Commit Graph

22206 Commits

Author SHA1 Message Date
Peter Nelson 435d48e182
Fix: Sandbox window does not reduce height when interface scale is reduced. (#11924)
line_height was only ever made larger, and icon.height ignored.
2024-01-29 22:01:22 +00:00
Patric Stout 4024bb5554
Fix #11910: use economy timer for dmp_cmds files (#11925) 2024-01-29 21:58:22 +00:00
Patric Stout f1842f9144
Add: {CURRENCY_SHORT} only did k / m suffix. Add bn / tn and make translatable. (#11921)
64bit numbers are REALLY large, but our compact method was build
for 32bit numbers. Extend it to 64bit.
2024-01-29 20:20:35 +00:00
translators 1d4b10a8b8 Update: Translations from eints
english (au): 86 changes by krysclarke
english (us): 105 changes by 2TallTyler
chinese (simplified): 29 changes by WenSimEHRP
korean: 156 changes by telk5093
russian: 4 changes by Ln-Wolf
danish: 1 change by bscargo
spanish: 132 changes by lrlopez
portuguese: 52 changes by azulcosta
portuguese (brazilian): 181 changes by pasantoro
2024-01-29 18:34:38 +00:00
dP acaceb45ba
Codechange: Make command constant names consistent with command proc (#11920) 2024-01-29 13:41:36 +01:00
Peter Nelson bf013097a7
Fix #11918: Houses should build only next to road stops, not any station type. (#11919) 2024-01-29 01:27:34 +00:00
translators 809b599c21 Update: Translations from eints
english (au): 48 changes by krysclarke
english (us): 32 changes by 2TallTyler
vietnamese: 10 changes by KhoiCanDev
chinese (simplified): 46 changes by WenSimEHRP, 2 changes by XiaoJi-Game
korean: 58 changes by telk5093
russian: 57 changes by Ln-Wolf
finnish: 22 changes by hpiirai
catalan: 30 changes by J0anJosep
danish: 12 changes by bscargo
dutch: 45 changes by Afoklala
spanish: 214 changes by lrlopez
french: 8 changes by glx22
portuguese: 23 changes by azulcosta
portuguese (brazilian): 30 changes by pasantoro
polish: 4 changes by pAter-exe
2024-01-28 15:00:40 +00:00
Koen Bussemaker 5a55c4a934 Feature: [NewGRF] Allow higher max speeds for ships 2024-01-28 14:54:51 +01:00
Loïc Guilloux 461d69a8f6
Fix #11907: Allow genders for time related {UNITS_XXX} (#11908) 2024-01-28 14:45:08 +01:00
frosch 17dfc1a49a Codechange: Replace SF_GUI_NEGATIVE_IS_SPECIAL with a settings value callback. 2024-01-28 14:44:24 +01:00
frosch 28c83089f6 Codechange: Remove TKM string code. 2024-01-28 14:44:24 +01:00
frosch 9344b50435 Codechange: Remove TKM from settings texts. 2024-01-28 14:44:24 +01:00
frosch 9e9a8ca7f6 Codechange: Add callbacks to IntSettingDesc to support dynamic strings for title, help and values. 2024-01-28 14:44:24 +01:00
frosch 022b9e92d2 Codechange: Move settings string formatting into IntSettingDesc members. 2024-01-28 14:44:24 +01:00
frosch a9d1078434 Codechange: Remove TKM from town action tooltips. 2024-01-28 14:44:24 +01:00
frosch abfeeea849 Codechange: Compose engine preview text from multiple strings. 2024-01-28 14:44:24 +01:00
frosch 68c64d2511 Codechange: Remove TKM string codes by duplicating strings. 2024-01-28 14:44:24 +01:00
frosch bd3d687bf9 Codechange: Merge all BaseGraphWindow widget enums into one.
Previously it relied on some enum entries using the same integer value.
2024-01-28 14:44:24 +01:00
frosch 69f47caf3f Codechange: Remove TKM from vehicle list sorting dropdowns. 2024-01-28 14:44:24 +01:00
frosch 9741510396 Fix: Wallclock setting should not affect percent-based service interval increments. 2024-01-28 14:44:24 +01:00
Tyler Trahan 86981c0983
Fix: Extra refit button when train/RV is in a depot (#11904) 2024-01-28 08:01:09 -05:00
Patric Stout 05b253b33b
Fix ea8c1d85: improve smoothness of smooth-scrolling for 60+Hz screens (#11884) 2024-01-28 09:56:21 +00:00
SamuXarick 0c4e509b60
Fix #10439: [GS] Validate story page button colour, flags, cursor and vehicle type (#11892)
Adds GSStoryPage::IsValidStoryPageButtonColour, GSStoryPage::IsValidStoryPageButtonFlags and GSStoryPage::IsValidStoryPageButtonCursor to the API.

Add missing enforced preconditions to validate parameters passed to MakePushButtonReference, MakeTileButtonReference and MakeVehicleButtonReference.
2024-01-28 00:29:10 +01:00
SamuXarick 76f0f9e386
Fix #10438: [GS] Validate story page element type for ScriptStoryPage::NewElement (#11888)
Fixes a crash that happens if an invalid StoryPageElementType is passed to ScriptStoryPage::NewElement.

Adds an enforced precondition that tests the validity of StoryPageElementType.

Adds GSStoryPage::IsValidStoryPageElementType to the API.
2024-01-27 22:11:02 +01:00
Peter Nelson 6d276698b6
Fix: Memory leak in ICUParagraphLayout::NextLine() (#11895)
This function calls icu::BreakIterator::createLineInstance() but does not clean up after it.

Instead use a static instance that is cloned (for thread-safety) and deleted as necessary.
2024-01-27 20:13:42 +00:00
Jonathan G Rennison 1df7b21ee3
Fix #11889: ConstructWindow not called from SurveyResultTextfileWindow constructor (#11903) 2024-01-27 19:44:10 +00:00
Peter Nelson d3c673e20b
Fix #11894: Defer window OnResize event to avoid processing multiple times per input tick. (#11900) 2024-01-27 18:44:27 +00:00
Patric Stout 8c5ad1ade7
Fix fd9e72a7: actually use the parameter value instead of the current date (#11898) 2024-01-27 17:34:04 +00:00
Peter Nelson fef0bfcfd3
Fix: TextfileWindow called virtual methods before constructor completed. (#11889)
SetStringParameters() was called during widget tree init in the constructor.

Calls within a constructor cannot call the derived classes methods. This would result in invalid data being passed to the string system, which could then crash.
2024-01-27 14:45:37 +00:00
Kuhnovic 8a4a99b7e8
Fix #5713: FindClosestShipDepot only considers depots that are actually reachable (#11768) 2024-01-27 15:06:14 +01:00
Patric Stout 89520f5665
Add: show in multiplayer the amount of hours a game has been unpaused (#11886) 2024-01-27 12:35:09 +01:00
Patric Stout 2bbc95cac3
Fix: update server as offline when unexpected disconnect during refresh (#11891) 2024-01-27 11:23:25 +01:00
Richard Wheeler 8770ef6bd9
Change: Make street lights transparent with houses (#11828) 2024-01-27 09:25:13 +00:00
Rubidium 7916e97c62 Update: opengl; glext header to 20231129, wglext header to 20231018 2024-01-27 09:57:25 +01:00
Rubidium a23cd4aef7 Update: nlohmann/json to 3.11.3 2024-01-27 09:57:25 +01:00
Rubidium 79b684b8ac Update: fmt to 10.2.0 2024-01-27 09:57:25 +01:00
Patric Stout 80ebcc72fb
Change: rebrand Cheats as Sandbox Options (#11874) 2024-01-26 19:56:01 +01:00
Tyler Trahan 28716548d2
Feature: Setting to automatically restart server based on hours played (#11142) 2024-01-26 10:25:25 -05:00
Loïc Guilloux 09b66751cf
Fix b38d3c2208: missing water regions invalidation when building locks (#11879) 2024-01-25 22:18:26 +00:00
Patric Stout 36579dd18b
Change: set smooth-scrolling on by default (#11860) 2024-01-25 11:07:36 +01:00
Patric Stout ea8c1d8597 Change: make for smooth-scrolling based on actual time
This means if rendering takes a bit longer, scrolling goes a bit
quicker, making travel time always about the same time for the
same distance.
2024-01-25 10:29:48 +01:00
Jonathan G Rennison cbb24b5d71
Codechange: Split bit numbers from values in RailTypeFlags, RoadTypeFlags enums (#11877) 2024-01-24 22:24:34 +01:00
Tyler Trahan 21581b6ab3
Feature: Setting for minutes per calendar year (#11428) 2024-01-23 18:33:54 -05:00
translators be8ed26db6 Update: Translations from eints
norwegian (nynorsk): 5 changes by translators
slovenian: 5 changes by translators
faroese: 5 changes by translators
hebrew: 5 changes by translators
afrikaans: 5 changes by translators
urdu: 5 changes by translators
persian: 5 changes by translators
bulgarian: 5 changes by translators
belarusian: 5 changes by translators
basque: 5 changes by translators
russian: 23 changes by Ln-Wolf
finnish: 1 change by hpiirai
malay: 5 changes by translators
scottish gaelic: 5 changes by translators
croatian: 5 changes by translators
latin: 5 changes by translators
french: 49 changes by glx22, 8 changes by ottdfevr
portuguese (brazilian): 80 changes by pasantoro
icelandic: 5 changes by translators
2024-01-23 18:40:53 +00:00
Tyler Trahan fd9e72a7e7
Feature: Use real-time "wallclock" timekeeping units (#11341) 2024-01-23 11:36:09 -05:00
Tyler Trahan bbdbf9a589
Add: AI/GS Time Mode to choose between economy (default) and calendar time (#11603) 2024-01-23 10:42:10 -05:00
Patric Stout a1487ce620
Add: list_[scenario|heightmap] and load_[scenario|height] console commands (#11867) 2024-01-23 14:01:25 +01:00
Tyler Trahan 76499b96fb
Fix fa479c4: Typo in vehicle list tooltip (#11871) 2024-01-22 23:17:26 +00:00
Patric Stout 090616b4c9
Add: allow loading heightmaps from command-line (#11870)
If you want to load a file from tar, you have to give the file
inside the tar in order for it to work:

<tar-file>/<dir-in-tar>/<file>.png
2024-01-22 22:35:25 +00:00
Kuhnovic bf3fd6526b
Fix: use correct size parameter type in TileArea constructors (#11869) 2024-01-22 22:06:42 +00:00
Patric Stout 11d4f1b2bd
Fix d3b2a576: LOAD_HEIGHTMAP / LOAD_SCENARIO are Scenario Editor modes (#11868) 2024-01-22 21:28:00 +00:00
Patric Stout d3b2a576de
Feature: Plugin framework for Social Integration with Steam, Discord, GOG, etc (#11628) 2024-01-22 19:22:45 +00:00
Patric Stout 75f21065c9
Codechange: refactor DecodeHexText to a generic purpose ConvertHexToBytes (#11866)
DecodeHexText() does more than just decoding hex. ConvertHexToBytes()
now only does pure hex decoding. This required a bit of refactoring
for the code using DecodeHexText().
2024-01-22 19:42:47 +01:00
translators 786cc85e86 Update: Translations from eints
english (au): 155 changes by krysclarke
norwegian (bokmal): 9 changes by v0nNemizez
english (us): 155 changes by 2TallTyler
chinese (simplified): 9 changes by WenSimEHRP
russian: 41 changes by Ln-Wolf
finnish: 1 change by hpiirai
2024-01-22 18:40:42 +00:00
Tyler Trahan 735abfe111
Codechange: Split dates and timers into Economy and Calendar time (#10700) 2024-01-22 09:04:34 -05:00
EmperorJake 419f48dfb3
Change: set amount of smoke/sparks to "realistic" by default (#11624) 2024-01-21 21:23:35 +00:00
Kuhnovic b38d3c2208
Change: simplified water region evaluation, removed savegame data (#11750) 2024-01-21 20:56:50 +00:00
Patric Stout 1985e7415b
Fix: smooth-scrolling large distances didn't got smoothly in one direction (#11861) 2024-01-21 20:52:44 +00:00
Peter Nelson c7d5cedc7b
Codechange: Replace C-style TICC/TOCC macros with C++ RAII implementation. (#11857)
Usage is more robust, and will always include timing when the TicToc object goes out of scope.
2024-01-21 18:38:40 +00:00
Peter Nelson 691c628b07
Codechange: Use named initialization for unscaled WidgetDimensions. (#11859)
Remove now-unused WD_* enums.
2024-01-21 18:10:49 +00:00
Patric Stout 0c81579363
Fix #6377: two tarballs with the same folder in them were considered as one (#11855) 2024-01-21 19:06:58 +01:00
SamuXarick 6588680ccc Revert #6923: start_date parameter is no longer in use
There was an issue with the start_date parameter for AIs. It did not let Random AIs to have their configure button clickable once the game has started, and this was due to the start_date not being pushed into the config.

But now that start_date is no longer in use since #10653, this workaround can be safely removed.
2024-01-21 18:49:08 +01:00
Patric Stout f35e257adc
Fix #9722: create vital windows as soon as local_company is set (#11858)
Many places use local_company to detect whether world generation is
done, and blindly assume all vital windows exists when local_company
is set.
2024-01-21 17:36:33 +00:00
Peter Nelson a9a0bfffc1
Change: Disable building rail infrastructure if train build limit is zero. (#11847)
This matches the behaviour of road, ship and aircraft infrastructure.
2024-01-21 16:51:23 +00:00
Peter Nelson 89474701bc
Codechange: Use templates to deduplicate goal widgets. (#11852) 2024-01-21 16:23:17 +00:00
Patric Stout fa8294ebe7
Remove: rdtsc and TIC/TOC based on CPU ticks (#11856)
Use TIC/TOC based on std::chrono instead. This information is also
easier to compare with others, as although it depends on CPU, it
means a bit more if "yours takes 4ms and mine takes 10ms".
2024-01-21 15:38:15 +00:00
Patric Stout fe035c306e
Codechange: prevent out-of-bound read (even if the result is never used) (#11853) 2024-01-21 14:25:00 +00:00
Peter Nelson 8797cc7ef2
Codechange: Replace GroupStatistics' num_engines with std::map. (#11849)
This removes manual memory management with calloc/free calls, and prevents potentially large arrays being allocated for each group.
2024-01-21 14:09:44 +00:00
Peter Nelson c0ab436077
Codechange: Store Colours in Colours type. (#11625)
This reduces casts, some magic numbers, and introduces a bit of type-safety.
2024-01-21 13:23:04 +00:00
Peter Nelson 0841978304
Codechange: Use vector and iterators to store old/new vehicles during autoreplace. (#11851)
This avoids malloc/free of 3 arrays along index counting, and the data for each part is kept together.
2024-01-21 09:21:22 +00:00
Rubidium 2d77f09a81 Codechange: use std::shared_ptr for vector of TCPConnecters 2024-01-20 23:03:44 +01:00
Patric Stout 71b8801b61
Fix bd85f61a: [Linux] don't include sys/random.h on older glibc systems (#11844) 2024-01-20 20:43:06 +00:00
Tyler Trahan fa479c4a7c
Cleanup: Describe modifier keys more consistently in tooltips (#11716) 2024-01-20 19:26:39 +00:00
Tyler Trahan 500870627d
Change: Rewrite a few main toolbar tooltips (#11717) 2024-01-20 13:49:34 -05:00
translators 4d79d86812 Update: Translations from eints
catalan: 18 changes by J0anJosep
2024-01-20 18:38:38 +00:00
Peter Nelson d6ccfdbbd9
Fix #11827: Make Layouter::GetCharPosition() aware of ligatures. (#11831)
When ligatures happen the precise individual character position is not known, so instead return the previous position (which is that of the ligature.)
2024-01-20 17:16:42 +00:00
Rubidium 086cbd0d72 Codechange: add constexpr to math functions where applicable 2024-01-20 17:30:36 +01:00
Rubidium dfe70181f1 Codechange: add constexpr to bitmath functions where applicable 2024-01-20 17:30:36 +01:00
Rubidium 4c51534b6a Remove: LeastCommonMultiple / GreatestCommonDivisor
Use std::lcm / std::gcd instead.
2024-01-20 16:45:21 +01:00
Rubidium 1403f24fa9 Codechange: replace LeastCommonMultiple with std::lcm 2024-01-20 16:45:21 +01:00
Patric Stout bd85f61a40 Change: use a stronger hash and actual random information to generate Uids 2024-01-20 14:23:03 +01:00
Patric Stout 37244bc8c5 Codechange: MacOS already has MIN/MAX macros defined
This is caused because we use PreCompile Headers, and one of them
includes a system headers which defines MIN/MAX.
2024-01-20 14:23:03 +01:00
Patric Stout 63a3d56b8a Add: monocypher 4.0.2
Monocypher will take care of all our encryption needs; as most
OSes and vcpkg doesn't have it available, we vendor it.
2024-01-20 14:23:03 +01:00
Rubidium 6b21368bc2 Codechange: replace FIND_FIRST_BIT/FindFirstBit2x64 with FindFirstBit 2024-01-19 21:10:39 +01:00
Rubidium 8faaedeff9 Codechange: replace hand written function to find first/last bit with C++ variant 2024-01-19 21:10:39 +01:00
Peter Nelson 903119115b
Fix 9602de4: FinaliseCargoArray did nothing. (#11839)
`CargoSpec::Iterate()` deliberately skips invalid cargo types, but `FinaliseCargoCarry()` is only interested in them.
2024-01-19 20:07:47 +00:00
translators db7697bcdf Update: Translations from eints
chinese (simplified): 22 changes by WenSimEHRP
romanian: 37 changes by bnegrut
2024-01-19 18:40:43 +00:00
Peter Nelson 9cf47af490
Change: Invalidate music volume when restarting music playback on Windows. (#11836) 2024-01-19 17:01:36 +00:00
Peter Nelson 6a2c37b4ed
Fix 09f585b: Crash if font name ends with comma or comma and whitespace on Linux. (#11838) 2024-01-19 08:03:32 +00:00
Rubidium 1c694e433d Codechange: use std::popcount instead of hand written loop 2024-01-19 06:48:55 +01:00
Peter Nelson ae575a7a5b Codechange: Store text run positions in vector of points.
This simplifies the interlaced vector of x/y positions.
2024-01-19 00:08:31 +00:00
Peter Nelson f7cc88f370 Codechange: Return vector references instead of pointer to first item. 2024-01-19 00:08:31 +00:00
Rubidium 2f8de227dc Remove: unused OTTD_ALIGNMENT define and ReadLE16(Un)aligned 2024-01-18 23:29:15 +01:00
Rubidium ee00c7b159 Codechange: use TO_LE16 directly when reading language file offsets 2024-01-18 23:29:15 +01:00
translators 32b99bf77c Update: Translations from eints
portuguese: 4 changes by azulcosta
2024-01-18 18:40:14 +00:00
Loïc Guilloux bf4b669628
Fix: [Script] Improve ScriptText validation (#11721)
The validation is now done in two steps:
 - First we get the list of parameters in the same order they used to be in encoded string
 - Then we validate the parameter types like FormatString would use them while encoding the string
2024-01-18 18:06:30 +01:00
Peter Nelson 28ef5146ba Fix #11646: Non-thread safe shared buffer returned from GetLogPrefix().
Return string from GetLogPrefix instead of shared string's buffer.
2024-01-18 17:40:25 +01:00
Patric Stout 2b599c9d00 Fix: [HarfBuzz] make HarfBuzz use the same glyphs as we render 2024-01-18 10:41:01 +01:00
Patric Stout a24c2bf10a Codechange: [HarfBuzz] hb-ft will set the scaling on its own 2024-01-18 10:41:01 +01:00
Peter Nelson 7faa3848de
Change: Mark whole screen dirty when toggling font AA. (#11825) 2024-01-17 23:04:07 +00:00
Rubidium 4cc97e04e6 Fix #11801, 51f1e93: CalcClosestTownFromTile needs the kd-tree to be valid 2024-01-17 23:40:19 +01:00
Peter Nelson 0be26f5856
Change: Remove extra padding from query text. (#11823)
This window uses 'modalpopup' padding so does not need extra padding on its text.
2024-01-17 22:17:14 +00:00
Rubidium 47c0184a0b Codechange: replace ROR/ROL with std::rotr/rotl 2024-01-17 23:05:40 +01:00
frosch f457be5a27
Fix #11819, aa5ba5b: Out-of-bounds access in linkgraph GUI. (#11821) 2024-01-17 22:26:33 +01:00
Rubidium 2d77cf9c80 Codechange: replace StrStartsWith/StrEndsWith with starts_with and ends_with 2024-01-17 19:48:22 +01:00
translators 384b804f9c Update: Translations from eints
english (au): 1 change by krysclarke
chinese (simplified): 21 changes by WenSimEHRP
danish: 4 changes by bscargo
french: 2 changes by ottdfevr
portuguese (brazilian): 5 changes by pasantoro
polish: 5 changes by pAter-exe
2024-01-17 18:39:56 +00:00
Peter Nelson 341bdabc70
Fix #11815, bb491127: Missing brackets prevented vehicles turning properly. (#11816) 2024-01-17 13:23:55 +00:00
Jonathan G Rennison fd0528a9b4 Fix: Excessive switching of horizontal scale for FPS graph 60 Hz categories 2024-01-17 06:34:17 +01:00
Jonathan G Rennison 17d47ba06f Fix 661bdae2: cargo_payment not cleared when aircraft loading cancelled 2024-01-17 06:33:54 +01:00
Patric Stout fd073a2810 Remove: replace custom span with std::span 2024-01-17 00:25:08 +01:00
Patric Stout bb49112784 Codechange: switch our codebase to C++20 2024-01-17 00:25:08 +01:00
Michael Lutz fd59393899
Fix #11791, e1f5be62: Run missing-glyph detection after toggling sprite font. (#11812) 2024-01-17 00:00:26 +01:00
Rubidium aa5ba5bd7f Codechange: allow certain enumeration to be added
Otherwise C++20 doesn't like it.
2024-01-16 23:30:23 +01:00
Peter Nelson 7737aa6640 Codechange: Make all NWidgetPart arrays constexpr.
This ensures that the arrays are not created at runtime and prevents using non-constexpr values.
2024-01-16 21:57:05 +00:00
Peter Nelson 71b7ba0daa Codechange: Allow constexpr NWidgetPart construction. 2024-01-16 21:57:05 +00:00
Peter Nelson a5b6e17556 Codechange: Make geometry methods constexpr. 2024-01-16 21:57:05 +00:00
Peter Nelson 68843e3a96 Codechange: Move WidgetDimensions::unscaled to header to allow const use. 2024-01-16 21:57:05 +00:00
Peter Nelson 7eecd7512f Codechange: Remove redundant struct keyword. 2024-01-16 21:57:05 +00:00
Patric Stout 6860a86d45
Codechange: remove all u8 prefix in favour of compile-time option (#11807) 2024-01-16 21:33:53 +00:00
Patric Stout 6550682b49
Codechange: minor bits and pieces related to fmt::format() (#11806)
- Don't make run-time formatting what can be done compile-time.
- Be explicit about run-time formatting.
- Fix datetime printing.
2024-01-16 21:10:34 +00:00
Patric Stout 0b7410d979
Codechange: compile-time validate the string format of IConsolePrint (#11804)
This means we can no longer use runtime picking what string to use.
2024-01-16 21:04:35 +00:00
Patric Stout 8b4c5a6269
Codechange: compile-time validate the string format of SlErrorCorruptFmt (#11805) 2024-01-16 20:58:55 +00:00
Peter Nelson d005e8f8bd
Fix 884b9e66: No need to include extra pixel for pressed state. (#11803) 2024-01-16 20:50:46 +00:00
translators 2efd897691 Update: Translations from eints
english (au): 4 changes by krysclarke
english (us): 4 changes by 2TallTyler
chinese (simplified): 8 changes by WenSimEHRP
korean: 4 changes by telk5093
russian: 4 changes by Ln-Wolf
finnish: 4 changes by hpiirai
french: 8 changes by ottdfevr
2024-01-16 18:39:39 +00:00
Rubidium 661bdae2e5 Fix #11785, cf16f45: when bumping aircraft into the air, remove them from the loading vehicle list again 2024-01-16 00:08:19 +01:00
Rubidium f99793547e Fix fbd71a9: for TTO savegames, getting the savegame type left the file pointing to the wrong location 2024-01-16 00:08:19 +01:00
Rubidium d5518f6263 Fix 36a0818: TTO did not save company shares 2024-01-16 00:08:19 +01:00
Rubidium 51f1e939e8 Change: be more resilient against missing towns in old loader 2024-01-16 00:08:19 +01:00
Rubidium 67b405d2f6 Fix #11783, 953445a: TTO savegames are not 65536 by 65536 2024-01-16 00:08:19 +01:00
Rubidium f5b320e502 Codechange: use range based for loop, instead of tile numbers 2024-01-16 00:08:19 +01:00
Rubidium b09a4384d9 Codechange: remove need to use separate array for old_map3 2024-01-16 00:08:19 +01:00
Peter Nelson 8510f7bd00
Fix: NWidgetParts must use unscaled dimensions. (#11794) 2024-01-15 23:02:25 +00:00
EmperorJake 64bc07ff4e
Change: Make "middle" the default stopping location for trains in platforms (#11605) 2024-01-15 22:10:27 +01:00
Patric Stout 375074577f
Fix: [SDL] remove hint to avoid hardware acceleration (#11790)
This hint was once needed because of the way we handled surfaces.
But as OpenGL already uses a hardware surface, we already had to
fix all the issues that comes with it. As that is generic code,
this hint is no longer actually needed. Further more, recent SDL
versions break because of it on Wayland.
2024-01-15 21:57:55 +01:00
Loïc Guilloux b18e78e21d
Change: Redesign script debug window (#11782) 2024-01-15 21:41:44 +01:00
Tyler Trahan 68814bd912
Codechange: Rename SIGTYPE_NORMAL to SIGTYPE_BLOCK (#11788) 2024-01-15 15:27:48 -05:00
Tyler Trahan 4a194482ea
Fix e1f5be6: Typo when selecting traditional sprite font (#11789) 2024-01-15 20:24:26 +00:00
translators a1690d5b7b Update: Translations from eints
portuguese (brazilian): 1 change by pasantoro
2024-01-15 18:39:20 +00:00
Jonathan G Rennison 94e74a45c2
Fix: Viewport virt coords not updated when sprite font toggled (#11784) 2024-01-15 19:16:04 +01:00
Peter Nelson 53fa54f8e9
Fix e1f5be62: Clear font cache when toggling sprite font. (#11780)
This is necessary for the sprite font height and ascender to be updated correctly.
2024-01-15 00:21:11 +00:00
Patric Stout 32fc740582
Fix: [SDL2] fullscreen always used the resolution of the first display (#11779) 2024-01-14 22:41:51 +00:00
Patric Stout 302ba93471
Fix: [SDL2] only resolutions of the first display were shown (#11778) 2024-01-14 22:25:54 +00:00
Michael Lutz e1f5be6244 Add: GUI options to select sprite font and AA mode for all fonts. 2024-01-14 22:50:56 +01:00
Michael Lutz 20f1a0dc57 Fix: [OSX] Spurious log message when a sprite glyph was layouted. 2024-01-14 22:50:56 +01:00
Michael Lutz 36cf6b1d13 Feature: Scalable OpenTTD TrueType font made by Zephyris.
This uses the normal variant for the small font, not the all-caps version.
2024-01-14 22:50:56 +01:00
Michael Lutz 6e766a2e81 Change: Allow TrueType fonts to provide our private-use glyphs. 2024-01-14 22:50:56 +01:00
Loïc Guilloux 37610af0e4
Fix: Don't replace stripped characters with '?' in console (#11777) 2024-01-14 21:49:42 +00:00
Rubidium 564441e822 Remove: Debug redirect over network
It does not work for dedicated servers because upon starting the process to
resolve the address to redirect to gets killed. Also with all the async going
on in the network code, the debug redirection will start very late in the
process.
2024-01-14 22:14:31 +01:00
Peter Nelson a6873ef7dd
Codechange: Avoid repeatedly calling virtual methods in text drawing loop. (#11774) 2024-01-14 19:06:50 +00:00
translators e8d6b496c2 Update: Translations from eints
english (au): 1 change by krysclarke
english (us): 1 change by 2TallTyler
chinese (simplified): 9 changes by WenSimEHRP
korean: 1 change by telk5093
russian: 1 change by Ln-Wolf
finnish: 1 change by hpiirai
danish: 2 changes by bscargo
french: 2 changes by ottdfevr
portuguese: 1 change by azulcosta
2024-01-14 18:39:10 +00:00
Peter Nelson f219557cf2
Codechange: List functions in gui.h under correct source file. (#11775) 2024-01-14 18:12:40 +00:00
Peter Nelson 71aaed860b
Codechange: Missing some conversions to WidgetID. (#11773) 2024-01-14 16:47:10 +00:00
Loïc Guilloux 93ba6d6776
Fix: compilation without precompiled headers (#11770) 2024-01-14 13:27:03 +01:00
Peter Nelson e3bb6497f7 Codechange: Don't assume game options widget is a dropdown list. 2024-01-14 11:41:11 +00:00
Peter Nelson 8ca867ef63 Codechange: Replace game options' style-breaking if-condition with switch. 2024-01-14 11:41:11 +00:00
translators 341d022024 Update: Translations from eints
chinese (simplified): 141 changes by WenSimEHRP
russian: 3 changes by Ln-Wolf
danish: 6 changes by bscargo
latvian: 10 changes by lexuslatvia
dutch: 16 changes by Afoklala
french: 2 changes by ottdfevr
2024-01-13 18:38:17 +00:00
Jonathan G Rennison b3f31a6523
Fix #11696: Graphics set parameters missing from survey data (#11764) 2024-01-12 21:53:31 +00:00
Jonathan G Rennison 479490d7e8
Codechange: Remove unnecessary vector for writing GRF parameter JSON (#11763) 2024-01-12 21:38:31 +00:00
Loïc Guilloux 54b57fbfeb
Codechange: [Script] Use ScriptList::FillList() in more locations (#11762) 2024-01-12 21:19:08 +01:00
Tyler Trahan 60da6b992e
Fix #4415: Land info build date is also renovation date (#11759)
Co-authored-by: Gadg8eer <64449092+Gadg8eer@users.noreply.github.com>
2024-01-12 14:27:33 -05:00
Loïc Guilloux 03df70ce8a
Fix #11752: [Win32] Wrong multi-line text layout due to incorrect partial run handling (#11761) 2024-01-12 19:40:08 +01:00
Loïc Guilloux 28efa65e0c
Revert a2edf52: SQOpsLimiter does a more precise job (#11754) 2024-01-12 17:04:43 +01:00
Jonathan G Rennison 1101b04371 Fix: Build button text when train purchase window using "Engines" filter 2024-01-12 16:34:39 +01:00
Rubidium 32ab765792 Fix #11485: new run on same line must not use last_space of previous run as cut-off point
Use the start of the next run instead as the location of the last space.
2024-01-12 16:31:29 +01:00
translators 94d31864b3 Update: Translations from eints
chinese (simplified): 16 changes by WenSimEHRP
arabic (egypt): 23 changes by AviationGamerX
korean: 1 change by telk5093
portuguese (brazilian): 10 changes by pasantoro
polish: 4 changes by pAter-exe
2024-01-11 18:39:13 +00:00
Patric Stout d3ee045c2d
Codechange: refactor the Windows-only DllLoader in a cross-platform LibraryLoader (#11751) 2024-01-10 21:38:58 +00:00
Loïc Guilloux f7bd70baec
Fix #11748: Incorrect clamping of negative service interval values (#11749) 2024-01-10 16:23:36 +01:00
Jonathan G Rennison 86b046cd26
Fix: Incorrect assertion in GetTileIndexFromLocalCoordinate (#11747) 2024-01-10 00:20:34 +00:00
Peter Nelson 8f2266f0ed
Codechange: Use range-for when validating and finalising industries. (#11744) 2024-01-09 22:36:09 +00:00
Jonathan G Rennison 09eefd6e95 Cleanup: Remove unused constant YAPF_SHIP_PATH_CACHE_LENGTH 2024-01-09 20:58:51 +01:00
Jonathan G Rennison c1b421c0c3 Fix: Clear one way state when removing road from road+tram tile 2024-01-09 20:57:53 +01:00
Peter Nelson 97e2bc612c Codechange: Rename and move SpriteGroup-specific cargo types into a namespace.
These 'cargo types' have special defined uses and must not be used elsewhere. This makes it clearer that they are special.
2024-01-09 18:56:05 +00:00
Peter Nelson 400ae65ff2 Codechange: Redefine some cargo-related values in terms of CargoID instead of CargoType.
Values used as special filter types are now defined as offsets from NUM_CARGO instead of confusingly reusing CARGO_NO_REFIT/CARGO_AUTO_REFIT types.
2024-01-09 18:56:05 +00:00
Peter Nelson 952d111b94 Codechange: Split CT_INVALID into CT_INVALID and INVALID_CARGO.
INVALID_CARGO is a CargoID and should be used for most purposes in game.
CT_INVALID is a CargoType used for defining default properties.
2024-01-09 18:56:05 +00:00
translators 4fd986bd07 Update: Translations from eints
english (au): 7 changes by krysclarke
english (us): 7 changes by 2TallTyler
chinese (simplified): 6 changes by WenSimEHRP
serbian: 39 changes by DoLoop216
russian: 3 changes by Ln-Wolf
finnish: 4 changes by hpiirai
portuguese: 10 changes by azulcosta
polish: 34 changes by pAter-exe
2024-01-09 18:38:30 +00:00
Loïc Guilloux c86d918921
Add: [Script] Optional filter parameter to more ScriptXXXList constructors (#11698) 2024-01-09 09:39:13 +01:00
Kuhnovic f1e999ec59
Feature: Region-based pathfinder for ships (#10543) 2024-01-08 20:29:05 +01:00
translators 9a7c4dda52 Update: Translations from eints
english (au): 3 changes by krysclarke
english (us): 3 changes by 2TallTyler
chinese (simplified): 5 changes by WenSimEHRP
korean: 3 changes by telk5093
russian: 3 changes by Ln-Wolf
finnish: 3 changes by hpiirai
french: 5 changes by Lishouuu
2024-01-08 18:40:07 +00:00
Tyler Trahan 56dd8497e0
Fix: Use consistent wording on waypoint button tooltip (#11700) 2024-01-07 21:11:25 +00:00
Kaspars Putniņš cfc14a57e1
Add: Latvian Lats currency (#11691) 2024-01-07 16:03:38 -05:00
Jonathan G Rennison 4b48d3b5fe
Fix: String gender scan with SCC_INDUSTRY_NAME (#11697) 2024-01-07 15:48:47 -05:00
Tyler Trahan 948651d086
Fix: Use consistent wording for lorry stations (#11699) 2024-01-07 15:45:35 -05:00
translators 6bf7a86a04 Update: Translations from eints
english (us): 2 changes by 2TallTyler
korean: 2 changes by telk5093
danish: 2 changes by bscargo
2024-01-07 18:38:14 +00:00
Tyler Trahan 1e56bd1e5a
Change: Reorganize Settings menu items (#11683) 2024-01-07 08:44:50 -05:00
translators 0a8c0d62ee Update: Translations from eints
chinese (simplified): 103 changes by WenSimEHRP
latvian: 2 changes by lexuslatvia
2024-01-06 18:39:19 +00:00
Rubidium 3a676a5af0 Codechange: replace static inline with static for non-class functions 2024-01-06 13:37:33 +01:00
Peter Nelson 06a5fa6239 Codechange: Use CompanyMask to pass Companies to PopupMainCompanyToolbMenu().
It's like the type was designed for it.
2024-01-05 22:26:07 +00:00
Peter Nelson 6828b6014a Codechange: Use company group statistics to test for vehicles for drop down list state.
This avoids iterating full the vehicle pool to find out if a company has any vehicles of a particular type.
2024-01-05 22:26:07 +00:00
SamuXarick 847f3f660d
Fix #10511: Delay 'go to nearest depot' orders (#11548)
Delay the nearest depot order search for a day if the vehicle can't find its destination, which happens when it has already attempted to do so and failed to find a valid destination.
2024-01-05 21:23:01 +00:00
Peter Nelson 7a5106042f
Codechange: Use CompanyMask and company group statistics for auto clean tests. (#11693)
This function does not need to know how many vehicles there are, only that there is at least one.
2024-01-05 20:58:24 +00:00
Peter Nelson 34e8c8e1c1
Codechange: Build station and depot vehicle lists from shared order lists. (#11676)
The brings some performance advantages:

* No need to iterate all vehicles and check for primary vehicle as only vehicles that can have orders are listed.
* Shared orders only need to be tested once instead of for each vehicle sharing them.
* Vehicle tests only need to be performed on the first shared vehicle instead of all.
2024-01-05 18:59:38 +00:00
Patric Stout 7788b68bbe
Fix: don't unneededly block on transmitting survey on exit (#11687) 2024-01-05 18:54:00 +00:00
Patric Stout 28e2576589
Fix: race-condition when quitting the game with libcurl (#11688)
There could be a callback in _new_http_callbacks that is not
processed yet. All callbacks in _http_callbacks were cancelled,
but not the ones in _new_http_callbacks
2024-01-05 18:48:21 +00:00
translators 8bc473766b Update: Translations from eints
english (au): 2 changes by krysclarke
chinese (simplified): 6 changes by WenSimEHRP
russian: 2 changes by Ln-Wolf
finnish: 2 changes by hpiirai
dutch: 6 changes by Afoklala
portuguese: 5 changes by azulcosta
portuguese (brazilian): 2 changes by ericandradex
polish: 4 changes by pAter-exe
2024-01-05 18:38:36 +00:00
glx22 7bfc766f94 Fix: [Script] document return type of member GSIndustry::GetProductionLevel 2024-01-05 19:17:08 +01:00
glx22 707e8001be Fix #11689: properly close DOXYGEN_API block 2024-01-05 19:17:08 +01:00
Peter Nelson 623df6b94f
Codechange: Get count of road vehicles by summing company group statistics data in small UFO handler. (#11690)
This avoids needing to iterate the complete vehicle pool. Company group statistics are maintained elsewhere already.

The vehicle pool is still iterated later to find the nth random road vehicle.
2024-01-05 13:13:55 +00:00
Peter Nelson 91ea8e3fa6
Codechange: Use locals for company/deity mode during script loops. (#11686) 2024-01-05 08:32:43 +00:00
Peter Nelson 06050f7bb3
Fix: Pass townnameparts as parameter when testing townname based companyname. (#11685)
Length of returned string could vary and pass/fail the length check with a different
string than the final selection.
2024-01-04 23:10:54 +00:00
Peter Nelson 7482f71692
Change: Don't handle 'missing' string parameters as 0. (#11673)
If not enough parameters are supplied for a string, then a value of 0 was used, which could result in incorrect information being displayed.

Instead, throw an exception and include an error in the string.
2024-01-04 20:50:58 +00:00
translators c44faf4eea Update: Translations from eints
english (us): 2 changes by 2TallTyler
chinese (simplified): 39 changes by WenSimEHRP
polish: 29 changes by pAter-exe
2024-01-04 18:39:48 +00:00
Jonathan G Rennison 5db9266f4b Change: Allow STRING/STRINGN to use all remaining parameters in game script mode 2024-01-04 17:45:33 +00:00
Jonathan G Rennison e2a79f0f32 Codechange: No longer advance parent offset in StringParameters parent mode
Add method to manually advance offset
2024-01-04 17:45:33 +00:00
EmperorJake 6522351a1f Feature: Setting to disable the loading speed penalty for trains longer than the station 2024-01-04 16:59:11 +01:00
Rubidium e3f49ee7a0 Codechange: coding style fixes 2024-01-04 16:23:54 +01:00
Jonathan G Rennison 0075364c89 Fix: curl_global_cleanup called before libcurl HTTP thread exited 2024-01-04 13:41:24 +01:00
Jonathan G Rennison 51ef416b49 Fix: libcurl HTTP thread race at uninit preventing thread exit 2024-01-04 13:41:24 +01:00
George Abraham 4fcd94a1cb
Update: replace the cedilla characters with comma ones for Romanian (#11665)
This is specifically for s-cedilla and t-cedilla to their comma variants.
These variants, especially in smaller font sizes, look almost identical but
they are different. Currently the translation uses a mix of the cedilla and
comma variants, where the cedilla ones are often in the older strings.

Replace reinnoi with innoi, as it is the correct form.
2024-01-03 20:56:07 +01:00
translators 799455abf7 Update: Translations from eints
latvian: 2 changes by lexuslatvia
portuguese (brazilian): 1 change by pasantoro
2024-01-03 18:39:18 +00:00
Peter Nelson 3864902683
Codechange: Use vehicle viewport hash to find clicked vehicle. (#11675)
This avoids having to iterate all vehicles, which can be an performance improvement when there are many vehicles.
2024-01-03 18:36:34 +00:00
Patric Stout aef49e9933
Fix: race-conditions in GUI updates when downloading HTTP files (#11639) 2024-01-02 22:05:25 +01:00
translators 344bdafb53 Update: Translations from eints
latvian: 8 changes by lexuslatvia
polish: 1 change by pAter-exe
2024-01-02 18:40:54 +00:00
Krys Clarke 1cdafcd7ac
Fix: Missing word in conditional order comparator (#11632) 2024-01-02 18:29:25 +00:00
Peter Nelson ae3352582a
Fix: Autorenew failed message consumes arguments. (#11669) 2024-01-02 18:08:04 +00:00
Jonathan G Rennison 48b6b1844a
Change: Limit total script ops that can be consumed by a list valuate (#11670) 2024-01-02 19:02:12 +01:00
Jonathan G Rennison 502a52edd5
Fix: Spurious cancellations of HTTP content downloads (#11668) 2024-01-01 19:13:29 +00:00
translators 3e4dee6d0c Update: Translations from eints
english (us): 11 changes by 2TallTyler
korean: 29 changes by telk5093
2024-01-01 18:38:47 +00:00
Jonathan G Rennison 88324a253e
Fix #11644: Off by one error/buffer over-read in StrMakeValid (#11645)
* Fix #11644: Off by one error in StrMakeValid UTF-8 decode overrun detection

* Fix #11644: Off by one error in StrMakeValid buffer last character

* Fix: Unnecessary string duplication at StrMakeValid call sites
2024-01-01 13:26:31 -05:00
Loïc Guilloux a672813bb0
Add: [Script] Optional filter parameter to ScriptVehicleList constructor (#11663) 2024-01-01 01:07:47 +01:00
Loïc Guilloux f56a2d0f82
Fix: Missing invalidations on gui.ai_developer_tools change (#11664) 2024-01-01 00:43:10 +01:00
Jonathan G Rennison 3e2060f155
Fix #11337: Station blocked/pylon/wire bits with CBID_STATION_TILE_LAYOUT (#11656) 2023-12-31 18:31:01 -05:00
translators 13348b7790 Update: Translations from eints
galician: 13 changes by Xocko12
catalan: 47 changes by J0anJosep
latvian: 14 changes by lexuslatvia
french: 11 changes by ottdfevr
portuguese: 52 changes by azulcosta
2023-12-31 18:38:20 +00:00
Peter Nelson 934545a674
Fix: Calculation of initial engine age was inaccurate. (#11660)
Engine age in months was calculated as the difference in days / 32, instead of the actually difference in months. This would result in engines being artificially younger if a game was started at a later date.
2023-12-31 15:47:32 +00:00
Peter Nelson 7124b4eef1 Codechange: Use std::unique_ptr for all NWidgets. 2023-12-31 15:33:56 +00:00
Peter Nelson 9a3934ae23 Codechange: Use vector/unique_ptr inside widget containers.
This replaces a C-style double-linked-list which required all widgets
to have next/prev pointers, and removes the need for manual pointer management.
2023-12-31 15:33:56 +00:00
Peter Nelson 628092f133 Codechange: Use GetParentWidget to find widget's NWidgetMatrix container. 2023-12-30 22:02:37 +00:00
Peter Nelson c2c65d66ba Codechange: Add GetParentWidget() to widgets.
This allows to get parent widgets in the nested tree from bottom-up.
2023-12-30 22:02:37 +00:00
Peter Nelson 8ff0bef862
Codechange: Make widget index const to prevent changes. (#11658)
This guards against future widget index manipulation.
2023-12-30 18:55:16 +00:00
translators fd782ada05 Update: Translations from eints
russian: 11 changes by lexuslatvia
finnish: 12 changes by hpiirai
latvian: 217 changes by lexuslatvia
2023-12-30 18:38:27 +00:00
Peter Nelson 6215e9bf77
Fix #11655: Crash due to NWidgetMatrix modifying widget->index. (#11657)
NWidgetMatrix modifies its child widget's index to indicate which element
is to be drawn, which now causes issues with code that does not know about
stuffing extra data into the index.

Instead, let NWidgetMatrix store the currently processing element, and
retrieve this information from the matrix widget while child widgets are
being drawn.

This means only widgets that are children of NWidgetMatrix need to know
anything about their extra data.
2023-12-30 18:24:26 +00:00
Charles Pigott 1e60734660
Fix: Compilation with DEBUG_DUMP_COMMANDS enabled (#11607) 2023-12-30 17:46:32 +00:00
Peter Nelson f3b4d2a384
Fix #11649: Ignore disabling a widget that does not exist. (#11652)
Orders window has different widget layouts depending on vehicle type
which don't all have the same widgets, and therefore it tries to disable
widgets that might not exist.

Restore the old behaviour of ignoring such requests, instead of crashing.
2023-12-30 13:29:31 +00:00
Peter Nelson 268e512fb8 Codechange: Set storage type of widget enums to WidgetID. 2023-12-30 00:23:57 +00:00
Peter Nelson a0dfb76e34 Codechange: Replace mishmash of types for widget index with WidgetID.
Indices were stored as int, but often passed around as uint/uint8_t and casts.

Now they should all use WidgetID.
2023-12-30 00:23:57 +00:00
Peter Nelson fd84f73323
Fix #11643: Empty area at top of survey preview. (#11647)
Empty area at the top of some textfile windows due to calling
SetDisplayedPlane() after calling FinishInitNested(), and/or changing
the displayed plane and not calling ReInit() after.

This was previously hidden by CheckForMissingGlyphs() reinitialising
all windows anyway.
2023-12-30 00:19:27 +00:00
Peter Nelson b86182ab84 Codechange: Use std::map to provide indexed widget access.
This removes the need to determine the biggest widget index and replaces C-style memory handling.
2023-12-29 18:45:43 +00:00
Peter Nelson a12f426d69 Codechange: Rename nested array to widget lookup.
This changes from naming storage-type to naming functionality.

* `FillNestedArray` is renamed to `FillWidgetLookup`.
* `Window::nested_array` is renamed to `Window::widget_lookup`.
* `array` parameter renamed as well.
2023-12-29 18:45:43 +00:00
translators a8e587632a Update: Translations from eints
danish: 3 changes by bscargo
dutch: 10 changes by Afoklala
2023-12-29 18:38:59 +00:00
Peter Nelson feb94d233d
Codechange: Remove deferred nested_array initialization path. (#11640)
Having two ways (`FillNestedArray` and `SetupSmallestSize`) to initialize
`Window::nested_array` introduces confusion.

Instead, make `FillNestedArray` the canonical way, always call it, and remove
init_array from `SetupSmallestSize`.
2023-12-29 14:27:04 +00:00
Patric Stout 11ba951250
Fix: race-condition when creating new HTTP requests from different threads (#11638) 2023-12-29 12:45:23 +01:00
Peter Nelson 5d2ed80c95 Fix: Changing group parent did not properly update partially-default liveries. 2023-12-28 23:16:19 +00:00
Peter Nelson bfb4254226 Fix: Changing default livery did not propagate to group liveries.
#11614 attempted to address this but did not handle 2CC properly, and changes to the default livery were not handled.
2023-12-28 23:16:19 +00:00
Jonathan G Rennison 3b18877b87
Fix #11629: AirportGetNearestTown for rotated airports (#11631)
Add rotation parameter to AirportGetNearestTown
Add wrapper for existing stations
Remove unnecessary iterator cloning
2023-12-28 21:43:05 +00:00
Peter Nelson 33ff64ef74
Codechange: Simplify ConvertDateToYMD by returning YearMonthDay instead of outputting to a pointer. (#11637) 2023-12-28 21:34:08 +00:00
Peter Nelson bd3b28551e Codechange: Replace reliability magic numbers with constants.
These are derived as a percentage of UINT16_MAX.
2023-12-28 21:26:24 +00:00
Peter Nelson 7b2c143df0 Fix: Prevent underflow if engine base life is less than 8 years. 2023-12-28 21:26:24 +00:00
translators ead5ad119c Update: Translations from eints
english (au): 11 changes by krysclarke
danish: 9 changes by bscargo
portuguese (brazilian): 10 changes by pasantoro
2023-12-28 18:38:31 +00:00
translators ce6a65d7b5 Update: Translations from eints
english (au): 2 changes by krysclarke
chinese (simplified): 37 changes by WenSimEHRP
romanian: 28 changes by bnegrut
russian: 13 changes by Ln-Wolf
finnish: 36 changes by hpiirai
danish: 16 changes by bscargo
dutch: 17 changes by Afoklala
2023-12-27 18:38:01 +00:00
Jonathan G Rennison 2b914c7a2f Fix: Memory leak in WindowDescTestsFixture 2023-12-26 23:48:59 +01:00
Rubidium e0c670cbe8 Codechange: replace NULL with nullptr 2023-12-26 07:18:52 +01:00
Rubidium 2072e532f7 Codechange: replace NULL with nullptr 2023-12-26 07:18:52 +01:00
Peter Nelson a2a7ecf88e
Fix 9ce1626b: Some blitters have `bp->remap` aliased to `remap` for performance. (#11626)
While this probably doesn't make a huge difference for the custom transparent remap code path, the alias is there so use it.
2023-12-25 20:59:37 +00:00
Peter Nelson fdf6cbf848
Change: Scale sprites to requested highest resolution level. (#11600)
Sprites from graphics sets which only provide high resolution sprites are now scaled up from scaled down versions.
2023-12-25 20:08:13 +00:00
SamuXarick 947e77267a
Doc 0ca4b4e: Script debug window numbers are now ascending (#11623) 2023-12-25 18:42:29 +01:00
Loïc Guilloux 6c5a4aa2cb
Fix 2d3af14: Don't draw script log over panel borders (#11621) 2023-12-25 18:42:13 +01:00
Peter Nelson 9ce1626bb4 Change: Support custom transparency remaps with 32bpp blitters.
This closes a 15 year old TODO...
2023-12-25 11:22:52 +00:00
Peter Nelson 0bc22dd310 Add: 32bpp-to-8bpp palette index lookup.
Lookups are calculated on demand and caches in a 256KB in-memory table.
2023-12-25 11:22:52 +00:00
Peter Nelson daec0e2ca4 Codechange: Split palette handling to separate file. 2023-12-25 11:22:52 +00:00
Peter Nelson 4ecc107d30 Codechange: Perform simpler comparison first when checking for palette updates.
This avoids unnecessarily comparing contents of an array.
2023-12-25 11:22:52 +00:00
Loïc Guilloux af8b8c2cfc
Fix 4a2038e301: fully restore script break filter on reopen (#11622) 2023-12-24 00:08:18 +00:00
Peter Nelson c0cdf3460e Change: Rename Standard Livery to Default Livery. 2023-12-23 13:45:35 +00:00
Peter Nelson 3436b5f090 Change: Show a message in livery window if vehicle type has no groups. 2023-12-23 13:45:35 +00:00
Peter Nelson 513c7e7b53 Change: Add distinct tooltips for vehicle group colour schemes. 2023-12-23 13:45:35 +00:00
Peter Nelson eda0dd24fe Change: Remove hardcoded minimum sizes and allow resize.
This stops the window being needlessly large.
2023-12-23 13:45:35 +00:00
Peter Nelson 0949eddd55 Change: Move colour selection dropdowns to bottom of window.
This stops them looking similar to how filter controls are used elsewhere,
and matches action dropdowns on other windows.
2023-12-23 13:45:35 +00:00
Peter Nelson 5cb7a16edc
Fix #11618: Don't try to display unavailable zoom levels in sprite aligner. (#11619) 2023-12-23 13:17:33 +00:00
Darragh acfe367507
Fix #11442: "default" colour in group colour window is not updated when changing master colour (#11614)
Updated SelectCompanyLiveryWindow.DrawWidget method to check if a group's livery.in_use 0 bit is set, rendering the company's default colour if it has not been.
2023-12-22 17:56:09 +01:00
Peter Nelson fd0aa3dd19
Fix #11515: Zoom level could wrap around when changing interface scale. (#11615)
This happened due to converting the new value to unsigned before clamping instead of after.
2023-12-22 15:23:42 +00:00
Peter Nelson c1afbc9415
Fix: Update widget dimensions before updating viewport signs. (#11611)
Viewport signs used fullbevel WidgetDimensions before it was updated for the new interface scale.
2023-12-20 22:10:05 +00:00
Loïc Guilloux 2d3af14181
Add: Horizontal scroll for script debug log (#11597) 2023-12-20 22:50:03 +01:00
Peter Nelson 0ca4b4e146 Change: Allow opening multiple script debug windows by holding Ctrl. 2023-12-20 20:39:07 +00:00
Peter Nelson 4a2038e301 Codechange: Make script debug window filter state per-window. 2023-12-20 20:39:07 +00:00
Peter Nelson b85ecf9ac2
Codechange: Replace pointer to Sprite array with reference to SpriteCollection. (#11580)
Add `SpriteLoader::SpriteCollection` type which is an array of `SpriteLoad::Sprite`.

This removes the ambiguity of what `SpriteLoader::Sprite *` is pointing to,
and cleans up mismatches using both dereference -> and array access [] for the
same object.
2023-12-20 20:38:21 +00:00
Peter Nelson 7466c3c39e Fix: Draw unavailable mask over picker sprite instead of behind it.
This makes these disabled picker buttons consistent with other disabled buttons.
2023-12-20 09:29:28 +00:00
Peter Nelson 712a4bb40b Fix: Prevent picker preview sprites from overflowing button bevel. 2023-12-20 09:29:28 +00:00
Peter Nelson 313ee13e5f Codechange: Add Rect version of FillDrawPixelInfo().
This simplifies most callers as they longer have to split out a rect.
2023-12-20 09:29:28 +00:00
Finn Willard 3a42340db3 Add: Hotkey to focus industry directory filter box
Co-authored-by: Tyler Trahan <tyler@tylertrahan.com>
2023-12-19 11:23:37 -05:00
Finn Willard 7d3ae4a058 Add: Hotkey to focus town directory filter box
Co-authored-by: Tyler Trahan <tyler@tylertrahan.com>
2023-12-19 11:23:37 -05:00
Tyler Trahan e8d2ebb016
Fix: Add missing includes to timers from script implementation files (#11604) 2023-12-19 14:09:46 +00:00
SamuXarick fddcaef74a Codechange: Use town zone constants instead of magic numbers 2023-12-18 22:12:43 +01:00
translators 9b7a5bc876 Update: Translations from eints
vietnamese: 1 change by KhoiCanDev
danish: 4 changes by bscargo
2023-12-18 18:39:11 +00:00
Peter Nelson b19a6c3b81
Fix: Window width/height was doubly-scaled with automatic DPI switch. (#11598) 2023-12-18 13:05:06 +00:00
SamuXarick c05ffb22bd
Fix #10452: Don't let AyStar max_search_nodes unattended when initializing (#11544)
Add a constant with the default value of 10000 and have the pathfinding settings refer to it.

Add a preventative method to AyStar when it's initializing, to limit the number of max_search_nodes if left unattended.
2023-12-17 22:50:53 +01:00
translators 8ab3838387 Update: Translations from eints
vietnamese: 20 changes by KhoiCanDev
italian: 5 changes by Rivarossi
2023-12-17 18:37:38 +00:00
Peter Nelson 661e0cd82d
Fix: Make compact picker windows expand to fill if necessary. (#11591) 2023-12-16 23:08:42 +00:00
translators 651343d69e Update: Translations from eints
english (au): 17 changes by krysclarke
english (us): 17 changes by 2TallTyler
italian: 30 changes by Rivarossi
russian: 17 changes by Ln-Wolf
french: 36 changes by ottdfevr
portuguese (brazilian): 30 changes by pasantoro
2023-12-16 18:36:51 +00:00
translators 0e6038f0e5 Update: Translations from eints
english (us): 19 changes by 2TallTyler
vietnamese: 14 changes by KhoiCanDev
turkish: 26 changes by BeratSJ
dutch: 19 changes by Afoklala
2023-12-15 18:38:09 +00:00
Tyler Trahan 8816c9dd26 Change: Improve and standardize wording of World Generation helptexts 2023-12-15 09:57:44 -05:00
Tyler Trahan 1343d7e25a Change: Don't mention TerraGenesis in setting helptexts
We no longer show the land generator in the World Generation GUI, so this is less important to explain in tooltips.
2023-12-15 09:57:44 -05:00
Tyler Trahan 1e8aa9ce22 Add: Use more tooltips in World Generation GUI 2023-12-15 09:57:44 -05:00
Peter Nelson 302e8852c1
Fix: Crash if squirrel compatibility scripts cannot be parsed. (#11589) 2023-12-15 01:25:36 +00:00
Loïc Guilloux 7726f8f245
Fix: [Script] Properly store the previous AsyncMode state (#11587) 2023-12-14 21:29:44 +00:00
Peter Nelson bbf3028f89 Fix #11585: Crash when cleaning AI/GS with nested AsyncMode.
Do not throw sanity check when in_shutdown is true. This is also applied to
ExecMode and TestMode as they follow the same pattern.
2023-12-14 20:54:31 +00:00
Peter Nelson 47dd04d16c Fix: Don't crash when saving a crashlog save with no main window open. 2023-12-14 20:54:31 +00:00
Peter Nelson da2d21f5b0
Fix: Left-over printf-style format passed to fmt. (#11584) 2023-12-14 19:35:35 +00:00
translators 63c006a174 Update: Translations from eints
korean: 20 changes by telk5093
danish: 13 changes by bscargo
portuguese (brazilian): 18 changes by pasantoro
2023-12-14 18:38:27 +00:00
Jonathan G Rennison 97b86b7147
Codechange: Use MakeParameters with GetNextParameter in FormatString (#11583)
Instead of StringParameters subspan, to avoid GSs being able to
cause subspan boundary assertion failures
2023-12-14 10:41:31 -05:00
Peter Nelson 12bb750128
Codechange: Cargo filters no longer take an index. (#11582)
Update naming of functions to reflect that parameter is now a cargoid.
2023-12-14 01:48:45 +00:00
Peter Nelson d6515d6c98
Fix 0a8bcdd: Scaling non-sprite fonts does not depend on _font_zoom changing. (#11579) 2023-12-13 19:51:44 +00:00
translators 8e05001001 Update: Translations from eints
english (au): 18 changes by krysclarke
russian: 18 changes by Ln-Wolf
2023-12-13 18:38:37 +00:00
Peter Nelson 6c5aeae01b
Fix #11577: Extra viewport opened in wrong location. (#11578)
ExtraViewportWindow calls IninitializeViewport() with focus as 0, which is ambiguous as focus should be either a TileIndex or a VehicleID.

Instead, pass the tile and let InitializeViewport() handle setting all the coordinates.
2023-12-13 02:19:16 +00:00
Peter Nelson 0a8bcdd344
Change: Be selective about clearing sprite/font caches on interface scale change. (#11576)
Sprite cache contains all zoom levels anyway, so does not need to be reloaded.

Font cache does not need to be clear if the font zoom hasn't changed, i.e. when changing the max sprite zoom level setting.
2023-12-11 21:03:54 +00:00
translators b62fafc5d4 Update: Translations from eints
english (au): 1 change by krysclarke
italian: 1 change by Rivarossi
german: 7 changes by SecretIdetity
russian: 1 change by Ln-Wolf
danish: 1 change by bscargo
french: 1 change by glx22
2023-12-11 18:39:36 +00:00
Peter Nelson dc27f1649a Fix e2425b7: Sprites no longer refreshed if max zoom level changed.
Handle this via AdjustGUIZoom() instead.
2023-12-11 14:16:49 +00:00
Peter Nelson 162ffc288d Fix e2425b7: WidgetDimensions and depot sizes not set up if blitter forced.
Set up WidgetDimensions and depot sizes during InitWindowSystem().
2023-12-11 14:16:49 +00:00
Tyler Trahan 2bada59193 Feature: Mode to display timetable in seconds 2023-12-11 07:12:45 -05:00
Tyler Trahan 2a62caa30b Codechange: Use Ticks for BaseConsist timetable fields 2023-12-11 07:12:45 -05:00
Tyler Trahan 051abb2fad
Change: Don't show scoring year in high score table (#11546) 2023-12-10 18:05:51 -05:00
Peter Nelson 6e8c27b8e5
Change: Hide bevel for resizeable sparse layout windows. (#11572)
When clicked, the button is still highlighted to show that it is active.

The bevel is controlled with widget_data by RWV_SHOW_BEVEL or RWV_HIDE_BEVEL values.
2023-12-10 17:25:36 +00:00
SamuXarick a3d56e2c6e
Fix: Prevent overflow when calculating max town noise (#11564)
Max town noise could overflow if the population was high enough. The value is now clamped.
2023-12-10 15:42:55 +00:00
Peter Nelson 09251d993c
Change: Use sparse padding for network server list. (#11571) 2023-12-10 14:48:58 +00:00
Peter Nelson 102fc6a9d1
Cleanup: iif should be iff (if-and-only-if) (#11570) 2023-12-10 12:05:28 +00:00
Peter Nelson 8186182e4c Codechange: Set displayed plane earlier to avoid ReInit. 2023-12-10 12:01:55 +00:00
Peter Nelson fb60f8f2f5 Codechange: Simplify BuildRailStationWindow initialization. 2023-12-10 12:01:55 +00:00
Peter Nelson 66b064cbad Codechange: Use return value of SetDisplayedPlane to simplify CompanyWindow. 2023-12-10 12:01:55 +00:00
Peter Nelson ebf299e1b4 Codechange: Make SetDisplayedPlane return whether the plane changed or not. 2023-12-10 12:01:55 +00:00
Peter Nelson d6060a4d47
Change: Use sparse padding for start network server window. (#11569) 2023-12-09 23:35:46 +00:00
Peter Nelson a759d35f26
Fix #11352: Draw all network server info as multiline strings. (#11567)
This also allows the 'header' (which is not actually a widget) to grow
as necessary to fit the server name.
2023-12-09 20:43:36 +00:00
Peter Nelson c0ea0589b4
Fix: AirportGetNearestTown incorrectly assumed first TileIterator result was origin. (#11565)
Not all TileIterators are equal, and some do not start at the top-corner, so the perimeter check was wrong. As the caller already has thie origin tile, use that instead.
2023-12-09 09:47:41 +00:00
Peter Nelson 10f94fb0dd Codechange: Remove runtime variable size assertion. 2023-12-09 08:13:03 +00:00
Peter Nelson 9f853c10b0 Codechange: Add compile-time check that variable size matches saveload entry. 2023-12-09 08:13:03 +00:00
Peter Nelson cb53fed229 Codechange: Move VarType helpers to allow earlier use. 2023-12-09 08:13:03 +00:00
Peter Nelson a05d6ee404 Fix: Ensure saveload type match variable type.
This either changes the saveload definition or changes the variable depending on which makes more sense.
2023-12-09 08:13:03 +00:00
Peter Nelson 54d45a6047 Codechange: Don't keep autosave_interval in std::chrono::minutes.
This variable is saved as a setting which requires the variable type to be known, but std::chrono::minutes may vary depending on system type.

Instead, keep as uint32_t and convert to std::chrono::minutes only when setting the timer.
2023-12-09 08:13:03 +00:00
Peter Nelson a29766d6cc Codechange: Move dropdown list size and position calculation to window.
This simplifies initialization of DropdownWindow, as instead of both the caller code and the class needing to know about list sizes and available space, only the DropdownWindow needs to know.
2023-12-09 08:12:34 +00:00
Peter Nelson f1cceb43a1 Codechange: Move initialization of DropdownWindow members. 2023-12-09 08:12:34 +00:00
Peter Nelson 52b121942b Codechange: DropdownWindow's selected_index is not actually an index. 2023-12-09 08:12:34 +00:00
translators 2dcb00a79a Update: Translations from eints
galician: 88 changes by pvillaverde
chinese (simplified): 4 changes by WenSimEHRP
italian: 6 changes by Rivarossi
turkish: 2 changes by densxd
dutch: 5 changes by Afoklala
2023-12-08 18:38:34 +00:00
Peter Nelson 3317e29847 Fix #11516: Adjust window size by interface scale during ReInit.
To simplify this and ensure that scaling only occurs once, regardless of
resize nesting, each window now remembers interface scale.
2023-12-07 23:58:32 +00:00
Peter Nelson e2425b72c1 Fix: Don't implicitly ReInit all windows after updating the character width cache.
This caused duplicate ReInit when changing interface scale.
2023-12-07 23:58:32 +00:00
Peter Nelson 54ba757910
Fix #11556: Missing saveload change for OrderBackup. (#11557)
Apply the saveload change from #11468 to OrderBackup and bump again.
2023-12-07 19:31:30 +00:00
Jonathan G Rennison 2cbe91c312
Fix #11551, aab580e0a: Link graph job results were incorrectly applied (#11558)
Edge flows were incorrectly restricted because the restricted
instead of unrestricted last update date was checked

See also: #10314
2023-12-07 18:38:43 +00:00
Peter Nelson 60565da8f9
Codechange: Add specific WidgetDimension for dropdown list window. (#11554)
This avoids contorting fullbevel dimensions.
2023-12-07 16:10:09 +00:00
Peter Nelson 89461b5561
Codechange: Don't highlight unselectable dropdown item. (#11553) 2023-12-07 16:09:45 +00:00
Peter Nelson 90e386acaa
Codechange: Vertical spacing for caption is captiontext, not framerect. (#11550)
This does not really matter as the caption height is sized correctly later anyway, so this just avoids confusion.
2023-12-06 21:36:51 +00:00
Peter Nelson bdef9b451c
Codechange: Remove unnecessary SetMinimalTextLines for text buttons alongside captions. (#11549) 2023-12-06 21:14:09 +00:00
translators d8f989a1f5 Update: Translations from eints
danish: 3 changes by bscargo
portuguese (brazilian): 5 changes by pasantoro
2023-12-06 18:39:07 +00:00
Loïc Guilloux 2a22063d77
Change: Remember the active game option window tab (#11547) 2023-12-06 14:44:38 +00:00
Peter Nelson 58c252b81a Cleanup: Remove unnecessary pressed button offset code. 2023-12-05 21:12:35 +00:00
Peter Nelson 884b9e6690 Change: Revert pressed-button content shifting introduced in r2161.
This restores original behaviour, and prevents all image buttons being slightly too large.
2023-12-05 21:12:35 +00:00
translators a92d0da8b4 Update: Translations from eints
finnish: 5 changes by hpiirai
polish: 5 changes by pAter-exe
2023-12-05 18:38:33 +00:00
translators 7d0ce826db Update: Translations from eints
english (au): 5 changes by krysclarke
english (us): 5 changes by 2TallTyler
korean: 5 changes by telk5093
russian: 5 changes by Ln-Wolf
catalan: 5 changes by J0anJosep
french: 5 changes by glx22
2023-12-04 18:38:44 +00:00
Peter Nelson e749bbefe5
Change: Show rating in station list even with no cargo waiting. (#11540)
e745bd9 (r21144) changed the filter from cargo waiting to rating, which makes the station list display appear inconsistent with the cargo filter selection.
2023-12-04 18:16:09 +00:00
Peter Nelson 07a8bd21e4 Fix: Make station list filters use per-window state instead of global state.
Changing filters with multiple windows open would have unexpected effects leading to inconsistent state.

Now state is loaded and saved when the window is opened and closed, so state is still persistent.
2023-12-04 08:24:39 +00:00
Peter Nelson dcf730f1f6 Codechange: Optionally allow passing state to GUIList sorter function.
GUIList sorter functions can currently only use global state, which makes per-window-instance sorting difficult.
2023-12-04 08:24:39 +00:00
Peter Nelson 4d9f335f36 Change: Add outline of sprite to sprite aligner. 2023-12-04 08:14:02 +00:00
Peter Nelson f7380a4d2d Change: Make NewGRF Sprite Aligner window resizeable. 2023-12-04 08:14:02 +00:00
Peter Nelson 0434c1b474 Feature: (-tte) Add zoom level buttons to sprite aligner.
This allows for offsets to be adjusted a different zoom level than currently in use, and offset adjustment and display is also more convenient.
2023-12-04 08:14:02 +00:00
Peter Nelson 4e5700939d Change: Use sparse padding for sprite aligner. 2023-12-04 08:14:02 +00:00
Peter Nelson 9122b4eb47
Codechange: SetMinimalTextLines(1, 0) is implied for widgets with text. (#11536) 2023-12-03 22:42:50 +00:00
Peter Nelson 17c3ce8632
Codechange: Use maxdim instead of setting width/height separately. (#11535) 2023-12-03 22:23:54 +00:00
Peter Nelson aae6e0481e
Codechange: Rearrange AI/GS debug window following invalidate/set state/draw pattern. (#11483)
The AI/GS window updated its state as it was drawn, and would redraw again if some state had changed.

Instead, update state either during OnInvalidateData or before any drawing commences.
2023-12-03 18:53:31 +00:00
Peter Nelson 1084ab4b66 Add: Website button to Game Options window for basesets.
This links to the optional "url" item in the baseset's [metadata] section.
2023-12-03 18:52:33 +00:00
Peter Nelson cc528bd8fc Change: Adjust layout of Content and NewGRF Website buttons for consistency. 2023-12-03 18:52:33 +00:00
Peter Nelson 2272e8fe0e Add: Website button for Game Script settings window. 2023-12-03 18:52:33 +00:00
Peter Nelson f60c14a682 Add: Website button for AI settings window. 2023-12-03 18:52:33 +00:00
Peter Nelson 7ba89b946e
Change: Hide unused cargos from vehicle cargo filter. (#11533)
The list of used cargo types is updated when the list is invalidated.
2023-12-03 18:11:08 +00:00
Peter Nelson 9a92e02fa7
Change: Add tooltips for text file buttons, and shorten Website / Readme buttons. (#11534) 2023-12-03 16:54:57 +00:00
Patric Stout b866e52b17
Remove: officially mark Vista as no longer supported (#11531)
It is very likely Vista hasn't been working for years, but the
amount of users that use an OS that has been EoL for over 11 years
is very small, so reports happen rarely.
2023-12-02 22:12:50 +00:00
Peter Nelson a258833aee
Fix 67d071d: WC_STATION_LIST should be invalidated by owner, not station index. (#11530) 2023-12-02 21:46:43 +00:00
Peter Nelson 1aedea8eda Feature: Place cargo icon on cargo filter dropdowns.
Reveal the pixel art.
2023-12-02 15:23:05 +00:00
Peter Nelson 76701c4622 Add: Function to get largest cargo icon size. 2023-12-02 15:23:05 +00:00
Peter Nelson 8db7c79e79 Codechange: Add DropDownIcon constructor to override dimension.
This avoids the need to construct a DropDownIcon and set the dimension after.
2023-12-02 15:23:05 +00:00
Peter Nelson 49532914dd Change: Use CRTP-mixins to compose dropdown list items.
This allows list items to built from component parts as required, and additional
functionality is added:

* Icons and text can be positioned at the start or end of the space (templated.)
* Font size of text can be changed (templated.)
* Palette of sprites can be set (runtime.)
2023-12-02 15:23:05 +00:00
Peter Nelson 62e4d1e507 Codechange: Dimension must have both width and height.
Default parameters allowed Dimension to be constructed with only a width.

Instead use separate empty and width/height constructors to ensure that either none or both are provided.
2023-12-02 15:23:05 +00:00
Peter Nelson 0b1429ce14
Fix: AI window did not update button disabled state when changing values. (#11527) 2023-12-01 12:52:33 +00:00
Peter Nelson cc488ec6c9
Fix ddd609c: Reverse build probability callback was not called for articulated parts. (#11526) 2023-11-30 23:12:39 +00:00
Peter Nelson 4a5ab331e2
Change: Add extra padding to climate buttons to match pre-#11464. (#11525)
Padding used to be included in the SetMinimalSize() part which was removed, but also made it require specific sprite sizes.

This now adds padding on the already determined size, removing the need for hardcoding pixel dimensions and allowing the sprites to be any size.
2023-11-30 19:18:28 +00:00
Peter Nelson 6f7153bf71
Codechange: Make a generic DrawRectOutline function from DrawOutline. (#11524)
This allows drawing an outline from Rect, not just constrained to a Widget's Rect. And reduces duplication a little.
2023-11-30 18:10:07 +00:00
rubidium42 33ba609290 Fix #11521, e404ba0: size for remaining span determined incorrectly 2023-11-30 08:20:58 -04:00
rubidium42 cb8612ba79 Remove: ZOOM_LVL_COUNT
This is the only enumeration with a COUNT and END. The logic of the COUNT
implied that BEGIN could be non-zero, but all but two uses of zoom level
assume that BEGIN is zero, making the separate count only confusing.
2023-11-29 21:12:28 -04:00
Peter Nelson ddd609ce9b
Feature: Randomize direction of rail vehicle on build based on probability callback. (#11489)
This allows NewGRF authors to indicate that the game should randomly flip rail vehicles on build, without needing to use random bits nor duplicate sprites to handle it themselves.

To use this functionality, test for callback 162 (CBID_VEHICLE_BUILD_PROBABILITY)  and var10 = 0 (values other than 0 are reserved for future use), and return a value between 0 and 100 inclusive.

The return value is a percentage chance of reversing the vehicle. A value of 0 will always build a forward facing vehicle, and 100 will always build a reverse facing vehicle.
2023-11-29 22:40:09 +00:00
Peter Nelson 6f35f3274f
Fix ab1a4c6c: Crash if the "No Music" set is loaded because there is no current set_index. (#11511)
Add a helper function to get the current set_index which which checks it is in range.
2023-11-29 02:30:10 +00:00
rubidium42 27082f9efa Codechange: pass std::string references to OpenBrowser 2023-11-29 02:02:30 +01:00
Jonathan G Rennison 8437b20fed Fix: Deleting towns did not check for waypoints referencing the town 2023-11-29 00:27:16 +01:00
Peter Nelson 7b0afec11f Codechange: Use max_element to find highest cargo amount. 2023-11-28 22:30:48 +00:00
Peter Nelson 3f853d8003 Codechange: Use range-for to simplify getting first non-zero value.
This reduces indexed array access.
2023-11-28 22:30:48 +00:00
Tyler Trahan 4181d3c1ff Codechange: Don't use a magic number for the number of DiagDirections 2023-11-28 14:24:33 -05:00
Tyler Trahan 2dad9263d7 Doc: Add, fix, and clean up documentation inside town_cmd.cpp 2023-11-28 14:24:33 -05:00
Tyler Trahan 745945c4d3 Codechange: Be consistent with how we name common parameters
TileIndex is always tile and Town is always *t. Don't use t and *town.
2023-11-28 14:24:33 -05:00
Tyler Trahan 1b14eca9d9 Codechange: Rename TryClearTile() for clarity
The function does not execute the clearing action.
2023-11-28 14:24:33 -05:00
Tyler Trahan a98fe9f317 Codechange: Rename MakeTownHouseBigger() for clarity 2023-11-28 14:24:33 -05:00
Tyler Trahan 060672428d Codechange: Merge confusingly-named helper functions into their timer 2023-11-28 14:24:33 -05:00
Tyler Trahan 1f41e773d6 Codechange: Use consistent name for bay road stops
As of #10494, this is how we describe original dead-end road stops.
2023-11-28 14:24:33 -05:00
translators 5f442c9127 Update: Translations from eints
english (us): 1 change by 2TallTyler
2023-11-28 18:38:40 +00:00
Peter Nelson 519fe33175
Fix ab1a4c6c: Changing baseset/playlist while shuffle is on does not change song. (#11510)
The change-playlist function relied on toggling shuffle to restart playing which is no longer the case, so always handle it when changing playlist instead.
2023-11-28 17:44:31 +00:00
Peter Nelson e3924f3231
Fix #10811: Allow dragging vehicle in depot to any free row. (#11508) 2023-11-28 13:52:36 +00:00
Peter Nelson e6d132d24b
Fix #10926: New free wagons no longer split by type. (#11507)
NormalizeTrainVehInDepot() should only be called if an engine was built, not for wagons.
2023-11-28 13:48:09 +00:00
Peter Nelson 3df7d1aff9
Codechange: Template input buffer type in audio mixer. (#11505)
This reduces code duplication.
2023-11-28 00:05:30 +00:00
Peter Nelson e5aed24395
Codechange: Use std::array for industry tile cargo acceptance. (#11498)
This avoids use of memcpy/memset to copy or fill.
2023-11-27 23:17:55 +00:00
Peter Nelson f268c90bd3
Change: Use sparse padding for content download window. (#11501) 2023-11-27 23:17:16 +00:00
Peter Nelson ab1a4c6c80 Change: Don't restart playback when toggling playlist shuffle.
Instead update the selected playlist entry for the current song.
2023-11-27 23:16:41 +00:00
Peter Nelson 6c91c4b99d Fix: Invalidate playlist window when (un)shuffling playlist. 2023-11-27 23:16:41 +00:00
Peter Nelson 4c6ccb5248
Change: Try stopping extmidi player with SIGINT first. (#11404)
This may give the player a chance to issue MIDI note-off commands.

The kill/waitpid cycle is also less aggressive, waiting 50ms each time.
2023-11-27 20:39:22 +00:00
Peter Nelson e3622da408
Fix #11500: Rename Textfile GUI's LinkType to HyperlinkType. (#11502)
This disambiguates it with LinkType in league tables.
2023-11-27 10:06:46 +00:00
Peter Nelson 46098449b6
Fix 7cfcf65: cargo_filter_criteria is now a CargoID instead of a index. (#11497) 2023-11-26 19:30:22 +00:00
Peter Nelson 7bee955a4b
Change: Set height of larger heightmap/scenario worldgen buttons by text height. (#11496)
This allows the button height to scale properly by font size.
2023-11-26 17:56:51 +00:00
Jonathan G Rennison c5a292c0df
Fix #11493: Incorrect flow values in LinkGraphJob::EdgeAnnotation (#11494) 2023-11-25 20:57:20 +00:00
translators c6b9227dbb Update: Translations from eints 2023-11-25 18:37:21 +00:00
Tyler Trahan d28caa3ced Codechange: Use ticks for timetable start date 2023-11-25 11:50:46 -05:00
Tyler Trahan 3902acb13d Codechange: Define a TickCounter variable type for TimerGameTick::counter 2023-11-25 11:50:46 -05:00
Peter Nelson bc1d49ebf4 Codechange: Add missing `ar` from `Toolb`. 2023-11-25 16:45:01 +00:00
Peter Nelson 5489b9fc0c Codechange: Undo #11447, drop down list divider lines are now explicit. 2023-11-25 16:45:01 +00:00
Peter Nelson 667be98ce8 Codechange: List toolbar menu items and dividers explicitly.
This makes it clearer what items will be shown in the list, allows for non-consecutive
string IDs, and means unused enum values are not necessary.
2023-11-25 16:45:01 +00:00
Peter Nelson 47eabe0cd9
Fix 7cfcf65: Check if last-remembered build vehicle cargo filter is valid. (#11486)
This can be invalid when switching between games with different cargoes loaded.
2023-11-23 22:46:22 +00:00
Peter Nelson 096da3e59f
Fix #11407: Don't steal focus from dropdown menus. (#11484) 2023-11-22 19:09:20 +00:00
Peter Nelson 09d01bd015
Fix: Restore original cargo legend 'blob' dimensions. (#11480)
An off-by-one in a previous life made the 'blob' too narrow.
2023-11-21 19:51:24 +00:00
Peter Nelson c2f19fed24
Fix: Widget without tooltip should use STR_NULL not STR_EMPTY. (#11482) 2023-11-21 19:35:47 +00:00
Peter Nelson c18a1494b7
Codechange: Remove FONT_HEIGHT_... macros. (#11481)
These make it look like we're dealing with a constant, but actually each is a call to `GetCharacterHeight(...)`.
2023-11-21 19:04:24 +00:00
translators 96ec9c1b47 Update: Translations from eints
indonesian: 67 changes by ekaknl22
2023-11-21 18:40:02 +00:00
Peter Nelson 0d60dc0353 Fix 96d98d08: Crash in text layouter due to trying to find height of string with zero-width.
96d98d08 removed the hardcoded minimum width in favour of all-calculated widths, however this does not work when determining multiline text sizes.
2023-11-20 23:09:20 +00:00
Peter Nelson 62d4fd0572 Codechange: Add method to guess the width/height required for a multiline string.
This is necessary for widget layouts where a minimum width is not yet known during UpdateWidgetSize().
2023-11-20 23:09:20 +00:00
Peter Nelson f281525492 Codechange: Add method to resize both width and height of a widget. 2023-11-20 23:09:20 +00:00
Peter Nelson d04fd4602d Codechange: Assert that max width passed to GetStringHeight is non-zero.
Max width of zero will cause text layouters to crash, potentially after exhausting memory first.
2023-11-20 23:09:20 +00:00
Peter Nelson 0578b8eaa9
Change: Use picker-spacing for scenario found town window. (#11478) 2023-11-20 23:06:15 +00:00
Peter Nelson a58a043402
Fix 6065122: Missing SetFill on worldgen spacer. (#11477) 2023-11-20 19:31:26 +00:00
Jonathan G Rennison 9822fa6584
Fix: Trivial autoreplace of mixed cargo articulated engines (#11253)
Do not fail autoreplace/autorenew of mixed cargo articulated engines
due to an inability to refit to mixed cargoes, when no refit is
required because the target engine already has a suitable set of cargoes.
Notably, this allows autorenew (autoreplace to same engine type)
to succeed.
2023-11-20 14:16:28 +01:00
Peter Nelson 96d98d08c8
Change: Use sparse padding for main intro menu. (#11475) 2023-11-20 01:12:25 +00:00
Peter Nelson c80fa7d752
Codechange: Simplify setting minimum width for game options dropdown lists. (#11474)
Height isn't necessary as drop down controls already have sufficient height, so we can use GetDropDownListDimension() to get the width.
2023-11-20 00:44:06 +00:00
Peter Nelson f58a7ef673
Codechange: Remove now-unnecessary containers in picker layouts. (#11473)
These are no longer necessary as the issue they work around was resolved by #11471
2023-11-20 00:14:06 +00:00
Peter Nelson 293a26f248
Change: Use sparse padding and SETTING_BUTTON sizes for custom currency window. (#11472) 2023-11-19 21:12:55 +00:00
Peter Nelson 05b55c4d43
Fix: Extra space allocated to container-within-container may not get allocated to children. (#11471)
Always derive additional length from contained widgets instead of from the container, as the container's minimal length may have been adjusted by an NC_EQUALSIZE parent container.
2023-11-19 00:36:53 +00:00
translators 29102ce42c Update: Translations from eints
dutch: 1 change by Afoklala
2023-11-17 18:38:21 +00:00
Peter Nelson 08778094f4
Fix: extmidi did not move on to next song after playing ends. (#11469)
`song` is no longer a C-style string so cannot be cleared by writing a NUL char.
Use `.clear()` to properly clear a std::string.
2023-11-17 17:42:19 +00:00
Peter Nelson b2d4d90502 Change: Apply interface scaling to NewGRF settings min/max sizes. 2023-11-16 20:54:51 +00:00
Peter Nelson 42ae61a4fe Change: Use sparse padding for NewGRF settings window. 2023-11-16 20:54:51 +00:00
Peter Nelson cdb4e98a15
Change: Use sparse padding for AI/GS settings windows. (#11466) 2023-11-16 20:02:07 +00:00
Peter Nelson f93711838f
Fix 6317967: Missing exception for SetPipRatio(). (#11465) 2023-11-16 19:22:02 +00:00
Peter Nelson 60651227a0
Change: Simplify world gen widgets and use sparse padding. (#11464) 2023-11-16 18:58:59 +00:00
translators bca321443a Update: Translations from eints
french: 1 change by Lishouuu
2023-11-16 18:39:24 +00:00
Peter Nelson 7d48a3f073
Codechange: Move RectPadding::zero definition to header. (#11461)
This potentially allows better inlining/optimization.
2023-11-16 17:07:29 +00:00
Peter Nelson e2e0753916
Codechange: Use GetCurrentRect() where feasible. (#11460) 2023-11-16 17:06:57 +00:00
Peter Nelson 17ceed0241
Change: Use sparse padding for Game Options window. (#11463) 2023-11-16 17:06:38 +00:00
Peter Nelson 306e75223a Change: Adjust layouts and standardize spacing for company-related windows. 2023-11-15 12:43:44 +00:00
Peter Nelson 58c037fba0 Change: Increase finance window lines (and underlines) with interface scale. 2023-11-15 12:43:44 +00:00
translators 1dff1e34f6 Update: Translations from eints
tamil: 3 changes by Jeyanthinath
2023-11-14 18:36:57 +00:00
Peter Nelson 7cfcf65f95 Codechange: Simplify cargo filter lists, building only when required.
Some cargo filter lists were built in advance, and used as lookups to test which cargo type to filter.

Instead, use the Cargo ID directly as the filter parameter, and build the lists only when the drop down list is used.
2023-11-13 21:30:46 +00:00
Peter Nelson 08dfe35442 Codechange: Move DropDownList height and width calculation to helper. 2023-11-13 21:30:46 +00:00
translators 1242b355e5 Update: Translations from eints
danish: 1 change by bscargo
polish: 1 change by pAter-exe
2023-11-13 18:38:10 +00:00
Peter Nelson c877494f7a
Codechange: Simplify autoreplace rail/road types by using separate widget. (#11457)
This avoids needing to determine which type of list to deal with by additionally checking the window number for VEH_TRAIN/VEH_ROAD.
2023-11-13 12:32:34 +00:00
Tyler Trahan 7a6d102c4b
Codechange: Clean up timetable start checks (#11456) 2023-11-13 07:19:39 -05:00
translators 5446ece100 Update: Translations from eints
vietnamese: 7 changes by KhoiCanDev
korean: 1 change by telk5093
catalan: 7 changes by J0anJosep
2023-11-12 18:38:05 +00:00
translators 1432511fe5 Update: Translations from eints
english (au): 1 change by krysclarke
italian: 7 changes by Rivarossi
russian: 1 change by Ln-Wolf
finnish: 1 change by hpiirai
portuguese: 1 change by azulcosta
portuguese (brazilian): 1 change by pasantoro
2023-11-11 18:36:44 +00:00
Tyler Trahan 235ac0bceb
Codechange: Reword rail/road type label constants (#11451) 2023-11-10 17:37:22 -05:00
translators ef1abbcd1f Update: Translations from eints 2023-11-10 18:38:29 +00:00
Peter Nelson bd2ddb07ca
Change: Move baseset missing/corrupted files label to list item. (#11455)
This allows any baseset error to be displayed in the drop down list so it is more easily visible, and avoids wasted space in the layout.
2023-11-10 12:25:56 +00:00
Peter Nelson 1071acb483
Codechange: Redundant use of char * and c_str(). (#11454) 2023-11-10 00:17:36 +00:00
Peter Nelson 938c8339d2 Codechange: Ensure space between `for`/`if` and `(`. 2023-11-09 20:15:38 +00:00
Peter Nelson d4008850e3 Codechange: Ensure function opening `{` is on new line. 2023-11-09 20:15:38 +00:00
Jonathan G Rennison 1de1af08b9
Codechange: Replace AllocatedStringParameters with ArrayStringParameters (#11452)
All uses of AllocatedStringParameters are with a compile-time fixed
constant.
Use of a dynamically allocated buffer on the heap is unnecessary and
increases overhead, particularly due to frequent use as a temporary.
2023-11-09 19:43:47 +00:00
translators 92816ac96b Update: Translations from eints
german: 3 changes by SecretIdetity
romanian: 6 changes by bnegrut
2023-11-09 18:37:36 +00:00
Peter Nelson 9f90ab7b04
Codechange: Use rail/road type label constants instead of literals. (#11450) 2023-11-08 23:45:08 +00:00
translators 382d7a9076 Update: Translations from eints
hungarian: 54 changes by titanicbobo
2023-11-08 18:39:05 +00:00
Peter Nelson 90bd8e64d8 Change: Simplify help window widgets and use sparse padding. 2023-11-07 23:09:05 +00:00
Peter Nelson 55adbe10b7 Add: WidgetDimensions for 'sparse' widget windows.
These are for windows that have space between widgets instead of being clumped together.
2023-11-07 23:09:05 +00:00
translators 56657eeaae Update: Translations from eints
chinese (simplified): 1 change by WenSimEHRP
danish: 1 change by bscargo
hindi: 111 changes by NisheshTyagi
2023-11-07 18:37:45 +00:00
Peter Nelson 842cf87765 Change: Bring airport picker inline with other pickers. 2023-11-07 18:27:51 +00:00
Peter Nelson b216dc493f Change: Bring dock picker inline with other pickers. 2023-11-07 18:27:51 +00:00
Peter Nelson 27b5979056 Change: Improve layout of object picker. 2023-11-07 18:27:51 +00:00
Peter Nelson db18f60beb Change: Improve layout of road/tram stop pickers. 2023-11-07 18:27:51 +00:00
Peter Nelson 61deab08fc Change: Improve layout of station picker. 2023-11-07 18:27:51 +00:00
Peter Nelson 136551408c
Change: Show empty string drop down entries as divider. (#11447) 2023-11-06 22:35:01 +00:00
Peter Nelson ab535c0a86
Codechange: Add base() method to StrongType to allow access to the base type without casting. (#11445)
This removes the ability to explicitly cast to the base type, but the requirement
to use .base() means the conversion is still explicit.
2023-11-06 20:29:35 +00:00
translators 737775f834 Update: Translations from eints
korean: 14 changes by telk5093
polish: 1 change by pAter-exe
2023-11-06 18:38:37 +00:00
Peter Nelson badce415ea Change: Add horizontal scrollbar to Industry Directory window.
This list could be very wide depending on industries and language.
2023-11-05 22:22:32 +00:00
Peter Nelson 8ff6562b2f Codechange: Reduce variable scope. 2023-11-05 22:22:32 +00:00
Peter Nelson 6b9dc8cfcf Codechange: Don't filter industry list by cargo type every 3-sec refresh.
The 3-sec refresh is to update the list sorting. The filter only needs to
be applied once rebuilding the list.
2023-11-05 22:22:32 +00:00
Peter Nelson 4033750968 Codechange: Remove redundant NWID_VERTICAL in Industry Directory layout. 2023-11-05 22:22:32 +00:00
Peter Nelson d380f2f3a2 Codechange: Simplify layout of depot pickers. 2023-11-05 20:09:45 +00:00
Peter Nelson 665902f5ba Codechange: Add widget dimensions to standardise picker winodws. 2023-11-05 20:09:45 +00:00
Peter Nelson 3cab980b30 Codechange: Skip invisible (zero-size) widgets in PIP Containers.
This gets rid of doubled-up spacing where an invisible child widget would be.
2023-11-05 20:09:45 +00:00
Peter Nelson 6317967dba Codechange: Add ability to allocate PIP-space dynamically by ratio.
This can be used to space out, centre, start-align, or end-align widgets without additional spacers.
2023-11-05 20:09:45 +00:00
Peter Nelson ac54bd7e58 Codechange: Apply PIP during AssignSizePosition() instead of SetupSmallestSize(). 2023-11-05 20:09:45 +00:00
Peter Nelson 43aa91a7f5
Fix #11437: Flipped shorter rail vehicles disappear in windows. (#11446)
Mixed signed/unsigned strikes again, causing an incorrect sprite offset for shortened vehicles.
2023-11-05 20:09:11 +00:00
Peter Nelson a9aaa2a183 Codechange: Don't be lenient with invalid NWidgetPart lists.
Some NWidgetPart combinations were ignored but it was not clear that they do nothing. Instead, assert if NWidgetPart is incorrectly applied.
2023-11-05 19:24:59 +00:00
Peter Nelson b1eb5533eb Add: WindowDesc unit test to validate NWidgetPart lists. 2023-11-05 19:24:59 +00:00
Peter Nelson 1c94fb0389 Add: Mock sprite cache intialization.
This fills up the sprite cache with SPR_OPENTTD_BASE + OPENTTD_SPRITE_COUNT zero-size sprites, to
allow GetSpriteSize() calls to continue from unit-tests.
2023-11-05 19:24:59 +00:00
Peter Nelson 05436d9c2f Add: Expose minimal parts of SpriteCache internals.
These parts are needed to be able to mock the SpriteCache for unit-tests.
2023-11-05 19:24:59 +00:00
Peter Nelson 46f63074da Add: MockFontCache for testing GUI code that only needs to know font sizes. 2023-11-05 19:24:59 +00:00
translators af4c7799fe Update: Translations from eints
korean: 1 change by telk5093
finnish: 1 change by hpiirai
portuguese (brazilian): 1 change by pasantoro
2023-11-05 18:37:09 +00:00
Peter Nelson b5861fd8f3
Fix: Using MIN_YEAR for a date is probably wrong, Use MIN_DATE instead. (#11444)
Even with strong types ...
2023-11-05 15:43:56 +00:00
Peter Nelson ef385499c7
Codechange: Remove ineffective NWidgetParts. (#11443) 2023-11-05 14:09:47 +00:00
translators 01728177e7 Update: Translations from eints
english (us): 3 changes by 2TallTyler
french: 2 changes by Lishouuu
2023-11-04 18:37:37 +00:00
Michael Lutz 071fdab236 Codechange: Replicate cursor screen backup to chat message display, removing explicit memory management.
Incidentally, this makes Blitter::GetBytesPerPixel unneeed.
2023-11-04 16:08:34 +01:00
Peter Nelson bbd64bbe2b
Fix #9545: Crash when all cargo types are disabled. (#11432)
This is not a very useful state, but it's nice to not crash.

Some parts of the game don't (yet) check for cargo types being redefined, that is out-of-scope here.
2023-11-04 14:42:47 +00:00
Patric Stout c059ce0c97
Fix cda6f24f: don't ignore binary-dir if it happens to be working-dir (#11431)
Some of our code ignores the SP_WORKING_DIR for some actions, which
means that if, for example, your SP_BINARY_DIR is the same as your
SP_WORKING_DIR, neither is scanned.

Instead, only add SP_WORKING_DIR if it is unique.
2023-11-04 10:39:18 +00:00
Peter Nelson db6b32e421
Codechange: Avoid pointers and lengthof in ExpensesList. (#11427)
Use std::initializer_list which allows iteration.
2023-11-03 23:15:37 +00:00
Michael Lutz 86e28e79fb Fix #11402: Make string filter locale-aware. 2023-11-03 22:34:01 +01:00
Michael Lutz c294eaacc1 Fix: char_traits::find needs to return nullptr if nothing was found. 2023-11-03 22:34:01 +01:00
Peter Nelson 7d4a91ef9e
Cleanup: Remove some unused functions. (#11429)
These were picked up with cppcheck.
2023-11-03 21:21:00 +00:00
translators 4c58df75fd Update: Translations from eints
english (au): 1 change by krysclarke
russian: 1 change by Ln-Wolf
dutch: 3 changes by Afoklala
portuguese: 1 change by azulcosta
2023-11-03 18:38:51 +00:00
Peter Nelson ce6e739491 Codechange: Add unit-test to check if nested widget parts of properly closed.
Properly closed means exactly one EndContainer for every Container widget.
2023-11-03 09:38:41 +00:00
Peter Nelson e8db137135 Codechange: Move test for Container WidgetType to helper function. 2023-11-03 09:38:41 +00:00
Peter Nelson d4a77411a5
Fix: Some NWidget lists were not properly closed. (#11425) 2023-11-03 08:17:26 +00:00
Peter Nelson e563057478 Add: WindowDesc unit test to validate ini-key value.
ini-key must be present if WWT_DEFSIZEBOX or WWT_STICKYBOX is present.
This was previously enforced by a workflow, however that parsed the source
code with regex which turned out to be error-prone.
2023-11-02 22:25:01 +00:00
Peter Nelson 18fb8e153f Codechange: Add __FILE__/__LINE__ of WindowDesc to WindowDesc.
This is to allow unit-tests to produce more useful output.
2023-11-02 22:25:01 +00:00
Peter Nelson 873f93cab1
Fix: AI config window should not have an ini_key. (#11423)
This was missed by the workflow script that enforces this constraint.
2023-11-02 21:28:24 +00:00
translators 82ebc9860b Update: Translations from eints
finnish: 2 changes by hpiirai
danish: 1 change by bscargo
2023-11-02 18:38:58 +00:00
Rubidium a849b4e175 Fix: allow same length server password in the UI 2023-11-02 17:19:38 +01:00
Rubidium c6411168d8 Cleanup: missing spaces before continuation * in some comments 2023-11-01 22:56:11 +01:00
Peter Nelson c687b59efc Codechange: Use unique_ptr for SmallMapWindow's overlay. 2023-11-01 21:49:06 +00:00
Peter Nelson 53845bc024 Codechange: Move includes to correct place.
Some other source file inadvertently included things via smallmap_gui.h
2023-11-01 21:49:06 +00:00
Peter Nelson ed8df72c49 Revert 6b68956: Move declaration of SmallMapWindow out of header file.
This split needlessly complicates `SmallMapWindow` for the sake of one method (no longer) used by `LinkGraphOverlay`.
2023-11-01 21:49:06 +00:00
Peter Nelson f91462f54b Codechange: Don't access SmallMapWindow method directly from LinkGraphOverlay. 2023-11-01 21:49:06 +00:00
Peter Nelson ff5e8bb9a3 Fix #11413: Incorrect sorting by industry production.
Error caused by single character mistake. However this algorithm was inefficent if a filter was specified, and clearly the flow was error-prone.

Now using separately-scoped loops to avoid similar.
2023-11-01 21:37:53 +00:00
Peter Nelson 278b42d078 Codechange: Document Industry::GetCargoProduced/Accepted and add const-variant. 2023-11-01 21:37:53 +00:00
Peter Nelson 4f3adc038a Cleanup: Use standard comment codestyle. 2023-11-01 21:37:53 +00:00
Tyler Trahan 49d53c41ab
Doc: Don't use other names for road vehicle bay stops (#11418) 2023-11-01 21:19:31 +00:00
Peter Nelson d3cb6e1e67
Codechange: Call Widget::SetDirty/SetLowered directly. (#11417)
In these instances we already have the widget to hand, so don't need to look it up by index again.
2023-11-01 20:12:08 +00:00
Tyler Trahan 89480f3531
Change: Don't set vehicle on time if timetable not started (#11359) 2023-11-01 15:26:39 -04:00
Peter Nelson bb50cbb772
Codechange: Assign/StoreSizePosition x/y can be negative. (#11416)
AssignSizePosition is used with negative values when an NWidgetMatrix is
scrolled, but they were passed as unsigned and then stored as signed.

Widget pos_x/pos_y were already made signed.
2023-11-01 18:44:23 +00:00
translators c97120f003 Update: Translations from eints
english (au): 1 change by krysclarke
chinese (simplified): 5 changes by WenSimEHRP
korean: 2 changes by telk5093
russian: 1 change by Ln-Wolf
portuguese: 1 change by azulcosta
portuguese (brazilian): 1 change by pasantoro
polish: 1 change by pAter-exe
2023-11-01 18:38:53 +00:00
Peter Nelson 35a7770fde
Fix 233aac5: Set newline default comment for new groups. (#11411)
The newline space between ini groups is actually recorded as a comment of the group. This got inadvertantly dropped in #11364.
2023-10-31 01:19:04 +00:00
frosch e81313e93e Feature: Base graphics can offer parameters for additional settings. 2023-10-31 01:41:50 +01:00
frosch de3f29d7b2 Add: store base graphics parameters in openttd.cfg. 2023-10-31 01:41:50 +01:00
frosch f09fda1ff0 Codechange: store the GRFConfig of the base graphics, once loaded. 2023-10-31 01:41:50 +01:00
frosch 0b7ecf6102 Codechange: use the shortname as unique id to identify the base graphics in openttd.cfg. 2023-10-31 01:41:50 +01:00
frosch 97df27e41f Codechange: Store base graphics settings in a separate section in openttd.cfg. 2023-10-31 01:41:50 +01:00
Peter Nelson 2d3fef3113 Fix: Incorrect padding for smallmap legend 'icon'.
The size of this icon is based off FONT_HEIGHT_SMALL - 1, so it makes sense to use a scaled 1 here.
2023-10-30 22:11:31 +00:00
Peter Nelson a8aba06a07 Fix: Insufficient space for labels on smallmap legend. 2023-10-30 22:11:31 +00:00
translators 186829b99f Update: Translations from eints
english (au): 1 change by krysclarke
dutch: 1 change by TrueBrain
portuguese: 1 change by azulcosta
polish: 4 changes by pAter-exe
2023-10-30 18:38:55 +00:00
translators 40f52afac2 Update: Translations from eints
indonesian: 1 change by liimee
russian: 2 changes by Ln-Wolf
finnish: 1 change by hpiirai
danish: 1 change by bscargo
french: 1 change by ottdfevr
portuguese (brazilian): 1 change by pasantoro
2023-10-29 18:37:50 +00:00
translators 9e6ea16ca7 Update: Translations from eints 2023-10-28 18:37:45 +00:00
Peter Nelson c0aa9a5f87
Add: Debug tool to draw widget outlines. (#11401)
This is considered a developer tool and is controlled from the help menu (or default hotkey Ctrl-O).

This draws a white dashed outline around widgets. NWidgetSpacer and (unused) WWT_EMPTY widgets are also filled with check pattern to highlight them, as they usually indicate a design issue.
2023-10-28 19:07:50 +01:00
Peter Nelson 129e98fbab
Fix d42a78f: Some raw drop down list strings may need token processing. (#11400)
Storing the raw string without processing though GetString() caused token
processing to be skipped.
2023-10-28 16:08:44 +01:00
Peter Nelson 062c19830b
Fix: OpenTTD can fail to exit on an error due to mutex locks in threads. (#11398) 2023-10-28 16:08:08 +01:00
translators 7b376493a2 Update: Translations from eints
dutch: 3 changes by Afoklala
french: 1 change by ottdfevr
2023-10-27 18:38:08 +00:00
translators 7b4ecb5241 Update: Translations from eints
korean: 3 changes by telk5093
slovak: 1 change by legitalk
polish: 4 changes by pAter-exe
2023-10-26 18:38:26 +00:00
Peter Nelson 5ae5c35f38 Codechange: Remove redundant WWT_PANEL from bootstrap error windows. 2023-10-26 12:43:20 +01:00
Peter Nelson a601a1f406 Change: Use modalpopup spacing for goal question windows. 2023-10-26 12:43:20 +01:00
Peter Nelson 616fb48e25 Change: Use modalpopup spacing for engine preview window. 2023-10-26 12:43:20 +01:00
Peter Nelson 19c314ea1f Change: Use modalpopup spacing for buy company window. 2023-10-26 12:43:20 +01:00
Peter Nelson 8a49c0eb2c Change: Use modalpopup spacing for network relay and survey windows. 2023-10-26 12:43:20 +01:00
Peter Nelson f78c2c9810 Fix: Incorrect title on framerate windows for AIs. 2023-10-25 19:35:42 +01:00
Peter Nelson d19832569e
Cleanup: No need to cast `const Font *` to itself. (#11395) 2023-10-25 13:08:07 +00:00
translators 3d7f54472d Update: Translations from eints
english (us): 3 changes by 2TallTyler
danish: 3 changes by bscargo
polish: 1 change by pAter-exe
2023-10-24 18:38:34 +00:00
translators 9cdf66d3a1 Update: Translations from eints
czech: 18 changes by vladoschreiner
german: 27 changes by Wuzzy2
2023-10-23 18:38:04 +00:00
translators d1351fa0d2 Update: Translations from eints
english (au): 3 changes by krysclarke
russian: 3 changes by Ln-Wolf
finnish: 3 changes by hpiirai
turkish: 4 changes by BeratSJ
french: 3 changes by ottdfevr
portuguese: 3 changes by azulcosta
portuguese (brazilian): 3 changes by pasantoro
2023-10-22 18:37:20 +00:00
Tyler Trahan 92ab114e13
Fix f49ffaa: Use DateAtStartOfYear() to calculate max timetable start date (#11388) 2023-10-22 10:51:06 -04:00
translators f32058e4e5 Update: Translations from eints 2023-10-21 18:37:29 +00:00
Bernhard Reutner-Fischer ac42dea7b2 Codechange: Remove unused parameter for Height()
DropDownListItem::Height does not need to take an argument so remove it

Signed-off-by: Bernhard Reutner-Fischer <rep.dot.nop@gmail.com>
2023-10-21 18:53:35 +02:00
Peter Nelson 59a2abd298 Codechange: Use unified NWidgetContainer methods instead of duplicating.
Most NWidgetContainer derivatives implemented Draw() and GetWidgetFromPos()
the same way. Move this these to NWidgetContainer itself to avoid repeating.
2023-10-21 14:26:36 +01:00
Peter Nelson af41c5cb4e Codechange: Hide toolbar buttons by setting width to zero.
Zero-width is how widgets are hidden elsewhere.
This removes the need for an extra array to lookup if a button is hidden.
2023-10-21 14:26:36 +01:00
Peter Nelson 81ecbaaa33 Codechange: Hide multiplayer headers by setting width to zero.
Zero-width is how widgets are hidden elsewhere.
This removes the need for an extra array to lookup if a header is hidden.
2023-10-21 14:26:36 +01:00
Tyler Trahan 2dd2910ab3
Feature: Cheat to fix station ratings at 100% (#11346) 2023-10-21 08:35:52 -04:00
Rubidium 37f84b7372 Codechange: replace x.size() != 0 with !x.empty() 2023-10-20 23:05:43 +02:00
Rubidium f16399f4c9 Codechange: replace x.size() > 0 with !x.empty() 2023-10-20 23:05:43 +02:00
Rubidium c9276c2959 Codechange: replace x.size() == 0 with x.empty() 2023-10-20 23:05:43 +02:00
Peter Nelson f06b3e9846
Change: Use CARGO_LIST to show station cargo acceptance changes. (#11379)
This simplifies construction of the news message and allows for more than
two changes to be show in one line.
2023-10-20 20:14:46 +01:00
translators 4c24334fda Update: Translations from eints 2023-10-20 18:38:26 +00:00