Commit Graph

381 Commits

Author SHA1 Message Date
alberth 7cc68f493d (svn r19405) -Codechange: CheckOwnership() returns a CommandCost. 2010-03-13 17:11:28 +00:00
alberth 19afc9fdc0 (svn r19404) -Codechange: CheckAllowRemoveTunnelBridge() returns a CommandCost. 2010-03-13 16:38:23 +00:00
alberth 6b6ff9c52b (svn r19400) -Codechange: CheckforTownRating returns a CommandCost. 2010-03-13 15:33:07 +00:00
frosch c0a9215bad (svn r19383) -Fix [FS#3680]: Overbuilding bridges cleared PBS reservation. 2010-03-10 20:44:04 +00:00
alberth 40f106ba7c (svn r19372) -Codechange: CheckTileOwnership() returns a CommandCost. 2010-03-07 20:44:05 +00:00
terkhen c958c2c31f (svn r19345) -Feature: Realistic acceleration for road vehicles. 2010-03-06 12:56:57 +00:00
terkhen 4e6cac84d6 (svn r19341) -Codechange: Move GOINGUP/GOINGDOWN flags to GroundVehicle.
-Codechange: Move GetSlopeResistance to GroundVehicle.
2010-03-06 12:50:55 +00:00
alberth 63dd6ce6b0 (svn r19291) -Codechange: Rename HasVehicleOnTunnelBridge() to TunnelBridgeIsFree() and return a CommandCost status. 2010-02-28 18:15:19 +00:00
peter1138 898e879bd9 (svn r19056) -Add: [NewGRF] Action 3/2/1 (i.e. new graphics) support for rail types. (To be documented...) 2010-02-07 22:22:54 +00:00
rubidium 4d93b704d9 (svn r18866) -Codechange: remove the CmdFailed(ret)/CmdSucceeded(ret) wrapper functions 2010-01-18 22:57:21 +00:00
rubidium 82fc28f77f (svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header 2010-01-15 16:41:15 +00:00
rubidium 3e481c4027 (svn r18710) -Fix [FS#3478]: the wrong town is mentioned in the error when trying to make one way roads of town owned roads 2010-01-04 11:35:12 +00:00
frosch a9d4147eb2 (svn r18702) -Fix [FS#3467]: Enable DrawGroundSpriteAt() to deal with foundations as DrawGroundSprite() does, and use this for drawing one-way-road-signs and clear-land-fences. 2010-01-03 20:55:00 +00:00
peter1138 7b136d1fdd (svn r18509) -Codechange (r2515,r2753): Data for drawing single_x/y rail pieces was inverted. 2009-12-15 13:59:20 +00:00
rubidium 4047c142eb (svn r18407) -Fix [FS#3338]: aqueducts were not influenced by the "long bridges" setting 2009-12-04 22:02:37 +00:00
rubidium 0ef0e13795 (svn r18385) -Cleanup: remove the now unneeded multistop slot management code 2009-12-02 18:18:56 +00:00
rubidium 9426f2b173 (svn r18379) -Codechange: move the cache updating function to its own header to reduce the include 'pathfinder' dependencies 2009-12-02 16:48:55 +00:00
rubidium 76fe20cdcc (svn r18367) -Codechange: unify the ship pathfinder 'calls' 2009-12-01 23:56:04 +00:00
rubidium f52e27c688 (svn r18364) -Codechange: move the pathfinders and their related files into a separate directory 2009-12-01 22:45:39 +00:00
frosch 830231e2bd (svn r18283) -Feature: [NewGRF] Add new price bases for removing industries, building/removing unmovables (new objects), building/removing rail-waypoints/buoys, interacting with town-authority, building foundations, funding primary industries (when not prospecting) and towns.
If a GRF does not set price multipliers for these new prices, but for the previously used ones, the old modifiers will be propagated to the new bases.
2009-11-24 22:15:42 +00:00
rubidium 8193dad106 (svn r18271) -Fix [FS#3315]: road vehicles wouldn't reserve a road stop in tunnels/on bridges so when they leave wormhole they're still focussed on the main road stop causing unneededly long queues 2009-11-24 14:20:39 +00:00
frosch ba1fc280e3 (svn r18005) -Codechange: Convert the Prices struct into an array and an enum. 2009-11-07 22:47:54 +00:00
rubidium d6cded5380 (svn r17693) -Cleanup: remove some unneeded includes 2009-10-04 17:16:41 +00:00
rubidium e9624fe0cc (svn r17682) -Codechange: remove erroneous space before some commas 2009-10-02 15:13:15 +00:00
smatz 114d48e492 (svn r17596) -Codechange: constify some tables 2009-09-20 23:11:01 +00:00
rubidium e8ddf001c8 (svn r17570) -Fix: a number of Doxygen warnings about missing parameters, which were sometimes missing and sometimes just typos 2009-09-19 09:51:14 +00:00
rubidium 04d5b67eb6 (svn r17567) -Fix: some doxygen warnings 2009-09-18 14:23:58 +00:00
yexo ec63a0fc14 (svn r17455) -Codechange: use sprite names instead of magic numbers in table/clear_land.h and change some names 2009-09-07 13:38:57 +00:00
rubidium 7fbc33dae1 (svn r17248) -Fix: add GPL license notice where appropriate 2009-08-21 20:21:05 +00:00
rubidium 1fe3ad3288 (svn r17075) -Codechange: rename ~750 strings to be more uniform with their relatives 2009-08-05 17:59:21 +00:00
yexo 60b68de98e (svn r16996) -Fix (r16995): the tiles under the bridge were not marked dirty when a bridge was replaced with another type 2009-07-30 19:51:29 +00:00
yexo 70cb4c27fe (svn r16995) -Codechange: apply some code style to CmdBuildBridge 2009-07-30 19:30:13 +00:00
rubidium 8405d7d7e7 (svn r16907) -Codechange: make a more clear distinction between reservation functions that return a bool and that return TrackBits; GetRailStationReservation vs GetRailwayStationReservation, which one returns the bool and which one the TrackBits? 2009-07-21 22:37:10 +00:00
smatz adc5363202 (svn r16717) -Codechange: make IsFrontEngine() member of Train 2009-07-01 22:22:01 +00:00
smatz 50b5678e26 (svn r16673) -Codechange: rename GetProducedCargo() to AddProducedCargo() and change its behaviour accordingly 2009-06-27 17:05:20 +00:00
smatz c0ac230e3e (svn r16660) -Codechange: get rid of more dummy tile_type_procs 2009-06-25 20:08:59 +00:00
smatz c30a87758f (svn r16659) -Codechange: rename GetAcceptedCargo() to AddAcceptedCargo() and change its behaviour accordingly
-Codechange: remove dummy GetAcceptedCargo_*() handlers
2009-06-25 19:23:09 +00:00
frosch 8745a30971 (svn r16528) -Fix [FS#2959]: Draw PBS reservation as groundsprite resp. childsprite of foundation/bridgehead. 2009-06-07 13:25:21 +00:00
smatz 0c10006907 (svn r16527) -Codechange: use static member functions instead of simple casts when converting Vehicle to specialised vehicle types. Includes safety check 2009-06-06 16:54:22 +00:00
alberth bab70a823d (svn r16491) -Codechange: Added parentheses around bitwise operators for code style. 2009-06-01 11:43:36 +00:00
smatz d2d66d9e2d (svn r16470) -Fix (r14293): track reservation was drawn at bridge heads in the menu 2009-05-30 17:43:24 +00:00
rubidium c4b627af42 (svn r16392) -Codechange: move some variables (the ones that aren't caches) from VehicleRail to Train 2009-05-22 22:33:05 +00:00
rubidium 80e94b9bb1 (svn r16391) -Codechange: use Train instead of Vehicle where appropriate. 2009-05-22 22:22:46 +00:00
rubidium 7a37220881 (svn r16390) -Codechange: move u.road to RoadVehicle. 2009-05-22 20:22:20 +00:00
rubidium 441011b782 (svn r16382) -Codechange: make GetVehicleTrackdir a member function of Vehicle. 2009-05-22 18:17:20 +00:00
smatz 8808f3beea (svn r16352) -Codechange: use PoolItem::GetIfValid() instead of PoolItem::IsValidID() and PoolItem::Get() 2009-05-18 16:21:28 +00:00
smatz 0af27062c4 (svn r16349) -Codechange: rename IsPlainRailTile() to IsPlainRail(), introduce shiny new IsPlainRailTile() 2009-05-18 01:26:23 +00:00
smatz 871107f529 (svn r16327) -Codechange: replace IsValidPoolItemID(index) by PoolItem::IsValidID(index) 2009-05-17 01:00:56 +00:00
smatz 6221d74644 (svn r16325) -Codechange: replace GetPoolItem(index) by PoolItem::Get(index) 2009-05-16 23:34:14 +00:00
rubidium 59d45a04d6 (svn r16118) -Change/cleanup: remove the hexadecimal 'in TTD the string had this ID' from 'some' strings and replace the string name with something more sensible. 2009-04-21 23:40:56 +00:00
rubidium b25a4f8231 (svn r15718) -Cleanup: apply some comment coding style on the rest of the sources too 2009-03-15 00:32:18 +00:00
smatz 40745dc0d9 (svn r15704) -Cleanup: remove further includes from recently split files 2009-03-13 23:48:07 +00:00
yexo 9eef8f77e2 (svn r15683) -Fix (r15670): Removing town-owned bridges was no longer possible. 2009-03-12 11:36:18 +00:00
yexo bdab37b11a (svn r15670) -Fix (r15601): The owner of both the road and of the tram tracks was checked, but not the owner of the road itself. 2009-03-11 10:58:42 +00:00
yexo da0cbb2a2f (svn r15667) -Fix (r15601)[FS#2718]: It was possible to remove rail tunnels/bridges and aqueducts build by rival companies. 2009-03-10 23:16:45 +00:00
rubidium 7831346ef8 (svn r15601) -Fix [FS#2615]: bridges/tunnels don't store tram owner making it possible to remove someone's tram tracks.
-Feature: allow building road stops on road/tram tracks of competitors.
2009-03-02 22:57:47 +00:00
frosch 032346cf8a (svn r15452) -Codechange: Add DC_NO_MODIFY_TOWN_RATING. 2009-02-11 18:50:47 +00:00
rubidium d846eef0b6 (svn r15434) -Codechange: bit of type safety for the DC_xxx flags. 2009-02-09 21:20:05 +00:00
rubidium 377ce6c5bf (svn r15410) -Cleanup: get rid of most of the references to the 'patches' except where it's used for backward compatability. 2009-02-08 12:25:13 +00:00
smatz 0d3f5e6e74 (svn r15299) -Cleanup: remove many redundant includes 2009-01-31 20:16:06 +00:00
Yexo db3ee34b44 (svn r15190) -Feature: Allow terraforming of the tiles at the edges of the map. 2009-01-21 02:31:55 +00:00
truebrain a3dd7506d3 (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
NoAI is an API (a framework) to build your own AIs in. See:
   http://wiki.openttd.org/wiki/index.php/AI:Main_Page
 With many thanks to:
  - glx and Rubidium for their syncing, feedback and hard work
  - Yexo for his feedback, patches, and AIs which tested the system very deep
  - Morloth for his feedback and patches
  - TJIP for hosting a challenge which kept NoAI on track
  - All AI authors for testing our AI API, and all other people who helped in one way or another
-Remove: all old AIs and their cheats/hacks
2009-01-12 17:11:45 +00:00
rubidium 11da45ee55 (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
rubidium 1357b0a4c2 (svn r14789) -Feature: allow scrolling with the left mouse button pressed (if enabled). Primarily useful for systems with touch screen (aapo) 2009-01-02 22:42:05 +00:00
rubidium 87e5a8b52b (svn r14754) -Codechange: get rid of _cmd_text and just pass it as (optional) parameter. 2008-12-28 14:37:19 +00:00
frosch e35be92a3a (svn r14613) -Fix [FS#2420]: When building industries, clear the tiles as OWNER_TOWN instead of the founder to take care of protected buildings and to not get stressed by town ratings. 2008-11-23 16:34:27 +00:00
rubidium 272b2ef0e9 (svn r14464) -Codechange: replace (uint)-1 with UINT_MAX (PhilSophus) 2008-10-14 18:38:51 +00:00
rubidium b650a86e58 (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 2008-09-30 20:51:04 +00:00
rubidium 3b798599b6 (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 2008-09-30 20:39:50 +00:00
rubidium 497ded7e40 (svn r14326) -Fix: some wrong comments (Yexo) 2008-09-14 19:36:31 +00:00
smatz 37edc141e2 (svn r14293) -Change: do not show PBS track reservation in the intro game 2008-09-11 21:53:59 +00:00
frosch 33c2b798fb (svn r14291) -Fix [FS#2288] (r12853): For tunnels DrawCatenary() draws only pillars; DrawCatenaryOnTunnel() draws only wires. 2008-09-11 19:12:31 +00:00
rubidium 9474db5cb6 (svn r14258) -Codechange: rework the way to query the vehicle hash to make sure it always results in the same irregardless of the order of the hash-linked-list.
-Fix: desync in PBS reservation following, vehicle flooding and road vehicle overtake/follow code.
2008-09-07 11:23:10 +00:00
smatz e840aabf8d (svn r14176) -Fix: better 'safe' than ... 'save' 2008-08-25 20:54:34 +00:00
peter1138 b60ff46806 (svn r14173) -Fix: Don't check for rail type and catenary on aqueducts. 2008-08-25 18:14:19 +00:00
rubidium 753da05bc6 (svn r13957) -Codechange [YAPP]: Free the old path reservation on removing some tracks and reroute trains afterwards. (michi_cc) 2008-08-02 22:55:08 +00:00
rubidium df99103a31 (svn r13927) -Add [YAPP]: Draw reserved tracks darker, toggeld by a patch setting. (michi_cc) 2008-08-02 22:47:34 +00:00
rubidium 24bb768450 (svn r13795) -Change: do not require canals/rivers/seas to be empty when building a bridge over it as it is not required for roads and rails either. 2008-07-22 23:45:55 +00:00
rubidium d06529ef4d (svn r13719) -Codechange: rename IsValidPlayer to IsValidPlayerID in line with all other structs/classes that are in a pool. 2008-07-17 20:13:01 +00:00
belugas 5b48371867 (svn r13705) -Codechange: Define and use BridgePieces enum, which will remove a few more magic numbers 2008-07-15 00:34:34 +00:00
smatz 0b75129c24 (svn r13638) -Fix: signed/unsigned warning for MSVC9 and gcc2 2008-06-26 00:40:42 +00:00
rubidium 67e610a8a8 (svn r13611) -Fix [FS#2100]: if the first bridge can't be build for a given length, then none of the other bridges can. Effectively meaning that if someone replaces the first bridge with a bridge that can be only 3 tiles longs then only other bridges that can be 3 tiles long will be buildable, but only if they are 3 tiles long. 2008-06-23 08:38:07 +00:00
smatz 1a043128e1 (svn r13478) -Codechange: don't use GetBridgeSpec() for aqueducts 2008-06-11 17:10:36 +00:00
smatz 881d384e56 (svn r13477) -Fix (r13464): correct tile type in the Query tile info window 2008-06-11 16:24:00 +00:00
smatz 58d63ec726 (svn r13475) -Fix (r13464): crash on destroying aquaduct with ship on in and on company bankrupt 2008-06-11 15:56:55 +00:00
rubidium f858e5bbf4 (svn r13468) -Fix: make aqueducts a little more expensive than normal bridges and disable terraforming of aqueduct bridgeheads; one can't terraform normal canal tiles either. 2008-06-11 14:51:31 +00:00
rubidium 93fb5bc63d (svn r13466) -Fix (r13464): slope checking got lost during development... 2008-06-11 14:13:07 +00:00
rubidium 7f6382badd (svn r13464) -Codechange: support NewGRF Action 0x05, type 12. 2008-06-11 13:54:01 +00:00
rubidium 923e21129c (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 2008-05-29 15:13:28 +00:00
rubidium 8c9cc415e3 (svn r13255) -Codechange: move _opt to _settings. 2008-05-25 22:36:44 +00:00
rubidium 4625695653 (svn r13251) -Codechange: rename _patches to _settings as that is more logic.
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
2008-05-25 19:17:03 +00:00
frosch eca692ef90 (svn r13206) -Feature(ette): Display all owners of a tile in the tile-info-window. 2008-05-21 22:15:39 +00:00
smatz ec627dedf8 (svn r13090) -Codechange: add functions for direct conversion from DiagDirection to Track and Trackbits 2008-05-14 18:31:21 +00:00
smatz 386a3f1d20 (svn r13016) -Codechange: unify the detection if rail catenary should be drawn 2008-05-08 16:48:29 +00:00
rubidium 7ccda80b0b (svn r12986) -Codechange: move the landscape and transport related types from openttd.h to their own headers. 2008-05-07 09:07:19 +00:00
peter1138 a00371c8db (svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist. 2008-04-29 21:31:29 +00:00
smatz 459259aeec (svn r12853) -Fix: catenary on tunnel entrances and middle bridge pieces was drawn twice in some cases 2008-04-23 19:47:23 +00:00
rubidium 1b2773445d (svn r12765) -Codechange: move some stuff out of variables.h that required including other headers in variables.h. 2008-04-18 10:16:51 +00:00
rubidium b1d1a4ac66 (svn r12757) -Codechange: move all cheat related stuff from all over the place to a single location. 2008-04-17 21:21:01 +00:00
rubidium 02cdf01507 (svn r12754) -Codechange: split depot.h into depot_map.h, depot_func.h and depot_base.h and remove quite a lot of unneeded (before this) includes of depot.h. 2008-04-17 19:10:30 +00:00
smatz 627322b9f7 (svn r12632) -Fix (r12547): with invisible catenary, trams were be drawn over a bridge 2008-04-08 21:28:47 +00:00
smatz febc5150c9 (svn r12547) -Feature: invisibility options to make objects invisible instead of transparent 2008-04-03 19:55:40 +00:00
rubidium ef2be7d0fc (svn r12490) -Codechange: rename engine.h to engine_func.h and remove unneeded inclusions of engine.h and/or replace them with engine_type.h. 2008-03-31 00:17:39 +00:00
peter1138 6184676ec7 (svn r12410) -Codechange: abstract out the test for catenary on electric rails 2008-03-25 12:10:13 +00:00
belugas c0544563a6 (svn r12208) -Codechange: Alignment of params makes the code easier to read. 2008-02-21 16:05:33 +00:00
frosch b7993793c8 (svn r12199) -Codechange: Remove magic around the results of GetTileTrackStatus(). 2008-02-20 17:49:50 +00:00
smatz 29125c0e68 (svn r12177) -Codechange: use 'side' parameter in GetTileTrackStatus so there can be less checks in pathfinders for depots/stations/tunnels/bridges 2008-02-18 16:11:31 +00:00
smatz 38969fe46d (svn r12171) -Fix [FS#609]: return correct bridge price for AI when DC_QUERY_COST is set (patch by Raimar Falke)
It never happens in current code, but it is better to be ready for it
2008-02-18 01:42:21 +00:00
smatz d75cccf5d5 (svn r12170) -Fix: do not draw trees along road and street lights under low bridges (spotted by _minime_) 2008-02-17 21:27:44 +00:00
frosch 43c0f7ea8e (svn r12141) -Codechange: Introduce IsNormalRoad[Tile](), IsRoadDepot[Tile]() and HasTileRoadType(); and use them. 2008-02-14 15:59:16 +00:00
belugas 6bb9c474dd (svn r12127) -Codechange: Use a variable instead of calling the same function a few times. Again. Just a different value. 2008-02-13 03:21:19 +00:00
belugas c95ff294fb (svn r12126) -Codechange: Use a variable instead of calling the same function a few times 2008-02-13 03:02:02 +00:00
belugas f4334301e8 (svn r12118) -Codechange: Put the two descriptions of bridges in an array instead of two single variables, following the transport type it represents 2008-02-12 03:05:27 +00:00
peter1138 f175e46208 (svn r12114) -Fix (r12111): missed one Bridge -> BridgeSpec 2008-02-11 19:10:33 +00:00
belugas cc2b8b574a (svn r12111) -Codechange: Rename Bridge to BridgeSpec, out of consistensy with other Specs in used. 2008-02-11 17:35:15 +00:00
belugas 4f0e6ab0ea (svn r12107) -Codechange: Add and use the typedef BridgeType 2008-02-11 04:12:30 +00:00
belugas d8b3526840 (svn r12106) -Fix(r12105): Kill warnings and raise an error when the transport type is not supported 2008-02-11 03:22:44 +00:00
belugas 9a50fcd281 (svn r12105) -Codechange: Use TransportType instead of guessing what kind of bridge we are preparing to build 2008-02-11 01:06:44 +00:00
smatz 8a768652c8 (svn r12103) -Feature(tte): separate catenary transparency settings from building transparency settings 2008-02-10 15:53:26 +00:00
smatz 802c949755 (svn r12094) -Codechange: use DC_BANKRUPT command flag when removing player property to allow further fixes 2008-02-09 15:07:31 +00:00
belugas 62b3520e51 (svn r12066) -Codechange: Rename GetBridge for the more common GetBridgeSpec
-Codechange: Remove direct access to the _bridge table in favor of the above mentioned GetBridgeSpec
-Codechange: Rationalize the use of Bridge type pointer
2008-02-05 05:21:02 +00:00
belugas 3003986e67 (svn r12064) -Codechange : Give grf bridges their own ResetBridges function, and put bridge spec in table/bridge_land.h, where it should be. 2008-02-05 04:48:56 +00:00
belugas 1e51090e74 (svn r12048) -Cleanup: Move some strings in the original bridge array, adjust documentation a bit. 2008-02-03 03:37:33 +00:00
peter1138 1d891a8b15 (svn r12042) -Fix [FS#1676]: Reimplement how rivers and canals are stored in the map, allowing the sea/river/canal status to also be
stored for buoys, docks, locks and depots. All these are now allowed on rivers and removal of them will revert to the 
original water type.
2008-02-02 09:28:43 +00:00
frosch 6f6708e844 (svn r11983) -Codechange: Add some helper functions for slopes and use them. 2008-01-25 15:47:58 +00:00
smatz 5a7c903770 (svn r11968) -Codechange: remove redundant FindLengthOfTunnel(), use GetTunnelBridgeLength() and/or GetOtherTunnelEnd() instead 2008-01-23 22:34:04 +00:00
smatz 0b888ccc00 (svn r11960) -Cleanup: simplify some IsTunnel(Tile) / IsBridge(Tile) conditions 2008-01-23 14:51:36 +00:00
peter1138 ff0891426f (svn r11955) -Fix (r11926): Prevent bridge and tunnel ends being placed on rivers. 2008-01-23 08:28:19 +00:00
frosch b99c83246b (svn r11946) -Fix: slope detection of bridge ramps.
YAPF failed for steep slopes.
  Trolly failed for a lot.
2008-01-22 16:08:17 +00:00
frosch 0a6425926b (svn r11937) -Feature: Allow building bridge heads on more slopes.
These are SLOPE_NW, SLOPE_SW, SLOPE_SE, SLOPE_NE (with bridge perpendicular to the slope) and SLOPE_NS, SLOPE_EW.
2008-01-21 15:48:00 +00:00
frosch f23e71f22f (svn r11936) -Fix: 'BRIDGE_TOO_LOW_FOR_TERRAIN'-check was wrong for steep slopes. 2008-01-21 15:20:58 +00:00
peter1138 4a2f7db99b (svn r11926) -Feature: Rivers. Graphics must be provided by NewGRF else rivers are drawn as canals. Rivers can currently only be placed with-in the scenario editor. 2008-01-19 17:00:54 +00:00
smatz 9556623281 (svn r11871) -Fix [FS#1074]: do not update signals after each tile when building/removing a large block of track/signals/station 2008-01-16 01:18:15 +00:00
smatz 245f05a7cc (svn r11864) -Codechange: pass owner whose signals we will update instead of complex detection later 2008-01-15 15:00:01 +00:00
smatz 0078fd1699 (svn r11861) -Fix: do not call rail specific functions when removing road tunnel/bridge 2008-01-15 11:45:29 +00:00
rubidium d4e6a6bf57 (svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h. 2008-01-13 01:21:35 +00:00
rubidium ac528411df (svn r11818) -Codechange: split player.h into smaller pieces. 2008-01-12 14:10:35 +00:00
smatz f44a9a5d5b (svn r11802) -Fix [FS#716]: do not crash trains when leaving depot to a very long track
-Codechange: use dedicated pathfinder for signal updating, resulting in better performance and possible future improvements
2008-01-09 23:00:59 +00:00
rubidium 998d7644f6 (svn r11800) -Codechange: move some functions to a more logical location + some type safety. 2008-01-09 21:05:03 +00:00
glx 785572ea32 (svn r11795) -Fix [FS#1616]: take town rating into account when testing if a command can be executed. 2008-01-09 17:47:05 +00:00
rubidium 46650c54b6 (svn r11793) -Codechange: pass the expense type via the CommandCost instead of a global variable. Patch by Noldo (FS#1114). 2008-01-09 16:55:48 +00:00
rubidium 0e517fe023 (svn r11787) -Codechange: more header rewrites. This time related to viewport.h. 2008-01-09 09:45:45 +00:00
smatz f7a293f074 (svn r11767) -Fix: do not call rail specific functions when building road bridge
-Fix: missing space in terraform_gui.cpp
2008-01-06 11:39:40 +00:00
glx 72afdb8d34 (svn r11750) -Revert (r11749): commited too much 2008-01-03 23:54:23 +00:00
glx 42bddcf723 (svn r11749) -Fix (r11352): when a bankrupted company is bought, reset vehicle color mapping so the vehicles use the new owner color 2008-01-03 23:50:58 +00:00
rubidium e5e75bd8f8 (svn r11719) -Codechange: split sound.h in a header with types and one with functions. 2007-12-29 09:24:26 +00:00
rubidium 384503e7d3 (svn r11706) -Codechange: split vehicle.h and remove another bunch of useless includes. 2007-12-27 13:35:39 +00:00
rubidium b9046c97fb (svn r11702) -Codechange: move all date related stuff to date*. 2007-12-26 13:50:40 +00:00
rubidium 2786d789a1 (svn r11701) -Codechange: removal unnecessary inclusions of map.h (and split map.h). 2007-12-26 11:45:43 +00:00
rubidium 429521a7d1 (svn r11692) -Codechange: move some functions from 'functions.h' to a more logical place and remove about 50% of the includes of 'functions.h' 2007-12-25 11:26:07 +00:00
rubidium 6a9e77e079 (svn r11680) -Codechange: refactor more out of openttd.h and functions.h. 2007-12-21 22:50:51 +00:00
rubidium 9e9cfe6e59 (svn r11677) -Codechange: move price and command related types/functions to their respective places. 2007-12-21 21:50:46 +00:00
rubidium 433a9f3c09 (svn r11675) -Codechange: split the string types from the string functions. 2007-12-21 19:49:27 +00:00
rubidium 5b49e75453 (svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h 2007-12-19 23:26:02 +00:00
smatz 0b08f7370d (svn r11657) -Fix: show better error message when trying to convert rail
-Codechange: merge DoConvert functions into one, make test and exec runs the same for tunnels/bridges
2007-12-17 22:29:27 +00:00
smatz 145517fb8e (svn r11649) -Codechange: some code can be simplified thanks to changes in r11642 2007-12-16 19:30:42 +00:00
smatz 3cee0abdba (svn r11644) -Codechange: merge some functions from tunnel_map.h and bridge_map.h into tunnelbridge_map.h 2007-12-16 15:38:51 +00:00
smatz acf6e08f78 (svn r11642) -Codechange: VehicleFromPos does check for v->tile == tile, so remove useless checks 2007-12-15 23:11:18 +00:00
smatz 4b7f8f04a3 (svn r11633) -Codechange: merge CheckTunnelEmpty and IsVehicleOnBridge into GetVehicleTunnelBridge 2007-12-14 23:21:20 +00:00
smatz dfba33819b (svn r11603) -Fix [FS#1481]: make price for railtype conversion more realistic 2007-12-08 19:53:30 +00:00
skidd13 eeaa348f8b (svn r11484) -Codechange: Remove the doubled function SetBitT and rename the remaining to fit with the naming style 2007-11-20 13:35:54 +00:00
skidd13 5c31a973a1 (svn r11482) -Codechange: Remove the doubled function ClrBitT and rename the remaining to fit with the naming style 2007-11-19 21:32:20 +00:00
skidd13 71c4325c50 (svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style 2007-11-19 21:02:30 +00:00
skidd13 50bfe1a19d (svn r11476) -Codechange: rename the function myabs to abs to get rid of an unneeded define 2007-11-19 18:58:04 +00:00
truelight 8b3e278897 (svn r11407) -Fix: do not allow building of tram-tracks when they are not available (SmatZ) 2007-11-11 12:34:44 +00:00
belugas f55fdfb7c4 (svn r11399) -Feature(ette): transparency settings can now be saved and thus remembered.
-Codechange: Wrap all transparency settings in accessors, hiding the implementation
-Change: Clicking "transparent building" menu will toggle Houses And Trees only.  The other options can be used in the transparency gui.
Initial patch by Smatz (FS#1349), with some rework by BigBB and your humble servant.
2007-11-10 01:17:15 +00:00
truelight 71f443cbdc (svn r11395) -Fix: allow town-bridges to be build on slopes (Rafal Rzepecki) 2007-11-09 11:20:36 +00:00
rubidium 95f2181a1d (svn r11303) -Fix: EnsureNoVehicle and EnsureNoVehicleOnGround were both used to check whether there was no vehicle on the ground, except that the former didn't take care of aircraft shadows. So now we only use EnsureNoVehicleOnGround. 2007-10-19 22:46:55 +00:00
rubidium ba7c595d84 (svn r11276) -Codechange: be more consistent with naming of some accessors.
-Fix: make sure canals are never owned by water. Based on a patch by boekabart.
2007-10-16 19:48:58 +00:00
maedhros 675a826601 (svn r11265) -Feature: Make more advanced rail types more expensive to build. 2007-10-14 21:20:12 +00:00
rubidium 69605afdf2 (svn r11263) -Codechange: Reduce code duplication between DrawBridgePillars and HasFoundation{NW|NE}. Patch by frosch. 2007-10-14 20:16:44 +00:00
rubidium 8c572c0ee5 (svn r11231) -Fix [FS#1311] (r11128): Someone misplaced a "static". This results in wrong bounding boxes for tunnels in X direction. Patch by frosch. 2007-10-08 20:42:33 +00:00
rubidium 0fd7d6257b (svn r11213) -Fix [FS#1298]: confusing messages when trying to build a bridge. 2007-10-05 22:10:15 +00:00
rubidium e237ac3ff3 (svn r11208) -Fix [FS#1300]: tunnel excavation could disown somebody elses owned land. Patch by frosch. 2007-10-05 17:55:12 +00:00
rubidium 7d325672eb (svn r11128) -Fix: a lot of graphical glitches by changing some bounding boxes. It's not perfect yet, but a *very* good step into the right direction. Patch by frosch. 2007-09-19 16:36:42 +00:00
rubidium 070f7b7a27 (svn r11112) -Fix (r11107) [FS#1229]: in some cases one could destroy (parts of) buildings when building tunnels. 2007-09-15 09:39:23 +00:00
rubidium fef64185b8 (svn r11107) -Feature: some tool so one can still build tunnels under rails (and other structures) when the owner of the structure built it on foundations and if you have enough "empty" space ofcourse. One could use the tool for some other construction needs too. Patch by frosch. 2007-09-14 22:27:40 +00:00
rubidium 40b871410b (svn r11068) -Codechange: remove Vehicle::HasFront as all vehicles have the Vehicle::first pointer correctly set. 2007-09-09 11:23:49 +00:00
rubidium 91a49cee55 (svn r11059) -Fix [FS#1182]: inconsistency between Rail<->ElRail conversions of different kinds of rail containing tiles (normal rail, stations, depots, etc). Patch by SmatZ. 2007-09-08 09:52:02 +00:00
rubidium b284b5fa92 (svn r11005) -Codechange: move the tiletype specific terraforming checks to the functions for those tile types.
-Codechange: barren the rail grounds on terraforming.
2007-08-30 17:17:04 +00:00
rubidium ba69ac2632 (svn r10979) -Fix [FS#1157]: catenary on tunnel tiles was drawn non-transparant when the other catenary was drawn transparant. Patch by smatz. 2007-08-25 20:32:18 +00:00
rubidium 727cb6ae49 (svn r10776) -Fix [FS#1081]: you would not pay for some foundations of bridges whereas you would pay for others. 2007-08-03 23:18:56 +00:00
rubidium 549450d31a (svn r10758) -Codechange: make the depot struct use the pool item class as super class. 2007-08-02 22:33:53 +00:00
rubidium 7fb3f54584 (svn r10733) -Codechange: change MP_STREET into MP_ROAD as we use the word "road" everywhere except in the tile type. 2007-07-29 23:42:59 +00:00
rubidium d624f66c79 (svn r10698) -Codechange [FS#1082]: simplify the code related to foundations. Primarily removal of (duplicated|magic) code and introduction of few helper functions to ease foundation determination. Patch by frosch. 2007-07-26 16:51:10 +00:00
rubidium 02ab86631e (svn r10696) -Codechange: remove duplication of the "make sprite transparent" code. 2007-07-26 14:07:11 +00:00
truelight 2f0448ddba (svn r10660) -Codechange: simplified tunnel cost algorithm (bilbo) 2007-07-23 16:15:40 +00:00
rubidium efc7fdf2fd (svn r10587) -Codechange: move the string/dparam related stuff from variables.h to strings.h 2007-07-16 09:16:58 +00:00
rubidium 02f00a254d (svn r10549) -Fix [FS#1031]: wrong tram catenary poles drawn in some bridge directions. 2007-07-13 15:12:36 +00:00
rubidium 2a96ca6983 (svn r10362) -Codechange: make tunnel costs less exponential for (very) long tunnels. 2007-06-27 19:00:14 +00:00
rubidium 58451059de (svn r10309) -Revert (part of r10308): "fixing" the bounding box for bridge entrances reveals one of the bugs that will be fixed when FS#119 is fixed. 2007-06-24 20:17:39 +00:00
rubidium 1caa0f7fb7 (svn r10308) -Codechange: some "cleanup" chunks from B. N. SmatZ!' work on fixing FS#119. 2007-06-24 20:06:10 +00:00
rubidium b17b9351dd (svn r10306) -Fix [FS#890]: the fix in r10219 was not enough to stop this bug from happening. 2007-06-24 16:44:06 +00:00
rubidium 9feb9f84fc (svn r10259) -Fix (r10258): committed a little too much.. would've made pretty cheap tunnels though :) 2007-06-21 17:27:21 +00:00
rubidium 9c0944aa09 (svn r10258) -Codechange: as we are now using int64 all over the place, it's better to use int64 variables in the string generating too instead of packing them into two int32s.
-Fix: some displays of money were wrong.
2007-06-21 17:25:17 +00:00
rubidium 709ec29563 (svn r10248) -Codechange: don't limit the cost of tunnels. 2007-06-21 14:58:30 +00:00
rubidium 49220cc6f1 (svn r10205) -Codechange: refactor returning of cost, so it can be more easily modified. 2007-06-18 19:53:50 +00:00
rubidium 966e2738b9 (svn r10197) -Codechange: replace int32 with CommandCost where appropriate. 2007-06-18 10:48:15 +00:00
maedhros 3e326085fa (svn r10097) -Feature: Add support for articulated road vehicles, or callbacks 11 and 17 for
road vehicles for those who prefer the technical explanation.
2007-06-11 14:00:16 +00:00
rubidium df1bbe55e2 (svn r9966) -Fix: bridges and tunnels were not always removed on bankruptcy, thus leaving tunnels/bridges with an invalid owner that would crash the game when clicking with the query tool on them. 2007-05-28 21:32:26 +00:00