game settings (stored in save; affect only current game)
STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_MENU :Company settings (stored in saves; affect only new games)
STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_INGAME :Company settings (stored in save; affect only current company)
2014-02-09 14:05:46 +01:00
STR_CONFIG_SETTING_CATEGORY_HIDES :{BLACK}Show all search results by setting{}{SILVER}Category {BLACK}to {WHITE}{STRING}
STR_CONFIG_SETTING_TYPE_HIDES :{BLACK}Show all search results by setting{}{SILVER}Type {BLACK}to {WHITE}All setting types
STR_CONFIG_SETTING_CATEGORY_AND_TYPE_HIDES :{BLACK}Show all search results by setting{}{SILVER}Category {BLACK}to {WHITE}{STRING} {BLACK}and {SILVER}Type {BLACK}to {WHITE}All setting types
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STR_CONFIG_SETTINGS_NONE :{WHITE}- None -
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STR_CONFIG_SETTING_OFF :Off
STR_CONFIG_SETTING_ON :On
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STR_CONFIG_SETTING_DISABLED :Disabled
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STR_CONFIG_SETTING_COMPANIES_OFF :Off
STR_CONFIG_SETTING_COMPANIES_OWN :Own company
STR_CONFIG_SETTING_COMPANIES_ALL :All companies
2011-03-06 16:58:03 +01:00
STR_CONFIG_SETTING_NONE :None
STR_CONFIG_SETTING_ORIGINAL :Original
STR_CONFIG_SETTING_REALISTIC :Realistic
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STR_CONFIG_SETTING_HORIZONTAL_POS_LEFT :Left
STR_CONFIG_SETTING_HORIZONTAL_POS_CENTER :Centre
STR_CONFIG_SETTING_HORIZONTAL_POS_RIGHT :Right
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STR_CONFIG_SETTING_MAXIMUM_INITIAL_LOAN :Maximum initial loan: {STRING2}
STR_CONFIG_SETTING_MAXIMUM_INITIAL_LOAN_HELPTEXT :Maximum amount a company can loan (without taking inflation into account)
STR_CONFIG_SETTING_INTEREST_RATE :Interest rate: {STRING2}
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STR_CONFIG_SETTING_INTEREST_RATE_HELPTEXT :Loan interest rate; also controls inflation, if enabled
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STR_CONFIG_SETTING_RUNNING_COSTS :Running costs: {STRING2}
STR_CONFIG_SETTING_RUNNING_COSTS_HELPTEXT :Set level of maintainance and running costs of vehicles and infrastructure
STR_CONFIG_SETTING_CONSTRUCTION_SPEED :Construction speed: {STRING2}
STR_CONFIG_SETTING_CONSTRUCTION_SPEED_HELPTEXT :Limit the amount of construction actions for AIs
STR_CONFIG_SETTING_VEHICLE_BREAKDOWNS :Vehicle breakdowns: {STRING2}
STR_CONFIG_SETTING_VEHICLE_BREAKDOWNS_HELPTEXT :Control how often inadequately serviced vehicles may break down
STR_CONFIG_SETTING_SUBSIDY_MULTIPLIER :Subsidy multiplier: {STRING2}
STR_CONFIG_SETTING_SUBSIDY_MULTIPLIER_HELPTEXT :Set how much is paid for subsidised connections
STR_CONFIG_SETTING_CONSTRUCTION_COSTS :Construction costs: {STRING2}
STR_CONFIG_SETTING_CONSTRUCTION_COSTS_HELPTEXT :Set level of construction and purchase costs
STR_CONFIG_SETTING_RECESSIONS :Recessions: {STRING2}
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STR_CONFIG_SETTING_RECESSIONS_HELPTEXT :If enabled, recessions may occur every few years. During a recession all production is significantly lower (it returns to previous level when the recession is over)
2012-12-05 20:38:44 +01:00
STR_CONFIG_SETTING_TRAIN_REVERSING :Disallow train reversing in stations: {STRING2}
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STR_CONFIG_SETTING_TRAIN_REVERSING_HELPTEXT :If enabled, trains will not reverse in non-terminus stations, even if there is a shorter path to their next destination when reversing
2012-12-05 20:38:44 +01:00
STR_CONFIG_SETTING_DISASTERS :Disasters: {STRING2}
STR_CONFIG_SETTING_DISASTERS_HELPTEXT :Toggle disasters which may occasionally block or destroy vehicles or infrastructure
2014-04-18 14:33:31 +02:00
STR_CONFIG_SETTING_CITY_APPROVAL :Town council's attitude towards area restructuring: {STRING2}
2012-12-05 20:38:44 +01:00
STR_CONFIG_SETTING_CITY_APPROVAL_HELPTEXT :Choose how much noise and environmental damage by companies affect their town rating and further construction actions in their area
2014-09-21 14:25:04 +02:00
STR_CONFIG_SETTING_MAX_HEIGHTLEVEL :Maximum map height: {STRING2}
STR_CONFIG_SETTING_MAX_HEIGHTLEVEL_HELPTEXT :Set the maximum allowed height for mountains on the map
STR_CONFIG_SETTING_TOO_HIGH_MOUNTAIN :{WHITE}You can't set the maximum map height to this value. At least one mountain on the map is higher
2014-04-26 22:34:22 +02:00
STR_CONFIG_SETTING_AUTOSLOPE :Allow landscaping under buildings, tracks, etc.: {STRING2}
2012-05-12 12:09:56 +02:00
STR_CONFIG_SETTING_AUTOSLOPE_HELPTEXT :Allow landscaping under buildings and tracks without removing them
2012-05-06 16:56:13 +02:00
STR_CONFIG_SETTING_CATCHMENT :Allow more realistically sized catchment areas: {STRING2}
2012-05-12 12:09:56 +02:00
STR_CONFIG_SETTING_CATCHMENT_HELPTEXT :Have differently sized catchment areas for different types of stations and airports
2019-03-08 19:30:44 +01:00
STR_CONFIG_SETTING_SERVE_NEUTRAL_INDUSTRIES :Company stations can serve industries with attached neutral stations: {STRING2}
STR_CONFIG_SETTING_SERVE_NEUTRAL_INDUSTRIES_HELPTEXT :When enabled, industries with attached stations (such as Oil Rigs) may also be served by company owned stations built nearby. When disabled, these industries may only be served by their attached stations. Any nearby company stations won't be able to serve them, nor will the attached station serve anything else other than the industry
2012-05-06 16:56:13 +02:00
STR_CONFIG_SETTING_EXTRADYNAMITE :Allow removal of more town-owned roads, bridges and tunnels: {STRING2}
2012-05-12 12:09:56 +02:00
STR_CONFIG_SETTING_EXTRADYNAMITE_HELPTEXT :Make it easier to remove town-owned infrastructure and buildings
2012-05-06 16:56:13 +02:00
STR_CONFIG_SETTING_TRAIN_LENGTH :Maximum length of trains: {STRING2}
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STR_CONFIG_SETTING_TRAIN_LENGTH_HELPTEXT :Set the maximum length of trains
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STR_CONFIG_SETTING_TILE_LENGTH :{COMMA} tile{P 0 "" s}
STR_CONFIG_SETTING_SMOKE_AMOUNT :Amount of vehicle smoke/sparks: {STRING2}
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STR_CONFIG_SETTING_SMOKE_AMOUNT_HELPTEXT :Set how much smoke or how many sparks are emitted by vehicles
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STR_CONFIG_SETTING_TRAIN_ACCELERATION_MODEL :Train acceleration model: {STRING2}
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STR_CONFIG_SETTING_TRAIN_ACCELERATION_MODEL_HELPTEXT :Select the physics model for train acceleration. The "original" model penalises slopes equally for all vehicles. The "realistic" model penalises slopes and curves depending on various properties of the consist, like length and tractive effort
2012-05-06 16:56:13 +02:00
STR_CONFIG_SETTING_ROAD_VEHICLE_ACCELERATION_MODEL :Road vehicle acceleration model: {STRING2}
2012-05-12 12:09:56 +02:00
STR_CONFIG_SETTING_ROAD_VEHICLE_ACCELERATION_MODEL_HELPTEXT :Select the physics model for road vehicle acceleration. The "original" model penalises slopes equally for all vehicles. The "realistic" model penalises slopes depending on various properties of the engine, for example 'tractive effort'
2012-05-06 16:56:13 +02:00
STR_CONFIG_SETTING_TRAIN_SLOPE_STEEPNESS :Slope steepness for trains: {STRING2}
2012-05-12 12:09:56 +02:00
STR_CONFIG_SETTING_TRAIN_SLOPE_STEEPNESS_HELPTEXT :Steepness of a sloped tile for a train. Higher values make it more difficult to climb a hill
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STR_CONFIG_SETTING_PERCENTAGE :{COMMA}%
STR_CONFIG_SETTING_ROAD_VEHICLE_SLOPE_STEEPNESS :Slope steepness for road vehicles: {STRING2}
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STR_CONFIG_SETTING_ROAD_VEHICLE_SLOPE_STEEPNESS_HELPTEXT :Steepness of a sloped tile for a road vehicle. Higher values make it more difficult to climb a hill
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STR_CONFIG_SETTING_FORBID_90_DEG :Forbid trains from making 90° turns: {STRING2}
STR_CONFIG_SETTING_FORBID_90_DEG_HELPTEXT :90 degree turns occur when a horizontal track is directly followed by a vertical track piece on the adjacent tile, thus making the train turn by 90 degree when traversing the tile edge instead of the usual 45 degrees for other track combinations.
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STR_CONFIG_SETTING_DISTANT_JOIN_STATIONS :Allow to join stations not directly adjacent: {STRING2}
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STR_CONFIG_SETTING_DISTANT_JOIN_STATIONS_HELPTEXT :Allow adding parts to a station without directly touching the existing parts. Needs Ctrl+Click while placing the new parts
2012-05-06 16:56:13 +02:00
STR_CONFIG_SETTING_INFLATION :Inflation: {STRING2}
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STR_CONFIG_SETTING_INFLATION_HELPTEXT :Enable inflation in the economy, where costs are slightly faster rising than payments
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STR_CONFIG_SETTING_MAX_BRIDGE_LENGTH :Maximum bridge length: {STRING2}
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STR_CONFIG_SETTING_MAX_BRIDGE_LENGTH_HELPTEXT :Maximum length for building bridges
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STR_CONFIG_SETTING_MAX_BRIDGE_HEIGHT :Maximum bridge height: {STRING2}
STR_CONFIG_SETTING_MAX_BRIDGE_HEIGHT_HELPTEXT :Maximum height for building bridges
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STR_CONFIG_SETTING_MAX_TUNNEL_LENGTH :Maximum tunnel length: {STRING2}
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STR_CONFIG_SETTING_MAX_TUNNEL_LENGTH_HELPTEXT :Maximum length for building tunnels
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STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD :Manual primary industry construction method: {STRING2}
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STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_HELPTEXT :Method of funding a primary industry. 'none' means it is not possible to fund any, 'prospecting' means funding is possible, but construction occurs in a random spot on the map and may as well fail, 'as other industries' means raw industries can be constructed by companies like processing industries in any position they like
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STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_NONE :None
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_NORMAL :As other industries
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_PROSPECTING :Prospecting
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STR_CONFIG_SETTING_INDUSTRY_PLATFORM :Flat area around industries: {STRING2}
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STR_CONFIG_SETTING_INDUSTRY_PLATFORM_HELPTEXT :Amount of flat space around an industry. This ensures empty space will remain available around an industry for building tracks, et cetera
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STR_CONFIG_SETTING_MULTIPINDTOWN :Allow multiple similar industries per town: {STRING2}
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STR_CONFIG_SETTING_MULTIPINDTOWN_HELPTEXT :Normally, a town does not want more than one industry of each type. With this setting, it will allow several industries of the same type in the same town
2012-05-06 16:56:13 +02:00
STR_CONFIG_SETTING_SIGNALSIDE :Show signals: {STRING2}
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STR_CONFIG_SETTING_SIGNALSIDE_HELPTEXT :Select on which side of the track to place signals
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STR_CONFIG_SETTING_SIGNALSIDE_LEFT :On the left
STR_CONFIG_SETTING_SIGNALSIDE_DRIVING_SIDE :On the driving side
STR_CONFIG_SETTING_SIGNALSIDE_RIGHT :On the right
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STR_CONFIG_SETTING_SHOWFINANCES :Show finances window at the end of the year: {STRING2}
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STR_CONFIG_SETTING_SHOWFINANCES_HELPTEXT :If enabled, the finances window pops up at the end of each year to allow easy inspection of the financial status of the company
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STR_CONFIG_SETTING_NONSTOP_BY_DEFAULT :New orders are 'non-stop' by default: {STRING2}
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STR_CONFIG_SETTING_NONSTOP_BY_DEFAULT_HELPTEXT :Normally, a vehicle will stop at every station it passes. By enabling this setting, it will drive through all station on the way to its final destination without stopping. Note, that this setting only defines a default value for new orders. Individual orders can be set explicitly to either behaviour nevertheless
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STR_CONFIG_SETTING_STOP_LOCATION :New train orders stop by default at the {STRING2} of the platform
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STR_CONFIG_SETTING_STOP_LOCATION_HELPTEXT :Place where a train will stop at the platform by default. The 'near end' means close to the entry point, 'middle' means in the middle of the platform, and 'far end' means far away from the entry point. Note, that this setting only defines a default value for new orders. Individual orders can be set explicitly to either behaviour nevertheless
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STR_CONFIG_SETTING_STOP_LOCATION_NEAR_END :near end
STR_CONFIG_SETTING_STOP_LOCATION_MIDDLE :middle
STR_CONFIG_SETTING_STOP_LOCATION_FAR_END :far end
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STR_CONFIG_SETTING_AUTOSCROLL :Pan window when mouse is at the edge: {STRING2}
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STR_CONFIG_SETTING_AUTOSCROLL_HELPTEXT :When enabled, viewports will start to scroll when the mouse is near the edge of the window
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STR_CONFIG_SETTING_AUTOSCROLL_DISABLED :Disabled
STR_CONFIG_SETTING_AUTOSCROLL_MAIN_VIEWPORT_FULLSCREEN :Main viewport, full-screen only
STR_CONFIG_SETTING_AUTOSCROLL_MAIN_VIEWPORT :Main viewport
STR_CONFIG_SETTING_AUTOSCROLL_EVERY_VIEWPORT :Every viewport
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STR_CONFIG_SETTING_BRIBE :Allow bribing of the local authority: {STRING2}
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STR_CONFIG_SETTING_BRIBE_HELPTEXT :Allow companies to try bribing the local town authority. If the bribe is noticed by an inspector, the company will not be able to act in the town for six months
2012-05-06 16:56:13 +02:00
STR_CONFIG_SETTING_ALLOW_EXCLUSIVE :Allow buying exclusive transport rights: {STRING2}
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STR_CONFIG_SETTING_ALLOW_EXCLUSIVE_HELPTEXT :If a company buys exclusive transport rights for a town, opponents' stations (passenger and cargo) won't receive any cargo for a whole year
2012-05-06 16:56:13 +02:00
STR_CONFIG_SETTING_ALLOW_FUND_BUILDINGS :Allow funding buildings: {STRING2}
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STR_CONFIG_SETTING_ALLOW_FUND_BUILDINGS_HELPTEXT :Allow companies to give money to towns for funding new houses
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STR_CONFIG_SETTING_ALLOW_FUND_ROAD :Allow funding local road reconstruction: {STRING2}
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STR_CONFIG_SETTING_ALLOW_FUND_ROAD_HELPTEXT :Allow companies to give money to towns for road re-construction to sabotage road-based services in the town
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STR_CONFIG_SETTING_ALLOW_GIVE_MONEY :Allow sending money to other companies: {STRING2}
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STR_CONFIG_SETTING_ALLOW_GIVE_MONEY_HELPTEXT :Allow transfer of money between companies in multiplayer mode
2012-05-06 16:56:13 +02:00
STR_CONFIG_SETTING_FREIGHT_TRAINS :Weight multiplier for freight to simulate heavy trains: {STRING2}
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STR_CONFIG_SETTING_FREIGHT_TRAINS_HELPTEXT :Set the impact of carrying freight in trains. A higher value makes carrying freight more demanding for trains, especially at hills
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STR_CONFIG_SETTING_PLANE_SPEED :Plane speed factor: {STRING2}
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STR_CONFIG_SETTING_PLANE_SPEED_HELPTEXT :Set the relative speed of planes compared to other vehicle types, to reduce the amount of income of transport by aircraft
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STR_CONFIG_SETTING_PLANE_SPEED_VALUE :1 / {COMMA}
STR_CONFIG_SETTING_PLANE_CRASHES :Number of plane crashes: {STRING2}
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STR_CONFIG_SETTING_PLANE_CRASHES_HELPTEXT :Set the chance of a random aircraft crash happening.{}* Large airplanes always have a risk of crashing when landing on small airports
STR_CONFIG_SETTING_PLANE_CRASHES_NONE :None*
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STR_CONFIG_SETTING_PLANE_CRASHES_REDUCED :Reduced
STR_CONFIG_SETTING_PLANE_CRASHES_NORMAL :Normal
2014-06-10 18:48:24 +02:00
STR_CONFIG_SETTING_STOP_ON_TOWN_ROAD :Allow drive-through road stops on town owned roads: {STRING2}
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STR_CONFIG_SETTING_STOP_ON_TOWN_ROAD_HELPTEXT :Allow construction of drive-through road stops on town-owned roads
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STR_CONFIG_SETTING_STOP_ON_COMPETITOR_ROAD :Allow drive-through road stops on roads owned by competitors: {STRING2}
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STR_CONFIG_SETTING_STOP_ON_COMPETITOR_ROAD_HELPTEXT :Allow construction of drive-through road stops on roads owned by other companies
2010-12-16 00:43:39 +01:00
STR_CONFIG_SETTING_DYNAMIC_ENGINES_EXISTING_VEHICLES :{WHITE}Changing this setting is not possible when there are vehicles
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STR_CONFIG_SETTING_INFRASTRUCTURE_MAINTENANCE :Infrastructure maintenance: {STRING2}
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STR_CONFIG_SETTING_INFRASTRUCTURE_MAINTENANCE_HELPTEXT :When enabled, infrastructure causes maintenance costs. The cost grows over-proportional with the network size, thus affecting bigger companies more than smaller ones
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STR_CONFIG_SETTING_COMPANY_STARTING_COLOUR :Starting company colour: {STRING2}
STR_CONFIG_SETTING_COMPANY_STARTING_COLOUR_HELPTEXT :Choose starting colour for the company
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STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS :Airports never expire: {STRING2}
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STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS_HELPTEXT :Enabling this setting makes each airport type stay available forever after its introduction
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STR_CONFIG_SETTING_WARN_LOST_VEHICLE :Warn if vehicle is lost: {STRING2}
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STR_CONFIG_SETTING_WARN_LOST_VEHICLE_HELPTEXT :Trigger messages about vehicles unable to find a path to their ordered destination
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STR_CONFIG_SETTING_ORDER_REVIEW :Review vehicles' orders: {STRING2}
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STR_CONFIG_SETTING_ORDER_REVIEW_HELPTEXT :When enabled, the orders of the vehicles are periodically checked, and some obvious issues are reported with a news message when detected
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STR_CONFIG_SETTING_ORDER_REVIEW_OFF :No
STR_CONFIG_SETTING_ORDER_REVIEW_EXDEPOT :Yes, but exclude stopped vehicles
STR_CONFIG_SETTING_ORDER_REVIEW_ON :Of all vehicles
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STR_CONFIG_SETTING_WARN_INCOME_LESS :Warn if a vehicle's income is negative: {STRING2}
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STR_CONFIG_SETTING_WARN_INCOME_LESS_HELPTEXT :When enabled, a news message gets sent when a vehicle has not made any profit within a calendar year
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STR_CONFIG_SETTING_NEVER_EXPIRE_VEHICLES :Vehicles never expire: {STRING2}
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STR_CONFIG_SETTING_NEVER_EXPIRE_VEHICLES_HELPTEXT :When enabled, all vehicle models remain available forever after their introduction
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STR_CONFIG_SETTING_AUTORENEW_VEHICLE :Autorenew vehicle when it gets old: {STRING2}
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STR_CONFIG_SETTING_AUTORENEW_VEHICLE_HELPTEXT :When enabled, a vehicle nearing its end of life gets automatically replaced when the renew conditions are fulfilled
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STR_CONFIG_SETTING_AUTORENEW_MONTHS :Autorenew when vehicle is {STRING2} maximum age
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STR_CONFIG_SETTING_AUTORENEW_MONTHS_HELPTEXT :Relative age when a vehicle should be considered for auto-renewing
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STR_CONFIG_SETTING_AUTORENEW_MONTHS_VALUE_BEFORE :{COMMA} month{P 0 "" s} before
STR_CONFIG_SETTING_AUTORENEW_MONTHS_VALUE_AFTER :{COMMA} month{P 0 "" s} after
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STR_CONFIG_SETTING_AUTORENEW_MONEY :Autorenew minimum needed money for renew: {STRING2}
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STR_CONFIG_SETTING_AUTORENEW_MONEY_HELPTEXT :Minimal amount of money that must remain in the bank before considering auto-renewing vehicles
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STR_CONFIG_SETTING_ERRMSG_DURATION :Duration of error message: {STRING2}
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STR_CONFIG_SETTING_ERRMSG_DURATION_HELPTEXT :Duration for displaying error messages in a red window. Note that some (critical) error messages are not closed automatically after this time, but must be closed manually
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STR_CONFIG_SETTING_ERRMSG_DURATION_VALUE :{COMMA} second{P 0 "" s}
STR_CONFIG_SETTING_HOVER_DELAY :Show tooltips: {STRING2}
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STR_CONFIG_SETTING_HOVER_DELAY_HELPTEXT :Delay before tooltips are displayed when hovering the mouse over some interface element. Alternatively tooltips are bound to the right mouse button when this value is set to 0.
STR_CONFIG_SETTING_HOVER_DELAY_VALUE :Hover for {COMMA} millisecond{P 0 "" s}
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STR_CONFIG_SETTING_HOVER_DELAY_DISABLED :Right click
STR_CONFIG_SETTING_POPULATION_IN_LABEL :Show town population in the town name label: {STRING2}
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STR_CONFIG_SETTING_POPULATION_IN_LABEL_HELPTEXT :Display the population of towns in their label on the map
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STR_CONFIG_SETTING_GRAPH_LINE_THICKNESS :Thickness of lines in graphs: {STRING2}
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STR_CONFIG_SETTING_GRAPH_LINE_THICKNESS_HELPTEXT :Width of the line in the graphs. A thin line is more precisely readable, a thicker line is easier to see and colours are easier to distinguish
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STR_CONFIG_SETTING_LANDSCAPE :Landscape: {STRING2}
STR_CONFIG_SETTING_LANDSCAPE_HELPTEXT :Landscapes define basic gameplay scenarios with different cargos and town growth requirements. NewGRF and Game Scripts allow finer control though
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STR_CONFIG_SETTING_LAND_GENERATOR :Land generator: {STRING2}
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STR_CONFIG_SETTING_LAND_GENERATOR_HELPTEXT :The original generator depends on the base graphics set, and composes fixed landscape shapes. TerraGenesis is a Perlin noise based generator with finer control settings
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STR_CONFIG_SETTING_LAND_GENERATOR_ORIGINAL :Original
STR_CONFIG_SETTING_LAND_GENERATOR_TERRA_GENESIS :TerraGenesis
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STR_CONFIG_SETTING_TERRAIN_TYPE :Terrain type: {STRING2}
STR_CONFIG_SETTING_TERRAIN_TYPE_HELPTEXT :(TerraGenesis only) Hilliness of the landscape
STR_CONFIG_SETTING_INDUSTRY_DENSITY :Industry density: {STRING2}
STR_CONFIG_SETTING_INDUSTRY_DENSITY_HELPTEXT :Set how many industries should be generated and what level should be maintained during the game
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STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE :Maximum distance from edge for Oil refineries: {STRING2}
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STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE_HELPTEXT :Oil refineries are only constructed near the map border, that is at the coast for island maps
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STR_CONFIG_SETTING_SNOWLINE_HEIGHT :Snow line height: {STRING2}
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STR_CONFIG_SETTING_SNOWLINE_HEIGHT_HELPTEXT :Control at what height snow starts in sub-arctic landscape. Snow also affects industry generation and town growth requirements
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN :Roughness of terrain: {STRING2}
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_HELPTEXT :(TerraGenesis only) Choose the frequency of hills: Smooth landscapes have fewer, more wide-spread hills. Rough landscapes have many hills, which may look repetitive
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STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_SMOOTH :Very Smooth
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_SMOOTH :Smooth
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_ROUGH :Rough
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_ROUGH :Very Rough
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STR_CONFIG_SETTING_VARIETY :Variety distribution: {STRING2}
STR_CONFIG_SETTING_VARIETY_HELPTEXT :(TerraGenesis only) Control whether the map contains both mountainous and flat areas. Since this only makes the map flatter, other settings should be set to mountainous
STR_CONFIG_SETTING_RIVER_AMOUNT :River amount: {STRING2}
STR_CONFIG_SETTING_RIVER_AMOUNT_HELPTEXT :Choose how many rivers to generate
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STR_CONFIG_SETTING_TREE_PLACER :Tree placer algorithm: {STRING2}
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STR_CONFIG_SETTING_TREE_PLACER_HELPTEXT :Choose the distribution of trees on the map: 'Original' plants trees uniformly scattered, 'Improved' plants them in groups
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STR_CONFIG_SETTING_TREE_PLACER_NONE :None
STR_CONFIG_SETTING_TREE_PLACER_ORIGINAL :Original
STR_CONFIG_SETTING_TREE_PLACER_IMPROVED :Improved
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STR_CONFIG_SETTING_ROAD_SIDE :Road vehicles: {STRING2}
STR_CONFIG_SETTING_ROAD_SIDE_HELPTEXT :Choose the driving side
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STR_CONFIG_SETTING_HEIGHTMAP_ROTATION :Heightmap rotation: {STRING2}
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STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_COUNTER_CLOCKWISE :Counter clockwise
STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_CLOCKWISE :Clockwise
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STR_CONFIG_SETTING_SE_FLAT_WORLD_HEIGHT :The height level a flat scenario map gets: {STRING2}
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STR_CONFIG_SETTING_EDGES_NOT_EMPTY :{WHITE}One or more tiles at the northern edge are not empty
STR_CONFIG_SETTING_EDGES_NOT_WATER :{WHITE}One or more tiles at one of the edges is not water
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STR_CONFIG_SETTING_STATION_SPREAD :Maximum station spread: {STRING2}
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STR_CONFIG_SETTING_STATION_SPREAD_HELPTEXT :Maximum area the parts of a single station may be spread out on. Note that high values will slow the game
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STR_CONFIG_SETTING_SERVICEATHELIPAD :Service helicopters at helipads automatically: {STRING2}
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STR_CONFIG_SETTING_SERVICEATHELIPAD_HELPTEXT :Service helicopters after every landing, even if there is no depot at the airport
2012-05-06 16:56:13 +02:00
STR_CONFIG_SETTING_LINK_TERRAFORM_TOOLBAR :Link landscape toolbar to rail/road/water/airport toolbars: {STRING2}
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STR_CONFIG_SETTING_LINK_TERRAFORM_TOOLBAR_HELPTEXT :When opening a construction toolbar for a transport type, also open the toolbar for terraforming
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STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR :Land colour used at the smallmap: {STRING2}
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STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_HELPTEXT :Colour of the terrain in the smallmap
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STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN :Green
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN :Dark green
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET :Violet
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STR_CONFIG_SETTING_SCROLLMODE :Viewport scroll behaviour: {STRING2}
STR_CONFIG_SETTING_SCROLLMODE_HELPTEXT :Behaviour when scrolling the map
STR_CONFIG_SETTING_SCROLLMODE_DEFAULT :Move viewport with RMB, mouse position locked
STR_CONFIG_SETTING_SCROLLMODE_RMB_LOCKED :Move map with RMB, mouse position locked
STR_CONFIG_SETTING_SCROLLMODE_RMB :Move map with RMB
STR_CONFIG_SETTING_SCROLLMODE_LMB :Move map with LMB
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STR_CONFIG_SETTING_SMOOTH_SCROLLING :Smooth viewport scrolling: {STRING2}
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STR_CONFIG_SETTING_SMOOTH_SCROLLING_HELPTEXT :Control how the main view scrolls to a specific position when clicking on the smallmap or when issuing a command to scroll to a specific object on the map. If enabled, the viewport scrolls smoothly, if disabled it jumps directly to the targeted spot
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STR_CONFIG_SETTING_MEASURE_TOOLTIP :Show a measurement tooltip when using various build-tools: {STRING2}
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STR_CONFIG_SETTING_MEASURE_TOOLTIP_HELPTEXT :Display tile-distances and height differences when dragging during construction operations
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STR_CONFIG_SETTING_LIVERIES :Show vehicle-type specific liveries: {STRING2}
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STR_CONFIG_SETTING_LIVERIES_HELPTEXT :Control usage of vehicle-type specific liveries for vehicles (in contrary to company specific)
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STR_CONFIG_SETTING_LIVERIES_NONE :None
STR_CONFIG_SETTING_LIVERIES_OWN :Own company
STR_CONFIG_SETTING_LIVERIES_ALL :All companies
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STR_CONFIG_SETTING_PREFER_TEAMCHAT :Prefer team chat with <ENTER>: {STRING2}
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STR_CONFIG_SETTING_PREFER_TEAMCHAT_HELPTEXT :Switch the binding of company-internal and public chat to <ENTER> resp. <Ctrl+ENTER>
2012-05-06 16:56:13 +02:00
STR_CONFIG_SETTING_SCROLLWHEEL_SCROLLING :Function of scrollwheel: {STRING2}
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STR_CONFIG_SETTING_SCROLLWHEEL_SCROLLING_HELPTEXT :Enable scrolling with two-dimensional mouse-wheels
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STR_CONFIG_SETTING_SCROLLWHEEL_ZOOM :Zoom map
STR_CONFIG_SETTING_SCROLLWHEEL_SCROLL :Scroll map
STR_CONFIG_SETTING_SCROLLWHEEL_OFF :Off
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STR_CONFIG_SETTING_SCROLLWHEEL_MULTIPLIER :Map scrollwheel speed: {STRING2}
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STR_CONFIG_SETTING_SCROLLWHEEL_MULTIPLIER_HELPTEXT :Control the sensitivity of mouse-wheel scrolling
2012-12-05 20:34:25 +01:00
STR_CONFIG_SETTING_OSK_ACTIVATION :On screen keyboard: {STRING2}
STR_CONFIG_SETTING_OSK_ACTIVATION_HELPTEXT :Select the method to open the on screen keyboard for entering text into editboxes only using the pointing device. This is meant for small devices without actual keyboard
STR_CONFIG_SETTING_OSK_ACTIVATION_DISABLED :Disabled
STR_CONFIG_SETTING_OSK_ACTIVATION_DOUBLE_CLICK :Double click
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK_FOCUS :Single click (when focussed)
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK :Single click (immediately)
2009-08-04 20:04:33 +02:00
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STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU :Right-click emulation: {STRING2}
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STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_HELPTEXT :Select the method to emulate right mouse-button clicks
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STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Command+Click
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_CONTROL :Ctrl+Click
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :Off
2009-08-04 19:16:24 +02:00
2017-03-24 19:55:16 +01:00
STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE :Close window on right-click: {STRING2}
STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE_HELPTEXT :Closes a window by right-clicking inside it. Disables the tooltip on right-click!
2009-08-04 19:16:24 +02:00
2014-05-25 17:02:04 +02:00
STR_CONFIG_SETTING_AUTOSAVE :Autosave: {STRING2}
STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Select interval between automatic game saves
2012-05-06 16:56:13 +02:00
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES :Use the {STRING2} date format for savegame names
2012-05-12 12:09:56 +02:00
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_HELPTEXT :Format of the date in save game filenames
2009-08-05 00:56:12 +02:00
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_LONG :long (31st Dec 2008)
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_SHORT :short (31-12-2008)
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_ISO :ISO (2008-12-31)
2009-08-04 19:16:24 +02:00
2012-05-06 16:56:13 +02:00
STR_CONFIG_SETTING_PAUSE_ON_NEW_GAME :Automatically pause when starting a new game: {STRING2}
2012-05-12 12:09:56 +02:00
STR_CONFIG_SETTING_PAUSE_ON_NEW_GAME_HELPTEXT :When enabled, the game will automatically pause when starting a new game, allowing for closer study of the map
2012-05-06 16:56:13 +02:00
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL :When paused allow: {STRING2}
2012-05-12 12:09:56 +02:00
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_HELPTEXT :Select what actions may be done while the game is paused
2012-12-05 20:40:07 +01:00
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_NO_ACTIONS :No actions
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_CONSTRUCTION :All non-construction actions
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_LANDSCAPING :All but landscape modifying actions
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_ACTIONS :All actions
2014-04-26 22:34:22 +02:00
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS :Use groups in vehicle list: {STRING2}
2012-05-12 12:09:56 +02:00
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS_HELPTEXT :Enable usage of the advanced vehicle lists for grouping vehicles
2012-05-06 16:56:13 +02:00
STR_CONFIG_SETTING_LOADING_INDICATORS :Use loading indicators: {STRING2}
2012-05-12 12:09:56 +02:00
STR_CONFIG_SETTING_LOADING_INDICATORS_HELPTEXT :Select whether loading indicators are displayed above loading or unloading vehicles
2012-05-06 16:56:13 +02:00
STR_CONFIG_SETTING_TIMETABLE_IN_TICKS :Show timetable in ticks rather than days: {STRING2}
2012-05-12 12:09:56 +02:00
STR_CONFIG_SETTING_TIMETABLE_IN_TICKS_HELPTEXT :Show travel times in time tables in game ticks instead of days
2012-05-06 16:56:13 +02:00
STR_CONFIG_SETTING_TIMETABLE_SHOW_ARRIVAL_DEPARTURE :Show arrival and departure in timetables: {STRING2}
2012-05-12 12:09:56 +02:00
STR_CONFIG_SETTING_TIMETABLE_SHOW_ARRIVAL_DEPARTURE_HELPTEXT :Display anticipated arrival and departure times in timetables
2012-05-06 16:56:13 +02:00
STR_CONFIG_SETTING_QUICKGOTO :Quick creation of vehicle orders: {STRING2}
2012-05-12 12:09:56 +02:00
STR_CONFIG_SETTING_QUICKGOTO_HELPTEXT :Pre-select the 'goto cursor' when opening the orders window
2012-05-06 16:56:13 +02:00
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE :Default rail type (after new game/game load): {STRING2}
2012-05-12 12:09:56 +02:00
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_HELPTEXT :Rail type to select after starting or loading a game. 'first available' selects the oldest type of tracks, 'last available' selects the newest type of tracks, and 'most used' selects the type which is currently most in use
2009-08-05 00:56:12 +02:00
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_FIRST :First available
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_LAST :Last available
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_MOST_USED :Most used
2014-04-26 22:34:22 +02:00
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION :Show path reservations for tracks: {STRING2}
2012-05-12 12:09:56 +02:00
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION_HELPTEXT :Give reserved tracks a different colour to assist in problems with trains refusing to enter path-based blocks
2012-05-06 16:56:13 +02:00
STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS :Keep building tools active after usage: {STRING2}
2012-05-12 12:09:56 +02:00
STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS_HELPTEXT :Keep the building tools for bridges, tunnels, etc. open after use
2012-05-06 16:56:13 +02:00
STR_CONFIG_SETTING_EXPENSES_LAYOUT :Group expenses in company finance window: {STRING2}
2012-05-12 12:09:56 +02:00
STR_CONFIG_SETTING_EXPENSES_LAYOUT_HELPTEXT :Define the layout for the company expenses window
2012-05-06 16:56:13 +02:00
2012-12-23 22:08:42 +01:00
STR_CONFIG_SETTING_SOUND_TICKER :News ticker: {STRING2}
STR_CONFIG_SETTING_SOUND_TICKER_HELPTEXT :Play sound for summarised news messages
2012-12-23 22:09:09 +01:00
STR_CONFIG_SETTING_SOUND_NEWS :Newspaper: {STRING2}
STR_CONFIG_SETTING_SOUND_NEWS_HELPTEXT :Play sound upon display of newspapers
STR_CONFIG_SETTING_SOUND_NEW_YEAR :End of year: {STRING2}
2013-04-04 22:08:52 +02:00
STR_CONFIG_SETTING_SOUND_NEW_YEAR_HELPTEXT :Play sound at the end of a year summarising the company's performance during the year compared to the previous year
2012-12-23 22:09:09 +01:00
STR_CONFIG_SETTING_SOUND_CONFIRM :Construction: {STRING2}
2013-04-04 22:08:52 +02:00
STR_CONFIG_SETTING_SOUND_CONFIRM_HELPTEXT :Play sound on successful constructions or other actions
2012-12-23 22:09:09 +01:00
STR_CONFIG_SETTING_SOUND_CLICK :Button clicks: {STRING2}
STR_CONFIG_SETTING_SOUND_CLICK_HELPTEXT :Beep when clicking buttons
STR_CONFIG_SETTING_SOUND_DISASTER :Disasters/accidents: {STRING2}
STR_CONFIG_SETTING_SOUND_DISASTER_HELPTEXT :Play sound effects of accidents and disasters
STR_CONFIG_SETTING_SOUND_VEHICLE :Vehicles: {STRING2}
STR_CONFIG_SETTING_SOUND_VEHICLE_HELPTEXT :Play sound effects of vehicles
STR_CONFIG_SETTING_SOUND_AMBIENT :Ambient: {STRING2}
2013-04-04 22:08:52 +02:00
STR_CONFIG_SETTING_SOUND_AMBIENT_HELPTEXT :Play ambient sounds of landscape, industries and towns
2012-12-23 22:08:42 +01:00
2012-05-06 16:56:13 +02:00
STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING :Disable infrastructure building when no suitable vehicles are available: {STRING2}
2012-05-12 12:09:56 +02:00
STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING_HELPTEXT :When enabled, infrastructure is only available if there are also vehicles available, preventing waste of time and money on unusable infrastructure
2014-04-27 21:32:22 +02:00
STR_CONFIG_SETTING_MAX_TRAINS :Maximum number of trains per company: {STRING2}
2012-05-12 12:09:56 +02:00
STR_CONFIG_SETTING_MAX_TRAINS_HELPTEXT :Maximum number of trains that a company can have
2014-04-27 21:32:22 +02:00
STR_CONFIG_SETTING_MAX_ROAD_VEHICLES :Maximum number of road vehicles per company: {STRING2}
2012-05-12 12:09:56 +02:00
STR_CONFIG_SETTING_MAX_ROAD_VEHICLES_HELPTEXT :Maximum number of road vehicles that a company can have
2014-04-27 21:32:22 +02:00
STR_CONFIG_SETTING_MAX_AIRCRAFT :Maximum number of aircraft per company: {STRING2}
2012-05-12 12:09:56 +02:00
STR_CONFIG_SETTING_MAX_AIRCRAFT_HELPTEXT :Maximum number of aircraft that a company can have
2014-04-27 21:32:22 +02:00
STR_CONFIG_SETTING_MAX_SHIPS :Maximum number of ships per company: {STRING2}
2012-05-12 12:09:56 +02:00
STR_CONFIG_SETTING_MAX_SHIPS_HELPTEXT :Maximum number of ships that a company can have
2012-05-06 16:56:13 +02:00
STR_CONFIG_SETTING_AI_BUILDS_TRAINS :Disable trains for computer: {STRING2}
2012-05-12 12:09:56 +02:00
STR_CONFIG_SETTING_AI_BUILDS_TRAINS_HELPTEXT :Enabling this setting makes building trains impossible for a computer player
2012-05-06 16:56:13 +02:00
STR_CONFIG_SETTING_AI_BUILDS_ROAD_VEHICLES :Disable road vehicles for computer: {STRING2}
2012-05-12 12:09:56 +02:00
STR_CONFIG_SETTING_AI_BUILDS_ROAD_VEHICLES_HELPTEXT :Enabling this setting makes building road vehicles impossible for a computer player
2012-05-06 16:56:13 +02:00
STR_CONFIG_SETTING_AI_BUILDS_AIRCRAFT :Disable aircraft for computer: {STRING2}
2012-05-12 12:09:56 +02:00
STR_CONFIG_SETTING_AI_BUILDS_AIRCRAFT_HELPTEXT :Enabling this setting makes building aircraft impossible for a computer player
2012-05-06 16:56:13 +02:00
STR_CONFIG_SETTING_AI_BUILDS_SHIPS :Disable ships for computer: {STRING2}
2012-05-12 12:09:56 +02:00
STR_CONFIG_SETTING_AI_BUILDS_SHIPS_HELPTEXT :Enabling this setting makes building ships impossible for a computer player
2012-05-06 16:56:13 +02:00
2012-12-05 20:36:04 +01:00
STR_CONFIG_SETTING_AI_PROFILE :Default settings profile: {STRING2}
STR_CONFIG_SETTING_AI_PROFILE_HELPTEXT :Choose which settings profile to use for random AIs or for initial values when adding a new AI or Game Script
STR_CONFIG_SETTING_AI_PROFILE_EASY :Easy
STR_CONFIG_SETTING_AI_PROFILE_MEDIUM :Medium
STR_CONFIG_SETTING_AI_PROFILE_HARD :Hard
2012-05-06 16:56:13 +02:00
STR_CONFIG_SETTING_AI_IN_MULTIPLAYER :Allow AIs in multiplayer: {STRING2}
2012-05-12 12:09:56 +02:00
STR_CONFIG_SETTING_AI_IN_MULTIPLAYER_HELPTEXT :Allow AI computer players to participate in multiplayer games
2012-05-06 16:56:13 +02:00
STR_CONFIG_SETTING_SCRIPT_MAX_OPCODES :#opcodes before scripts are suspended: {STRING2}
2012-05-12 12:09:56 +02:00
STR_CONFIG_SETTING_SCRIPT_MAX_OPCODES_HELPTEXT :Maximum number of computation steps that a script can take in one turn
2019-04-15 19:49:30 +02:00
STR_CONFIG_SETTING_SCRIPT_MAX_MEMORY :Max memory usage per script: {STRING2}
STR_CONFIG_SETTING_SCRIPT_MAX_MEMORY_HELPTEXT :How much memory a single script may consume before it's forcibly terminated. This may need to be increased for large maps.
STR_CONFIG_SETTING_SCRIPT_MAX_MEMORY_VALUE :{COMMA} MiB
2012-05-06 16:56:13 +02:00
STR_CONFIG_SETTING_SERVINT_ISPERCENT :Service intervals are in percents: {STRING2}
2012-05-12 12:09:56 +02:00
STR_CONFIG_SETTING_SERVINT_ISPERCENT_HELPTEXT :Choose whether servicing of vehicles is triggered by the time passed since last service or by reliability dropping by a certain percentage of the maximum reliability
2012-05-06 16:56:13 +02:00
STR_CONFIG_SETTING_SERVINT_TRAINS :Default service interval for trains: {STRING2}
2012-05-12 12:09:56 +02:00
STR_CONFIG_SETTING_SERVINT_TRAINS_HELPTEXT :Set the default service interval for new rail vehicles, if no explicit service interval is set for the vehicle
2014-08-15 22:14:48 +02:00
STR_CONFIG_SETTING_SERVINT_VALUE :{COMMA}{NBSP}day{P 0 "" s}/%
2012-12-05 20:40:07 +01:00
STR_CONFIG_SETTING_SERVINT_DISABLED :Disabled
2012-05-06 16:56:13 +02:00
STR_CONFIG_SETTING_SERVINT_ROAD_VEHICLES :Default service interval for road vehicles: {STRING2}
2012-05-12 12:09:56 +02:00
STR_CONFIG_SETTING_SERVINT_ROAD_VEHICLES_HELPTEXT :Set the default service interval for new road vehicles, if no explicit service interval is set for the vehicle
2012-05-06 16:56:13 +02:00
STR_CONFIG_SETTING_SERVINT_AIRCRAFT :Default service interval for aircraft: {STRING2}
2012-05-12 12:09:56 +02:00
STR_CONFIG_SETTING_SERVINT_AIRCRAFT_HELPTEXT :Set the default service interval for new aircraft, if no explicit service interval is set for the vehicle
2012-05-06 16:56:13 +02:00
STR_CONFIG_SETTING_SERVINT_SHIPS :Default service interval for ships: {STRING2}
2012-05-12 12:09:56 +02:00
STR_CONFIG_SETTING_SERVINT_SHIPS_HELPTEXT :Set the default service interval for new ships, if no explicit service interval is set for the vehicle
2012-05-06 16:56:13 +02:00
STR_CONFIG_SETTING_NOSERVICE :Disable servicing when breakdowns set to none: {STRING2}
2012-05-12 12:09:56 +02:00
STR_CONFIG_SETTING_NOSERVICE_HELPTEXT :When enabled, vehicles do not get serviced if they cannot break down
2012-05-06 16:56:13 +02:00
STR_CONFIG_SETTING_WAGONSPEEDLIMITS :Enable wagon speed limits: {STRING2}
2012-05-12 12:09:56 +02:00
STR_CONFIG_SETTING_WAGONSPEEDLIMITS_HELPTEXT :When enabled, also use speed limits of wagons for deciding the maximum speed of a train
2012-05-06 16:56:13 +02:00
STR_CONFIG_SETTING_DISABLE_ELRAILS :Disable electric rails: {STRING2}
2012-05-12 12:09:56 +02:00
STR_CONFIG_SETTING_DISABLE_ELRAILS_HELPTEXT :Enabling this setting disables the requirement to electrify tracks to make electric engines run on them
2012-05-06 16:56:13 +02:00
2012-12-23 22:08:02 +01:00
STR_CONFIG_SETTING_NEWS_ARRIVAL_FIRST_VEHICLE_OWN :Arrival of first vehicle at player's station: {STRING2}
STR_CONFIG_SETTING_NEWS_ARRIVAL_FIRST_VEHICLE_OWN_HELPTEXT :Display a newspaper when the first vehicle arrives at a new player's station
STR_CONFIG_SETTING_NEWS_ARRIVAL_FIRST_VEHICLE_OTHER :Arrival of first vehicle at competitor's station: {STRING2}
STR_CONFIG_SETTING_NEWS_ARRIVAL_FIRST_VEHICLE_OTHER_HELPTEXT :Display a newspaper when the first vehicle arrives at a new competitor's station
STR_CONFIG_SETTING_NEWS_ACCIDENTS_DISASTERS :Accidents / disasters: {STRING2}
2013-04-04 22:08:52 +02:00
STR_CONFIG_SETTING_NEWS_ACCIDENTS_DISASTERS_HELPTEXT :Display a newspaper when accidents or disasters occur
2012-12-23 22:08:02 +01:00
STR_CONFIG_SETTING_NEWS_COMPANY_INFORMATION :Company information: {STRING2}
STR_CONFIG_SETTING_NEWS_COMPANY_INFORMATION_HELPTEXT :Display a newspaper when a new company starts, or when companies are risking to bankrupt
STR_CONFIG_SETTING_NEWS_INDUSTRY_OPEN :Opening of industries: {STRING2}
STR_CONFIG_SETTING_NEWS_INDUSTRY_OPEN_HELPTEXT :Display a newspaper when new industries open
STR_CONFIG_SETTING_NEWS_INDUSTRY_CLOSE :Closing of industries: {STRING2}
STR_CONFIG_SETTING_NEWS_INDUSTRY_CLOSE_HELPTEXT :Display a newspaper when industries close down
STR_CONFIG_SETTING_NEWS_ECONOMY_CHANGES :Economy changes: {STRING2}
2012-12-30 08:12:42 +01:00
STR_CONFIG_SETTING_NEWS_ECONOMY_CHANGES_HELPTEXT :Display a newspaper about global changes to economy
2012-12-23 22:08:02 +01:00
STR_CONFIG_SETTING_NEWS_INDUSTRY_CHANGES_COMPANY :Production changes of industries served by the company: {STRING2}
STR_CONFIG_SETTING_NEWS_INDUSTRY_CHANGES_COMPANY_HELPTEXT :Display a newspaper when the production level of industries change, which are served by the company
STR_CONFIG_SETTING_NEWS_INDUSTRY_CHANGES_OTHER :Production changes of industries served by competitor(s): {STRING2}
STR_CONFIG_SETTING_NEWS_INDUSTRY_CHANGES_OTHER_HELPTEXT :Display a newspaper when the production level of industries change, which are served by the competitors
STR_CONFIG_SETTING_NEWS_INDUSTRY_CHANGES_UNSERVED :Other industry production changes: {STRING2}
STR_CONFIG_SETTING_NEWS_INDUSTRY_CHANGES_UNSERVED_HELPTEXT :Display a newspaper when the production level of industries change, which are not served by the company or competitors
STR_CONFIG_SETTING_NEWS_ADVICE :Advice / information on company's vehicles: {STRING2}
STR_CONFIG_SETTING_NEWS_ADVICE_HELPTEXT :Display messages about vehicles needing attention
STR_CONFIG_SETTING_NEWS_NEW_VEHICLES :New vehicles: {STRING2}
STR_CONFIG_SETTING_NEWS_NEW_VEHICLES_HELPTEXT :Display a newspaper when a new vehicle type becomes available
STR_CONFIG_SETTING_NEWS_CHANGES_ACCEPTANCE :Changes to cargo acceptance: {STRING2}
2013-05-19 16:54:52 +02:00
STR_CONFIG_SETTING_NEWS_CHANGES_ACCEPTANCE_HELPTEXT :Display messages about stations changing acceptance of some cargoes
2012-12-23 22:08:02 +01:00
STR_CONFIG_SETTING_NEWS_SUBSIDIES :Subsidies: {STRING2}
STR_CONFIG_SETTING_NEWS_SUBSIDIES_HELPTEXT :Display a newspaper about subsidy related events
STR_CONFIG_SETTING_NEWS_GENERAL_INFORMATION :General information: {STRING2}
STR_CONFIG_SETTING_NEWS_GENERAL_INFORMATION_HELPTEXT :Display newspaper about general events, such as purchase of exclusive rights or funding of road reconstruction
STR_CONFIG_SETTING_NEWS_MESSAGES_OFF :Off
STR_CONFIG_SETTING_NEWS_MESSAGES_SUMMARY :Summary
STR_CONFIG_SETTING_NEWS_MESSAGES_FULL :Full
2012-05-06 16:56:13 +02:00
STR_CONFIG_SETTING_COLOURED_NEWS_YEAR :Coloured news appears in: {STRING2}
2012-05-12 12:09:56 +02:00
STR_CONFIG_SETTING_COLOURED_NEWS_YEAR_HELPTEXT :Year that the newspaper announcements get printed in colour. Before this year, it uses monochrome black/white
2012-05-06 16:56:13 +02:00
STR_CONFIG_SETTING_STARTING_YEAR :Starting year: {STRING2}
STR_CONFIG_SETTING_SMOOTH_ECONOMY :Enable smooth economy (more, smaller changes): {STRING2}
2012-05-12 12:09:56 +02:00
STR_CONFIG_SETTING_SMOOTH_ECONOMY_HELPTEXT :When enabled, industry production changes more often, and in smaller steps. This setting has usually no effect, if industry types are provided by a NewGRF
2012-05-06 16:56:13 +02:00
STR_CONFIG_SETTING_ALLOW_SHARES :Allow buying shares from other companies: {STRING2}
2012-05-12 12:09:56 +02:00
STR_CONFIG_SETTING_ALLOW_SHARES_HELPTEXT :When enabled, allow buying and selling of company shares. Shares will only be available for companies reaching a certain age
2012-05-06 16:56:13 +02:00
STR_CONFIG_SETTING_FEEDER_PAYMENT_SHARE :Percentage of leg profit to pay in feeder systems: {STRING2}
2012-05-12 12:09:56 +02:00
STR_CONFIG_SETTING_FEEDER_PAYMENT_SHARE_HELPTEXT :Percentage of income given to the intermediate legs in feeder systems, giving more control over the income
2012-05-06 16:56:13 +02:00
STR_CONFIG_SETTING_DRAG_SIGNALS_DENSITY :When dragging, place signals every: {STRING2}
2012-05-12 12:09:56 +02:00
STR_CONFIG_SETTING_DRAG_SIGNALS_DENSITY_HELPTEXT :Set the distance at which signals will be built on a track up to the next obstacle (signal, junction), if signals are dragged
2012-05-06 16:56:13 +02:00
STR_CONFIG_SETTING_DRAG_SIGNALS_DENSITY_VALUE :{COMMA} tile{P 0 "" s}
STR_CONFIG_SETTING_DRAG_SIGNALS_FIXED_DISTANCE :When dragging, keep fixed distance between signals: {STRING2}
2013-04-04 22:08:52 +02:00
STR_CONFIG_SETTING_DRAG_SIGNALS_FIXED_DISTANCE_HELPTEXT :Select the behaviour of signal placement when Ctrl+dragging signals. If disabled, signals are placed around tunnels or bridges to avoid long stretches without signals. If enabled, signals are placed every n tiles, making alignment of signals at parallel tracks easier
2012-05-06 16:56:13 +02:00
STR_CONFIG_SETTING_SEMAPHORE_BUILD_BEFORE_DATE :Automatically build semaphores before: {STRING2}
2012-05-12 12:09:56 +02:00
STR_CONFIG_SETTING_SEMAPHORE_BUILD_BEFORE_DATE_HELPTEXT :Set the year when electric signals will be used for tracks. Before this year, non-electric signals will be used (which have the exact same function, but different looks)
2012-05-06 16:56:13 +02:00
STR_CONFIG_SETTING_ENABLE_SIGNAL_GUI :Enable the signal GUI: {STRING2}
2014-09-21 19:31:41 +02:00
STR_CONFIG_SETTING_ENABLE_SIGNAL_GUI_HELPTEXT :Display a window for choosing signal types to build, instead of only window-less signal-type rotation with Ctrl+clicking on built signals
2012-05-06 16:56:13 +02:00
STR_CONFIG_SETTING_DEFAULT_SIGNAL_TYPE :Signal type to build by default: {STRING2}
2012-05-12 12:09:56 +02:00
STR_CONFIG_SETTING_DEFAULT_SIGNAL_TYPE_HELPTEXT :Default signal type to use
2009-08-05 00:56:12 +02:00
STR_CONFIG_SETTING_DEFAULT_SIGNAL_NORMAL :Block signals
STR_CONFIG_SETTING_DEFAULT_SIGNAL_PBS :Path signals
STR_CONFIG_SETTING_DEFAULT_SIGNAL_PBSOWAY :One-way path signals
2012-05-06 16:56:13 +02:00
STR_CONFIG_SETTING_CYCLE_SIGNAL_TYPES :Cycle through signal types: {STRING2}
2012-05-13 21:01:23 +02:00
STR_CONFIG_SETTING_CYCLE_SIGNAL_TYPES_HELPTEXT :Select which signal types to cycle through, when Ctrl+clicking on a build signal with the signal tool
2009-08-05 00:56:12 +02:00
STR_CONFIG_SETTING_CYCLE_SIGNAL_NORMAL :Block signals only
STR_CONFIG_SETTING_CYCLE_SIGNAL_PBS :Path signals only
STR_CONFIG_SETTING_CYCLE_SIGNAL_ALL :All
2009-08-04 19:16:24 +02:00
2012-05-06 16:56:13 +02:00
STR_CONFIG_SETTING_TOWN_LAYOUT :Road layout for new towns: {STRING2}
2012-05-12 12:09:56 +02:00
STR_CONFIG_SETTING_TOWN_LAYOUT_HELPTEXT :Layout for the road network of towns
2012-12-05 20:40:07 +01:00
STR_CONFIG_SETTING_TOWN_LAYOUT_DEFAULT :Original
STR_CONFIG_SETTING_TOWN_LAYOUT_BETTER_ROADS :Better roads
2009-08-05 00:56:12 +02:00
STR_CONFIG_SETTING_TOWN_LAYOUT_2X2_GRID :2x2 grid
STR_CONFIG_SETTING_TOWN_LAYOUT_3X3_GRID :3x3 grid
2012-12-05 20:40:07 +01:00
STR_CONFIG_SETTING_TOWN_LAYOUT_RANDOM :Random
2012-05-06 16:56:13 +02:00
STR_CONFIG_SETTING_ALLOW_TOWN_ROADS :Towns are allowed to build roads: {STRING2}
2012-05-13 21:01:23 +02:00
STR_CONFIG_SETTING_ALLOW_TOWN_ROADS_HELPTEXT :Allow towns to build roads for growth. Disable to prevent town authorities from building roads themselves
2012-05-06 16:56:13 +02:00
STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS :Towns are allowed to build level crossings: {STRING2}
2012-05-12 12:09:56 +02:00
STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS_HELPTEXT :Enabling this setting allows towns to build level crossings
2012-05-06 16:56:13 +02:00
STR_CONFIG_SETTING_NOISE_LEVEL :Allow town controlled noise level for airports: {STRING2}
2014-04-18 14:33:31 +02:00
STR_CONFIG_SETTING_NOISE_LEVEL_HELPTEXT :With this setting disabled, there can be two airports in each town. With this setting enabled, the number of airports in a town is limited by the noise acceptance of the town, which depends on population and airport size and distance
2012-05-06 16:56:13 +02:00
STR_CONFIG_SETTING_TOWN_FOUNDING :Founding towns in game: {STRING2}
2012-05-12 12:09:56 +02:00
STR_CONFIG_SETTING_TOWN_FOUNDING_HELPTEXT :Enabling this setting allows players to found new towns in the game
2012-12-05 20:40:07 +01:00
STR_CONFIG_SETTING_TOWN_FOUNDING_FORBIDDEN :Forbidden
STR_CONFIG_SETTING_TOWN_FOUNDING_ALLOWED :Allowed
STR_CONFIG_SETTING_TOWN_FOUNDING_ALLOWED_CUSTOM_LAYOUT :Allowed, custom town layout
2018-11-07 19:06:39 +01:00
STR_CONFIG_SETTING_TOWN_CARGOGENMODE :Town cargo generation: {STRING2}
STR_CONFIG_SETTING_TOWN_CARGOGENMODE_HELPTEXT :How much cargo is produced by houses in towns, relative to the overall population of the town.{}Quadratic growth: A town twice the size generates four times as many passengers.{}Linear growth: A town twice the size generates twice the amount of passengers.
STR_CONFIG_SETTING_TOWN_CARGOGENMODE_ORIGINAL :Quadratic (original)
STR_CONFIG_SETTING_TOWN_CARGOGENMODE_BITCOUNT :Linear
2009-08-04 19:16:24 +02:00
2012-05-06 16:56:13 +02:00
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT :In game placement of trees: {STRING2}
2012-05-25 18:11:20 +02:00
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_HELPTEXT :Control random appearance of trees during the game. This might affect industries which rely on tree growth, for example lumber mills
2012-12-05 20:40:07 +01:00
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_NONE :None {RED}(breaks lumber mill)
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_RAINFOREST :Only in rain forests
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_ALL :Everywhere
2009-12-17 17:59:33 +01:00
2012-05-06 16:56:13 +02:00
STR_CONFIG_SETTING_TOOLBAR_POS :Position of main toolbar: {STRING2}
2012-05-12 12:09:56 +02:00
STR_CONFIG_SETTING_TOOLBAR_POS_HELPTEXT :Horizontal position of the main toolbar at the top of the screen
2012-05-13 08:05:32 +02:00
STR_CONFIG_SETTING_STATUSBAR_POS :Position of status bar: {STRING2}
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STR_CONFIG_SETTING_STATUSBAR_POS_HELPTEXT :Horizontal position of the status bar at the bottom of the screen
2012-05-06 16:56:13 +02:00
STR_CONFIG_SETTING_SNAP_RADIUS :Window snap radius: {STRING2}
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STR_CONFIG_SETTING_SNAP_RADIUS_HELPTEXT :Distance between windows before the window being moved is automatically aligned to nearby windows
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STR_CONFIG_SETTING_SNAP_RADIUS_VALUE :{COMMA} pixel{P 0 "" s}
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STR_CONFIG_SETTING_SNAP_RADIUS_DISABLED :Disabled
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STR_CONFIG_SETTING_SOFT_LIMIT :Maximum number of non-sticky windows: {STRING2}
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STR_CONFIG_SETTING_SOFT_LIMIT_HELPTEXT :Number of non-sticky open windows before old windows get automatically closed to make room for new windows
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STR_CONFIG_SETTING_SOFT_LIMIT_VALUE :{COMMA}
STR_CONFIG_SETTING_SOFT_LIMIT_DISABLED :disabled
STR_CONFIG_SETTING_ZOOM_MIN :Maximum zoom in level: {STRING2}
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STR_CONFIG_SETTING_ZOOM_MIN_HELPTEXT :The maximum zoom-in level for viewports. Note that enabling higher zoom-in levels increases memory requirements
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STR_CONFIG_SETTING_ZOOM_MAX :Maximum zoom out level: {STRING2}
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STR_CONFIG_SETTING_ZOOM_MAX_HELPTEXT :The maximum zoom-out level for viewports. Higher zoom-out levels might cause lag when used
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STR_CONFIG_SETTING_ZOOM_LVL_MIN :4x
STR_CONFIG_SETTING_ZOOM_LVL_IN_2X :2x
STR_CONFIG_SETTING_ZOOM_LVL_NORMAL :Normal
2011-11-24 13:20:14 +01:00
STR_CONFIG_SETTING_ZOOM_LVL_OUT_2X :2x
STR_CONFIG_SETTING_ZOOM_LVL_OUT_4X :4x
STR_CONFIG_SETTING_ZOOM_LVL_OUT_8X :8x
2012-05-06 16:56:13 +02:00
STR_CONFIG_SETTING_TOWN_GROWTH :Town growth speed: {STRING2}
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STR_CONFIG_SETTING_TOWN_GROWTH_HELPTEXT :Speed of town growth
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STR_CONFIG_SETTING_TOWN_GROWTH_NONE :None
STR_CONFIG_SETTING_TOWN_GROWTH_SLOW :Slow
STR_CONFIG_SETTING_TOWN_GROWTH_NORMAL :Normal
STR_CONFIG_SETTING_TOWN_GROWTH_FAST :Fast
STR_CONFIG_SETTING_TOWN_GROWTH_VERY_FAST :Very fast
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STR_CONFIG_SETTING_LARGER_TOWNS :Proportion of towns that will become cities: {STRING2}
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STR_CONFIG_SETTING_LARGER_TOWNS_HELPTEXT :Amount of towns which will become a city, thus a town which starts out larger and grows faster
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STR_CONFIG_SETTING_LARGER_TOWNS_VALUE :1 in {COMMA}
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STR_CONFIG_SETTING_LARGER_TOWNS_DISABLED :None
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STR_CONFIG_SETTING_CITY_SIZE_MULTIPLIER :Initial city size multiplier: {STRING2}
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STR_CONFIG_SETTING_CITY_SIZE_MULTIPLIER_HELPTEXT :Average size of cities relative to normal towns at start of the game
2009-08-04 19:16:24 +02:00
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STR_CONFIG_SETTING_LINKGRAPH_INTERVAL :Update distribution graph every {STRING2}{NBSP}day{P 0:2 "" s}
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STR_CONFIG_SETTING_LINKGRAPH_INTERVAL_HELPTEXT :Time between subsequent recalculations of the link graph. Each recalculation calculates the plans for one component of the graph. That means that a value X for this setting does not mean the whole graph will be updated every X days. Only some component will. The shorter you set it the more CPU time will be necessary to calculate it. The longer you set it the longer it will take until the cargo distribution starts on new routes.
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STR_CONFIG_SETTING_LINKGRAPH_TIME :Take {STRING2}{NBSP}day{P 0:2 "" s} for recalculation of distribution graph
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STR_CONFIG_SETTING_LINKGRAPH_TIME_HELPTEXT :Time taken for each recalculation of a link graph component. When a recalculation is started, a thread is spawned which is allowed to run for this number of days. The shorter you set this the more likely it is that the thread is not finished when it's supposed to. Then the game stops until it is ("lag"). The longer you set it the longer it takes for the distribution to be updated when routes change.
STR_CONFIG_SETTING_DISTRIBUTION_MANUAL :manual
STR_CONFIG_SETTING_DISTRIBUTION_ASYMMETRIC :asymmetric
STR_CONFIG_SETTING_DISTRIBUTION_SYMMETRIC :symmetric
STR_CONFIG_SETTING_DISTRIBUTION_PAX :Distribution mode for passengers: {STRING2}
STR_CONFIG_SETTING_DISTRIBUTION_PAX_HELPTEXT :"symmetric" means that roughly the same number of passengers will go from a station A to a station B as from B to A. "asymmetric" means that arbitrary numbers of passengers can go in either direction. "manual" means that no automatic distribution will take place for passengers.
STR_CONFIG_SETTING_DISTRIBUTION_MAIL :Distribution mode for mail: {STRING2}
STR_CONFIG_SETTING_DISTRIBUTION_MAIL_HELPTEXT :"symmetric" means that roughly the same amount of mail will be sent from a station A to a station B as from B to A. "asymmetric" means that arbitrary amounts of mail can be sent in either direction. "manual" means that no automatic distribution will take place for mail.
STR_CONFIG_SETTING_DISTRIBUTION_ARMOURED :Distribution mode for the ARMOURED cargo class: {STRING2}
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STR_CONFIG_SETTING_DISTRIBUTION_ARMOURED_HELPTEXT :The ARMOURED cargo class contains valuables in the temperate, diamonds in the subtropical or gold in subarctic climate. NewGRFs may change that. "symmetric" means that roughly the same amount of that cargo will be sent from a station A to a station B as from B to A. "asymmetric" means that arbitrary amounts of that cargo can be sent in either direction. "manual" means that no automatic distribution will take place for that cargo. It is recommended to set this to asymmetric or manual when playing subarctic, as banks won't send any gold back to gold mines. For temperate and subtropical you can also choose symmetric as banks will send valuables back to the origin bank of some load of valuables.
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STR_CONFIG_SETTING_DISTRIBUTION_DEFAULT :Distribution mode for other cargo classes: {STRING2}
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STR_CONFIG_SETTING_DISTRIBUTION_DEFAULT_HELPTEXT :"asymmetric" means that arbitrary amounts of cargo can be sent in either direction. "manual" means that no automatic distribution will take place for those cargoes.
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STR_CONFIG_SETTING_LINKGRAPH_ACCURACY :Distribution accuracy: {STRING2}
STR_CONFIG_SETTING_LINKGRAPH_ACCURACY_HELPTEXT :The higher you set this the more CPU time the calculation of the link graph will take. If it takes too long you may notice lag. If you set it to a low value, however, the distribution will be inaccurate, and you may notice cargo not being sent to the places you expect it to go.
STR_CONFIG_SETTING_DEMAND_DISTANCE :Effect of distance on demands: {STRING2}
STR_CONFIG_SETTING_DEMAND_DISTANCE_HELPTEXT :If you set this to a value higher than 0, the distance between the origin station A of some cargo and a possible destination B will have an effect on the amount of cargo sent from A to B. The further away B is from A the less cargo will be sent. The higher you set it, the less cargo will be sent to far away stations and the more cargo will be sent to near stations.
STR_CONFIG_SETTING_DEMAND_SIZE :Amount of returning cargo for symmetric mode: {STRING2}
STR_CONFIG_SETTING_DEMAND_SIZE_HELPTEXT :Setting this to less than 100% makes the symmetric distribution behave more like the asymmetric one. Less cargo will be forcibly sent back if a certain amount is sent to a station. If you set it to 0% the symmetric distribution behaves just like the asymmetric one.
2013-10-28 13:19:55 +01:00
STR_CONFIG_SETTING_SHORT_PATH_SATURATION :Saturation of short paths before using high-capacity paths: {STRING2}
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STR_CONFIG_SETTING_SHORT_PATH_SATURATION_HELPTEXT :Frequently there are multiple paths between two given stations. Cargodist will saturate the shortest path first, then use the second shortest path until that is saturated and so on. Saturation is determined by an estimation of capacity and planned usage. Once it has saturated all paths, if there is still demand left, it will overload all paths, prefering the ones with high capacity. Most of the time the algorithm will not estimate the capacity accurately, though. This setting allows you to specify up to which percentage a shorter path must be saturated in the first pass before choosing the next longer one. Set it to less than 100% to avoid overcrowded stations in case of overestimated capacity.
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STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY :Speed units: {STRING2}
STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY_HELPTEXT :Whenever a speed is shown in the user interface, show it in the selected units
STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY_IMPERIAL :Imperial (mph)
STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY_METRIC :Metric (km/h)
STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY_SI :SI (m/s)
STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER :Vehicle power units: {STRING2}
STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER_HELPTEXT :Whenever a vehicle's power is shown in the user interface, show it in the selected units
STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER_IMPERIAL :Imperial (hp)
STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER_METRIC :Metric (hp)
STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER_SI :SI (kW)
STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT :Weights units: {STRING2}
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STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT_HELPTEXT :Whenever a weight is shown in the user interface, show it in the selected units
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STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT_IMPERIAL :Imperial (short t/ton)
STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT_METRIC :Metric (t/tonne)
STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT_SI :SI (kg)
STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME :Volumes units: {STRING2}
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STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME_HELPTEXT :Whenever a volume is shown in the user interface, show it in the selected units
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STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME_IMPERIAL :Imperial (gal)
STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME_METRIC :Metric (l)
STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME_SI :SI (m³)
STR_CONFIG_SETTING_LOCALISATION_UNITS_FORCE :Tractive effort units: {STRING2}
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STR_CONFIG_SETTING_LOCALISATION_UNITS_FORCE_HELPTEXT :Whenever a tractive effort (also known as tractive force) is shown in the user interface, show it in the selected units
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STR_CONFIG_SETTING_LOCALISATION_UNITS_FORCE_IMPERIAL :Imperial (lbf)
STR_CONFIG_SETTING_LOCALISATION_UNITS_FORCE_METRIC :Metric (kgf)
STR_CONFIG_SETTING_LOCALISATION_UNITS_FORCE_SI :SI (kN)
STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT :Heights units: {STRING2}
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STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_HELPTEXT :Whenever a height is shown in the user interface, show it in the selected units
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STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_IMPERIAL :Imperial (ft)
STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_METRIC :Metric (m)
STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_SI :SI (m)
STR_CONFIG_SETTING_LOCALISATION :{ORANGE}Localisation
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STR_CONFIG_SETTING_GRAPHICS :{ORANGE}Graphics
STR_CONFIG_SETTING_SOUND :{ORANGE}Sound
STR_CONFIG_SETTING_INTERFACE :{ORANGE}Interface
STR_CONFIG_SETTING_INTERFACE_GENERAL :{ORANGE}General
STR_CONFIG_SETTING_INTERFACE_VIEWPORTS :{ORANGE}Viewports
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STR_CONFIG_SETTING_INTERFACE_CONSTRUCTION :{ORANGE}Construction
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STR_CONFIG_SETTING_ADVISORS :{ORANGE}News / Advisors
STR_CONFIG_SETTING_COMPANY :{ORANGE}Company
STR_CONFIG_SETTING_ACCOUNTING :{ORANGE}Accounting
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STR_CONFIG_SETTING_VEHICLES :{ORANGE}Vehicles
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STR_CONFIG_SETTING_VEHICLES_PHYSICS :{ORANGE}Physics
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STR_CONFIG_SETTING_VEHICLES_ROUTING :{ORANGE}Routing
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STR_CONFIG_SETTING_LIMITATIONS :{ORANGE}Limitations
STR_CONFIG_SETTING_ACCIDENTS :{ORANGE}Disasters / Accidents
STR_CONFIG_SETTING_GENWORLD :{ORANGE}World generation
STR_CONFIG_SETTING_ENVIRONMENT :{ORANGE}Environment
STR_CONFIG_SETTING_ENVIRONMENT_AUTHORITIES :{ORANGE}Authorities
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STR_CONFIG_SETTING_ENVIRONMENT_TOWNS :{ORANGE}Towns
STR_CONFIG_SETTING_ENVIRONMENT_INDUSTRIES :{ORANGE}Industries
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STR_CONFIG_SETTING_ENVIRONMENT_CARGODIST :{ORANGE}Cargo distribution
STR_CONFIG_SETTING_AI :{ORANGE}Competitors
STR_CONFIG_SETTING_AI_NPC :{ORANGE}Computer players
2009-08-04 19:16:24 +02:00
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STR_CONFIG_SETTING_PATHFINDER_NPF :NPF
STR_CONFIG_SETTING_PATHFINDER_YAPF_RECOMMENDED :YAPF {BLUE}(Recommended)
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STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS :Pathfinder for trains: {STRING2}
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STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS_HELPTEXT :Path finder to use for trains
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STR_CONFIG_SETTING_PATHFINDER_FOR_ROAD_VEHICLES :Pathfinder for road vehicles: {STRING2}
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STR_CONFIG_SETTING_PATHFINDER_FOR_ROAD_VEHICLES_HELPTEXT :Path finder to use for road vehicles
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STR_CONFIG_SETTING_PATHFINDER_FOR_SHIPS :Pathfinder for ships: {STRING2}
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STR_CONFIG_SETTING_PATHFINDER_FOR_SHIPS_HELPTEXT :Path finder to use for ships
2012-05-06 16:56:13 +02:00
STR_CONFIG_SETTING_REVERSE_AT_SIGNALS :Automatic reversing at signals: {STRING2}
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STR_CONFIG_SETTING_REVERSE_AT_SIGNALS_HELPTEXT :Allow trains to reverse on a signal, if they waited there a long time
2009-08-04 19:16:24 +02:00
2009-08-05 19:59:21 +02:00
STR_CONFIG_SETTING_QUERY_CAPTION :{WHITE}Change setting value
2009-08-05 13:32:32 +02:00
2011-12-10 17:05:26 +01:00
# Config errors
STR_CONFIG_ERROR :{WHITE}Error with the configuration file...
STR_CONFIG_ERROR_ARRAY :{WHITE}... error in array '{RAW_STRING}'
STR_CONFIG_ERROR_INVALID_VALUE :{WHITE}... invalid value '{RAW_STRING}' for '{RAW_STRING}'
STR_CONFIG_ERROR_TRAILING_CHARACTERS :{WHITE}... trailing characters at end of setting '{RAW_STRING}'
STR_CONFIG_ERROR_DUPLICATE_GRFID :{WHITE}... ignoring NewGRF '{RAW_STRING}': duplicate GRF ID with '{RAW_STRING}'
STR_CONFIG_ERROR_INVALID_GRF :{WHITE}... ignoring invalid NewGRF '{RAW_STRING}': {STRING}
STR_CONFIG_ERROR_INVALID_GRF_NOT_FOUND :not found
STR_CONFIG_ERROR_INVALID_GRF_UNSAFE :unsafe for static use
STR_CONFIG_ERROR_INVALID_GRF_SYSTEM :system NewGRF
STR_CONFIG_ERROR_INVALID_GRF_INCOMPATIBLE :incompatible to this version of OpenTTD
STR_CONFIG_ERROR_INVALID_GRF_UNKNOWN :unknown
STR_CONFIG_ERROR_INVALID_SAVEGAME_COMPRESSION_LEVEL :{WHITE}... compression level '{RAW_STRING}' is not valid
STR_CONFIG_ERROR_INVALID_SAVEGAME_COMPRESSION_ALGORITHM :{WHITE}... savegame format '{RAW_STRING}' is not available. Reverting to '{RAW_STRING}'
2012-07-08 20:41:50 +02:00
STR_CONFIG_ERROR_INVALID_BASE_GRAPHICS_NOT_FOUND :{WHITE}... ignoring Base Graphics set '{RAW_STRING}': not found
STR_CONFIG_ERROR_INVALID_BASE_SOUNDS_NOT_FOUND :{WHITE}... ignoring Base Sounds set '{RAW_STRING}': not found
STR_CONFIG_ERROR_INVALID_BASE_MUSIC_NOT_FOUND :{WHITE}... ignoring Base Music set '{RAW_STRING}': not found
2013-03-03 14:00:06 +01:00
STR_CONFIG_ERROR_OUT_OF_MEMORY :{WHITE}Out of memory
STR_CONFIG_ERROR_SPRITECACHE_TOO_BIG :{WHITE}Allocating {BYTES} of spritecache failed. The spritecache was reduced to {BYTES}. This will reduce the performance of OpenTTD. To reduce memory requirements you can try to disable 32bpp graphics and/or zoom-in levels
2011-12-10 17:05:26 +01:00
2009-08-05 00:56:12 +02:00
# Intro window
STR_INTRO_CAPTION :{WHITE}OpenTTD {REV}
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STR_INTRO_NEW_GAME :{BLACK}New Game
STR_INTRO_LOAD_GAME :{BLACK}Load Game
STR_INTRO_PLAY_SCENARIO :{BLACK}Play Scenario
STR_INTRO_PLAY_HEIGHTMAP :{BLACK}Play Heightmap
STR_INTRO_SCENARIO_EDITOR :{BLACK}Scenario Editor
STR_INTRO_MULTIPLAYER :{BLACK}Multiplayer
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STR_INTRO_GAME_OPTIONS :{BLACK}Game Options
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STR_INTRO_HIGHSCORE :{BLACK}Highscore Table
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STR_INTRO_CONFIG_SETTINGS_TREE :{BLACK}Settings
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STR_INTRO_NEWGRF_SETTINGS :{BLACK}NewGRF Settings
STR_INTRO_ONLINE_CONTENT :{BLACK}Check Online Content
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STR_INTRO_SCRIPT_SETTINGS :{BLACK}AI/Game Script Settings
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STR_INTRO_QUIT :{BLACK}Exit
2009-02-07 02:01:02 +01:00
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STR_INTRO_TOOLTIP_NEW_GAME :{BLACK}Start a new game. Ctrl+Click skips map configuration
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STR_INTRO_TOOLTIP_LOAD_GAME :{BLACK}Load a saved game
STR_INTRO_TOOLTIP_PLAY_HEIGHTMAP :{BLACK}Start a new game, using a heightmap as landscape
STR_INTRO_TOOLTIP_PLAY_SCENARIO :{BLACK}Start a new game, using a customised scenario
STR_INTRO_TOOLTIP_SCENARIO_EDITOR :{BLACK}Create a customised game world/scenario
2009-08-05 14:48:48 +02:00
STR_INTRO_TOOLTIP_MULTIPLAYER :{BLACK}Start a multiplayer game
2005-08-17 14:30:07 +02:00
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STR_INTRO_TOOLTIP_TEMPERATE :{BLACK}Select 'temperate' landscape style
STR_INTRO_TOOLTIP_SUB_ARCTIC_LANDSCAPE :{BLACK}Select 'sub-arctic' landscape style
STR_INTRO_TOOLTIP_SUB_TROPICAL_LANDSCAPE :{BLACK}Select 'sub-tropical' landscape style
STR_INTRO_TOOLTIP_TOYLAND_LANDSCAPE :{BLACK}Select 'toyland' landscape style
2005-08-17 14:30:07 +02:00
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STR_INTRO_TOOLTIP_GAME_OPTIONS :{BLACK}Display game options
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STR_INTRO_TOOLTIP_HIGHSCORE :{BLACK}Display highscore table
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STR_INTRO_TOOLTIP_CONFIG_SETTINGS_TREE :{BLACK}Display settings
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STR_INTRO_TOOLTIP_NEWGRF_SETTINGS :{BLACK}Display NewGRF settings
STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}Check for new and updated content to download
2012-03-10 17:55:46 +01:00
STR_INTRO_TOOLTIP_SCRIPT_SETTINGS :{BLACK}Display AI/Game script settings
2012-02-25 14:58:06 +01:00
STR_INTRO_TOOLTIP_QUIT :{BLACK}Exit 'OpenTTD'
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STR_INTRO_BASESET :{BLACK}The currently selected base graphics set is missing {NUM} sprite{P "" s}. Please check for updates for the baseset.
2011-08-21 21:23:06 +02:00
STR_INTRO_TRANSLATION :{BLACK}This translation misses {NUM} string{P "" s}. Please help make OpenTTD better by signing up as translator. See readme.txt for details.
2009-08-05 00:56:12 +02:00
# Quit window
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STR_QUIT_CAPTION :{WHITE}Exit
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STR_QUIT_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}Are you sure you want to exit OpenTTD and return to {STRING}?
STR_QUIT_YES :{BLACK}Yes
STR_QUIT_NO :{BLACK}No
2005-04-03 22:44:14 +02:00
2009-08-05 14:37:09 +02:00
# Supported OSes
STR_OSNAME_WINDOWS :Windows
STR_OSNAME_UNIX :Unix
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STR_OSNAME_OSX :OS{NBSP}X
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STR_OSNAME_HAIKU :Haiku
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STR_OSNAME_OS2 :OS/2
STR_OSNAME_SUNOS :SunOS
2009-08-05 16:30:30 +02:00
# Abandon game
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STR_ABANDON_GAME_CAPTION :{WHITE}Abandon Game
STR_ABANDON_GAME_QUERY :{YELLOW}Are you sure you want to abandon this game?
2010-02-10 21:20:18 +01:00
STR_ABANDON_SCENARIO_QUERY :{YELLOW}Are you sure you want to abandon this scenario?
2009-08-05 13:32:32 +02:00
2009-08-05 00:56:12 +02:00
# Cheat window
STR_CHEATS :{WHITE}Cheats
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STR_CHEATS_TOOLTIP :{BLACK}Checkboxes indicate if you have used this cheat before
2010-12-16 00:43:39 +01:00
STR_CHEATS_WARNING :{BLACK}Warning! You are about to betray your fellow competitors. Keep in mind that such a disgrace will be remembered for eternity
2011-11-19 23:15:44 +01:00
STR_CHEAT_MONEY :{LTBLUE}Increase money by {CURRENCY_LONG}
2009-08-05 00:56:12 +02:00
STR_CHEAT_CHANGE_COMPANY :{LTBLUE}Playing as company: {ORANGE}{COMMA}
2010-08-08 12:59:30 +02:00
STR_CHEAT_EXTRA_DYNAMITE :{LTBLUE}Magic bulldozer (remove industries, unmovable objects): {ORANGE}{STRING1}
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STR_CHEAT_CROSSINGTUNNELS :{LTBLUE}Tunnels may cross each other: {ORANGE}{STRING1}
STR_CHEAT_NO_JETCRASH :{LTBLUE}Jetplanes will not crash (frequently) on small airports: {ORANGE}{STRING}
2014-09-21 14:25:04 +02:00
STR_CHEAT_EDIT_MAX_HL :{LTBLUE}Edit the maximum map height: {ORANGE}{NUM}
STR_CHEAT_EDIT_MAX_HL_QUERY_CAPT :{WHITE}Edit the maximum height of mountains on the map
2009-08-05 19:59:21 +02:00
STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE :Temperate landscape
STR_CHEAT_SWITCH_CLIMATE_SUB_ARCTIC_LANDSCAPE :Sub-arctic landscape
STR_CHEAT_SWITCH_CLIMATE_SUB_TROPICAL_LANDSCAPE :Sub-tropical landscape
STR_CHEAT_SWITCH_CLIMATE_TOYLAND_LANDSCAPE :Toyland landscape
2009-08-05 00:56:12 +02:00
STR_CHEAT_CHANGE_DATE :{LTBLUE}Change date: {ORANGE}{DATE_SHORT}
2010-12-04 22:51:02 +01:00
STR_CHEAT_CHANGE_DATE_QUERY_CAPT :{WHITE}Change current year
2009-08-05 00:56:12 +02:00
STR_CHEAT_SETUP_PROD :{LTBLUE}Enable modifying production values: {ORANGE}{STRING1}
2005-08-17 14:30:07 +02:00
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# Livery window
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STR_LIVERY_CAPTION :{WHITE}{COMPANY} - Colour Scheme
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STR_LIVERY_GENERAL_TOOLTIP :{BLACK}Show general colour schemes
STR_LIVERY_TRAIN_TOOLTIP :{BLACK}Show train colour schemes
STR_LIVERY_ROAD_VEHICLE_TOOLTIP :{BLACK}Show road vehicle colour schemes
STR_LIVERY_SHIP_TOOLTIP :{BLACK}Show ship colour schemes
STR_LIVERY_AIRCRAFT_TOOLTIP :{BLACK}Show aircraft colour schemes
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STR_LIVERY_PRIMARY_TOOLTIP :{BLACK}Choose the primary colour for the selected scheme. Ctrl+Click will set this colour for every scheme
STR_LIVERY_SECONDARY_TOOLTIP :{BLACK}Choose the secondary colour for the selected scheme. Ctrl+Click will set this colour for every scheme
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STR_LIVERY_PANEL_TOOLTIP :{BLACK}Select a colour scheme to change, or multiple schemes with Ctrl+Click. Click on the box to toggle use of the scheme
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STR_LIVERY_DEFAULT :Standard Livery
STR_LIVERY_STEAM :Steam Engine
STR_LIVERY_DIESEL :Diesel Engine
STR_LIVERY_ELECTRIC :Electric Engine
STR_LIVERY_MONORAIL :Monorail Engine
STR_LIVERY_MAGLEV :Maglev Engine
STR_LIVERY_DMU :DMU
STR_LIVERY_EMU :EMU
STR_LIVERY_PASSENGER_WAGON_STEAM :Passenger Coach (Steam)
STR_LIVERY_PASSENGER_WAGON_DIESEL :Passenger Coach (Diesel)
STR_LIVERY_PASSENGER_WAGON_ELECTRIC :Passenger Coach (Electric)
STR_LIVERY_PASSENGER_WAGON_MONORAIL :Passenger Coach (Monorail)
STR_LIVERY_PASSENGER_WAGON_MAGLEV :Passenger Coach (Maglev)
STR_LIVERY_FREIGHT_WAGON :Freight Wagon
STR_LIVERY_BUS :Bus
STR_LIVERY_TRUCK :Lorry
STR_LIVERY_PASSENGER_SHIP :Passenger Ferry
STR_LIVERY_FREIGHT_SHIP :Freight Ship
STR_LIVERY_HELICOPTER :Helicopter
STR_LIVERY_SMALL_PLANE :Small Aeroplane
STR_LIVERY_LARGE_PLANE :Large Aeroplane
STR_LIVERY_PASSENGER_TRAM :Passenger Tram
STR_LIVERY_FREIGHT_TRAM :Freight Tram
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# Face selection window
STR_FACE_CAPTION :{WHITE}Face Selection
STR_FACE_CANCEL_TOOLTIP :{BLACK}Cancel new face selection
STR_FACE_OK_TOOLTIP :{BLACK}Accept new face selection
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STR_FACE_RANDOM :{BLACK}Randomise
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STR_FACE_MALE_BUTTON :{BLACK}Male
STR_FACE_MALE_TOOLTIP :{BLACK}Select male faces
STR_FACE_FEMALE_BUTTON :{BLACK}Female
STR_FACE_FEMALE_TOOLTIP :{BLACK}Select female faces
STR_FACE_NEW_FACE_BUTTON :{BLACK}New Face
STR_FACE_NEW_FACE_TOOLTIP :{BLACK}Generate random new face
STR_FACE_ADVANCED :{BLACK}Advanced
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STR_FACE_ADVANCED_TOOLTIP :{BLACK}Advanced face selection
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STR_FACE_SIMPLE :{BLACK}Simple
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STR_FACE_SIMPLE_TOOLTIP :{BLACK}Simple face selection
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STR_FACE_LOAD :{BLACK}Load
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STR_FACE_LOAD_TOOLTIP :{BLACK}Load favourite face
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STR_FACE_LOAD_DONE :{WHITE}Your favourite face has been loaded from the OpenTTD configuration file
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STR_FACE_FACECODE :{BLACK}Player face no.
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STR_FACE_FACECODE_TOOLTIP :{BLACK}View and/or set face number of the company president
STR_FACE_FACECODE_CAPTION :{WHITE}View and/or set president face number
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STR_FACE_FACECODE_SET :{WHITE}New face number code has been set
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STR_FACE_FACECODE_ERR :{WHITE}Couldn't set president face number - must be a number between 0 and 4,294,967,295!
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STR_FACE_SAVE :{BLACK}Save
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STR_FACE_SAVE_TOOLTIP :{BLACK}Save favourite face
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STR_FACE_SAVE_DONE :{WHITE}This face will be saved as your favourite in the OpenTTD configuration file
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STR_FACE_EUROPEAN :{BLACK}European
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STR_FACE_SELECT_EUROPEAN :{BLACK}Select European faces
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STR_FACE_AFRICAN :{BLACK}African
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STR_FACE_SELECT_AFRICAN :{BLACK}Select African faces
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STR_FACE_YES :Yes
STR_FACE_NO :No
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STR_FACE_MOUSTACHE_EARRING_TOOLTIP :{BLACK}Enable moustache or earring
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STR_FACE_HAIR :Hair:
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STR_FACE_HAIR_TOOLTIP :{BLACK}Change hair
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STR_FACE_EYEBROWS :Eyebrows:
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STR_FACE_EYEBROWS_TOOLTIP :{BLACK}Change eyebrows
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STR_FACE_EYECOLOUR :Eye colour:
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STR_FACE_EYECOLOUR_TOOLTIP :{BLACK}Change eye colour
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STR_FACE_GLASSES :Glasses:
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STR_FACE_GLASSES_TOOLTIP :{BLACK}Enable glasses
STR_FACE_GLASSES_TOOLTIP_2 :{BLACK}Change glasses
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STR_FACE_NOSE :Nose:
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STR_FACE_NOSE_TOOLTIP :{BLACK}Change nose
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STR_FACE_LIPS :Lips:
STR_FACE_MOUSTACHE :Moustache:
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STR_FACE_LIPS_MOUSTACHE_TOOLTIP :{BLACK}Change lips or moustache
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STR_FACE_CHIN :Chin:
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STR_FACE_CHIN_TOOLTIP :{BLACK}Change chin
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STR_FACE_JACKET :Jacket:
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STR_FACE_JACKET_TOOLTIP :{BLACK}Change jacket
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STR_FACE_COLLAR :Collar:
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STR_FACE_COLLAR_TOOLTIP :{BLACK}Change collar
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STR_FACE_TIE :Tie:
STR_FACE_EARRING :Earring:
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STR_FACE_TIE_EARRING_TOOLTIP :{BLACK}Change tie or earring
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# Network server list
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STR_NETWORK_SERVER_LIST_CAPTION :{WHITE}Multiplayer
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STR_NETWORK_SERVER_LIST_ADVERTISED :{BLACK}Advertised
STR_NETWORK_SERVER_LIST_ADVERTISED_TOOLTIP :{BLACK}Choose between an advertised (internet) and a not advertised (Local Area Network, LAN) game
STR_NETWORK_SERVER_LIST_ADVERTISED_NO :No
STR_NETWORK_SERVER_LIST_ADVERTISED_YES :Yes
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STR_NETWORK_SERVER_LIST_PLAYER_NAME :{BLACK}Player name:
STR_NETWORK_SERVER_LIST_ENTER_NAME_TOOLTIP :{BLACK}This is the name other players will identify you by
STR_NETWORK_SERVER_LIST_GAME_NAME :{BLACK}Name
STR_NETWORK_SERVER_LIST_GAME_NAME_TOOLTIP :{BLACK}Name of the game
STR_NETWORK_SERVER_LIST_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION :{BLACK}Clients
STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION_TOOLTIP :{BLACK}Clients online / clients max{}Companies online / companies max
STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA}
STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION :{BLACK}Map size
STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION_TOOLTIP :{BLACK}Map size of the game{}Click to sort by area
STR_NETWORK_SERVER_LIST_DATE_CAPTION :{BLACK}Date
STR_NETWORK_SERVER_LIST_DATE_CAPTION_TOOLTIP :{BLACK}Current date
STR_NETWORK_SERVER_LIST_YEARS_CAPTION :{BLACK}Years
STR_NETWORK_SERVER_LIST_YEARS_CAPTION_TOOLTIP :{BLACK}Number of years{}the game is running
STR_NETWORK_SERVER_LIST_INFO_ICONS_TOOLTIP :{BLACK}Language, server version, etc.
STR_NETWORK_SERVER_LIST_CLICK_GAME_TO_SELECT :{BLACK}Click a game from the list to select it
STR_NETWORK_SERVER_LIST_LAST_JOINED_SERVER :{BLACK}The server you joined last time:
STR_NETWORK_SERVER_LIST_CLICK_TO_SELECT_LAST :{BLACK}Click to select the server you played last time
STR_NETWORK_SERVER_LIST_GAME_INFO :{SILVER}GAME INFO
STR_NETWORK_SERVER_LIST_CLIENTS :{SILVER}Clients: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
STR_NETWORK_SERVER_LIST_LANGUAGE :{SILVER}Language: {WHITE}{STRING}
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STR_NETWORK_SERVER_LIST_LANDSCAPE :{SILVER}Landscape: {WHITE}{STRING}
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STR_NETWORK_SERVER_LIST_MAP_SIZE :{SILVER}Map size: {WHITE}{COMMA}x{COMMA}
STR_NETWORK_SERVER_LIST_SERVER_VERSION :{SILVER}Server version: {WHITE}{RAW_STRING}
STR_NETWORK_SERVER_LIST_SERVER_ADDRESS :{SILVER}Server address: {WHITE}{RAW_STRING}
STR_NETWORK_SERVER_LIST_START_DATE :{SILVER}Start date: {WHITE}{DATE_SHORT}
STR_NETWORK_SERVER_LIST_CURRENT_DATE :{SILVER}Current date: {WHITE}{DATE_SHORT}
STR_NETWORK_SERVER_LIST_PASSWORD :{SILVER}Password protected!
STR_NETWORK_SERVER_LIST_SERVER_OFFLINE :{SILVER}SERVER OFFLINE
STR_NETWORK_SERVER_LIST_SERVER_FULL :{SILVER}SERVER FULL
STR_NETWORK_SERVER_LIST_VERSION_MISMATCH :{SILVER}VERSION MISMATCH
STR_NETWORK_SERVER_LIST_GRF_MISMATCH :{SILVER}NEWGRF MISMATCH
STR_NETWORK_SERVER_LIST_JOIN_GAME :{BLACK}Join game
STR_NETWORK_SERVER_LIST_REFRESH :{BLACK}Refresh server
STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP :{BLACK}Refresh the server info
STR_NETWORK_SERVER_LIST_FIND_SERVER :{BLACK}Find server
STR_NETWORK_SERVER_LIST_FIND_SERVER_TOOLTIP :{BLACK}Search network for a server
STR_NETWORK_SERVER_LIST_ADD_SERVER :{BLACK}Add server
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STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP :{BLACK}Adds a server to the list which will always be checked for running games
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STR_NETWORK_SERVER_LIST_START_SERVER :{BLACK}Start server
STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP :{BLACK}Start your own server
STR_NETWORK_SERVER_LIST_PLAYER_NAME_OSKTITLE :{BLACK}Enter your name
STR_NETWORK_SERVER_LIST_ENTER_IP :{BLACK}Enter the address of the host
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# Start new multiplayer server
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STR_NETWORK_START_SERVER_CAPTION :{WHITE}Start new multiplayer game
STR_NETWORK_START_SERVER_NEW_GAME_NAME :{BLACK}Game name:
STR_NETWORK_START_SERVER_NEW_GAME_NAME_TOOLTIP :{BLACK}The game name will be displayed to other players in the multiplayer game selection menu
STR_NETWORK_START_SERVER_SET_PASSWORD :{BLACK}Set password
STR_NETWORK_START_SERVER_PASSWORD_TOOLTIP :{BLACK}Protect your game with a password if you don't want it to be publicly accessible
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STR_NETWORK_START_SERVER_UNADVERTISED :No
STR_NETWORK_START_SERVER_ADVERTISED :Yes
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STR_NETWORK_START_SERVER_CLIENTS_SELECT :{BLACK}{NUM} client{P "" s}
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STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS :{BLACK}Maximum number of clients:
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STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Choose the maximum number of clients. Not all slots need to be filled
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STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{NUM} compan{P y ies}
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STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Maximum number of companies:
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STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}Limit the server to a certain amount of companies
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STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{NUM} spectator{P "" s}
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STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Maximum number of spectators:
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STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}Limit the server to a certain amount of spectators
STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Language spoken:
STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Other players will know which language is spoken on the server
STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}Enter a name for the network game
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# Network game languages
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############ Leave those lines in this order!!
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STR_NETWORK_LANG_ANY :Any
STR_NETWORK_LANG_ENGLISH :English
STR_NETWORK_LANG_GERMAN :German
STR_NETWORK_LANG_FRENCH :French
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STR_NETWORK_LANG_BRAZILIAN :Brazilian
STR_NETWORK_LANG_BULGARIAN :Bulgarian
STR_NETWORK_LANG_CHINESE :Chinese
STR_NETWORK_LANG_CZECH :Czech
STR_NETWORK_LANG_DANISH :Danish
STR_NETWORK_LANG_DUTCH :Dutch
STR_NETWORK_LANG_ESPERANTO :Esperanto
STR_NETWORK_LANG_FINNISH :Finnish
STR_NETWORK_LANG_HUNGARIAN :Hungarian
STR_NETWORK_LANG_ICELANDIC :Icelandic
STR_NETWORK_LANG_ITALIAN :Italian
STR_NETWORK_LANG_JAPANESE :Japanese
STR_NETWORK_LANG_KOREAN :Korean
STR_NETWORK_LANG_LITHUANIAN :Lithuanian
STR_NETWORK_LANG_NORWEGIAN :Norwegian
STR_NETWORK_LANG_POLISH :Polish
STR_NETWORK_LANG_PORTUGUESE :Portuguese
STR_NETWORK_LANG_ROMANIAN :Romanian
STR_NETWORK_LANG_RUSSIAN :Russian
STR_NETWORK_LANG_SLOVAK :Slovak
STR_NETWORK_LANG_SLOVENIAN :Slovenian
STR_NETWORK_LANG_SPANISH :Spanish
STR_NETWORK_LANG_SWEDISH :Swedish
STR_NETWORK_LANG_TURKISH :Turkish
STR_NETWORK_LANG_UKRAINIAN :Ukrainian
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STR_NETWORK_LANG_AFRIKAANS :Afrikaans
STR_NETWORK_LANG_CROATIAN :Croatian
STR_NETWORK_LANG_CATALAN :Catalan
STR_NETWORK_LANG_ESTONIAN :Estonian
STR_NETWORK_LANG_GALICIAN :Galician
STR_NETWORK_LANG_GREEK :Greek
STR_NETWORK_LANG_LATVIAN :Latvian
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############ End of leave-in-this-order
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# Network game lobby
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STR_NETWORK_GAME_LOBBY_CAPTION :{WHITE}Multiplayer game lobby
STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN :{BLACK}Preparing to join: {ORANGE}{RAW_STRING}
STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP :{BLACK}A list of all companies currently in this game. You can either join one or start a new one if there is a free company slot
STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}COMPANY INFO
STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}Company name: {WHITE}{RAW_STRING}
STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{SILVER}Inauguration: {WHITE}{NUM}
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STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}Company value: {WHITE}{CURRENCY_LONG}
STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE :{SILVER}Current balance: {WHITE}{CURRENCY_LONG}
STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{SILVER}Last year's income: {WHITE}{CURRENCY_LONG}
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STR_NETWORK_GAME_LOBBY_PERFORMANCE :{SILVER}Performance: {WHITE}{NUM}
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STR_NETWORK_GAME_LOBBY_VEHICLES :{SILVER}Vehicles: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
STR_NETWORK_GAME_LOBBY_STATIONS :{SILVER}Stations: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
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STR_NETWORK_GAME_LOBBY_PLAYERS :{SILVER}Players: {WHITE}{RAW_STRING}
STR_NETWORK_GAME_LOBBY_NEW_COMPANY :{BLACK}New company
STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP :{BLACK}Create a new company
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}Spectate game
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}Watch the game as a spectator
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}Join company
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}Help manage this company
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# Network connecting window
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STR_NETWORK_CONNECTING_CAPTION :{WHITE}Connecting...
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############ Leave those lines in this order!!
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STR_NETWORK_CONNECTING_1 :{BLACK}(1/6) Connecting...
STR_NETWORK_CONNECTING_2 :{BLACK}(2/6) Authorising...
STR_NETWORK_CONNECTING_3 :{BLACK}(3/6) Waiting...
STR_NETWORK_CONNECTING_4 :{BLACK}(4/6) Downloading map...
STR_NETWORK_CONNECTING_5 :{BLACK}(5/6) Processing data...
STR_NETWORK_CONNECTING_6 :{BLACK}(6/6) Registering...
STR_NETWORK_CONNECTING_SPECIAL_1 :{BLACK}Fetching game info...
STR_NETWORK_CONNECTING_SPECIAL_2 :{BLACK}Fetching company info...
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############ End of leave-in-this-order
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STR_NETWORK_CONNECTING_WAITING :{BLACK}{NUM} client{P "" s} in front of you
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STR_NETWORK_CONNECTING_DOWNLOADING_1 :{BLACK}{BYTES} downloaded so far
STR_NETWORK_CONNECTING_DOWNLOADING_2 :{BLACK}{BYTES} / {BYTES} downloaded so far
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STR_NETWORK_CONNECTION_DISCONNECT :{BLACK}Disconnect
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STR_NETWORK_NEED_GAME_PASSWORD_CAPTION :{WHITE}Server is protected. Enter password
STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION :{WHITE}Company is protected. Enter password
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STR_NETWORK_COMPANY_LIST_CLIENT_LIST_CAPTION :{WHITE}Client list
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# Network company list added strings
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STR_NETWORK_COMPANY_LIST_CLIENT_LIST :Client list
STR_NETWORK_COMPANY_LIST_SPECTATE :Spectate
STR_NETWORK_COMPANY_LIST_NEW_COMPANY :New company
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# Network client list
STR_NETWORK_CLIENTLIST_KICK :Kick
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STR_NETWORK_CLIENTLIST_BAN :Ban
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STR_NETWORK_CLIENTLIST_GIVE_MONEY :Give money
STR_NETWORK_CLIENTLIST_SPEAK_TO_ALL :Speak to all
STR_NETWORK_CLIENTLIST_SPEAK_TO_COMPANY :Speak to company
STR_NETWORK_CLIENTLIST_SPEAK_TO_CLIENT :Private message
STR_NETWORK_SERVER :Server
STR_NETWORK_CLIENT :Client
STR_NETWORK_SPECTATORS :Spectators
STR_NETWORK_GIVE_MONEY_CAPTION :{WHITE}Enter the amount of money you want to give
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# Network set password
STR_COMPANY_PASSWORD_CANCEL :{BLACK}Do not save the entered password
STR_COMPANY_PASSWORD_OK :{BLACK}Give the company the new password
STR_COMPANY_PASSWORD_CAPTION :{WHITE}Company password
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STR_COMPANY_PASSWORD_MAKE_DEFAULT :{BLACK}Default company password
STR_COMPANY_PASSWORD_MAKE_DEFAULT_TOOLTIP :{BLACK}Use this company password as default for new companies
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# Network company info join/password
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STR_COMPANY_VIEW_JOIN :{BLACK}Join
STR_COMPANY_VIEW_JOIN_TOOLTIP :{BLACK}Join and play as this company
STR_COMPANY_VIEW_PASSWORD :{BLACK}Password
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STR_COMPANY_VIEW_PASSWORD_TOOLTIP :{BLACK}Password-protect your company to prevent unauthorised users from joining
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STR_COMPANY_VIEW_SET_PASSWORD :{BLACK}Set company password
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# Network chat
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STR_NETWORK_CHAT_SEND :{BLACK}Send
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STR_NETWORK_CHAT_COMPANY_CAPTION :[Team] :
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STR_NETWORK_CHAT_CLIENT_CAPTION :[Private] {RAW_STRING}:
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STR_NETWORK_CHAT_ALL_CAPTION :[All] :
STR_NETWORK_CHAT_COMPANY :[Team] {RAW_STRING}: {WHITE}{RAW_STRING}
STR_NETWORK_CHAT_TO_COMPANY :[Team] To {RAW_STRING}: {WHITE}{RAW_STRING}
STR_NETWORK_CHAT_CLIENT :[Private] {RAW_STRING}: {WHITE}{RAW_STRING}
STR_NETWORK_CHAT_TO_CLIENT :[Private] To {RAW_STRING}: {WHITE}{RAW_STRING}
STR_NETWORK_CHAT_ALL :[All] {RAW_STRING}: {WHITE}{RAW_STRING}
STR_NETWORK_CHAT_OSKTITLE :{BLACK}Enter text for network chat
# Network messages
Remove: ENABLE_NETWORK switch
This switch has been a pain for years. Often disabling broke
compilation, as no developer compiles OpenTTD without, neither do
any of our official binaries.
Additionaly, it has grown so hugely in our codebase, that it
clearly shows that the current solution was a poor one. 350+
instances of "#ifdef ENABLE_NETWORK" were in the code, of which
only ~30 in the networking code itself. The rest were all around
the code to do the right thing, from GUI to NewGRF.
A more proper solution would be to stub all the functions, and
make sure the rest of the code can simply assume network is
available. This was also partially done, and most variables were
correct if networking was disabled. Despite that, often the #ifdefs
were still used.
With the recent removal of DOS, there is also no platform anymore
which we support where networking isn't working out-of-the-box.
All in all, it is time to remove the ENABLE_NETWORK switch. No
replacement is planned, but if you feel we really need this option,
we welcome any Pull Request which implements this in a way that
doesn't crawl through the code like this diff shows we used to.
2019-03-20 17:01:13 +01:00
STR_NETWORK_ERROR_NOTAVAILABLE :{WHITE}No network devices found
2009-08-05 19:59:21 +02:00
STR_NETWORK_ERROR_NOSERVER :{WHITE}Could not find any network games
STR_NETWORK_ERROR_NOCONNECTION :{WHITE}The server didn't answer the request
STR_NETWORK_ERROR_NEWGRF_MISMATCH :{WHITE}Could not connect due to NewGRF mismatch
STR_NETWORK_ERROR_DESYNC :{WHITE}Network-Game synchronisation failed
STR_NETWORK_ERROR_LOSTCONNECTION :{WHITE}Network-Game connection lost
STR_NETWORK_ERROR_SAVEGAMEERROR :{WHITE}Could not load savegame
STR_NETWORK_ERROR_SERVER_START :{WHITE}Could not start the server
STR_NETWORK_ERROR_CLIENT_START :{WHITE}Could not connect
STR_NETWORK_ERROR_TIMEOUT :{WHITE}Connection #{NUM} timed out
STR_NETWORK_ERROR_SERVER_ERROR :{WHITE}A protocol error was detected and the connection was closed
STR_NETWORK_ERROR_WRONG_REVISION :{WHITE}The revision of this client does not match the server's revision
STR_NETWORK_ERROR_WRONG_PASSWORD :{WHITE}Wrong password
STR_NETWORK_ERROR_SERVER_FULL :{WHITE}The server is full
STR_NETWORK_ERROR_SERVER_BANNED :{WHITE}You are banned from this server
STR_NETWORK_ERROR_KICKED :{WHITE}You were kicked out of the game
STR_NETWORK_ERROR_CHEATER :{WHITE}Cheating is not allowed on this server
2010-08-19 10:59:36 +02:00
STR_NETWORK_ERROR_TOO_MANY_COMMANDS :{WHITE}You were sending too many commands to the server
2012-01-06 22:49:06 +01:00
STR_NETWORK_ERROR_TIMEOUT_PASSWORD :{WHITE}You took too long to enter the password
2012-02-12 12:39:29 +01:00
STR_NETWORK_ERROR_TIMEOUT_COMPUTER :{WHITE}Your computer is too slow to keep up with the server
STR_NETWORK_ERROR_TIMEOUT_MAP :{WHITE}Your computer took too long to download the map
STR_NETWORK_ERROR_TIMEOUT_JOIN :{WHITE}Your computer took too long to join the server
2005-08-17 14:30:07 +02:00
2004-12-04 18:54:56 +01:00
############ Leave those lines in this order!!
2009-08-05 19:59:21 +02:00
STR_NETWORK_ERROR_CLIENT_GENERAL :general error
STR_NETWORK_ERROR_CLIENT_DESYNC :desync error
STR_NETWORK_ERROR_CLIENT_SAVEGAME :could not load map
STR_NETWORK_ERROR_CLIENT_CONNECTION_LOST :connection lost
STR_NETWORK_ERROR_CLIENT_PROTOCOL_ERROR :protocol error
STR_NETWORK_ERROR_CLIENT_NEWGRF_MISMATCH :NewGRF mismatch
STR_NETWORK_ERROR_CLIENT_NOT_AUTHORIZED :not authorized
2010-04-14 11:52:59 +02:00
STR_NETWORK_ERROR_CLIENT_NOT_EXPECTED :received invalid or unexpected packet
2009-08-05 19:59:21 +02:00
STR_NETWORK_ERROR_CLIENT_WRONG_REVISION :wrong revision
STR_NETWORK_ERROR_CLIENT_NAME_IN_USE :name already in use
STR_NETWORK_ERROR_CLIENT_WRONG_PASSWORD :wrong password
STR_NETWORK_ERROR_CLIENT_COMPANY_MISMATCH :wrong company in DoCommand
STR_NETWORK_ERROR_CLIENT_KICKED :kicked by server
STR_NETWORK_ERROR_CLIENT_CHEATER :was trying to use a cheat
STR_NETWORK_ERROR_CLIENT_SERVER_FULL :server full
2010-08-19 10:59:36 +02:00
STR_NETWORK_ERROR_CLIENT_TOO_MANY_COMMANDS :was sending too many commands
2012-01-09 22:22:48 +01:00
STR_NETWORK_ERROR_CLIENT_TIMEOUT_PASSWORD :received no password in time
STR_NETWORK_ERROR_CLIENT_TIMEOUT_COMPUTER :general timeout
STR_NETWORK_ERROR_CLIENT_TIMEOUT_MAP :downloading map took too long
STR_NETWORK_ERROR_CLIENT_TIMEOUT_JOIN :processing map took too long
2004-12-04 18:54:56 +01:00
############ End of leave-in-this-order
2009-08-05 00:56:12 +02:00
2010-11-19 16:55:53 +01:00
STR_NETWORK_ERROR_CLIENT_GUI_LOST_CONNECTION_CAPTION :{WHITE}Possible connection loss
STR_NETWORK_ERROR_CLIENT_GUI_LOST_CONNECTION :{WHITE}The last {NUM} second{P "" s} no data has arrived from the server
2009-08-05 00:56:12 +02:00
# Network related errors
2009-11-12 21:33:30 +01:00
STR_NETWORK_SERVER_MESSAGE :*** {1:RAW_STRING}
2008-12-29 11:37:53 +01:00
############ Leave those lines in this order!!
2009-11-12 21:33:30 +01:00
STR_NETWORK_SERVER_MESSAGE_GAME_PAUSED :Game paused ({STRING})
STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_1 :Game still paused ({STRING})
STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_2 :Game still paused ({STRING}, {STRING})
STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_3 :Game still paused ({STRING}, {STRING}, {STRING})
2011-12-19 21:58:59 +01:00
STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_4 :Game still paused ({STRING}, {STRING}, {STRING}, {STRING})
2009-11-12 21:33:30 +01:00
STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED :Game unpaused ({STRING})
2010-04-14 11:52:59 +02:00
STR_NETWORK_SERVER_MESSAGE_GAME_REASON_NOT_ENOUGH_PLAYERS :number of players
2009-11-12 21:33:30 +01:00
STR_NETWORK_SERVER_MESSAGE_GAME_REASON_CONNECTING_CLIENTS :connecting clients
STR_NETWORK_SERVER_MESSAGE_GAME_REASON_MANUAL :manual
2011-12-19 21:58:59 +01:00
STR_NETWORK_SERVER_MESSAGE_GAME_REASON_GAME_SCRIPT :game script
2008-12-29 11:37:53 +01:00
############ End of leave-in-this-order
2009-08-05 19:59:21 +02:00
STR_NETWORK_MESSAGE_CLIENT_LEAVING :leaving
STR_NETWORK_MESSAGE_CLIENT_JOINED :*** {RAW_STRING} has joined the game
2009-09-07 23:28:16 +02:00
STR_NETWORK_MESSAGE_CLIENT_JOINED_ID :*** {RAW_STRING} has joined the game (Client #{2:NUM})
2009-08-05 19:59:21 +02:00
STR_NETWORK_MESSAGE_CLIENT_COMPANY_JOIN :*** {RAW_STRING} has joined company #{2:NUM}
STR_NETWORK_MESSAGE_CLIENT_COMPANY_SPECTATE :*** {RAW_STRING} has joined spectators
STR_NETWORK_MESSAGE_CLIENT_COMPANY_NEW :*** {RAW_STRING} has started a new company (#{2:NUM})
STR_NETWORK_MESSAGE_CLIENT_LEFT :*** {RAW_STRING} has left the game ({2:STRING})
STR_NETWORK_MESSAGE_NAME_CHANGE :*** {RAW_STRING} has changed his/her name to {RAW_STRING}
2011-11-19 23:15:44 +01:00
STR_NETWORK_MESSAGE_GIVE_MONEY :*** {RAW_STRING} gave your company {2:CURRENCY_LONG}
STR_NETWORK_MESSAGE_GAVE_MONEY_AWAY :*** You gave {1:RAW_STRING} {2:CURRENCY_LONG}
2010-03-13 18:58:04 +01:00
STR_NETWORK_MESSAGE_SERVER_SHUTDOWN :{WHITE}The server closed the session
STR_NETWORK_MESSAGE_SERVER_REBOOT :{WHITE}The server is restarting...{}Please wait...
2005-08-17 14:30:07 +02:00
2009-08-05 00:56:12 +02:00
# Content downloading window
STR_CONTENT_TITLE :{WHITE}Content downloading
STR_CONTENT_TYPE_CAPTION :{BLACK}Type
2009-08-05 19:59:21 +02:00
STR_CONTENT_TYPE_CAPTION_TOOLTIP :{BLACK}Type of the content
2009-08-05 00:56:12 +02:00
STR_CONTENT_NAME_CAPTION :{BLACK}Name
2009-08-05 19:59:21 +02:00
STR_CONTENT_NAME_CAPTION_TOOLTIP :{BLACK}Name of the content
STR_CONTENT_MATRIX_TOOLTIP :{BLACK}Click on a line to see the details{}Click on the checkbox to select it for downloading
2009-08-05 00:56:12 +02:00
STR_CONTENT_SELECT_ALL_CAPTION :{BLACK}Select all
2009-08-05 19:59:21 +02:00
STR_CONTENT_SELECT_ALL_CAPTION_TOOLTIP :{BLACK}Mark all content to be downloaded
2009-08-05 00:56:12 +02:00
STR_CONTENT_SELECT_UPDATES_CAPTION :{BLACK}Select upgrades
2009-08-05 19:59:21 +02:00
STR_CONTENT_SELECT_UPDATES_CAPTION_TOOLTIP :{BLACK}Mark all content that is an upgrade for existing content to be downloaded
2009-08-05 00:56:12 +02:00
STR_CONTENT_UNSELECT_ALL_CAPTION :{BLACK}Unselect all
2009-08-05 19:59:21 +02:00
STR_CONTENT_UNSELECT_ALL_CAPTION_TOOLTIP :{BLACK}Mark all content to be not downloaded
2013-02-18 20:30:24 +01:00
STR_CONTENT_SEARCH_EXTERNAL :{BLACK}Search external websites
STR_CONTENT_SEARCH_EXTERNAL_TOOLTIP :{BLACK}Search content not available on OpenTTD's content service on websites not associated to OpenTTD
STR_CONTENT_SEARCH_EXTERNAL_DISCLAIMER_CAPTION :{WHITE}You are leaving OpenTTD!
STR_CONTENT_SEARCH_EXTERNAL_DISCLAIMER :{WHITE}The terms and conditions for downloading content from external websites vary.{}You will have to refer to the external sites for instructions how to install the content into OpenTTD.{}Do you want to continue?
2009-08-05 00:56:12 +02:00
STR_CONTENT_FILTER_TITLE :{BLACK}Tag/name filter:
2011-12-11 12:57:52 +01:00
STR_CONTENT_OPEN_URL :{BLACK}Visit website
STR_CONTENT_OPEN_URL_TOOLTIP :{BLACK}Visit the website for this content
2009-08-05 00:56:12 +02:00
STR_CONTENT_DOWNLOAD_CAPTION :{BLACK}Download
2009-08-05 19:59:21 +02:00
STR_CONTENT_DOWNLOAD_CAPTION_TOOLTIP :{BLACK}Start downloading the selected content
2009-08-05 00:56:12 +02:00
STR_CONTENT_TOTAL_DOWNLOAD_SIZE :{SILVER}Total download size: {WHITE}{BYTES}
STR_CONTENT_DETAIL_TITLE :{SILVER}CONTENT INFO
STR_CONTENT_DETAIL_SUBTITLE_UNSELECTED :{SILVER}You have not selected this to be downloaded
STR_CONTENT_DETAIL_SUBTITLE_SELECTED :{SILVER}You have selected this to be downloaded
STR_CONTENT_DETAIL_SUBTITLE_AUTOSELECTED :{SILVER}This dependency has been selected to be downloaded
STR_CONTENT_DETAIL_SUBTITLE_ALREADY_HERE :{SILVER}You already have this
2009-08-05 16:30:30 +02:00
STR_CONTENT_DETAIL_SUBTITLE_DOES_NOT_EXIST :{SILVER}This content is unknown and can't be downloaded in OpenTTD
2010-02-10 21:46:14 +01:00
STR_CONTENT_DETAIL_UPDATE :{SILVER}This is a replacement for an existing {STRING}
2009-08-05 00:56:12 +02:00
STR_CONTENT_DETAIL_NAME :{SILVER}Name: {WHITE}{RAW_STRING}
STR_CONTENT_DETAIL_VERSION :{SILVER}Version: {WHITE}{RAW_STRING}
STR_CONTENT_DETAIL_DESCRIPTION :{SILVER}Description: {WHITE}{RAW_STRING}
STR_CONTENT_DETAIL_URL :{SILVER}URL: {WHITE}{RAW_STRING}
STR_CONTENT_DETAIL_TYPE :{SILVER}Type: {WHITE}{STRING}
STR_CONTENT_DETAIL_FILESIZE :{SILVER}Download size: {WHITE}{BYTES}
STR_CONTENT_DETAIL_SELECTED_BECAUSE_OF :{SILVER}Selected because of: {WHITE}{RAW_STRING}
STR_CONTENT_DETAIL_DEPENDENCIES :{SILVER}Dependencies: {WHITE}{RAW_STRING}
STR_CONTENT_DETAIL_TAGS :{SILVER}Tags: {WHITE}{RAW_STRING}
2012-12-30 23:13:59 +01:00
STR_CONTENT_NO_ZLIB :{WHITE}OpenTTD is built without "zlib" support...
2009-08-05 00:56:12 +02:00
STR_CONTENT_NO_ZLIB_SUB :{WHITE}... downloading content is not possible!
(svn r5946) -Add: merged the TGP branch to mainline. TGP adds:
- New optional landscape generator (TerraGenesis Perlin)
- Load heightmaps (either BMP or PNG)
- Progress dialog while generating worlds (no longer a 'hanging' screen)
- New dialogs for NewGame, Create Scenario and Play Heightmap
- Easier to configure your landscape
- More things to configure (tree-placer, ..)
- Speedup of world generation
- New console command 'restart': restart the map EXACTLY as it was when you
first started it (needs a game made after or with this commit)
- New console command 'getseed': get the seed of your map and share it with
others (of course only works with generated maps)
- Many new, world generation related, things
- Many internal cleanups and rewrites
Many tnx to those people who helped making this:
Belugas, DaleStan, glx, KUDr, RichK67, Rubidium, and TrueLight (alfabetic)
Many tnx to those who helped testing:
Arnau, Bjarni, and tokai (alfabetic)
And to all other people who helped testing and sending comments / bugs
Stats: 673 lines changed, 3534 new lines, 79 new strings
2006-08-19 12:00:30 +02:00
2009-08-05 00:56:12 +02:00
# Order of these is important!
STR_CONTENT_TYPE_BASE_GRAPHICS :Base graphics
STR_CONTENT_TYPE_NEWGRF :NewGRF
STR_CONTENT_TYPE_AI :AI
STR_CONTENT_TYPE_AI_LIBRARY :AI library
STR_CONTENT_TYPE_SCENARIO :Scenario
STR_CONTENT_TYPE_HEIGHTMAP :Heightmap
2009-08-09 21:50:44 +02:00
STR_CONTENT_TYPE_BASE_SOUNDS :Base sounds
2009-12-22 22:40:29 +01:00
STR_CONTENT_TYPE_BASE_MUSIC :Base music
2011-12-21 00:33:00 +01:00
STR_CONTENT_TYPE_GAME_SCRIPT :Game script
STR_CONTENT_TYPE_GS_LIBRARY :GS library
(svn r5946) -Add: merged the TGP branch to mainline. TGP adds:
- New optional landscape generator (TerraGenesis Perlin)
- Load heightmaps (either BMP or PNG)
- Progress dialog while generating worlds (no longer a 'hanging' screen)
- New dialogs for NewGame, Create Scenario and Play Heightmap
- Easier to configure your landscape
- More things to configure (tree-placer, ..)
- Speedup of world generation
- New console command 'restart': restart the map EXACTLY as it was when you
first started it (needs a game made after or with this commit)
- New console command 'getseed': get the seed of your map and share it with
others (of course only works with generated maps)
- Many new, world generation related, things
- Many internal cleanups and rewrites
Many tnx to those people who helped making this:
Belugas, DaleStan, glx, KUDr, RichK67, Rubidium, and TrueLight (alfabetic)
Many tnx to those who helped testing:
Arnau, Bjarni, and tokai (alfabetic)
And to all other people who helped testing and sending comments / bugs
Stats: 673 lines changed, 3534 new lines, 79 new strings
2006-08-19 12:00:30 +02:00
2009-08-05 00:56:12 +02:00
# Content downloading progress window
STR_CONTENT_DOWNLOAD_TITLE :{WHITE}Downloading content...
STR_CONTENT_DOWNLOAD_INITIALISE :{WHITE}Requesting files...
STR_CONTENT_DOWNLOAD_FILE :{WHITE}Currently downloading {RAW_STRING} ({NUM} of {NUM})
STR_CONTENT_DOWNLOAD_COMPLETE :{WHITE}Download complete
STR_CONTENT_DOWNLOAD_PROGRESS_SIZE :{WHITE}{BYTES} of {BYTES} downloaded ({NUM} %)
2004-08-09 19:04:08 +02:00
2009-08-05 00:56:12 +02:00
# Content downloading error messages
STR_CONTENT_ERROR_COULD_NOT_CONNECT :{WHITE}Could not connect to the content server...
STR_CONTENT_ERROR_COULD_NOT_DOWNLOAD :{WHITE}Downloading failed...
STR_CONTENT_ERROR_COULD_NOT_DOWNLOAD_CONNECTION_LOST :{WHITE}... connection lost
STR_CONTENT_ERROR_COULD_NOT_DOWNLOAD_FILE_NOT_WRITABLE :{WHITE}... file not writable
STR_CONTENT_ERROR_COULD_NOT_EXTRACT :{WHITE}Could not decompress the downloaded file
2004-08-09 19:04:08 +02:00
2011-11-17 22:17:17 +01:00
STR_MISSING_GRAPHICS_SET_CAPTION :{WHITE}Missing graphics
STR_MISSING_GRAPHICS_SET_MESSAGE :{BLACK}OpenTTD requires graphics to function but none could be found. Do you allow OpenTTD to download and install these graphics?
STR_MISSING_GRAPHICS_YES_DOWNLOAD :{BLACK}Yes, download the graphics
2012-02-25 14:58:06 +01:00
STR_MISSING_GRAPHICS_NO_QUIT :{BLACK}No, exit OpenTTD
2011-11-17 22:17:17 +01:00
2009-08-05 00:56:12 +02:00
# Transparency settings window
2009-08-05 19:59:21 +02:00
STR_TRANSPARENCY_CAPTION :{WHITE}Transparency Options
2012-02-05 13:16:05 +01:00
STR_TRANSPARENT_SIGNS_TOOLTIP :{BLACK}Toggle transparency for signs. Ctrl+Click to lock
2010-12-16 00:43:39 +01:00
STR_TRANSPARENT_TREES_TOOLTIP :{BLACK}Toggle transparency for trees. Ctrl+Click to lock
STR_TRANSPARENT_HOUSES_TOOLTIP :{BLACK}Toggle transparency for houses. Ctrl+Click to lock
STR_TRANSPARENT_INDUSTRIES_TOOLTIP :{BLACK}Toggle transparency for industries. Ctrl+Click to lock
STR_TRANSPARENT_BUILDINGS_TOOLTIP :{BLACK}Toggle transparency for buildables like stations, depots and waypoints. Ctrl+Click to lock
STR_TRANSPARENT_BRIDGES_TOOLTIP :{BLACK}Toggle transparency for bridges. Ctrl+Click to lock
STR_TRANSPARENT_STRUCTURES_TOOLTIP :{BLACK}Toggle transparency for structures like lighthouses and antennas. Ctrl+Click to lock
STR_TRANSPARENT_CATENARY_TOOLTIP :{BLACK}Toggle transparency for catenary. Ctrl+Click to lock
STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Toggle transparency for loading indicators. Ctrl+Click to lock
2009-08-05 19:59:21 +02:00
STR_TRANSPARENT_INVISIBLE_TOOLTIP :{BLACK}Set objects invisible instead of transparent
2004-08-09 19:04:08 +02:00
2013-05-19 16:43:23 +02:00
# Linkgraph legend window
STR_LINKGRAPH_LEGEND_CAPTION :{BLACK}Cargo Flow Legend
STR_LINKGRAPH_LEGEND_ALL :{BLACK}All
STR_LINKGRAPH_LEGEND_NONE :{BLACK}None
STR_LINKGRAPH_LEGEND_SELECT_COMPANIES :{BLACK}Select companies to be displayed
2018-06-24 13:00:41 +02:00
STR_LINKGRAPH_LEGEND_COMPANY_TOOLTIP :{BLACK}{STRING}{}{COMPANY}
2013-05-19 16:43:23 +02:00
2013-05-19 16:36:35 +02:00
# Linkgraph legend window and linkgraph legend in smallmap
STR_LINKGRAPH_LEGEND_UNUSED :{TINY_FONT}{BLACK}unused
STR_LINKGRAPH_LEGEND_SATURATED :{TINY_FONT}{BLACK}saturated
STR_LINKGRAPH_LEGEND_OVERLOADED :{TINY_FONT}{BLACK}overloaded
2009-08-05 00:56:12 +02:00
# Base for station construction window(s)
STR_STATION_BUILD_COVERAGE_AREA_TITLE :{BLACK}Coverage area highlight
STR_STATION_BUILD_COVERAGE_OFF :{BLACK}Off
STR_STATION_BUILD_COVERAGE_ON :{BLACK}On
STR_STATION_BUILD_COVERAGE_AREA_OFF_TOOLTIP :{BLACK}Don't highlight coverage area of proposed site
STR_STATION_BUILD_COVERAGE_AREA_ON_TOOLTIP :{BLACK}Highlight coverage area of proposed site
2012-03-10 20:18:04 +01:00
STR_STATION_BUILD_ACCEPTS_CARGO :{BLACK}Accepts: {GOLD}{CARGO_LIST}
STR_STATION_BUILD_SUPPLIES_CARGO :{BLACK}Supplies: {GOLD}{CARGO_LIST}
2004-08-09 19:04:08 +02:00
2009-08-05 13:32:32 +02:00
# Join station window
2009-11-22 15:48:33 +01:00
STR_JOIN_STATION_CAPTION :{WHITE}Join station
2009-08-05 19:59:21 +02:00
STR_JOIN_STATION_CREATE_SPLITTED_STATION :{YELLOW}Build a separate station
2009-08-05 13:32:32 +02:00
2009-11-22 15:48:33 +01:00
STR_JOIN_WAYPOINT_CAPTION :{WHITE}Join waypoint
2009-08-05 19:59:21 +02:00
STR_JOIN_WAYPOINT_CREATE_SPLITTED_WAYPOINT :{YELLOW}Build a separate waypoint
2009-08-05 13:32:32 +02:00
2009-08-05 00:56:12 +02:00
# Rail construction toolbar
2010-07-30 14:17:14 +02:00
STR_RAIL_TOOLBAR_RAILROAD_CONSTRUCTION_CAPTION :Railway Construction
STR_RAIL_TOOLBAR_ELRAIL_CONSTRUCTION_CAPTION :Electrified Railway Construction
STR_RAIL_TOOLBAR_MONORAIL_CONSTRUCTION_CAPTION :Monorail Construction
STR_RAIL_TOOLBAR_MAGLEV_CONSTRUCTION_CAPTION :Maglev Construction
2009-08-05 13:32:32 +02:00
2010-12-20 20:17:24 +01:00
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TRACK :{BLACK}Build railway track. Ctrl toggles build/remove for railway construction. Shift toggles building/showing cost estimate
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_AUTORAIL :{BLACK}Build railway track using the Autorail mode. Ctrl toggles build/remove for railway construction. Shift toggles building/showing cost estimate
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_TRAIN_DEPOT_FOR_BUILDING :{BLACK}Build train depot (for buying and servicing trains). Shift toggles building/showing cost estimate
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL_TO_WAYPOINT :{BLACK}Convert rail to waypoint. Ctrl enables joining waypoints. Shift toggles building/showing cost estimate
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_STATION :{BLACK}Build railway station. Ctrl enables joining stations. Shift toggles building/showing cost estimate
2014-10-02 19:41:36 +02:00
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_SIGNALS :{BLACK}Build railway signals. Ctrl toggles semaphore/light signals{}Dragging builds signals along a straight stretch of rail. Ctrl builds signals up to the next junction or signal{}Ctrl+Click toggles opening the signal selection window. Shift toggles building/showing cost estimate
2010-12-20 20:17:24 +01:00
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_BRIDGE :{BLACK}Build railway bridge. Shift toggles building/showing cost estimate
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TUNNEL :{BLACK}Build railway tunnel. Shift toggles building/showing cost estimate
2010-07-14 21:22:53 +02:00
STR_RAIL_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR :{BLACK}Toggle build/remove for railway track, signals, waypoints and stations. Hold Ctrl to also remove the rail of waypoints and stations
2010-12-20 20:17:24 +01:00
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL :{BLACK}Convert/Upgrade the type of rail. Shift toggles building/showing cost estimate
2009-08-05 00:56:12 +02:00
2011-11-07 20:35:02 +01:00
STR_RAIL_NAME_RAILROAD :Railway
STR_RAIL_NAME_ELRAIL :Electrified railway
STR_RAIL_NAME_MONORAIL :Monorail
STR_RAIL_NAME_MAGLEV :Maglev
2009-08-05 00:56:12 +02:00
# Rail depot construction window
STR_BUILD_DEPOT_TRAIN_ORIENTATION_CAPTION :{WHITE}Train Depot Orientation
STR_BUILD_DEPOT_TRAIN_ORIENTATION_TOOLTIP :{BLACK}Select railway depot orientation
2009-08-05 13:32:32 +02:00
# Rail waypoint construction window
2009-08-05 19:59:21 +02:00
STR_WAYPOINT_CAPTION :{WHITE}Waypoint
STR_WAYPOINT_GRAPHICS_TOOLTIP :{BLACK}Select waypoint type
2009-08-05 13:32:32 +02:00
2009-08-05 00:56:12 +02:00
# Rail station construction window
STR_STATION_BUILD_RAIL_CAPTION :{WHITE}Rail Station Selection
STR_STATION_BUILD_ORIENTATION :{BLACK}Orientation
STR_STATION_BUILD_RAILROAD_ORIENTATION_TOOLTIP :{BLACK}Select railway station orientation
STR_STATION_BUILD_NUMBER_OF_TRACKS :{BLACK}Number of tracks
STR_STATION_BUILD_NUMBER_OF_TRACKS_TOOLTIP :{BLACK}Select number of platforms for railway station
STR_STATION_BUILD_PLATFORM_LENGTH :{BLACK}Platform length
STR_STATION_BUILD_PLATFORM_LENGTH_TOOLTIP :{BLACK}Select length of railway station
STR_STATION_BUILD_DRAG_DROP :{BLACK}Drag & Drop
STR_STATION_BUILD_DRAG_DROP_TOOLTIP :{BLACK}Build a station using drag & drop
2009-08-05 19:59:21 +02:00
STR_STATION_BUILD_STATION_CLASS_TOOLTIP :{BLACK}Select a station class to display
STR_STATION_BUILD_STATION_TYPE_TOOLTIP :{BLACK}Select the station type to build
2009-08-05 00:56:12 +02:00
2009-08-05 19:59:21 +02:00
STR_STATION_CLASS_DFLT :Default station
STR_STATION_CLASS_WAYP :Waypoints
2009-08-05 13:32:32 +02:00
2009-08-05 00:56:12 +02:00
# Signal window
2009-08-05 19:59:21 +02:00
STR_BUILD_SIGNAL_CAPTION :{WHITE}Signal Selection
2010-12-16 00:43:39 +01:00
STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}Block Signal (semaphore){}This is the most basic type of signal, allowing only one train to be in the same block at the same time
2013-01-08 19:10:53 +01:00
STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}Entry Signal (semaphore){}Green as long as there is one or more green exit-signal from the following section of track. Otherwise it shows red
STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}Exit Signal (semaphore){}Behaves in the same way as a block signal but is necessary to trigger the correct colour on entry & combo pre-signals
STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TOOLTIP :{BLACK}Combo Signal (semaphore){}The combo signal simply acts as both an entry and exit signal. This allows you to build large "trees" of pre-signals
2010-12-16 00:43:39 +01:00
STR_BUILD_SIGNAL_SEMAPHORE_PBS_TOOLTIP :{BLACK}Path Signal (semaphore){}A path signal allows more than one train to enter a signal block at the same time, if the train can reserve a path to a safe stopping point. Standard path signals can be passed from the back side
STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TOOLTIP :{BLACK}One-way Path Signal (semaphore){}A path signal allows more than one train to enter a signal block at the same time, if the train can reserve a path to a safe stopping point. One-way path signals can't be passed from the back side
STR_BUILD_SIGNAL_ELECTRIC_NORM_TOOLTIP :{BLACK}Block Signal (electric){}This is the most basic type of signal, allowing only one train to be in the same block at the same time
2013-01-08 19:10:53 +01:00
STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TOOLTIP :{BLACK}Entry Signal (electric){}Green as long as there is one or more green exit-signal from the following section of track. Otherwise it shows red
STR_BUILD_SIGNAL_ELECTRIC_EXIT_TOOLTIP :{BLACK}Exit Signal (electric){}Behaves in the same way as a block signal but is necessary to trigger the correct colour on entry & combo pre-signals
STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}Combo Signal (electric){}The combo signal simply acts as both an entry and exit signal. This allows you to build large "trees" of pre-signals
2010-12-16 00:43:39 +01:00
STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP :{BLACK}Path Signal (electric){}A path signal allows more than one train to enter a signal block at the same time, if the train can reserve a path to a safe stopping point. Standard path signals can be passed from the back side
STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}One-way Path Signal (electric){}A path signal allows more than one train to enter a signal block at the same time, if the train can reserve a path to a safe stopping point. One-way path signals can't be passed from the back side
2013-01-08 19:10:53 +01:00
STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}Signal Convert{}When selected, clicking an existing signal will convert it to the selected signal type and variant. Ctrl+Click will toggle the existing variant. Shift+Click shows estimated conversion cost
2019-01-13 08:57:33 +01:00
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}Dragging signal distance
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}Decrease dragging signal distance
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}Increase dragging signal distance
2009-08-05 00:56:12 +02:00
# Bridge selection window
STR_SELECT_RAIL_BRIDGE_CAPTION :{WHITE}Select Rail Bridge
2009-04-22 01:40:56 +02:00
STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}Select Road Bridge
2010-02-10 21:46:14 +01:00
STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}Bridge selection - click on your preferred bridge to build it
2011-11-19 23:15:44 +01:00
STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY_LONG}
2010-12-31 11:15:35 +01:00
STR_SELECT_BRIDGE_SCENEDIT_INFO :{GOLD}{STRING},{} {VELOCITY}
2009-08-05 00:56:12 +02:00
STR_BRIDGE_NAME_SUSPENSION_STEEL :Suspension, Steel
STR_BRIDGE_NAME_GIRDER_STEEL :Girder, Steel
STR_BRIDGE_NAME_CANTILEVER_STEEL :Cantilever, Steel
STR_BRIDGE_NAME_SUSPENSION_CONCRETE :Suspension, Concrete
STR_BRIDGE_NAME_WOODEN :Wooden
STR_BRIDGE_NAME_CONCRETE :Concrete
STR_BRIDGE_NAME_TUBULAR_STEEL :Tubular, Steel
STR_BRIDGE_TUBULAR_SILICON :Tubular, Silicon
2004-08-09 19:04:08 +02:00
2009-08-05 00:56:12 +02:00
# Road construction toolbar
STR_ROAD_TOOLBAR_ROAD_CONSTRUCTION_CAPTION :{WHITE}Road Construction
STR_ROAD_TOOLBAR_TRAM_CONSTRUCTION_CAPTION :{WHITE}Tramway Construction
2010-12-20 20:17:24 +01:00
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_SECTION :{BLACK}Build road section. Ctrl toggles build/remove for road construction. Shift toggles building/showing cost estimate
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_SECTION :{BLACK}Build tramway section. Ctrl toggles build/remove for tramway construction. Shift toggles building/showing cost estimate
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_AUTOROAD :{BLACK}Build road section using the Autoroad mode. Ctrl toggles build/remove for road construction. Shift toggles building/showing cost estimate
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_AUTOTRAM :{BLACK}Build tramway section using the Autotram mode. Ctrl toggles build/remove for tramway construction. Shift toggles building/showing cost estimate
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_VEHICLE_DEPOT :{BLACK}Build road vehicle depot (for buying and servicing vehicles). Shift toggles building/showing cost estimate
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAM_VEHICLE_DEPOT :{BLACK}Build tram vehicle depot (for buying and servicing vehicles). Shift toggles building/showing cost estimate
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_BUS_STATION :{BLACK}Build bus station. Ctrl enables joining stations. Shift toggles building/showing cost estimate
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_PASSENGER_TRAM_STATION :{BLACK}Build passenger tram station. Ctrl enables joining stations. Shift toggles building/showing cost estimate
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRUCK_LOADING_BAY :{BLACK}Build lorry loading bay. Ctrl enables joining stations. Shift toggles building/showing cost estimate
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_CARGO_TRAM_STATION :{BLACK}Build freight tram station. Ctrl enables joining stations. Shift toggles building/showing cost estimate
2009-08-05 00:56:12 +02:00
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_ONE_WAY_ROAD :{BLACK}Activate/Deactivate one way roads
2010-12-20 20:17:24 +01:00
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_BRIDGE :{BLACK}Build road bridge. Shift toggles building/showing cost estimate
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_BRIDGE :{BLACK}Build tramway bridge. Shift toggles building/showing cost estimate
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_TUNNEL :{BLACK}Build road tunnel. Shift toggles building/showing cost estimate
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_TUNNEL :{BLACK}Build tramway tunnel. Shift toggles building/showing cost estimate
2009-08-05 00:56:12 +02:00
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_ROAD :{BLACK}Toggle build/remove for road construction
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_TRAMWAYS :{BLACK}Toggle build/remove for tramway construction
2019-04-06 08:46:15 +02:00
STR_ROAD_TOOLBAR_TOOLTIP_CONVERT_ROAD :{BLACK}Convert/Upgrade the type of road. Shift toggles building/showing cost estimate
STR_ROAD_TOOLBAR_TOOLTIP_CONVERT_TRAM :{BLACK}Convert/Upgrade the type of tram. Shift toggles building/showing cost estimate
STR_ROAD_NAME_ROAD :Road
STR_ROAD_NAME_TRAM :Tramway
2004-08-09 19:04:08 +02:00
2009-08-05 00:56:12 +02:00
# Road depot construction window
STR_BUILD_DEPOT_ROAD_ORIENTATION_CAPTION :{WHITE}Road Depot Orientation
2009-08-05 19:59:21 +02:00
STR_BUILD_DEPOT_ROAD_ORIENTATION_SELECT_TOOLTIP :{BLACK}Select road vehicle depot orientation
2009-08-05 00:56:12 +02:00
STR_BUILD_DEPOT_TRAM_ORIENTATION_CAPTION :{WHITE}Tram Depot Orientation
2009-08-05 19:59:21 +02:00
STR_BUILD_DEPOT_TRAM_ORIENTATION_SELECT_TOOLTIP :{BLACK}Select tram vehicle depot orientation
2009-04-22 01:40:56 +02:00
2009-08-05 00:56:12 +02:00
# Road vehicle station construction window
STR_STATION_BUILD_BUS_ORIENTATION :{WHITE}Bus Station Orientation
STR_STATION_BUILD_BUS_ORIENTATION_TOOLTIP :{BLACK}Select bus station orientation
STR_STATION_BUILD_TRUCK_ORIENTATION :{WHITE}Lorry Station Orientation
STR_STATION_BUILD_TRUCK_ORIENTATION_TOOLTIP :{BLACK}Select lorry loading bay orientation
2012-02-05 13:16:05 +01:00
STR_STATION_BUILD_PASSENGER_TRAM_ORIENTATION :{WHITE}Passenger Tram Station Orientation
2009-08-05 00:56:12 +02:00
STR_STATION_BUILD_PASSENGER_TRAM_ORIENTATION_TOOLTIP :{BLACK}Select passenger tram station orientation
2012-02-05 13:16:05 +01:00
STR_STATION_BUILD_CARGO_TRAM_ORIENTATION :{WHITE}Freight Tram Station Orientation
2009-08-05 00:56:12 +02:00
STR_STATION_BUILD_CARGO_TRAM_ORIENTATION_TOOLTIP :{BLACK}Select freight tram station orientation
2004-08-09 19:04:08 +02:00
2009-08-05 00:56:12 +02:00
# Waterways toolbar (last two for SE only)
2009-08-05 14:48:48 +02:00
STR_WATERWAYS_TOOLBAR_CAPTION :{WHITE}Waterways Construction
2009-08-05 00:56:12 +02:00
STR_WATERWAYS_TOOLBAR_CAPTION_SE :{WHITE}Waterways
2010-12-20 20:17:24 +01:00
STR_WATERWAYS_TOOLBAR_BUILD_CANALS_TOOLTIP :{BLACK}Build canals. Shift toggles building/showing cost estimate
STR_WATERWAYS_TOOLBAR_BUILD_LOCKS_TOOLTIP :{BLACK}Build locks. Shift toggles building/showing cost estimate
STR_WATERWAYS_TOOLBAR_BUILD_DEPOT_TOOLTIP :{BLACK}Build ship depot (for buying and servicing ships). Shift toggles building/showing cost estimate
STR_WATERWAYS_TOOLBAR_BUILD_DOCK_TOOLTIP :{BLACK}Build ship dock. Ctrl enables joining stations. Shift toggles building/showing cost estimate
STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP :{BLACK}Place a buoy which can be used as a waypoint. Shift toggles building/showing cost estimate
STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP :{BLACK}Build aqueduct. Shift toggles building/showing cost estimate
2009-08-05 19:59:21 +02:00
STR_WATERWAYS_TOOLBAR_CREATE_LAKE_TOOLTIP :{BLACK}Define water area.{}Make a canal, unless Ctrl is held down at sea level, when it will flood the surroundings instead
2010-12-16 00:43:39 +01:00
STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP :{BLACK}Place rivers
2004-08-09 19:04:08 +02:00
2009-08-05 00:56:12 +02:00
# Ship depot construction window
STR_DEPOT_BUILD_SHIP_CAPTION :{WHITE}Ship Depot Orientation
STR_DEPOT_BUILD_SHIP_ORIENTATION_TOOLTIP :{BLACK}Select ship depot orientation
2009-07-20 13:12:59 +02:00
2009-08-05 00:56:12 +02:00
# Dock construction window
STR_STATION_BUILD_DOCK_CAPTION :{WHITE}Dock
2004-08-09 19:04:08 +02:00
2009-08-05 00:56:12 +02:00
# Airport toolbar
STR_TOOLBAR_AIRCRAFT_CAPTION :{WHITE}Airports
2010-12-20 20:17:24 +01:00
STR_TOOLBAR_AIRCRAFT_BUILD_AIRPORT_TOOLTIP :{BLACK}Build airport. Ctrl enables joining stations. Shift toggles building/showing cost estimate
2006-04-20 19:04:08 +02:00
2009-08-05 00:56:12 +02:00
# Airport construction window
STR_STATION_BUILD_AIRPORT_CAPTION :{WHITE}Airport Selection
2009-08-05 13:32:32 +02:00
STR_STATION_BUILD_AIRPORT_TOOLTIP :{BLACK}Select size/type of airport
2010-03-06 00:21:56 +01:00
STR_STATION_BUILD_AIRPORT_CLASS_LABEL :{BLACK}Airport class
2010-08-05 13:59:07 +02:00
STR_STATION_BUILD_AIRPORT_LAYOUT_NAME :{BLACK}Layout {NUM}
2009-08-05 13:32:32 +02:00
2010-03-06 00:21:41 +01:00
STR_AIRPORT_SMALL :Small
STR_AIRPORT_CITY :City
STR_AIRPORT_METRO :Metropolitan
STR_AIRPORT_INTERNATIONAL :International
STR_AIRPORT_COMMUTER :Commuter
STR_AIRPORT_INTERCONTINENTAL :Intercontinental
STR_AIRPORT_HELIPORT :Heliport
STR_AIRPORT_HELIDEPOT :Helidepot
STR_AIRPORT_HELISTATION :Helistation
2010-03-06 00:21:35 +01:00
STR_AIRPORT_CLASS_SMALL :Small airports
STR_AIRPORT_CLASS_LARGE :Large airports
STR_AIRPORT_CLASS_HUB :Hub airports
STR_AIRPORT_CLASS_HELIPORTS :Helicopter airports
2004-08-09 19:04:08 +02:00
2009-08-05 19:59:21 +02:00
STR_STATION_BUILD_NOISE :{BLACK}Noise generated: {GOLD}{COMMA}
2004-08-09 19:04:08 +02:00
2009-08-05 00:56:12 +02:00
# Landscaping toolbar
STR_LANDSCAPING_TOOLBAR :{WHITE}Landscaping
2010-12-20 20:17:24 +01:00
STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Lower a corner of land. Dragging lowers the first selected corner and levels the selected area to the new corner height. Ctrl selects the area diagonally. Shift toggles building/showing cost estimate
STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Raise a corner of land. Dragging raises the first selected corner and levels the selected area to the new corner height. Ctrl selects the area diagonally. Shift toggles building/showing cost estimate
STR_LANDSCAPING_LEVEL_LAND_TOOLTIP :{BLACK}Level an area of land to the height of the first selected corner. Ctrl selects the area diagonally. Shift toggles building/showing cost estimate
STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}Purchase land for future use. Shift toggles building/showing cost estimate
2007-07-08 02:25:05 +02:00
2010-08-28 21:43:41 +02:00
# Object construction window
STR_OBJECT_BUILD_CAPTION :{WHITE}Object Selection
2010-12-20 20:17:24 +01:00
STR_OBJECT_BUILD_TOOLTIP :{BLACK}Select object to build. Shift toggles building/showing cost estimate
2011-01-13 22:59:39 +01:00
STR_OBJECT_BUILD_CLASS_TOOLTIP :{BLACK}Select class of the object to build
2010-08-28 21:43:41 +02:00
STR_OBJECT_BUILD_PREVIEW_TOOLTIP :{BLACK}Preview of the object
STR_OBJECT_BUILD_SIZE :{BLACK}Size: {GOLD}{NUM} x {NUM} tiles
2010-08-28 19:32:30 +02:00
STR_OBJECT_CLASS_LTHS :Lighthouses
STR_OBJECT_CLASS_TRNS :Transmitters
2009-08-05 00:56:12 +02:00
# Tree planting window (last two for SE only)
STR_PLANT_TREE_CAPTION :{WHITE}Trees
2012-01-28 21:11:50 +01:00
STR_PLANT_TREE_TOOLTIP :{BLACK}Select tree type to plant. If the tile already has a tree, this will add more trees of mixed types independent of the selected type
2009-08-05 00:56:12 +02:00
STR_TREES_RANDOM_TYPE :{BLACK}Trees of random type
2010-12-20 20:17:24 +01:00
STR_TREES_RANDOM_TYPE_TOOLTIP :{BLACK}Place trees of random type. Shift toggles building/showing cost estimate
2009-08-05 00:56:12 +02:00
STR_TREES_RANDOM_TREES_BUTTON :{BLACK}Random Trees
2013-01-08 19:10:53 +01:00
STR_TREES_RANDOM_TREES_TOOLTIP :{BLACK}Plant trees randomly throughout the landscape
2004-08-09 19:04:08 +02:00
2009-08-05 00:56:12 +02:00
# Land generation window (SE)
STR_TERRAFORM_TOOLBAR_LAND_GENERATION_CAPTION :{WHITE}Land Generation
STR_TERRAFORM_TOOLTIP_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Place rocky areas on landscape
2010-07-14 21:22:53 +02:00
STR_TERRAFORM_TOOLTIP_DEFINE_DESERT_AREA :{BLACK}Define desert area.{}Hold Ctrl to remove it
2009-08-05 00:56:12 +02:00
STR_TERRAFORM_TOOLTIP_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Increase area of land to lower/raise
STR_TERRAFORM_TOOLTIP_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Decrease area of land to lower/raise
STR_TERRAFORM_TOOLTIP_GENERATE_RANDOM_LAND :{BLACK}Generate random land
2009-08-05 19:59:21 +02:00
STR_TERRAFORM_SE_NEW_WORLD :{BLACK}Create new scenario
2009-08-05 00:56:12 +02:00
STR_TERRAFORM_RESET_LANDSCAPE :{BLACK}Reset landscape
2010-11-25 00:29:59 +01:00
STR_TERRAFORM_RESET_LANDSCAPE_TOOLTIP :{BLACK}Remove all company-owned property from the map
2004-08-09 19:04:08 +02:00
2009-08-05 13:32:32 +02:00
STR_QUERY_RESET_LANDSCAPE_CAPTION :{WHITE}Reset Landscape
2010-11-25 00:29:59 +01:00
STR_RESET_LANDSCAPE_CONFIRMATION_TEXT :{WHITE}Are you sure you want to remove all company-owned property?
2009-08-05 13:32:32 +02:00
2009-08-05 00:56:12 +02:00
# Town generation window (SE)
STR_FOUND_TOWN_CAPTION :{WHITE}Town Generation
STR_FOUND_TOWN_NEW_TOWN_BUTTON :{BLACK}New Town
2010-12-20 20:17:24 +01:00
STR_FOUND_TOWN_NEW_TOWN_TOOLTIP :{BLACK}Found new town. Shift+Click shows only estimated cost
2009-08-05 00:56:12 +02:00
STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}Random Town
2009-09-21 20:16:00 +02:00
STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP :{BLACK}Found town in random location
2009-08-05 19:59:21 +02:00
STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}Many random towns
STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP :{BLACK}Cover the map with randomly placed towns
2004-08-09 19:04:08 +02:00
2009-09-22 15:54:54 +02:00
STR_FOUND_TOWN_NAME_TITLE :{YELLOW}Town name:
STR_FOUND_TOWN_NAME_EDITOR_TITLE :{BLACK}Enter town name
STR_FOUND_TOWN_NAME_EDITOR_HELP :{BLACK}Click to enter town name
STR_FOUND_TOWN_NAME_RANDOM_BUTTON :{BLACK}Random name
STR_FOUND_TOWN_NAME_RANDOM_TOOLTIP :{BLACK}Generate new random name
2009-08-05 00:56:12 +02:00
STR_FOUND_TOWN_INITIAL_SIZE_TITLE :{YELLOW}Town size:
STR_FOUND_TOWN_INITIAL_SIZE_SMALL_BUTTON :{BLACK}Small
STR_FOUND_TOWN_INITIAL_SIZE_MEDIUM_BUTTON :{BLACK}Medium
STR_FOUND_TOWN_INITIAL_SIZE_LARGE_BUTTON :{BLACK}Large
2009-08-05 19:59:21 +02:00
STR_FOUND_TOWN_SIZE_RANDOM :{BLACK}Random
2009-08-05 00:56:12 +02:00
STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP :{BLACK}Select town size
STR_FOUND_TOWN_CITY :{BLACK}City
STR_FOUND_TOWN_CITY_TOOLTIP :{BLACK}Cities grow faster than regular towns{}Depending on settings, they are bigger when founded
2004-08-09 19:04:08 +02:00
2009-08-05 19:59:21 +02:00
STR_FOUND_TOWN_ROAD_LAYOUT :{YELLOW}Town road layout:
STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT :{BLACK}Select road layout used for this town
STR_FOUND_TOWN_SELECT_LAYOUT_ORIGINAL :{BLACK}Original
STR_FOUND_TOWN_SELECT_LAYOUT_BETTER_ROADS :{BLACK}Better roads
STR_FOUND_TOWN_SELECT_LAYOUT_2X2_GRID :{BLACK}2x2 grid
STR_FOUND_TOWN_SELECT_LAYOUT_3X3_GRID :{BLACK}3x3 grid
STR_FOUND_TOWN_SELECT_LAYOUT_RANDOM :{BLACK}Random
2005-08-17 14:30:07 +02:00
2009-08-05 00:56:12 +02:00
# Fund new industry window
STR_FUND_INDUSTRY_CAPTION :{WHITE}Fund new industry
2009-08-05 19:59:21 +02:00
STR_FUND_INDUSTRY_SELECTION_TOOLTIP :{BLACK}Choose the appropriate industry from this list
STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES :Many random industries
STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES_TOOLTIP :{BLACK}Cover the map with randomly placed industries
2011-11-19 23:15:44 +01:00
STR_FUND_INDUSTRY_INDUSTRY_BUILD_COST :{BLACK}Cost: {YELLOW}{CURRENCY_LONG}
2009-08-05 19:59:21 +02:00
STR_FUND_INDUSTRY_PROSPECT_NEW_INDUSTRY :{BLACK}Prospect
STR_FUND_INDUSTRY_BUILD_NEW_INDUSTRY :{BLACK}Build
STR_FUND_INDUSTRY_FUND_NEW_INDUSTRY :{BLACK}Fund
2004-08-09 19:04:08 +02:00
2010-07-23 20:39:02 +02:00
# Industry cargoes window
STR_INDUSTRY_CARGOES_INDUSTRY_CAPTION :{WHITE}Industry chain for {STRING} industry
STR_INDUSTRY_CARGOES_CARGO_CAPTION :{WHITE}Industry chain for {STRING} cargo
STR_INDUSTRY_CARGOES_PRODUCERS :{WHITE}Producing industries
STR_INDUSTRY_CARGOES_CUSTOMERS :{WHITE}Accepting industries
STR_INDUSTRY_CARGOES_HOUSES :{WHITE}Houses
STR_INDUSTRY_CARGOES_INDUSTRY_TOOLTIP :{BLACK}Click at the industry to see its suppliers and customers
STR_INDUSTRY_CARGOES_CARGO_TOOLTIP :{BLACK}{STRING}{}Click at the cargo to see its suppliers and customers
2010-07-23 20:44:04 +02:00
STR_INDUSTRY_DISPLAY_CHAIN :{BLACK}Display chain
STR_INDUSTRY_DISPLAY_CHAIN_TOOLTIP :{BLACK}Display cargo supplying and accepting industries
2010-08-08 13:17:14 +02:00
STR_INDUSTRY_CARGOES_NOTIFY_SMALLMAP :{BLACK}Link to smallmap
STR_INDUSTRY_CARGOES_NOTIFY_SMALLMAP_TOOLTIP :{BLACK}Select the displayed industries at the smallmap as well
2012-11-25 16:24:02 +01:00
STR_INDUSTRY_CARGOES_SELECT_CARGO :{BLACK}Select cargo
STR_INDUSTRY_CARGOES_SELECT_CARGO_TOOLTIP :{BLACK}Select the cargo you want to display
STR_INDUSTRY_CARGOES_SELECT_INDUSTRY :{BLACK}Select industry
STR_INDUSTRY_CARGOES_SELECT_INDUSTRY_TOOLTIP :{BLACK}Select the industry you want to display
2010-07-23 20:39:02 +02:00
2009-08-05 00:56:12 +02:00
# Land area window
STR_LAND_AREA_INFORMATION_CAPTION :{WHITE}Land Area Information
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR_N_A :{BLACK}Cost to clear: {LTBLUE}N/A
2011-11-19 23:15:44 +01:00
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR :{BLACK}Cost to clear: {RED}{CURRENCY_LONG}
STR_LAND_AREA_INFORMATION_REVENUE_WHEN_CLEARED :{BLACK}Revenue when cleared: {LTBLUE}{CURRENCY_LONG}
2009-08-05 00:56:12 +02:00
STR_LAND_AREA_INFORMATION_OWNER_N_A :N/A
STR_LAND_AREA_INFORMATION_OWNER :{BLACK}Owner: {LTBLUE}{STRING1}
STR_LAND_AREA_INFORMATION_ROAD_OWNER :{BLACK}Road owner: {LTBLUE}{STRING1}
STR_LAND_AREA_INFORMATION_TRAM_OWNER :{BLACK}Tramway owner: {LTBLUE}{STRING1}
2010-02-10 21:46:14 +01:00
STR_LAND_AREA_INFORMATION_RAIL_OWNER :{BLACK}Railway owner: {LTBLUE}{STRING1}
2009-08-05 00:56:12 +02:00
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY :{BLACK}Local authority: {LTBLUE}{STRING1}
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY_NONE :None
2010-08-11 01:32:09 +02:00
STR_LAND_AREA_INFORMATION_LANDINFO_COORDS :{BLACK}Coordinates: {LTBLUE}{NUM} x {NUM} x {NUM} ({RAW_STRING})
2009-08-05 19:59:21 +02:00
STR_LAND_AREA_INFORMATION_BUILD_DATE :{BLACK}Built: {LTBLUE}{DATE_LONG}
STR_LAND_AREA_INFORMATION_STATION_CLASS :{BLACK}Station class: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_STATION_TYPE :{BLACK}Station type: {LTBLUE}{STRING}
2010-09-02 01:14:15 +02:00
STR_LAND_AREA_INFORMATION_AIRPORT_CLASS :{BLACK}Airport class: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_AIRPORT_NAME :{BLACK}Airport name: {LTBLUE}{STRING}
2010-02-22 15:17:17 +01:00
STR_LAND_AREA_INFORMATION_AIRPORTTILE_NAME :{BLACK}Airport tile name: {LTBLUE}{STRING}
2009-08-05 19:59:21 +02:00
STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{RAW_STRING}
2009-08-05 00:56:12 +02:00
STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Cargo accepted: {LTBLUE}
STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING})
2016-12-09 22:27:22 +01:00
STR_LANG_AREA_INFORMATION_RAIL_TYPE :{BLACK}Rail type: {LTBLUE}{STRING}
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STR_LANG_AREA_INFORMATION_ROAD_TYPE :{BLACK}Road type: {LTBLUE}{STRING}
STR_LANG_AREA_INFORMATION_TRAM_TYPE :{BLACK}Tram type: {LTBLUE}{STRING}
2010-03-16 07:43:41 +01:00
STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT :{BLACK}Rail speed limit: {LTBLUE}{VELOCITY}
2014-01-26 14:50:10 +01:00
STR_LANG_AREA_INFORMATION_ROAD_SPEED_LIMIT :{BLACK}Road speed limit: {LTBLUE}{VELOCITY}
2019-04-06 08:46:15 +02:00
STR_LANG_AREA_INFORMATION_TRAM_SPEED_LIMIT :{BLACK}Tram speed limit: {LTBLUE}{VELOCITY}
2004-08-09 19:04:08 +02:00
2009-08-05 13:32:32 +02:00
# Description of land area of different tiles
2009-08-05 19:59:21 +02:00
STR_LAI_CLEAR_DESCRIPTION_ROCKS :Rocks
STR_LAI_CLEAR_DESCRIPTION_ROUGH_LAND :Rough land
STR_LAI_CLEAR_DESCRIPTION_BARE_LAND :Bare land
STR_LAI_CLEAR_DESCRIPTION_GRASS :Grass
STR_LAI_CLEAR_DESCRIPTION_FIELDS :Fields
STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Snow-covered land
STR_LAI_CLEAR_DESCRIPTION_DESERT :Desert
2016-12-09 22:27:22 +01:00
STR_LAI_RAIL_DESCRIPTION_TRACK :Railway track
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Railway track with block signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Railway track with pre-signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Railway track with exit-signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Railway track with combo-signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Railway track with path signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Railway track with one-way path signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Railway track with block and pre-signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Railway track with block and exit-signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Railway track with block and combo-signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Railway track with block and path signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Railway track with block and one-way path signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Railway track with pre- and exit-signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Railway track with pre- and combo-signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Railway track with pre- and path signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Railway track with pre- and one-way path signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Railway track with exit- and combo-signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Railway track with exit- and path signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Railway track with exit- and one-way path signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Railway track with combo- and path signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Railway track with combo- and one-way path signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Railway track with path and one-way path signals
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Railway train depot
2009-08-05 19:59:21 +02:00
STR_LAI_ROAD_DESCRIPTION_ROAD :Road
2010-02-10 21:46:14 +01:00
STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Road with street lights
2009-08-05 19:59:21 +02:00
STR_LAI_ROAD_DESCRIPTION_TREE_LINED_ROAD :Tree-lined road
STR_LAI_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT :Road vehicle depot
STR_LAI_ROAD_DESCRIPTION_ROAD_RAIL_LEVEL_CROSSING :Road/rail level crossing
STR_LAI_ROAD_DESCRIPTION_TRAMWAY :Tramway
2009-08-05 13:32:32 +02:00
# Houses come directly from their building names
2009-08-05 19:59:21 +02:00
STR_LAI_TOWN_INDUSTRY_DESCRIPTION_UNDER_CONSTRUCTION :{STRING} (under construction)
STR_LAI_TREE_NAME_TREES :Trees
STR_LAI_TREE_NAME_RAINFOREST :Rainforest
STR_LAI_TREE_NAME_CACTUS_PLANTS :Cactus plants
STR_LAI_STATION_DESCRIPTION_RAILROAD_STATION :Railway station
STR_LAI_STATION_DESCRIPTION_AIRCRAFT_HANGAR :Aircraft hangar
STR_LAI_STATION_DESCRIPTION_AIRPORT :Airport
STR_LAI_STATION_DESCRIPTION_TRUCK_LOADING_AREA :Lorry loading area
STR_LAI_STATION_DESCRIPTION_BUS_STATION :Bus station
STR_LAI_STATION_DESCRIPTION_SHIP_DOCK :Ship dock
STR_LAI_STATION_DESCRIPTION_BUOY :Buoy
STR_LAI_STATION_DESCRIPTION_WAYPOINT :Waypoint
STR_LAI_WATER_DESCRIPTION_WATER :Water
STR_LAI_WATER_DESCRIPTION_CANAL :Canal
STR_LAI_WATER_DESCRIPTION_LOCK :Lock
STR_LAI_WATER_DESCRIPTION_RIVER :River
STR_LAI_WATER_DESCRIPTION_COAST_OR_RIVERBANK :Coast or riverbank
STR_LAI_WATER_DESCRIPTION_SHIP_DEPOT :Ship depot
2009-08-05 13:32:32 +02:00
# Industries come directly from their industry names
2009-08-05 19:59:21 +02:00
STR_LAI_TUNNEL_DESCRIPTION_RAILROAD :Railway tunnel
STR_LAI_TUNNEL_DESCRIPTION_ROAD :Road tunnel
2009-08-05 13:32:32 +02:00
2009-08-05 19:59:21 +02:00
STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL :Steel suspension rail bridge
2011-04-29 17:26:12 +02:00
STR_LAI_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEEL :Steel girder rail bridge
2009-08-05 19:59:21 +02:00
STR_LAI_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL :Steel cantilever rail bridge
STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE :Reinforced concrete suspension rail bridge
STR_LAI_BRIDGE_DESCRIPTION_RAIL_WOODEN :Wooden rail bridge
STR_LAI_BRIDGE_DESCRIPTION_RAIL_CONCRETE :Concrete rail bridge
STR_LAI_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL :Tubular rail bridge
2009-08-05 13:32:32 +02:00
2009-08-05 19:59:21 +02:00
STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL :Steel suspension road bridge
STR_LAI_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL :Steel girder road bridge
STR_LAI_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL :Steel cantilever road bridge
STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE :Reinforced concrete suspension road bridge
STR_LAI_BRIDGE_DESCRIPTION_ROAD_WOODEN :Wooden road bridge
STR_LAI_BRIDGE_DESCRIPTION_ROAD_CONCRETE :Concrete road bridge
STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Tubular road bridge
2009-08-05 13:32:32 +02:00
2009-08-05 19:59:21 +02:00
STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Aqueduct
2009-08-05 13:32:32 +02:00
2010-08-08 12:59:30 +02:00
STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER :Transmitter
STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE :Lighthouse
STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :Company headquarters
STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Company-owned land
2009-08-05 13:32:32 +02:00
2009-08-05 00:56:12 +02:00
# About OpenTTD window
STR_ABOUT_OPENTTD :{WHITE}About OpenTTD
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Original copyright {COPYRIGHT} 1995 Chris Sawyer, All rights reserved
STR_ABOUT_VERSION :{BLACK}OpenTTD version {REV}
2019-02-01 22:57:29 +01:00
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2019 The OpenTTD team
2004-08-09 19:04:08 +02:00
2018-07-19 21:17:07 +02:00
# Framerate display window
STR_FRAMERATE_CAPTION :{WHITE}Frame rate
STR_FRAMERATE_CAPTION_SMALL :{STRING2}{WHITE} ({DECIMAL}x)
2018-11-01 19:56:34 +01:00
STR_FRAMERATE_RATE_GAMELOOP :{BLACK}Simulation rate: {STRING2}
2018-07-19 21:17:07 +02:00
STR_FRAMERATE_RATE_GAMELOOP_TOOLTIP :{BLACK}Number of game ticks simulated per second.
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STR_FRAMERATE_RATE_BLITTER :{BLACK}Graphics frame rate: {STRING2}
2018-07-19 21:17:07 +02:00
STR_FRAMERATE_RATE_BLITTER_TOOLTIP :{BLACK}Number of video frames rendered per second.
2018-11-01 19:56:34 +01:00
STR_FRAMERATE_SPEED_FACTOR :{BLACK}Current game speed factor: {DECIMAL}x
2018-07-19 21:17:07 +02:00
STR_FRAMERATE_SPEED_FACTOR_TOOLTIP :{BLACK}How fast the game is currently running, compared to the expected speed at normal simulation rate.
STR_FRAMERATE_CURRENT :{WHITE}Current
STR_FRAMERATE_AVERAGE :{WHITE}Average
2019-04-15 20:29:37 +02:00
STR_FRAMERATE_MEMORYUSE :{WHITE}Memory
2018-11-01 19:56:34 +01:00
STR_FRAMERATE_DATA_POINTS :{BLACK}Data based on {COMMA} measurements
STR_FRAMERATE_MS_GOOD :{LTBLUE}{DECIMAL} ms
STR_FRAMERATE_MS_WARN :{YELLOW}{DECIMAL} ms
STR_FRAMERATE_MS_BAD :{RED}{DECIMAL} ms
STR_FRAMERATE_FPS_GOOD :{LTBLUE}{DECIMAL} frames/s
STR_FRAMERATE_FPS_WARN :{YELLOW}{DECIMAL} frames/s
STR_FRAMERATE_FPS_BAD :{RED}{DECIMAL} frames/s
2019-04-15 20:29:37 +02:00
STR_FRAMERATE_BYTES_GOOD :{LTBLUE}{BYTES}
STR_FRAMERATE_BYTES_WARN :{YELLOW}{BYTES}
STR_FRAMERATE_BYTES_BAD :{RED}{BYTES}
2018-07-19 21:17:07 +02:00
STR_FRAMERATE_GRAPH_MILLISECONDS :{TINY_FONT}{COMMA} ms
STR_FRAMERATE_GRAPH_SECONDS :{TINY_FONT}{COMMA} s
############ Leave those lines in this order!!
2018-11-01 19:56:34 +01:00
STR_FRAMERATE_GAMELOOP :{BLACK}Game loop total:
STR_FRAMERATE_GL_ECONOMY :{BLACK} Cargo handling:
STR_FRAMERATE_GL_TRAINS :{BLACK} Train ticks:
STR_FRAMERATE_GL_ROADVEHS :{BLACK} Road vehicle ticks:
STR_FRAMERATE_GL_SHIPS :{BLACK} Ship ticks:
STR_FRAMERATE_GL_AIRCRAFT :{BLACK} Aircraft ticks:
STR_FRAMERATE_GL_LANDSCAPE :{BLACK} World ticks:
STR_FRAMERATE_GL_LINKGRAPH :{BLACK} Link graph delay:
STR_FRAMERATE_DRAWING :{BLACK}Graphics rendering:
STR_FRAMERATE_DRAWING_VIEWPORTS :{BLACK} World viewports:
STR_FRAMERATE_VIDEO :{BLACK}Video output:
STR_FRAMERATE_SOUND :{BLACK}Sound mixing:
2019-02-04 01:26:55 +01:00
STR_FRAMERATE_ALLSCRIPTS :{BLACK} GS/AI total:
STR_FRAMERATE_GAMESCRIPT :{BLACK} Game script:
STR_FRAMERATE_AI :{BLACK} AI {NUM} {RAW_STRING}
2018-07-19 21:17:07 +02:00
############ End of leave-in-this-order
############ Leave those lines in this order!!
STR_FRAMETIME_CAPTION_GAMELOOP :Game loop
STR_FRAMETIME_CAPTION_GL_ECONOMY :Cargo handling
STR_FRAMETIME_CAPTION_GL_TRAINS :Train ticks
STR_FRAMETIME_CAPTION_GL_ROADVEHS :Road vehicle ticks
STR_FRAMETIME_CAPTION_GL_SHIPS :Ship ticks
STR_FRAMETIME_CAPTION_GL_AIRCRAFT :Aircraft ticks
STR_FRAMETIME_CAPTION_GL_LANDSCAPE :World ticks
STR_FRAMETIME_CAPTION_GL_LINKGRAPH :Link graph delay
STR_FRAMETIME_CAPTION_DRAWING :Graphics rendering
STR_FRAMETIME_CAPTION_DRAWING_VIEWPORTS :World viewport rendering
STR_FRAMETIME_CAPTION_VIDEO :Video output
STR_FRAMETIME_CAPTION_SOUND :Sound mixing
2019-02-04 01:26:55 +01:00
STR_FRAMETIME_CAPTION_ALLSCRIPTS :GS/AI scripts total
STR_FRAMETIME_CAPTION_GAMESCRIPT :Game script
STR_FRAMETIME_CAPTION_AI :AI {NUM} {RAW_STRING}
2018-07-19 21:17:07 +02:00
############ End of leave-in-this-order
2009-08-05 00:56:12 +02:00
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Save Game
STR_SAVELOAD_LOAD_CAPTION :{WHITE}Load Game
STR_SAVELOAD_SAVE_SCENARIO :{WHITE}Save Scenario
STR_SAVELOAD_LOAD_SCENARIO :{WHITE}Load Scenario
2009-08-05 19:59:21 +02:00
STR_SAVELOAD_LOAD_HEIGHTMAP :{WHITE}Load Heightmap
2011-05-28 15:55:59 +02:00
STR_SAVELOAD_SAVE_HEIGHTMAP :{WHITE}Save Heightmap
2009-08-05 13:32:32 +02:00
STR_SAVELOAD_HOME_BUTTON :{BLACK}Click here to jump to the current default save/load directory
STR_SAVELOAD_BYTES_FREE :{BLACK}{BYTES} free
2009-08-05 00:56:12 +02:00
STR_SAVELOAD_LIST_TOOLTIP :{BLACK}List of drives, directories and saved-game files
STR_SAVELOAD_EDITBOX_TOOLTIP :{BLACK}Currently selected name for saved-game
STR_SAVELOAD_DELETE_BUTTON :{BLACK}Delete
STR_SAVELOAD_DELETE_TOOLTIP :{BLACK}Delete the currently selected saved-game
STR_SAVELOAD_SAVE_BUTTON :{BLACK}Save
STR_SAVELOAD_SAVE_TOOLTIP :{BLACK}Save the current game, using the selected name
2010-06-13 16:17:26 +02:00
STR_SAVELOAD_LOAD_BUTTON :{BLACK}Load
STR_SAVELOAD_LOAD_TOOLTIP :{BLACK}Load the selected game
2014-03-25 22:47:07 +01:00
STR_SAVELOAD_LOAD_HEIGHTMAP_TOOLTIP :{BLACK}Load the selected heightmap
2010-06-13 16:17:26 +02:00
STR_SAVELOAD_DETAIL_CAPTION :{BLACK}Game Details
2010-12-16 00:43:39 +01:00
STR_SAVELOAD_DETAIL_NOT_AVAILABLE :{BLACK}No information available
2010-06-13 16:17:26 +02:00
STR_SAVELOAD_DETAIL_COMPANY_INDEX :{SILVER}{COMMA}: {WHITE}{STRING1}
STR_SAVELOAD_DETAIL_GRFSTATUS :{SILVER}NewGRF: {WHITE}{STRING}
2018-11-25 20:54:25 +01:00
STR_SAVELOAD_FILTER_TITLE :{BLACK}Filter string:
2019-02-01 20:17:28 +01:00
STR_SAVELOAD_OVERWRITE_TITLE :{WHITE}Overwrite File
STR_SAVELOAD_OVERWRITE_WARNING :{YELLOW}Are you sure you want to overwrite the existing file?
2004-08-09 19:04:08 +02:00
2009-08-05 19:59:21 +02:00
STR_SAVELOAD_OSKTITLE :{BLACK}Enter a name for the savegame
2004-08-16 20:46:54 +02:00
2009-08-05 00:56:12 +02:00
# World generation
2009-08-05 19:59:21 +02:00
STR_MAPGEN_WORLD_GENERATION_CAPTION :{WHITE}World Generation
STR_MAPGEN_MAPSIZE :{BLACK}Map size:
2013-01-20 15:51:50 +01:00
STR_MAPGEN_MAPSIZE_TOOLTIP :{BLACK}Select the size of the map in tiles. The number of available tiles will be slightly smaller
2009-08-05 19:59:21 +02:00
STR_MAPGEN_BY :{BLACK}*
STR_MAPGEN_NUMBER_OF_TOWNS :{BLACK}No. of towns:
STR_MAPGEN_DATE :{BLACK}Date:
STR_MAPGEN_NUMBER_OF_INDUSTRIES :{BLACK}No. of industries:
2014-09-21 14:25:04 +02:00
STR_MAPGEN_MAX_HEIGHTLEVEL :{BLACK}Maximum map height:
STR_MAPGEN_MAX_HEIGHTLEVEL_UP :{BLACK}Increase the maximum height of mountains on the map by one
STR_MAPGEN_MAX_HEIGHTLEVEL_DOWN :{BLACK}Decrease the maximum height of mountains on the map by one
2009-08-05 19:59:21 +02:00
STR_MAPGEN_SNOW_LINE_HEIGHT :{BLACK}Snow line height:
STR_MAPGEN_SNOW_LINE_UP :{BLACK}Move the snow line height one up
STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Move the snow line height one down
STR_MAPGEN_LAND_GENERATOR :{BLACK}Land generator:
STR_MAPGEN_TREE_PLACER :{BLACK}Tree algorithm:
STR_MAPGEN_TERRAIN_TYPE :{BLACK}Terrain type:
STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}Sea level:
2011-08-20 16:14:17 +02:00
STR_MAPGEN_QUANTITY_OF_RIVERS :{BLACK}Rivers:
2009-08-05 19:59:21 +02:00
STR_MAPGEN_SMOOTHNESS :{BLACK}Smoothness:
2009-12-19 19:00:38 +01:00
STR_MAPGEN_VARIETY :{BLACK}Variety distribution:
2009-08-05 19:59:21 +02:00
STR_MAPGEN_GENERATE :{WHITE}Generate
2004-08-09 19:04:08 +02:00
2009-08-05 00:56:12 +02:00
# Strings for map borders at game generation
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STR_MAPGEN_BORDER_TYPE :{BLACK}Map edges:
STR_MAPGEN_NORTHWEST :{BLACK}Northwest
STR_MAPGEN_NORTHEAST :{BLACK}Northeast
STR_MAPGEN_SOUTHEAST :{BLACK}Southeast
STR_MAPGEN_SOUTHWEST :{BLACK}Southwest
STR_MAPGEN_BORDER_FREEFORM :{BLACK}Freeform
STR_MAPGEN_BORDER_WATER :{BLACK}Water
STR_MAPGEN_BORDER_RANDOM :{BLACK}Random
STR_MAPGEN_BORDER_RANDOMIZE :{BLACK}Random
STR_MAPGEN_BORDER_MANUAL :{BLACK}Manual
STR_MAPGEN_HEIGHTMAP_ROTATION :{BLACK}Heightmap rotation:
STR_MAPGEN_HEIGHTMAP_NAME :{BLACK}Heightmap name:
2009-11-08 17:46:23 +01:00
STR_MAPGEN_HEIGHTMAP_SIZE_LABEL :{BLACK}Size:
2010-08-11 01:32:09 +02:00
STR_MAPGEN_HEIGHTMAP_SIZE :{ORANGE}{NUM} x {NUM}
2009-08-05 19:59:21 +02:00
2014-09-21 14:25:04 +02:00
STR_MAPGEN_MAX_HEIGHTLEVEL_QUERY_CAPT :{WHITE}Change maximum map height
2009-08-05 19:59:21 +02:00
STR_MAPGEN_SNOW_LINE_QUERY_CAPT :{WHITE}Change snow line height
STR_MAPGEN_START_DATE_QUERY_CAPT :{WHITE}Change starting year
2009-08-05 00:56:12 +02:00
# SE Map generation
2009-08-05 19:59:21 +02:00
STR_SE_MAPGEN_CAPTION :{WHITE}Scenario Type
STR_SE_MAPGEN_FLAT_WORLD :{WHITE}Flat land
STR_SE_MAPGEN_FLAT_WORLD_TOOLTIP :{BLACK}Generate a flat land
STR_SE_MAPGEN_RANDOM_LAND :{WHITE}Random land
STR_SE_MAPGEN_FLAT_WORLD_HEIGHT :{BLACK}Height of flat land:
STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_DOWN :{BLACK}Move the height of flat land one down
STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_UP :{BLACK}Move the height of flat land one up
2009-08-05 00:56:12 +02:00
2009-08-05 19:59:21 +02:00
STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}Change height of flat land
2009-08-05 00:56:12 +02:00
# Map generation progress
2009-08-05 14:48:48 +02:00
STR_GENERATION_WORLD :{WHITE}Generating World...
2009-08-05 00:56:12 +02:00
STR_GENERATION_ABORT :{BLACK}Abort
STR_GENERATION_ABORT_CAPTION :{WHITE}Abort World Generation
STR_GENERATION_ABORT_MESSAGE :{YELLOW}Do you really want to abort the generation?
2009-08-05 19:59:21 +02:00
STR_GENERATION_PROGRESS :{WHITE}{NUM}% complete
STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM}
STR_GENERATION_WORLD_GENERATION :{BLACK}World generation
2011-08-20 16:15:40 +02:00
STR_GENERATION_RIVER_GENERATION :{BLACK}River generation
2009-08-05 19:59:21 +02:00
STR_GENERATION_TREE_GENERATION :{BLACK}Tree generation
2010-08-08 12:59:30 +02:00
STR_GENERATION_OBJECT_GENERATION :{BLACK}Object generation
2009-08-05 19:59:21 +02:00
STR_GENERATION_CLEARING_TILES :{BLACK}Rough and rocky area generation
STR_GENERATION_SETTINGUP_GAME :{BLACK}Setting up game
STR_GENERATION_PREPARING_TILELOOP :{BLACK}Running tile-loop
2011-12-19 21:56:50 +01:00
STR_GENERATION_PREPARING_SCRIPT :{BLACK}Running script
2009-08-05 19:59:21 +02:00
STR_GENERATION_PREPARING_GAME :{BLACK}Preparing game
2009-08-05 00:56:12 +02:00
# NewGRF settings
2009-08-05 14:48:48 +02:00
STR_NEWGRF_SETTINGS_CAPTION :{WHITE}NewGRF Settings
2010-05-16 20:41:59 +02:00
STR_NEWGRF_SETTINGS_INFO_TITLE :{WHITE}Detailed NewGRF information
STR_NEWGRF_SETTINGS_ACTIVE_LIST :{WHITE}Active NewGRF files
2010-05-16 20:58:13 +02:00
STR_NEWGRF_SETTINGS_INACTIVE_LIST :{WHITE}Inactive NewGRF files
2010-05-16 20:41:59 +02:00
STR_NEWGRF_SETTINGS_SELECT_PRESET :{ORANGE}Select preset:
2010-05-16 21:02:43 +02:00
STR_NEWGRF_FILTER_TITLE :{ORANGE}Filter string:
2009-08-05 19:59:21 +02:00
STR_NEWGRF_SETTINGS_PRESET_LIST_TOOLTIP :{BLACK}Load the selected preset
STR_NEWGRF_SETTINGS_PRESET_SAVE :{BLACK}Save preset
STR_NEWGRF_SETTINGS_PRESET_SAVE_TOOLTIP :{BLACK}Save the current list as a preset
STR_NEWGRF_SETTINGS_PRESET_SAVE_QUERY :{BLACK}Enter name for preset
STR_NEWGRF_SETTINGS_PRESET_DELETE :{BLACK}Delete preset
STR_NEWGRF_SETTINGS_PRESET_DELETE_TOOLTIP :{BLACK}Delete the currently selected preset
STR_NEWGRF_SETTINGS_ADD :{BLACK}Add
2010-05-16 21:11:16 +02:00
STR_NEWGRF_SETTINGS_ADD_FILE_TOOLTIP :{BLACK}Add the selected NewGRF file to your configuration
STR_NEWGRF_SETTINGS_RESCAN_FILES :{BLACK}Rescan files
STR_NEWGRF_SETTINGS_RESCAN_FILES_TOOLTIP :{BLACK}Update the list of available NewGRF files
2009-08-05 19:59:21 +02:00
STR_NEWGRF_SETTINGS_REMOVE :{BLACK}Remove
STR_NEWGRF_SETTINGS_REMOVE_TOOLTIP :{BLACK}Remove the selected NewGRF file from the list
STR_NEWGRF_SETTINGS_MOVEUP :{BLACK}Move Up
STR_NEWGRF_SETTINGS_MOVEUP_TOOLTIP :{BLACK}Move the selected NewGRF file up the list
STR_NEWGRF_SETTINGS_MOVEDOWN :{BLACK}Move Down
STR_NEWGRF_SETTINGS_MOVEDOWN_TOOLTIP :{BLACK}Move the selected NewGRF file down the list
2014-05-24 21:15:57 +02:00
STR_NEWGRF_SETTINGS_UPGRADE :{BLACK}Upgrade
STR_NEWGRF_SETTINGS_UPGRADE_TOOLTIP :{BLACK}Upgrade NewGRF files for which you have a newer version installed
2013-01-08 19:10:53 +01:00
STR_NEWGRF_SETTINGS_FILE_TOOLTIP :{BLACK}A list of the NewGRF files that are installed
2011-11-18 15:40:57 +01:00
2009-08-05 19:59:21 +02:00
STR_NEWGRF_SETTINGS_SET_PARAMETERS :{BLACK}Set parameters
2012-01-05 21:03:15 +01:00
STR_NEWGRF_SETTINGS_SHOW_PARAMETERS :{BLACK}Show parameters
2009-08-05 19:59:21 +02:00
STR_NEWGRF_SETTINGS_TOGGLE_PALETTE :{BLACK}Toggle palette
STR_NEWGRF_SETTINGS_TOGGLE_PALETTE_TOOLTIP :{BLACK}Toggle the palette of the selected NewGRF.{}Do this when the graphics from this NewGRF look pink in-game
STR_NEWGRF_SETTINGS_APPLY_CHANGES :{BLACK}Apply changes
STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_BUTTON :{BLACK}Find missing content online
STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_TOOLTIP :{BLACK}Check whether the missing content can be found online
STR_NEWGRF_SETTINGS_FILENAME :{BLACK}Filename: {SILVER}{RAW_STRING}
STR_NEWGRF_SETTINGS_GRF_ID :{BLACK}GRF ID: {SILVER}{RAW_STRING}
2010-07-31 16:40:50 +02:00
STR_NEWGRF_SETTINGS_VERSION :{BLACK}Version: {SILVER}{NUM}
2010-10-17 14:14:49 +02:00
STR_NEWGRF_SETTINGS_MIN_VERSION :{BLACK}Min. compatible version: {SILVER}{NUM}
2009-08-05 19:59:21 +02:00
STR_NEWGRF_SETTINGS_MD5SUM :{BLACK}MD5sum: {SILVER}{RAW_STRING}
2019-01-26 16:58:16 +01:00
STR_NEWGRF_SETTINGS_PALETTE :{BLACK}Palette: {SILVER}{STRING}
STR_NEWGRF_SETTINGS_PALETTE_DEFAULT :Default (D)
STR_NEWGRF_SETTINGS_PALETTE_DEFAULT_32BPP :Default (D) / 32 bpp
STR_NEWGRF_SETTINGS_PALETTE_LEGACY :Legacy (W)
STR_NEWGRF_SETTINGS_PALETTE_LEGACY_32BPP :Legacy (W) / 32 bpp
2009-08-05 19:59:21 +02:00
STR_NEWGRF_SETTINGS_PARAMETER :{BLACK}Parameters: {SILVER}{STRING1}
2019-01-26 16:58:16 +01:00
STR_NEWGRF_SETTINGS_PARAMETER_NONE :None
2009-08-05 19:59:21 +02:00
STR_NEWGRF_SETTINGS_NO_INFO :{BLACK}No information available
STR_NEWGRF_SETTINGS_NOT_FOUND :{RED}Matching file not found
STR_NEWGRF_SETTINGS_DISABLED :{RED}Disabled
2011-01-15 22:13:47 +01:00
STR_NEWGRF_SETTINGS_INCOMPATIBLE :{RED}Incompatible with this version of OpenTTD
2009-08-05 19:59:21 +02:00
2014-05-24 21:11:20 +02:00
# NewGRF save preset window
STR_SAVE_PRESET_CAPTION :{WHITE}Save preset
STR_SAVE_PRESET_LIST_TOOLTIP :{BLACK}List of available presets, select one to copy it to the save name below
STR_SAVE_PRESET_TITLE :{BLACK}Enter a name for the preset
STR_SAVE_PRESET_EDITBOX_TOOLTIP :{BLACK}Currently selected name for the preset to save
STR_SAVE_PRESET_CANCEL :{BLACK}Cancel
STR_SAVE_PRESET_CANCEL_TOOLTIP :{BLACK}Don't change the preset
STR_SAVE_PRESET_SAVE :{BLACK}Save
STR_SAVE_PRESET_SAVE_TOOLTIP :{BLACK}Save the preset to the current selected name
2010-07-31 14:15:12 +02:00
# NewGRF parameters window
STR_NEWGRF_PARAMETERS_CAPTION :{WHITE}Change NewGRF parameters
STR_NEWGRF_PARAMETERS_CLOSE :{BLACK}Close
2010-08-24 00:25:50 +02:00
STR_NEWGRF_PARAMETERS_RESET :{BLACK}Reset
STR_NEWGRF_PARAMETERS_RESET_TOOLTIP :{BLACK}Set all parameters to their default value
2010-07-31 14:15:12 +02:00
STR_NEWGRF_PARAMETERS_DEFAULT_NAME :Parameter {NUM}
2010-08-13 09:34:28 +02:00
STR_NEWGRF_PARAMETERS_SETTING :{STRING1}: {ORANGE}{STRING1}
2010-09-09 22:49:56 +02:00
STR_NEWGRF_PARAMETERS_NUM_PARAM :{LTBLUE}Number of parameters: {ORANGE}{NUM}
2010-07-31 14:15:12 +02:00
2010-04-24 15:36:29 +02:00
# NewGRF inspect window
STR_NEWGRF_INSPECT_CAPTION :{WHITE}Inspect - {STRING5}
STR_NEWGRF_INSPECT_PARENT_BUTTON :{BLACK}Parent
STR_NEWGRF_INSPECT_PARENT_TOOLTIP :{BLACK}Inspect the object of the parent scope
STR_NEWGRF_INSPECT_CAPTION_OBJECT_AT :{STRING1} at {HEX}
2010-08-28 21:48:46 +02:00
STR_NEWGRF_INSPECT_CAPTION_OBJECT_AT_OBJECT :Object
2010-04-24 15:36:29 +02:00
STR_NEWGRF_INSPECT_CAPTION_OBJECT_AT_RAIL_TYPE :Rail type
STR_NEWGRF_INSPECT_QUERY_CAPTION :{WHITE}NewGRF variable 60+x parameter (hexadecimal)
2010-04-25 18:27:30 +02:00
# Sprite aligner window
STR_SPRITE_ALIGNER_CAPTION :{WHITE}Aligning sprite {COMMA} ({RAW_STRING})
STR_SPRITE_ALIGNER_NEXT_BUTTON :{BLACK}Next sprite
2014-09-12 22:30:23 +02:00
STR_SPRITE_ALIGNER_NEXT_TOOLTIP :{BLACK}Proceed to the next normal sprite, skipping any pseudo/recolour/font sprites and wrapping around from the last sprite to the first
2010-04-25 18:27:30 +02:00
STR_SPRITE_ALIGNER_GOTO_BUTTON :{BLACK}Go to sprite
STR_SPRITE_ALIGNER_GOTO_TOOLTIP :{BLACK}Go to the given sprite. If the sprite is not a normal sprite, proceed to the next normal sprite
STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Previous sprite
2014-09-12 22:30:23 +02:00
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Proceed to the previous normal sprite, skipping any pseudo/recolour/font sprites and wrapping around from the first sprite to the last
2010-04-25 18:27:30 +02:00
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Representation of the currently selected sprite. The alignment is ignored when drawing this sprite
2015-11-20 11:04:28 +01:00
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Move the sprite around, changing the X and Y offsets. Ctrl+Click to move the sprite eight units at a time
2015-03-01 09:17:14 +01:00
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Reset relative
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Reset the current relative offsets
STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}X offset: {NUM}, Y offset: {NUM} (Absolute)
STR_SPRITE_ALIGNER_OFFSETS_REL :{BLACK}X offset: {NUM}, Y offset: {NUM} (Relative)
2010-04-26 22:35:27 +02:00
STR_SPRITE_ALIGNER_PICKER_BUTTON :{BLACK}Pick sprite
STR_SPRITE_ALIGNER_PICKER_TOOLTIP :{BLACK}Pick a sprite from anywhere on the screen
2010-04-25 18:27:30 +02:00
STR_SPRITE_ALIGNER_GOTO_CAPTION :{WHITE}Go to sprite
2009-08-05 00:56:12 +02:00
# NewGRF (self) generated warnings/errors
STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{RAW_STRING}
STR_NEWGRF_ERROR_MSG_WARNING :{RED}Warning: {SILVER}{RAW_STRING}
STR_NEWGRF_ERROR_MSG_ERROR :{RED}Error: {SILVER}{RAW_STRING}
STR_NEWGRF_ERROR_MSG_FATAL :{RED}Fatal: {SILVER}{RAW_STRING}
2012-01-15 20:29:49 +01:00
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}A fatal NewGRF error has occurred: {}{STRING5}
STR_NEWGRF_ERROR_VERSION_NUMBER :{1:RAW_STRING} will not work with the TTDPatch version reported by OpenTTD
STR_NEWGRF_ERROR_DOS_OR_WINDOWS :{1:RAW_STRING} is for the {RAW_STRING} version of TTD
STR_NEWGRF_ERROR_UNSET_SWITCH :{1:RAW_STRING} is designed to be used with {RAW_STRING}
STR_NEWGRF_ERROR_INVALID_PARAMETER :Invalid parameter for {1:RAW_STRING}: parameter {RAW_STRING} ({NUM})
STR_NEWGRF_ERROR_LOAD_BEFORE :{1:RAW_STRING} must be loaded before {RAW_STRING}
STR_NEWGRF_ERROR_LOAD_AFTER :{1:RAW_STRING} must be loaded after {RAW_STRING}
STR_NEWGRF_ERROR_OTTD_VERSION_NUMBER :{1:RAW_STRING} requires OpenTTD version {RAW_STRING} or better
2009-08-05 00:56:12 +02:00
STR_NEWGRF_ERROR_AFTER_TRANSLATED_FILE :the GRF file it was designed to translate
2010-12-16 00:43:39 +01:00
STR_NEWGRF_ERROR_TOO_MANY_NEWGRFS_LOADED :Too many NewGRFs are loaded
2012-01-15 20:29:49 +01:00
STR_NEWGRF_ERROR_STATIC_GRF_CAUSES_DESYNC :Loading {1:RAW_STRING} as static NewGRF with {RAW_STRING} could cause desyncs
STR_NEWGRF_ERROR_UNEXPECTED_SPRITE :Unexpected sprite (sprite {3:NUM})
STR_NEWGRF_ERROR_UNKNOWN_PROPERTY :Unknown Action 0 property {4:HEX} (sprite {3:NUM})
STR_NEWGRF_ERROR_INVALID_ID :Attempt to use invalid ID (sprite {3:NUM})
2010-12-16 00:43:39 +01:00
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{RAW_STRING} contains a corrupt sprite. All corrupt sprites will be shown as a red question mark (?)
2012-01-15 20:29:49 +01:00
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Contains multiple Action 8 entries (sprite {3:NUM})
STR_NEWGRF_ERROR_READ_BOUNDS :Read past end of pseudo-sprite (sprite {3:NUM})
STR_NEWGRF_ERROR_GRM_FAILED :Requested GRF resources not available (sprite {3:NUM})
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:RAW_STRING} was disabled by {2:RAW_STRING}
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Invalid/unknown sprite layout format (sprite {3:NUM})
2018-07-26 19:29:54 +02:00
STR_NEWGRF_ERROR_LIST_PROPERTY_TOO_LONG :Too many elements in property value list (sprite {3:NUM}, property {4:HEX})
2019-03-10 18:45:15 +01:00
STR_NEWGRF_ERROR_INDPROD_CALLBACK :Invalid industry production callback (sprite {3:NUM}, "{2:RAW_STRING}")
2009-08-05 00:56:12 +02:00
# NewGRF related 'general' warnings
2009-08-05 19:59:21 +02:00
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Caution!
2010-11-27 00:25:34 +01:00
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}You are about to make changes to a running game. This can crash OpenTTD or break the game state. Do not file bug reports about these issues.{}Are you absolutely sure about this?
2009-08-05 13:32:32 +02:00
2009-08-05 00:56:12 +02:00
STR_NEWGRF_DUPLICATE_GRFID :{WHITE}Can't add file: duplicate GRF ID
STR_NEWGRF_COMPATIBLE_LOADED :{ORANGE}Matching file not found (compatible GRF loaded)
2013-01-22 04:54:40 +01:00
STR_NEWGRF_TOO_MANY_NEWGRFS :{WHITE}Can't add file: NewGRF file limit reached
2009-08-05 00:56:12 +02:00
STR_NEWGRF_COMPATIBLE_LOAD_WARNING :{WHITE}Compatible GRF(s) loaded for missing files
STR_NEWGRF_DISABLED_WARNING :{WHITE}Missing GRF file(s) have been disabled
STR_NEWGRF_UNPAUSE_WARNING_TITLE :{YELLOW}Missing GRF file(s)
STR_NEWGRF_UNPAUSE_WARNING :{WHITE}Unpausing can crash OpenTTD. Do not file bug reports for subsequent crashes.{}Do you really want to unpause?
2010-06-13 16:17:26 +02:00
# NewGRF status
STR_NEWGRF_LIST_NONE :None
STR_NEWGRF_LIST_ALL_FOUND :All files present
STR_NEWGRF_LIST_COMPATIBLE :{YELLOW}Found compatible files
STR_NEWGRF_LIST_MISSING :{RED}Missing files
2009-08-05 00:56:12 +02:00
# NewGRF 'it's broken' warnings
2010-12-16 00:43:39 +01:00
STR_NEWGRF_BROKEN :{WHITE}Behaviour of NewGRF '{0:RAW_STRING}' is likely to cause desyncs and/or crashes
STR_NEWGRF_BROKEN_POWERED_WAGON :{WHITE}It changed powered-wagon state for '{1:ENGINE}' when not inside a depot
STR_NEWGRF_BROKEN_VEHICLE_LENGTH :{WHITE}It changed vehicle length for '{1:ENGINE}' when not inside a depot
2014-02-08 00:48:56 +01:00
STR_NEWGRF_BROKEN_CAPACITY :{WHITE}It changed vehicle capacity for '{1:ENGINE}' when not inside a depot or refitting
2010-12-16 00:43:39 +01:00
STR_BROKEN_VEHICLE_LENGTH :{WHITE}Train '{VEHICLE}' belonging to '{COMPANY}' has invalid length. It is probably caused by problems with NewGRFs. Game may desync or crash
2009-08-05 00:56:12 +02:00
2010-12-16 00:43:39 +01:00
STR_NEWGRF_BUGGY :{WHITE}NewGRF '{0:RAW_STRING}' provides incorrect information
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}Cargo/refit information for '{1:ENGINE}' differs from purchase list after construction. This might cause autorenew/-replace to fail refitting correctly
STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' caused an endless loop in the production callback
2011-12-08 20:47:45 +01:00
STR_NEWGRF_BUGGY_UNKNOWN_CALLBACK_RESULT :{WHITE}Callback {1:HEX} returned unknown/invalid result {2:HEX}
2019-03-10 18:45:15 +01:00
STR_NEWGRF_BUGGY_INVALID_CARGO_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' returned invalid cargo type in the production callback at {2:HEX}
2009-08-05 00:56:12 +02:00
2010-12-16 00:43:39 +01:00
# 'User removed essential NewGRFs'-placeholders for stuff without specs
2010-05-21 22:51:00 +02:00
STR_NEWGRF_INVALID_CARGO :<invalid cargo>
STR_NEWGRF_INVALID_CARGO_ABBREV :??
STR_NEWGRF_INVALID_CARGO_QUANTITY :{COMMA} of <invalid cargo>
2010-07-11 19:39:23 +02:00
STR_NEWGRF_INVALID_ENGINE :<invalid vehicle model>
2010-05-21 22:51:00 +02:00
STR_NEWGRF_INVALID_INDUSTRYTYPE :<invalid industry>
2013-11-16 10:49:13 +01:00
# Placeholders for other invalid stuff, e.g. vehicles that have gone (Game Script).
STR_INVALID_VEHICLE :<invalid vehicle>
2011-08-21 14:53:13 +02:00
# NewGRF scanning window
STR_NEWGRF_SCAN_CAPTION :{WHITE}Scanning NewGRFs
STR_NEWGRF_SCAN_MESSAGE :{BLACK}Scanning NewGRFs. Depending on the amount this can take a while...
STR_NEWGRF_SCAN_STATUS :{BLACK}{NUM} NewGRF{P "" s} scanned out of an estimated {NUM} NewGRF{P "" s}
2011-08-24 14:18:53 +02:00
STR_NEWGRF_SCAN_ARCHIVES :Scanning for archives
2011-08-21 14:53:13 +02:00
2009-08-05 00:56:12 +02:00
# Sign list window
STR_SIGN_LIST_CAPTION :{WHITE}Sign List - {COMMA} Sign{P "" s}
2010-08-16 18:15:22 +02:00
STR_SIGN_LIST_MATCH_CASE :{BLACK}Match case
STR_SIGN_LIST_MATCH_CASE_TOOLTIP :{BLACK}Toggle matching case when comparing sign names against the filter string
2009-08-05 00:56:12 +02:00
# Sign window
STR_EDIT_SIGN_CAPTION :{WHITE}Edit sign text
2009-08-05 19:59:21 +02:00
STR_EDIT_SIGN_NEXT_SIGN_TOOLTIP :{BLACK}Go to next sign
STR_EDIT_SIGN_PREVIOUS_SIGN_TOOLTIP :{BLACK}Go to previous sign
2009-08-05 00:56:12 +02:00
2009-08-05 19:59:21 +02:00
STR_EDIT_SIGN_SIGN_OSKTITLE :{BLACK}Enter a name for the sign
2009-08-05 00:56:12 +02:00
# Town directory window
STR_TOWN_DIRECTORY_CAPTION :{WHITE}Towns
2009-09-05 13:27:28 +02:00
STR_TOWN_DIRECTORY_NONE :{ORANGE}- None -
2009-08-05 00:56:12 +02:00
STR_TOWN_DIRECTORY_TOWN :{ORANGE}{TOWN}{BLACK} ({COMMA})
2018-06-23 14:02:50 +02:00
STR_TOWN_DIRECTORY_CITY :{ORANGE}{TOWN}{YELLOW} (City){BLACK} ({COMMA})
2010-12-27 22:10:52 +01:00
STR_TOWN_DIRECTORY_LIST_TOOLTIP :{BLACK}Town names - click on name to centre main view on town. Ctrl+Click opens a new viewport on town location
2009-08-05 00:56:12 +02:00
STR_TOWN_POPULATION :{BLACK}World population: {COMMA}
# Town view window
STR_TOWN_VIEW_TOWN_CAPTION :{WHITE}{TOWN}
STR_TOWN_VIEW_CITY_CAPTION :{WHITE}{TOWN} (City)
STR_TOWN_VIEW_POPULATION_HOUSES :{BLACK}Population: {ORANGE}{COMMA}{BLACK} Houses: {ORANGE}{COMMA}
2018-06-04 14:14:11 +02:00
STR_TOWN_VIEW_CARGO_LAST_MONTH_MAX :{BLACK}{CARGO_LIST} last month: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA}
2009-08-05 19:59:21 +02:00
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH :{BLACK}Cargo needed for town growth:
2011-11-23 17:07:14 +01:00
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_GENERAL :{ORANGE}{STRING}{RED} required
2009-12-08 20:59:21 +01:00
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_WINTER :{ORANGE}{STRING}{BLACK} required in winter
2011-11-23 17:07:14 +01:00
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_DELIVERED_GENERAL :{ORANGE}{STRING}{GREEN} delivered
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED :{ORANGE}{CARGO_TINY} / {CARGO_LONG}{RED} (still required)
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_DELIVERED :{ORANGE}{CARGO_TINY} / {CARGO_LONG}{GREEN} (delivered)
2014-08-15 22:14:48 +02:00
STR_TOWN_VIEW_TOWN_GROWS_EVERY :{BLACK}Town grows every {ORANGE}{COMMA}{BLACK}{NBSP}day{P "" s}
STR_TOWN_VIEW_TOWN_GROWS_EVERY_FUNDED :{BLACK}Town grows every {ORANGE}{COMMA}{BLACK}{NBSP}day{P "" s} (funded)
2011-11-23 17:07:14 +01:00
STR_TOWN_VIEW_TOWN_GROW_STOPPED :{BLACK}Town is {RED}not{BLACK} growing
2009-08-05 19:59:21 +02:00
STR_TOWN_VIEW_NOISE_IN_TOWN :{BLACK}Noise limit in town: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA}
2009-08-28 15:04:58 +02:00
STR_TOWN_VIEW_CENTER_TOOLTIP :{BLACK}Centre the main view on town location. Ctrl+Click opens a new viewport on town location
2009-08-05 00:56:12 +02:00
STR_TOWN_VIEW_LOCAL_AUTHORITY_BUTTON :{BLACK}Local authority
STR_TOWN_VIEW_LOCAL_AUTHORITY_TOOLTIP :{BLACK}Show information on local authority
STR_TOWN_VIEW_RENAME_TOOLTIP :{BLACK}Change town name
STR_TOWN_VIEW_EXPAND_BUTTON :{BLACK}Expand
STR_TOWN_VIEW_EXPAND_TOOLTIP :{BLACK}Increase size of town
STR_TOWN_VIEW_DELETE_BUTTON :{BLACK}Delete
STR_TOWN_VIEW_DELETE_TOOLTIP :{BLACK}Delete this town completely
STR_TOWN_VIEW_RENAME_TOWN_BUTTON :Rename Town
# Town local authority window
STR_LOCAL_AUTHORITY_CAPTION :{WHITE}{TOWN} local authority
STR_LOCAL_AUTHORITY_COMPANY_RATINGS :{BLACK}Transport company ratings:
2011-11-19 23:15:44 +01:00
STR_LOCAL_AUTHORITY_COMPANY_RATING :{YELLOW}{COMPANY} {COMPANY_NUM}: {ORANGE}{STRING}
2009-08-05 00:56:12 +02:00
STR_LOCAL_AUTHORITY_ACTIONS_TITLE :{BLACK}Actions available:
STR_LOCAL_AUTHORITY_ACTIONS_TOOLTIP :{BLACK}List of things to do at this town - click on item for more details
STR_LOCAL_AUTHORITY_DO_IT_BUTTON :{BLACK}Do it
STR_LOCAL_AUTHORITY_DO_IT_TOOLTIP :{BLACK}Carry out the highlighted action in the list above
STR_LOCAL_AUTHORITY_ACTION_SMALL_ADVERTISING_CAMPAIGN :Small advertising campaign
STR_LOCAL_AUTHORITY_ACTION_MEDIUM_ADVERTISING_CAMPAIGN :Medium advertising campaign
STR_LOCAL_AUTHORITY_ACTION_LARGE_ADVERTISING_CAMPAIGN :Large advertising campaign
STR_LOCAL_AUTHORITY_ACTION_ROAD_RECONSTRUCTION :Fund local road reconstruction
STR_LOCAL_AUTHORITY_ACTION_STATUE_OF_COMPANY :Build statue of company owner
STR_LOCAL_AUTHORITY_ACTION_NEW_BUILDINGS :Fund new buildings
STR_LOCAL_AUTHORITY_ACTION_EXCLUSIVE_TRANSPORT :Buy exclusive transport rights
STR_LOCAL_AUTHORITY_ACTION_BRIBE :Bribe the local authority
2009-08-05 14:37:09 +02:00
2011-11-19 23:15:44 +01:00
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING :{YELLOW}Initiate a small local advertising campaign, to attract more passengers and cargo to your transport services.{}Cost: {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_MEDIUM_ADVERTISING :{YELLOW}Initiate a medium local advertising campaign, to attract more passengers and cargo to your transport services.{}Cost: {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_LARGE_ADVERTISING :{YELLOW}Initiate a large local advertising campaign, to attract more passengers and cargo to your transport services.{}Cost: {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_ROAD_RECONSTRUCTION :{YELLOW}Fund the reconstruction of the urban road network. Causes considerable disruption to road traffic for up to 6 months.{}Cost: {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_STATUE_OF_COMPANY :{YELLOW}Build a statue in honour of your company.{}Cost: {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_NEW_BUILDINGS :{YELLOW}Fund the construction of new commercial buildings in the town.{}Cost: {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT :{YELLOW}Buy 1 year's exclusive transport rights in town. Town authority will only allow passengers and cargo to use your company's stations.{}Cost: {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{YELLOW}Bribe the local authority to increase your rating, at the risk of a severe penalty if caught.{}Cost: {CURRENCY_LONG}
2009-08-05 14:37:09 +02:00
2011-12-19 22:03:17 +01:00
# Goal window
2013-06-09 15:23:03 +02:00
STR_GOALS_CAPTION :{WHITE}{COMPANY} Goals
STR_GOALS_SPECTATOR_CAPTION :{WHITE}Global Goals
2019-02-16 18:37:00 +01:00
STR_GOALS_SPECTATOR :Global Goals
2011-12-19 22:03:17 +01:00
STR_GOALS_GLOBAL_TITLE :{BLACK}Global goals:
STR_GOALS_TEXT :{ORANGE}{RAW_STRING}
STR_GOALS_NONE :{ORANGE}- None -
2013-06-09 15:23:03 +02:00
STR_GOALS_SPECTATOR_NONE :{ORANGE}- Not applicable -
2013-05-26 21:54:43 +02:00
STR_GOALS_PROGRESS :{ORANGE}{RAW_STRING}
STR_GOALS_PROGRESS_COMPLETE :{GREEN}{RAW_STRING}
2011-12-19 22:03:17 +01:00
STR_GOALS_COMPANY_TITLE :{BLACK}Company goals:
STR_GOALS_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Click on goal to centre main view on industry/town/tile. Ctrl+Click opens a new viewport on industry/town/tile location
2012-01-03 17:36:24 +01:00
# Goal question window
2012-01-21 13:03:55 +01:00
STR_GOAL_QUESTION_CAPTION_QUESTION :Question
STR_GOAL_QUESTION_CAPTION_INFORMATION :Information
STR_GOAL_QUESTION_CAPTION_WARNING :Warning
STR_GOAL_QUESTION_CAPTION_ERROR :Error
2012-01-03 17:36:24 +01:00
2015-05-26 23:11:12 +02:00
############ Start of Goal Question button list
2012-01-03 17:36:24 +01:00
STR_GOAL_QUESTION_BUTTON_CANCEL :Cancel
STR_GOAL_QUESTION_BUTTON_OK :OK
STR_GOAL_QUESTION_BUTTON_NO :No
STR_GOAL_QUESTION_BUTTON_YES :Yes
STR_GOAL_QUESTION_BUTTON_DECLINE :Decline
STR_GOAL_QUESTION_BUTTON_ACCEPT :Accept
STR_GOAL_QUESTION_BUTTON_IGNORE :Ignore
STR_GOAL_QUESTION_BUTTON_RETRY :Retry
STR_GOAL_QUESTION_BUTTON_PREVIOUS :Previous
STR_GOAL_QUESTION_BUTTON_NEXT :Next
STR_GOAL_QUESTION_BUTTON_STOP :Stop
STR_GOAL_QUESTION_BUTTON_START :Start
STR_GOAL_QUESTION_BUTTON_GO :Go
STR_GOAL_QUESTION_BUTTON_CONTINUE :Continue
STR_GOAL_QUESTION_BUTTON_RESTART :Restart
STR_GOAL_QUESTION_BUTTON_POSTPONE :Postpone
STR_GOAL_QUESTION_BUTTON_SURRENDER :Surrender
STR_GOAL_QUESTION_BUTTON_CLOSE :Close
2015-05-26 23:11:12 +02:00
############ End of Goal Question button list
2012-01-03 17:36:24 +01:00
2009-08-05 00:56:12 +02:00
# Subsidies window
STR_SUBSIDIES_CAPTION :{WHITE}Subsidies
STR_SUBSIDIES_OFFERED_TITLE :{BLACK}Subsidies on offer for services taking:
STR_SUBSIDIES_OFFERED_FROM_TO :{ORANGE}{STRING} from {STRING2} to {STRING2}{YELLOW} (by {DATE_SHORT})
2009-09-05 13:33:27 +02:00
STR_SUBSIDIES_NONE :{ORANGE}- None -
2009-08-05 00:56:12 +02:00
STR_SUBSIDIES_SUBSIDISED_TITLE :{BLACK}Services already subsidised:
2009-08-08 18:42:55 +02:00
STR_SUBSIDIES_SUBSIDISED_FROM_TO :{ORANGE}{STRING} from {STRING2} to {STRING2}{YELLOW} ({COMPANY}{YELLOW}, until {DATE_SHORT})
2010-12-27 22:10:52 +01:00
STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Click on service to centre main view on industry/town. Ctrl+Click opens a new viewport on industry/town location
2009-08-05 00:56:12 +02:00
2013-06-09 14:48:27 +02:00
# Story book window
2013-06-09 15:13:47 +02:00
STR_STORY_BOOK_CAPTION :{WHITE}{COMPANY} Story Book
STR_STORY_BOOK_SPECTATOR_CAPTION :{WHITE}Global Story Book
2019-02-16 18:37:00 +01:00
STR_STORY_BOOK_SPECTATOR :Global Story Book
2013-06-09 14:48:27 +02:00
STR_STORY_BOOK_TITLE :{YELLOW}{RAW_STRING}
STR_STORY_BOOK_GENERIC_PAGE_ITEM :Page {NUM}
STR_STORY_BOOK_SEL_PAGE_TOOLTIP :{BLACK}Jump to a specific page by selecting it in this drop down list.
STR_STORY_BOOK_PREV_PAGE :{BLACK}Previous
STR_STORY_BOOK_PREV_PAGE_TOOLTIP :{BLACK}Go to previous page
STR_STORY_BOOK_NEXT_PAGE :{BLACK}Next
STR_STORY_BOOK_NEXT_PAGE_TOOLTIP :{BLACK}Go to next page
2013-09-13 23:34:32 +02:00
STR_STORY_BOOK_INVALID_GOAL_REF :{RED}Invalid goal reference
2013-06-09 14:48:27 +02:00
2009-08-05 00:56:12 +02:00
# Station list window
2010-12-27 22:10:52 +01:00
STR_STATION_LIST_TOOLTIP :{BLACK}Station names - click on name to centre main view on station. Ctrl+Click opens a new viewport on station location
2010-07-14 21:22:53 +02:00
STR_STATION_LIST_USE_CTRL_TO_SELECT_MORE :{BLACK}Hold Ctrl to select more than one item
2009-08-05 00:56:12 +02:00
STR_STATION_LIST_CAPTION :{WHITE}{COMPANY} - {COMMA} Station{P "" s}
2011-11-19 23:15:44 +01:00
STR_STATION_LIST_STATION :{YELLOW}{STATION} {STATION_FEATURES}
2009-08-05 00:56:12 +02:00
STR_STATION_LIST_WAYPOINT :{YELLOW}{WAYPOINT}
STR_STATION_LIST_NONE :{YELLOW}- None -
2009-08-05 19:59:21 +02:00
STR_STATION_LIST_SELECT_ALL_FACILITIES :{BLACK}Select all facilities
STR_STATION_LIST_SELECT_ALL_TYPES :{BLACK}Select all cargo types (including no waiting cargo)
STR_STATION_LIST_NO_WAITING_CARGO :{BLACK}No cargo of any type is waiting
2009-08-05 00:56:12 +02:00
# Station view window
2011-11-19 23:15:44 +01:00
STR_STATION_VIEW_CAPTION :{WHITE}{STATION} {STATION_FEATURES}
STR_STATION_VIEW_WAITING_CARGO :{WHITE}{CARGO_LONG}
2013-03-02 17:54:09 +01:00
STR_STATION_VIEW_EN_ROUTE_FROM :{YELLOW}({CARGO_SHORT} from {STATION})
2013-02-17 15:59:27 +01:00
STR_STATION_VIEW_RESERVED :{YELLOW}({CARGO_SHORT} reserved for loading)
2009-08-05 00:56:12 +02:00
STR_STATION_VIEW_ACCEPTS_BUTTON :{BLACK}Accepts
STR_STATION_VIEW_ACCEPTS_TOOLTIP :{BLACK}Show list of accepted cargo
2012-03-10 20:18:04 +01:00
STR_STATION_VIEW_ACCEPTS_CARGO :{BLACK}Accepts: {WHITE}{CARGO_LIST}
2009-08-05 00:56:12 +02:00
2017-08-20 09:11:08 +02:00
STR_STATION_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}This station has exclusive transport rights in this town.
STR_STATION_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW}{COMPANY}{BLACK} bought exclusive transport rights in this town.
2012-05-06 13:38:52 +02:00
2009-08-05 00:56:12 +02:00
STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}Ratings
STR_STATION_VIEW_RATINGS_TOOLTIP :{BLACK}Show station ratings
2013-05-20 21:57:38 +02:00
STR_STATION_VIEW_SUPPLY_RATINGS_TITLE :{BLACK}Monthly supply and local rating:
STR_STATION_VIEW_CARGO_SUPPLY_RATING :{WHITE}{STRING}: {YELLOW}{COMMA} / {STRING} ({COMMA}%)
2009-08-05 00:56:12 +02:00
2013-06-09 15:08:52 +02:00
STR_STATION_VIEW_GROUP :{BLACK}Group by
STR_STATION_VIEW_WAITING_STATION :Station: Waiting
STR_STATION_VIEW_WAITING_AMOUNT :Amount: Waiting
STR_STATION_VIEW_PLANNED_STATION :Station: Planned
STR_STATION_VIEW_PLANNED_AMOUNT :Amount: Planned
STR_STATION_VIEW_FROM :{YELLOW}{CARGO_SHORT} from {STATION}
STR_STATION_VIEW_VIA :{YELLOW}{CARGO_SHORT} via {STATION}
STR_STATION_VIEW_TO :{YELLOW}{CARGO_SHORT} to {STATION}
STR_STATION_VIEW_FROM_ANY :{RED}{CARGO_SHORT} from unknown station
STR_STATION_VIEW_TO_ANY :{RED}{CARGO_SHORT} to any station
STR_STATION_VIEW_VIA_ANY :{RED}{CARGO_SHORT} via any station
STR_STATION_VIEW_FROM_HERE :{GREEN}{CARGO_SHORT} from this station
STR_STATION_VIEW_VIA_HERE :{GREEN}{CARGO_SHORT} stopping at this station
STR_STATION_VIEW_TO_HERE :{GREEN}{CARGO_SHORT} to this station
STR_STATION_VIEW_NONSTOP :{YELLOW}{CARGO_SHORT} non-stop
STR_STATION_VIEW_GROUP_S_V_D :Source-Via-Destination
STR_STATION_VIEW_GROUP_S_D_V :Source-Destination-Via
STR_STATION_VIEW_GROUP_V_S_D :Via-Source-Destination
STR_STATION_VIEW_GROUP_V_D_S :Via-Destination-Source
STR_STATION_VIEW_GROUP_D_S_V :Destination-Source-Via
STR_STATION_VIEW_GROUP_D_V_S :Destination-Via-Source
2009-08-05 00:56:12 +02:00
############ range for rating starts
STR_CARGO_RATING_APPALLING :Appalling
STR_CARGO_RATING_VERY_POOR :Very Poor
STR_CARGO_RATING_POOR :Poor
STR_CARGO_RATING_MEDIOCRE :Mediocre
STR_CARGO_RATING_GOOD :Good
STR_CARGO_RATING_VERY_GOOD :Very Good
STR_CARGO_RATING_EXCELLENT :Excellent
STR_CARGO_RATING_OUTSTANDING :Outstanding
############ range for rating ends
2009-08-28 15:04:58 +02:00
STR_STATION_VIEW_CENTER_TOOLTIP :{BLACK}Centre main view on station location. Ctrl+Click opens a new viewport on station location
2009-08-05 00:56:12 +02:00
STR_STATION_VIEW_RENAME_TOOLTIP :{BLACK}Change name of station
2009-08-05 19:59:21 +02:00
STR_STATION_VIEW_SCHEDULED_TRAINS_TOOLTIP :{BLACK}Show all trains which have this station on their schedule
STR_STATION_VIEW_SCHEDULED_ROAD_VEHICLES_TOOLTIP :{BLACK}Show all road vehicles which have this station on their schedule
STR_STATION_VIEW_SCHEDULED_AIRCRAFT_TOOLTIP :{BLACK}Show all aircraft which have this station on their schedule
STR_STATION_VIEW_SCHEDULED_SHIPS_TOOLTIP :{BLACK}Show all ships which have this station on their schedule
2009-08-05 00:56:12 +02:00
2009-08-05 19:59:21 +02:00
STR_STATION_VIEW_RENAME_STATION_CAPTION :Rename station/loading area
2009-08-05 00:56:12 +02:00
2012-04-17 21:43:18 +02:00
STR_STATION_VIEW_CLOSE_AIRPORT :{BLACK}Close airport
STR_STATION_VIEW_CLOSE_AIRPORT_TOOLTIP :{BLACK}Prevent aircraft from landing on this airport
2009-08-05 00:56:12 +02:00
# Waypoint/buoy view window
2009-11-16 21:17:27 +01:00
STR_WAYPOINT_VIEW_CAPTION :{WHITE}{WAYPOINT}
2009-08-28 15:04:58 +02:00
STR_WAYPOINT_VIEW_CENTER_TOOLTIP :{BLACK}Centre main view on waypoint location. Ctrl+Click opens a new viewport on waypoint location
2009-08-05 19:59:21 +02:00
STR_WAYPOINT_VIEW_CHANGE_WAYPOINT_NAME :{BLACK}Change waypoint name
2009-08-28 15:04:58 +02:00
STR_BUOY_VIEW_CENTER_TOOLTIP :{BLACK}Centre main view on buoy location. Ctrl+Click opens a new viewport on buoy location
2009-08-05 19:59:21 +02:00
STR_BUOY_VIEW_CHANGE_BUOY_NAME :{BLACK}Change buoy name
2009-08-05 00:56:12 +02:00
STR_EDIT_WAYPOINT_NAME :{WHITE}Edit waypoint name
# Finances window
2011-11-19 23:15:44 +01:00
STR_FINANCES_CAPTION :{WHITE}{COMPANY} Finances {BLACK}{COMPANY_NUM}
2009-08-05 00:56:12 +02:00
STR_FINANCES_EXPENDITURE_INCOME_TITLE :{WHITE}Expenditure/Income
STR_FINANCES_YEAR :{WHITE}{NUM}
STR_FINANCES_SECTION_CONSTRUCTION :{GOLD}Construction
STR_FINANCES_SECTION_NEW_VEHICLES :{GOLD}New Vehicles
STR_FINANCES_SECTION_TRAIN_RUNNING_COSTS :{GOLD}Train Running Costs
2010-02-10 21:46:14 +01:00
STR_FINANCES_SECTION_ROAD_VEHICLE_RUNNING_COSTS :{GOLD}Road Vehicle Running Costs
2009-08-05 00:56:12 +02:00
STR_FINANCES_SECTION_AIRCRAFT_RUNNING_COSTS :{GOLD}Aircraft Running Costs
STR_FINANCES_SECTION_SHIP_RUNNING_COSTS :{GOLD}Ship Running Costs
STR_FINANCES_SECTION_PROPERTY_MAINTENANCE :{GOLD}Property Maintenance
STR_FINANCES_SECTION_TRAIN_INCOME :{GOLD}Train Income
STR_FINANCES_SECTION_ROAD_VEHICLE_INCOME :{GOLD}Road Vehicle Income
STR_FINANCES_SECTION_AIRCRAFT_INCOME :{GOLD}Aircraft Income
STR_FINANCES_SECTION_SHIP_INCOME :{GOLD}Ship Income
STR_FINANCES_SECTION_LOAN_INTEREST :{GOLD}Loan Interest
STR_FINANCES_SECTION_OTHER :{GOLD}Other
2011-11-19 23:15:44 +01:00
STR_FINANCES_NEGATIVE_INCOME :{BLACK}-{CURRENCY_LONG}
STR_FINANCES_POSITIVE_INCOME :{BLACK}+{CURRENCY_LONG}
2009-08-05 00:56:12 +02:00
STR_FINANCES_TOTAL_CAPTION :{WHITE}Total:
STR_FINANCES_BANK_BALANCE_TITLE :{WHITE}Bank Balance
STR_FINANCES_LOAN_TITLE :{WHITE}Loan
2014-04-27 21:32:22 +02:00
STR_FINANCES_MAX_LOAN :{WHITE}Maximum Loan: {BLACK}{CURRENCY_LONG}
2011-11-19 23:15:44 +01:00
STR_FINANCES_TOTAL_CURRENCY :{BLACK}{CURRENCY_LONG}
STR_FINANCES_BORROW_BUTTON :{BLACK}Borrow {CURRENCY_LONG}
2009-08-05 00:56:12 +02:00
STR_FINANCES_BORROW_TOOLTIP :{BLACK}Increase size of loan. Ctrl+Click borrows as much as possible
2011-11-19 23:15:44 +01:00
STR_FINANCES_REPAY_BUTTON :{BLACK}Repay {CURRENCY_LONG}
2009-08-05 00:56:12 +02:00
STR_FINANCES_REPAY_TOOLTIP :{BLACK}Repay part of loan. Ctrl+Click repays as much loan as possible
2011-12-04 00:40:08 +01:00
STR_FINANCES_INFRASTRUCTURE_BUTTON :{BLACK}Infrastructure
2009-08-05 00:56:12 +02:00
# Company view
2011-11-19 23:15:44 +01:00
STR_COMPANY_VIEW_CAPTION :{WHITE}{COMPANY} {BLACK}{COMPANY_NUM}
STR_COMPANY_VIEW_PRESIDENT_MANAGER_TITLE :{WHITE}{PRESIDENT_NAME}{}{GOLD}(Manager)
2009-08-05 00:56:12 +02:00
STR_COMPANY_VIEW_INAUGURATED_TITLE :{GOLD}Inaugurated: {WHITE}{NUM}
STR_COMPANY_VIEW_COLOUR_SCHEME_TITLE :{GOLD}Colour Scheme:
STR_COMPANY_VIEW_VEHICLES_TITLE :{GOLD}Vehicles:
2009-08-05 19:59:21 +02:00
STR_COMPANY_VIEW_TRAINS :{WHITE}{COMMA} train{P "" s}
STR_COMPANY_VIEW_ROAD_VEHICLES :{WHITE}{COMMA} road vehicle{P "" s}
STR_COMPANY_VIEW_AIRCRAFT :{WHITE}{COMMA} aircraft
STR_COMPANY_VIEW_SHIPS :{WHITE}{COMMA} ship{P "" s}
2009-08-05 00:56:12 +02:00
STR_COMPANY_VIEW_VEHICLES_NONE :{WHITE}None
2011-11-19 23:15:44 +01:00
STR_COMPANY_VIEW_COMPANY_VALUE :{GOLD}Company value: {WHITE}{CURRENCY_LONG}
2009-08-05 13:32:32 +02:00
STR_COMPANY_VIEW_SHARES_OWNED_BY :{WHITE}({COMMA}% owned by {COMPANY})
2011-12-04 00:40:08 +01:00
STR_COMPANY_VIEW_INFRASTRUCTURE :{GOLD}Infrastructure:
2012-01-05 07:14:08 +01:00
STR_COMPANY_VIEW_INFRASTRUCTURE_RAIL :{WHITE}{COMMA} rail piece{P "" s}
STR_COMPANY_VIEW_INFRASTRUCTURE_ROAD :{WHITE}{COMMA} road piece{P "" s}
STR_COMPANY_VIEW_INFRASTRUCTURE_WATER :{WHITE}{COMMA} water tile{P "" s}
STR_COMPANY_VIEW_INFRASTRUCTURE_STATION :{WHITE}{COMMA} station tile{P "" s}
STR_COMPANY_VIEW_INFRASTRUCTURE_AIRPORT :{WHITE}{COMMA} airport{P "" s}
2011-12-04 00:40:08 +01:00
STR_COMPANY_VIEW_INFRASTRUCTURE_NONE :{WHITE}None
2009-08-05 00:56:12 +02:00
STR_COMPANY_VIEW_BUILD_HQ_BUTTON :{BLACK}Build HQ
2009-11-20 18:36:46 +01:00
STR_COMPANY_VIEW_BUILD_HQ_TOOLTIP :{BLACK}Build company headquarters
2009-08-05 00:56:12 +02:00
STR_COMPANY_VIEW_VIEW_HQ_BUTTON :{BLACK}View HQ
2009-11-20 18:36:46 +01:00
STR_COMPANY_VIEW_VIEW_HQ_TOOLTIP :{BLACK}View company headquarters
2009-08-05 19:59:21 +02:00
STR_COMPANY_VIEW_RELOCATE_HQ :{BLACK}Relocate HQ
2010-12-20 20:17:24 +01:00
STR_COMPANY_VIEW_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Rebuild company headquarters elsewhere for 1% cost of company value. Shift+Click shows estimated cost without relocating HQ
2011-12-04 00:40:08 +01:00
STR_COMPANY_VIEW_INFRASTRUCTURE_BUTTON :{BLACK}Details
STR_COMPANY_VIEW_INFRASTRUCTURE_TOOLTIP :{BLACK}View detailed infrastructure counts
2009-08-05 00:56:12 +02:00
STR_COMPANY_VIEW_NEW_FACE_BUTTON :{BLACK}New Face
STR_COMPANY_VIEW_NEW_FACE_TOOLTIP :{BLACK}Select new face for manager
STR_COMPANY_VIEW_COLOUR_SCHEME_BUTTON :{BLACK}Colour Scheme
STR_COMPANY_VIEW_COLOUR_SCHEME_TOOLTIP :{BLACK}Change the company vehicle livery
STR_COMPANY_VIEW_COMPANY_NAME_BUTTON :{BLACK}Company Name
STR_COMPANY_VIEW_COMPANY_NAME_TOOLTIP :{BLACK}Change the company name
STR_COMPANY_VIEW_PRESIDENT_NAME_BUTTON :{BLACK}Manager Name
STR_COMPANY_VIEW_PRESIDENT_NAME_TOOLTIP :{BLACK}Change the manager's name
STR_COMPANY_VIEW_BUY_SHARE_BUTTON :{BLACK}Buy 25% share in company
STR_COMPANY_VIEW_SELL_SHARE_BUTTON :{BLACK}Sell 25% share in company
2012-01-06 20:42:41 +01:00
STR_COMPANY_VIEW_BUY_SHARE_TOOLTIP :{BLACK}Buy 25% share in this company. Shift+Click shows estimated cost without purchasing any share
STR_COMPANY_VIEW_SELL_SHARE_TOOLTIP :{BLACK}Sell 25% share in this company. Shift+Click shows estimated income without selling any share
2009-08-05 00:56:12 +02:00
2009-08-05 19:59:21 +02:00
STR_COMPANY_VIEW_COMPANY_NAME_QUERY_CAPTION :Company Name
STR_COMPANY_VIEW_PRESIDENT_S_NAME_QUERY_CAPTION :Manager's Name
2009-08-05 00:56:12 +02:00
2011-11-19 23:15:44 +01:00
STR_BUY_COMPANY_MESSAGE :{WHITE}We are looking for a transport company to take-over our company.{}{}Do you want to purchase {COMPANY} for {CURRENCY_LONG}?
2009-08-05 13:32:32 +02:00
2011-12-04 00:40:08 +01:00
# Company infrastructure window
STR_COMPANY_INFRASTRUCTURE_VIEW_CAPTION :{WHITE}Infrastructure of {COMPANY}
STR_COMPANY_INFRASTRUCTURE_VIEW_RAIL_SECT :{GOLD}Rail pieces:
STR_COMPANY_INFRASTRUCTURE_VIEW_SIGNALS :{WHITE}Signals
STR_COMPANY_INFRASTRUCTURE_VIEW_ROAD_SECT :{GOLD}Road pieces:
2019-04-06 08:46:15 +02:00
STR_COMPANY_INFRASTRUCTURE_VIEW_TRAM_SECT :{GOLD}Tram pieces:
2011-12-04 00:40:08 +01:00
STR_COMPANY_INFRASTRUCTURE_VIEW_WATER_SECT :{GOLD}Water tiles:
STR_COMPANY_INFRASTRUCTURE_VIEW_CANALS :{WHITE}Canals
STR_COMPANY_INFRASTRUCTURE_VIEW_STATION_SECT :{GOLD}Stations:
STR_COMPANY_INFRASTRUCTURE_VIEW_STATIONS :{WHITE}Station tiles
STR_COMPANY_INFRASTRUCTURE_VIEW_AIRPORTS :{WHITE}Airports
2011-12-04 00:40:46 +01:00
STR_COMPANY_INFRASTRUCTURE_VIEW_TOTAL :{WHITE}{CURRENCY_LONG}/yr
2011-12-04 00:40:08 +01:00
2009-08-05 00:56:12 +02:00
# Industry directory
2009-08-05 19:59:21 +02:00
STR_INDUSTRY_DIRECTORY_CAPTION :{WHITE}Industries
2009-09-05 13:27:28 +02:00
STR_INDUSTRY_DIRECTORY_NONE :{ORANGE}- None -
2011-11-19 23:15:44 +01:00
STR_INDUSTRY_DIRECTORY_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO_LONG}{RAW_STRING}){YELLOW} ({COMMA}% transported)
STR_INDUSTRY_DIRECTORY_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO_LONG}{RAW_STRING}/{CARGO_LONG}{RAW_STRING}){YELLOW} ({COMMA}%/{COMMA}% transported)
2009-08-05 19:59:21 +02:00
STR_INDUSTRY_DIRECTORY_ITEM_NOPROD :{ORANGE}{INDUSTRY}
2010-12-27 22:10:52 +01:00
STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Industry names - click on name to centre main view on industry. Ctrl+Click opens a new viewport on industry location
2009-08-05 00:56:12 +02:00
# Industry view
STR_INDUSTRY_VIEW_CAPTION :{WHITE}{INDUSTRY}
STR_INDUSTRY_VIEW_PRODUCTION_LAST_MONTH_TITLE :{BLACK}Production last month:
2011-11-19 23:15:44 +01:00
STR_INDUSTRY_VIEW_TRANSPORTED :{YELLOW}{CARGO_LONG}{RAW_STRING}{BLACK} ({COMMA}% transported)
2009-08-28 15:04:58 +02:00
STR_INDUSTRY_VIEW_LOCATION_TOOLTIP :{BLACK}Centre the main view on industry location. Ctrl+Click opens a new viewport on industry location
2010-10-04 22:12:38 +02:00
STR_INDUSTRY_VIEW_PRODUCTION_LEVEL :{BLACK}Production level: {YELLOW}{COMMA}%
2013-05-12 21:38:30 +02:00
STR_INDUSTRY_VIEW_INDUSTRY_ANNOUNCED_CLOSURE :{YELLOW}The industry has announced imminent closure!
2009-08-05 00:56:12 +02:00
2018-12-25 19:55:24 +01:00
STR_INDUSTRY_VIEW_REQUIRES_N_CARGO :{BLACK}Requires: {YELLOW}{STRING}{RAW_STRING}
STR_INDUSTRY_VIEW_PRODUCES_N_CARGO :{BLACK}Produces: {YELLOW}{STRING}{RAW_STRING}
STR_INDUSTRY_VIEW_CARGO_LIST_EXTENSION :, {STRING}{RAW_STRING}
2017-12-27 22:54:52 +01:00
STR_INDUSTRY_VIEW_REQUIRES :{BLACK}Requires:
STR_INDUSTRY_VIEW_ACCEPT_CARGO :{YELLOW}{STRING}{BLACK}{3:RAW_STRING}
STR_INDUSTRY_VIEW_ACCEPT_CARGO_AMOUNT :{YELLOW}{STRING}{BLACK}: {CARGO_SHORT} waiting{RAW_STRING}
2017-02-26 16:34:15 +01:00
2009-08-16 09:28:00 +02:00
STR_CONFIG_GAME_PRODUCTION :{WHITE}Change production (multiple of 8, up to 2040)
2010-10-04 22:12:38 +02:00
STR_CONFIG_GAME_PRODUCTION_LEVEL :{WHITE}Change production level (percentage, up to 800%)
2009-08-05 00:56:12 +02:00
# Vehicle lists
2010-05-12 20:19:36 +02:00
STR_VEHICLE_LIST_TRAIN_CAPTION :{WHITE}{STRING2} - {COMMA} Train{P "" s}
STR_VEHICLE_LIST_ROAD_VEHICLE_CAPTION :{WHITE}{STRING2} - {COMMA} Road Vehicle{P "" s}
STR_VEHICLE_LIST_SHIP_CAPTION :{WHITE}{STRING2} - {COMMA} Ship{P "" s}
STR_VEHICLE_LIST_AIRCRAFT_CAPTION :{WHITE}{STRING2} - {COMMA} Aircraft
2009-08-05 00:56:12 +02:00
STR_VEHICLE_LIST_TRAIN_LIST_TOOLTIP :{BLACK}Trains - click on train for information
STR_VEHICLE_LIST_ROAD_VEHICLE_TOOLTIP :{BLACK}Road vehicles - click on vehicle for information
STR_VEHICLE_LIST_SHIP_TOOLTIP :{BLACK}Ships - click on ship for information
STR_VEHICLE_LIST_AIRCRAFT_TOOLTIP :{BLACK}Aircraft - click on aircraft for information
2011-11-19 23:15:44 +01:00
STR_VEHICLE_LIST_PROFIT_THIS_YEAR_LAST_YEAR :{TINY_FONT}{BLACK}Profit this year: {CURRENCY_LONG} (last year: {CURRENCY_LONG})
2009-08-05 13:32:32 +02:00
2010-07-30 14:26:58 +02:00
STR_VEHICLE_LIST_AVAILABLE_TRAINS :Available Trains
STR_VEHICLE_LIST_AVAILABLE_ROAD_VEHICLES :Available Vehicles
STR_VEHICLE_LIST_AVAILABLE_SHIPS :Available Ships
STR_VEHICLE_LIST_AVAILABLE_AIRCRAFT :Available Aircraft
2010-12-16 00:43:39 +01:00
STR_VEHICLE_LIST_AVAILABLE_ENGINES_TOOLTIP :{BLACK}See a list of available engine designs for this vehicle type
2009-08-05 00:56:12 +02:00
2009-08-05 19:59:21 +02:00
STR_VEHICLE_LIST_MANAGE_LIST :{BLACK}Manage list
STR_VEHICLE_LIST_MANAGE_LIST_TOOLTIP :{BLACK}Send instructions to all vehicles in this list
STR_VEHICLE_LIST_REPLACE_VEHICLES :Replace vehicles
STR_VEHICLE_LIST_SEND_FOR_SERVICING :Send for Servicing
2009-08-05 00:56:12 +02:00
2009-08-05 19:59:21 +02:00
STR_VEHICLE_LIST_SEND_TRAIN_TO_DEPOT :Send to Depot
STR_VEHICLE_LIST_SEND_ROAD_VEHICLE_TO_DEPOT :Send to Depot
STR_VEHICLE_LIST_SEND_SHIP_TO_DEPOT :Send to Depot
STR_VEHICLE_LIST_SEND_AIRCRAFT_TO_HANGAR :Send to Hangar
2009-08-05 00:56:12 +02:00
2009-08-05 19:59:21 +02:00
STR_VEHICLE_LIST_MASS_STOP_LIST_TOOLTIP :{BLACK}Click to stop all the vehicles in the list
STR_VEHICLE_LIST_MASS_START_LIST_TOOLTIP :{BLACK}Click to start all the vehicles in the list
2009-08-05 00:56:12 +02:00
2009-08-05 19:59:21 +02:00
STR_VEHICLE_LIST_SHARED_ORDERS_LIST_CAPTION :{WHITE}Shared orders of {COMMA} Vehicle{P "" s}
2009-08-05 13:32:32 +02:00
2009-08-05 00:56:12 +02:00
# Group window
STR_GROUP_ALL_TRAINS :All trains
STR_GROUP_ALL_ROAD_VEHICLES :All road vehicles
STR_GROUP_ALL_SHIPS :All ships
STR_GROUP_ALL_AIRCRAFTS :All aircraft
STR_GROUP_DEFAULT_TRAINS :Ungrouped trains
STR_GROUP_DEFAULT_ROAD_VEHICLES :Ungrouped road vehicles
STR_GROUP_DEFAULT_SHIPS :Ungrouped ships
STR_GROUP_DEFAULT_AIRCRAFTS :Ungrouped aircraft
2019-03-26 01:07:20 +01:00
STR_GROUP_COUNT_WITH_SUBGROUP :{TINY_FONT}{COMMA} (+{COMMA})
2014-04-08 23:09:06 +02:00
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Groups - click on a group to list all vehicles of this group. Drag and drop groups to arrange hierarchy.
2009-08-05 19:59:21 +02:00
STR_GROUP_CREATE_TOOLTIP :{BLACK}Click to create a group
STR_GROUP_DELETE_TOOLTIP :{BLACK}Delete the selected group
STR_GROUP_RENAME_TOOLTIP :{BLACK}Rename the selected group
2019-01-31 14:57:44 +01:00
STR_GROUP_LIVERY_TOOLTIP :{BLACK}Change livery of the selected group
2009-08-05 19:59:21 +02:00
STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}Click to protect this group from global autoreplace
2009-08-05 00:56:12 +02:00
2014-04-11 20:14:44 +02:00
STR_QUERY_GROUP_DELETE_CAPTION :{WHITE}Delete Group
STR_GROUP_DELETE_QUERY_TEXT :{WHITE}Are you sure you want to delete this group and any descendants?
2009-08-05 00:56:12 +02:00
STR_GROUP_ADD_SHARED_VEHICLE :Add shared vehicles
STR_GROUP_REMOVE_ALL_VEHICLES :Remove all vehicles
STR_GROUP_RENAME_CAPTION :{BLACK}Rename a group
2017-03-24 08:33:31 +01:00
STR_GROUP_PROFIT_THIS_YEAR :Profit this year:
STR_GROUP_PROFIT_LAST_YEAR :Profit last year:
STR_GROUP_OCCUPANCY :Current usage:
STR_GROUP_OCCUPANCY_VALUE :{NUM}%
2009-08-05 00:56:12 +02:00
# Build vehicle window
2010-07-30 14:17:14 +02:00
STR_BUY_VEHICLE_TRAIN_RAIL_CAPTION :New Rail Vehicles
STR_BUY_VEHICLE_TRAIN_ELRAIL_CAPTION :New Electric Rail Vehicles
STR_BUY_VEHICLE_TRAIN_MONORAIL_CAPTION :New Monorail Vehicles
STR_BUY_VEHICLE_TRAIN_MAGLEV_CAPTION :New Maglev Vehicles
STR_BUY_VEHICLE_ROAD_VEHICLE_CAPTION :New Road Vehicles
2019-04-06 08:46:15 +02:00
STR_BUY_VEHICLE_TRAM_VEHICLE_CAPTION :New Tram Vehicles
############ range for vehicle availability starts
STR_BUY_VEHICLE_TRAIN_ALL_CAPTION :New Rail Vehicles
STR_BUY_VEHICLE_ROAD_VEHICLE_ALL_CAPTION :New Road Vehicles
2010-07-30 14:17:14 +02:00
STR_BUY_VEHICLE_SHIP_CAPTION :New Ships
STR_BUY_VEHICLE_AIRCRAFT_CAPTION :New Aircraft
2019-04-06 08:46:15 +02:00
############ range for vehicle availability ends
2009-08-05 00:56:12 +02:00
2011-11-19 23:15:44 +01:00
STR_PURCHASE_INFO_COST_WEIGHT :{BLACK}Cost: {GOLD}{CURRENCY_LONG}{BLACK} Weight: {GOLD}{WEIGHT_SHORT}
2019-03-23 22:06:46 +01:00
STR_PURCHASE_INFO_COST_REFIT_WEIGHT :{BLACK}Cost: {GOLD}{CURRENCY_LONG}{BLACK} (Refit Cost: {GOLD}{CURRENCY_LONG}{BLACK}) Weight: {GOLD}{WEIGHT_SHORT}
2009-08-05 00:56:12 +02:00
STR_PURCHASE_INFO_SPEED_POWER :{BLACK}Speed: {GOLD}{VELOCITY}{BLACK} Power: {GOLD}{POWER}
STR_PURCHASE_INFO_SPEED :{BLACK}Speed: {GOLD}{VELOCITY}
2011-08-27 12:34:31 +02:00
STR_PURCHASE_INFO_SPEED_OCEAN :{BLACK}Speed on ocean: {GOLD}{VELOCITY}
STR_PURCHASE_INFO_SPEED_CANAL :{BLACK}Speed on canal/river: {GOLD}{VELOCITY}
2011-11-19 23:15:44 +01:00
STR_PURCHASE_INFO_RUNNINGCOST :{BLACK}Running Cost: {GOLD}{CURRENCY_LONG}/yr
STR_PURCHASE_INFO_CAPACITY :{BLACK}Capacity: {GOLD}{CARGO_LONG} {STRING}
2009-08-05 19:59:21 +02:00
STR_PURCHASE_INFO_REFITTABLE :(refittable)
2010-11-16 22:11:34 +01:00
STR_PURCHASE_INFO_DESIGNED_LIFE :{BLACK}Designed: {GOLD}{NUM}{BLACK} Life: {GOLD}{COMMA} year{P "" s}
2009-08-05 00:56:12 +02:00
STR_PURCHASE_INFO_RELIABILITY :{BLACK}Max. Reliability: {GOLD}{COMMA}%
2011-11-19 23:15:44 +01:00
STR_PURCHASE_INFO_COST :{BLACK}Cost: {GOLD}{CURRENCY_LONG}
2019-03-23 22:06:46 +01:00
STR_PURCHASE_INFO_COST_REFIT :{BLACK}Cost: {GOLD}{CURRENCY_LONG}{BLACK} (Refit Cost: {GOLD}{CURRENCY_LONG}{BLACK})
2011-11-19 23:15:44 +01:00
STR_PURCHASE_INFO_WEIGHT_CWEIGHT :{BLACK}Weight: {GOLD}{WEIGHT_SHORT} ({WEIGHT_SHORT})
STR_PURCHASE_INFO_COST_SPEED :{BLACK}Cost: {GOLD}{CURRENCY_LONG}{BLACK} Speed: {GOLD}{VELOCITY}
2019-03-23 22:06:46 +01:00
STR_PURCHASE_INFO_COST_REFIT_SPEED :{BLACK}Cost: {GOLD}{CURRENCY_LONG}{BLACK} (Refit Cost: {GOLD}{CURRENCY_LONG}{BLACK}) Speed: {GOLD}{VELOCITY}
2011-11-19 23:15:44 +01:00
STR_PURCHASE_INFO_AIRCRAFT_CAPACITY :{BLACK}Capacity: {GOLD}{CARGO_LONG}, {CARGO_LONG}
STR_PURCHASE_INFO_PWAGPOWER_PWAGWEIGHT :{BLACK}Powered Wagons: {GOLD}+{POWER}{BLACK} Weight: {GOLD}+{WEIGHT_SHORT}
2012-03-10 20:18:04 +01:00
STR_PURCHASE_INFO_REFITTABLE_TO :{BLACK}Refittable to: {GOLD}{STRING2}
2009-08-05 00:56:12 +02:00
STR_PURCHASE_INFO_ALL_TYPES :All cargo types
2019-01-26 16:58:16 +01:00
STR_PURCHASE_INFO_NONE :None
2012-03-10 20:18:04 +01:00
STR_PURCHASE_INFO_ALL_BUT :All but {CARGO_LIST}
2009-08-05 00:56:12 +02:00
STR_PURCHASE_INFO_MAX_TE :{BLACK}Max. Tractive Effort: {GOLD}{FORCE}
2011-12-13 01:43:35 +01:00
STR_PURCHASE_INFO_AIRCRAFT_RANGE :{BLACK}Range: {GOLD}{COMMA} tiles
2017-03-18 21:46:15 +01:00
STR_PURCHASE_INFO_AIRCRAFT_TYPE :{BLACK}Aircraft type: {GOLD}{STRING}
2009-08-05 00:56:12 +02:00
2014-09-07 18:14:06 +02:00
STR_BUY_VEHICLE_TRAIN_LIST_TOOLTIP :{BLACK}Train vehicle selection list. Click on vehicle for information. Ctrl+Click for toggling hiding of the vehicle type
STR_BUY_VEHICLE_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}Road vehicle selection list. Click on vehicle for information. Ctrl+Click for toggling hiding of the vehicle type
STR_BUY_VEHICLE_SHIP_LIST_TOOLTIP :{BLACK}Ship selection list. Click on ship for information. Ctrl+Click for toggling hiding of the ship type
STR_BUY_VEHICLE_AIRCRAFT_LIST_TOOLTIP :{BLACK}Aircraft selection list. Click on aircraft for information. Ctrl+Click for toggling hiding of the aircraft type
2009-08-05 00:56:12 +02:00
2009-09-07 11:09:10 +02:00
STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_BUTTON :{BLACK}Buy Vehicle
STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_BUTTON :{BLACK}Buy Vehicle
STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_BUTTON :{BLACK}Buy Ship
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_BUTTON :{BLACK}Buy Aircraft
2009-08-05 00:56:12 +02:00
2019-02-28 22:32:08 +01:00
STR_BUY_VEHICLE_TRAIN_BUY_REFIT_VEHICLE_BUTTON :{BLACK}Buy and Refit Vehicle
STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_REFIT_VEHICLE_BUTTON :{BLACK}Buy and Refit Vehicle
STR_BUY_VEHICLE_SHIP_BUY_REFIT_VEHICLE_BUTTON :{BLACK}Buy and Refit Ship
STR_BUY_VEHICLE_AIRCRAFT_BUY_REFIT_VEHICLE_BUTTON :{BLACK}Buy and Refit Aircraft
2010-12-20 20:17:24 +01:00
STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_TOOLTIP :{BLACK}Buy the highlighted train vehicle. Shift+Click shows estimated cost without purchase
STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_TOOLTIP :{BLACK}Buy the highlighted road vehicle. Shift+Click shows estimated cost without purchase
STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_TOOLTIP :{BLACK}Buy the highlighted ship. Shift+Click shows estimated cost without purchase
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_TOOLTIP :{BLACK}Buy the highlighted aircraft. Shift+Click shows estimated cost without purchase
2009-08-05 00:56:12 +02:00
2019-02-28 22:32:08 +01:00
STR_BUY_VEHICLE_TRAIN_BUY_REFIT_VEHICLE_TOOLTIP :{BLACK}Buy and refit the highlighted train vehicle. Shift+Click shows estimated cost without purchase
STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_REFIT_VEHICLE_TOOLTIP :{BLACK}Buy and refit the highlighted road vehicle. Shift+Click shows estimated cost without purchase
STR_BUY_VEHICLE_SHIP_BUY_REFIT_VEHICLE_TOOLTIP :{BLACK}Buy and refit the highlighted ship. Shift+Click shows estimated cost without purchase
STR_BUY_VEHICLE_AIRCRAFT_BUY_REFIT_VEHICLE_TOOLTIP :{BLACK}Buy and refit the highlighted aircraft. Shift+Click shows estimated cost without purchase
2009-09-07 10:59:43 +02:00
STR_BUY_VEHICLE_TRAIN_RENAME_BUTTON :{BLACK}Rename
STR_BUY_VEHICLE_ROAD_VEHICLE_RENAME_BUTTON :{BLACK}Rename
STR_BUY_VEHICLE_SHIP_RENAME_BUTTON :{BLACK}Rename
STR_BUY_VEHICLE_AIRCRAFT_RENAME_BUTTON :{BLACK}Rename
2009-08-05 00:56:12 +02:00
2009-09-07 10:59:43 +02:00
STR_BUY_VEHICLE_TRAIN_RENAME_TOOLTIP :{BLACK}Rename train vehicle type
STR_BUY_VEHICLE_ROAD_VEHICLE_RENAME_TOOLTIP :{BLACK}Rename road vehicle type
STR_BUY_VEHICLE_SHIP_RENAME_TOOLTIP :{BLACK}Rename ship type
STR_BUY_VEHICLE_AIRCRAFT_RENAME_TOOLTIP :{BLACK}Rename aircraft type
2009-08-05 00:56:12 +02:00
2014-09-07 18:14:06 +02:00
STR_BUY_VEHICLE_TRAIN_HIDE_TOGGLE_BUTTON :{BLACK}Hide
STR_BUY_VEHICLE_ROAD_VEHICLE_HIDE_TOGGLE_BUTTON :{BLACK}Hide
STR_BUY_VEHICLE_SHIP_HIDE_TOGGLE_BUTTON :{BLACK}Hide
STR_BUY_VEHICLE_AIRCRAFT_HIDE_TOGGLE_BUTTON :{BLACK}Hide
STR_BUY_VEHICLE_TRAIN_SHOW_TOGGLE_BUTTON :{BLACK}Display
STR_BUY_VEHICLE_ROAD_VEHICLE_SHOW_TOGGLE_BUTTON :{BLACK}Display
STR_BUY_VEHICLE_SHIP_SHOW_TOGGLE_BUTTON :{BLACK}Display
STR_BUY_VEHICLE_AIRCRAFT_SHOW_TOGGLE_BUTTON :{BLACK}Display
STR_BUY_VEHICLE_TRAIN_HIDE_SHOW_TOGGLE_TOOLTIP :{BLACK}Toggle hiding/displaying of the train vehicle type
STR_BUY_VEHICLE_ROAD_VEHICLE_HIDE_SHOW_TOGGLE_TOOLTIP :{BLACK}Toggle hiding/displaying of the road vehicle type
STR_BUY_VEHICLE_SHIP_HIDE_SHOW_TOGGLE_TOOLTIP :{BLACK}Toggle hiding/displaying of the ship type
STR_BUY_VEHICLE_AIRCRAFT_HIDE_SHOW_TOGGLE_TOOLTIP :{BLACK}Toggle hiding/displaying of the aircraft type
2009-08-05 00:56:12 +02:00
STR_QUERY_RENAME_TRAIN_TYPE_CAPTION :{WHITE}Rename train vehicle type
STR_QUERY_RENAME_ROAD_VEHICLE_TYPE_CAPTION :{WHITE}Rename road vehicle type
STR_QUERY_RENAME_SHIP_TYPE_CAPTION :{WHITE}Rename ship type
STR_QUERY_RENAME_AIRCRAFT_TYPE_CAPTION :{WHITE}Rename aircraft type
# Depot window
2010-05-12 20:19:36 +02:00
STR_DEPOT_CAPTION :{WHITE}{DEPOT}
2009-08-05 00:56:12 +02:00
2010-05-12 22:50:10 +02:00
STR_DEPOT_RENAME_TOOLTIP :{BLACK}Change name of depot
STR_DEPOT_RENAME_DEPOT_CAPTION :Rename depot
2009-08-05 13:32:32 +02:00
STR_DEPOT_NO_ENGINE :{BLACK}-
2009-08-05 00:56:12 +02:00
STR_DEPOT_VEHICLE_TOOLTIP :{BLACK}{ENGINE}{RAW_STRING}
STR_DEPOT_VEHICLE_TOOLTIP_CHAIN :{BLACK}{NUM} vehicle{P "" s}{RAW_STRING}
2011-11-19 23:15:44 +01:00
STR_DEPOT_VEHICLE_TOOLTIP_CARGO :{}{CARGO_LONG} ({CARGO_SHORT})
2009-08-05 00:56:12 +02:00
2010-07-14 21:22:53 +02:00
STR_DEPOT_TRAIN_LIST_TOOLTIP :{BLACK}Trains - drag vehicle with left-click to add/remove from train, right-click for information. Hold Ctrl to make both functions apply to the following chain
STR_DEPOT_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}Vehicles - right-click on vehicle for information
STR_DEPOT_SHIP_LIST_TOOLTIP :{BLACK}Ships - right-click on ship for information
STR_DEPOT_AIRCRAFT_LIST_TOOLTIP :{BLACK}Aircraft - right-click on aircraft for information
2009-08-05 00:56:12 +02:00
STR_DEPOT_TRAIN_SELL_TOOLTIP :{BLACK}Drag train vehicle to here to sell it
STR_DEPOT_ROAD_VEHICLE_SELL_TOOLTIP :{BLACK}Drag road vehicle to here to sell it
STR_DEPOT_SHIP_SELL_TOOLTIP :{BLACK}Drag ship to here to sell it
STR_DEPOT_AIRCRAFT_SELL_TOOLTIP :{BLACK}Drag aircraft to here to sell it
2009-08-05 19:59:21 +02:00
STR_DEPOT_DRAG_WHOLE_TRAIN_TO_SELL_TOOLTIP :{BLACK}Drag train engine here to sell the whole train
2009-08-05 00:56:12 +02:00
2009-08-05 19:59:21 +02:00
STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TOOLTIP :{BLACK}Sell all trains in the depot
STR_DEPOT_SELL_ALL_BUTTON_ROAD_VEHICLE_TOOLTIP :{BLACK}Sell all road vehicles in the depot
STR_DEPOT_SELL_ALL_BUTTON_SHIP_TOOLTIP :{BLACK}Sell all ships in the depot
STR_DEPOT_SELL_ALL_BUTTON_AIRCRAFT_TOOLTIP :{BLACK}Sell all aircraft in the hangar
2009-08-05 00:56:12 +02:00
2009-08-05 19:59:21 +02:00
STR_DEPOT_AUTOREPLACE_TRAIN_TOOLTIP :{BLACK}Autoreplace all trains in the depot
STR_DEPOT_AUTOREPLACE_ROAD_VEHICLE_TOOLTIP :{BLACK}Autoreplace all road vehicles in the depot
STR_DEPOT_AUTOREPLACE_SHIP_TOOLTIP :{BLACK}Autoreplace all ships in the depot
STR_DEPOT_AUTOREPLACE_AIRCRAFT_TOOLTIP :{BLACK}Autoreplace all aircraft in the hangar
2009-08-05 00:56:12 +02:00
STR_DEPOT_TRAIN_NEW_VEHICLES_BUTTON :{BLACK}New Vehicles
STR_DEPOT_ROAD_VEHICLE_NEW_VEHICLES_BUTTON :{BLACK}New Vehicles
STR_DEPOT_SHIP_NEW_VEHICLES_BUTTON :{BLACK}New Ships
STR_DEPOT_AIRCRAFT_NEW_VEHICLES_BUTTON :{BLACK}New Aircraft
2009-09-07 11:09:10 +02:00
STR_DEPOT_TRAIN_NEW_VEHICLES_TOOLTIP :{BLACK}Buy new train vehicle
STR_DEPOT_ROAD_VEHICLE_NEW_VEHICLES_TOOLTIP :{BLACK}Buy new road vehicle
STR_DEPOT_SHIP_NEW_VEHICLES_TOOLTIP :{BLACK}Buy new ship
STR_DEPOT_AIRCRAFT_NEW_VEHICLES_TOOLTIP :{BLACK}Buy new aircraft
2009-08-05 00:56:12 +02:00
2009-08-05 19:59:21 +02:00
STR_DEPOT_CLONE_TRAIN :{BLACK}Clone Train
STR_DEPOT_CLONE_ROAD_VEHICLE :{BLACK}Clone Vehicle
STR_DEPOT_CLONE_SHIP :{BLACK}Clone Ship
STR_DEPOT_CLONE_AIRCRAFT :{BLACK}Clone Aircraft
2009-08-05 00:56:12 +02:00
2014-10-06 18:36:36 +02:00
STR_DEPOT_CLONE_TRAIN_DEPOT_INFO :{BLACK}This will buy a copy of a train including all cars. Click this button and then on a train inside or outside the depot. Ctrl+Click will share the orders. Shift+Click shows estimated cost without purchase
2012-01-06 20:42:41 +01:00
STR_DEPOT_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}This will buy a copy of a road vehicle. Click this button and then on a road vehicle inside or outside the depot. Ctrl+Click will share the orders. Shift+Click shows estimated cost without purchase
2010-12-20 20:17:24 +01:00
STR_DEPOT_CLONE_SHIP_DEPOT_INFO :{BLACK}This will buy a copy of a ship. Click this button and then on a ship inside or outside the depot. Ctrl+Click will share the orders. Shift+Click shows estimated cost without purchase
STR_DEPOT_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}This will buy a copy of an aircraft. Click this button and then on an aircraft inside or outside the hangar. Ctrl+Click will share the orders. Shift+Click shows estimated cost without purchase
2009-08-05 00:56:12 +02:00
2009-08-28 15:04:58 +02:00
STR_DEPOT_TRAIN_LOCATION_TOOLTIP :{BLACK}Centre main view on train depot location. Ctrl+Click opens a new viewport on train depot location
STR_DEPOT_ROAD_VEHICLE_LOCATION_TOOLTIP :{BLACK}Centre main view on road vehicle depot location. Ctrl+Click opens a new viewport on road depot location
STR_DEPOT_SHIP_LOCATION_TOOLTIP :{BLACK}Centre main view on ship depot location. Ctrl+Click opens a new viewport on ship depot location
2009-08-28 18:49:00 +02:00
STR_DEPOT_AIRCRAFT_LOCATION_TOOLTIP :{BLACK}Centre main view on hangar location. Ctrl+Click opens a new viewport on hangar location
2009-08-05 00:56:12 +02:00
2009-08-05 19:59:21 +02:00
STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TOOLTIP :{BLACK}Get a list of all trains with the current depot in their orders
STR_DEPOT_VEHICLE_ORDER_LIST_ROAD_VEHICLE_TOOLTIP :{BLACK}Get a list of all road vehicles with the current depot in their orders
STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TOOLTIP :{BLACK}Get a list of all ships with the current depot in their orders
STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TOOLTIP :{BLACK}Get a list of all aircraft with any hangar at this airport in their orders
2009-08-05 00:56:12 +02:00
2009-08-05 19:59:21 +02:00
STR_DEPOT_MASS_STOP_DEPOT_TRAIN_TOOLTIP :{BLACK}Click to stop all the trains inside the depot
STR_DEPOT_MASS_STOP_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}Click to stop all the road vehicles inside the depot
STR_DEPOT_MASS_STOP_DEPOT_SHIP_TOOLTIP :{BLACK}Click to stop all the ships inside the depot
STR_DEPOT_MASS_STOP_HANGAR_TOOLTIP :{BLACK}Click to stop all the aircraft inside the hangar
2009-08-05 00:56:12 +02:00
2009-08-05 19:59:21 +02:00
STR_DEPOT_MASS_START_DEPOT_TRAIN_TOOLTIP :{BLACK}Click to start all the trains inside the depot
STR_DEPOT_MASS_START_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}Click to start all the road vehicles inside the depot
STR_DEPOT_MASS_START_DEPOT_SHIP_TOOLTIP :{BLACK}Click to start all the ships inside the depot
STR_DEPOT_MASS_START_HANGAR_TOOLTIP :{BLACK}Click to start all the aircraft inside the hangar
2009-08-05 00:56:12 +02:00
STR_DEPOT_SELL_CONFIRMATION_TEXT :{YELLOW}You are about to sell all the vehicles in the depot. Are you sure?
# Engine preview window
2009-04-22 01:40:56 +02:00
STR_ENGINE_PREVIEW_CAPTION :{WHITE}Message from vehicle manufacturer
STR_ENGINE_PREVIEW_MESSAGE :{GOLD}We have just designed a new {STRING} - would you be interested in a year's exclusive use of this vehicle, so we can see how it performs before making it universally available?
2019-04-06 08:46:15 +02:00
2009-04-22 01:40:56 +02:00
STR_ENGINE_PREVIEW_RAILROAD_LOCOMOTIVE :railway locomotive
2019-04-06 08:46:15 +02:00
STR_ENGINE_PREVIEW_ELRAIL_LOCOMOTIVE :electrified railway locomotive
STR_ENGINE_PREVIEW_MONORAIL_LOCOMOTIVE :monorail locomotive
STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE :maglev locomotive
2009-04-22 01:40:56 +02:00
STR_ENGINE_PREVIEW_ROAD_VEHICLE :road vehicle
2019-04-06 08:46:15 +02:00
STR_ENGINE_PREVIEW_TRAM_VEHICLE :tramway vehicle
2009-04-22 01:40:56 +02:00
STR_ENGINE_PREVIEW_AIRCRAFT :aircraft
STR_ENGINE_PREVIEW_SHIP :ship
2004-08-09 19:04:08 +02:00
2011-11-19 23:15:44 +01:00
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Cost: {CURRENCY_LONG} Weight: {WEIGHT_SHORT}{}Speed: {VELOCITY} Power: {POWER}{}Running Cost: {CURRENCY_LONG}/yr{}Capacity: {CARGO_LONG}
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}Cost: {CURRENCY_LONG} Weight: {WEIGHT_SHORT}{}Speed: {VELOCITY} Power: {POWER} Max. T.E.: {6:FORCE}{}Running Cost: {4:CURRENCY_LONG}/yr{}Capacity: {5:CARGO_LONG}
2017-03-18 21:47:48 +01:00
STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAP_RUNCOST :{BLACK}Cost: {CURRENCY_LONG} Max. Speed: {VELOCITY}{}Capacity: {CARGO_LONG}{}Running Cost: {CURRENCY_LONG}/yr
2017-03-18 21:48:54 +01:00
STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_CAP_CAP_RUNCOST :{BLACK}Cost: {CURRENCY_LONG} Max. Speed: {VELOCITY}{}Aircraft type: {STRING}{}Capacity: {CARGO_LONG}, {CARGO_LONG}{}Running Cost: {CURRENCY_LONG}/yr
STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_CAP_RUNCOST :{BLACK}Cost: {CURRENCY_LONG} Max. Speed: {VELOCITY}{}Aircraft type: {STRING}{}Capacity: {CARGO_LONG}{}Running Cost: {CURRENCY_LONG}/yr
STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_RANGE_CAP_CAP_RUNCOST :{BLACK}Cost: {CURRENCY_LONG} Max. Speed: {VELOCITY}{}Aircraft type: {STRING} Range: {COMMA} tiles{}Capacity: {CARGO_LONG}, {CARGO_LONG}{}Running Cost: {CURRENCY_LONG}/yr
STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_RANGE_CAP_RUNCOST :{BLACK}Cost: {CURRENCY_LONG} Max. Speed: {VELOCITY}{}Aircraft type: {STRING} Range: {COMMA} tiles{}Capacity: {CARGO_LONG}{}Running Cost: {CURRENCY_LONG}/yr
2009-08-05 13:32:32 +02:00
2009-08-05 00:56:12 +02:00
# Autoreplace window
2012-04-17 21:44:30 +02:00
STR_REPLACE_VEHICLES_WHITE :{WHITE}Replace {STRING} - {STRING1}
2009-08-05 19:59:21 +02:00
STR_REPLACE_VEHICLE_TRAIN :Train
STR_REPLACE_VEHICLE_ROAD_VEHICLE :Road Vehicle
STR_REPLACE_VEHICLE_SHIP :Ship
STR_REPLACE_VEHICLE_AIRCRAFT :Aircraft
2009-08-05 00:56:12 +02:00
2014-09-07 18:11:58 +02:00
STR_REPLACE_VEHICLE_VEHICLES_IN_USE :{YELLOW}Vehicles in use
STR_REPLACE_VEHICLE_VEHICLES_IN_USE_TOOLTIP :{BLACK}Column with vehicles that you own
STR_REPLACE_VEHICLE_AVAILABLE_VEHICLES :{YELLOW}Available vehicles
STR_REPLACE_VEHICLE_AVAILABLE_VEHICLES_TOOLTIP :{BLACK}Column with vehicles available for replacement
2009-08-05 00:56:12 +02:00
STR_REPLACE_HELP_LEFT_ARRAY :{BLACK}Select the engine type to replace
STR_REPLACE_HELP_RIGHT_ARRAY :{BLACK}Select the new engine type you would like to use in place of the left selected engine type
STR_REPLACE_VEHICLES_START :{BLACK}Start Replacing Vehicles
2012-04-17 21:44:02 +02:00
STR_REPLACE_VEHICLES_NOW :Replace all vehicles now
STR_REPLACE_VEHICLES_WHEN_OLD :Replace only old vehicles
2009-08-05 00:56:12 +02:00
STR_REPLACE_HELP_START_BUTTON :{BLACK}Press to begin replacement of the left selected engine type with the right selected engine type
2009-08-05 19:59:21 +02:00
STR_REPLACE_NOT_REPLACING :{BLACK}Not replacing
STR_REPLACE_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}No vehicle selected
2012-04-17 21:44:02 +02:00
STR_REPLACE_REPLACING_WHEN_OLD :{ENGINE} when old
2009-08-05 00:56:12 +02:00
STR_REPLACE_VEHICLES_STOP :{BLACK}Stop Replacing Vehicles
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Press to stop the replacement of the engine type selected on the left
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Switch between engine and wagon replacement windows
2009-08-05 19:59:21 +02:00
STR_REPLACE_ENGINES :Engines
STR_REPLACE_WAGONS :Wagons
2016-12-08 21:21:39 +01:00
STR_REPLACE_ALL_RAILTYPE :All rail vehicles
2019-04-06 08:46:15 +02:00
STR_REPLACE_ALL_ROADTYPE :All road vehicles
2009-08-05 00:56:12 +02:00
2012-05-13 08:05:32 +02:00
STR_REPLACE_HELP_RAILTYPE :{BLACK}Choose the rail type you want to replace engines for
2019-04-06 08:46:15 +02:00
STR_REPLACE_HELP_ROADTYPE :{BLACK}Choose the road type you want to replace engines for
2009-08-05 00:56:12 +02:00
STR_REPLACE_HELP_REPLACE_INFO_TAB :{BLACK}Displays which engine the left selected engine is being replaced with, if any
2009-08-05 19:59:21 +02:00
STR_REPLACE_RAIL_VEHICLES :Rail Vehicles
STR_REPLACE_ELRAIL_VEHICLES :Electrified Rail Vehicles
STR_REPLACE_MONORAIL_VEHICLES :Monorail Vehicles
STR_REPLACE_MAGLEV_VEHICLES :Maglev Vehicles
2009-08-05 00:56:12 +02:00
2019-04-06 08:46:15 +02:00
STR_REPLACE_ROAD_VEHICLES :Road Vehicles
STR_REPLACE_TRAM_VEHICLES :Tramway Vehicles
2009-11-14 13:50:38 +01:00
STR_REPLACE_REMOVE_WAGON :{BLACK}Wagon removal: {ORANGE}{STRING}
2010-12-16 00:43:39 +01:00
STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Make autoreplace keep the length of a train the same by removing wagons (starting at the front), if replacing the engine would make the train longer
2009-08-05 00:56:12 +02:00
2009-08-05 13:32:32 +02:00
# Vehicle view
STR_VEHICLE_VIEW_CAPTION :{WHITE}{VEHICLE}
2009-08-05 00:56:12 +02:00
2009-08-28 15:04:58 +02:00
STR_VEHICLE_VIEW_TRAIN_LOCATION_TOOLTIP :{BLACK}Centre main view on train's location. Ctrl+Click will follow train in main view
STR_VEHICLE_VIEW_ROAD_VEHICLE_LOCATION_TOOLTIP :{BLACK}Centre main view on vehicle's location. Ctrl+Click will follow vehicle in main view
STR_VEHICLE_VIEW_SHIP_LOCATION_TOOLTIP :{BLACK}Centre main view on ship's location. Ctrl+Click will follow ship in main view
STR_VEHICLE_VIEW_AIRCRAFT_LOCATION_TOOLTIP :{BLACK}Centre main view on aircraft's location. Ctrl+Click will follow aircraft in main view
2009-08-05 00:56:12 +02:00
2009-08-05 13:32:32 +02:00
STR_VEHICLE_VIEW_TRAIN_SEND_TO_DEPOT_TOOLTIP :{BLACK}Send train to depot. Ctrl+Click will only service
STR_VEHICLE_VIEW_ROAD_VEHICLE_SEND_TO_DEPOT_TOOLTIP :{BLACK}Send vehicle to depot. Ctrl+Click will only service
STR_VEHICLE_VIEW_SHIP_SEND_TO_DEPOT_TOOLTIP :{BLACK}Send ship to depot. Ctrl+Click will only service
STR_VEHICLE_VIEW_AIRCRAFT_SEND_TO_DEPOT_TOOLTIP :{BLACK}Send aircraft to hangar. Ctrl+Click will only service
2009-08-05 00:56:12 +02:00
2010-12-20 20:17:24 +01:00
STR_VEHICLE_VIEW_CLONE_TRAIN_INFO :{BLACK}This will buy a copy of the train including all cars. Ctrl+Click will share the orders. Shift+Click shows estimated cost without purchase
STR_VEHICLE_VIEW_CLONE_ROAD_VEHICLE_INFO :{BLACK}This will buy a copy of the road vehicle. Ctrl+Click will share the orders. Shift+Click shows estimated cost without purchase
STR_VEHICLE_VIEW_CLONE_SHIP_INFO :{BLACK}This will buy a copy of the ship. Ctrl+Click will share the orders. Shift+Click shows estimated cost without purchase
STR_VEHICLE_VIEW_CLONE_AIRCRAFT_INFO :{BLACK}This will buy a copy of the aircraft. Ctrl+Click will share the orders. Shift+Click shows estimated cost without purchase
2009-08-05 00:56:12 +02:00
2009-08-05 13:32:32 +02:00
STR_VEHICLE_VIEW_TRAIN_IGNORE_SIGNAL_TOOLTIP :{BLACK}Force train to proceed without waiting for signal to clear it
2009-08-05 00:56:12 +02:00
2009-08-05 13:32:32 +02:00
STR_VEHICLE_VIEW_TRAIN_REFIT_TOOLTIP :{BLACK}Refit train to carry a different cargo type
STR_VEHICLE_VIEW_ROAD_VEHICLE_REFIT_TOOLTIP :{BLACK}Refit road vehicle to carry a different cargo type
2009-08-05 14:48:48 +02:00
STR_VEHICLE_VIEW_SHIP_REFIT_TOOLTIP :{BLACK}Refit ship to carry a different cargo type
2009-08-05 13:32:32 +02:00
STR_VEHICLE_VIEW_AIRCRAFT_REFIT_TOOLTIP :{BLACK}Refit aircraft to carry a different cargo type
2009-08-05 00:56:12 +02:00
2009-08-05 13:32:32 +02:00
STR_VEHICLE_VIEW_TRAIN_REVERSE_TOOLTIP :{BLACK}Reverse direction of train
STR_VEHICLE_VIEW_ROAD_VEHICLE_REVERSE_TOOLTIP :{BLACK}Force vehicle to turn around
2009-08-05 00:56:12 +02:00
2009-08-28 15:04:58 +02:00
STR_VEHICLE_VIEW_TRAIN_ORDERS_TOOLTIP :{BLACK}Show train's orders. Ctrl+Click to show train's timetable
STR_VEHICLE_VIEW_ROAD_VEHICLE_ORDERS_TOOLTIP :{BLACK}Show vehicle's orders. Ctrl+Click to show vehicle's timetable
STR_VEHICLE_VIEW_SHIP_ORDERS_TOOLTIP :{BLACK}Show ship's orders. Ctrl+Click to show ship's timetable
STR_VEHICLE_VIEW_AIRCRAFT_ORDERS_TOOLTIP :{BLACK}Show aircraft's orders. Ctrl+Click to show aircraft's timetable
2009-08-05 00:56:12 +02:00
2009-08-05 13:32:32 +02:00
STR_VEHICLE_VIEW_TRAIN_SHOW_DETAILS_TOOLTIP :{BLACK}Show train details
STR_VEHICLE_VIEW_ROAD_VEHICLE_SHOW_DETAILS_TOOLTIP :{BLACK}Show road vehicle details
STR_VEHICLE_VIEW_SHIP_SHOW_DETAILS_TOOLTIP :{BLACK}Show ship details
STR_VEHICLE_VIEW_AIRCRAFT_SHOW_DETAILS_TOOLTIP :{BLACK}Show aircraft details
2009-08-05 00:56:12 +02:00
2010-02-22 21:53:45 +01:00
STR_VEHICLE_VIEW_TRAIN_STATE_START_STOP_TOOLTIP :{BLACK}Current train action - click to stop/start train. Ctrl+Click to scroll to destination
STR_VEHICLE_VIEW_ROAD_VEHICLE_STATE_START_STOP_TOOLTIP :{BLACK}Current vehicle action - click to stop/start vehicle. Ctrl+Click to scroll to destination
STR_VEHICLE_VIEW_SHIP_STATE_START_STOP_TOOLTIP :{BLACK}Current ship action - click to stop/start ship. Ctrl+Click to scroll to destination
STR_VEHICLE_VIEW_AIRCRAFT_STATE_START_STOP_TOOLTIP :{BLACK}Current aircraft action - click to stop/start aircraft. Ctrl+Click to scroll to destination
2009-08-05 00:56:12 +02:00
2009-08-05 13:32:32 +02:00
# Messages in the start stop button in the vehicle view
STR_VEHICLE_STATUS_LOADING_UNLOADING :{LTBLUE}Loading / Unloading
STR_VEHICLE_STATUS_LEAVING :{LTBLUE}Leaving
STR_VEHICLE_STATUS_CRASHED :{RED}Crashed!
STR_VEHICLE_STATUS_BROKEN_DOWN :{RED}Broken down
STR_VEHICLE_STATUS_STOPPED :{RED}Stopped
2009-08-05 19:59:21 +02:00
STR_VEHICLE_STATUS_TRAIN_STOPPING_VEL :{RED}Stopping, {VELOCITY}
STR_VEHICLE_STATUS_TRAIN_NO_POWER :{RED}No power
STR_VEHICLE_STATUS_TRAIN_STUCK :{ORANGE}Waiting for free path
2011-12-13 01:43:35 +01:00
STR_VEHICLE_STATUS_AIRCRAFT_TOO_FAR :{ORANGE}Too far to next destination
2009-08-05 19:59:21 +02:00
STR_VEHICLE_STATUS_HEADING_FOR_STATION_VEL :{LTBLUE}Heading for {STATION}, {VELOCITY}
STR_VEHICLE_STATUS_NO_ORDERS_VEL :{LTBLUE}No orders, {VELOCITY}
STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}Heading for {WAYPOINT}, {VELOCITY}
2010-05-12 20:19:36 +02:00
STR_VEHICLE_STATUS_HEADING_FOR_DEPOT_VEL :{ORANGE}Heading for {DEPOT}, {VELOCITY}
STR_VEHICLE_STATUS_HEADING_FOR_DEPOT_SERVICE_VEL :{LTBLUE}Service at {DEPOT}, {VELOCITY}
2009-08-05 00:56:12 +02:00
2010-04-24 22:55:51 +02:00
# Vehicle stopped/started animations
2011-11-19 23:15:44 +01:00
STR_VEHICLE_COMMAND_STOPPED_SMALL :{TINY_FONT}{RED}Stopped
2010-04-24 22:55:51 +02:00
STR_VEHICLE_COMMAND_STOPPED :{RED}Stopped
2011-11-19 23:15:44 +01:00
STR_VEHICLE_COMMAND_STARTED_SMALL :{TINY_FONT}{GREEN}Started
2010-04-24 22:55:51 +02:00
STR_VEHICLE_COMMAND_STARTED :{GREEN}Started
2009-08-05 13:32:32 +02:00
# Vehicle details
STR_VEHICLE_DETAILS_CAPTION :{WHITE}{VEHICLE} (Details)
STR_VEHICLE_NAME_BUTTON :{BLACK}Name
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STR_VEHICLE_DETAILS_TRAIN_RENAME :{BLACK}Name train
STR_VEHICLE_DETAILS_ROAD_VEHICLE_RENAME :{BLACK}Name road vehicle
STR_VEHICLE_DETAILS_SHIP_RENAME :{BLACK}Name ship
STR_VEHICLE_DETAILS_AIRCRAFT_RENAME :{BLACK}Name aircraft
2009-08-05 00:56:12 +02:00
2011-11-19 23:15:44 +01:00
STR_VEHICLE_INFO_AGE_RUNNING_COST_YR :{BLACK}Age: {LTBLUE}{STRING2}{BLACK} Running Cost: {LTBLUE}{CURRENCY_LONG}/yr
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# The next two need to stay in this order
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STR_VEHICLE_INFO_AGE :{COMMA} year{P "" s} ({COMMA})
STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} year{P "" s} ({COMMA})
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STR_VEHICLE_INFO_MAX_SPEED :{BLACK}Max. speed: {LTBLUE}{VELOCITY}
2017-03-18 21:43:43 +01:00
STR_VEHICLE_INFO_MAX_SPEED_TYPE :{BLACK}Max. speed: {LTBLUE}{VELOCITY} {BLACK}Aircraft type: {LTBLUE}{STRING}
STR_VEHICLE_INFO_MAX_SPEED_TYPE_RANGE :{BLACK}Max. speed: {LTBLUE}{VELOCITY} {BLACK}Aircraft type: {LTBLUE}{STRING} {BLACK}Range: {LTBLUE}{COMMA} tiles
2011-11-19 23:15:44 +01:00
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Weight: {LTBLUE}{WEIGHT_SHORT} {BLACK}Power: {LTBLUE}{POWER}{BLACK} Max. speed: {LTBLUE}{VELOCITY}
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Weight: {LTBLUE}{WEIGHT_SHORT} {BLACK}Power: {LTBLUE}{POWER}{BLACK} Max. speed: {LTBLUE}{VELOCITY} {BLACK}Max. T.E.: {LTBLUE}{FORCE}
2009-08-05 00:56:12 +02:00
2011-11-19 23:15:44 +01:00
STR_VEHICLE_INFO_PROFIT_THIS_YEAR_LAST_YEAR :{BLACK}Profit this year: {LTBLUE}{CURRENCY_LONG} (last year: {CURRENCY_LONG})
2009-08-05 13:32:32 +02:00
STR_VEHICLE_INFO_RELIABILITY_BREAKDOWNS :{BLACK}Reliability: {LTBLUE}{COMMA}% {BLACK}Breakdowns since last service: {LTBLUE}{COMMA}
2009-08-05 00:56:12 +02:00
2011-11-19 23:15:44 +01:00
STR_VEHICLE_INFO_BUILT_VALUE :{LTBLUE}{ENGINE} {BLACK}Built: {LTBLUE}{NUM}{BLACK} Value: {LTBLUE}{CURRENCY_LONG}
2012-02-25 21:47:16 +01:00
STR_VEHICLE_INFO_NO_CAPACITY :{BLACK}Capacity: {LTBLUE}None{STRING}
2011-11-19 23:15:44 +01:00
STR_VEHICLE_INFO_CAPACITY :{BLACK}Capacity: {LTBLUE}{CARGO_LONG}{3:STRING}
STR_VEHICLE_INFO_CAPACITY_MULT :{BLACK}Capacity: {LTBLUE}{CARGO_LONG}{3:STRING} (x{4:NUM})
STR_VEHICLE_INFO_CAPACITY_CAPACITY :{BLACK}Capacity: {LTBLUE}{CARGO_LONG}, {CARGO_LONG}{STRING}
2009-08-05 00:56:12 +02:00
2011-11-19 23:15:44 +01:00
STR_VEHICLE_INFO_FEEDER_CARGO_VALUE :{BLACK}Transfer Credits: {LTBLUE}{CURRENCY_LONG}
2009-08-05 00:56:12 +02:00
2014-08-15 22:14:48 +02:00
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS :{BLACK}Servicing interval: {LTBLUE}{COMMA}{NBSP}days{BLACK} Last service: {LTBLUE}{DATE_LONG}
2009-08-05 13:32:32 +02:00
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_PERCENT :{BLACK}Servicing interval: {LTBLUE}{COMMA}%{BLACK} Last service: {LTBLUE}{DATE_LONG}
2010-06-04 15:41:53 +02:00
STR_VEHICLE_DETAILS_INCREASE_SERVICING_INTERVAL_TOOLTIP :{BLACK}Increase servicing interval by 10. Ctrl+Click increases servicing interval by 5
STR_VEHICLE_DETAILS_DECREASE_SERVICING_INTERVAL_TOOLTIP :{BLACK}Decrease servicing interval by 10. Ctrl+Click decreases servicing interval by 5
2009-08-05 00:56:12 +02:00
2013-02-14 18:11:42 +01:00
STR_SERVICE_INTERVAL_DROPDOWN_TOOLTIP :{BLACK}Change servicing interval type
STR_VEHICLE_DETAILS_DEFAULT :Default
STR_VEHICLE_DETAILS_DAYS :Days
STR_VEHICLE_DETAILS_PERCENT :Percentage
2009-08-05 13:32:32 +02:00
STR_QUERY_RENAME_TRAIN_CAPTION :{WHITE}Name train
STR_QUERY_RENAME_ROAD_VEHICLE_CAPTION :{WHITE}Name road vehicle
STR_QUERY_RENAME_SHIP_CAPTION :{WHITE}Name ship
STR_QUERY_RENAME_AIRCRAFT_CAPTION :{WHITE}Name aircraft
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2009-08-05 13:32:32 +02:00
# Extra buttons for train details windows
2011-11-19 23:15:44 +01:00
STR_VEHICLE_DETAILS_TRAIN_ENGINE_BUILT_AND_VALUE :{LTBLUE}{ENGINE}{BLACK} Built: {LTBLUE}{NUM}{BLACK} Value: {LTBLUE}{CURRENCY_LONG}
STR_VEHICLE_DETAILS_TRAIN_WAGON_VALUE :{LTBLUE}{ENGINE}{BLACK} Value: {LTBLUE}{CURRENCY_LONG}
2009-08-05 00:56:12 +02:00
2009-08-05 19:59:21 +02:00
STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_TEXT :{BLACK}Total cargo capacity of this train:
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STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY :{LTBLUE}- {CARGO_LONG} ({CARGO_SHORT})
STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO_LONG} ({CARGO_SHORT}) (x{NUM})
2009-08-05 00:56:12 +02:00
2009-08-05 13:32:32 +02:00
STR_VEHICLE_DETAILS_CARGO_EMPTY :{LTBLUE}Empty
2011-11-19 23:15:44 +01:00
STR_VEHICLE_DETAILS_CARGO_FROM :{LTBLUE}{CARGO_LONG} from {STATION}
STR_VEHICLE_DETAILS_CARGO_FROM_MULT :{LTBLUE}{CARGO_LONG} from {STATION} (x{NUM})
2009-08-05 00:56:12 +02:00
2009-08-05 13:32:32 +02:00
STR_VEHICLE_DETAIL_TAB_CARGO :{BLACK}Cargo
STR_VEHICLE_DETAILS_TRAIN_CARGO_TOOLTIP :{BLACK}Show details of cargo carried
STR_VEHICLE_DETAIL_TAB_INFORMATION :{BLACK}Information
STR_VEHICLE_DETAILS_TRAIN_INFORMATION_TOOLTIP :{BLACK}Show details of train vehicles
STR_VEHICLE_DETAIL_TAB_CAPACITIES :{BLACK}Capacities
STR_VEHICLE_DETAILS_TRAIN_CAPACITIES_TOOLTIP :{BLACK}Show capacities of each vehicle
STR_VEHICLE_DETAIL_TAB_TOTAL_CARGO :{BLACK}Total Cargo
STR_VEHICLE_DETAILS_TRAIN_TOTAL_CARGO_TOOLTIP :{BLACK}Show total capacity of train, split by cargo type
2009-08-05 00:56:12 +02:00
2009-08-05 19:59:21 +02:00
STR_VEHICLE_DETAILS_TRAIN_ARTICULATED_RV_CAPACITY :{BLACK}Capacity: {LTBLUE}
2009-08-05 00:56:12 +02:00
2009-08-05 13:32:32 +02:00
# Vehicle refit
STR_REFIT_CAPTION :{WHITE}{VEHICLE} (Refit)
STR_REFIT_TITLE :{GOLD}Select cargo type to carry:
2012-09-22 18:19:52 +02:00
STR_REFIT_NEW_CAPACITY_COST_OF_REFIT :{BLACK}New capacity: {GOLD}{CARGO_LONG}{}{BLACK}Cost of refit: {RED}{CURRENCY_LONG}
STR_REFIT_NEW_CAPACITY_INCOME_FROM_REFIT :{BLACK}New capacity: {GOLD}{CARGO_LONG}{}{BLACK}Income from refit: {GREEN}{CURRENCY_LONG}
STR_REFIT_NEW_CAPACITY_COST_OF_AIRCRAFT_REFIT :{BLACK}New capacity: {GOLD}{CARGO_LONG}, {GOLD}{CARGO_LONG}{}{BLACK}Cost of refit: {RED}{CURRENCY_LONG}
STR_REFIT_NEW_CAPACITY_INCOME_FROM_AIRCRAFT_REFIT :{BLACK}New capacity: {GOLD}{CARGO_LONG}, {GOLD}{CARGO_LONG}{}{BLACK}Income from refit: {GREEN}{CURRENCY_LONG}
2010-12-21 15:01:44 +01:00
STR_REFIT_SELECT_VEHICLES_TOOLTIP :{BLACK}Select the vehicles to refit. Dragging with the mouse allows to select multiple vehicles. Clicking on an empty space will select the whole vehicle. Ctrl+Click will select a vehicle and the following chain
2009-08-05 00:56:12 +02:00
2009-08-05 13:32:32 +02:00
STR_REFIT_TRAIN_LIST_TOOLTIP :{BLACK}Select type of cargo for train to carry
STR_REFIT_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}Select type of cargo for road vehicle to carry
STR_REFIT_SHIP_LIST_TOOLTIP :{BLACK}Select type of cargo for ship to carry
STR_REFIT_AIRCRAFT_LIST_TOOLTIP :{BLACK}Select type of cargo for aircraft to carry
2009-08-05 00:56:12 +02:00
2009-08-05 13:32:32 +02:00
STR_REFIT_TRAIN_REFIT_BUTTON :{BLACK}Refit train
STR_REFIT_ROAD_VEHICLE_REFIT_BUTTON :{BLACK}Refit road vehicle
STR_REFIT_SHIP_REFIT_BUTTON :{BLACK}Refit ship
STR_REFIT_AIRCRAFT_REFIT_BUTTON :{BLACK}Refit aircraft
2009-08-05 00:56:12 +02:00
2009-08-05 13:32:32 +02:00
STR_REFIT_TRAIN_REFIT_TOOLTIP :{BLACK}Refit train to carry highlighted cargo type
STR_REFIT_ROAD_VEHICLE_REFIT_TOOLTIP :{BLACK}Refit road vehicle to carry highlighted cargo type
STR_REFIT_SHIP_REFIT_TOOLTIP :{BLACK}Refit ship to carry highlighted cargo type
STR_REFIT_AIRCRAFT_REFIT_TOOLTIP :{BLACK}Refit aircraft to carry highlighted cargo type
2009-08-05 00:56:12 +02:00
2009-08-05 13:32:32 +02:00
# Order view
STR_ORDERS_CAPTION :{WHITE}{VEHICLE} (Orders)
2009-08-05 19:59:21 +02:00
STR_ORDERS_TIMETABLE_VIEW :{BLACK}Timetable
STR_ORDERS_TIMETABLE_VIEW_TOOLTIP :{BLACK}Switch to the timetable view
2009-08-05 00:56:12 +02:00
2010-12-12 15:46:42 +01:00
STR_ORDERS_LIST_TOOLTIP :{BLACK}Order list - click on an order to highlight it. Ctrl+Click scrolls to the order's destination
2009-11-28 16:12:24 +01:00
STR_ORDER_INDEX :{COMMA}:{NBSP}
2011-12-13 01:43:48 +01:00
STR_ORDER_TEXT :{STRING4} {STRING2} {STRING}
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2009-11-28 16:12:24 +01:00
STR_ORDERS_END_OF_ORDERS :- - End of Orders - -
STR_ORDERS_END_OF_SHARED_ORDERS :- - End of Shared Orders - -
2009-08-05 00:56:12 +02:00
2009-08-05 13:32:32 +02:00
# Order bottom buttons
2008-06-10 18:46:11 +02:00
STR_ORDER_NON_STOP :{BLACK}Non-stop
2008-04-10 00:01:23 +02:00
STR_ORDER_GO_TO :Go to
STR_ORDER_GO_NON_STOP_TO :Go non-stop to
STR_ORDER_GO_VIA :Go via
STR_ORDER_GO_NON_STOP_VIA :Go non-stop via
2009-08-05 13:32:32 +02:00
STR_ORDER_TOOLTIP_NON_STOP :{BLACK}Change the stopping behaviour of the highlighted order
2008-06-10 18:46:11 +02:00
STR_ORDER_TOGGLE_FULL_LOAD :{BLACK}Full load any cargo
2008-04-10 01:00:12 +02:00
STR_ORDER_DROP_LOAD_IF_POSSIBLE :Load if available
STR_ORDER_DROP_FULL_LOAD_ALL :Full load all cargo
STR_ORDER_DROP_FULL_LOAD_ANY :Full load any cargo
2008-04-10 12:18:03 +02:00
STR_ORDER_DROP_NO_LOADING :No loading
2009-08-05 13:32:32 +02:00
STR_ORDER_TOOLTIP_FULL_LOAD :{BLACK}Change the loading behaviour of the highlighted order
2008-06-10 18:46:11 +02:00
STR_ORDER_TOGGLE_UNLOAD :{BLACK}Unload all
2008-04-10 12:18:03 +02:00
STR_ORDER_DROP_UNLOAD_IF_ACCEPTED :Unload if accepted
STR_ORDER_DROP_UNLOAD :Unload all
2008-04-10 19:23:51 +02:00
STR_ORDER_DROP_TRANSFER :Transfer
2008-04-10 12:18:03 +02:00
STR_ORDER_DROP_NO_UNLOADING :No unloading
2008-04-11 00:18:33 +02:00
STR_ORDER_TOOLTIP_UNLOAD :{BLACK}Change the unloading behaviour of the highlighted order
2008-04-11 16:27:18 +02:00
2009-08-05 19:59:21 +02:00
STR_ORDER_REFIT :{BLACK}Refit
STR_ORDER_REFIT_TOOLTIP :{BLACK}Select what cargo type to refit to in this order. Ctrl+Click to remove refit instruction
2014-04-26 22:34:22 +02:00
STR_ORDER_REFIT_AUTO :{BLACK}Refit at station
STR_ORDER_REFIT_AUTO_TOOLTIP :{BLACK}Select what cargo type to refit to in this order. Ctrl+Click to remove refit instruction. Refitting at stations will only be done if the vehicle allows it
2011-11-04 01:38:59 +01:00
STR_ORDER_DROP_REFIT_AUTO :Fixed cargo
STR_ORDER_DROP_REFIT_AUTO_ANY :Available cargo
2005-08-17 14:30:07 +02:00
2009-08-05 19:59:21 +02:00
STR_ORDER_SERVICE :{BLACK}Service
2008-10-24 16:49:45 +02:00
STR_ORDER_DROP_GO_ALWAYS_DEPOT :Always go
STR_ORDER_DROP_SERVICE_DEPOT :Service if needed
STR_ORDER_DROP_HALT_DEPOT :Stop
2009-08-05 19:59:21 +02:00
STR_ORDER_SERVICE_TOOLTIP :{BLACK}Skip this order unless a service is needed
2008-10-24 16:49:45 +02:00
2008-04-12 13:58:19 +02:00
STR_ORDER_CONDITIONAL_VARIABLE_TOOLTIP :{BLACK}Vehicle data to base jumping on
2011-08-30 22:21:01 +02:00
# Conditional order variables, must follow order of OrderConditionVariable enum
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STR_ORDER_CONDITIONAL_LOAD_PERCENTAGE :Load percentage
STR_ORDER_CONDITIONAL_RELIABILITY :Reliability
STR_ORDER_CONDITIONAL_MAX_SPEED :Maximum speed
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STR_ORDER_CONDITIONAL_AGE :Age (years)
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STR_ORDER_CONDITIONAL_REQUIRES_SERVICE :Requires service
2008-04-12 15:07:25 +02:00
STR_ORDER_CONDITIONAL_UNCONDITIONALLY :Always
2011-08-30 22:21:01 +02:00
STR_ORDER_CONDITIONAL_REMAINING_LIFETIME :Remaining lifetime (years)
2019-01-06 10:31:56 +01:00
STR_ORDER_CONDITIONAL_MAX_RELIABILITY :Maximum reliability
2009-08-05 13:32:32 +02:00
STR_ORDER_CONDITIONAL_COMPARATOR_TOOLTIP :{BLACK}How to compare the vehicle data to the given value
2008-04-12 13:58:19 +02:00
STR_ORDER_CONDITIONAL_COMPARATOR_EQUALS :is equal to
STR_ORDER_CONDITIONAL_COMPARATOR_NOT_EQUALS :is not equal to
STR_ORDER_CONDITIONAL_COMPARATOR_LESS_THAN :is less than
STR_ORDER_CONDITIONAL_COMPARATOR_LESS_EQUALS :is less or equal to
STR_ORDER_CONDITIONAL_COMPARATOR_MORE_THAN :is more than
STR_ORDER_CONDITIONAL_COMPARATOR_MORE_EQUALS :is more or equal to
STR_ORDER_CONDITIONAL_COMPARATOR_IS_TRUE :is true
STR_ORDER_CONDITIONAL_COMPARATOR_IS_FALSE :is false
2009-08-05 13:32:32 +02:00
STR_ORDER_CONDITIONAL_VALUE_TOOLTIP :{BLACK}The value to compare the vehicle data against
STR_ORDER_CONDITIONAL_VALUE_CAPT :{WHITE}Enter value to compare against
STR_ORDERS_SKIP_BUTTON :{BLACK}Skip
STR_ORDERS_SKIP_TOOLTIP :{BLACK}Skip the current order, and start the next. Ctrl+Click skips to the selected order
STR_ORDERS_DELETE_BUTTON :{BLACK}Delete
STR_ORDERS_DELETE_TOOLTIP :{BLACK}Delete the highlighted order
2010-12-12 15:46:42 +01:00
STR_ORDERS_DELETE_ALL_TOOLTIP :{BLACK}Delete all orders
2010-12-11 11:52:45 +01:00
STR_ORDERS_STOP_SHARING_BUTTON :{BLACK}Stop sharing
2010-12-16 00:43:39 +01:00
STR_ORDERS_STOP_SHARING_TOOLTIP :{BLACK}Stop sharing the order list. Ctrl+Click additionally deletes all orders for this vehicle
2009-08-05 13:32:32 +02:00
STR_ORDERS_GO_TO_BUTTON :{BLACK}Go To
STR_ORDER_GO_TO_NEAREST_DEPOT :Go to nearest depot
STR_ORDER_GO_TO_NEAREST_HANGAR :Go to nearest hangar
STR_ORDER_CONDITIONAL :Conditional order jump
2010-12-11 14:38:35 +01:00
STR_ORDER_SHARE :Share orders
2012-02-11 22:47:34 +01:00
STR_ORDERS_GO_TO_TOOLTIP :{BLACK}Insert a new order before the highlighted order, or add to end of list. Ctrl makes station orders 'full load any cargo', waypoint orders 'non-stop' and depot orders 'service'. 'Share orders' or Ctrl lets this vehicle share orders with the selected vehicle. Clicking a vehicle copies the orders from that vehicle. A depot order disables automatic servicing of the vehicle
2009-08-05 13:32:32 +02:00
2009-08-05 19:59:21 +02:00
STR_ORDERS_VEH_WITH_SHARED_ORDERS_LIST_TOOLTIP :{BLACK}Show all vehicles that share this schedule
2009-08-05 13:32:32 +02:00
# String parts to build the order string
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STR_ORDER_GO_TO_WAYPOINT :Go via {WAYPOINT}
STR_ORDER_GO_NON_STOP_TO_WAYPOINT :Go non-stop via {WAYPOINT}
2009-08-05 13:32:32 +02:00
STR_ORDER_SERVICE_AT :Service at
STR_ORDER_SERVICE_NON_STOP_AT :Service non-stop at
STR_ORDER_NEAREST_DEPOT :the nearest
STR_ORDER_NEAREST_HANGAR :the nearest Hangar
STR_ORDER_TRAIN_DEPOT :Train Depot
STR_ORDER_ROAD_VEHICLE_DEPOT :Road Vehicle Depot
STR_ORDER_SHIP_DEPOT :Ship Depot
2009-08-05 19:59:21 +02:00
STR_ORDER_GO_TO_NEAREST_DEPOT_FORMAT :{STRING} {STRING} {STRING}
2010-05-12 20:19:36 +02:00
STR_ORDER_GO_TO_DEPOT_FORMAT :{STRING} {DEPOT}
2009-08-05 13:32:32 +02:00
2009-08-05 19:59:21 +02:00
STR_ORDER_REFIT_ORDER :(Refit to {STRING})
STR_ORDER_REFIT_STOP_ORDER :(Refit to {STRING} and stop)
STR_ORDER_STOP_ORDER :(Stop)
2009-08-05 13:32:32 +02:00
2014-06-07 12:42:17 +02:00
STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING1}
2009-08-05 13:32:32 +02:00
2011-05-18 14:21:55 +02:00
STR_ORDER_IMPLICIT :(Implicit)
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2009-08-05 13:32:32 +02:00
STR_ORDER_FULL_LOAD :(Full load)
STR_ORDER_FULL_LOAD_ANY :(Full load any cargo)
STR_ORDER_NO_LOAD :(No loading)
STR_ORDER_UNLOAD :(Unload and take cargo)
STR_ORDER_UNLOAD_FULL_LOAD :(Unload and wait for full load)
STR_ORDER_UNLOAD_FULL_LOAD_ANY :(Unload and wait for any full load)
STR_ORDER_UNLOAD_NO_LOAD :(Unload and leave empty)
STR_ORDER_TRANSFER :(Transfer and take cargo)
STR_ORDER_TRANSFER_FULL_LOAD :(Transfer and wait for full load)
STR_ORDER_TRANSFER_FULL_LOAD_ANY :(Transfer and wait for any full load)
STR_ORDER_TRANSFER_NO_LOAD :(Transfer and leave empty)
2011-02-04 17:07:42 +01:00
STR_ORDER_NO_UNLOAD :(No unloading and take cargo)
STR_ORDER_NO_UNLOAD_FULL_LOAD :(No unloading and wait for full load)
STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY :(No unloading and wait for any full load)
STR_ORDER_NO_UNLOAD_NO_LOAD :(No unloading and no loading)
2009-08-05 13:32:32 +02:00
2014-04-26 22:34:22 +02:00
STR_ORDER_AUTO_REFIT :(Refit to {STRING})
STR_ORDER_FULL_LOAD_REFIT :(Full load with refit to {STRING})
STR_ORDER_FULL_LOAD_ANY_REFIT :(Full load any cargo with refit to {STRING})
STR_ORDER_UNLOAD_REFIT :(Unload and take cargo with refit to {STRING})
STR_ORDER_UNLOAD_FULL_LOAD_REFIT :(Unload and wait for full load with refit to {STRING})
STR_ORDER_UNLOAD_FULL_LOAD_ANY_REFIT :(Unload and wait for any full load with refit to {STRING})
STR_ORDER_TRANSFER_REFIT :(Transfer and take cargo with refit to {STRING})
STR_ORDER_TRANSFER_FULL_LOAD_REFIT :(Transfer and wait for full load with refit to {STRING})
STR_ORDER_TRANSFER_FULL_LOAD_ANY_REFIT :(Transfer and wait for any full load with refit to {STRING})
STR_ORDER_NO_UNLOAD_REFIT :(No unloading and take cargo with refit to {STRING})
STR_ORDER_NO_UNLOAD_FULL_LOAD_REFIT :(No unloading and wait for full load with refit to {STRING})
STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY_REFIT :(No unloading and wait for any full load with refit to {STRING})
2011-11-04 01:38:59 +01:00
STR_ORDER_AUTO_REFIT_ANY :available cargo
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STR_ORDER_STOP_LOCATION_NEAR_END :[near end]
STR_ORDER_STOP_LOCATION_MIDDLE :[middle]
STR_ORDER_STOP_LOCATION_FAR_END :[far end]
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STR_ORDER_OUT_OF_RANGE :{RED} (Next destination is out of range)
2009-08-05 19:59:21 +02:00
STR_ORDER_CONDITIONAL_UNCONDITIONAL :Jump to order {COMMA}
STR_ORDER_CONDITIONAL_NUM :Jump to order {COMMA} when {STRING} {STRING} {COMMA}
STR_ORDER_CONDITIONAL_TRUE_FALSE :Jump to order {COMMA} when {STRING} {STRING}
2008-04-12 13:58:19 +02:00
2009-08-05 13:32:32 +02:00
STR_INVALID_ORDER :{RED} (Invalid Order)
# Time table window
STR_TIMETABLE_TITLE :{WHITE}{VEHICLE} (Timetable)
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STR_TIMETABLE_ORDER_VIEW :{BLACK}Orders
STR_TIMETABLE_ORDER_VIEW_TOOLTIP :{BLACK}Switch to the order view
2009-08-05 13:32:32 +02:00
2010-12-16 00:43:39 +01:00
STR_TIMETABLE_TOOLTIP :{BLACK}Timetable - click on an order to highlight it
2009-08-05 13:32:32 +02:00
2009-11-28 16:12:24 +01:00
STR_TIMETABLE_NO_TRAVEL :No travel
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STR_TIMETABLE_NOT_TIMETABLEABLE :Travel (automatic; timetabled by next manual order)
2009-11-28 16:12:24 +01:00
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED :Travel (not timetabled)
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STR_TIMETABLE_TRAVEL_NOT_TIMETABLED_SPEED :Travel (not timetabled) with at most {2:VELOCITY}
2009-11-28 16:12:24 +01:00
STR_TIMETABLE_TRAVEL_FOR :Travel for {STRING1}
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STR_TIMETABLE_TRAVEL_FOR_SPEED :Travel for {STRING1} with at most {VELOCITY}
2014-05-01 16:53:06 +02:00
STR_TIMETABLE_TRAVEL_FOR_ESTIMATED :Travel (for {STRING1}, not timetabled)
STR_TIMETABLE_TRAVEL_FOR_SPEED_ESTIMATED :Travel (for {STRING1}, not timetabled) with at most {VELOCITY}
STR_TIMETABLE_STAY_FOR_ESTIMATED :(stay for {STRING1}, not timetabled)
STR_TIMETABLE_AND_TRAVEL_FOR_ESTIMATED :(travel for {STRING1}, not timetabled)
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STR_TIMETABLE_STAY_FOR :and stay for {STRING1}
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STR_TIMETABLE_AND_TRAVEL_FOR :and travel for {STRING1}
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STR_TIMETABLE_DAYS :{COMMA}{NBSP}day{P "" s}
STR_TIMETABLE_TICKS :{COMMA}{NBSP}tick{P "" s}
2007-06-20 21:17:22 +02:00
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STR_TIMETABLE_TOTAL_TIME :{BLACK}This timetable will take {STRING1} to complete
STR_TIMETABLE_TOTAL_TIME_INCOMPLETE :{BLACK}This timetable will take at least {STRING1} to complete (not all timetabled)
2005-08-17 14:30:07 +02:00
2009-08-05 13:32:32 +02:00
STR_TIMETABLE_STATUS_ON_TIME :{BLACK}This vehicle is currently running on time
STR_TIMETABLE_STATUS_LATE :{BLACK}This vehicle is currently running {STRING1} late
STR_TIMETABLE_STATUS_EARLY :{BLACK}This vehicle is currently running {STRING1} early
2009-11-26 00:39:50 +01:00
STR_TIMETABLE_STATUS_NOT_STARTED :{BLACK}This timetable has not yet started
STR_TIMETABLE_STATUS_START_AT :{BLACK}This timetable will start at {STRING1}
STR_TIMETABLE_STARTING_DATE :{BLACK}Start date
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STR_TIMETABLE_STARTING_DATE_TOOLTIP :{BLACK}Select a date as starting point of this timetable. Ctrl+Click sets the starting point of this timetable and distributes all vehicles sharing this order evenly based on their relative order, if the order is completely timetabled
2009-04-22 01:40:56 +02:00
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STR_TIMETABLE_CHANGE_TIME :{BLACK}Change Time
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STR_TIMETABLE_WAIT_TIME_TOOLTIP :{BLACK}Change the amount of time that the highlighted order should take
2009-04-22 01:40:56 +02:00
2009-08-05 19:59:21 +02:00
STR_TIMETABLE_CLEAR_TIME :{BLACK}Clear Time
2009-08-05 13:32:32 +02:00
STR_TIMETABLE_CLEAR_TIME_TOOLTIP :{BLACK}Clear the amount of time for the highlighted order
2012-02-14 18:04:06 +01:00
STR_TIMETABLE_CHANGE_SPEED :{BLACK}Change Speed Limit
STR_TIMETABLE_CHANGE_SPEED_TOOLTIP :{BLACK}Change the maximum travel speed of the highlighted order
STR_TIMETABLE_CLEAR_SPEED :{BLACK}Clear Speed Limit
STR_TIMETABLE_CLEAR_SPEED_TOOLTIP :{BLACK}Clear the maximum travel speed of the highlighted order
2009-08-05 19:59:21 +02:00
STR_TIMETABLE_RESET_LATENESS :{BLACK}Reset Late Counter
2009-08-05 13:32:32 +02:00
STR_TIMETABLE_RESET_LATENESS_TOOLTIP :{BLACK}Reset the lateness counter, so the vehicle will be on time
2005-08-17 14:30:07 +02:00
2007-06-25 22:55:43 +02:00
STR_TIMETABLE_AUTOFILL :{BLACK}Autofill
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STR_TIMETABLE_AUTOFILL_TOOLTIP :{BLACK}Fill the timetable automatically with the values from the next journey (Ctrl+Click to try to keep waiting times)
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STR_TIMETABLE_EXPECTED :{BLACK}Expected
STR_TIMETABLE_SCHEDULED :{BLACK}Scheduled
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STR_TIMETABLE_EXPECTED_TOOLTIP :{BLACK}Switch between expected and scheduled
2009-11-25 17:17:06 +01:00
2009-11-27 16:16:58 +01:00
STR_TIMETABLE_ARRIVAL_ABBREVIATION :A:
STR_TIMETABLE_DEPARTURE_ABBREVIATION :D:
2009-11-25 17:17:06 +01:00
2009-11-26 00:38:59 +01:00
# Date window (for timetable)
STR_DATE_CAPTION :{WHITE}Set date
STR_DATE_SET_DATE :{BLACK}Set date
STR_DATE_SET_DATE_TOOLTIP :{BLACK}Use the selected date as starting date for the timetable
STR_DATE_DAY_TOOLTIP :{BLACK}Select day
STR_DATE_MONTH_TOOLTIP :{BLACK}Select month
STR_DATE_YEAR_TOOLTIP :{BLACK}Select year
2009-08-05 13:32:32 +02:00
# AI debug window
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STR_AI_DEBUG :{WHITE}AI/Game Script Debug
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STR_AI_DEBUG_NAME_AND_VERSION :{BLACK}{RAW_STRING} (v{NUM})
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STR_AI_DEBUG_NAME_TOOLTIP :{BLACK}Name of the script
STR_AI_DEBUG_SETTINGS :{BLACK}Settings
STR_AI_DEBUG_SETTINGS_TOOLTIP :{BLACK}Change the settings of the script
2009-08-05 13:32:32 +02:00
STR_AI_DEBUG_RELOAD :{BLACK}Reload AI
2009-08-05 19:59:21 +02:00
STR_AI_DEBUG_RELOAD_TOOLTIP :{BLACK}Kill the AI, reload the script, and restart the AI
2010-04-02 19:35:20 +02:00
STR_AI_DEBUG_BREAK_STR_ON_OFF_TOOLTIP :{BLACK}Enable/disable breaking when an AI log message matches the break string
STR_AI_DEBUG_BREAK_ON_LABEL :{BLACK}Break on:
STR_AI_DEBUG_BREAK_STR_OSKTITLE :{BLACK}Break on
2010-12-16 00:43:39 +01:00
STR_AI_DEBUG_BREAK_STR_TOOLTIP :{BLACK}When an AI log message matches this string, the game is paused
2010-04-02 19:35:20 +02:00
STR_AI_DEBUG_MATCH_CASE :{BLACK}Match case
STR_AI_DEBUG_MATCH_CASE_TOOLTIP :{BLACK}Toggle matching case when comparing AI log messages against the break string
STR_AI_DEBUG_CONTINUE :{BLACK}Continue
STR_AI_DEBUG_CONTINUE_TOOLTIP :{BLACK}Unpause and continue the AI
2010-08-19 13:33:15 +02:00
STR_AI_DEBUG_SELECT_AI_TOOLTIP :{BLACK}View debug output of this AI
2011-12-19 21:56:06 +01:00
STR_AI_GAME_SCRIPT :{BLACK}Game Script
STR_AI_GAME_SCRIPT_TOOLTIP :{BLACK}Check the Game Script log
2005-08-17 14:30:07 +02:00
2010-12-16 00:43:39 +01:00
STR_ERROR_AI_NO_AI_FOUND :No suitable AI found to load.{}This AI is a dummy AI and won't do anything.{}You can download several AIs via the 'Online Content' system
2012-03-10 17:55:46 +01:00
STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}One of the running scripts crashed. Please report this to the script author with a screenshot of the AI/Game Script Debug Window
STR_ERROR_AI_DEBUG_SERVER_ONLY :{YELLOW}AI/Game Script Debug window is only available for the server
2009-07-22 21:12:20 +02:00
2009-08-05 13:32:32 +02:00
# AI configuration window
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STR_AI_CONFIG_CAPTION :{WHITE}AI/Game Script Configuration
STR_AI_CONFIG_GAMELIST_TOOLTIP :{BLACK}The Game Script that will be loaded in the next game
2011-12-19 21:56:06 +01:00
STR_AI_CONFIG_AILIST_TOOLTIP :{BLACK}The AIs that will be loaded in the next game
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STR_AI_CONFIG_HUMAN_PLAYER :Human player
STR_AI_CONFIG_RANDOM_AI :Random AI
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STR_AI_CONFIG_NONE :(none)
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STR_AI_CONFIG_MOVE_UP :{BLACK}Move Up
STR_AI_CONFIG_MOVE_UP_TOOLTIP :{BLACK}Move selected AI up in the list
STR_AI_CONFIG_MOVE_DOWN :{BLACK}Move Down
STR_AI_CONFIG_MOVE_DOWN_TOOLTIP :{BLACK}Move selected AI down in the list
2012-03-10 17:55:46 +01:00
STR_AI_CONFIG_GAMESCRIPT :{SILVER}Game Script
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STR_AI_CONFIG_AI :{SILVER}AIs
STR_AI_CONFIG_CHANGE :{BLACK}Select {STRING}
STR_AI_CONFIG_CHANGE_NONE :
STR_AI_CONFIG_CHANGE_AI :AI
2012-03-10 17:55:46 +01:00
STR_AI_CONFIG_CHANGE_GAMESCRIPT :Game Script
2011-12-19 21:56:06 +01:00
STR_AI_CONFIG_CHANGE_TOOLTIP :{BLACK}Load another script
2009-08-05 19:59:21 +02:00
STR_AI_CONFIG_CONFIGURE :{BLACK}Configure
2011-12-19 21:56:06 +01:00
STR_AI_CONFIG_CONFIGURE_TOOLTIP :{BLACK}Configure the parameters of the Script
2004-08-09 19:04:08 +02:00
2009-08-05 13:32:32 +02:00
# Available AIs window
2011-12-19 21:56:06 +01:00
STR_AI_LIST_CAPTION :{WHITE}Available {STRING}
STR_AI_LIST_CAPTION_AI :AIs
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STR_AI_LIST_CAPTION_GAMESCRIPT :Game Scripts
2011-12-19 21:56:06 +01:00
STR_AI_LIST_TOOLTIP :{BLACK}Click to select a script
2009-04-22 01:40:56 +02:00
2012-05-23 21:07:34 +02:00
STR_AI_LIST_AUTHOR :{LTBLUE}Author: {ORANGE}{RAW_STRING}
STR_AI_LIST_VERSION :{LTBLUE}Version: {ORANGE}{NUM}
STR_AI_LIST_URL :{LTBLUE}URL: {ORANGE}{RAW_STRING}
2004-08-09 19:04:08 +02:00
2009-08-05 19:59:21 +02:00
STR_AI_LIST_ACCEPT :{BLACK}Accept
2011-12-19 21:56:06 +01:00
STR_AI_LIST_ACCEPT_TOOLTIP :{BLACK}Select highlighted script
2009-08-05 19:59:21 +02:00
STR_AI_LIST_CANCEL :{BLACK}Cancel
2011-12-19 21:56:06 +01:00
STR_AI_LIST_CANCEL_TOOLTIP :{BLACK}Don't change the script
2007-06-20 21:17:22 +02:00
2009-08-05 13:32:32 +02:00
# AI Parameters
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STR_AI_SETTINGS_CAPTION :{WHITE}{STRING} Parameters
STR_AI_SETTINGS_CAPTION_AI :AI
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STR_AI_SETTINGS_CAPTION_GAMESCRIPT :Game Script
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STR_AI_SETTINGS_CLOSE :{BLACK}Close
STR_AI_SETTINGS_RESET :{BLACK}Reset
2010-08-13 09:34:28 +02:00
STR_AI_SETTINGS_SETTING :{RAW_STRING}: {ORANGE}{STRING1}
2011-12-18 19:21:55 +01:00
STR_AI_SETTINGS_START_DELAY :Number of days to start this AI after the previous one (give or take): {ORANGE}{STRING1}
2009-08-05 13:32:32 +02:00
2012-02-12 11:35:15 +01:00
# Textfile window
STR_TEXTFILE_README_CAPTION :{WHITE}{STRING} readme of {RAW_STRING}
STR_TEXTFILE_CHANGELOG_CAPTION :{WHITE}{STRING} changelog of {RAW_STRING}
STR_TEXTFILE_LICENCE_CAPTION :{WHITE}{STRING} licence of {RAW_STRING}
2013-10-06 13:29:14 +02:00
STR_TEXTFILE_WRAP_TEXT :{WHITE}Wrap text
STR_TEXTFILE_WRAP_TEXT_TOOLTIP :{BLACK}Wrap the text of the window so it all fits without having to scroll
2012-02-12 11:35:15 +01:00
STR_TEXTFILE_VIEW_README :{BLACK}View readme
STR_TEXTFILE_VIEW_CHANGELOG :{BLACK}Changelog
STR_TEXTFILE_VIEW_LICENCE :{BLACK}Licence
2009-08-05 13:32:32 +02:00
# Vehicle loading indicators
2011-11-19 23:15:44 +01:00
STR_PERCENT_UP_SMALL :{TINY_FONT}{WHITE}{NUM}%{UP_ARROW}
STR_PERCENT_UP :{WHITE}{NUM}%{UP_ARROW}
STR_PERCENT_DOWN_SMALL :{TINY_FONT}{WHITE}{NUM}%{DOWN_ARROW}
STR_PERCENT_DOWN :{WHITE}{NUM}%{DOWN_ARROW}
STR_PERCENT_UP_DOWN_SMALL :{TINY_FONT}{WHITE}{NUM}%{UP_ARROW}{DOWN_ARROW}
STR_PERCENT_UP_DOWN :{WHITE}{NUM}%{UP_ARROW}{DOWN_ARROW}
2012-10-09 21:09:45 +02:00
STR_PERCENT_NONE_SMALL :{TINY_FONT}{WHITE}{NUM}%
STR_PERCENT_NONE :{WHITE}{NUM}%
2009-08-05 13:32:32 +02:00
# Income 'floats'
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STR_INCOME_FLOAT_COST_SMALL :{TINY_FONT}{RED}Cost: {CURRENCY_LONG}
STR_INCOME_FLOAT_COST :{RED}Cost: {CURRENCY_LONG}
STR_INCOME_FLOAT_INCOME_SMALL :{TINY_FONT}{GREEN}Income: {CURRENCY_LONG}
STR_INCOME_FLOAT_INCOME :{GREEN}Income: {CURRENCY_LONG}
STR_FEEDER_TINY :{TINY_FONT}{YELLOW}Transfer: {CURRENCY_LONG}
STR_FEEDER :{YELLOW}Transfer: {CURRENCY_LONG}
2013-02-17 15:50:54 +01:00
STR_FEEDER_INCOME_TINY :{TINY_FONT}{YELLOW}Transfer: {CURRENCY_LONG}{WHITE} / {GREEN}Income: {CURRENCY_LONG}
STR_FEEDER_INCOME :{YELLOW}Transfer: {CURRENCY_LONG}{WHITE} / {GREEN}Income: {CURRENCY_LONG}
STR_FEEDER_COST_TINY :{TINY_FONT}{YELLOW}Transfer: {CURRENCY_LONG}{WHITE} / {RED}Cost: {CURRENCY_LONG}
STR_FEEDER_COST :{YELLOW}Transfer: {CURRENCY_LONG}{WHITE} / {RED}Cost: {CURRENCY_LONG}
2011-11-19 23:15:44 +01:00
STR_MESSAGE_ESTIMATED_COST :{WHITE}Estimated Cost: {CURRENCY_LONG}
STR_MESSAGE_ESTIMATED_INCOME :{WHITE}Estimated Income: {CURRENCY_LONG}
2009-08-05 13:32:32 +02:00
# Saveload messages
2009-08-05 19:59:21 +02:00
STR_ERROR_SAVE_STILL_IN_PROGRESS :{WHITE}Saving still in progress,{}please wait until it is finished!
STR_ERROR_AUTOSAVE_FAILED :{WHITE}Autosave failed
2009-08-05 13:32:32 +02:00
STR_ERROR_UNABLE_TO_READ_DRIVE :{BLACK}Unable to read drive
2014-06-10 18:48:24 +02:00
STR_ERROR_GAME_SAVE_FAILED :{WHITE}Game Save Failed{}{STRING1}
2009-08-05 13:32:32 +02:00
STR_ERROR_UNABLE_TO_DELETE_FILE :{WHITE}Unable to delete file
2014-06-10 18:48:24 +02:00
STR_ERROR_GAME_LOAD_FAILED :{WHITE}Game Load Failed{}{STRING1}
2009-08-05 13:32:32 +02:00
STR_GAME_SAVELOAD_ERROR_BROKEN_INTERNAL_ERROR :Internal error: {RAW_STRING}
STR_GAME_SAVELOAD_ERROR_BROKEN_SAVEGAME :Broken savegame - {RAW_STRING}
STR_GAME_SAVELOAD_ERROR_TOO_NEW_SAVEGAME :Savegame is made with newer version
STR_GAME_SAVELOAD_ERROR_FILE_NOT_READABLE :File not readable
STR_GAME_SAVELOAD_ERROR_FILE_NOT_WRITEABLE :File not writeable
STR_GAME_SAVELOAD_ERROR_DATA_INTEGRITY_CHECK_FAILED :Data integrity check failed
2010-06-13 16:15:36 +02:00
STR_GAME_SAVELOAD_NOT_AVAILABLE :<not available>
2010-12-16 00:43:39 +01:00
STR_WARNING_LOADGAME_REMOVED_TRAMS :{WHITE}Game was saved in version without tram support. All trams have been removed
2009-08-05 13:32:32 +02:00
# Map generation messages
2009-08-05 19:59:21 +02:00
STR_ERROR_COULD_NOT_CREATE_TOWN :{WHITE}Map generation aborted...{}... no suitable town locations
STR_ERROR_NO_TOWN_IN_SCENARIO :{WHITE}... there is no town in this scenario
2009-08-05 13:32:32 +02:00
2009-08-05 19:59:21 +02:00
STR_ERROR_PNGMAP :{WHITE}Can't load landscape from PNG...
2010-12-16 00:43:39 +01:00
STR_ERROR_PNGMAP_FILE_NOT_FOUND :{WHITE}... file not found
STR_ERROR_PNGMAP_IMAGE_TYPE :{WHITE}... could not convert image type. 8 or 24-bit PNG image needed
STR_ERROR_PNGMAP_MISC :{WHITE}... something just went wrong (probably corrupted file)
2009-08-05 13:32:32 +02:00
2009-08-05 19:59:21 +02:00
STR_ERROR_BMPMAP :{WHITE}Can't load landscape from BMP...
2010-12-16 00:43:39 +01:00
STR_ERROR_BMPMAP_IMAGE_TYPE :{WHITE}... could not convert image type
2009-08-05 13:32:32 +02:00
2011-09-02 22:16:34 +02:00
STR_ERROR_HEIGHTMAP_TOO_LARGE :{WHITE}... image is too large
2009-08-05 19:59:21 +02:00
STR_WARNING_HEIGHTMAP_SCALE_CAPTION :{WHITE}Scale warning
STR_WARNING_HEIGHTMAP_SCALE_MESSAGE :{YELLOW}Resizing source map too much is not recommended. Continue with the generation?
2009-08-05 13:32:32 +02:00
2010-02-22 21:19:17 +01:00
# Soundset messages
2010-12-16 00:43:39 +01:00
STR_WARNING_FALLBACK_SOUNDSET :{WHITE}Only a fallback sound set was found. If you want sounds, install a sound set via the content download system
2010-02-22 21:19:17 +01:00
2009-08-05 13:32:32 +02:00
# Screenshot related messages
2012-12-09 17:53:21 +01:00
STR_WARNING_SCREENSHOT_SIZE_CAPTION :{WHITE}Huge screenshot
STR_WARNING_SCREENSHOT_SIZE_MESSAGE :{YELLOW}The screenshot will have a resolution of {COMMA} x {COMMA} pixels. Taking the screenshot may take a while. Do you want to continue?
2009-08-05 13:32:32 +02:00
STR_MESSAGE_SCREENSHOT_SUCCESSFULLY :{WHITE}Screenshot successfully saved as '{RAW_STRING}'
STR_ERROR_SCREENSHOT_FAILED :{WHITE}Screenshot failed!
# Error message titles
STR_ERROR_MESSAGE_CAPTION :{YELLOW}Message
STR_ERROR_MESSAGE_CAPTION_OTHER_COMPANY :{YELLOW}Message from {STRING1}
# Generic construction errors
STR_ERROR_OFF_EDGE_OF_MAP :{WHITE}Off edge of map
STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP :{WHITE}Too close to edge of map
2011-11-19 23:15:44 +01:00
STR_ERROR_NOT_ENOUGH_CASH_REQUIRES_CURRENCY :{WHITE}Not enough cash - requires {CURRENCY_LONG}
2009-08-05 13:32:32 +02:00
STR_ERROR_FLAT_LAND_REQUIRED :{WHITE}Flat land required
STR_ERROR_LAND_SLOPED_IN_WRONG_DIRECTION :{WHITE}Land sloped in wrong direction
2009-08-05 14:48:48 +02:00
STR_ERROR_CAN_T_DO_THIS :{WHITE}Can't do this...
2009-08-05 13:32:32 +02:00
STR_ERROR_BUILDING_MUST_BE_DEMOLISHED :{WHITE}Building must be demolished first
2009-08-05 14:48:48 +02:00
STR_ERROR_CAN_T_CLEAR_THIS_AREA :{WHITE}Can't clear this area...
STR_ERROR_SITE_UNSUITABLE :{WHITE}... site unsuitable
STR_ERROR_ALREADY_BUILT :{WHITE}... already built
STR_ERROR_OWNED_BY :{WHITE}... owned by {STRING2}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... area is owned by another company
2011-01-05 13:39:50 +01:00
STR_ERROR_TERRAFORM_LIMIT_REACHED :{WHITE}... landscaping limit reached
2011-01-04 23:50:09 +01:00
STR_ERROR_CLEARING_LIMIT_REACHED :{WHITE}... tile clearing limit reached
2012-04-17 21:43:52 +02:00
STR_ERROR_TREE_PLANT_LIMIT_REACHED :{WHITE}... tree planting limit reached
2009-08-05 19:59:21 +02:00
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Name must be unique
2010-08-08 12:59:30 +02:00
STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} in the way
2010-12-07 22:09:30 +01:00
STR_ERROR_NOT_ALLOWED_WHILE_PAUSED :{WHITE}Not allowed while paused
2009-08-05 13:32:32 +02:00
# Local authority errors
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}{TOWN} local authority refuses to allow this
STR_ERROR_LOCAL_AUTHORITY_REFUSES_AIRPORT :{WHITE}{TOWN} local authority refuses to allow another airport to be built in this town
2009-08-05 19:59:21 +02:00
STR_ERROR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}{TOWN} local authority refuses permission for airport due to noise concerns
2011-11-10 19:09:09 +01:00
STR_ERROR_BRIBE_FAILED :{WHITE}Your attempted bribe has been discovered by a regional investigator
2009-08-05 13:32:32 +02:00
2010-02-10 21:46:14 +01:00
# Levelling errors
2009-08-05 13:32:32 +02:00
STR_ERROR_CAN_T_RAISE_LAND_HERE :{WHITE}Can't raise land here...
STR_ERROR_CAN_T_LOWER_LAND_HERE :{WHITE}Can't lower land here...
STR_ERROR_CAN_T_LEVEL_LAND_HERE :{WHITE}Can't level land here...
STR_ERROR_EXCAVATION_WOULD_DAMAGE :{WHITE}Excavation would damage tunnel
STR_ERROR_ALREADY_AT_SEA_LEVEL :{WHITE}... already at sea level
STR_ERROR_TOO_HIGH :{WHITE}... too high
2009-08-05 19:59:21 +02:00
STR_ERROR_ALREADY_LEVELLED :{WHITE}... already flat
2014-09-21 13:40:11 +02:00
STR_ERROR_BRIDGE_TOO_HIGH_AFTER_LOWER_LAND :{WHITE}Afterwards the bridge above it would be too high.
2009-08-05 13:32:32 +02:00
# Company related errors
2009-08-05 00:56:12 +02:00
STR_ERROR_CAN_T_CHANGE_COMPANY_NAME :{WHITE}Can't change company name...
STR_ERROR_CAN_T_CHANGE_PRESIDENT :{WHITE}Can't change manager's name...
2009-08-05 13:32:32 +02:00
2011-11-19 23:15:44 +01:00
STR_ERROR_MAXIMUM_PERMITTED_LOAN :{WHITE}... maximum permitted loan size is {CURRENCY_LONG}
2009-08-05 00:56:12 +02:00
STR_ERROR_CAN_T_BORROW_ANY_MORE_MONEY :{WHITE}Can't borrow any more money...
2009-08-05 14:48:48 +02:00
STR_ERROR_LOAN_ALREADY_REPAYED :{WHITE}... no loan to repay
2011-11-19 23:15:44 +01:00
STR_ERROR_CURRENCY_REQUIRED :{WHITE}... {CURRENCY_LONG} required
2009-08-05 00:56:12 +02:00
STR_ERROR_CAN_T_REPAY_LOAN :{WHITE}Can't repay loan...
2009-08-05 19:59:21 +02:00
STR_ERROR_INSUFFICIENT_FUNDS :{WHITE}Can't give away money that is loaned from the bank...
2009-08-05 00:56:12 +02:00
STR_ERROR_CAN_T_BUY_COMPANY :{WHITE}Can't buy company...
STR_ERROR_CAN_T_BUILD_COMPANY_HEADQUARTERS :{WHITE}Can't build company headquarters...
STR_ERROR_CAN_T_BUY_25_SHARE_IN_THIS :{WHITE}Can't buy 25% share in this company...
STR_ERROR_CAN_T_SELL_25_SHARE_IN :{WHITE}Can't sell 25% share in this company...
2009-08-05 19:59:21 +02:00
STR_ERROR_PROTECTED :{WHITE}This company is not old enough to trade shares yet...
2009-03-13 22:28:40 +01:00
2009-08-05 13:32:32 +02:00
# Town related errors
2009-08-05 19:59:21 +02:00
STR_ERROR_CAN_T_GENERATE_TOWN :{WHITE}Can't build any towns
2009-08-05 13:32:32 +02:00
STR_ERROR_CAN_T_RENAME_TOWN :{WHITE}Can't rename town...
2009-09-21 20:16:00 +02:00
STR_ERROR_CAN_T_FOUND_TOWN_HERE :{WHITE}Can't found town here...
2010-08-02 23:06:06 +02:00
STR_ERROR_CAN_T_EXPAND_TOWN :{WHITE}Can't expand town...
2009-08-05 14:48:48 +02:00
STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP_SUB :{WHITE}... too close to edge of map
STR_ERROR_TOO_CLOSE_TO_ANOTHER_TOWN :{WHITE}... too close to another town
STR_ERROR_TOO_MANY_TOWNS :{WHITE}... too many towns
2009-08-05 19:59:21 +02:00
STR_ERROR_NO_SPACE_FOR_TOWN :{WHITE}... there is no more space on the map
2014-10-09 23:16:29 +02:00
STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}The town will not build roads. You can enable building of roads via Settings->Environment->Towns
2009-08-05 19:59:21 +02:00
STR_ERROR_ROAD_WORKS_IN_PROGRESS :{WHITE}Road works in progress
2010-02-13 15:02:36 +01:00
STR_ERROR_TOWN_CAN_T_DELETE :{WHITE}Can't delete this town...{}A station or depot is referring to the town or a town owned tile can't be removed
2010-10-17 23:37:27 +02:00
STR_ERROR_STATUE_NO_SUITABLE_PLACE :{WHITE}... there is no suitable place for a statue in the centre of this town
2009-08-05 13:32:32 +02:00
# Industry related errors
2010-02-27 13:21:34 +01:00
STR_ERROR_TOO_MANY_INDUSTRIES :{WHITE}... too many industries
2009-08-05 19:59:21 +02:00
STR_ERROR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Can't generate industries...
2009-08-05 13:32:32 +02:00
STR_ERROR_CAN_T_BUILD_HERE :{WHITE}Can't build {STRING} here...
STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY :{WHITE}Can't construct this industry type here...
2009-08-05 19:59:21 +02:00
STR_ERROR_INDUSTRY_TOO_CLOSE :{WHITE}... too close to another industry
2009-09-21 20:16:00 +02:00
STR_ERROR_MUST_FOUND_TOWN_FIRST :{WHITE}... must found town first
2009-08-05 14:48:48 +02:00
STR_ERROR_ONLY_ONE_ALLOWED_PER_TOWN :{WHITE}... only one allowed per town
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS_WITH_POPULATION_OF_1200 :{WHITE}... can only be built in towns with a population of at least 1200
STR_ERROR_CAN_ONLY_BE_BUILT_IN_RAINFOREST :{WHITE}... can only be built in rainforest areas
STR_ERROR_CAN_ONLY_BE_BUILT_IN_DESERT :{WHITE}... can only be built in desert areas
2012-03-17 20:48:26 +01:00
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}... can only be built in towns (replacing houses)
STR_ERROR_CAN_ONLY_BE_BUILT_NEAR_TOWN_CENTER :{WHITE}... can only be built near the center of towns
2010-02-15 11:28:40 +01:00
STR_ERROR_CAN_ONLY_BE_BUILT_IN_LOW_AREAS :{WHITE}... can only be built in low areas
2009-08-05 14:48:48 +02:00
STR_ERROR_CAN_ONLY_BE_POSITIONED :{WHITE}... can only be positioned near edges of map
STR_ERROR_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}... forest can only be planted above snow-line
2011-07-11 18:32:25 +02:00
STR_ERROR_CAN_ONLY_BE_BUILT_ABOVE_SNOW_LINE :{WHITE}... can only be built above the snow-line
STR_ERROR_CAN_ONLY_BE_BUILT_BELOW_SNOW_LINE :{WHITE}... can only be built below the snow-line
2009-08-05 13:32:32 +02:00
2014-08-13 21:31:45 +02:00
STR_ERROR_NO_SUITABLE_PLACES_FOR_INDUSTRIES :{WHITE}There were no suitable places for '{STRING}' industries
STR_ERROR_NO_SUITABLE_PLACES_FOR_INDUSTRIES_EXPLANATION :{WHITE}Change the map generation parameters to get a better map
2009-08-05 13:32:32 +02:00
# Station construction related errors
STR_ERROR_CAN_T_BUILD_RAILROAD_STATION :{WHITE}Can't build railway station here...
STR_ERROR_CAN_T_BUILD_BUS_STATION :{WHITE}Can't build bus station...
STR_ERROR_CAN_T_BUILD_TRUCK_STATION :{WHITE}Can't build lorry station...
STR_ERROR_CAN_T_BUILD_PASSENGER_TRAM_STATION :{WHITE}Can't build passenger tram station...
STR_ERROR_CAN_T_BUILD_CARGO_TRAM_STATION :{WHITE}Can't build freight tram station...
STR_ERROR_CAN_T_BUILD_DOCK_HERE :{WHITE}Can't build dock here...
STR_ERROR_CAN_T_BUILD_AIRPORT_HERE :{WHITE}Can't build airport here...
STR_ERROR_ADJOINS_MORE_THAN_ONE_EXISTING :{WHITE}Adjoins more than one existing station/loading area
2009-08-05 14:48:48 +02:00
STR_ERROR_STATION_TOO_SPREAD_OUT :{WHITE}... station too spread out
2009-08-05 13:32:32 +02:00
STR_ERROR_TOO_MANY_STATIONS_LOADING :{WHITE}Too many stations/loading areas
STR_ERROR_TOO_MANY_STATION_SPECS :{WHITE}Too many railway station parts
STR_ERROR_TOO_MANY_BUS_STOPS :{WHITE}Too many bus stops
STR_ERROR_TOO_MANY_TRUCK_STOPS :{WHITE}Too many lorry stations
STR_ERROR_TOO_CLOSE_TO_ANOTHER_DOCK :{WHITE}Too close to another dock
STR_ERROR_TOO_CLOSE_TO_ANOTHER_AIRPORT :{WHITE}Too close to another airport
STR_ERROR_CAN_T_RENAME_STATION :{WHITE}Can't rename station...
2009-08-05 19:59:21 +02:00
STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD :{WHITE}... this is a town owned road
STR_ERROR_DRIVE_THROUGH_DIRECTION :{WHITE}... road facing in the wrong direction
2010-08-03 20:32:53 +02:00
STR_ERROR_DRIVE_THROUGH_CORNER :{WHITE}... drive through stops can't have corners
STR_ERROR_DRIVE_THROUGH_JUNCTION :{WHITE}... drive through stops can't have junctions
2009-08-05 13:32:32 +02:00
# Station destruction related errors
2009-08-05 19:59:21 +02:00
STR_ERROR_CAN_T_REMOVE_PART_OF_STATION :{WHITE}Can't remove part of station...
STR_ERROR_MUST_REMOVE_RAILWAY_STATION_FIRST :{WHITE}Must remove railway station first
2009-08-05 13:32:32 +02:00
STR_ERROR_CAN_T_REMOVE_BUS_STATION :{WHITE}Can't remove bus station...
STR_ERROR_CAN_T_REMOVE_TRUCK_STATION :{WHITE}Can't remove lorry station...
STR_ERROR_CAN_T_REMOVE_PASSENGER_TRAM_STATION :{WHITE}Can't remove passenger tram station...
STR_ERROR_CAN_T_REMOVE_CARGO_TRAM_STATION :{WHITE}Can't remove freight tram station...
2010-02-24 22:55:03 +01:00
STR_ERROR_MUST_REMOVE_ROAD_STOP_FIRST :{WHITE}Must remove road stop first
2010-07-27 16:54:39 +02:00
STR_ERROR_THERE_IS_NO_STATION :{WHITE}... there is no station here
2009-08-05 13:32:32 +02:00
STR_ERROR_MUST_DEMOLISH_RAILROAD :{WHITE}Must demolish railway station first
STR_ERROR_MUST_DEMOLISH_BUS_STATION_FIRST :{WHITE}Must demolish bus station first
STR_ERROR_MUST_DEMOLISH_TRUCK_STATION_FIRST :{WHITE}Must demolish lorry station first
STR_ERROR_MUST_DEMOLISH_PASSENGER_TRAM_STATION_FIRST :{WHITE}Must demolish passenger tram station first
STR_ERROR_MUST_DEMOLISH_CARGO_TRAM_STATION_FIRST :{WHITE}Must demolish freight tram station first
STR_ERROR_MUST_DEMOLISH_DOCK_FIRST :{WHITE}Must demolish dock first
STR_ERROR_MUST_DEMOLISH_AIRPORT_FIRST :{WHITE}Must demolish airport first
# Waypoint related errors
STR_ERROR_WAYPOINT_ADJOINS_MORE_THAN_ONE_EXISTING :{WHITE}Adjoins more than one existing waypoint
STR_ERROR_TOO_CLOSE_TO_ANOTHER_WAYPOINT :{WHITE}Too close to another waypoint
2009-08-05 19:59:21 +02:00
STR_ERROR_CAN_T_BUILD_TRAIN_WAYPOINT :{WHITE}Can't build train waypoint here...
2009-08-05 13:32:32 +02:00
STR_ERROR_CAN_T_POSITION_BUOY_HERE :{WHITE}Can't place buoy here...
2009-08-05 19:59:21 +02:00
STR_ERROR_CAN_T_CHANGE_WAYPOINT_NAME :{WHITE}Can't change waypoint name...
2009-08-05 13:32:32 +02:00
2009-08-05 19:59:21 +02:00
STR_ERROR_CAN_T_REMOVE_TRAIN_WAYPOINT :{WHITE}Can't remove train waypoint here...
STR_ERROR_MUST_REMOVE_RAILWAYPOINT_FIRST :{WHITE}Must remove rail waypoint first
2009-08-05 14:48:48 +02:00
STR_ERROR_BUOY_IN_THE_WAY :{WHITE}... buoy in the way
2010-08-20 14:50:59 +02:00
STR_ERROR_BUOY_IS_IN_USE :{WHITE}... buoy is in use by another company!
2009-08-05 13:32:32 +02:00
# Depot related errors
STR_ERROR_CAN_T_BUILD_TRAIN_DEPOT :{WHITE}Can't build train depot here...
STR_ERROR_CAN_T_BUILD_ROAD_DEPOT :{WHITE}Can't build road vehicle depot here...
STR_ERROR_CAN_T_BUILD_TRAM_DEPOT :{WHITE}Can't build tram vehicle depot here...
STR_ERROR_CAN_T_BUILD_SHIP_DEPOT :{WHITE}Can't build ship depot here...
2010-05-12 22:50:10 +02:00
STR_ERROR_CAN_T_RENAME_DEPOT :{WHITE}Can't rename depot...
2010-08-18 02:46:14 +02:00
STR_ERROR_TRAIN_MUST_BE_STOPPED_INSIDE_DEPOT :{WHITE}... must be stopped inside a depot
STR_ERROR_ROAD_VEHICLE_MUST_BE_STOPPED_INSIDE_DEPOT :{WHITE}... must be stopped inside a depot
STR_ERROR_SHIP_MUST_BE_STOPPED_INSIDE_DEPOT :{WHITE}... must be stopped inside a depot
STR_ERROR_AIRCRAFT_MUST_BE_STOPPED_INSIDE_HANGAR :{WHITE}... must be stopped inside a hangar
2009-08-05 13:32:32 +02:00
STR_ERROR_TRAINS_CAN_ONLY_BE_ALTERED_INSIDE_A_DEPOT :{WHITE}Trains can only be altered when stopped inside a depot
STR_ERROR_TRAIN_TOO_LONG :{WHITE}Train too long
STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE :{WHITE}Can't reverse direction of vehicle...
2011-02-04 19:32:56 +01:00
STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE_MULTIPLE_UNITS :{WHITE}... consists of multiple units
2009-08-05 19:59:21 +02:00
STR_ERROR_INCOMPATIBLE_RAIL_TYPES :Incompatible rail types
2009-08-05 13:32:32 +02:00
STR_ERROR_CAN_T_MOVE_VEHICLE :{WHITE}Can't move vehicle...
STR_ERROR_REAR_ENGINE_FOLLOW_FRONT :{WHITE}The rear engine will always follow its front counterpart
STR_ERROR_UNABLE_TO_FIND_ROUTE_TO :{WHITE}Unable to find route to local depot
STR_ERROR_UNABLE_TO_FIND_LOCAL_DEPOT :{WHITE}Unable to find local depot
2009-08-05 19:59:21 +02:00
STR_ERROR_DEPOT_WRONG_DEPOT_TYPE :Wrong depot type
2009-08-05 13:32:32 +02:00
# Autoreplace related errors
STR_ERROR_TRAIN_TOO_LONG_AFTER_REPLACEMENT :{WHITE}{VEHICLE} is too long after replacement
2010-12-16 00:43:39 +01:00
STR_ERROR_AUTOREPLACE_NOTHING_TO_DO :{WHITE}No autoreplace/renew rules applied
2009-08-05 13:32:32 +02:00
STR_ERROR_AUTOREPLACE_MONEY_LIMIT :(money limit)
# Rail construction errors
STR_ERROR_IMPOSSIBLE_TRACK_COMBINATION :{WHITE}Impossible track combination
2010-02-21 21:55:31 +01:00
STR_ERROR_MUST_REMOVE_SIGNALS_FIRST :{WHITE}Must remove signals first
2009-08-05 13:32:32 +02:00
STR_ERROR_NO_SUITABLE_RAILROAD_TRACK :{WHITE}No suitable railway track
STR_ERROR_MUST_REMOVE_RAILROAD_TRACK :{WHITE}Must remove railway track first
2009-08-05 19:59:21 +02:00
STR_ERROR_CROSSING_ON_ONEWAY_ROAD :{WHITE}Road is one way or blocked
2019-04-06 08:46:15 +02:00
STR_ERROR_CROSSING_DISALLOWED_RAIL :{WHITE}Level crossings not allowed for this rail type
STR_ERROR_CROSSING_DISALLOWED_ROAD :{WHITE}Level crossings not allowed for this road type
2009-08-05 13:32:32 +02:00
STR_ERROR_CAN_T_BUILD_SIGNALS_HERE :{WHITE}Can't build signals here...
STR_ERROR_CAN_T_BUILD_RAILROAD_TRACK :{WHITE}Can't build railway track here...
STR_ERROR_CAN_T_REMOVE_RAILROAD_TRACK :{WHITE}Can't remove railway track from here...
STR_ERROR_CAN_T_REMOVE_SIGNALS_FROM :{WHITE}Can't remove signals from here...
2009-08-05 19:59:21 +02:00
STR_ERROR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE :{WHITE}Can't convert signals here...
2010-07-27 16:54:39 +02:00
STR_ERROR_THERE_IS_NO_RAILROAD_TRACK :{WHITE}... there is no railway track
STR_ERROR_THERE_ARE_NO_SIGNALS :{WHITE}... there are no signals
2009-08-05 13:32:32 +02:00
2012-05-13 08:05:32 +02:00
STR_ERROR_CAN_T_CONVERT_RAIL :{WHITE}Can't convert rail type here...
2009-08-05 13:32:32 +02:00
# Road construction errors
STR_ERROR_MUST_REMOVE_ROAD_FIRST :{WHITE}Must remove road first
STR_ERROR_ONEWAY_ROADS_CAN_T_HAVE_JUNCTION :{WHITE}... one way roads can't have junctions
STR_ERROR_CAN_T_BUILD_ROAD_HERE :{WHITE}Can't build road here...
STR_ERROR_CAN_T_BUILD_TRAMWAY_HERE :{WHITE}Can't build tramway here...
STR_ERROR_CAN_T_REMOVE_ROAD_FROM :{WHITE}Can't remove road from here...
STR_ERROR_CAN_T_REMOVE_TRAMWAY_FROM :{WHITE}Can't remove tramway from here...
2010-07-27 16:54:39 +02:00
STR_ERROR_THERE_IS_NO_ROAD :{WHITE}... there is no road
STR_ERROR_THERE_IS_NO_TRAMWAY :{WHITE}... there is no tramway
2019-04-06 08:46:15 +02:00
STR_ERROR_CAN_T_CONVERT_ROAD :{WHITE}Can't convert road type here...
STR_ERROR_CAN_T_CONVERT_TRAMWAY :{WHITE}Can't convert tram type here...
STR_ERROR_NO_SUITABLE_ROAD :{WHITE}No suitable road
STR_ERROR_NO_SUITABLE_TRAMWAY :{WHITE}No suitable tramway
STR_ERROR_INCOMPATIBLE_ROAD :{WHITE}... incompatible road
STR_ERROR_INCOMPATIBLE_TRAMWAY :{WHITE}... incompatible tramway
2009-08-05 13:32:32 +02:00
# Waterway construction errors
2009-08-05 19:59:21 +02:00
STR_ERROR_CAN_T_BUILD_CANALS :{WHITE}Can't build canals here...
STR_ERROR_CAN_T_BUILD_LOCKS :{WHITE}Can't build locks here...
STR_ERROR_CAN_T_PLACE_RIVERS :{WHITE}Can't place rivers here...
2009-08-05 14:48:48 +02:00
STR_ERROR_MUST_BE_BUILT_ON_WATER :{WHITE}... must be built on water
STR_ERROR_CAN_T_BUILD_ON_WATER :{WHITE}... can't build on water
2011-07-11 18:32:25 +02:00
STR_ERROR_CAN_T_BUILD_ON_SEA :{WHITE}... can't build on open sea
STR_ERROR_CAN_T_BUILD_ON_CANAL :{WHITE}... can't build on canal
STR_ERROR_CAN_T_BUILD_ON_RIVER :{WHITE}... can't build on river
2009-08-05 19:59:21 +02:00
STR_ERROR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}Must demolish canal first
STR_ERROR_CAN_T_BUILD_AQUEDUCT_HERE :{WHITE}Can't build aqueduct here...
2008-04-25 18:33:40 +02:00
2009-08-05 13:32:32 +02:00
# Tree related errors
2009-08-05 14:48:48 +02:00
STR_ERROR_TREE_ALREADY_HERE :{WHITE}... tree already here
2010-04-16 23:46:06 +02:00
STR_ERROR_TREE_WRONG_TERRAIN_FOR_TREE_TYPE :{WHITE}... wrong terrain for tree type
2009-08-05 13:32:32 +02:00
STR_ERROR_CAN_T_PLANT_TREE_HERE :{WHITE}Can't plant tree here...
# Bridge related errors
STR_ERROR_CAN_T_BUILD_BRIDGE_HERE :{WHITE}Can't build bridge here...
2009-08-05 00:56:12 +02:00
STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST :{WHITE}Must demolish bridge first
2009-08-05 19:59:21 +02:00
STR_ERROR_CAN_T_START_AND_END_ON :{WHITE}Can't start and end in the same spot
STR_ERROR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}Bridge heads not at the same level
STR_ERROR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}Bridge is too low for the terrain
2014-09-21 13:40:11 +02:00
STR_ERROR_BRIDGE_TOO_HIGH_FOR_TERRAIN :{WHITE}Bridge is too high for this terrain.
2009-08-05 00:56:12 +02:00
STR_ERROR_START_AND_END_MUST_BE_IN :{WHITE}Start and end must be in line
2009-08-05 14:48:48 +02:00
STR_ERROR_ENDS_OF_BRIDGE_MUST_BOTH :{WHITE}... ends of bridge must both be on land
2010-04-04 16:22:55 +02:00
STR_ERROR_BRIDGE_TOO_LONG :{WHITE}... bridge too long
2010-12-11 20:49:44 +01:00
STR_ERROR_BRIDGE_THROUGH_MAP_BORDER :{WHITE}Bridge would end out of the map
2009-08-05 13:32:32 +02:00
# Tunnel related errors
2009-08-05 00:56:12 +02:00
STR_ERROR_CAN_T_BUILD_TUNNEL_HERE :{WHITE}Can't build tunnel here...
2009-08-05 13:32:32 +02:00
STR_ERROR_SITE_UNSUITABLE_FOR_TUNNEL :{WHITE}Site unsuitable for tunnel entrance
STR_ERROR_MUST_DEMOLISH_TUNNEL_FIRST :{WHITE}Must demolish tunnel first
STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Another tunnel in the way
2009-08-05 19:59:21 +02:00
STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Tunnel would end out of the map
2009-08-05 13:32:32 +02:00
STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Unable to excavate land for other end of tunnel
2011-02-04 16:37:23 +01:00
STR_ERROR_TUNNEL_TOO_LONG :{WHITE}... tunnel too long
2005-04-03 22:44:14 +02:00
2010-08-08 12:59:30 +02:00
# Object related errors
2010-08-13 14:45:26 +02:00
STR_ERROR_TOO_MANY_OBJECTS :{WHITE}... too many objects
2010-08-03 00:10:05 +02:00
STR_ERROR_CAN_T_BUILD_OBJECT :{WHITE}Can't build object...
2009-08-05 00:56:12 +02:00
STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Object in the way
2009-08-05 14:48:48 +02:00
STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... company headquarters in the way
2009-08-05 00:56:12 +02:00
STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}Can't purchase this land area...
2009-08-05 14:48:48 +02:00
STR_ERROR_YOU_ALREADY_OWN_IT :{WHITE}... you already own it!
2005-04-03 22:44:14 +02:00
2009-08-05 13:32:32 +02:00
# Group related errors
2009-08-05 19:59:21 +02:00
STR_ERROR_GROUP_CAN_T_CREATE :{WHITE}Can't create group...
STR_ERROR_GROUP_CAN_T_DELETE :{WHITE}Can't delete this group...
STR_ERROR_GROUP_CAN_T_RENAME :{WHITE}Can't rename group...
2014-04-08 23:09:06 +02:00
STR_ERROR_GROUP_CAN_T_SET_PARENT :{WHITE}Can't set parent group...
2019-03-26 01:17:33 +01:00
STR_ERROR_GROUP_CAN_T_SET_PARENT_RECURSION :{WHITE}... loops in the group hierarchy are not allowed
2009-08-05 19:59:21 +02:00
STR_ERROR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}Can't remove all vehicles from this group...
STR_ERROR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}Can't add the vehicle to this group...
STR_ERROR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}Can't add shared vehicles to group...
2009-07-22 22:17:07 +02:00
2009-08-05 13:32:32 +02:00
# Generic vehicle errors
2009-08-05 00:56:12 +02:00
STR_ERROR_TRAIN_IN_THE_WAY :{WHITE}Train in the way
STR_ERROR_ROAD_VEHICLE_IN_THE_WAY :{WHITE}Road vehicle in the way
STR_ERROR_SHIP_IN_THE_WAY :{WHITE}Ship in the way
STR_ERROR_AIRCRAFT_IN_THE_WAY :{WHITE}Aircraft in the way
2009-07-22 22:17:07 +02:00
2009-08-05 00:56:12 +02:00
STR_ERROR_CAN_T_REFIT_TRAIN :{WHITE}Can't refit train...
STR_ERROR_CAN_T_REFIT_ROAD_VEHICLE :{WHITE}Can't refit road vehicle...
STR_ERROR_CAN_T_REFIT_SHIP :{WHITE}Can't refit ship...
STR_ERROR_CAN_T_REFIT_AIRCRAFT :{WHITE}Can't refit aircraft...
2006-09-30 22:59:23 +02:00
2009-08-05 00:56:12 +02:00
STR_ERROR_CAN_T_RENAME_TRAIN :{WHITE}Can't name train...
STR_ERROR_CAN_T_RENAME_ROAD_VEHICLE :{WHITE}Can't name road vehicle...
STR_ERROR_CAN_T_RENAME_SHIP :{WHITE}Can't name ship...
STR_ERROR_CAN_T_RENAME_AIRCRAFT :{WHITE}Can't name aircraft...
2006-09-30 22:59:23 +02:00
2009-08-05 00:56:12 +02:00
STR_ERROR_CAN_T_STOP_START_TRAIN :{WHITE}Can't stop/start train...
STR_ERROR_CAN_T_STOP_START_ROAD_VEHICLE :{WHITE}Can't stop/start road vehicle...
STR_ERROR_CAN_T_STOP_START_SHIP :{WHITE}Can't stop/start ship...
STR_ERROR_CAN_T_STOP_START_AIRCRAFT :{WHITE}Can't stop/start aircraft...
2006-09-30 22:59:23 +02:00
2009-08-05 00:56:12 +02:00
STR_ERROR_CAN_T_SEND_TRAIN_TO_DEPOT :{WHITE}Can't send train to depot...
STR_ERROR_CAN_T_SEND_ROAD_VEHICLE_TO_DEPOT :{WHITE}Can't send road vehicle to depot...
STR_ERROR_CAN_T_SEND_SHIP_TO_DEPOT :{WHITE}Can't send ship to depot...
STR_ERROR_CAN_T_SEND_AIRCRAFT_TO_HANGAR :{WHITE}Can't send aircraft to hangar...
2006-09-28 00:44:39 +02:00
2009-09-07 11:09:10 +02:00
STR_ERROR_CAN_T_BUY_TRAIN :{WHITE}Can't buy railway vehicle...
STR_ERROR_CAN_T_BUY_ROAD_VEHICLE :{WHITE}Can't buy road vehicle...
STR_ERROR_CAN_T_BUY_SHIP :{WHITE}Can't buy ship...
STR_ERROR_CAN_T_BUY_AIRCRAFT :{WHITE}Can't buy aircraft...
2009-08-04 19:16:24 +02:00
2009-08-05 00:56:12 +02:00
STR_ERROR_CAN_T_RENAME_TRAIN_TYPE :{WHITE}Can't rename train vehicle type...
STR_ERROR_CAN_T_RENAME_ROAD_VEHICLE_TYPE :{WHITE}Can't rename road vehicle type...
STR_ERROR_CAN_T_RENAME_SHIP_TYPE :{WHITE}Can't rename ship type...
STR_ERROR_CAN_T_RENAME_AIRCRAFT_TYPE :{WHITE}Can't rename aircraft type...
2009-08-04 19:16:24 +02:00
2009-08-05 00:56:12 +02:00
STR_ERROR_CAN_T_SELL_TRAIN :{WHITE}Can't sell railway vehicle...
STR_ERROR_CAN_T_SELL_ROAD_VEHICLE :{WHITE}Can't sell road vehicle...
STR_ERROR_CAN_T_SELL_SHIP :{WHITE}Can't sell ship...
STR_ERROR_CAN_T_SELL_AIRCRAFT :{WHITE}Can't sell aircraft...
2009-07-23 00:44:56 +02:00
2009-08-05 19:59:21 +02:00
STR_ERROR_RAIL_VEHICLE_NOT_AVAILABLE :{WHITE}Vehicle is not available
STR_ERROR_ROAD_VEHICLE_NOT_AVAILABLE :{WHITE}Vehicle is not available
STR_ERROR_SHIP_NOT_AVAILABLE :{WHITE}Ship is not available
STR_ERROR_AIRCRAFT_NOT_AVAILABLE :{WHITE}Aircraft is not available
2006-06-24 00:05:40 +02:00
2009-08-05 13:32:32 +02:00
STR_ERROR_TOO_MANY_VEHICLES_IN_GAME :{WHITE}Too many vehicles in game
STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Can't change servicing interval...
2008-01-18 22:08:40 +01:00
2010-06-11 22:20:45 +02:00
STR_ERROR_VEHICLE_IS_DESTROYED :{WHITE}... vehicle is destroyed
(svn r5946) -Add: merged the TGP branch to mainline. TGP adds:
- New optional landscape generator (TerraGenesis Perlin)
- Load heightmaps (either BMP or PNG)
- Progress dialog while generating worlds (no longer a 'hanging' screen)
- New dialogs for NewGame, Create Scenario and Play Heightmap
- Easier to configure your landscape
- More things to configure (tree-placer, ..)
- Speedup of world generation
- New console command 'restart': restart the map EXACTLY as it was when you
first started it (needs a game made after or with this commit)
- New console command 'getseed': get the seed of your map and share it with
others (of course only works with generated maps)
- Many new, world generation related, things
- Many internal cleanups and rewrites
Many tnx to those people who helped making this:
Belugas, DaleStan, glx, KUDr, RichK67, Rubidium, and TrueLight (alfabetic)
Many tnx to those who helped testing:
Arnau, Bjarni, and tokai (alfabetic)
And to all other people who helped testing and sending comments / bugs
Stats: 673 lines changed, 3534 new lines, 79 new strings
2006-08-19 12:00:30 +02:00
2013-07-31 09:30:18 +02:00
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL :{WHITE}No vehicles will be available at all
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL_EXPLANATION :{WHITE}Change your NewGRF configuration
2013-07-31 09:25:58 +02:00
STR_ERROR_NO_VEHICLES_AVAILABLE_YET :{WHITE}No vehicles are available yet
STR_ERROR_NO_VEHICLES_AVAILABLE_YET_EXPLANATION :{WHITE}Start a new game after {DATE_SHORT} or use a NewGRF that provides early vehicles
2013-07-02 20:57:26 +02:00
2009-08-05 13:32:32 +02:00
# Specific vehicle errors
STR_ERROR_CAN_T_MAKE_TRAIN_PASS_SIGNAL :{WHITE}Can't make train pass signal at danger...
STR_ERROR_CAN_T_REVERSE_DIRECTION_TRAIN :{WHITE}Can't reverse direction of train...
2011-04-17 19:28:33 +02:00
STR_ERROR_TRAIN_START_NO_POWER :Train has no power
(svn r5946) -Add: merged the TGP branch to mainline. TGP adds:
- New optional landscape generator (TerraGenesis Perlin)
- Load heightmaps (either BMP or PNG)
- Progress dialog while generating worlds (no longer a 'hanging' screen)
- New dialogs for NewGame, Create Scenario and Play Heightmap
- Easier to configure your landscape
- More things to configure (tree-placer, ..)
- Speedup of world generation
- New console command 'restart': restart the map EXACTLY as it was when you
first started it (needs a game made after or with this commit)
- New console command 'getseed': get the seed of your map and share it with
others (of course only works with generated maps)
- Many new, world generation related, things
- Many internal cleanups and rewrites
Many tnx to those people who helped making this:
Belugas, DaleStan, glx, KUDr, RichK67, Rubidium, and TrueLight (alfabetic)
Many tnx to those who helped testing:
Arnau, Bjarni, and tokai (alfabetic)
And to all other people who helped testing and sending comments / bugs
Stats: 673 lines changed, 3534 new lines, 79 new strings
2006-08-19 12:00:30 +02:00
2009-08-05 13:32:32 +02:00
STR_ERROR_CAN_T_MAKE_ROAD_VEHICLE_TURN :{WHITE}Can't make road vehicle turn around...
2009-08-05 00:56:12 +02:00
2009-08-05 13:32:32 +02:00
STR_ERROR_AIRCRAFT_IS_IN_FLIGHT :{WHITE}Aircraft is in flight
2009-08-05 00:56:12 +02:00
2009-08-05 13:32:32 +02:00
# Order related errors
STR_ERROR_NO_MORE_SPACE_FOR_ORDERS :{WHITE}No more space for orders
STR_ERROR_TOO_MANY_ORDERS :{WHITE}Too many orders
STR_ERROR_CAN_T_INSERT_NEW_ORDER :{WHITE}Can't insert new order...
STR_ERROR_CAN_T_DELETE_THIS_ORDER :{WHITE}Can't delete this order...
STR_ERROR_CAN_T_MODIFY_THIS_ORDER :{WHITE}Can't modify this order...
STR_ERROR_CAN_T_MOVE_THIS_ORDER :{WHITE}Can't move this order...
STR_ERROR_CAN_T_SKIP_ORDER :{WHITE}Can't skip current order...
STR_ERROR_CAN_T_SKIP_TO_ORDER :{WHITE}Can't skip to selected order...
2009-08-05 14:48:48 +02:00
STR_ERROR_CAN_T_COPY_SHARE_ORDER :{WHITE}... vehicle can't go to all stations
STR_ERROR_CAN_T_ADD_ORDER :{WHITE}... vehicle can't go to that station
STR_ERROR_CAN_T_ADD_ORDER_SHARED :{WHITE}... a vehicle sharing this order can't go to that station
2009-08-05 00:56:12 +02:00
2009-08-05 19:59:21 +02:00
STR_ERROR_CAN_T_SHARE_ORDER_LIST :{WHITE}Can't share order list...
2010-12-11 11:52:45 +01:00
STR_ERROR_CAN_T_STOP_SHARING_ORDER_LIST :{WHITE}Can't stop sharing order list...
2009-08-05 19:59:21 +02:00
STR_ERROR_CAN_T_COPY_ORDER_LIST :{WHITE}Can't copy order list...
2009-08-05 14:48:48 +02:00
STR_ERROR_TOO_FAR_FROM_PREVIOUS_DESTINATION :{WHITE}... too far from previous destination
2011-12-13 01:43:35 +01:00
STR_ERROR_AIRCRAFT_NOT_ENOUGH_RANGE :{WHITE}... aircraft has not enough range
2009-08-05 00:56:12 +02:00
2009-08-05 13:32:32 +02:00
# Timetable related errors
2009-08-05 19:59:21 +02:00
STR_ERROR_CAN_T_TIMETABLE_VEHICLE :{WHITE}Can't timetable vehicle...
2010-12-16 00:43:39 +01:00
STR_ERROR_TIMETABLE_ONLY_WAIT_AT_STATIONS :{WHITE}Vehicles can only wait at stations
STR_ERROR_TIMETABLE_NOT_STOPPING_HERE :{WHITE}This vehicle is not stopping at this station
2009-08-05 00:56:12 +02:00
2009-08-05 13:32:32 +02:00
# Sign related errors
2009-08-05 14:48:48 +02:00
STR_ERROR_TOO_MANY_SIGNS :{WHITE}... too many signs
2009-08-05 13:32:32 +02:00
STR_ERROR_CAN_T_PLACE_SIGN_HERE :{WHITE}Can't place sign here...
STR_ERROR_CAN_T_CHANGE_SIGN_NAME :{WHITE}Can't change sign name...
STR_ERROR_CAN_T_DELETE_SIGN :{WHITE}Can't delete sign...
2009-01-23 01:18:27 +01:00
2010-05-22 21:59:37 +02:00
# Translatable comment for OpenTTD's desktop shortcut
2010-10-18 00:03:05 +02:00
STR_DESKTOP_SHORTCUT_COMMENT :A simulation game based on Transport Tycoon Deluxe
2010-05-22 21:59:37 +02:00
2013-04-24 22:30:02 +02:00
# Translatable descriptions in media/baseset/*.ob* files
STR_BASEGRAPHICS_DOS_DESCRIPTION :Original Transport Tycoon Deluxe DOS edition graphics.
STR_BASEGRAPHICS_DOS_DE_DESCRIPTION :Original Transport Tycoon Deluxe DOS (German) edition graphics.
STR_BASEGRAPHICS_WIN_DESCRIPTION :Original Transport Tycoon Deluxe Windows edition graphics.
STR_BASESOUNDS_DOS_DESCRIPTION :Original Transport Tycoon Deluxe DOS edition sounds.
STR_BASESOUNDS_WIN_DESCRIPTION :Original Transport Tycoon Deluxe Windows edition sounds.
STR_BASESOUNDS_NONE_DESCRIPTION :A sound pack without any sounds.
STR_BASEMUSIC_WIN_DESCRIPTION :Original Transport Tycoon Deluxe Windows edition music.
2018-03-14 15:55:40 +01:00
STR_BASEMUSIC_DOS_DESCRIPTION :Original Transport Tycoon Deluxe DOS edition music.
STR_BASEMUSIC_TTO_DESCRIPTION :Original Transport Tycoon (Original/World Editor) DOS edition music.
2013-04-24 22:30:02 +02:00
STR_BASEMUSIC_NONE_DESCRIPTION :A music pack without actual music.
2009-08-05 00:56:12 +02:00
##id 0x2000
# Town building names
STR_TOWN_BUILDING_NAME_TALL_OFFICE_BLOCK_1 :Tall office block
STR_TOWN_BUILDING_NAME_OFFICE_BLOCK_1 :Office block
STR_TOWN_BUILDING_NAME_SMALL_BLOCK_OF_FLATS_1 :Small block of flats
STR_TOWN_BUILDING_NAME_CHURCH_1 :Church
STR_TOWN_BUILDING_NAME_LARGE_OFFICE_BLOCK_1 :Large office block
STR_TOWN_BUILDING_NAME_TOWN_HOUSES_1 :Town houses
STR_TOWN_BUILDING_NAME_HOTEL_1 :Hotel
STR_TOWN_BUILDING_NAME_STATUE_1 :Statue
STR_TOWN_BUILDING_NAME_FOUNTAIN_1 :Fountain
STR_TOWN_BUILDING_NAME_PARK_1 :Park
STR_TOWN_BUILDING_NAME_OFFICE_BLOCK_2 :Office block
STR_TOWN_BUILDING_NAME_SHOPS_AND_OFFICES_1 :Shops and offices
STR_TOWN_BUILDING_NAME_MODERN_OFFICE_BUILDING_1 :Modern office building
STR_TOWN_BUILDING_NAME_WAREHOUSE_1 :Warehouse
STR_TOWN_BUILDING_NAME_OFFICE_BLOCK_3 :Office block
STR_TOWN_BUILDING_NAME_STADIUM_1 :Stadium
STR_TOWN_BUILDING_NAME_OLD_HOUSES_1 :Old houses
STR_TOWN_BUILDING_NAME_COTTAGES_1 :Cottages
STR_TOWN_BUILDING_NAME_HOUSES_1 :Houses
STR_TOWN_BUILDING_NAME_FLATS_1 :Flats
STR_TOWN_BUILDING_NAME_TALL_OFFICE_BLOCK_2 :Tall office block
STR_TOWN_BUILDING_NAME_SHOPS_AND_OFFICES_2 :Shops and offices
STR_TOWN_BUILDING_NAME_SHOPS_AND_OFFICES_3 :Shops and offices
STR_TOWN_BUILDING_NAME_THEATER_1 :Theatre
STR_TOWN_BUILDING_NAME_STADIUM_2 :Stadium
STR_TOWN_BUILDING_NAME_OFFICES_1 :Offices
STR_TOWN_BUILDING_NAME_HOUSES_2 :Houses
STR_TOWN_BUILDING_NAME_CINEMA_1 :Cinema
2011-04-13 16:45:49 +02:00
STR_TOWN_BUILDING_NAME_SHOPPING_MALL_1 :Shopping centre
2009-08-05 00:56:12 +02:00
STR_TOWN_BUILDING_NAME_IGLOO_1 :Igloo
STR_TOWN_BUILDING_NAME_TEPEES_1 :Tepees
STR_TOWN_BUILDING_NAME_TEAPOT_HOUSE_1 :Teapot-House
STR_TOWN_BUILDING_NAME_PIGGY_BANK_1 :Piggy-Bank
2006-10-12 17:13:40 +02:00
2009-08-05 00:56:12 +02:00
##id 0x4800
# industry names
STR_INDUSTRY_NAME_COAL_MINE :Coal Mine
STR_INDUSTRY_NAME_POWER_STATION :Power Station
STR_INDUSTRY_NAME_SAWMILL :Sawmill
STR_INDUSTRY_NAME_FOREST :Forest
STR_INDUSTRY_NAME_OIL_REFINERY :Oil Refinery
STR_INDUSTRY_NAME_OIL_RIG :Oil Rig
STR_INDUSTRY_NAME_FACTORY :Factory
STR_INDUSTRY_NAME_PRINTING_WORKS :Printing Works
STR_INDUSTRY_NAME_STEEL_MILL :Steel Mill
STR_INDUSTRY_NAME_FARM :Farm
STR_INDUSTRY_NAME_COPPER_ORE_MINE :Copper Ore Mine
STR_INDUSTRY_NAME_OIL_WELLS :Oil Wells
STR_INDUSTRY_NAME_BANK :Bank
STR_INDUSTRY_NAME_FOOD_PROCESSING_PLANT :Food Processing Plant
STR_INDUSTRY_NAME_PAPER_MILL :Paper Mill
STR_INDUSTRY_NAME_GOLD_MINE :Gold Mine
STR_INDUSTRY_NAME_BANK_TROPIC_ARCTIC :Bank
STR_INDUSTRY_NAME_DIAMOND_MINE :Diamond Mine
STR_INDUSTRY_NAME_IRON_ORE_MINE :Iron Ore Mine
STR_INDUSTRY_NAME_FRUIT_PLANTATION :Fruit Plantation
STR_INDUSTRY_NAME_RUBBER_PLANTATION :Rubber Plantation
STR_INDUSTRY_NAME_WATER_SUPPLY :Water Supply
STR_INDUSTRY_NAME_WATER_TOWER :Water Tower
STR_INDUSTRY_NAME_FACTORY_2 :Factory
STR_INDUSTRY_NAME_FARM_2 :Farm
STR_INDUSTRY_NAME_LUMBER_MILL :Lumber Mill
STR_INDUSTRY_NAME_COTTON_CANDY_FOREST :Candyfloss Forest
STR_INDUSTRY_NAME_CANDY_FACTORY :Sweet Factory
STR_INDUSTRY_NAME_BATTERY_FARM :Battery Farm
STR_INDUSTRY_NAME_COLA_WELLS :Cola Wells
STR_INDUSTRY_NAME_TOY_SHOP :Toy Shop
STR_INDUSTRY_NAME_TOY_FACTORY :Toy Factory
STR_INDUSTRY_NAME_PLASTIC_FOUNTAINS :Plastic Fountains
STR_INDUSTRY_NAME_FIZZY_DRINK_FACTORY :Fizzy Drink Factory
STR_INDUSTRY_NAME_BUBBLE_GENERATOR :Bubble Generator
STR_INDUSTRY_NAME_TOFFEE_QUARRY :Toffee Quarry
STR_INDUSTRY_NAME_SUGAR_MINE :Sugar Mine
2006-10-12 17:13:40 +02:00
2009-08-05 00:56:12 +02:00
############ WARNING, using range 0x6000 for strings that are stored in the savegame
############ These strings may never get a new id, or savegames will break!
##id 0x6000
STR_SV_EMPTY :
STR_SV_UNNAMED :Unnamed
STR_SV_TRAIN_NAME :Train {COMMA}
STR_SV_ROAD_VEHICLE_NAME :Road Vehicle {COMMA}
STR_SV_SHIP_NAME :Ship {COMMA}
STR_SV_AIRCRAFT_NAME :Aircraft {COMMA}
2007-04-05 09:49:04 +02:00
2009-08-05 00:56:12 +02:00
STR_SV_STNAME :{STRING1}
STR_SV_STNAME_NORTH :{STRING1} North
STR_SV_STNAME_SOUTH :{STRING1} South
STR_SV_STNAME_EAST :{STRING1} East
STR_SV_STNAME_WEST :{STRING1} West
STR_SV_STNAME_CENTRAL :{STRING1} Central
STR_SV_STNAME_TRANSFER :{STRING1} Transfer
STR_SV_STNAME_HALT :{STRING1} Halt
STR_SV_STNAME_VALLEY :{STRING1} Valley
STR_SV_STNAME_HEIGHTS :{STRING1} Heights
STR_SV_STNAME_WOODS :{STRING1} Woods
STR_SV_STNAME_LAKESIDE :{STRING1} Lakeside
STR_SV_STNAME_EXCHANGE :{STRING1} Exchange
STR_SV_STNAME_AIRPORT :{STRING1} Airport
STR_SV_STNAME_OILFIELD :{STRING1} Oilfield
STR_SV_STNAME_MINES :{STRING1} Mines
STR_SV_STNAME_DOCKS :{STRING1} Docks
STR_SV_STNAME_BUOY :{STRING2}
STR_SV_STNAME_WAYPOINT :{STRING2}
##id 0x6020
STR_SV_STNAME_ANNEXE :{STRING1} Annexe
STR_SV_STNAME_SIDINGS :{STRING1} Sidings
STR_SV_STNAME_BRANCH :{STRING1} Branch
STR_SV_STNAME_UPPER :Upper {STRING1}
STR_SV_STNAME_LOWER :Lower {STRING1}
STR_SV_STNAME_HELIPORT :{STRING1} Heliport
STR_SV_STNAME_FOREST :{STRING1} Forest
STR_SV_STNAME_FALLBACK :{STRING1} Station #{NUM}
############ end of savegame specific region!
2007-05-19 11:40:18 +02:00
2009-08-05 00:56:12 +02:00
##id 0x8000
# Vehicle names
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_KIRBY_PAUL_TANK_STEAM :Kirby Paul Tank (Steam)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_MJS_250_DIESEL :MJS 250 (Diesel)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_PLODDYPHUT_CHOO_CHOO :Ploddyphut Choo-Choo
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_POWERNAUT_CHOO_CHOO :Powernaut Choo-Choo
2013-09-25 21:20:15 +02:00
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_MIGHTYMOVER_CHOO_CHOO :MightyMover Choo-Choo
2009-08-05 00:56:12 +02:00
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_PLODDYPHUT_DIESEL :Ploddyphut Diesel
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_POWERNAUT_DIESEL :Powernaut Diesel
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_WILLS_2_8_0_STEAM :Wills 2-8-0 (Steam)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_CHANEY_JUBILEE_STEAM :Chaney 'Jubilee' (Steam)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_GINZU_A4_STEAM :Ginzu 'A4' (Steam)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_SH_8P_STEAM :SH '8P' (Steam)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_MANLEY_MOREL_DMU_DIESEL :Manley-Morel DMU (Diesel)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_DASH_DIESEL :'Dash' (Diesel)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_SH_HENDRY_25_DIESEL :SH/Hendry '25' (Diesel)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_UU_37_DIESEL :UU '37' (Diesel)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_FLOSS_47_DIESEL :Floss '47' (Diesel)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_CS_4000_DIESEL :CS 4000 (Diesel)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_CS_2400_DIESEL :CS 2400 (Diesel)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_CENTENNIAL_DIESEL :Centennial (Diesel)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_KELLING_3100_DIESEL :Kelling 3100 (Diesel)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_TURNER_TURBO_DIESEL :Turner Turbo (Diesel)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_MJS_1000_DIESEL :MJS 1000 (Diesel)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_SH_125_DIESEL :SH '125' (Diesel)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_SH_30_ELECTRIC :SH '30' (Electric)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_SH_40_ELECTRIC :SH '40' (Electric)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_T_I_M_ELECTRIC :'T.I.M.' (Electric)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_ASIASTAR_ELECTRIC :'AsiaStar' (Electric)
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_PASSENGER_CAR :Passenger Carriage
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_MAIL_VAN :Mail Van
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_COAL_CAR :Coal Truck
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_OIL_TANKER :Oil Tanker
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_LIVESTOCK_VAN :Livestock Van
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_GOODS_VAN :Goods Van
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_GRAIN_HOPPER :Grain Hopper
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_WOOD_TRUCK :Wood Truck
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_IRON_ORE_HOPPER :Iron Ore Hopper
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_STEEL_TRUCK :Steel Truck
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_ARMORED_VAN :Armoured Van
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_FOOD_VAN :Food Van
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_PAPER_TRUCK :Paper Truck
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_COPPER_ORE_HOPPER :Copper Ore Hopper
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_WATER_TANKER :Water Tanker
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_FRUIT_TRUCK :Fruit Truck
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_RUBBER_TRUCK :Rubber Truck
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_SUGAR_TRUCK :Sugar Truck
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_COTTON_CANDY_HOPPER :Candyfloss Hopper
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_TOFFEE_HOPPER :Toffee Hopper
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_BUBBLE_VAN :Bubble Van
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_COLA_TANKER :Cola Tanker
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_CANDY_VAN :Sweet Van
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_TOY_VAN :Toy Van
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_BATTERY_TRUCK :Battery Truck
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_FIZZY_DRINK_TRUCK :Fizzy Drink Truck
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_PLASTIC_TRUCK :Plastic Truck
STR_VEHICLE_NAME_TRAIN_ENGINE_MONORAIL_X2001_ELECTRIC :'X2001' (Electric)
STR_VEHICLE_NAME_TRAIN_ENGINE_MONORAIL_MILLENNIUM_Z1_ELECTRIC :'Millennium Z1' (Electric)
STR_VEHICLE_NAME_TRAIN_ENGINE_MONORAIL_WIZZOWOW_Z99 :Wizzowow Z99
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_PASSENGER_CAR :Passenger Carriage
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_MAIL_VAN :Mail Van
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_COAL_CAR :Coal Truck
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_OIL_TANKER :Oil Tanker
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_LIVESTOCK_VAN :Livestock Van
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_GOODS_VAN :Goods Van
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_GRAIN_HOPPER :Grain Hopper
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_WOOD_TRUCK :Wood Truck
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_IRON_ORE_HOPPER :Iron Ore Hopper
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_STEEL_TRUCK :Steel Truck
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_ARMORED_VAN :Armoured Van
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_FOOD_VAN :Food Van
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_PAPER_TRUCK :Paper Truck
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_COPPER_ORE_HOPPER :Copper Ore Hopper
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_WATER_TANKER :Water Tanker
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_FRUIT_TRUCK :Fruit Truck
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_RUBBER_TRUCK :Rubber Truck
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_SUGAR_TRUCK :Sugar Truck
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_COTTON_CANDY_HOPPER :Candyfloss Hopper
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_TOFFEE_HOPPER :Toffee Hopper
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_BUBBLE_VAN :Bubble Van
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_COLA_TANKER :Cola Tanker
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_CANDY_VAN :Sweet Van
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_TOY_VAN :Toy Van
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_BATTERY_TRUCK :Battery Truck
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_FIZZY_DRINK_TRUCK :Fizzy Drink Truck
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_PLASTIC_TRUCK :Plastic Truck
STR_VEHICLE_NAME_TRAIN_ENGINE_MAGLEV_LEV1_LEVIATHAN_ELECTRIC :Lev1 'Leviathan' (Electric)
STR_VEHICLE_NAME_TRAIN_ENGINE_MAGLEV_LEV2_CYCLOPS_ELECTRIC :Lev2 'Cyclops' (Electric)
STR_VEHICLE_NAME_TRAIN_ENGINE_MAGLEV_LEV3_PEGASUS_ELECTRIC :Lev3 'Pegasus' (Electric)
STR_VEHICLE_NAME_TRAIN_ENGINE_MAGLEV_LEV4_CHIMAERA_ELECTRIC :Lev4 'Chimaera' (Electric)
STR_VEHICLE_NAME_TRAIN_ENGINE_MAGLEV_WIZZOWOW_ROCKETEER :Wizzowow Rocketeer
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_PASSENGER_CAR :Passenger Carriage
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_MAIL_VAN :Mail Van
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_COAL_CAR :Coal Truck
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_OIL_TANKER :Oil Tanker
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_LIVESTOCK_VAN :Livestock Van
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_GOODS_VAN :Goods Van
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_GRAIN_HOPPER :Grain Hopper
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_WOOD_TRUCK :Wood Truck
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_IRON_ORE_HOPPER :Iron Ore Hopper
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_STEEL_TRUCK :Steel Truck
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_ARMORED_VAN :Armoured Van
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_FOOD_VAN :Food Van
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_PAPER_TRUCK :Paper Truck
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_COPPER_ORE_HOPPER :Copper Ore Hopper
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_WATER_TANKER :Water Tanker
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_FRUIT_TRUCK :Fruit Truck
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_RUBBER_TRUCK :Rubber Truck
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_SUGAR_TRUCK :Sugar Truck
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_COTTON_CANDY_HOPPER :Candyfloss Hopper
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_TOFFEE_HOPPER :Toffee Hopper
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_BUBBLE_VAN :Bubble Van
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_COLA_TANKER :Cola Tanker
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_CANDY_VAN :Sweet Van
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_TOY_VAN :Toy Van
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_BATTERY_TRUCK :Battery Truck
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_FIZZY_DRINK_TRUCK :Fizzy Drink Truck
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_PLASTIC_TRUCK :Plastic Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_MPS_REGAL_BUS :MPS Regal Bus
STR_VEHICLE_NAME_ROAD_VEHICLE_HEREFORD_LEOPARD_BUS :Hereford Leopard Bus
STR_VEHICLE_NAME_ROAD_VEHICLE_FOSTER_BUS :Foster Bus
STR_VEHICLE_NAME_ROAD_VEHICLE_FOSTER_MKII_SUPERBUS :Foster MkII Superbus
STR_VEHICLE_NAME_ROAD_VEHICLE_PLODDYPHUT_MKI_BUS :Ploddyphut MkI Bus
STR_VEHICLE_NAME_ROAD_VEHICLE_PLODDYPHUT_MKII_BUS :Ploddyphut MkII Bus
STR_VEHICLE_NAME_ROAD_VEHICLE_PLODDYPHUT_MKIII_BUS :Ploddyphut MkIII Bus
STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_COAL_TRUCK :Balogh Coal Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_COAL_TRUCK :Uhl Coal Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_DW_COAL_TRUCK :DW Coal Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_MPS_MAIL_TRUCK :MPS Mail Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_REYNARD_MAIL_TRUCK :Reynard Mail Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_PERRY_MAIL_TRUCK :Perry Mail Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_MAIL_TRUCK :MightyMover Mail Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_MAIL_TRUCK :Powernaught Mail Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_MAIL_TRUCK :Wizzowow Mail Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_WITCOMBE_OIL_TANKER :Witcombe Oil Tanker
STR_VEHICLE_NAME_ROAD_VEHICLE_FOSTER_OIL_TANKER :Foster Oil Tanker
STR_VEHICLE_NAME_ROAD_VEHICLE_PERRY_OIL_TANKER :Perry Oil Tanker
STR_VEHICLE_NAME_ROAD_VEHICLE_TALBOTT_LIVESTOCK_VAN :Talbott Livestock Van
STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_LIVESTOCK_VAN :Uhl Livestock Van
STR_VEHICLE_NAME_ROAD_VEHICLE_FOSTER_LIVESTOCK_VAN :Foster Livestock Van
STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_GOODS_TRUCK :Balogh Goods Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_CRAIGHEAD_GOODS_TRUCK :Craighead Goods Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_GOSS_GOODS_TRUCK :Goss Goods Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_HEREFORD_GRAIN_TRUCK :Hereford Grain Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_THOMAS_GRAIN_TRUCK :Thomas Grain Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_GOSS_GRAIN_TRUCK :Goss Grain Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_WITCOMBE_WOOD_TRUCK :Witcombe Wood Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_FOSTER_WOOD_TRUCK :Foster Wood Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_MORELAND_WOOD_TRUCK :Moreland Wood Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_MPS_IRON_ORE_TRUCK :MPS Iron Ore Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_IRON_ORE_TRUCK :Uhl Iron Ore Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_CHIPPY_IRON_ORE_TRUCK :Chippy Iron Ore Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_STEEL_TRUCK :Balogh Steel Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_STEEL_TRUCK :Uhl Steel Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_KELLING_STEEL_TRUCK :Kelling Steel Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_ARMORED_TRUCK :Balogh Armoured Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_ARMORED_TRUCK :Uhl Armoured Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_FOSTER_ARMORED_TRUCK :Foster Armoured Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_FOSTER_FOOD_VAN :Foster Food Van
STR_VEHICLE_NAME_ROAD_VEHICLE_PERRY_FOOD_VAN :Perry Food Van
STR_VEHICLE_NAME_ROAD_VEHICLE_CHIPPY_FOOD_VAN :Chippy Food Van
STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_PAPER_TRUCK :Uhl Paper Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_PAPER_TRUCK :Balogh Paper Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_MPS_PAPER_TRUCK :MPS Paper Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_MPS_COPPER_ORE_TRUCK :MPS Copper Ore Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_COPPER_ORE_TRUCK :Uhl Copper Ore Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_GOSS_COPPER_ORE_TRUCK :Goss Copper Ore Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_WATER_TANKER :Uhl Water Tanker
STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_WATER_TANKER :Balogh Water Tanker
STR_VEHICLE_NAME_ROAD_VEHICLE_MPS_WATER_TANKER :MPS Water Tanker
STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_FRUIT_TRUCK :Balogh Fruit Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_FRUIT_TRUCK :Uhl Fruit Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_KELLING_FRUIT_TRUCK :Kelling Fruit Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_RUBBER_TRUCK :Balogh Rubber Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_RUBBER_TRUCK :Uhl Rubber Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_RMT_RUBBER_TRUCK :RMT Rubber Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_SUGAR_TRUCK :MightyMover Sugar Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_SUGAR_TRUCK :Powernaught Sugar Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_SUGAR_TRUCK :Wizzowow Sugar Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_COLA_TRUCK :MightyMover Cola Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_COLA_TRUCK :Powernaught Cola Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_COLA_TRUCK :Wizzowow Cola Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_COTTON_CANDY :MightyMover Candyfloss Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_COTTON_CANDY :Powernaught Candyfloss Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_COTTON_CANDY_TRUCK :Wizzowow Candyfloss Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_TOFFEE_TRUCK :MightyMover Toffee Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_TOFFEE_TRUCK :Powernaught Toffee Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_TOFFEE_TRUCK :Wizzowow Toffee Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_TOY_VAN :MightyMover Toy Van
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_TOY_VAN :Powernaught Toy Van
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_TOY_VAN :Wizzowow Toy Van
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_CANDY_TRUCK :MightyMover Sweet Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_CANDY_TRUCK :Powernaught Sweet Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_CANDY_TRUCK :Wizzowow Sweet Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_BATTERY_TRUCK :MightyMover Battery Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_BATTERY_TRUCK :Powernaught Battery Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_BATTERY_TRUCK :Wizzowow Battery Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_FIZZY_DRINK :MightyMover Fizzy Drink Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_FIZZY_DRINK :Powernaught Fizzy Drink Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_FIZZY_DRINK_TRUCK :Wizzowow Fizzy Drink Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_PLASTIC_TRUCK :MightyMover Plastic Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_PLASTIC_TRUCK :Powernaught Plastic Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_PLASTIC_TRUCK :Wizzowow Plastic Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_BUBBLE_TRUCK :MightyMover Bubble Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_BUBBLE_TRUCK :Powernaught Bubble Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_BUBBLE_TRUCK :Wizzowow Bubble Truck
STR_VEHICLE_NAME_SHIP_MPS_OIL_TANKER :MPS Oil Tanker
STR_VEHICLE_NAME_SHIP_CS_INC_OIL_TANKER :CS-Inc. Oil Tanker
STR_VEHICLE_NAME_SHIP_MPS_PASSENGER_FERRY :MPS Passenger Ferry
STR_VEHICLE_NAME_SHIP_FFP_PASSENGER_FERRY :FFP Passenger Ferry
STR_VEHICLE_NAME_SHIP_BAKEWELL_300_HOVERCRAFT :Bakewell 300 Hovercraft
STR_VEHICLE_NAME_SHIP_CHUGGER_CHUG_PASSENGER :Chugger-Chug Passenger Ferry
STR_VEHICLE_NAME_SHIP_SHIVERSHAKE_PASSENGER_FERRY :Shivershake Passenger Ferry
2013-04-04 22:08:52 +02:00
STR_VEHICLE_NAME_SHIP_YATE_CARGO_SHIP :Yate Cargo Ship
STR_VEHICLE_NAME_SHIP_BAKEWELL_CARGO_SHIP :Bakewell Cargo Ship
2013-09-25 21:20:15 +02:00
STR_VEHICLE_NAME_SHIP_MIGHTYMOVER_CARGO_SHIP :MightyMover Cargo Ship
2013-04-04 22:08:52 +02:00
STR_VEHICLE_NAME_SHIP_POWERNAUT_CARGO_SHIP :Powernaut Cargo Ship
2009-08-05 00:56:12 +02:00
STR_VEHICLE_NAME_AIRCRAFT_SAMPSON_U52 :Sampson U52
STR_VEHICLE_NAME_AIRCRAFT_COLEMAN_COUNT :Coleman Count
STR_VEHICLE_NAME_AIRCRAFT_FFP_DART :FFP Dart
STR_VEHICLE_NAME_AIRCRAFT_YATE_HAUGAN :Yate Haugan
STR_VEHICLE_NAME_AIRCRAFT_BAKEWELL_COTSWALD_LB_3 :Bakewell Cotswald LB-3
STR_VEHICLE_NAME_AIRCRAFT_BAKEWELL_LUCKETT_LB_8 :Bakewell Luckett LB-8
STR_VEHICLE_NAME_AIRCRAFT_BAKEWELL_LUCKETT_LB_9 :Bakewell Luckett LB-9
STR_VEHICLE_NAME_AIRCRAFT_BAKEWELL_LUCKETT_LB80 :Bakewell Luckett LB80
STR_VEHICLE_NAME_AIRCRAFT_BAKEWELL_LUCKETT_LB_10 :Bakewell Luckett LB-10
STR_VEHICLE_NAME_AIRCRAFT_BAKEWELL_LUCKETT_LB_11 :Bakewell Luckett LB-11
STR_VEHICLE_NAME_AIRCRAFT_YATE_AEROSPACE_YAC_1_11 :Yate Aerospace YAC 1-11
STR_VEHICLE_NAME_AIRCRAFT_DARWIN_100 :Darwin 100
STR_VEHICLE_NAME_AIRCRAFT_DARWIN_200 :Darwin 200
STR_VEHICLE_NAME_AIRCRAFT_DARWIN_300 :Darwin 300
STR_VEHICLE_NAME_AIRCRAFT_DARWIN_400 :Darwin 400
STR_VEHICLE_NAME_AIRCRAFT_DARWIN_500 :Darwin 500
STR_VEHICLE_NAME_AIRCRAFT_DARWIN_600 :Darwin 600
STR_VEHICLE_NAME_AIRCRAFT_GURU_GALAXY :Guru Galaxy
STR_VEHICLE_NAME_AIRCRAFT_AIRTAXI_A21 :Airtaxi A21
STR_VEHICLE_NAME_AIRCRAFT_AIRTAXI_A31 :Airtaxi A31
STR_VEHICLE_NAME_AIRCRAFT_AIRTAXI_A32 :Airtaxi A32
STR_VEHICLE_NAME_AIRCRAFT_AIRTAXI_A33 :Airtaxi A33
STR_VEHICLE_NAME_AIRCRAFT_YATE_AEROSPACE_YAE46 :Yate Aerospace YAe46
STR_VEHICLE_NAME_AIRCRAFT_DINGER_100 :Dinger 100
STR_VEHICLE_NAME_AIRCRAFT_AIRTAXI_A34_1000 :AirTaxi A34-1000
STR_VEHICLE_NAME_AIRCRAFT_YATE_Z_SHUTTLE :Yate Z-Shuttle
STR_VEHICLE_NAME_AIRCRAFT_KELLING_K1 :Kelling K1
STR_VEHICLE_NAME_AIRCRAFT_KELLING_K6 :Kelling K6
STR_VEHICLE_NAME_AIRCRAFT_KELLING_K7 :Kelling K7
STR_VEHICLE_NAME_AIRCRAFT_DARWIN_700 :Darwin 700
STR_VEHICLE_NAME_AIRCRAFT_FFP_HYPERDART_2 :FFP Hyperdart 2
STR_VEHICLE_NAME_AIRCRAFT_DINGER_200 :Dinger 200
STR_VEHICLE_NAME_AIRCRAFT_DINGER_1000 :Dinger 1000
STR_VEHICLE_NAME_AIRCRAFT_PLODDYPHUT_100 :Ploddyphut 100
STR_VEHICLE_NAME_AIRCRAFT_PLODDYPHUT_500 :Ploddyphut 500
STR_VEHICLE_NAME_AIRCRAFT_FLASHBANG_X1 :Flashbang X1
STR_VEHICLE_NAME_AIRCRAFT_JUGGERPLANE_M1 :Juggerplane M1
STR_VEHICLE_NAME_AIRCRAFT_FLASHBANG_WIZZER :Flashbang Wizzer
STR_VEHICLE_NAME_AIRCRAFT_TRICARIO_HELICOPTER :Tricario Helicopter
STR_VEHICLE_NAME_AIRCRAFT_GURU_X2_HELICOPTER :Guru X2 Helicopter
STR_VEHICLE_NAME_AIRCRAFT_POWERNAUT_HELICOPTER :Powernaut Helicopter
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##id 0x8800
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# Formatting of some strings
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STR_FORMAT_DATE_TINY :{RAW_STRING}-{RAW_STRING}-{NUM}
STR_FORMAT_DATE_SHORT :{STRING} {NUM}
STR_FORMAT_DATE_LONG :{STRING} {STRING} {NUM}
STR_FORMAT_DATE_ISO :{2:NUM}-{1:RAW_STRING}-{0:RAW_STRING}
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STR_FORMAT_BUOY_NAME :{TOWN} Buoy
STR_FORMAT_BUOY_NAME_SERIAL :{TOWN} Buoy #{COMMA}
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STR_FORMAT_COMPANY_NUM :(Company {COMMA})
STR_FORMAT_GROUP_NAME :Group {COMMA}
STR_FORMAT_INDUSTRY_NAME :{TOWN} {STRING}
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STR_FORMAT_WAYPOINT_NAME :{TOWN} Waypoint
STR_FORMAT_WAYPOINT_NAME_SERIAL :{TOWN} Waypoint #{COMMA}
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STR_FORMAT_DEPOT_NAME_TRAIN :{TOWN} Train Depot
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STR_FORMAT_DEPOT_NAME_TRAIN_SERIAL :{TOWN} Train Depot #{COMMA}
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STR_FORMAT_DEPOT_NAME_ROAD_VEHICLE :{TOWN} Road Vehicle Depot
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STR_FORMAT_DEPOT_NAME_ROAD_VEHICLE_SERIAL :{TOWN} Road Vehicle Depot #{COMMA}
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STR_FORMAT_DEPOT_NAME_SHIP :{TOWN} Ship Depot
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STR_FORMAT_DEPOT_NAME_SHIP_SERIAL :{TOWN} Ship Depot #{COMMA}
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STR_FORMAT_DEPOT_NAME_AIRCRAFT :{STATION} Hangar
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STR_UNKNOWN_STATION :unknown station
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STR_DEFAULT_SIGN_NAME :Sign
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STR_COMPANY_SOMEONE :someone
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STR_SAVEGAME_NAME_DEFAULT :{COMPANY}, {STRING1}
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STR_SAVEGAME_NAME_SPECTATOR :Spectator, {1:STRING1}
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# Viewport strings
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STR_VIEWPORT_TOWN_POP :{WHITE}{TOWN} ({COMMA})
STR_VIEWPORT_TOWN :{WHITE}{TOWN}
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STR_VIEWPORT_TOWN_TINY_BLACK :{TINY_FONT}{BLACK}{TOWN}
STR_VIEWPORT_TOWN_TINY_WHITE :{TINY_FONT}{WHITE}{TOWN}
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STR_VIEWPORT_SIGN_SMALL_BLACK :{TINY_FONT}{BLACK}{SIGN}
STR_VIEWPORT_SIGN_SMALL_WHITE :{TINY_FONT}{WHITE}{SIGN}
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STR_VIEWPORT_STATION :{STATION} {STATION_FEATURES}
STR_VIEWPORT_STATION_TINY :{TINY_FONT}{STATION}
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STR_VIEWPORT_WAYPOINT :{WAYPOINT}
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STR_VIEWPORT_WAYPOINT_TINY :{TINY_FONT}{WAYPOINT}
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# Simple strings to get specific types of data
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STR_COMPANY_NAME :{COMPANY}
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STR_COMPANY_NAME_COMPANY_NUM :{COMPANY} {COMPANY_NUM}
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STR_DEPOT_NAME :{DEPOT}
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STR_ENGINE_NAME :{ENGINE}
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STR_HIDDEN_ENGINE_NAME :{ENGINE} (hidden)
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STR_GROUP_NAME :{GROUP}
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STR_INDUSTRY_NAME :{INDUSTRY}
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STR_PRESIDENT_NAME :{PRESIDENT_NAME}
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STR_SIGN_NAME :{SIGN}
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STR_STATION_NAME :{STATION}
STR_TOWN_NAME :{TOWN}
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STR_VEHICLE_NAME :{VEHICLE}
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STR_WAYPOINT_NAME :{WAYPOINT}
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STR_JUST_CARGO :{CARGO_LONG}
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STR_JUST_CHECKMARK :{CHECKMARK}
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STR_JUST_COMMA :{COMMA}
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STR_JUST_CURRENCY_SHORT :{CURRENCY_SHORT}
STR_JUST_CURRENCY_LONG :{CURRENCY_LONG}
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STR_JUST_CARGO_LIST :{CARGO_LIST}
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STR_JUST_INT :{NUM}
STR_JUST_DATE_TINY :{DATE_TINY}
STR_JUST_DATE_SHORT :{DATE_SHORT}
STR_JUST_DATE_LONG :{DATE_LONG}
STR_JUST_DATE_ISO :{DATE_ISO}
STR_JUST_STRING :{STRING}
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STR_JUST_STRING_STRING :{STRING}{STRING}
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STR_JUST_RAW_STRING :{RAW_STRING}
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STR_JUST_BIG_RAW_STRING :{BIG_FONT}{RAW_STRING}
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# Slightly 'raw' stringcodes with colour or size
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STR_BLACK_COMMA :{BLACK}{COMMA}
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STR_TINY_BLACK_COMA :{TINY_FONT}{BLACK}{COMMA}
STR_TINY_COMMA :{TINY_FONT}{COMMA}
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STR_BLUE_COMMA :{BLUE}{COMMA}
STR_RED_COMMA :{RED}{COMMA}
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STR_WHITE_COMMA :{WHITE}{COMMA}
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STR_TINY_BLACK_DECIMAL :{TINY_FONT}{BLACK}{DECIMAL}
STR_COMPANY_MONEY :{WHITE}{CURRENCY_LONG}
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STR_BLACK_DATE_LONG :{BLACK}{DATE_LONG}
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STR_WHITE_DATE_LONG :{WHITE}{DATE_LONG}
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STR_SHORT_DATE :{WHITE}{DATE_TINY}
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STR_DATE_LONG_SMALL :{TINY_FONT}{BLACK}{DATE_LONG}
STR_TINY_GROUP :{TINY_FONT}{GROUP}
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STR_BLACK_INT :{BLACK}{NUM}
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STR_ORANGE_INT :{ORANGE}{NUM}
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STR_WHITE_SIGN :{WHITE}{SIGN}
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STR_TINY_BLACK_STATION :{TINY_FONT}{BLACK}{STATION}
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STR_BLACK_STRING :{BLACK}{STRING}
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STR_BLACK_RAW_STRING :{BLACK}{RAW_STRING}
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STR_ORANGE_STRING :{ORANGE}{STRING}
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STR_LTBLUE_STRING :{LTBLUE}{STRING}
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STR_WHITE_STRING :{WHITE}{STRING}
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STR_ORANGE_STRING1_WHITE :{ORANGE}{STRING1}{WHITE}
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STR_ORANGE_STRING1_LTBLUE :{ORANGE}{STRING1}{LTBLUE}
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STR_TINY_BLACK_HEIGHT :{TINY_FONT}{BLACK}{HEIGHT}
STR_TINY_BLACK_VEHICLE :{TINY_FONT}{BLACK}{VEHICLE}
STR_TINY_RIGHT_ARROW :{TINY_FONT}{RIGHT_ARROW}
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STR_BLACK_1 :{BLACK}1
STR_BLACK_2 :{BLACK}2
STR_BLACK_3 :{BLACK}3
STR_BLACK_4 :{BLACK}4
STR_BLACK_5 :{BLACK}5
STR_BLACK_6 :{BLACK}6
STR_BLACK_7 :{BLACK}7
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STR_TRAIN :{BLACK}{TRAIN}
STR_BUS :{BLACK}{BUS}
STR_LORRY :{BLACK}{LORRY}
STR_PLANE :{BLACK}{PLANE}
STR_SHIP :{BLACK}{SHIP}
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STR_TOOLBAR_RAILTYPE_VELOCITY :{STRING} ({VELOCITY})